NFF: Reduce scope of a variable
parent
940449d837
commit
2b93a210c9
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@ -243,8 +243,6 @@ void NFFImporter::InternReadFile( const std::string& pFile,
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if( !file.get())
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if( !file.get())
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throw DeadlyImportError( "Failed to open NFF file " + pFile + ".");
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throw DeadlyImportError( "Failed to open NFF file " + pFile + ".");
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unsigned int m = (unsigned int)file->FileSize();
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// allocate storage and copy the contents of the file to a memory buffer
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// allocate storage and copy the contents of the file to a memory buffer
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// (terminate it with zero)
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// (terminate it with zero)
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std::vector<char> mBuffer2;
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std::vector<char> mBuffer2;
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@ -469,7 +467,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
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for (unsigned int a = 0; a < numIdx;++a)
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for (unsigned int a = 0; a < numIdx;++a)
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{
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{
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SkipSpaces(sz,&sz);
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SkipSpaces(sz,&sz);
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m = ::strtoul10(sz,&sz);
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unsigned int m = ::strtoul10(sz,&sz);
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if (m >= (unsigned int)tempPositions.size())
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if (m >= (unsigned int)tempPositions.size())
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{
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{
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DefaultLogger::get()->error("NFF2: Vertex index overflow");
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DefaultLogger::get()->error("NFF2: Vertex index overflow");
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@ -635,7 +633,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
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for (std::vector<unsigned int>::const_iterator it = tempIdx.begin(), end = tempIdx.end();
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for (std::vector<unsigned int>::const_iterator it = tempIdx.begin(), end = tempIdx.end();
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it != end;++it)
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it != end;++it)
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{
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{
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m = *it;
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unsigned int m = *it;
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// copy colors -vertex color specifications override polygon color specifications
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// copy colors -vertex color specifications override polygon color specifications
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if (hasColor)
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if (hasColor)
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@ -735,7 +733,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
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sz = &line[1];out = currentMesh;
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sz = &line[1];out = currentMesh;
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}
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}
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SkipSpaces(sz,&sz);
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SkipSpaces(sz,&sz);
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m = strtoul10(sz);
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unsigned int m = strtoul10(sz);
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// ---- flip the face order
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// ---- flip the face order
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out->vertices.resize(out->vertices.size()+m);
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out->vertices.resize(out->vertices.size()+m);
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@ -1128,7 +1126,8 @@ void NFFImporter::InternReadFile( const std::string& pFile,
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if (!pScene->mNumMeshes)throw DeadlyImportError("NFF: No meshes loaded");
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if (!pScene->mNumMeshes)throw DeadlyImportError("NFF: No meshes loaded");
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pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
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pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
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pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials = pScene->mNumMeshes];
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pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials = pScene->mNumMeshes];
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for (it = meshes.begin(), m = 0; it != end;++it)
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unsigned int m = 0;
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for (it = meshes.begin(); it != end;++it)
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{
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{
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if ((*it).faces.empty())continue;
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if ((*it).faces.empty())continue;
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