start assxml exporter basics
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2012, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the assimp team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file AssxmlExporter.cpp
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* ASSBIN exporter main code
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*/
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#include "AssimpPCH.h"
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#include "./../include/assimp/version.h"
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#include "ProcessHelper.h"
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#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
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# include <zlib.h>
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#else
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# include "../contrib/zlib/zlib.h"
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#endif
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#ifndef ASSIMP_BUILD_NO_EXPORT
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#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
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using namespace Assimp;
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namespace Assimp {
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void ExportSceneAssxml(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene)
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{
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}
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} // end of namespace Assimp
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#endif // ASSIMP_BUILD_NO_ASSBIN_EXPORTER
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#endif // ASSIMP_BUILD_NO_EXPORT
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@ -0,0 +1,49 @@
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2012, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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|
following conditions are met:
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|
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* Redistributions of source code must retain the above
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|
copyright notice, this list of conditions and the
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|
following disclaimer.
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|
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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|
materials provided with the distribution.
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|
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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|
derived from this software without specific prior
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|
written permission of the assimp team.
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|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
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|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
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|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file AssbinExporter.h
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* ASSBIN Exporter Main Header
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*/
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#ifndef AI_ASSBINEXPORTER_H_INC
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#define AI_ASSBINEXPORTER_H_INC
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// nothing really needed here - reserved for future use like properties
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#endif
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@ -180,6 +180,12 @@ SET( ASSBIN_SRCS
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)
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)
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SOURCE_GROUP( Assbin FILES ${ASSBIN_SRCS})
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SOURCE_GROUP( Assbin FILES ${ASSBIN_SRCS})
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SET( ASSXML_SRCS
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AssxmlExporter.h
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AssxmlExporter.cpp
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)
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SOURCE_GROUP( Assxml FILES ${ASSXML_SRCS})
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SET( B3D_SRCS
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SET( B3D_SRCS
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B3DImporter.cpp
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B3DImporter.cpp
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B3DImporter.h
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B3DImporter.h
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@ -656,6 +662,7 @@ SET( assimp_src
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${AC_SRCS}
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${AC_SRCS}
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${ASE_SRCS}
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${ASE_SRCS}
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${ASSBIN_SRCS}
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${ASSBIN_SRCS}
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${ASSXML_SRCS}
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${B3D_SRCS}
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${B3D_SRCS}
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${BVH_SRCS}
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${BVH_SRCS}
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${Collada_SRCS}
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${Collada_SRCS}
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@ -80,6 +80,7 @@ void ExportSceneSTLBinary(const char*,IOSystem*, const aiScene*);
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void ExportScenePly(const char*,IOSystem*, const aiScene*);
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void ExportScenePly(const char*,IOSystem*, const aiScene*);
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void ExportScene3DS(const char*, IOSystem*, const aiScene*);
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void ExportScene3DS(const char*, IOSystem*, const aiScene*);
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void ExportSceneAssbin(const char*, IOSystem*, const aiScene*);
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void ExportSceneAssbin(const char*, IOSystem*, const aiScene*);
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void ExportSceneAssxml(const char*, IOSystem*, const aiScene*);
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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// global array of all export formats which Assimp supports in its current build
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// global array of all export formats which Assimp supports in its current build
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@ -122,6 +123,10 @@ Exporter::ExportFormatEntry gExporters[] =
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#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
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#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
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Exporter::ExportFormatEntry( "assbin", "Assimp Binary", "assbin" , &ExportSceneAssbin, 0),
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Exporter::ExportFormatEntry( "assbin", "Assimp Binary", "assbin" , &ExportSceneAssbin, 0),
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#endif
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#endif
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#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
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Exporter::ExportFormatEntry( "assxml", "Assxml Document", "assxml" , &ExportSceneAssxml, 0),
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#endif
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};
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};
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#define ASSIMP_NUM_EXPORTERS (sizeof(gExporters)/sizeof(gExporters[0]))
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#define ASSIMP_NUM_EXPORTERS (sizeof(gExporters)/sizeof(gExporters[0]))
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