Fix casting typo in D3MFExporter::writeBaseMaterials (color channels < 1.0f were zeroed out)

pull/5681/head
ochafik 2024-07-23 02:18:40 +01:00
parent db19f62a0c
commit 2fcd674e9c
1 changed files with 4 additions and 4 deletions

View File

@ -249,10 +249,10 @@ void D3MFExporter::writeBaseMaterials() {
if (color.r <= 1 && color.g <= 1 && color.b <= 1 && color.a <= 1) {
hexDiffuseColor = ai_rgba2hex(
(int)((ai_real)color.r) * 255,
(int)((ai_real)color.g) * 255,
(int)((ai_real)color.b) * 255,
(int)((ai_real)color.a) * 255,
(int)(((ai_real)color.r) * 255),
(int)(((ai_real)color.g) * 255),
(int)(((ai_real)color.b) * 255),
(int)(((ai_real)color.a) * 255),
true);
} else {