Merge branch 'master' into fix-fbx-metalness-import

pull/4259/head
Vyacheslav Vanin 2021-12-26 17:31:33 +03:00 committed by GitHub
commit 2da06dd41a
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11 changed files with 57 additions and 19 deletions

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@ -56,7 +56,7 @@ IF(ASSIMP_HUNTER_ENABLED)
add_definitions(-DASSIMP_USE_HUNTER) add_definitions(-DASSIMP_USE_HUNTER)
ENDIF() ENDIF()
PROJECT(Assimp VERSION 5.1.3) PROJECT(Assimp VERSION 5.1.4)
# All supported options ############################################### # All supported options ###############################################

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@ -537,6 +537,11 @@ void LWSImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
// get file format version and print to log // get file format version and print to log
++it; ++it;
if ((*it).tokens[0].empty()) {
ASSIMP_LOG_ERROR("Invalid LWS file detectedm abort import.");
return;
}
unsigned int version = strtoul10((*it).tokens[0].c_str()); unsigned int version = strtoul10((*it).tokens[0].c_str());
ASSIMP_LOG_INFO("LWS file format version is ", (*it).tokens[0]); ASSIMP_LOG_INFO("LWS file format version is ", (*it).tokens[0]);
first = 0.; first = 0.;

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@ -463,8 +463,12 @@ void MDLImporter::ParseSkinLump_3DGS_MDL7(
ASSIMP_LOG_WARN("Found a reference to an embedded DDS texture, " ASSIMP_LOG_WARN("Found a reference to an embedded DDS texture, "
"but texture height is not equal to 1, which is not supported by MED"); "but texture height is not equal to 1, which is not supported by MED");
} }
if (iWidth == 0) {
pcNew.reset(new aiTexture()); ASSIMP_LOG_ERROR("Found a reference to an embedded DDS texture, but texture width is zero, aborting import.");
return;
}
pcNew.reset(new aiTexture);
pcNew->mHeight = 0; pcNew->mHeight = 0;
pcNew->mWidth = iWidth; pcNew->mWidth = iWidth;

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@ -480,6 +480,6 @@ void X3DImporter::ParseHelper_Node_Exit() {
} }
} }
#endif // !ASSIMP_BUILD_NO_X3D_IMPORTER
} // namespace Assimp } // namespace Assimp
#endif // !ASSIMP_BUILD_NO_X3D_IMPORTER

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@ -65,6 +65,7 @@ using namespace Assimp;
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
BaseImporter::BaseImporter() AI_NO_EXCEPT BaseImporter::BaseImporter() AI_NO_EXCEPT
: m_progress() { : m_progress() {
// empty
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -372,7 +373,10 @@ void BaseImporter::ConvertToUTF8(std::vector<char> &data) {
// UTF 16 BE with BOM // UTF 16 BE with BOM
if (*((uint16_t *)&data.front()) == 0xFFFE) { if (*((uint16_t *)&data.front()) == 0xFFFE) {
// Check to ensure no overflow can happen
if(data.size() % 2 != 0) {
return;
}
// swap the endianness .. // swap the endianness ..
for (uint16_t *p = (uint16_t *)&data.front(), *end = (uint16_t *)&data.back(); p <= end; ++p) { for (uint16_t *p = (uint16_t *)&data.front(), *end = (uint16_t *)&data.back(); p <= end; ++p) {
ByteSwap::Swap2(p); ByteSwap::Swap2(p);

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@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2021, assimp team Copyright (c) 2006-2021, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -48,18 +47,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/ProgressHandler.hpp> #include <assimp/ProgressHandler.hpp>
namespace Assimp { namespace Assimp {
// ------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------
/** @brief Internal default implementation of the #ProgressHandler interface. */ /**
* @brief Internal default implementation of the #ProgressHandler interface.
*/
class DefaultProgressHandler : public ProgressHandler { class DefaultProgressHandler : public ProgressHandler {
public:
virtual bool Update(float /*percentage*/) { /// @brief Ignores the update callback.
bool Update(float) override {
return false; return false;
} }
};
}; // !class DefaultProgressHandler
} // Namespace Assimp } // Namespace Assimp
#endif #endif // INCLUDED_AI_DEFAULTPROGRESSHANDLER_H

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@ -329,7 +329,7 @@ bool Importer::IsDefaultIOHandler() const {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Supplies a custom progress handler to get regular callbacks during importing // Supplies a custom progress handler to get regular callbacks during importing
void Importer::SetProgressHandler ( ProgressHandler* pHandler ) { void Importer::SetProgressHandler(ProgressHandler* pHandler) {
ai_assert(nullptr != pimpl); ai_assert(nullptr != pimpl);
ASSIMP_BEGIN_EXCEPTION_REGION(); ASSIMP_BEGIN_EXCEPTION_REGION();

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@ -74,6 +74,7 @@ protected:
public: public:
/// @brief Virtual destructor. /// @brief Virtual destructor.
virtual ~ProgressHandler () { virtual ~ProgressHandler () {
// empty
} }
// ------------------------------------------------------------------- // -------------------------------------------------------------------

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@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2021, assimp team Copyright (c) 2006-2021, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -47,6 +45,25 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Main.h" #include "Main.h"
#include <assimp/ProgressHandler.hpp>
#include <iostream>
class ConsoleProgressHandler : public ProgressHandler {
public:
ConsoleProgressHandler() :
ProgressHandler() {
// empty
}
~ConsoleProgressHandler() override {
// empty
}
bool Update(float percentage) override {
std::cout << percentage * 100.0f << " %\n";
return true;
}
};
const char* AICMD_MSG_ABOUT = const char* AICMD_MSG_ABOUT =
"------------------------------------------------------ \n" "------------------------------------------------------ \n"
"Open Asset Import Library (\"Assimp\", https://github.com/assimp/assimp) \n" "Open Asset Import Library (\"Assimp\", https://github.com/assimp/assimp) \n"
@ -73,10 +90,10 @@ const char* AICMD_MSG_HELP =
"\n Use \'assimp <verb> --help\' for detailed help on a command.\n" "\n Use \'assimp <verb> --help\' for detailed help on a command.\n"
; ;
/*extern*/ Assimp::Importer* globalImporter = NULL; /*extern*/ Assimp::Importer* globalImporter = nullptr;
#ifndef ASSIMP_BUILD_NO_EXPORT #ifndef ASSIMP_BUILD_NO_EXPORT
/*extern*/ Assimp::Exporter* globalExporter = NULL; /*extern*/ Assimp::Exporter* globalExporter = nullptr;
#endif #endif
// ------------------------------------------------------------------------------ // ------------------------------------------------------------------------------
@ -286,6 +303,9 @@ const aiScene* ImportModel(
// do the actual import, measure time // do the actual import, measure time
const clock_t first = clock(); const clock_t first = clock();
ConsoleProgressHandler *ph = new ConsoleProgressHandler;
globalImporter->SetProgressHandler(ph);
const aiScene* scene = globalImporter->ReadFile(path,imp.ppFlags); const aiScene* scene = globalImporter->ReadFile(path,imp.ppFlags);
if (imp.showLog) { if (imp.showLog) {
@ -305,6 +325,9 @@ const aiScene* ImportModel(
if (imp.log) { if (imp.log) {
FreeLogStreams(); FreeLogStreams();
} }
globalImporter->SetProgressHandler(nullptr);
delete ph;
return scene; return scene;
} }