commit
2ab72816fb
|
@ -0,0 +1,2 @@
|
|||
service_name: travis-pro
|
||||
repo_token: GZXuNlublKFy7HAewHAZLk5ZwgipTFAOA
|
|
@ -2,7 +2,21 @@
|
|||
*.cpp text eol=lf
|
||||
*.h text eol=lf
|
||||
*.c text eol=lf
|
||||
*.cc text eol=lf
|
||||
*.cpp text eol=lf
|
||||
*.rc text eol=lf
|
||||
*.hpp text eol=lf
|
||||
*.txt text eol=lf
|
||||
*.cmake text eol=lf
|
||||
*.sh text eol=lf
|
||||
CHANGES text eol=lf
|
||||
CREDITS text eol=lf
|
||||
LICENSE text eol=lf
|
||||
Readme.md text eol=lf
|
||||
# make sure that repo-specific settings (.gitignore, CI-setup,...)
|
||||
# are excluded from the source-package generated via 'git archive'
|
||||
.git* export-ignore
|
||||
/.travis* export-ignore
|
||||
/.coveralls* export-ignore
|
||||
appveyor.yml export-ignore
|
||||
|
||||
|
|
|
@ -18,6 +18,7 @@ assimp.pc
|
|||
revision.h
|
||||
contrib/zlib/zconf.h
|
||||
contrib/zlib/zlib.pc
|
||||
include/assimp/config.h
|
||||
|
||||
# CMake
|
||||
CMakeCache.txt
|
||||
|
@ -28,6 +29,13 @@ cmake_uninstall.cmake
|
|||
assimp-config.cmake
|
||||
assimp-config-version.cmake
|
||||
|
||||
# MakeFile
|
||||
Makefile
|
||||
code/Makefile
|
||||
test/Makefile
|
||||
test/headercheck/Makefile
|
||||
tools/assimp_cmd/Makefile
|
||||
|
||||
# Tests
|
||||
test/results
|
||||
|
||||
|
@ -72,3 +80,4 @@ lib64/assimp-vc120-mtd.pdb
|
|||
lib64/assimp-vc120-mtd.ilk
|
||||
lib64/assimp-vc120-mtd.exp
|
||||
lib64/assimp-vc120-mt.exp
|
||||
xcuserdata
|
||||
|
|
13
.travis.sh
13
.travis.sh
|
@ -1,16 +1,17 @@
|
|||
function generate()
|
||||
{
|
||||
cmake -G "Unix Makefiles" -DASSIMP_ENABLE_BOOST_WORKAROUND=YES -DASSIMP_NO_EXPORT=$TRAVIS_NO_EXPORT -DBUILD_SHARED_LIBS=$SHARED_BUILD
|
||||
cmake -G "Unix Makefiles" -DASSIMP_NO_EXPORT=$TRAVIS_NO_EXPORT -DBUILD_SHARED_LIBS=$SHARED_BUILD -DASSIMP_COVERALLS=$ENABLE_COVERALLS
|
||||
}
|
||||
|
||||
if [ $ANDROID ]; then
|
||||
if [ $ANDROID ]; then
|
||||
ant -v -Dmy.dir=${TRAVIS_BUILD_DIR} -f ${TRAVIS_BUILD_DIR}/port/jassimp/build.xml ndk-jni
|
||||
else
|
||||
fi
|
||||
if [ "$TRAVIS_OS_NAME" = "linux" ]; then
|
||||
generate \
|
||||
&& make \
|
||||
&& make -j4 \
|
||||
&& sudo make install \
|
||||
&& sudo ldconfig \
|
||||
&& (cd test/unit; ../../bin/unit) \
|
||||
&& (cd test/regression; chmod 755 run.py; ./run.py; \
|
||||
chmod 755 result_checker.py; ./result_checker.py)
|
||||
#&& (cd test/regression; chmod 755 run.py; ./run.py ../../bin/assimp; \
|
||||
# chmod 755 result_checker.py; ./result_checker.py)
|
||||
fi
|
||||
|
|
64
.travis.yml
64
.travis.yml
|
@ -1,31 +1,67 @@
|
|||
sudo: required
|
||||
language: cpp
|
||||
|
||||
before_install:
|
||||
- sudo apt-get update -qq
|
||||
- sudo apt-get install cmake python3
|
||||
- if [ $LINUX ]; then sudo apt-get install -qq freeglut3-dev libxmu-dev libxi-dev ; fi
|
||||
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then sudo apt-get update -qq && sudo apt-get install cmake && sudo apt-get install cmake python3 && sudo apt-get install -qq freeglut3-dev libxmu-dev libxi-dev ; echo -n | openssl s_client -connect scan.coverity.com:443 | sed -ne '/-BEGIN CERTIFICATE-/,/-END CERTIFICATE-/p' | sudo tee -a /etc/ssl/certs/ca- ; fi
|
||||
- 'if [ "$TRAVIS_OS_NAME" = "osx" ]; then
|
||||
if brew ls --versions cmake > /dev/null; then
|
||||
echo cmake already installed.;
|
||||
else
|
||||
brew install cmake;
|
||||
fi;
|
||||
brew install python3;
|
||||
brew install homebrew/x11/freeglut;
|
||||
fi'
|
||||
- echo -e "#ifndef A_R_H_INC\n#define A_R_H_INC\n#define GitVersion ${TRAVIS_JOB_ID}\n#define GitBranch \"${TRAVIS_BRANCH}\"\n#endif // A_R_H_INC" > revision.h
|
||||
# install latest LCOV (1.9 was failing)
|
||||
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cd ${TRAVIS_BUILD_DIR} && wget http://ftp.de.debian.org/debian/pool/main/l/lcov/lcov_1.11.orig.tar.gz && tar xf lcov_1.11.orig.tar.gz && sudo make -C lcov-1.11/ install && gem install coveralls-lcov && lcov --version && g++ --version ; fi
|
||||
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
|
||||
osx_image: xcode8.3
|
||||
|
||||
env:
|
||||
global:
|
||||
# COVERITY_SCAN_TOKEN
|
||||
- secure: "lZ7pHQvl5dpZWzBQAaIMf0wqrvtcZ4wiZKeIZjf83TEsflW8+z0uTpIuN30ZV6Glth/Sq1OhLnTP5+N57fZU/1ebA5twHdvP4bS5CIUUg71/CXQZNl36xeaqvxsG/xRrdpKOsPdjAOsQ9KPTQulsX43XDLS7CasMiLvYOpqKcPc="
|
||||
- PV=r8e PLATF=linux-x86_64 NDK_HOME=${TRAVIS_BUILD_DIR}/android-ndk-${PV} PATH=${PATH}:${NDK_HOME}
|
||||
matrix:
|
||||
- LINUX=1 TRAVIS_NO_EXPORT=YES
|
||||
- LINUX=1 TRAVIS_NO_EXPORT=NO
|
||||
- LINUX=1 SHARED_BUILD=ON
|
||||
- LINUX=1 SHARED_BUILD=OFF
|
||||
- ANDROID=1
|
||||
|
||||
language: cpp
|
||||
|
||||
compiler:
|
||||
- gcc
|
||||
- clang
|
||||
- os: linux LINUX=1 TRAVIS_NO_EXPORT=YES ENABLE_COVERALLS=ON
|
||||
compiler: gcc
|
||||
- os: linux LINUX=1 TRAVIS_NO_EXPORT=NO ENABLE_COVERALLS=OFF
|
||||
compiler: clang
|
||||
- os: linux LINUX=1 SHARED_BUILD=ON TRAVIS_NO_EXPORT=NO ENABLE_COVERALLS=OFF
|
||||
compiler: gcc
|
||||
- os: linux LINUX=1 SHARED_BUILD=ON TRAVIS_NO_EXPORT=NO ENABLE_COVERALLS=OFF
|
||||
compiler: clang
|
||||
- os: osx
|
||||
osx_image: xcode8.2
|
||||
|
||||
install:
|
||||
- if [ $ANDROID ]; then wget -c http://dl.google.com/android/ndk/android-ndk-${PV}-${PLATF}.tar.bz2 && tar xf android-ndk-${PV}-${PLATF}.tar.bz2 ; fi
|
||||
|
||||
before_script:
|
||||
# init coverage to 0 (optional)
|
||||
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cd ${TRAVIS_BUILD_DIR} && lcov --directory . --zerocounters ; fi
|
||||
|
||||
script:
|
||||
- export COVERALLS_SERVICE_NAME=travis-ci
|
||||
- export COVERALLS_REPO_TOKEN=abc12345
|
||||
- . ./.travis.sh
|
||||
os:
|
||||
- linux
|
||||
- osx
|
||||
|
||||
after_success:
|
||||
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cd ${TRAVIS_BUILD_DIR} && lcov --directory . --capture --output-file coverage.info && lcov --remove coverage.info '/usr/*' 'contrib/*' 'test/*' --output-file coverage.info && lcov --list coverage.info && coveralls-lcov --source-encoding=ISO-8859-1 --repo-token=${COVERALLS_TOKEN} coverage.info ; fi
|
||||
|
||||
addons:
|
||||
coverity_scan:
|
||||
project:
|
||||
name: "assimp/assimp"
|
||||
notification_email: kim.kulling@googlemail.com
|
||||
build_command_prepend: "cmake"
|
||||
build_command: "make"
|
||||
branch_pattern: coverity_scan
|
||||
|
|
488
CHANGES
488
CHANGES
|
@ -1,139 +1,349 @@
|
|||
----------------------------------------------------------------------
|
||||
CHANGELOG
|
||||
----------------------------------------------------------------------
|
||||
|
||||
3.1.1 (2014-06-15)
|
||||
|
||||
FEATURES:
|
||||
- Support for FBX 2013 and newer, binary and ASCII (this is partly
|
||||
work from Google Summer of Code 2012)
|
||||
- Support for OGRE binary mesh and skeleton format
|
||||
- Updated BLEND support for newer Blender versions
|
||||
- Support for arbitrary meta data, used to hold FBX and DAE metadata
|
||||
- OBJ Export now produces smaller files
|
||||
- Meshes can now have names, this is supported by the major importers
|
||||
- Improved IFC geometry generation
|
||||
- M3 support has been removed
|
||||
|
||||
FIXES/HOUSEKEEPING:
|
||||
- Hundreds of bugfixes in all parts of the library
|
||||
- CMake is now the primary build system
|
||||
|
||||
API COMPATIBILITY:
|
||||
- 3.1.1 is not binary compatible to 3.0 due to aiNode::mMetaData
|
||||
and aiMesh::mName
|
||||
- Export interface has been cleaned up and unified
|
||||
- Other than that no relevant changes
|
||||
|
||||
|
||||
3.0 (2012-07-07)
|
||||
|
||||
FEATURES:
|
||||
- new export interface similar to the import API.
|
||||
- Supported export formats: Collada, OBJ, PLY and STL
|
||||
- added new import formats: XGL/ZGL, M3 (experimental)
|
||||
- new postprocessing steps: Debone
|
||||
- vastly improved IFC (Industry Foundation Classes) support
|
||||
- introduced API to query importer meta information (such as supported
|
||||
format versions, full name, maintainer info).
|
||||
- reworked Ogre XML import
|
||||
- C-API now supports per-import properties
|
||||
|
||||
FIXES/HOUSEKEEPING:
|
||||
|
||||
- hundreds of bugfixes in all parts of the library
|
||||
- unified naming and cleanup of public headers
|
||||
- improved CMake build system
|
||||
- templatized math library
|
||||
- reduce dependency on boost.thread, only remaining spot
|
||||
is synchronization for the C logging API
|
||||
|
||||
API COMPATIBILITY:
|
||||
- renamed headers, export interface, C API properties and meta data
|
||||
prevent compatibility with code written for 2.0, but in
|
||||
most cases these can be easily resolved
|
||||
- Note: 3.0 is not binary compatible with 2.0
|
||||
|
||||
|
||||
|
||||
|
||||
2.0 (2010-11-21)
|
||||
|
||||
FEATURES:
|
||||
- Add support for static Blender (*.blend) scenes
|
||||
- Add support for Q3BSP scenes
|
||||
- Add a windows-based OpenGL sample featuring texturing & basic materials
|
||||
- Add an experimental progress feedback interface.
|
||||
- Vastly improved performance (up to 500%, depending on mesh size and
|
||||
spatial structure) in some expensive postprocessing steps
|
||||
- AssimpView now uses a reworked layout which leaves more space
|
||||
to the scene hierarchy window
|
||||
|
||||
- Add C# bindings ('Assimp.NET')
|
||||
- Keep BSD-licensed and otherwise free test files in separate
|
||||
folders (./test/models and ./test/models-nonbsd).
|
||||
|
||||
FIXES:
|
||||
- Many Collada bugfixes, improve fault tolerance
|
||||
- Fix possible crashes in the Obj loader
|
||||
- Improve the Ogre XML loader
|
||||
- OpenGL-sample now works with MinGW
|
||||
- Fix Importer::FindLoader failing on uppercase file extensions
|
||||
- Fix flawed path handling when locating external files
|
||||
- Limit the maximum number of vertices, faces, face indices and
|
||||
weights that Assimp is able to handle. This is to avoid
|
||||
crashes due to overflowing counters.
|
||||
|
||||
- Updated XCode project files
|
||||
- Further CMAKE build improvements
|
||||
|
||||
|
||||
API CHANGES:
|
||||
- Add data structures for vertex-based animations (These are not
|
||||
currently used, however ...)
|
||||
- Some Assimp::Importer methods are const now.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
1.1 (2010-04-17)
|
||||
This is the list of relevant changes from the 1.0 (r412) release to 1.1 (r700).
|
||||
|
||||
FEATURES:
|
||||
- Vastly improved Collada support
|
||||
- Add MS3D (Milkshape 3D) support
|
||||
- Add support for Ogre XML static meshes
|
||||
- Add experimental COB (TrueSpace) support
|
||||
- Automatic test suite to quickly locate regressions
|
||||
- D bindings (`dAssimp`)
|
||||
- Python 2.n bindings (`PyAssimp`)
|
||||
- Add basic support for Unicode input files (utf8, utf16 and utf32)
|
||||
- Add further utilities to the `assimp` tool (xml/binary dumps, quick file stats)
|
||||
- Switch to a CMAKE-based build system including an install target for unix'es
|
||||
- Automatic evaluation of subdivision surfaces for some formats.
|
||||
- Add `Importer::ReadFileFromMemory` and the corresponding C-API `aiReadFileFromMemory`
|
||||
- Expose further math utilities via the C-API (i.e. `aiMultiplyMatrix4`)
|
||||
|
||||
- Move noboost files away from the public include directory
|
||||
- Many, many bugfixes and improvements in existing loaders and postprocessing steps
|
||||
- Documentation improved and clarified in many places.
|
||||
- Add a sample on using Assimp in conjunction with OpenGL
|
||||
|
||||
- Distribution/packaging: comfortable SDK installer for Windows
|
||||
- Distribution/packaging: improved release packages for other architectures
|
||||
|
||||
CRITICAL FIXES:
|
||||
- Resolve problems with clashing heap managers, STL ABIs and runtime libraries (win32)
|
||||
- Fix automatic detection of file type if no file extension is given
|
||||
- Improved exception safety and robustness, prevent leaking of exceptions through the C interface
|
||||
- Fix possible heap corruption due to material properties pulled in incorrectly
|
||||
- Avoid leaking in certain error scenarios
|
||||
- Fix 64 bit compatibility problems in some loaders (i.e. MDL)
|
||||
|
||||
BREAKING API CHANGES:
|
||||
- None -
|
||||
|
||||
MINOR API BEHAVIOUR CHANGES:
|
||||
- Change quaternion orientation to suit to the more common convention (-w).
|
||||
- aiString is utf8 now. Not yet consistent, however.
|
||||
----------------------------------------------------------------------
|
||||
CHANGELOG
|
||||
----------------------------------------------------------------------
|
||||
4.0.1 (2017-07-28)
|
||||
- FIXES/HOUSEKEEPING:
|
||||
- fix version test.
|
||||
- Not compiling when using ASSIMP_DOUBLE_PRECISION
|
||||
- Added support for python3
|
||||
- Check if cmake is installed with brew
|
||||
- Low performance in OptimizeMeshesProcess::ProcessNode with huge numbers of meshes
|
||||
- Elapsed seconds not shown correctly
|
||||
- StreamReader: fix out-of-range exception
|
||||
- PPdPmdParser: fix compilation for clang
|
||||
|
||||
|
||||
4.0.0 (2017-07-18)
|
||||
|
||||
FEATURES:
|
||||
- Double precision support provided ( available via cmake option )
|
||||
- QT-Widget based assimp-viewer ( works for windows, linux, osx )
|
||||
- Open3DGC codec supported by glFT-importer
|
||||
- glTF: Read and write transparency values
|
||||
- Add Triangulate post-processing step to glTF exporters
|
||||
- Update rapidjson to v1.0.2
|
||||
- Added method to append new metadata to structure
|
||||
- Unittests: intoduce a prototype model differ
|
||||
- X3D support
|
||||
- AMF support
|
||||
- Lugdunum3D support
|
||||
- Obj-Importer: obj-homogeneous_coords support
|
||||
- Obj-Importer: new streaming handling
|
||||
- Added support for 64 bit version header introduced in FbxSdk2016
|
||||
- Travis: enable coverall support.
|
||||
- PyAssimp: New version of the pyASSIMP 3D viewer, with much improved 3D controls
|
||||
- Morph animation support for collada
|
||||
- Added support for parameters Ni and Tf in OBJ/MTL file format
|
||||
- aiScene: add method to add children
|
||||
- Added new option to IFC importer to control tessellation angle + removed unused IFC option
|
||||
- aiMetaData: introduce aiMetaData::Dealloc
|
||||
- Samples: add a DX11 example
|
||||
- travis ci: test on OXS ( XCode 6.3 ) as well
|
||||
- travis ci: enable sudo support.
|
||||
- openddlparser: integrate release v0.4.0
|
||||
- aiMetaData: Added support for metadata in assbin format
|
||||
|
||||
FIXES/HOUSEKEEPING:
|
||||
- Introduce usage of #pragma statement
|
||||
- Put cmake-scripts into their own folder
|
||||
- Fix install pathes ( issue 938 )
|
||||
- Fix object_compare in blender importer( issue 946 )
|
||||
- Fix OSX compilation error
|
||||
- Fix unzip path when no other version was found ( issue 967 )
|
||||
- Set _FILE_OFFSET_BITS=64 for 32-bit linux ( issue 975 )
|
||||
- Fix constructor for radjson on OSX
|
||||
- Use Assimp namespace to fix build for big-endian architectures
|
||||
- Add -fPIC to C Flags for 64bit linux Shared Object builds
|
||||
- MDLLoader: fix resource leak.
|
||||
- MakeVerboseFormat: fix invalid delete statement
|
||||
- IFC: fix possible use after free access bug
|
||||
- ComputeUVMappingprocess: add missing initialization for scalar value
|
||||
- Fix invalid release of mat + mesh
|
||||
- IrrImporter: Fix release functions
|
||||
- Split mesh before exporting gltf ( issue 995 )
|
||||
- 3MFImporter: add source group for visual studio
|
||||
- IFC: Switch generated file to 2 files to fix issue related to <mingw4.9 ( Thanks Qt! )
|
||||
- ObjImporter: fix test for vertices import
|
||||
- export scene combiner ( issues177 )
|
||||
- FBX: make lookup test less strict ( issues 994 )
|
||||
- OpenGEX-Importer: add import of vertex colors ( issue 954 )
|
||||
- fix bug when exporting mRotationKeys data
|
||||
- fix mingw build (mingw supports stat64 nowadays)
|
||||
- cfileio: fix leaks by not closing files in the destructor
|
||||
- Fix OBJ parser mtllib statement parsing bug.
|
||||
- Q3BSP-Importer: remove dead code
|
||||
- Fix BlenderDNA for clang cross compiler.
|
||||
- ScenePreprocessor: fix invalid index counter.
|
||||
- Fix compiler warnings ( issue 957 )
|
||||
- Fix obj .mtl file loading
|
||||
- Fixed a compile error on MSVC14 x64 caused by the /bigobj flag failing to be set for the 1 and 2-suffixed versions introduced in commit 0a25b076b8968b7ea2aa96d7d1b4381be2d72ce6
|
||||
- Fixed build warnings on MSVC14 x64
|
||||
- Remove scaling of specular exponent in OBJFileImporter.cpp
|
||||
- use ai_assert instead of assert ( issue 1076 )
|
||||
- Added a preprocessor definition for MSVC to silence safety warnings regarding C library functions. This addresses all warnings for MSVC x86 and x64 when building zlib, tools and viewer as a static lib
|
||||
- fix parsing of texture name ( issue 899 )
|
||||
- add warning when detecting invalid mat definition ( issue 1111 )
|
||||
- copy aiTexture type declaration instead of using decltype for declaration to fix iOS build( issue 1101 )
|
||||
- FBX: Add additional material properties
|
||||
- FBX: Correct camera position and clip planes
|
||||
- FBX: Add correct light locations and falloff values
|
||||
- fix typo ( issue 1141 )
|
||||
- Fix collada export. Don't duplicate TEXCOORD/NORMALS/COLORS in <vertices> and <polylist> ( issue 1084 )
|
||||
- OBJParser: set material index when changing current material
|
||||
- OBJ: check for null mesh before updating material index
|
||||
- add vertex color export support ( issue 809 )
|
||||
- Fix memory leak in Collada importer ( issue 1169 )
|
||||
- add stp to the list of supported extensions for step-files ( issue 1183 )
|
||||
- fix clang build ( Issue-1169 )
|
||||
- fix for FreeBSD
|
||||
- Import FindPkgMacros to main CMake Configuration
|
||||
- Extended support for tessellation parameter to more IFC shapes
|
||||
- defensice handling of utf-8 decode issues ( issue 1211 )
|
||||
- Fixed compiler error on clang 4.0 running on OSX
|
||||
- use test extension for exported test files ( issue 1228 )
|
||||
- Set UVW index material properties for OBJ files
|
||||
- Fixed no member named 'atop' in global namespace issue for Android NDK compilation
|
||||
- Apply mechanism to decide use for IrrXML external or internal
|
||||
- Fix static init ordering bug in OpenGEX importer
|
||||
- GLTF exporter: ensure animation accessors have same count
|
||||
- GLTF exporter: convert animation time from ticks to seconds
|
||||
- Add support for reading texture coordinates from PLY meshes with properties named 'texture_u' and 'texture_v'
|
||||
- Added TokensForSearch in BlenderLoader to allow CanRead return true for in-memory files.
|
||||
- fix wrong delete ( issue 1266 )
|
||||
- OpenGEX: fix invalid handling with color4 token ( issue 1262 )
|
||||
- LWOLoader: fix link in loader description
|
||||
- Fix error when custom CMAKE_C_FLAGS is specified
|
||||
- Fast-atof: log overflow errors
|
||||
- Obj-Importer: do not break when detecting an overflow ( issue 1244 )
|
||||
- Obj-Importer: fix parsing of multible line data definitions
|
||||
- Fixed bug where IFC models with multiple IFCSite only loaded 1 site instead of the complete model
|
||||
- PLYImporter: - optimize memory and speed on ply importer / change parser to use a file stream - manage texture path in ply
|
||||
import - manage texture coords on faces in ply import - correction on point cloud faces generation
|
||||
- Utf8: integrate new lib ( issue 1158 )
|
||||
- fixed CMAKE_MODULE_PATH overwriting previous values
|
||||
- OpenGEX: Fixed bug in material color processing ( issue 1271 )
|
||||
- SceneCombiner: move header for scenecombiner to public folder.
|
||||
- GLTF exporter: ensure buffer view byte offsets are correctly aligned
|
||||
- X3D importer: Added EXPORT and IMPORT to the list of ignored XML tags
|
||||
- X3D Exporter: fixed missing attributes
|
||||
- X3D importer: Fixed import of normals for the single index / normal per vertex case
|
||||
- X3D importer: Fixed handling of inlined files
|
||||
- X3D importer: fixed whitespace handling (issue 1202)
|
||||
- X3D importer: Fixed iterator on MSVC 2015
|
||||
- X3D importer: Fixed problems with auto, override and regex on older compilers
|
||||
- X3D importer: Fixed missing header file
|
||||
- X3D importer: Fixed path handling
|
||||
- X3D importer: Implemented support for binary X3D files
|
||||
- fix build without 3DS ( issue 1319 )
|
||||
- pyassimp: Fixed indices for IndexedTriangleFanSet, IndexedTriangleSet and IndexedTriangleStripSet
|
||||
- Fixes parameters to pyassimp.load
|
||||
- Obj-Importe: Fixed texture bug due simultaneously using 'usemtl' and 'usemap' attributes
|
||||
- check if all exporters are disabled ( issue 1320 )
|
||||
- Remove std functions deprecated by C++11.
|
||||
- X-Importer: make it deal with lines
|
||||
- use correct path for compilers ( issue 1335 )
|
||||
- Collada: add workaround to deal with polygon with holes
|
||||
- update python readme
|
||||
- Use unique node names when loading Collada files
|
||||
- Fixed many FBX bugs
|
||||
|
||||
API COMPATIBILITY:
|
||||
- Changed ABI-compatibility to v3.3.1, please rebuild your precompiled libraries ( see issue 1182 )
|
||||
- VS2010 outdated
|
||||
|
||||
3.3.1 (2016-07-08)
|
||||
|
||||
FIXES/HOUSEKEEPING:
|
||||
- Setup of default precision for 17 exporters
|
||||
- Fix xcode project files
|
||||
- Fix BlenderTesselator: offsetof operator
|
||||
- Invalid version in cmake file
|
||||
- Update pstdint.h to latest greatest
|
||||
|
||||
|
||||
3.3.0 (2016-07-05)
|
||||
|
||||
FEATURES:
|
||||
- C++11 support enabled
|
||||
- New regression-test-UI
|
||||
- Experimental glTF-importer support
|
||||
- OpenGEX: add support for cameras and lights
|
||||
- C4D: update to latest Melange-SDK
|
||||
- Add a gitter channel
|
||||
- Coverity check enabled
|
||||
- Switch to <...> include brackets for public headers
|
||||
- Enable export by pyAssimp
|
||||
- CI: check windows build
|
||||
- Add functionality to perform a singlepost-processing step
|
||||
- many more, just check the history
|
||||
|
||||
FIXES/HOUSEKEEPING:
|
||||
- Fix of many resource leaks in unittests and main lib
|
||||
- Fix iOS-buildfor X64
|
||||
- Choosing zlib manually for cmake
|
||||
- many more, just check the history
|
||||
|
||||
|
||||
3.2.1 (2016-010-10)
|
||||
|
||||
FEATURES:
|
||||
- Updated glTF exporter to meet 1.0 specification.
|
||||
|
||||
FIXES/HOUSEKEEPING:
|
||||
- Fixed glTF Validator errors for exported glTF format.
|
||||
|
||||
ISSUES:
|
||||
- Hard coded sampler setting for
|
||||
- magFilter
|
||||
- minFilter
|
||||
- void* in ExportData for accessor max and min.
|
||||
|
||||
|
||||
3.2.0 (2015-11-03)
|
||||
|
||||
FEATURES:
|
||||
- OpenDDL-Parser is part of contrib-source.
|
||||
- Experimental OpenGEX-support
|
||||
- CI-check for linux and windows
|
||||
- Coverity check added
|
||||
- New regression testsuite.
|
||||
|
||||
FIXES/HOUSEKEEPING:
|
||||
- Hundreds of bugfixes in all parts of the library
|
||||
- Unified line endings
|
||||
|
||||
|
||||
API COMPATIBILITY:
|
||||
- Removed precompiled header to increase build speed for linux
|
||||
|
||||
|
||||
3.1.1 (2014-06-15)
|
||||
|
||||
FEATURES:
|
||||
- Support for FBX 2013 and newer, binary and ASCII (this is partly
|
||||
work from Google Summer of Code 2012)
|
||||
- Support for OGRE binary mesh and skeleton format
|
||||
- Updated BLEND support for newer Blender versions
|
||||
- Support for arbitrary meta data, used to hold FBX and DAE metadata
|
||||
- OBJ Export now produces smaller files
|
||||
- Meshes can now have names, this is supported by the major importers
|
||||
- Improved IFC geometry generation
|
||||
- M3 support has been removed
|
||||
|
||||
FIXES/HOUSEKEEPING:
|
||||
- Hundreds of bugfixes in all parts of the library
|
||||
- CMake is now the primary build system
|
||||
|
||||
API COMPATIBILITY:
|
||||
- 3.1.1 is not binary compatible to 3.0 due to aiNode::mMetaData
|
||||
and aiMesh::mName
|
||||
- Export interface has been cleaned up and unified
|
||||
- Other than that no relevant changes
|
||||
|
||||
|
||||
3.0 (2012-07-07)
|
||||
|
||||
FEATURES:
|
||||
- new export interface similar to the import API.
|
||||
- Supported export formats: Collada, OBJ, PLY and STL
|
||||
- added new import formats: XGL/ZGL, M3 (experimental)
|
||||
- new postprocessing steps: Debone
|
||||
- vastly improved IFC (Industry Foundation Classes) support
|
||||
- introduced API to query importer meta information (such as supported
|
||||
format versions, full name, maintainer info).
|
||||
- reworked Ogre XML import
|
||||
- C-API now supports per-import properties
|
||||
|
||||
FIXES/HOUSEKEEPING:
|
||||
|
||||
- hundreds of bugfixes in all parts of the library
|
||||
- unified naming and cleanup of public headers
|
||||
- improved CMake build system
|
||||
- templatized math library
|
||||
- reduce dependency on boost.thread, only remaining spot
|
||||
is synchronization for the C logging API
|
||||
|
||||
API COMPATIBILITY:
|
||||
- renamed headers, export interface, C API properties and meta data
|
||||
prevent compatibility with code written for 2.0, but in
|
||||
most cases these can be easily resolved
|
||||
- Note: 3.0 is not binary compatible with 2.0
|
||||
|
||||
|
||||
2.0 (2010-11-21)
|
||||
|
||||
FEATURES:
|
||||
- Add support for static Blender (*.blend) scenes
|
||||
- Add support for Q3BSP scenes
|
||||
- Add a windows-based OpenGL sample featuring texturing & basic materials
|
||||
- Add an experimental progress feedback interface.
|
||||
- Vastly improved performance (up to 500%, depending on mesh size and
|
||||
spatial structure) in some expensive postprocessing steps
|
||||
- AssimpView now uses a reworked layout which leaves more space
|
||||
to the scene hierarchy window
|
||||
|
||||
- Add C# bindings ('Assimp.NET')
|
||||
- Keep BSD-licensed and otherwise free test files in separate
|
||||
folders (./test/models and ./test/models-nonbsd).
|
||||
|
||||
FIXES:
|
||||
- Many Collada bugfixes, improve fault tolerance
|
||||
- Fix possible crashes in the Obj loader
|
||||
- Improve the Ogre XML loader
|
||||
- OpenGL-sample now works with MinGW
|
||||
- Fix Importer::FindLoader failing on uppercase file extensions
|
||||
- Fix flawed path handling when locating external files
|
||||
- Limit the maximum number of vertices, faces, face indices and
|
||||
weights that Assimp is able to handle. This is to avoid
|
||||
crashes due to overflowing counters.
|
||||
|
||||
- Updated XCode project files
|
||||
- Further CMAKE build improvements
|
||||
|
||||
|
||||
API CHANGES:
|
||||
- Add data structures for vertex-based animations (These are not
|
||||
currently used, however ...)
|
||||
- Some Assimp::Importer methods are const now.
|
||||
|
||||
|
||||
1.1 (2010-04-17)
|
||||
This is the list of relevant changes from the 1.0 (r412) release to 1.1 (r700).
|
||||
|
||||
FEATURES:
|
||||
- Vastly improved Collada support
|
||||
- Add MS3D (Milkshape 3D) support
|
||||
- Add support for Ogre XML static meshes
|
||||
- Add experimental COB (TrueSpace) support
|
||||
- Automatic test suite to quickly locate regressions
|
||||
- D bindings (`dAssimp`)
|
||||
- Python 2.n bindings (`PyAssimp`)
|
||||
- Add basic support for Unicode input files (utf8, utf16 and utf32)
|
||||
- Add further utilities to the `assimp` tool (xml/binary dumps, quick file stats)
|
||||
- Switch to a CMAKE-based build system including an install target for unix'es
|
||||
- Automatic evaluation of subdivision surfaces for some formats.
|
||||
- Add `Importer::ReadFileFromMemory` and the corresponding C-API `aiReadFileFromMemory`
|
||||
- Expose further math utilities via the C-API (i.e. `aiMultiplyMatrix4`)
|
||||
|
||||
- Move noboost files away from the public include directory
|
||||
- Many, many bugfixes and improvements in existing loaders and postprocessing steps
|
||||
- Documentation improved and clarified in many places.
|
||||
- Add a sample on using Assimp in conjunction with OpenGL
|
||||
|
||||
- Distribution/packaging: comfortable SDK installer for Windows
|
||||
- Distribution/packaging: improved release packages for other architectures
|
||||
|
||||
CRITICAL FIXES:
|
||||
- Resolve problems with clashing heap managers, STL ABIs and runtime libraries (win32)
|
||||
- Fix automatic detection of file type if no file extension is given
|
||||
- Improved exception safety and robustness, prevent leaking of exceptions through the C interface
|
||||
- Fix possible heap corruption due to material properties pulled in incorrectly
|
||||
- Avoid leaking in certain error scenarios
|
||||
- Fix 64 bit compatibility problems in some loaders (i.e. MDL)
|
||||
|
||||
BREAKING API CHANGES:
|
||||
- None -
|
||||
|
||||
MINOR API BEHAVIOUR CHANGES:
|
||||
- Change quaternion orientation to suit to the more common convention (-w).
|
||||
- aiString is utf8 now. Not yet consistent, however.
|
||||
|
|
553
CMakeLists.txt
553
CMakeLists.txt
|
@ -1,28 +1,124 @@
|
|||
set(CMAKE_LEGACY_CYGWIN_WIN32 0) # Remove when CMake >= 2.8.4 is required
|
||||
cmake_minimum_required( VERSION 2.8 )
|
||||
# Open Asset Import Library (assimp)
|
||||
# ----------------------------------------------------------------------
|
||||
# Copyright (c) 2006-2017, assimp team
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use of this software in source and binary forms,
|
||||
# with or without modification, are permitted provided that the
|
||||
# following conditions are met:
|
||||
#
|
||||
# * Redistributions of source code must retain the above
|
||||
# copyright notice, this list of conditions and the
|
||||
# following disclaimer.
|
||||
#
|
||||
# * Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the
|
||||
# following disclaimer in the documentation and/or other
|
||||
# materials provided with the distribution.
|
||||
#
|
||||
# * Neither the name of the assimp team, nor the names of its
|
||||
# contributors may be used to endorse or promote products
|
||||
# derived from this software without specific prior
|
||||
# written permission of the assimp team.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#----------------------------------------------------------------------
|
||||
SET(CMAKE_LEGACY_CYGWIN_WIN32 0) # Remove when CMake >= 2.8.4 is required
|
||||
CMAKE_MINIMUM_REQUIRED( VERSION 2.8 )
|
||||
PROJECT( Assimp )
|
||||
|
||||
option(BUILD_SHARED_LIBS "Build package with shared libraries." ON)
|
||||
if(NOT BUILD_SHARED_LIBS)
|
||||
#set(CMAKE_EXE_LINKER_FLAGS "-static")
|
||||
set(LINK_SEARCH_START_STATIC TRUE)
|
||||
endif(NOT BUILD_SHARED_LIBS)
|
||||
# All supported options ###############################################
|
||||
OPTION( BUILD_SHARED_LIBS
|
||||
"Build package with shared libraries."
|
||||
ON
|
||||
)
|
||||
OPTION( ASSIMP_DOUBLE_PRECISION
|
||||
"Set to ON to enable double precision processing"
|
||||
OFF
|
||||
)
|
||||
OPTION( ASSIMP_OPT_BUILD_PACKAGES
|
||||
"Set to ON to generate CPack configuration files and packaging targets"
|
||||
OFF
|
||||
)
|
||||
OPTION( ASSIMP_ANDROID_JNIIOSYSTEM
|
||||
"Android JNI IOSystem support is active"
|
||||
OFF
|
||||
)
|
||||
OPTION( ASSIMP_NO_EXPORT
|
||||
"Disable Assimp's export functionality."
|
||||
OFF
|
||||
)
|
||||
OPTION( ASSIMP_BUILD_ZLIB
|
||||
"Build your own zlib"
|
||||
OFF
|
||||
)
|
||||
OPTION( ASSIMP_BUILD_ASSIMP_TOOLS
|
||||
"If the supplementary tools for Assimp are built in addition to the library."
|
||||
ON
|
||||
)
|
||||
OPTION ( ASSIMP_BUILD_SAMPLES
|
||||
"If the official samples are built as well (needs Glut)."
|
||||
OFF
|
||||
)
|
||||
OPTION ( ASSIMP_BUILD_TESTS
|
||||
"If the test suite for Assimp is built in addition to the library."
|
||||
ON
|
||||
)
|
||||
OPTION ( ASSIMP_COVERALLS
|
||||
"Enable this to measure test coverage."
|
||||
OFF
|
||||
)
|
||||
OPTION ( SYSTEM_IRRXML
|
||||
"Use system installed Irrlicht/IrrXML library."
|
||||
OFF
|
||||
)
|
||||
OPTION ( BUILD_DOCS
|
||||
"Build documentation using Doxygen."
|
||||
OFF
|
||||
)
|
||||
|
||||
if (WIN32)
|
||||
ADD_DEFINITIONS( -DWIN32_LEAN_AND_MEAN )
|
||||
endif()
|
||||
|
||||
IF(MSVC)
|
||||
SET (CMAKE_PREFIX_PATH "D:\\libs\\devil")
|
||||
OPTION( ASSIMP_INSTALL_PDB
|
||||
"Install MSVC debug files."
|
||||
ON
|
||||
)
|
||||
ENDIF(MSVC)
|
||||
|
||||
IF(NOT BUILD_SHARED_LIBS)
|
||||
SET(LINK_SEARCH_START_STATIC TRUE)
|
||||
ENDIF(NOT BUILD_SHARED_LIBS)
|
||||
|
||||
# Define here the needed parameters
|
||||
set (ASSIMP_VERSION_MAJOR 3)
|
||||
set (ASSIMP_VERSION_MINOR 2)
|
||||
set (ASSIMP_VERSION_PATCH 0) # subversion revision?
|
||||
set (ASSIMP_VERSION ${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}.${ASSIMP_VERSION_PATCH})
|
||||
set (ASSIMP_SOVERSION 3)
|
||||
set (PROJECT_VERSION "${ASSIMP_VERSION}")
|
||||
SET (ASSIMP_VERSION_MAJOR 4)
|
||||
SET (ASSIMP_VERSION_MINOR 0)
|
||||
SET (ASSIMP_VERSION_PATCH 1)
|
||||
SET (ASSIMP_VERSION ${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}.${ASSIMP_VERSION_PATCH})
|
||||
SET (ASSIMP_SOVERSION 4)
|
||||
SET (PROJECT_VERSION "${ASSIMP_VERSION}")
|
||||
|
||||
set(ASSIMP_PACKAGE_VERSION "0" CACHE STRING "the package-specific version used for uploading the sources")
|
||||
SET( ASSIMP_PACKAGE_VERSION "0" CACHE STRING "the package-specific version used for uploading the sources" )
|
||||
|
||||
# Needed for openddl_parser config, no use of c++11 at this moment
|
||||
add_definitions( -DOPENDDL_NO_USE_CPP11 )
|
||||
ADD_DEFINITIONS( -DOPENDDL_NO_USE_CPP11 )
|
||||
set_property( GLOBAL PROPERTY CXX_STANDARD 11 )
|
||||
|
||||
# Get the current working branch
|
||||
execute_process(
|
||||
EXECUTE_PROCESS(
|
||||
COMMAND git rev-parse --abbrev-ref HEAD
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GIT_BRANCH
|
||||
|
@ -31,7 +127,7 @@ execute_process(
|
|||
)
|
||||
|
||||
# Get the latest abbreviated commit hash of the working branch
|
||||
execute_process(
|
||||
EXECUTE_PROCESS(
|
||||
COMMAND git log -1 --format=%h
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GIT_COMMIT_HASH
|
||||
|
@ -39,45 +135,84 @@ execute_process(
|
|||
ERROR_QUIET
|
||||
)
|
||||
|
||||
if(NOT GIT_COMMIT_HASH)
|
||||
set(GIT_COMMIT_HASH 0)
|
||||
endif(NOT GIT_COMMIT_HASH)
|
||||
IF(NOT GIT_COMMIT_HASH)
|
||||
SET(GIT_COMMIT_HASH 0)
|
||||
ENDIF(NOT GIT_COMMIT_HASH)
|
||||
|
||||
configure_file(
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/revision.h.in
|
||||
IF(ASSIMP_DOUBLE_PRECISION)
|
||||
ADD_DEFINITIONS(-DASSIMP_DOUBLE_PRECISION)
|
||||
ENDIF(ASSIMP_DOUBLE_PRECISION)
|
||||
|
||||
# Check for OpenMP support
|
||||
find_package(OpenMP)
|
||||
if (OPENMP_FOUND)
|
||||
SET (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
|
||||
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
|
||||
|
||||
IF(MSVC)
|
||||
IF(MSVC_VERSION GREATER 1910)
|
||||
SET (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /Zc:twoPhase-")
|
||||
ENDIF()
|
||||
ENDIF()
|
||||
endif()
|
||||
|
||||
CONFIGURE_FILE(
|
||||
${CMAKE_CURRENT_LIST_DIR}/revision.h.in
|
||||
${CMAKE_CURRENT_BINARY_DIR}/revision.h
|
||||
)
|
||||
|
||||
include_directories(${CMAKE_CURRENT_BINARY_DIR})
|
||||
CONFIGURE_FILE(
|
||||
${CMAKE_CURRENT_LIST_DIR}/include/assimp/config.h.in
|
||||
${CMAKE_CURRENT_BINARY_DIR}/include/assimp/config.h
|
||||
)
|
||||
|
||||
option(ASSIMP_OPT_BUILD_PACKAGES "Set to ON to generate CPack configuration files and packaging targets" OFF)
|
||||
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake-modules" )
|
||||
set(LIBASSIMP_COMPONENT "libassimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}.${ASSIMP_VERSION_PATCH}" )
|
||||
set(LIBASSIMP-DEV_COMPONENT "libassimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}.${ASSIMP_VERSION_PATCH}-dev" )
|
||||
set(CPACK_COMPONENTS_ALL assimp-bin ${LIBASSIMP_COMPONENT} ${LIBASSIMP-DEV_COMPONENT} assimp-dev)
|
||||
set(ASSIMP_LIBRARY_SUFFIX "" CACHE STRING "Suffix to append to library names")
|
||||
INCLUDE_DIRECTORIES(
|
||||
./
|
||||
include
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
${CMAKE_CURRENT_BINARY_DIR}/include
|
||||
)
|
||||
|
||||
option(ASSIMP_ANDROID_JNIIOSYSTEM "Android JNI IOSystem support is active" OFF)
|
||||
LIST(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake-modules" )
|
||||
SET(LIBASSIMP_COMPONENT "libassimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}.${ASSIMP_VERSION_PATCH}" )
|
||||
SET(LIBASSIMP-DEV_COMPONENT "libassimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}.${ASSIMP_VERSION_PATCH}-dev" )
|
||||
SET(CPACK_COMPONENTS_ALL assimp-bin ${LIBASSIMP_COMPONENT} ${LIBASSIMP-DEV_COMPONENT} assimp-dev)
|
||||
SET(ASSIMP_LIBRARY_SUFFIX "" CACHE STRING "Suffix to append to library names")
|
||||
|
||||
# Workaround to be able to deal with compiler bug "Too many sections" with mingw.
|
||||
if( CMAKE_COMPILER_IS_MINGW )
|
||||
ADD_DEFINITIONS(-DASSIMP_BUILD_NO_IFC_IMPORTER )
|
||||
endif()
|
||||
IF( UNIX )
|
||||
# Ensure that we do not run into issues like http://www.tcm.phy.cam.ac.uk/sw/inodes64.html on 32 bit linux
|
||||
IF ( CMAKE_SIZEOF_VOID_P EQUAL 4) # only necessary for 32-bit linux
|
||||
ADD_DEFINITIONS(-D_FILE_OFFSET_BITS=64 )
|
||||
ENDIF()
|
||||
|
||||
if((CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) AND NOT CMAKE_COMPILER_IS_MINGW)
|
||||
if (BUILD_SHARED_LIBS AND CMAKE_SIZEOF_VOID_P EQUAL 8) # -fPIC is only required for shared libs on 64 bit
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
|
||||
endif()
|
||||
# Use GNUInstallDirs for Unix predefined directories
|
||||
INCLUDE(GNUInstallDirs)
|
||||
ENDIF( UNIX )
|
||||
|
||||
|
||||
# Grouped compiler settings
|
||||
IF ((CMAKE_C_COMPILER_ID MATCHES "GNU") AND NOT CMAKE_COMPILER_IS_MINGW)
|
||||
# hide all not-exported symbols
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall" )
|
||||
elseif(MSVC)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fvisibility=hidden -fPIC -Wall -std=c++0x")
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
|
||||
SET(LIBSTDC++_LIBRARIES -lstdc++)
|
||||
ELSEIF(MSVC)
|
||||
# enable multi-core compilation with MSVC
|
||||
add_definitions(/MP)
|
||||
add_compile_options(/MP)
|
||||
ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" )
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -fvisibility=hidden -fPIC -Wall -Wno-long-long -pedantic -std=c++11" )
|
||||
ELSEIF( CMAKE_COMPILER_IS_MINGW )
|
||||
SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall -Wno-long-long -pedantic -std=c++11" )
|
||||
ADD_DEFINITIONS( -U__STRICT_ANSI__ )
|
||||
ENDIF()
|
||||
|
||||
if (ASSIMP_COVERALLS)
|
||||
INCLUDE(Coveralls)
|
||||
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||
endif()
|
||||
|
||||
INCLUDE (FindPkgConfig)
|
||||
INCLUDE_DIRECTORIES( include )
|
||||
|
||||
INCLUDE (FindPkgMacros)
|
||||
INCLUDE (PrecompiledHeader)
|
||||
|
||||
# If this is an in-source build (CMAKE_SOURCE_DIR == CMAKE_BINARY_DIR),
|
||||
|
@ -91,92 +226,66 @@ IF ( CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR )
|
|||
ENDIF ( CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR )
|
||||
|
||||
# Cache these to allow the user to override them manually.
|
||||
SET( ASSIMP_LIB_INSTALL_DIR "lib" CACHE PATH
|
||||
SET( ASSIMP_LIB_INSTALL_DIR "lib" CACHE STRING
|
||||
"Path the built library files are installed to." )
|
||||
SET( ASSIMP_INCLUDE_INSTALL_DIR "include" CACHE PATH
|
||||
SET( ASSIMP_INCLUDE_INSTALL_DIR "include" CACHE STRING
|
||||
"Path the header files are installed to." )
|
||||
SET( ASSIMP_BIN_INSTALL_DIR "bin" CACHE PATH
|
||||
SET( ASSIMP_BIN_INSTALL_DIR "bin" CACHE STRING
|
||||
"Path the tool executables are installed to." )
|
||||
|
||||
IF (CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
SET(CMAKE_DEBUG_POSTFIX "" CACHE STRING "Debug Postfix for lib, samples and tools")
|
||||
ELSE()
|
||||
IF (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "Debug Postfix for lib, samples and tools")
|
||||
ELSE()
|
||||
SET(CMAKE_DEBUG_POSTFIX "" CACHE STRING "Debug Postfix for lib, samples and tools")
|
||||
ENDIF()
|
||||
|
||||
# Only generate this target if no higher-level project already has
|
||||
IF (NOT TARGET uninstall)
|
||||
# add make uninstall capability
|
||||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/cmake-modules/cmake_uninstall.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" IMMEDIATE @ONLY)
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/cmake-modules/cmake_uninstall.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" IMMEDIATE @ONLY)
|
||||
add_custom_target(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
|
||||
ENDIF()
|
||||
|
||||
# Globally enable Boost resp. the Boost workaround – it is also needed by the
|
||||
# tools which include the Assimp headers.
|
||||
option ( ASSIMP_ENABLE_BOOST_WORKAROUND
|
||||
"If a simple implementation of the used Boost functions is used. Slightly reduces functionality, but enables builds without Boost available."
|
||||
ON
|
||||
)
|
||||
IF ( ASSIMP_ENABLE_BOOST_WORKAROUND )
|
||||
INCLUDE_DIRECTORIES( code/BoostWorkaround )
|
||||
ADD_DEFINITIONS( -DASSIMP_BUILD_BOOST_WORKAROUND )
|
||||
MESSAGE( STATUS "Building a non-boost version of Assimp." )
|
||||
ELSE ( ASSIMP_ENABLE_BOOST_WORKAROUND )
|
||||
SET( Boost_DETAILED_FAILURE_MSG ON )
|
||||
IF ( NOT Boost_ADDITIONAL_VERSIONS )
|
||||
SET( Boost_ADDITIONAL_VERSIONS "1.47" "1.47.0" "1.48.0" "1.48" "1.49" "1.49.0" "1.50" "1.50.0" "1.51" "1.51.0" "1.52.0" "1.53.0" "1.54.0" "1.55" "1.55.0" "1.56" "1.56.0" "1.57" "1.57.0" "1.58" "1.58.0" "1.59" "1.59.0")
|
||||
ENDIF ( NOT Boost_ADDITIONAL_VERSIONS )
|
||||
FIND_PACKAGE( Boost )
|
||||
IF ( NOT Boost_FOUND )
|
||||
MESSAGE( FATAL_ERROR
|
||||
"Boost libraries (http://www.boost.org/) not found. "
|
||||
"You can build a non-boost version of Assimp with slightly reduced "
|
||||
"functionality by specifying -DASSIMP_ENABLE_BOOST_WORKAROUND=ON."
|
||||
)
|
||||
ENDIF ( NOT Boost_FOUND )
|
||||
|
||||
INCLUDE_DIRECTORIES( ${Boost_INCLUDE_DIRS} )
|
||||
ENDIF ( ASSIMP_ENABLE_BOOST_WORKAROUND )
|
||||
|
||||
# cmake configuration files
|
||||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" @ONLY IMMEDIATE)
|
||||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config-version.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config-version.cmake" @ONLY IMMEDIATE)
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" @ONLY IMMEDIATE)
|
||||
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config-version.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config-version.cmake" @ONLY IMMEDIATE)
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config-version.cmake" DESTINATION "${ASSIMP_LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}" COMPONENT ${LIBASSIMP-DEV_COMPONENT})
|
||||
|
||||
FIND_PACKAGE( DirectX )
|
||||
|
||||
option ( ASSIMP_NO_EXPORT
|
||||
"Disable Assimp's export functionality."
|
||||
OFF
|
||||
)
|
||||
IF( BUILD_DOCS )
|
||||
add_subdirectory(doc)
|
||||
ENDIF( BUILD_DOCS )
|
||||
|
||||
if( CMAKE_COMPILER_IS_GNUCXX )
|
||||
set(LIBSTDC++_LIBRARIES -lstdc++)
|
||||
endif( CMAKE_COMPILER_IS_GNUCXX )
|
||||
# Look for system installed irrXML
|
||||
IF ( SYSTEM_IRRXML )
|
||||
find_package( IrrXML REQUIRED )
|
||||
ENDIF( SYSTEM_IRRXML )
|
||||
|
||||
# Search for external dependencies, and build them from source if not found
|
||||
# Search for zlib
|
||||
find_package(ZLIB)
|
||||
if( NOT ZLIB_FOUND )
|
||||
IF ( NOT ASSIMP_BUILD_ZLIB )
|
||||
find_package(ZLIB)
|
||||
ENDIF( NOT ASSIMP_BUILD_ZLIB )
|
||||
|
||||
IF( NOT ZLIB_FOUND )
|
||||
message(STATUS "compiling zlib from souces")
|
||||
include(CheckIncludeFile)
|
||||
include(CheckTypeSize)
|
||||
include(CheckFunctionExists)
|
||||
INCLUDE(CheckIncludeFile)
|
||||
INCLUDE(CheckTypeSize)
|
||||
INCLUDE(CheckFunctionExists)
|
||||
# compile from sources
|
||||
add_subdirectory(contrib/zlib)
|
||||
set(ZLIB_FOUND 1)
|
||||
set(ZLIB_LIBRARIES zlibstatic)
|
||||
set(ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/contrib/zlib ${CMAKE_CURRENT_BINARY_DIR}/contrib/zlib)
|
||||
SET(ZLIB_FOUND 1)
|
||||
SET(ZLIB_LIBRARIES zlibstatic)
|
||||
SET(ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/contrib/zlib ${CMAKE_CURRENT_BINARY_DIR}/contrib/zlib)
|
||||
else(NOT ZLIB_FOUND)
|
||||
ADD_DEFINITIONS(-DASSIMP_BUILD_NO_OWN_ZLIB)
|
||||
set(ZLIB_LIBRARIES_LINKED -lz)
|
||||
endif(NOT ZLIB_FOUND)
|
||||
SET(ZLIB_LIBRARIES_LINKED -lz)
|
||||
ENDIF(NOT ZLIB_FOUND)
|
||||
INCLUDE_DIRECTORIES(${ZLIB_INCLUDE_DIR})
|
||||
|
||||
# Search for unzip
|
||||
if (PKG_CONFIG_FOUND)
|
||||
PKG_CHECK_MODULES(UNZIP minizip)
|
||||
endif (PKG_CONFIG_FOUND)
|
||||
use_pkgconfig(UNZIP minizip)
|
||||
|
||||
IF ( ASSIMP_NO_EXPORT )
|
||||
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_EXPORT)
|
||||
|
@ -202,68 +311,90 @@ ENDIF ( ASSIMP_BUILD_COMPILER STREQUAL "")
|
|||
|
||||
MARK_AS_ADVANCED ( ASSIMP_BUILD_ARCHITECTURE ASSIMP_BUILD_COMPILER )
|
||||
|
||||
|
||||
SET ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER OFF CACHE BOOL
|
||||
"Build the C4D importer, which relies on the non-free Melange SDK."
|
||||
"Build the C4D importer, which relies on the non-free Melange SDK."
|
||||
)
|
||||
|
||||
IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
||||
IF ( MSVC )
|
||||
SET(C4D_INCLUDES "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Melange/_melange/includes")
|
||||
SET(C4D_INCLUDES "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Melange/includes")
|
||||
|
||||
# pick the correct prebuilt library
|
||||
IF(MSVC11)
|
||||
SET(C4D_LIB_POSTFIX "_2012md")
|
||||
IF(MSVC14)
|
||||
SET(C4D_LIB_POSTFIX "_2015")
|
||||
ELSEIF(MSVC12)
|
||||
SET(C4D_LIB_POSTFIX "_2013")
|
||||
ELSEIF(MSVC11)
|
||||
SET(C4D_LIB_POSTFIX "_2012")
|
||||
ELSEIF(MSVC10)
|
||||
SET(C4D_LIB_POSTFIX "_2010md")
|
||||
ELSEIF(MSVC90)
|
||||
SET(C4D_LIB_POSTFIX "_2008md")
|
||||
SET(C4D_LIB_POSTFIX "_2010")
|
||||
ELSE()
|
||||
MESSAGE( FATAL_ERROR
|
||||
"C4D is currently only supported with MSVC 9, 10, 11"
|
||||
MESSAGE( FATAL_ERROR
|
||||
"C4D is currently only supported with MSVC 10, 11, 12, 14"
|
||||
)
|
||||
ENDIF()
|
||||
|
||||
IF(CMAKE_CL_64)
|
||||
SET(C4D_LIB_ARCH_POSTFIX "_x64")
|
||||
ELSE()
|
||||
SET(C4D_LIB_ARCH_POSTFIX "")
|
||||
ENDIF()
|
||||
|
||||
SET(C4D_LIB_BASE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Melange/_melange/lib/WIN")
|
||||
|
||||
SET(C4D_DEBUG_LIBRARY "${C4D_LIB_BASE_PATH}/debug/_melange_lib${C4D_LIB_ARCH_POSTFIX}${C4D_LIB_POSTFIX}.lib")
|
||||
SET(C4D_RELEASE_LIBRARY "${C4D_LIB_BASE_PATH}/release/_melange_lib${C4D_LIB_ARCH_POSTFIX}${C4D_LIB_POSTFIX}.lib")
|
||||
|
||||
|
||||
SET(C4D_LIB_BASE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/contrib/Melange/libraries/win")
|
||||
|
||||
SET(C4D_DEBUG_LIBRARIES
|
||||
"${C4D_LIB_BASE_PATH}/melangelib${C4D_LIB_POSTFIX}/melangelib_debug.lib"
|
||||
"${C4D_LIB_BASE_PATH}/jpeglib${C4D_LIB_POSTFIX}/jpeglib_debug.lib"
|
||||
)
|
||||
SET(C4D_RELEASE_LIBRARIES
|
||||
"${C4D_LIB_BASE_PATH}/melangelib${C4D_LIB_POSTFIX}/melangelib_release.lib"
|
||||
"${C4D_LIB_BASE_PATH}/jpeglib${C4D_LIB_POSTFIX}/jpeglib_release.lib"
|
||||
)
|
||||
|
||||
# winsock and winmm are necessary dependencies of melange (this is undocumented, but true.)
|
||||
SET(C4D_EXTRA_LIBRARIES WSock32.lib Winmm.lib)
|
||||
ELSE ()
|
||||
MESSAGE( FATAL_ERROR
|
||||
MESSAGE( FATAL_ERROR
|
||||
"C4D is currently only available on Windows with melange SDK installed in contrib/Melange"
|
||||
)
|
||||
ENDIF ( MSVC )
|
||||
else (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
||||
ELSE (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
||||
ADD_DEFINITIONS( -DASSIMP_BUILD_NO_C4D_IMPORTER )
|
||||
ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
||||
|
||||
|
||||
ADD_SUBDIRECTORY(contrib)
|
||||
|
||||
ADD_SUBDIRECTORY( code/ )
|
||||
option ( ASSIMP_BUILD_ASSIMP_TOOLS
|
||||
"If the supplementary tools for Assimp are built in addition to the library."
|
||||
ON
|
||||
)
|
||||
IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
||||
IF ( WIN32 AND DirectX_FOUND )
|
||||
ADD_SUBDIRECTORY( tools/assimp_view/ )
|
||||
ENDIF ( WIN32 AND DirectX_FOUND )
|
||||
ADD_SUBDIRECTORY( tools/assimp_cmd/ )
|
||||
ENDIF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
||||
IF ( WIN32 AND DirectX_D3DX9_LIBRARY )
|
||||
option ( ASSIMP_BUILD_ASSIMP_VIEW "If the Assimp view tool is built. (requires DirectX)" ${DirectX_FOUND} )
|
||||
IF ( ASSIMP_BUILD_ASSIMP_VIEW )
|
||||
ADD_SUBDIRECTORY( tools/assimp_view/ )
|
||||
ENDIF ( ASSIMP_BUILD_ASSIMP_VIEW )
|
||||
ENDIF ( WIN32 AND DirectX_D3DX9_LIBRARY )
|
||||
|
||||
option ( ASSIMP_BUILD_SAMPLES
|
||||
"If the official samples are built as well (needs Glut)."
|
||||
OFF
|
||||
)
|
||||
ADD_SUBDIRECTORY( tools/assimp_cmd/ )
|
||||
|
||||
# Check dependencies for assimp_qt_viewer.
|
||||
# Why here? Maybe user do not want Qt viewer and have no Qt.
|
||||
# Why assimp_qt_viewer/CMakeLists.txt still contain similar check?
|
||||
# Because viewer can be build independently of Assimp.
|
||||
FIND_PACKAGE(Qt5Widgets QUIET)
|
||||
FIND_PACKAGE(DevIL QUIET)
|
||||
FIND_PACKAGE(OpenGL QUIET)
|
||||
IF ( Qt5Widgets_FOUND AND IL_FOUND AND OPENGL_FOUND)
|
||||
ADD_SUBDIRECTORY( tools/assimp_qt_viewer/ )
|
||||
ELSE()
|
||||
SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "")
|
||||
IF (NOT Qt5_FOUND)
|
||||
SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "${ASSIMP_QT_VIEWER_DEPENDENCIES} Qt5")
|
||||
ENDIF (NOT Qt5_FOUND)
|
||||
|
||||
IF (NOT IL_FOUND)
|
||||
SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "${ASSIMP_QT_VIEWER_DEPENDENCIES} DevIL")
|
||||
ENDIF (NOT IL_FOUND)
|
||||
|
||||
IF (NOT OPENGL_FOUND)
|
||||
SET ( ASSIMP_QT_VIEWER_DEPENDENCIES "${ASSIMP_QT_VIEWER_DEPENDENCIES} OpengGL")
|
||||
ENDIF (NOT OPENGL_FOUND)
|
||||
|
||||
MESSAGE (WARNING "Build of assimp_qt_viewer is disabled. Unsatisfied dendencies: ${ASSIMP_QT_VIEWER_DEPENDENCIES}")
|
||||
ENDIF ( Qt5Widgets_FOUND AND IL_FOUND AND OPENGL_FOUND)
|
||||
ENDIF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
||||
|
||||
IF ( ASSIMP_BUILD_SAMPLES)
|
||||
IF ( WIN32 )
|
||||
|
@ -272,99 +403,99 @@ IF ( ASSIMP_BUILD_SAMPLES)
|
|||
ADD_SUBDIRECTORY( samples/SimpleOpenGL/ )
|
||||
ENDIF ( ASSIMP_BUILD_SAMPLES )
|
||||
|
||||
option ( ASSIMP_BUILD_TESTS
|
||||
"If the test suite for Assimp is built in addition to the library."
|
||||
ON
|
||||
)
|
||||
|
||||
IF ( ASSIMP_BUILD_TESTS )
|
||||
ADD_SUBDIRECTORY( test/ )
|
||||
ENDIF ( ASSIMP_BUILD_TESTS )
|
||||
|
||||
IF(MSVC)
|
||||
option ( ASSIMP_INSTALL_PDB
|
||||
"Install MSVC debug files."
|
||||
ON
|
||||
)
|
||||
ENDIF(MSVC)
|
||||
|
||||
# Generate a pkg-config .pc for the Assimp library.
|
||||
CONFIGURE_FILE( "${PROJECT_SOURCE_DIR}/assimp.pc.in" "${PROJECT_BINARY_DIR}/assimp.pc" @ONLY )
|
||||
INSTALL( FILES "${PROJECT_BINARY_DIR}/assimp.pc" DESTINATION ${ASSIMP_LIB_INSTALL_DIR}/pkgconfig/ COMPONENT ${LIBASSIMP-DEV_COMPONENT})
|
||||
|
||||
if(CMAKE_CPACK_COMMAND AND UNIX AND ASSIMP_OPT_BUILD_PACKAGES)
|
||||
IF(CMAKE_CPACK_COMMAND AND UNIX AND ASSIMP_OPT_BUILD_PACKAGES)
|
||||
# Packing information
|
||||
set(CPACK_PACKAGE_NAME "assimp{ASSIMP_VERSION_MAJOR}")
|
||||
set(CPACK_PACKAGE_CONTACT "" CACHE STRING "Package maintainer and PGP signer.")
|
||||
set(CPACK_PACKAGE_VENDOR "http://assimp.sourceforge.net/")
|
||||
set(CPACK_PACKAGE_DISPLAY_NAME "Assimp ${ASSIMP_VERSION}")
|
||||
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY " - Open Asset Import Library ${ASSIMP_VERSION}")
|
||||
set(CPACK_PACKAGE_VERSION "${ASSIMP_VERSION}.${ASSIMP_PACKAGE_VERSION}" )
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR "${ASSIMP_VERSION_MAJOR}")
|
||||
set(CPACK_PACKAGE_VERSION_MINOR "${ASSIMP_VERSION_MINOR}")
|
||||
set(CPACK_PACKAGE_VERSION_PATCH "${ASSIMP_VERSION_PATCH}")
|
||||
set(CPACK_PACKAGE_INSTALL_DIRECTORY "assimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}")
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
|
||||
SET(CPACK_PACKAGE_NAME "assimp{ASSIMP_VERSION_MAJOR}")
|
||||
SET(CPACK_PACKAGE_CONTACT "" CACHE STRING "Package maintainer and PGP signer.")
|
||||
SET(CPACK_PACKAGE_VENDOR "https://github.com/assimp")
|
||||
SET(CPACK_PACKAGE_DISPLAY_NAME "Assimp ${ASSIMP_VERSION}")
|
||||
SET(CPACK_PACKAGE_DESCRIPTION_SUMMARY " - Open Asset Import Library ${ASSIMP_VERSION}")
|
||||
SET(CPACK_PACKAGE_VERSION "${ASSIMP_VERSION}.${ASSIMP_PACKAGE_VERSION}" )
|
||||
SET(CPACK_PACKAGE_VERSION_MAJOR "${ASSIMP_VERSION_MAJOR}")
|
||||
SET(CPACK_PACKAGE_VERSION_MINOR "${ASSIMP_VERSION_MINOR}")
|
||||
SET(CPACK_PACKAGE_VERSION_PATCH "${ASSIMP_VERSION_PATCH}")
|
||||
SET(CPACK_PACKAGE_INSTALL_DIRECTORY "assimp${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}")
|
||||
SET(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
|
||||
|
||||
string(TOUPPER ${LIBASSIMP_COMPONENT} "LIBASSIMP_COMPONENT_UPPER")
|
||||
string(TOUPPER ${LIBASSIMP-DEV_COMPONENT} "LIBASSIMP-DEV_COMPONENT_UPPER")
|
||||
|
||||
set(CPACK_COMPONENT_ASSIMP-BIN_DISPLAY_NAME "tools")
|
||||
set(CPACK_COMPONENT_ASSIMP-BIN_DEPENDS "${LIBASSIMP_COMPONENT}" )
|
||||
set(CPACK_COMPONENT_${LIBASSIMP_COMPONENT_UPPER}_DISPLAY_NAME "libraries")
|
||||
set(CPACK_COMPONENT_${LIBASSIMP-DEV_COMPONENT_UPPER}_DISPLAY_NAME "common headers and installs")
|
||||
set(CPACK_COMPONENT_${LIBASSIMP-DEV_COMPONENT_UPPER}_DEPENDS $ "{LIBASSIMP_COMPONENT}" )
|
||||
set(CPACK_COMPONENT_ASSIMP-DEV_DISPLAY_NAME "${CPACK_COMPONENT_${LIBASSIMP-DEV_COMPONENT}_DISPLAY_NAME}" )
|
||||
set(CPACK_COMPONENT_ASSIMP-DEV_DEPENDS "${LIBASSIMP-DEV_COMPONENT}" )
|
||||
set(CPACK_DEBIAN_BUILD_DEPENDS debhelper cmake libboost-dev libboost-thread-dev libboost-math-dev zlib1g-dev pkg-config)
|
||||
SET(CPACK_COMPONENT_ASSIMP-BIN_DISPLAY_NAME "tools")
|
||||
SET(CPACK_COMPONENT_ASSIMP-BIN_DEPENDS "${LIBASSIMP_COMPONENT}" )
|
||||
SET(CPACK_COMPONENT_${LIBASSIMP_COMPONENT_UPPER}_DISPLAY_NAME "libraries")
|
||||
SET(CPACK_COMPONENT_${LIBASSIMP-DEV_COMPONENT_UPPER}_DISPLAY_NAME "common headers and installs")
|
||||
SET(CPACK_COMPONENT_${LIBASSIMP-DEV_COMPONENT_UPPER}_DEPENDS $ "{LIBASSIMP_COMPONENT}" )
|
||||
SET(CPACK_COMPONENT_ASSIMP-DEV_DISPLAY_NAME "${CPACK_COMPONENT_${LIBASSIMP-DEV_COMPONENT}_DISPLAY_NAME}" )
|
||||
SET(CPACK_COMPONENT_ASSIMP-DEV_DEPENDS "${LIBASSIMP-DEV_COMPONENT}" )
|
||||
SET(CPACK_DEBIAN_BUILD_DEPENDS debhelper cmake zlib1g-dev pkg-config)
|
||||
|
||||
# debian
|
||||
set(CPACK_DEBIAN_PACKAGE_PRIORITY "optional")
|
||||
set(CPACK_DEBIAN_CMAKE_OPTIONS "-DBUILD_ASSIMP_SAMPLES:BOOL=${ASSIMP_BUILD_SAMPLES}")
|
||||
set(CPACK_DEBIAN_PACKAGE_SECTION "libs" )
|
||||
set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_COMPONENTS_ALL}")
|
||||
set(CPACK_DEBIAN_PACKAGE_SUGGESTS)
|
||||
set(CPACK_DEBIAN_PACKAGE_NAME "assimp")
|
||||
set(CPACK_DEBIAN_PACKAGE_REMOVE_SOURCE_FILES contrib/cppunit-1.12.1 contrib/cppunit_note.txt contrib/zlib workspaces test doc obj samples packaging)
|
||||
set(CPACK_DEBIAN_PACKAGE_SOURCE_COPY svn export --force)
|
||||
set(CPACK_DEBIAN_CHANGELOG)
|
||||
SET(CPACK_DEBIAN_PACKAGE_PRIORITY "optional")
|
||||
SET(CPACK_DEBIAN_CMAKE_OPTIONS "-DBUILD_ASSIMP_SAMPLES:BOOL=${ASSIMP_BUILD_SAMPLES}")
|
||||
SET(CPACK_DEBIAN_PACKAGE_SECTION "libs" )
|
||||
SET(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_COMPONENTS_ALL}")
|
||||
SET(CPACK_DEBIAN_PACKAGE_SUGGESTS)
|
||||
SET(CPACK_DEBIAN_PACKAGE_NAME "assimp")
|
||||
SET(CPACK_DEBIAN_PACKAGE_REMOVE_SOURCE_FILES contrib/cppunit-1.12.1 contrib/cppunit_note.txt contrib/zlib workspaces test doc obj samples packaging)
|
||||
SET(CPACK_DEBIAN_PACKAGE_SOURCE_COPY svn export --force)
|
||||
SET(CPACK_DEBIAN_CHANGELOG)
|
||||
execute_process(COMMAND lsb_release -is
|
||||
OUTPUT_VARIABLE _lsb_distribution OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
RESULT_VARIABLE _lsb_release_failed)
|
||||
set(CPACK_DEBIAN_DISTRIBUTION_NAME ${_lsb_distribution} CACHE STRING "Name of the distrubiton")
|
||||
string(TOLOWER ${CPACK_DEBIAN_DISTRIBUTION_NAME} CPACK_DEBIAN_DISTRIBUTION_NAME)
|
||||
if( ${CPACK_DEBIAN_DISTRIBUTION_NAME} STREQUAL "ubuntu" )
|
||||
set(CPACK_DEBIAN_DISTRIBUTION_RELEASES lucid maverick natty oneiric precise CACHE STRING "Release code-names of the distrubiton release")
|
||||
endif()
|
||||
set(DPUT_HOST "" CACHE STRING "PPA repository to upload the debian sources")
|
||||
SET(CPACK_DEBIAN_DISTRIBUTION_NAME ${_lsb_distribution} CACHE STRING "Name of the distrubiton")
|
||||
STRING(TOLOWER ${CPACK_DEBIAN_DISTRIBUTION_NAME} CPACK_DEBIAN_DISTRIBUTION_NAME)
|
||||
IF( ${CPACK_DEBIAN_DISTRIBUTION_NAME} STREQUAL "ubuntu" )
|
||||
SET(CPACK_DEBIAN_DISTRIBUTION_RELEASES lucid maverick natty oneiric precise CACHE STRING "Release code-names of the distrubiton release")
|
||||
ENDIF()
|
||||
SET(DPUT_HOST "" CACHE STRING "PPA repository to upload the debian sources")
|
||||
include(CPack)
|
||||
include(DebSourcePPA)
|
||||
endif()
|
||||
ENDIF()
|
||||
|
||||
if(WIN32)
|
||||
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(BIN_DIR "${PROJECT_SOURCE_DIR}/bin64/")
|
||||
set(LIB_DIR "${PROJECT_SOURCE_DIR}/lib64/")
|
||||
elseif()
|
||||
set(BIN_DIR "${PROJECT_SOURCE_DIR}/bin32/")
|
||||
set(LIB_DIR "${PROJECT_SOURCE_DIR}/lib32/")
|
||||
endif()
|
||||
|
||||
if(MSVC12)
|
||||
set(ASSIMP_MSVC_VERSION "vc120")
|
||||
elseif(MSVC14)
|
||||
set(ASSIMP_MSVC_VERSION "vc140")
|
||||
endif(MSVC12)
|
||||
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
SET(BIN_DIR "${PROJECT_SOURCE_DIR}/bin64/")
|
||||
SET(LIB_DIR "${PROJECT_SOURCE_DIR}/lib64/")
|
||||
elseif()
|
||||
SET(BIN_DIR "${PROJECT_SOURCE_DIR}/bin32/")
|
||||
SET(LIB_DIR "${PROJECT_SOURCE_DIR}/lib32/")
|
||||
ENDIF()
|
||||
|
||||
if(MSVC12 OR MSVC14)
|
||||
add_custom_target(UpdateAssimpLibsDebugSymbolsAndDLLs COMMENT "Copying Assimp Libraries ..." VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.dll VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.exp VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.lib VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.dll VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.exp VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.lib VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb VERBATIM)
|
||||
endif(MSVC12 OR MSVC14)
|
||||
endif (WIN32)
|
||||
if(MSVC12)
|
||||
SET(ASSIMP_MSVC_VERSION "vc120")
|
||||
elseif(MSVC14)
|
||||
SET(ASSIMP_MSVC_VERSION "vc140")
|
||||
ENDIF(MSVC12)
|
||||
|
||||
if(MSVC12 OR MSVC14)
|
||||
add_custom_target(UpdateAssimpLibsDebugSymbolsAndDLLs COMMENT "Copying Assimp Libraries ..." VERBATIM)
|
||||
IF(CMAKE_GENERATOR MATCHES "^Visual Studio")
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.dll VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.exp VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.lib VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.dll VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.exp VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.lib VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb VERBATIM)
|
||||
ELSE()
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mt.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.dll VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mt.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.exp VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mt.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.lib VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.dll VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mtd.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.exp VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mtd.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.lib VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb VERBATIM)
|
||||
ADD_CUSTOM_COMMAND(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb VERBATIM)
|
||||
ENDIF()
|
||||
ENDIF(MSVC12 OR MSVC14)
|
||||
ENDIF (WIN32)
|
||||
|
|
320
CREDITS
320
CREDITS
|
@ -1,160 +1,160 @@
|
|||
===============================================================
|
||||
Open Asset Import Library (Assimp)
|
||||
Developers and Contributors
|
||||
===============================================================
|
||||
|
||||
The following is a non-exhaustive list of all constributors over the years.
|
||||
If you think your name should be listed here, drop us a line and we'll add you.
|
||||
|
||||
- Alexander Gessler,
|
||||
3DS-, BLEND-, ASE-, DXF-, HMP-, MDL-, MD2-, MD3-, MD5-, MDC-, NFF-, PLY-, STL-, RAW-, OFF-, MS3D-, Q3D- and LWO-Loader, Assimp-Viewer, assimp-cmd, -noboost, Website (Admin and Design).
|
||||
|
||||
- Thomas Schulze,
|
||||
X-, Collada-, BVH-Loader, Postprocessing framework. Data structure & Interface design, documentation.
|
||||
|
||||
- Kim Kulling,
|
||||
Obj-Loader, Logging system, Scons-build environment, CMake build environment, Linux build.
|
||||
|
||||
- R.Schmidt,
|
||||
Linux build, eclipse support.
|
||||
|
||||
- Matthias Gubisch,
|
||||
Assimp.net
|
||||
Visual Studio 9 support, bugfixes.
|
||||
|
||||
- Mark Sibly
|
||||
B3D-Loader, Assimp testing
|
||||
|
||||
- Jonathan Klein
|
||||
Ogre Loader, VC2010 fixes and CMake fixes.
|
||||
|
||||
- Sebastian Hempel,
|
||||
PyAssimp (first version)
|
||||
Compile-Bugfixes for mingw, add enviroment for static library support in make.
|
||||
|
||||
- Jonathan Pokrass
|
||||
Supplied a bugfix concerning the scaling in the md3 loader.
|
||||
|
||||
- Andrew Galante,
|
||||
Submitted patches to make Assimp compile with GCC-4, a makefile and the xcode3 workspace.
|
||||
|
||||
- Andreas Nagel
|
||||
First Assimp testing & verification under Windows Vista 64 Bit.
|
||||
|
||||
- Marius Schr<68>der
|
||||
Allowed us to use many of his models for screenshots and testing.
|
||||
|
||||
- Christian Schubert
|
||||
Supplied various XFiles for testing purposes.
|
||||
|
||||
- Tizian Wieland
|
||||
Searched the web for hundreds of test models for internal use
|
||||
|
||||
- John Connors
|
||||
Supplied patches for linux and SCons.
|
||||
|
||||
- T. R.
|
||||
The GUY who performed some of the CSM mocaps.
|
||||
|
||||
- Andy Maloney
|
||||
Contributed fixes for the documentation and the doxygen markup
|
||||
|
||||
- Zhao Lei
|
||||
Contributed several bugfixes fixing memory leaks and improving float parsing
|
||||
|
||||
- sueastside
|
||||
Updated PyAssimp to the latest Assimp data structures and provided a script to keep the Python binding up-to-date.
|
||||
|
||||
- Tobias Rittig
|
||||
Collada testing with Cinema 4D
|
||||
|
||||
- Brad Grantham
|
||||
Improvements in OpenGL-Sample.
|
||||
|
||||
- Robert Ramirez
|
||||
Add group loading feature to Obj-Loader.
|
||||
|
||||
- Chris Maiwald
|
||||
Many bugreports, improving Assimp's portability, regular testing & feedback.
|
||||
|
||||
- Stepan Hrbek
|
||||
Bugreport and fix for a obj-materialloader crash.
|
||||
|
||||
- David Nadlinger
|
||||
D bindings, CMake install support.
|
||||
|
||||
- Dario Accornero
|
||||
Contributed several patches regarding Mac OS/XCode targets, bug reports.
|
||||
|
||||
- Martin Walser (Samhayne)
|
||||
Contributed the 'SimpleTexturedOpenGl' sample.
|
||||
|
||||
- Matthias Fauconneau
|
||||
Contributed a fix for the Q3-BSP loader.
|
||||
|
||||
- J<EFBFBD>rgen P. Tjern<72>
|
||||
Contributed updated and improved xcode workspaces
|
||||
|
||||
- drparallax
|
||||
Contributed the /samples/SimpleAssimpViewX sample
|
||||
|
||||
- Carsten Fuchs
|
||||
Contributed a fix for the Normalize method in aiQuaternion.
|
||||
|
||||
- dbburgess
|
||||
Contributes a Android-specific build issue: log the hardware architecture for ARM.
|
||||
|
||||
- alfiereinre7
|
||||
Contributes a obj-fileparser fix: missing tokens in the obj-token list.
|
||||
|
||||
- Roman Kharitonov
|
||||
Contributes a fix for the configure script environment.
|
||||
|
||||
- Ed Diana
|
||||
Contributed AssimpDelphi (/port/AssimpDelphi).
|
||||
|
||||
- rdb
|
||||
Contributes a bundle of fixes and improvments for the bsp-importer.
|
||||
|
||||
- Mick P
|
||||
For contributing the De-bone postprocessing step and filing various bug reports.
|
||||
|
||||
- Rosen Diankov
|
||||
Contributed patches to build assimp debian packages using cmake.
|
||||
|
||||
- Mark Page
|
||||
Contributed a patch to fix the VertexTriangleAdjacency postprocessing step.
|
||||
|
||||
- IOhannes
|
||||
Contributed the Debian build fixes ( architecture macro ).
|
||||
|
||||
- gellule
|
||||
Several LWO and LWS fixes (pivoting).
|
||||
|
||||
- Marcel Metz
|
||||
GCC/Linux fixes for the SimpleOpenGL sample.
|
||||
|
||||
- Brian Miller
|
||||
Bugfix for a compiler fix for iOS on arm.
|
||||
|
||||
- S<EFBFBD>verin Lemaignan
|
||||
Rewrite of PyAssimp, distutils and Python3 support
|
||||
|
||||
- albert-wang
|
||||
Bugfixes for the collada parser
|
||||
|
||||
- Ya ping Jin
|
||||
Bugfixes for uv-tanget calculation.
|
||||
|
||||
- Jonne Nauha
|
||||
Ogre Binary format support
|
||||
|
||||
- Filip Wasil, Tieto Poland Sp. z o.o.
|
||||
Android JNI asset extraction support
|
||||
|
||||
- Richard Steffen
|
||||
Contributed ExportProperties interface
|
||||
Contributed X File exporter
|
||||
Contributed Step (stp) exporter
|
||||
|
||||
|
||||
===============================================================
|
||||
Open Asset Import Library (Assimp)
|
||||
Developers and Contributors
|
||||
===============================================================
|
||||
|
||||
The following is a non-exhaustive list of all constributors over the years.
|
||||
If you think your name should be listed here, drop us a line and we'll add you.
|
||||
|
||||
- Alexander Gessler,
|
||||
3DS-, BLEND-, ASE-, DXF-, HMP-, MDL-, MD2-, MD3-, MD5-, MDC-, NFF-, PLY-, STL-, RAW-, OFF-, MS3D-, Q3D- and LWO-Loader, Assimp-Viewer, assimp-cmd, -noboost, Website (Design).
|
||||
|
||||
- Thomas Schulze,
|
||||
X-, Collada-, BVH-Loader, Postprocessing framework. Data structure & Interface design, documentation.
|
||||
|
||||
- Kim Kulling,
|
||||
Obj-, Q3BSD-, OpenGEX-Loader, Logging system, CMake-build-environment, Linux-build, Website ( Admin ), Coverity ( Admin ), Glitter ( Admin ).
|
||||
|
||||
- R.Schmidt,
|
||||
Linux build, eclipse support.
|
||||
|
||||
- Matthias Gubisch,
|
||||
Assimp.net
|
||||
Visual Studio 9 support, bugfixes.
|
||||
|
||||
- Mark Sibly
|
||||
B3D-Loader, Assimp testing
|
||||
|
||||
- Jonathan Klein
|
||||
Ogre Loader, VC2010 fixes and CMake fixes.
|
||||
|
||||
- Sebastian Hempel,
|
||||
PyAssimp (first version)
|
||||
Compile-Bugfixes for mingw, add environment for static library support in make.
|
||||
|
||||
- Jonathan Pokrass
|
||||
Supplied a bugfix concerning the scaling in the md3 loader.
|
||||
|
||||
- Andrew Galante,
|
||||
Submitted patches to make Assimp compile with GCC-4, a makefile and the xcode3 workspace.
|
||||
|
||||
- Andreas Nagel
|
||||
First Assimp testing & verification under Windows Vista 64 Bit.
|
||||
|
||||
- Marius Schr<68>der
|
||||
Allowed us to use many of his models for screenshots and testing.
|
||||
|
||||
- Christian Schubert
|
||||
Supplied various XFiles for testing purposes.
|
||||
|
||||
- Tizian Wieland
|
||||
Searched the web for hundreds of test models for internal use
|
||||
|
||||
- John Connors
|
||||
Supplied patches for linux and SCons.
|
||||
|
||||
- T. R.
|
||||
The GUY who performed some of the CSM mocaps.
|
||||
|
||||
- Andy Maloney
|
||||
Contributed fixes for the documentation and the doxygen markup
|
||||
|
||||
- Zhao Lei
|
||||
Contributed several bugfixes fixing memory leaks and improving float parsing
|
||||
|
||||
- sueastside
|
||||
Updated PyAssimp to the latest Assimp data structures and provided a script to keep the Python binding up-to-date.
|
||||
|
||||
- Tobias Rittig
|
||||
Collada testing with Cinema 4D
|
||||
|
||||
- Brad Grantham
|
||||
Improvements in OpenGL-Sample.
|
||||
|
||||
- Robert Ramirez
|
||||
Add group loading feature to Obj-Loader.
|
||||
|
||||
- Chris Maiwald
|
||||
Many bugreports, improving Assimp's portability, regular testing & feedback.
|
||||
|
||||
- Stepan Hrbek
|
||||
Bugreport and fix for a obj-materialloader crash.
|
||||
|
||||
- David Nadlinger
|
||||
D bindings, CMake install support.
|
||||
|
||||
- Dario Accornero
|
||||
Contributed several patches regarding Mac OS/XCode targets, bug reports.
|
||||
|
||||
- Martin Walser (Samhayne)
|
||||
Contributed the 'SimpleTexturedOpenGl' sample.
|
||||
|
||||
- Matthias Fauconneau
|
||||
Contributed a fix for the Q3-BSP loader.
|
||||
|
||||
- Jørgen P. Tjernø
|
||||
Contributed updated and improved xcode workspaces
|
||||
|
||||
- drparallax
|
||||
Contributed the /samples/SimpleAssimpViewX sample
|
||||
|
||||
- Carsten Fuchs
|
||||
Contributed a fix for the Normalize method in aiQuaternion.
|
||||
|
||||
- dbburgess
|
||||
Contributes a Android-specific build issue: log the hardware architecture for ARM.
|
||||
|
||||
- alfiereinre7
|
||||
Contributes a obj-fileparser fix: missing tokens in the obj-token list.
|
||||
|
||||
- Roman Kharitonov
|
||||
Contributes a fix for the configure script environment.
|
||||
|
||||
- Ed Diana
|
||||
Contributed AssimpDelphi (/port/AssimpDelphi).
|
||||
|
||||
- rdb
|
||||
Contributes a bundle of fixes and improvements for the bsp-importer.
|
||||
|
||||
- Mick P
|
||||
For contributing the De-bone postprocessing step and filing various bug reports.
|
||||
|
||||
- Rosen Diankov
|
||||
Contributed patches to build assimp debian packages using cmake.
|
||||
|
||||
- Mark Page
|
||||
Contributed a patch to fix the VertexTriangleAdjacency postprocessing step.
|
||||
|
||||
- IOhannes
|
||||
Contributed the Debian build fixes ( architecture macro ).
|
||||
|
||||
- gellule
|
||||
Several LWO and LWS fixes (pivoting).
|
||||
|
||||
- Marcel Metz
|
||||
GCC/Linux fixes for the SimpleOpenGL sample.
|
||||
|
||||
- Brian Miller
|
||||
Bugfix for a compiler fix for iOS on arm.
|
||||
|
||||
- SĂ©verin Lemaignan
|
||||
Rewrite of PyAssimp, distutils and Python3 support
|
||||
|
||||
- albert-wang
|
||||
Bugfixes for the collada parser
|
||||
|
||||
- Ya ping Jin
|
||||
Bugfixes for uv-tanget calculation.
|
||||
|
||||
- Jonne Nauha
|
||||
Ogre Binary format support
|
||||
|
||||
- Filip Wasil, Tieto Poland Sp. z o.o.
|
||||
Android JNI asset extraction support
|
||||
|
||||
- Richard Steffen
|
||||
Contributed ExportProperties interface
|
||||
Contributed X File exporter
|
||||
Contributed Step (stp) exporter
|
||||
|
||||
For a more detailed list just check: https://github.com/assimp/assimp/network/members
|
||||
|
|
162
LICENSE
162
LICENSE
|
@ -1,84 +1,78 @@
|
|||
Open Asset Import Library (assimp)
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
|
||||
******************************************************************************
|
||||
|
||||
AN EXCEPTION applies to all files in the ./test/models-nonbsd folder.
|
||||
These are 3d models for testing purposes, from various free sources
|
||||
on the internet. They are - unless otherwise stated - copyright of
|
||||
their respective creators, which may impose additional requirements
|
||||
on the use of their work. For any of these models, see
|
||||
<model-name>.source.txt for more legal information. Contact us if you
|
||||
are a copyright holder and believe that we credited you inproperly or
|
||||
if you don't want your files to appear in the repository.
|
||||
|
||||
|
||||
******************************************************************************
|
||||
|
||||
Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
http://code.google.com/p/poly2tri/
|
||||
|
||||
All rights reserved.
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
* Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
used to endorse or promote products derived from this software without specific
|
||||
prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Open Asset Import Library (assimp)
|
||||
|
||||
Copyright (c) 2006-2016, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
|
||||
******************************************************************************
|
||||
|
||||
AN EXCEPTION applies to all files in the ./test/models-nonbsd folder.
|
||||
These are 3d models for testing purposes, from various free sources
|
||||
on the internet. They are - unless otherwise stated - copyright of
|
||||
their respective creators, which may impose additional requirements
|
||||
on the use of their work. For any of these models, see
|
||||
<model-name>.source.txt for more legal information. Contact us if you
|
||||
are a copyright holder and believe that we credited you inproperly or
|
||||
if you don't want your files to appear in the repository.
|
||||
|
||||
|
||||
******************************************************************************
|
||||
|
||||
Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
|
||||
http://code.google.com/p/poly2tri/
|
||||
|
||||
All rights reserved.
|
||||
Redistribution and use in source and binary forms, with or without modification,
|
||||
are permitted provided that the following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above copyright notice,
|
||||
this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
* Neither the name of Poly2Tri nor the names of its contributors may be
|
||||
used to endorse or promote products derived from this software without specific
|
||||
prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
|
306
Readme.md
306
Readme.md
|
@ -1,136 +1,170 @@
|
|||
Open Asset Import Library (assimp)
|
||||
========
|
||||
|
||||
Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
|
||||
|
||||
APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
|
||||
|
||||
Additionally, assimp features various __mesh post processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
|
||||
|
||||
This is the development trunk containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from [assimp.sf.net](http://assimp.sf.net) or from *nix package repositories.
|
||||
The current build status is:
|
||||
|
||||
Linux [![Linux Build Status](https://travis-ci.org/assimp/assimp.png)](https://travis-ci.org/assimp/assimp)
|
||||
Windows [![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
|
||||
Coverity<a href="https://scan.coverity.com/projects/5607">
|
||||
<img alt="Coverity Scan Build Status"
|
||||
src="https://scan.coverity.com/projects/5607/badge.svg"/>
|
||||
</a>
|
||||
|
||||
__[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.__
|
||||
|
||||
#### Supported file formats ####
|
||||
|
||||
A full list [is here](http://assimp.sourceforge.net/main_features_formats.html).
|
||||
__Importers__:
|
||||
|
||||
- 3DS
|
||||
- BLEND (Blender)
|
||||
- DAE/Collada
|
||||
- FBX
|
||||
- IFC-STEP
|
||||
- ASE
|
||||
- DXF
|
||||
- HMP
|
||||
- MD2
|
||||
- MD3
|
||||
- MD5
|
||||
- MDC
|
||||
- MDL
|
||||
- NFF
|
||||
- PLY
|
||||
- STL
|
||||
- X
|
||||
- OBJ
|
||||
- OpenGEX
|
||||
- SMD
|
||||
- LWO
|
||||
- LXO
|
||||
- LWS
|
||||
- TER
|
||||
- AC3D
|
||||
- MS3D
|
||||
- COB
|
||||
- Q3BSP
|
||||
- XGL
|
||||
- CSM
|
||||
- BVH
|
||||
- B3D
|
||||
- NDO
|
||||
- Ogre Binary
|
||||
- Ogre XML
|
||||
- Q3D
|
||||
- ASSBIN (Assimp custom format)
|
||||
- glTF
|
||||
|
||||
Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
|
||||
|
||||
- C4D (https://github.com/acgessler/assimp-cinema4d)
|
||||
|
||||
__Exporters__:
|
||||
|
||||
- DAE (Collada)
|
||||
- STL
|
||||
- OBJ
|
||||
- PLY
|
||||
- X
|
||||
- 3DS
|
||||
- JSON (for WebGl, via https://github.com/acgessler/assimp2json)
|
||||
- ASSBIN
|
||||
- glTF
|
||||
|
||||
### Building ###
|
||||
|
||||
|
||||
Take a look into the `INSTALL` file. Our build system is CMake, if you used CMake before there is a good chance you know what to do.
|
||||
|
||||
|
||||
#### Repository structure ####
|
||||
|
||||
|
||||
Open Asset Import Library is implemented in C++. The directory structure is:
|
||||
|
||||
/code Source code
|
||||
/contrib Third-party libraries
|
||||
/doc Documentation (doxysource and pre-compiled docs)
|
||||
/include Public header C and C++ header files
|
||||
/scripts Scripts used to generate the loading code for some formats
|
||||
/port Ports to other languages and scripts to maintain those.
|
||||
/test Unit- and regression tests, test suite of models
|
||||
/tools Tools (old assimp viewer, command line `assimp`)
|
||||
/samples A small number of samples to illustrate possible
|
||||
use cases for Assimp
|
||||
/workspaces Build enviroments for vc,xcode,... (deprecated,
|
||||
CMake has superseeded all legacy build options!)
|
||||
|
||||
|
||||
### Where to get help ###
|
||||
|
||||
|
||||
For more information, visit [our website](http://assimp.sourceforge.net/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
|
||||
(CHMs for Windows are included in some release packages and should be located right here in the root folder).
|
||||
|
||||
If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
|
||||
|
||||
For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
|
||||
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
|
||||
|
||||
And we also have an IRC-channel at freenode: #assetimporterlib . You can easily join us via: [KiwiIRC/freenote](https://kiwiirc.com/client/irc.freenode.net), choose your nickname and type
|
||||
> /join #assetimporterlib
|
||||
|
||||
### Contributing ###
|
||||
|
||||
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
||||
a pull request with your changes against the main repository's `master` branch.
|
||||
|
||||
### License ###
|
||||
|
||||
Our license is based on the modified, __3-clause BSD__-License.
|
||||
|
||||
An _informal_ summary is: do whatever you want, but include Assimp's license text with your product -
|
||||
and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
|
||||
For the legal details, see the `LICENSE` file.
|
||||
|
||||
### Why this name ###
|
||||
|
||||
Sorry, we're germans :-), no english native speakers ...
|
||||
Open Asset Import Library (assimp)
|
||||
==================================
|
||||
A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
|
||||
### Current build status ###
|
||||
[![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
|
||||
[![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
|
||||
<a href="https://scan.coverity.com/projects/5607">
|
||||
<img alt="Coverity Scan Build Status"
|
||||
src="https://scan.coverity.com/projects/5607/badge.svg"/>
|
||||
</a>
|
||||
[![Coverage Status](https://coveralls.io/repos/github/assimp/assimp/badge.svg?branch=master)](https://coveralls.io/github/assimp/assimp?branch=master)
|
||||
[![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
||||
<br>
|
||||
|
||||
APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
|
||||
|
||||
Additionally, assimp features various __mesh post processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
|
||||
|
||||
This is the development repo containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from [Github Assimp Releases](https://github.com/assimp/assimp/releases).
|
||||
|
||||
Monthly donations via Patreon:
|
||||
<br>[![Patreon](https://cloud.githubusercontent.com/assets/8225057/5990484/70413560-a9ab-11e4-8942-1a63607c0b00.png)](http://www.patreon.com/assimp)
|
||||
|
||||
<br>
|
||||
|
||||
One-off donations via PayPal:
|
||||
<br>[![PayPal](https://www.paypalobjects.com/en_US/i/btn/btn_donate_LG.gif)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4JRJVPXC4QJM4)
|
||||
|
||||
<br>
|
||||
|
||||
Please check our Wiki as well: https://github.com/assimp/assimp/wiki
|
||||
|
||||
#### Supported file formats ####
|
||||
|
||||
A full list [is here](http://assimp.org/main_features_formats.html).
|
||||
__Importers__:
|
||||
- 3D
|
||||
- 3DS
|
||||
- 3MF
|
||||
- AC
|
||||
- AC3D
|
||||
- ACC
|
||||
- AMJ
|
||||
- ASE
|
||||
- ASK
|
||||
- B3D;
|
||||
- BLEND (Blender)
|
||||
- BVH
|
||||
- COB
|
||||
- CMS
|
||||
- DAE/Collada
|
||||
- DXF
|
||||
- ENFF
|
||||
- FBX
|
||||
- glTF 1.0 + GLB
|
||||
- glTF 2.0
|
||||
- HMB
|
||||
- IFC-STEP
|
||||
- IRR / IRRMESH
|
||||
- LWO
|
||||
- LWS
|
||||
- LXO
|
||||
- MD2
|
||||
- MD3
|
||||
- MD5
|
||||
- MDC
|
||||
- MDL
|
||||
- MESH / MESH.XML
|
||||
- MOT
|
||||
- MS3D
|
||||
- NDO
|
||||
- NFF
|
||||
- OBJ
|
||||
- OFF
|
||||
- OGEX
|
||||
- PLY
|
||||
- PMX
|
||||
- PRJ
|
||||
- Q3O
|
||||
- Q3S
|
||||
- RAW
|
||||
- SCN
|
||||
- SIB
|
||||
- SMD
|
||||
- STL
|
||||
- STP
|
||||
- TER
|
||||
- UC
|
||||
- VTA
|
||||
- X
|
||||
- X3D
|
||||
- XGL
|
||||
- ZGL
|
||||
|
||||
Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
|
||||
|
||||
- C4D (https://github.com/assimp/assimp/wiki/Cinema4D-&-Melange)
|
||||
|
||||
__Exporters__:
|
||||
|
||||
- DAE (Collada)
|
||||
- STL
|
||||
- OBJ
|
||||
- PLY
|
||||
- X
|
||||
- 3DS
|
||||
- JSON (for WebGl, via https://github.com/acgessler/assimp2json)
|
||||
- ASSBIN
|
||||
- STEP
|
||||
- glTF 1.0 (partial)
|
||||
- glTF 2.0 (partial)
|
||||
|
||||
### Building ###
|
||||
Take a look into the `INSTALL` file. Our build system is CMake, if you used CMake before there is a good chance you know what to do.
|
||||
|
||||
### Ports ###
|
||||
* [Android](port/AndroidJNI/README.md)
|
||||
* [Python](port/PyAssimp/README.md)
|
||||
* [.NET](port/AssimpNET/Readme.md)
|
||||
* [Pascal](port/AssimpPascal/Readme.md)
|
||||
* [Javascript (Alpha)](https://github.com/makc/assimp2json)
|
||||
* [Unity 3d Plugin] (https://www.assetstore.unity3d.com/en/#!/content/91777)
|
||||
* [JVM](https://github.com/kotlin-graphics/assimp) Full jvm port (currently supported obj, ply, stl, ~collada)
|
||||
|
||||
### Other tools ###
|
||||
[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.
|
||||
|
||||
#### Repository structure ####
|
||||
Open Asset Import Library is implemented in C++. The directory structure is:
|
||||
|
||||
/code Source code
|
||||
/contrib Third-party libraries
|
||||
/doc Documentation (doxysource and pre-compiled docs)
|
||||
/include Public header C and C++ header files
|
||||
/scripts Scripts used to generate the loading code for some formats
|
||||
/port Ports to other languages and scripts to maintain those.
|
||||
/test Unit- and regression tests, test suite of models
|
||||
/tools Tools (old assimp viewer, command line `assimp`)
|
||||
/samples A small number of samples to illustrate possible
|
||||
use cases for Assimp
|
||||
/workspaces Build environments for vc,xcode,... (deprecated,
|
||||
CMake has superseeded all legacy build options!)
|
||||
|
||||
|
||||
### Where to get help ###
|
||||
For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.
|
||||
(CHMs for Windows are included in some release packages and should be located right here in the root folder).
|
||||
|
||||
If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
|
||||
|
||||
For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
|
||||
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
|
||||
|
||||
Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
|
||||
|
||||
And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)<br>
|
||||
|
||||
### Contributing ###
|
||||
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
||||
a pull request with your changes against the main repository's `master` branch.
|
||||
|
||||
### License ###
|
||||
Our license is based on the modified, __3-clause BSD__-License.
|
||||
|
||||
An _informal_ summary is: do whatever you want, but include Assimp's license text with your product -
|
||||
and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
|
||||
For the legal details, see the `LICENSE` file.
|
||||
|
||||
### Why this name ###
|
||||
Sorry, we're germans :-), no english native speakers ...
|
||||
|
|
33
appveyor.yml
33
appveyor.yml
|
@ -10,12 +10,33 @@ branches:
|
|||
only:
|
||||
- master
|
||||
|
||||
platform: x64
|
||||
configuration: Release
|
||||
platform:
|
||||
- x86
|
||||
- x64
|
||||
|
||||
build:
|
||||
configuration:
|
||||
- 14 2015
|
||||
- 12 2013
|
||||
#- MinGW
|
||||
#- 10 2010 # only works for x86
|
||||
|
||||
init:
|
||||
- if "%platform%" EQU "x64" ( for %%a in (2008 2010 MinGW) do ( if "%Configuration%"=="%%a" (echo "Skipping unsupported configuration" && exit /b 1 ) ) )
|
||||
|
||||
install:
|
||||
# Make compiler command line tools available
|
||||
- call c:\projects\assimp\scripts\appveyor\compiler_setup.bat
|
||||
|
||||
build_script:
|
||||
- cd c:\projects\assimp
|
||||
- cmake CMakeLists.txt -G "Visual Studio 11"
|
||||
- msbuild /m /p:Configuration=Release /p:Platform="Win32" Assimp.sln
|
||||
- cd c:\projects\assimp
|
||||
- if "%platform%" equ "x64" (cmake CMakeLists.txt -G "Visual Studio %Configuration% Win64")
|
||||
- if "%platform%" equ "x86" (cmake CMakeLists.txt -G "Visual Studio %Configuration%")
|
||||
- if "%platform%" equ "x64" (msbuild /m /p:Configuration=Release /p:Platform="x64" Assimp.sln)
|
||||
- if "%platform%" equ "x86" (msbuild /m /p:Configuration=Release /p:Platform="Win32" Assimp.sln)
|
||||
|
||||
after_build:
|
||||
- 7z a assimp.7z c:\projects\assimp\bin\release\* c:\projects\assimp\lib\release\*
|
||||
|
||||
artifacts:
|
||||
- path: assimp.7z
|
||||
name: assimp_lib
|
||||
|
|
|
@ -1,8 +1,43 @@
|
|||
# Open Asset Import Library (assimp)
|
||||
# ----------------------------------------------------------------------
|
||||
# Copyright (c) 2006-2017, assimp team
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use of this software in source and binary forms,
|
||||
# with or without modification, are permitted provided that the
|
||||
# following conditions are met:
|
||||
#
|
||||
# * Redistributions of source code must retain the above
|
||||
# copyright notice, this list of conditions and the
|
||||
# following disclaimer.
|
||||
#
|
||||
# * Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the
|
||||
# following disclaimer in the documentation and/or other
|
||||
# materials provided with the distribution.
|
||||
#
|
||||
# * Neither the name of the assimp team, nor the names of its
|
||||
# contributors may be used to endorse or promote products
|
||||
# derived from this software without specific prior
|
||||
# written permission of the assimp team.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#----------------------------------------------------------------------
|
||||
set( PACKAGE_VERSION "@ASSIMP_VERSION@" )
|
||||
if( "${PACKAGE_FIND_VERSION}" VERSION_EQUAL "@ASSIMP_VERSION@")
|
||||
set(PACKAGE_VERSION_EXACT 1)
|
||||
endif()
|
||||
if( "${PACKAGE_FIND_VERSION_MAJOR}.${PACKAGE_FIND_VERSION_MINOR}" EQUAL "@ASSIMP_SOVERSION@" )
|
||||
if( "${PACKAGE_FIND_VERSION_MAJOR}.${PACKAGE_FIND_VERSION_MINOR}" EQUAL "@ASSIMP_VERSION@" )
|
||||
set(PACKAGE_VERSION_COMPATIBLE 1)
|
||||
elseif( "${PACKAGE_FIND_VERSION_MAJOR}" EQUAL "@ASSIMP_VERSION_MAJOR@" )
|
||||
# for now backward compatible if minor version is less
|
||||
|
|
|
@ -64,7 +64,7 @@ set( ASSIMP_LIBRARIES ${ASSIMP_LIBRARIES}@CMAKE_DEBUG_POSTFIX@)
|
|||
# the boost version assimp was compiled with
|
||||
set( ASSIMP_Boost_VERSION "@Boost_MAJOR_VERSION@.@Boost_MINOR_VERSION@")
|
||||
|
||||
# for compatibility wiht pkg-config
|
||||
# for compatibility with pkg-config
|
||||
set(ASSIMP_CFLAGS_OTHER "${ASSIMP_CXX_FLAGS}")
|
||||
set(ASSIMP_LDFLAGS_OTHER "${ASSIMP_LINK_FLAGS}")
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
prefix=@CMAKE_INSTALL_PREFIX@
|
||||
exec_prefix=@CMAKE_INSTALL_PREFIX@/@ASSIMP_BIN_INSTALL_DIR@
|
||||
exec_prefix=@CMAKE_INSTALL_PREFIX@/
|
||||
libdir=@CMAKE_INSTALL_PREFIX@/@ASSIMP_LIB_INSTALL_DIR@
|
||||
includedir=@CMAKE_INSTALL_PREFIX@/@ASSIMP_INCLUDE_INSTALL_DIR@/assimp
|
||||
|
||||
|
|
|
@ -1,72 +0,0 @@
|
|||
find_package(Threads REQUIRED)
|
||||
include(ExternalProject)
|
||||
|
||||
if(MSYS OR MINGW)
|
||||
set(DISABLE_PTHREADS ON)
|
||||
else()
|
||||
set(DISABLE_PTHREADS OFF)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
set(RELEASE_LIB_DIR ReleaseLibs)
|
||||
set(DEBUG_LIB_DIR DebugLibs)
|
||||
else()
|
||||
set(RELEASE_LIB_DIR "")
|
||||
set(DEBUG_LIB_DIR "")
|
||||
endif()
|
||||
|
||||
set(GTEST_CMAKE_ARGS
|
||||
"-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}"
|
||||
"-Dgtest_force_shared_crt=ON"
|
||||
"-Dgtest_disable_pthreads:BOOL=${DISABLE_PTHREADS}")
|
||||
set(GTEST_RELEASE_LIB_DIR "")
|
||||
set(GTEST_DEBUGLIB_DIR "")
|
||||
if (MSVC)
|
||||
set(GTEST_CMAKE_ARGS ${GTEST_CMAKE_ARGS}
|
||||
"-DCMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG:PATH=${DEBUG_LIB_DIR}"
|
||||
"-DCMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE:PATH=${RELEASE_LIB_DIR}")
|
||||
set(GTEST_LIB_DIR)
|
||||
endif()
|
||||
|
||||
set(GTEST_PREFIX "${CMAKE_CURRENT_BINARY_DIR}/gtest")
|
||||
|
||||
# try to find git - if found, setup gtest
|
||||
find_package(Git)
|
||||
if(NOT GIT_FOUND)
|
||||
set(AddGTest_FOUND false CACHE BOOL "Was gtest setup correctly?")
|
||||
else(NOT GIT_FOUND)
|
||||
set(AddGTest_FOUND true CACHE BOOL "Was gtest setup correctly?")
|
||||
|
||||
ExternalProject_Add(gtest
|
||||
GIT_REPOSITORY https://chromium.googlesource.com/external/googletest
|
||||
TIMEOUT 10
|
||||
PREFIX "${GTEST_PREFIX}"
|
||||
CMAKE_ARGS "${GTEST_CMAKE_ARGS}"
|
||||
LOG_DOWNLOAD ON
|
||||
LOG_CONFIGURE ON
|
||||
LOG_BUILD ON
|
||||
# Disable install
|
||||
INSTALL_COMMAND ""
|
||||
)
|
||||
|
||||
set(LIB_PREFIX "${CMAKE_STATIC_LIBRARY_PREFIX}")
|
||||
set(LIB_SUFFIX "${CMAKE_STATIC_LIBRARY_SUFFIX}")
|
||||
set(GTEST_LOCATION "${GTEST_PREFIX}/src/gtest-build")
|
||||
set(GTEST_DEBUG_LIBRARIES
|
||||
"${GTEST_LOCATION}/${DEBUG_LIB_DIR}/${LIB_PREFIX}gtest${LIB_SUFFIX}"
|
||||
"${CMAKE_THREAD_LIBS_INIT}")
|
||||
SET(GTEST_RELEASE_LIBRARIES
|
||||
"${GTEST_LOCATION}/${RELEASE_LIB_DIR}/${LIB_PREFIX}gtest${LIB_SUFFIX}"
|
||||
"${CMAKE_THREAD_LIBS_INIT}")
|
||||
|
||||
if(MSVC_VERSION EQUAL 1700)
|
||||
add_definitions(-D_VARIADIC_MAX=10)
|
||||
endif()
|
||||
|
||||
ExternalProject_Get_Property(gtest source_dir)
|
||||
include_directories(${source_dir}/include)
|
||||
include_directories(${source_dir}/gtest/include)
|
||||
|
||||
ExternalProject_Get_Property(gtest binary_dir)
|
||||
link_directories(${binary_dir})
|
||||
endif(NOT GIT_FOUND)
|
|
@ -0,0 +1,126 @@
|
|||
#
|
||||
# The MIT License (MIT)
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
#
|
||||
# Copyright (C) 2014 Joakim Söderberg <joakim.soderberg@gmail.com>
|
||||
#
|
||||
|
||||
set(_CMAKE_SCRIPT_PATH ${CMAKE_CURRENT_LIST_DIR}) # must be outside coveralls_setup() to get correct path
|
||||
|
||||
#
|
||||
# Param _COVERAGE_SRCS A list of source files that coverage should be collected for.
|
||||
# Param _COVERALLS_UPLOAD Upload the result to coveralls?
|
||||
#
|
||||
|
||||
function(coveralls_setup _COVERAGE_SRCS _COVERALLS_UPLOAD)
|
||||
|
||||
if (ARGC GREATER 2)
|
||||
set(_CMAKE_SCRIPT_PATH ${ARGN})
|
||||
message(STATUS "Coveralls: Using alternate CMake script dir: ${_CMAKE_SCRIPT_PATH}")
|
||||
endif()
|
||||
|
||||
if (NOT EXISTS "${_CMAKE_SCRIPT_PATH}/CoverallsClear.cmake")
|
||||
message(FATAL_ERROR "Coveralls: Missing ${_CMAKE_SCRIPT_PATH}/CoverallsClear.cmake")
|
||||
endif()
|
||||
|
||||
if (NOT EXISTS "${_CMAKE_SCRIPT_PATH}/CoverallsGenerateGcov.cmake")
|
||||
message(FATAL_ERROR "Coveralls: Missing ${_CMAKE_SCRIPT_PATH}/CoverallsGenerateGcov.cmake")
|
||||
endif()
|
||||
|
||||
# When passing a CMake list to an external process, the list
|
||||
# will be converted from the format "1;2;3" to "1 2 3".
|
||||
# This means the script we're calling won't see it as a list
|
||||
# of sources, but rather just one long path. We remedy this
|
||||
# by replacing ";" with "*" and then reversing that in the script
|
||||
# that we're calling.
|
||||
# http://cmake.3232098.n2.nabble.com/Passing-a-CMake-list-quot-as-is-quot-to-a-custom-target-td6505681.html
|
||||
set(COVERAGE_SRCS_TMP ${_COVERAGE_SRCS})
|
||||
set(COVERAGE_SRCS "")
|
||||
foreach (COVERAGE_SRC ${COVERAGE_SRCS_TMP})
|
||||
set(COVERAGE_SRCS "${COVERAGE_SRCS}*${COVERAGE_SRC}")
|
||||
endforeach()
|
||||
|
||||
#message("Coverage sources: ${COVERAGE_SRCS}")
|
||||
set(COVERALLS_FILE ${PROJECT_BINARY_DIR}/coveralls.json)
|
||||
|
||||
add_custom_target(coveralls_generate
|
||||
|
||||
# Zero the coverage counters.
|
||||
COMMAND ${CMAKE_COMMAND} -DPROJECT_BINARY_DIR="${PROJECT_BINARY_DIR}" -P "${_CMAKE_SCRIPT_PATH}/CoverallsClear.cmake"
|
||||
|
||||
# Run regress tests.
|
||||
COMMAND ${CMAKE_CTEST_COMMAND} --output-on-failure
|
||||
|
||||
# Generate Gcov and translate it into coveralls JSON.
|
||||
# We do this by executing an external CMake script.
|
||||
# (We don't want this to run at CMake generation time, but after compilation and everything has run).
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-DCOVERAGE_SRCS="${COVERAGE_SRCS}" # TODO: This is passed like: "a b c", not "a;b;c"
|
||||
-DCOVERALLS_OUTPUT_FILE="${COVERALLS_FILE}"
|
||||
-DCOV_PATH="${PROJECT_BINARY_DIR}"
|
||||
-DPROJECT_ROOT="${PROJECT_SOURCE_DIR}"
|
||||
-P "${_CMAKE_SCRIPT_PATH}/CoverallsGenerateGcov.cmake"
|
||||
|
||||
WORKING_DIRECTORY ${PROJECT_BINARY_DIR}
|
||||
COMMENT "Generating coveralls output..."
|
||||
)
|
||||
|
||||
if (_COVERALLS_UPLOAD)
|
||||
message("COVERALLS UPLOAD: ON")
|
||||
|
||||
find_program(CURL_EXECUTABLE curl)
|
||||
|
||||
if (NOT CURL_EXECUTABLE)
|
||||
message(FATAL_ERROR "Coveralls: curl not found! Aborting")
|
||||
endif()
|
||||
|
||||
add_custom_target(coveralls_upload
|
||||
# Upload the JSON to coveralls.
|
||||
COMMAND ${CURL_EXECUTABLE}
|
||||
-S -F json_file=@${COVERALLS_FILE}
|
||||
https://coveralls.io/api/v1/jobs
|
||||
|
||||
DEPENDS coveralls_generate
|
||||
|
||||
WORKING_DIRECTORY ${PROJECT_BINARY_DIR}
|
||||
COMMENT "Uploading coveralls output...")
|
||||
|
||||
add_custom_target(coveralls DEPENDS coveralls_upload)
|
||||
else()
|
||||
message("COVERALLS UPLOAD: OFF")
|
||||
add_custom_target(coveralls DEPENDS coveralls_generate)
|
||||
endif()
|
||||
|
||||
endfunction()
|
||||
|
||||
macro(coveralls_turn_on_coverage)
|
||||
if(NOT (CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
|
||||
AND (NOT "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang"))
|
||||
message(FATAL_ERROR "Coveralls: Compiler ${CMAKE_C_COMPILER_ID} is not GNU gcc! Aborting... You can set this on the command line using CC=/usr/bin/gcc CXX=/usr/bin/g++ cmake <options> ..")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
message(FATAL_ERROR "Coveralls: Code coverage results with an optimised (non-Debug) build may be misleading! Add -DCMAKE_BUILD_TYPE=Debug")
|
||||
endif()
|
||||
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -O0 -fprofile-arcs -ftest-coverage")
|
||||
endmacro()
|
||||
|
|
@ -0,0 +1,31 @@
|
|||
#
|
||||
# The MIT License (MIT)
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
#
|
||||
# Copyright (C) 2014 Joakim Söderberg <joakim.soderberg@gmail.com>
|
||||
#
|
||||
|
||||
# do not follow symlinks in file(GLOB_RECURSE ...)
|
||||
cmake_policy(SET CMP0009 NEW)
|
||||
|
||||
file(GLOB_RECURSE GCDA_FILES "${PROJECT_BINARY_DIR}/*.gcda")
|
||||
if(NOT GCDA_FILES STREQUAL "")
|
||||
file(REMOVE ${GCDA_FILES})
|
||||
endif()
|
|
@ -0,0 +1,482 @@
|
|||
#
|
||||
# The MIT License (MIT)
|
||||
#
|
||||
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
# of this software and associated documentation files (the "Software"), to deal
|
||||
# in the Software without restriction, including without limitation the rights
|
||||
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
# copies of the Software, and to permit persons to whom the Software is
|
||||
# furnished to do so, subject to the following conditions:
|
||||
#
|
||||
# The above copyright notice and this permission notice shall be included in all
|
||||
# copies or substantial portions of the Software.
|
||||
#
|
||||
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
# SOFTWARE.
|
||||
#
|
||||
# Copyright (C) 2014 Joakim Söderberg <joakim.soderberg@gmail.com>
|
||||
#
|
||||
# This is intended to be run by a custom target in a CMake project like this.
|
||||
# 0. Compile program with coverage support.
|
||||
# 1. Clear coverage data. (Recursively delete *.gcda in build dir)
|
||||
# 2. Run the unit tests.
|
||||
# 3. Run this script specifying which source files the coverage should be performed on.
|
||||
#
|
||||
# This script will then use gcov to generate .gcov files in the directory specified
|
||||
# via the COV_PATH var. This should probably be the same as your cmake build dir.
|
||||
#
|
||||
# It then parses the .gcov files to convert them into the Coveralls JSON format:
|
||||
# https://coveralls.io/docs/api
|
||||
#
|
||||
# Example for running as standalone CMake script from the command line:
|
||||
# (Note it is important the -P is at the end...)
|
||||
# $ cmake -DCOV_PATH=$(pwd)
|
||||
# -DCOVERAGE_SRCS="catcierge_rfid.c;catcierge_timer.c"
|
||||
# -P ../cmake/CoverallsGcovUpload.cmake
|
||||
#
|
||||
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
|
||||
|
||||
|
||||
#
|
||||
# Make sure we have the needed arguments.
|
||||
#
|
||||
if (NOT COVERALLS_OUTPUT_FILE)
|
||||
message(FATAL_ERROR "Coveralls: No coveralls output file specified. Please set COVERALLS_OUTPUT_FILE")
|
||||
endif()
|
||||
|
||||
if (NOT COV_PATH)
|
||||
message(FATAL_ERROR "Coveralls: Missing coverage directory path where gcov files will be generated. Please set COV_PATH")
|
||||
endif()
|
||||
|
||||
if (NOT COVERAGE_SRCS)
|
||||
message(FATAL_ERROR "Coveralls: Missing the list of source files that we should get the coverage data for COVERAGE_SRCS")
|
||||
endif()
|
||||
|
||||
if (NOT PROJECT_ROOT)
|
||||
message(FATAL_ERROR "Coveralls: Missing PROJECT_ROOT.")
|
||||
endif()
|
||||
|
||||
# Since it's not possible to pass a CMake list properly in the
|
||||
# "1;2;3" format to an external process, we have replaced the
|
||||
# ";" with "*", so reverse that here so we get it back into the
|
||||
# CMake list format.
|
||||
string(REGEX REPLACE "\\*" ";" COVERAGE_SRCS ${COVERAGE_SRCS})
|
||||
|
||||
if (NOT DEFINED ENV{GCOV})
|
||||
find_program(GCOV_EXECUTABLE gcov)
|
||||
else()
|
||||
find_program(GCOV_EXECUTABLE $ENV{GCOV})
|
||||
endif()
|
||||
|
||||
# convert all paths in COVERAGE_SRCS to absolute paths
|
||||
set(COVERAGE_SRCS_TMP "")
|
||||
foreach (COVERAGE_SRC ${COVERAGE_SRCS})
|
||||
if (NOT "${COVERAGE_SRC}" MATCHES "^/")
|
||||
set(COVERAGE_SRC ${PROJECT_ROOT}/${COVERAGE_SRC})
|
||||
endif()
|
||||
list(APPEND COVERAGE_SRCS_TMP ${COVERAGE_SRC})
|
||||
endforeach()
|
||||
set(COVERAGE_SRCS ${COVERAGE_SRCS_TMP})
|
||||
unset(COVERAGE_SRCS_TMP)
|
||||
|
||||
if (NOT GCOV_EXECUTABLE)
|
||||
message(FATAL_ERROR "gcov not found! Aborting...")
|
||||
endif()
|
||||
|
||||
find_package(Git)
|
||||
|
||||
set(JSON_REPO_TEMPLATE
|
||||
"{
|
||||
\"head\": {
|
||||
\"id\": \"\@GIT_COMMIT_HASH\@\",
|
||||
\"author_name\": \"\@GIT_AUTHOR_NAME\@\",
|
||||
\"author_email\": \"\@GIT_AUTHOR_EMAIL\@\",
|
||||
\"committer_name\": \"\@GIT_COMMITTER_NAME\@\",
|
||||
\"committer_email\": \"\@GIT_COMMITTER_EMAIL\@\",
|
||||
\"message\": \"\@GIT_COMMIT_MESSAGE\@\"
|
||||
},
|
||||
\"branch\": \"@GIT_BRANCH@\",
|
||||
\"remotes\": []
|
||||
}"
|
||||
)
|
||||
|
||||
# TODO: Fill in git remote data
|
||||
if (GIT_FOUND)
|
||||
# Branch.
|
||||
execute_process(
|
||||
COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GIT_BRANCH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
|
||||
macro (git_log_format FORMAT_CHARS VAR_NAME)
|
||||
execute_process(
|
||||
COMMAND ${GIT_EXECUTABLE} log -1 --pretty=format:%${FORMAT_CHARS}
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE ${VAR_NAME}
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
endmacro()
|
||||
|
||||
git_log_format(an GIT_AUTHOR_NAME)
|
||||
git_log_format(ae GIT_AUTHOR_EMAIL)
|
||||
git_log_format(cn GIT_COMMITTER_NAME)
|
||||
git_log_format(ce GIT_COMMITTER_EMAIL)
|
||||
git_log_format(B GIT_COMMIT_MESSAGE)
|
||||
git_log_format(H GIT_COMMIT_HASH)
|
||||
|
||||
if(GIT_COMMIT_MESSAGE)
|
||||
string(REPLACE "\n" "\\n" GIT_COMMIT_MESSAGE ${GIT_COMMIT_MESSAGE})
|
||||
endif()
|
||||
|
||||
message("Git exe: ${GIT_EXECUTABLE}")
|
||||
message("Git branch: ${GIT_BRANCH}")
|
||||
message("Git author: ${GIT_AUTHOR_NAME}")
|
||||
message("Git e-mail: ${GIT_AUTHOR_EMAIL}")
|
||||
message("Git commiter name: ${GIT_COMMITTER_NAME}")
|
||||
message("Git commiter e-mail: ${GIT_COMMITTER_EMAIL}")
|
||||
message("Git commit hash: ${GIT_COMMIT_HASH}")
|
||||
message("Git commit message: ${GIT_COMMIT_MESSAGE}")
|
||||
|
||||
string(CONFIGURE ${JSON_REPO_TEMPLATE} JSON_REPO_DATA)
|
||||
else()
|
||||
set(JSON_REPO_DATA "{}")
|
||||
endif()
|
||||
|
||||
############################# Macros #########################################
|
||||
|
||||
#
|
||||
# This macro converts from the full path format gcov outputs:
|
||||
#
|
||||
# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
|
||||
#
|
||||
# to the original source file path the .gcov is for:
|
||||
#
|
||||
# /path/to/project/root/subdir/the_file.c
|
||||
#
|
||||
macro(get_source_path_from_gcov_filename _SRC_FILENAME _GCOV_FILENAME)
|
||||
|
||||
# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
|
||||
# ->
|
||||
# #path#to#project#root#subdir#the_file.c.gcov
|
||||
get_filename_component(_GCOV_FILENAME_WEXT ${_GCOV_FILENAME} NAME)
|
||||
|
||||
# #path#to#project#root#subdir#the_file.c.gcov -> /path/to/project/root/subdir/the_file.c
|
||||
string(REGEX REPLACE "\\.gcov$" "" SRC_FILENAME_TMP ${_GCOV_FILENAME_WEXT})
|
||||
string(REGEX REPLACE "\#" "/" SRC_FILENAME_TMP ${SRC_FILENAME_TMP})
|
||||
set(${_SRC_FILENAME} "${SRC_FILENAME_TMP}")
|
||||
endmacro()
|
||||
|
||||
##############################################################################
|
||||
|
||||
# Get the coverage data.
|
||||
file(GLOB_RECURSE GCDA_FILES "${COV_PATH}/*.gcda")
|
||||
message("GCDA files:")
|
||||
|
||||
# Get a list of all the object directories needed by gcov
|
||||
# (The directories the .gcda files and .o files are found in)
|
||||
# and run gcov on those.
|
||||
foreach(GCDA ${GCDA_FILES})
|
||||
message("Process: ${GCDA}")
|
||||
message("------------------------------------------------------------------------------")
|
||||
get_filename_component(GCDA_DIR ${GCDA} PATH)
|
||||
|
||||
#
|
||||
# The -p below refers to "Preserve path components",
|
||||
# This means that the generated gcov filename of a source file will
|
||||
# keep the original files entire filepath, but / is replaced with #.
|
||||
# Example:
|
||||
#
|
||||
# /path/to/project/root/build/CMakeFiles/the_file.dir/subdir/the_file.c.gcda
|
||||
# ------------------------------------------------------------------------------
|
||||
# File '/path/to/project/root/subdir/the_file.c'
|
||||
# Lines executed:68.34% of 199
|
||||
# /path/to/project/root/subdir/the_file.c:creating '#path#to#project#root#subdir#the_file.c.gcov'
|
||||
#
|
||||
# If -p is not specified then the file is named only "the_file.c.gcov"
|
||||
#
|
||||
execute_process(
|
||||
COMMAND ${GCOV_EXECUTABLE} -p -o ${GCDA_DIR} ${GCDA}
|
||||
WORKING_DIRECTORY ${COV_PATH}
|
||||
)
|
||||
endforeach()
|
||||
|
||||
# TODO: Make these be absolute path
|
||||
file(GLOB ALL_GCOV_FILES ${COV_PATH}/*.gcov)
|
||||
|
||||
# Get only the filenames to use for filtering.
|
||||
#set(COVERAGE_SRCS_NAMES "")
|
||||
#foreach (COVSRC ${COVERAGE_SRCS})
|
||||
# get_filename_component(COVSRC_NAME ${COVSRC} NAME)
|
||||
# message("${COVSRC} -> ${COVSRC_NAME}")
|
||||
# list(APPEND COVERAGE_SRCS_NAMES "${COVSRC_NAME}")
|
||||
#endforeach()
|
||||
|
||||
#
|
||||
# Filter out all but the gcov files we want.
|
||||
#
|
||||
# We do this by comparing the list of COVERAGE_SRCS filepaths that the
|
||||
# user wants the coverage data for with the paths of the generated .gcov files,
|
||||
# so that we only keep the relevant gcov files.
|
||||
#
|
||||
# Example:
|
||||
# COVERAGE_SRCS =
|
||||
# /path/to/project/root/subdir/the_file.c
|
||||
#
|
||||
# ALL_GCOV_FILES =
|
||||
# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
|
||||
# /path/to/project/root/build/#path#to#project#root#subdir#other_file.c.gcov
|
||||
#
|
||||
# Result should be:
|
||||
# GCOV_FILES =
|
||||
# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
|
||||
#
|
||||
set(GCOV_FILES "")
|
||||
#message("Look in coverage sources: ${COVERAGE_SRCS}")
|
||||
message("\nFilter out unwanted GCOV files:")
|
||||
message("===============================")
|
||||
|
||||
set(COVERAGE_SRCS_REMAINING ${COVERAGE_SRCS})
|
||||
|
||||
foreach (GCOV_FILE ${ALL_GCOV_FILES})
|
||||
|
||||
#
|
||||
# /path/to/project/root/build/#path#to#project#root#subdir#the_file.c.gcov
|
||||
# ->
|
||||
# /path/to/project/root/subdir/the_file.c
|
||||
get_source_path_from_gcov_filename(GCOV_SRC_PATH ${GCOV_FILE})
|
||||
file(RELATIVE_PATH GCOV_SRC_REL_PATH "${PROJECT_ROOT}" "${GCOV_SRC_PATH}")
|
||||
|
||||
# Is this in the list of source files?
|
||||
# TODO: We want to match against relative path filenames from the source file root...
|
||||
list(FIND COVERAGE_SRCS ${GCOV_SRC_PATH} WAS_FOUND)
|
||||
|
||||
if (NOT WAS_FOUND EQUAL -1)
|
||||
message("YES: ${GCOV_FILE}")
|
||||
list(APPEND GCOV_FILES ${GCOV_FILE})
|
||||
|
||||
# We remove it from the list, so we don't bother searching for it again.
|
||||
# Also files left in COVERAGE_SRCS_REMAINING after this loop ends should
|
||||
# have coverage data generated from them (no lines are covered).
|
||||
list(REMOVE_ITEM COVERAGE_SRCS_REMAINING ${GCOV_SRC_PATH})
|
||||
else()
|
||||
message("NO: ${GCOV_FILE}")
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
# TODO: Enable setting these
|
||||
set(JSON_SERVICE_NAME "travis-ci")
|
||||
set(JSON_SERVICE_JOB_ID $ENV{TRAVIS_JOB_ID})
|
||||
set(JSON_REPO_TOKEN $ENV{COVERALLS_REPO_TOKEN})
|
||||
|
||||
set(JSON_TEMPLATE
|
||||
"{
|
||||
\"repo_token\": \"\@JSON_REPO_TOKEN\@\",
|
||||
\"service_name\": \"\@JSON_SERVICE_NAME\@\",
|
||||
\"service_job_id\": \"\@JSON_SERVICE_JOB_ID\@\",
|
||||
\"source_files\": \@JSON_GCOV_FILES\@,
|
||||
\"git\": \@JSON_REPO_DATA\@
|
||||
}"
|
||||
)
|
||||
|
||||
set(SRC_FILE_TEMPLATE
|
||||
"{
|
||||
\"name\": \"\@GCOV_SRC_REL_PATH\@\",
|
||||
\"source_digest\": \"\@GCOV_CONTENTS_MD5\@\",
|
||||
\"coverage\": \@GCOV_FILE_COVERAGE\@
|
||||
}"
|
||||
)
|
||||
|
||||
message("\nGenerate JSON for files:")
|
||||
message("=========================")
|
||||
|
||||
set(JSON_GCOV_FILES "[")
|
||||
|
||||
# Read the GCOV files line by line and get the coverage data.
|
||||
foreach (GCOV_FILE ${GCOV_FILES})
|
||||
|
||||
get_source_path_from_gcov_filename(GCOV_SRC_PATH ${GCOV_FILE})
|
||||
file(RELATIVE_PATH GCOV_SRC_REL_PATH "${PROJECT_ROOT}" "${GCOV_SRC_PATH}")
|
||||
|
||||
# The new coveralls API doesn't need the entire source (Yay!)
|
||||
# However, still keeping that part for now. Will cleanup in the future.
|
||||
file(MD5 "${GCOV_SRC_PATH}" GCOV_CONTENTS_MD5)
|
||||
message("MD5: ${GCOV_SRC_PATH} = ${GCOV_CONTENTS_MD5}")
|
||||
|
||||
# Loads the gcov file as a list of lines.
|
||||
# (We first open the file and replace all occurences of [] with _
|
||||
# because CMake will fail to parse a line containing unmatched brackets...
|
||||
# also the \ to escaped \n in macros screws up things.)
|
||||
# https://public.kitware.com/Bug/view.php?id=15369
|
||||
file(READ ${GCOV_FILE} GCOV_CONTENTS)
|
||||
string(REPLACE "[" "_" GCOV_CONTENTS "${GCOV_CONTENTS}")
|
||||
string(REPLACE "]" "_" GCOV_CONTENTS "${GCOV_CONTENTS}")
|
||||
string(REPLACE "\\" "_" GCOV_CONTENTS "${GCOV_CONTENTS}")
|
||||
|
||||
# Remove file contents to avoid encoding issues (cmake 2.8 has no ENCODING option)
|
||||
string(REGEX REPLACE "([^:]*):([^:]*):([^\n]*)\n" "\\1:\\2: \n" GCOV_CONTENTS "${GCOV_CONTENTS}")
|
||||
file(WRITE ${GCOV_FILE}_tmp "${GCOV_CONTENTS}")
|
||||
|
||||
file(STRINGS ${GCOV_FILE}_tmp GCOV_LINES)
|
||||
list(LENGTH GCOV_LINES LINE_COUNT)
|
||||
|
||||
# Instead of trying to parse the source from the
|
||||
# gcov file, simply read the file contents from the source file.
|
||||
# (Parsing it from the gcov is hard because C-code uses ; in many places
|
||||
# which also happens to be the same as the CMake list delimeter).
|
||||
file(READ ${GCOV_SRC_PATH} GCOV_FILE_SOURCE)
|
||||
|
||||
string(REPLACE "\\" "\\\\" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
string(REGEX REPLACE "\"" "\\\\\"" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
string(REPLACE "\t" "\\\\t" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
string(REPLACE "\r" "\\\\r" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
string(REPLACE "\n" "\\\\n" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
# According to http://json.org/ these should be escaped as well.
|
||||
# Don't know how to do that in CMake however...
|
||||
#string(REPLACE "\b" "\\\\b" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
#string(REPLACE "\f" "\\\\f" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
#string(REGEX REPLACE "\u([a-fA-F0-9]{4})" "\\\\u\\1" GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}")
|
||||
|
||||
# We want a json array of coverage data as a single string
|
||||
# start building them from the contents of the .gcov
|
||||
set(GCOV_FILE_COVERAGE "[")
|
||||
|
||||
set(GCOV_LINE_COUNT 1) # Line number for the .gcov.
|
||||
set(DO_SKIP 0)
|
||||
foreach (GCOV_LINE ${GCOV_LINES})
|
||||
#message("${GCOV_LINE}")
|
||||
# Example of what we're parsing:
|
||||
# Hitcount |Line | Source
|
||||
# " 8: 26: if (!allowed || (strlen(allowed) == 0))"
|
||||
string(REGEX REPLACE
|
||||
"^([^:]*):([^:]*):(.*)$"
|
||||
"\\1;\\2;\\3"
|
||||
RES
|
||||
"${GCOV_LINE}")
|
||||
|
||||
# Check if we should exclude lines using the Lcov syntax.
|
||||
string(REGEX MATCH "LCOV_EXCL_START" START_SKIP "${GCOV_LINE}")
|
||||
string(REGEX MATCH "LCOV_EXCL_END" END_SKIP "${GCOV_LINE}")
|
||||
string(REGEX MATCH "LCOV_EXCL_LINE" LINE_SKIP "${GCOV_LINE}")
|
||||
|
||||
set(RESET_SKIP 0)
|
||||
if (LINE_SKIP AND NOT DO_SKIP)
|
||||
set(DO_SKIP 1)
|
||||
set(RESET_SKIP 1)
|
||||
endif()
|
||||
|
||||
if (START_SKIP)
|
||||
set(DO_SKIP 1)
|
||||
message("${GCOV_LINE_COUNT}: Start skip")
|
||||
endif()
|
||||
|
||||
if (END_SKIP)
|
||||
set(DO_SKIP 0)
|
||||
endif()
|
||||
|
||||
list(LENGTH RES RES_COUNT)
|
||||
|
||||
if (RES_COUNT GREATER 2)
|
||||
list(GET RES 0 HITCOUNT)
|
||||
list(GET RES 1 LINE)
|
||||
list(GET RES 2 SOURCE)
|
||||
|
||||
string(STRIP ${HITCOUNT} HITCOUNT)
|
||||
string(STRIP ${LINE} LINE)
|
||||
|
||||
# Lines with 0 line numbers are metadata and can be ignored.
|
||||
if (NOT ${LINE} EQUAL 0)
|
||||
|
||||
if (DO_SKIP)
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}null, ")
|
||||
else()
|
||||
# Translate the hitcount into valid JSON values.
|
||||
if (${HITCOUNT} STREQUAL "#####" OR ${HITCOUNT} STREQUAL "=====")
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}0, ")
|
||||
elseif (${HITCOUNT} STREQUAL "-")
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}null, ")
|
||||
else()
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}${HITCOUNT}, ")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
else()
|
||||
message(WARNING "Failed to properly parse line (RES_COUNT = ${RES_COUNT}) ${GCOV_FILE}:${GCOV_LINE_COUNT}\n-->${GCOV_LINE}")
|
||||
endif()
|
||||
|
||||
if (RESET_SKIP)
|
||||
set(DO_SKIP 0)
|
||||
endif()
|
||||
math(EXPR GCOV_LINE_COUNT "${GCOV_LINE_COUNT}+1")
|
||||
endforeach()
|
||||
|
||||
message("${GCOV_LINE_COUNT} of ${LINE_COUNT} lines read!")
|
||||
|
||||
# Advanced way of removing the trailing comma in the JSON array.
|
||||
# "[1, 2, 3, " -> "[1, 2, 3"
|
||||
string(REGEX REPLACE ",[ ]*$" "" GCOV_FILE_COVERAGE ${GCOV_FILE_COVERAGE})
|
||||
|
||||
# Append the trailing ] to complete the JSON array.
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}]")
|
||||
|
||||
# Generate the final JSON for this file.
|
||||
message("Generate JSON for file: ${GCOV_SRC_REL_PATH}...")
|
||||
string(CONFIGURE ${SRC_FILE_TEMPLATE} FILE_JSON)
|
||||
|
||||
set(JSON_GCOV_FILES "${JSON_GCOV_FILES}${FILE_JSON}, ")
|
||||
endforeach()
|
||||
|
||||
# Loop through all files we couldn't find any coverage for
|
||||
# as well, and generate JSON for those as well with 0% coverage.
|
||||
foreach(NOT_COVERED_SRC ${COVERAGE_SRCS_REMAINING})
|
||||
|
||||
# Set variables for json replacement
|
||||
set(GCOV_SRC_PATH ${NOT_COVERED_SRC})
|
||||
file(MD5 "${GCOV_SRC_PATH}" GCOV_CONTENTS_MD5)
|
||||
file(RELATIVE_PATH GCOV_SRC_REL_PATH "${PROJECT_ROOT}" "${GCOV_SRC_PATH}")
|
||||
|
||||
# Loads the source file as a list of lines.
|
||||
file(STRINGS ${NOT_COVERED_SRC} SRC_LINES)
|
||||
|
||||
set(GCOV_FILE_COVERAGE "[")
|
||||
set(GCOV_FILE_SOURCE "")
|
||||
|
||||
foreach (SOURCE ${SRC_LINES})
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}null, ")
|
||||
|
||||
string(REPLACE "\\" "\\\\" SOURCE "${SOURCE}")
|
||||
string(REGEX REPLACE "\"" "\\\\\"" SOURCE "${SOURCE}")
|
||||
string(REPLACE "\t" "\\\\t" SOURCE "${SOURCE}")
|
||||
string(REPLACE "\r" "\\\\r" SOURCE "${SOURCE}")
|
||||
set(GCOV_FILE_SOURCE "${GCOV_FILE_SOURCE}${SOURCE}\\n")
|
||||
endforeach()
|
||||
|
||||
# Remove trailing comma, and complete JSON array with ]
|
||||
string(REGEX REPLACE ",[ ]*$" "" GCOV_FILE_COVERAGE ${GCOV_FILE_COVERAGE})
|
||||
set(GCOV_FILE_COVERAGE "${GCOV_FILE_COVERAGE}]")
|
||||
|
||||
# Generate the final JSON for this file.
|
||||
message("Generate JSON for non-gcov file: ${NOT_COVERED_SRC}...")
|
||||
string(CONFIGURE ${SRC_FILE_TEMPLATE} FILE_JSON)
|
||||
set(JSON_GCOV_FILES "${JSON_GCOV_FILES}${FILE_JSON}, ")
|
||||
endforeach()
|
||||
|
||||
# Get rid of trailing comma.
|
||||
string(REGEX REPLACE ",[ ]*$" "" JSON_GCOV_FILES ${JSON_GCOV_FILES})
|
||||
set(JSON_GCOV_FILES "${JSON_GCOV_FILES}]")
|
||||
|
||||
# Generate the final complete JSON!
|
||||
message("Generate final JSON...")
|
||||
string(CONFIGURE ${JSON_TEMPLATE} JSON)
|
||||
|
||||
file(WRITE "${COVERALLS_OUTPUT_FILE}" "${JSON}")
|
||||
message("###########################################################################")
|
||||
message("Generated coveralls JSON containing coverage data:")
|
||||
message("${COVERALLS_OUTPUT_FILE}")
|
||||
message("###########################################################################")
|
|
@ -0,0 +1,72 @@
|
|||
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
||||
# file Copyright.txt or https://cmake.org/licensing for details.
|
||||
|
||||
#.rst:
|
||||
# FindDevIL
|
||||
# ---------
|
||||
#
|
||||
#
|
||||
#
|
||||
# This module locates the developer's image library.
|
||||
# http://openil.sourceforge.net/
|
||||
#
|
||||
# This module sets:
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# IL_LIBRARIES - the name of the IL library. These include the full path to
|
||||
# the core DevIL library. This one has to be linked into the
|
||||
# application.
|
||||
# ILU_LIBRARIES - the name of the ILU library. Again, the full path. This
|
||||
# library is for filters and effects, not actual loading. It
|
||||
# doesn't have to be linked if the functionality it provides
|
||||
# is not used.
|
||||
# ILUT_LIBRARIES - the name of the ILUT library. Full path. This part of the
|
||||
# library interfaces with OpenGL. It is not strictly needed
|
||||
# in applications.
|
||||
# IL_INCLUDE_DIR - where to find the il.h, ilu.h and ilut.h files.
|
||||
# IL_FOUND - this is set to TRUE if all the above variables were set.
|
||||
# This will be set to false if ILU or ILUT are not found,
|
||||
# even if they are not needed. In most systems, if one
|
||||
# library is found all the others are as well. That's the
|
||||
# way the DevIL developers release it.
|
||||
|
||||
# TODO: Add version support.
|
||||
# Tested under Linux and Windows (MSVC)
|
||||
|
||||
#include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
find_path(IL_INCLUDE_DIR il.h
|
||||
PATH_SUFFIXES include IL
|
||||
DOC "The path to the directory that contains il.h"
|
||||
)
|
||||
|
||||
#message("IL_INCLUDE_DIR is ${IL_INCLUDE_DIR}")
|
||||
|
||||
find_library(IL_LIBRARIES
|
||||
NAMES IL DEVIL
|
||||
PATH_SUFFIXES lib64 lib lib32
|
||||
DOC "The file that corresponds to the base il library."
|
||||
)
|
||||
|
||||
#message("IL_LIBRARIES is ${IL_LIBRARIES}")
|
||||
|
||||
find_library(ILUT_LIBRARIES
|
||||
NAMES ILUT
|
||||
PATH_SUFFIXES lib64 lib lib32
|
||||
DOC "The file that corresponds to the il (system?) utility library."
|
||||
)
|
||||
|
||||
#message("ILUT_LIBRARIES is ${ILUT_LIBRARIES}")
|
||||
|
||||
find_library(ILU_LIBRARIES
|
||||
NAMES ILU
|
||||
PATH_SUFFIXES lib64 lib lib32
|
||||
DOC "The file that corresponds to the il utility library."
|
||||
)
|
||||
|
||||
#message("ILU_LIBRARIES is ${ILU_LIBRARIES}")
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(IL DEFAULT_MSG
|
||||
IL_LIBRARIES IL_INCLUDE_DIR)
|
|
@ -0,0 +1,17 @@
|
|||
# Find IrrXMl from irrlicht project
|
||||
#
|
||||
# Find LibIrrXML headers and library
|
||||
#
|
||||
# IRRXML_FOUND - IrrXML found
|
||||
# IRRXML_INCLUDE_DIR - Headers location
|
||||
# IRRXML_LIBRARY - IrrXML main library
|
||||
|
||||
find_path(IRRXML_INCLUDE_DIR irrXML.h
|
||||
PATH_SUFFIXES include/irrlicht include/irrxml)
|
||||
find_library(IRRXML_LIBRARY IrrXML)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(IrrXML REQUIRED_VARS IRRXML_INCLUDE_DIR IRRXML_LIBRARY)
|
||||
|
||||
|
||||
mark_as_advanced(IRRXML_INCLUDE_DIR IRRXML_LIBRARY)
|
|
@ -59,10 +59,13 @@ endmacro(clear_if_changed)
|
|||
|
||||
# Try to get some hints from pkg-config, if available
|
||||
macro(use_pkgconfig PREFIX PKGNAME)
|
||||
find_package(PkgConfig)
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_check_modules(${PREFIX} ${PKGNAME})
|
||||
endif ()
|
||||
# Android does not support PKG_CONFIG so we disable it
|
||||
IF ( NOT ANDROID )
|
||||
find_package(PkgConfig)
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_check_modules(${PREFIX} ${PKGNAME})
|
||||
endif ()
|
||||
ENDIF ( NOT ANDROID )
|
||||
endmacro (use_pkgconfig)
|
||||
|
||||
# Couple a set of release AND debug libraries (or frameworks)
|
||||
|
@ -85,7 +88,7 @@ macro(get_debug_names PREFIX)
|
|||
endforeach(i)
|
||||
endmacro(get_debug_names)
|
||||
|
||||
# Add the parent dir from DIR to VAR
|
||||
# Add the parent dir from DIR to VAR
|
||||
macro(add_parent_dir VAR DIR)
|
||||
get_filename_component(${DIR}_TEMP "${${DIR}}/.." ABSOLUTE)
|
||||
set(${VAR} ${${VAR}} ${${DIR}_TEMP})
|
||||
|
@ -127,6 +130,7 @@ MACRO(findpkg_framework fwk)
|
|||
/System/Library/Frameworks
|
||||
/Network/Library/Frameworks
|
||||
/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/Frameworks/
|
||||
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.0.sdk/System/Library/Frameworks/
|
||||
)
|
||||
FOREACH(dir ${${fwk}_FRAMEWORK_PATH})
|
||||
SET(fwkpath ${dir}/${fwk}.framework)
|
||||
|
|
|
@ -0,0 +1,20 @@
|
|||
# Try to find real time libraries
|
||||
# Once done, this will define
|
||||
#
|
||||
# RT_FOUND - system has rt library
|
||||
# RT_LIBRARIES - rt libraries directory
|
||||
#
|
||||
# Source: https://gitlab.cern.ch/dss/eos/commit/44070e575faaa46bd998708ef03eedb381506ff0
|
||||
#
|
||||
|
||||
if(RT_LIBRARIES)
|
||||
set(RT_FIND_QUIETLY TRUE)
|
||||
endif(RT_LIBRARIES)
|
||||
|
||||
find_library(RT_LIBRARY rt)
|
||||
set(RT_LIBRARIES ${RT_LIBRARY})
|
||||
# handle the QUIETLY and REQUIRED arguments and set
|
||||
# RT_FOUND to TRUE if all listed variables are TRUE
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(rt DEFAULT_MSG RT_LIBRARY)
|
||||
mark_as_advanced(RT_LIBRARY)
|
|
@ -11,7 +11,7 @@
|
|||
# Once done, this will define
|
||||
#
|
||||
# ZLIB_FOUND - system has ZLIB
|
||||
# ZLIB_INCLUDE_DIRS - the ZLIB include directories
|
||||
# ZLIB_INCLUDE_DIRS - the ZLIB include directories
|
||||
# ZLIB_LIBRARIES - link these to use ZLIB
|
||||
|
||||
include(FindPkgMacros)
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -47,31 +48,33 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
// internal headers
|
||||
#include "3DSLoader.h"
|
||||
#include "TargetAnimation.h"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include "StringComparison.h"
|
||||
#include <boost/scoped_array.hpp>
|
||||
#include <memory>
|
||||
#include <cctype>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
static const unsigned int NotSet = 0xcdcdcdcd;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Setup final material indices, generae a default material if necessary
|
||||
void Discreet3DSImporter::ReplaceDefaultMaterial()
|
||||
{
|
||||
|
||||
// Try to find an existing material that matches the
|
||||
// typical default material setting:
|
||||
// - no textures
|
||||
// - diffuse color (in grey!)
|
||||
// NOTE: This is here to workaround the fact that some
|
||||
// exporters are writing a default material, too.
|
||||
unsigned int idx = 0xcdcdcdcd;
|
||||
unsigned int idx( NotSet );
|
||||
for (unsigned int i = 0; i < mScene->mMaterials.size();++i)
|
||||
{
|
||||
std::string s = mScene->mMaterials[i].mName;
|
||||
for (std::string::iterator it = s.begin(); it != s.end(); ++it)
|
||||
*it = ::tolower(*it);
|
||||
for ( std::string::iterator it = s.begin(); it != s.end(); ++it ) {
|
||||
*it = static_cast< char >( ::tolower( *it ) );
|
||||
}
|
||||
|
||||
if (std::string::npos == s.find("default"))continue;
|
||||
|
||||
|
@ -91,7 +94,9 @@ void Discreet3DSImporter::ReplaceDefaultMaterial()
|
|||
}
|
||||
idx = i;
|
||||
}
|
||||
if (0xcdcdcdcd == idx)idx = (unsigned int)mScene->mMaterials.size();
|
||||
if ( NotSet == idx ) {
|
||||
idx = ( unsigned int )mScene->mMaterials.size();
|
||||
}
|
||||
|
||||
// now iterate through all meshes and through all faces and
|
||||
// find all faces that are using the default material
|
||||
|
@ -196,7 +201,7 @@ void CopyTexture(aiMaterial& mat, D3DS::Texture& texture, aiTextureType type)
|
|||
|
||||
// Setup the texture blend factor
|
||||
if (is_not_qnan(texture.mTextureBlend))
|
||||
mat.AddProperty<float>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0));
|
||||
mat.AddProperty<ai_real>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0));
|
||||
|
||||
// Setup the texture mapping mode
|
||||
mat.AddProperty<int>((int*)&texture.mMapMode,1,AI_MATKEY_MAPPINGMODE_U(type,0));
|
||||
|
@ -206,14 +211,14 @@ void CopyTexture(aiMaterial& mat, D3DS::Texture& texture, aiTextureType type)
|
|||
// FIXME: this is not really correct ...
|
||||
if (texture.mMapMode == aiTextureMapMode_Mirror)
|
||||
{
|
||||
texture.mScaleU *= 2.f;
|
||||
texture.mScaleV *= 2.f;
|
||||
texture.mOffsetU /= 2.f;
|
||||
texture.mOffsetV /= 2.f;
|
||||
texture.mScaleU *= 2.0;
|
||||
texture.mScaleV *= 2.0;
|
||||
texture.mOffsetU /= 2.0;
|
||||
texture.mOffsetV /= 2.0;
|
||||
}
|
||||
|
||||
// Setup texture UV transformations
|
||||
mat.AddProperty<float>(&texture.mOffsetU,5,AI_MATKEY_UVTRANSFORM(type,0));
|
||||
mat.AddProperty<ai_real>(&texture.mOffsetU,5,AI_MATKEY_UVTRANSFORM(type,0));
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -264,10 +269,10 @@ void Discreet3DSImporter::ConvertMaterial(D3DS::Material& oldMat,
|
|||
}
|
||||
|
||||
// Opacity
|
||||
mat.AddProperty<float>( &oldMat.mTransparency,1,AI_MATKEY_OPACITY);
|
||||
mat.AddProperty<ai_real>( &oldMat.mTransparency,1,AI_MATKEY_OPACITY);
|
||||
|
||||
// Bump height scaling
|
||||
mat.AddProperty<float>( &oldMat.mBumpHeight,1,AI_MATKEY_BUMPSCALING);
|
||||
mat.AddProperty<ai_real>( &oldMat.mBumpHeight,1,AI_MATKEY_BUMPSCALING);
|
||||
|
||||
// Two sided rendering?
|
||||
if (oldMat.mTwoSided)
|
||||
|
@ -358,7 +363,7 @@ void Discreet3DSImporter::ConvertMeshes(aiScene* pcOut)
|
|||
|
||||
// we need to split all meshes by their materials
|
||||
for (std::vector<D3DS::Mesh>::iterator i = mScene->mMeshes.begin(); i != mScene->mMeshes.end();++i) {
|
||||
boost::scoped_array< std::vector<unsigned int> > aiSplit(new std::vector<unsigned int>[mScene->mMaterials.size()]);
|
||||
std::unique_ptr< std::vector<unsigned int>[] > aiSplit(new std::vector<unsigned int>[mScene->mMaterials.size()]);
|
||||
|
||||
name.length = ASSIMP_itoa10(name.data,num++);
|
||||
|
||||
|
@ -663,14 +668,14 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene* pcSOut,aiNode* pcOut,
|
|||
nda->mRotationKeys = new aiQuatKey[nda->mNumRotationKeys];
|
||||
|
||||
// Rotations are quaternion offsets
|
||||
aiQuaternion abs;
|
||||
aiQuaternion abs1;
|
||||
for (unsigned int n = 0; n < nda->mNumRotationKeys;++n)
|
||||
{
|
||||
const aiQuatKey& q = pcIn->aRotationKeys[n];
|
||||
|
||||
abs = (n ? abs * q.mValue : q.mValue);
|
||||
abs1 = (n ? abs1 * q.mValue : q.mValue);
|
||||
nda->mRotationKeys[n].mTime = q.mTime;
|
||||
nda->mRotationKeys[n].mValue = abs.Normalize();
|
||||
nda->mRotationKeys[n].mValue = abs1.Normalize();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -689,7 +694,7 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene* pcSOut,aiNode* pcOut,
|
|||
pcOut->mChildren = new aiNode*[pcIn->mChildren.size()];
|
||||
|
||||
// Recursively process all children
|
||||
const unsigned int size = pcIn->mChildren.size();
|
||||
const unsigned int size = static_cast<unsigned int>(pcIn->mChildren.size());
|
||||
for (unsigned int i = 0; i < size;++i)
|
||||
{
|
||||
pcOut->mChildren[i] = new aiNode();
|
||||
|
@ -741,7 +746,7 @@ void Discreet3DSImporter::GenerateNodeGraph(aiScene* pcOut)
|
|||
DefaultLogger::get()->warn("No hierarchy information has been found in the file. ");
|
||||
|
||||
pcOut->mRootNode->mNumChildren = pcOut->mNumMeshes +
|
||||
mScene->mCameras.size() + mScene->mLights.size();
|
||||
static_cast<unsigned int>(mScene->mCameras.size() + mScene->mLights.size());
|
||||
|
||||
pcOut->mRootNode->mChildren = new aiNode* [ pcOut->mRootNode->mNumChildren ];
|
||||
pcOut->mRootNode->mName.Set("<3DSDummyRoot>");
|
||||
|
@ -757,7 +762,7 @@ void Discreet3DSImporter::GenerateNodeGraph(aiScene* pcOut)
|
|||
pcNode->mNumMeshes = 1;
|
||||
|
||||
// Build a name for the node
|
||||
pcNode->mName.length = sprintf(pcNode->mName.data,"3DSMesh_%u",i);
|
||||
pcNode->mName.length = ai_snprintf(pcNode->mName.data, MAXLEN, "3DSMesh_%u",i);
|
||||
}
|
||||
|
||||
// Build dummy nodes for all cameras
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -44,16 +45,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "3DSExporter.h"
|
||||
#include "3DSLoader.h"
|
||||
#include "SceneCombiner.h"
|
||||
#include "3DSHelper.h"
|
||||
#include <assimp/SceneCombiner.h>
|
||||
#include "SplitLargeMeshes.h"
|
||||
#include "StringComparison.h"
|
||||
#include "../include/assimp/IOSystem.hpp"
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include "../include/assimp/Exporter.hpp"
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/Exporter.hpp>
|
||||
#include <memory>
|
||||
|
||||
using namespace Assimp;
|
||||
namespace Assimp {
|
||||
using namespace D3DS;
|
||||
|
||||
namespace {
|
||||
|
||||
|
@ -85,7 +88,7 @@ namespace {
|
|||
const std::size_t chunk_size = head_pos - chunk_start_pos;
|
||||
|
||||
writer.SetCurrentPos(chunk_start_pos + SIZE_OFFSET);
|
||||
writer.PutU4(chunk_size);
|
||||
writer.PutU4(static_cast<uint32_t>(chunk_size));
|
||||
writer.SetCurrentPos(head_pos);
|
||||
}
|
||||
|
||||
|
@ -150,7 +153,7 @@ namespace {
|
|||
// Worker function for exporting a scene to 3DS. Prototyped and registered in Exporter.cpp
|
||||
void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* pProperties)
|
||||
{
|
||||
boost::shared_ptr<IOStream> outfile (pIOSystem->Open(pFile, "wb"));
|
||||
std::shared_ptr<IOStream> outfile (pIOSystem->Open(pFile, "wb"));
|
||||
if(!outfile) {
|
||||
throw DeadlyExportError("Could not open output .3ds file: " + std::string(pFile));
|
||||
}
|
||||
|
@ -164,7 +167,7 @@ void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScen
|
|||
// in |Exporter::ExportFormatEntry|.
|
||||
aiScene* scenecopy_tmp;
|
||||
SceneCombiner::CopyScene(&scenecopy_tmp,pScene);
|
||||
std::auto_ptr<aiScene> scenecopy(scenecopy_tmp);
|
||||
std::unique_ptr<aiScene> scenecopy(scenecopy_tmp);
|
||||
|
||||
SplitLargeMeshesProcess_Triangle tri_splitter;
|
||||
tri_splitter.SetLimit(0xffff);
|
||||
|
@ -181,7 +184,7 @@ void ExportScene3DS(const char* pFile, IOSystem* pIOSystem, const aiScene* pScen
|
|||
} // end of namespace Assimp
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Discreet3DSExporter:: Discreet3DSExporter(boost::shared_ptr<IOStream> outfile, const aiScene* scene)
|
||||
Discreet3DSExporter:: Discreet3DSExporter(std::shared_ptr<IOStream> outfile, const aiScene* scene)
|
||||
: scene(scene)
|
||||
, writer(outfile)
|
||||
{
|
||||
|
@ -365,7 +368,7 @@ void Discreet3DSExporter::WriteTexture(const aiMaterial& mat, aiTextureType type
|
|||
aiTextureMapMode map_mode[2] = {
|
||||
aiTextureMapMode_Wrap, aiTextureMapMode_Wrap
|
||||
};
|
||||
float blend = 1.0f;
|
||||
ai_real blend = 1.0;
|
||||
if (mat.GetTexture(type, 0, &path, NULL, NULL, &blend, NULL, map_mode) != AI_SUCCESS || !path.length) {
|
||||
return;
|
||||
}
|
||||
|
@ -560,6 +563,12 @@ void Discreet3DSExporter::WritePercentChunk(float f) {
|
|||
writer.PutF4(f);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Discreet3DSExporter::WritePercentChunk(double f) {
|
||||
ChunkWriter chunk(writer, Discreet3DS::CHUNK_PERCENTD);
|
||||
writer.PutF8(f);
|
||||
}
|
||||
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_3DS_EXPORTER
|
||||
#endif // ASSIMP_BUILD_NO_EXPORT
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -45,10 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define AI_3DSEXPORTER_H_INC
|
||||
|
||||
#include <map>
|
||||
#include <boost/shared_ptr.hpp>
|
||||
#include <memory>
|
||||
|
||||
#include "StreamWriter.h"
|
||||
#include "./../include/assimp/material.h"
|
||||
#include <assimp/material.h>
|
||||
|
||||
struct aiScene;
|
||||
struct aiNode;
|
||||
|
@ -64,7 +65,7 @@ namespace Assimp
|
|||
class Discreet3DSExporter
|
||||
{
|
||||
public:
|
||||
Discreet3DSExporter(boost::shared_ptr<IOStream> outfile, const aiScene* pScene);
|
||||
Discreet3DSExporter(std::shared_ptr<IOStream> outfile, const aiScene* pScene);
|
||||
|
||||
private:
|
||||
|
||||
|
@ -80,6 +81,7 @@ private:
|
|||
void WriteString(const aiString& s);
|
||||
void WriteColor(const aiColor3D& color);
|
||||
void WritePercentChunk(float f);
|
||||
void WritePercentChunk(double f);
|
||||
|
||||
private:
|
||||
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -46,11 +47,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "SpatialSort.h"
|
||||
#include "SmoothingGroups.h"
|
||||
#include "StringUtils.h"
|
||||
#include "qnan.h"
|
||||
#include "./../include/assimp/material.h"
|
||||
#include "./../include/assimp/camera.h"
|
||||
#include "./../include/assimp/light.h"
|
||||
#include "./../include/assimp/anim.h"
|
||||
#include <assimp/material.h>
|
||||
#include <assimp/camera.h>
|
||||
#include <assimp/light.h>
|
||||
#include <assimp/anim.h>
|
||||
#include <stdio.h> //sprintf
|
||||
|
||||
namespace Assimp {
|
||||
|
@ -128,6 +130,7 @@ public:
|
|||
|
||||
CHUNK_PERCENTW = 0x0030, // int2 percentage
|
||||
CHUNK_PERCENTF = 0x0031, // float4 percentage
|
||||
CHUNK_PERCENTD = 0x0032, // float8 percentage
|
||||
// ********************************************************************
|
||||
|
||||
// Prj master chunk
|
||||
|
@ -326,11 +329,11 @@ struct Texture
|
|||
{
|
||||
//! Default constructor
|
||||
Texture()
|
||||
: mOffsetU (0.0f)
|
||||
, mOffsetV (0.0f)
|
||||
, mScaleU (1.0f)
|
||||
, mScaleV (1.0f)
|
||||
, mRotation (0.0f)
|
||||
: mOffsetU (0.0)
|
||||
, mOffsetV (0.0)
|
||||
, mScaleU (1.0)
|
||||
, mScaleV (1.0)
|
||||
, mRotation (0.0)
|
||||
, mMapMode (aiTextureMapMode_Wrap)
|
||||
, bPrivate()
|
||||
, iUVSrc (0)
|
||||
|
@ -339,17 +342,17 @@ struct Texture
|
|||
}
|
||||
|
||||
//! Specifies the blend factor for the texture
|
||||
float mTextureBlend;
|
||||
ai_real mTextureBlend;
|
||||
|
||||
//! Specifies the filename of the texture
|
||||
std::string mMapName;
|
||||
|
||||
//! Specifies texture coordinate offsets/scaling/rotations
|
||||
float mOffsetU;
|
||||
float mOffsetV;
|
||||
float mScaleU;
|
||||
float mScaleV;
|
||||
float mRotation;
|
||||
ai_real mOffsetU;
|
||||
ai_real mOffsetV;
|
||||
ai_real mScaleU;
|
||||
ai_real mScaleV;
|
||||
ai_real mRotation;
|
||||
|
||||
//! Specifies the mapping mode to be used for the texture
|
||||
aiTextureMapMode mMapMode;
|
||||
|
@ -367,19 +370,18 @@ struct Material
|
|||
{
|
||||
//! Default constructor. Builds a default name for the material
|
||||
Material()
|
||||
:
|
||||
mDiffuse (0.6f,0.6f,0.6f), // FIX ... we won't want object to be black
|
||||
mSpecularExponent (0.0f),
|
||||
mShininessStrength (1.0f),
|
||||
mShading(Discreet3DS::Gouraud),
|
||||
mTransparency (1.0f),
|
||||
mBumpHeight (1.0f),
|
||||
mTwoSided (false)
|
||||
: mDiffuse ( ai_real( 0.6 ), ai_real( 0.6 ), ai_real( 0.6 ) ) // FIX ... we won't want object to be black
|
||||
, mSpecularExponent ( ai_real( 0.0 ) )
|
||||
, mShininessStrength ( ai_real( 1.0 ) )
|
||||
, mShading(Discreet3DS::Gouraud)
|
||||
, mTransparency ( ai_real( 1.0 ) )
|
||||
, mBumpHeight ( ai_real( 1.0 ) )
|
||||
, mTwoSided (false)
|
||||
{
|
||||
static int iCnt = 0;
|
||||
|
||||
char szTemp[128];
|
||||
sprintf(szTemp,"UNNAMED_%i",iCnt++);
|
||||
ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
|
||||
mName = szTemp;
|
||||
}
|
||||
|
||||
|
@ -388,9 +390,9 @@ struct Material
|
|||
//! Diffuse color of the material
|
||||
aiColor3D mDiffuse;
|
||||
//! Specular exponent
|
||||
float mSpecularExponent;
|
||||
ai_real mSpecularExponent;
|
||||
//! Shininess strength, in percent
|
||||
float mShininessStrength;
|
||||
ai_real mShininessStrength;
|
||||
//! Specular color of the material
|
||||
aiColor3D mSpecular;
|
||||
//! Ambient color of the material
|
||||
|
@ -398,7 +400,7 @@ struct Material
|
|||
//! Shading type to be used
|
||||
Discreet3DS::shadetype3ds mShading;
|
||||
//! Opacity of the material
|
||||
float mTransparency;
|
||||
ai_real mTransparency;
|
||||
//! Diffuse texture channel
|
||||
Texture sTexDiffuse;
|
||||
//! Opacity texture channel
|
||||
|
@ -414,7 +416,7 @@ struct Material
|
|||
//! Shininess texture channel
|
||||
Texture sTexShininess;
|
||||
//! Scaling factor for the bump values
|
||||
float mBumpHeight;
|
||||
ai_real mBumpHeight;
|
||||
//! Emissive color
|
||||
aiColor3D mEmissive;
|
||||
//! Ambient texture channel
|
||||
|
@ -435,7 +437,7 @@ struct Mesh : public MeshWithSmoothingGroups<D3DS::Face>
|
|||
|
||||
// Generate a default name for the mesh
|
||||
char szTemp[128];
|
||||
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
|
||||
ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
|
||||
mName = szTemp;
|
||||
}
|
||||
|
||||
|
@ -458,7 +460,7 @@ struct Mesh : public MeshWithSmoothingGroups<D3DS::Face>
|
|||
struct aiFloatKey
|
||||
{
|
||||
double mTime; ///< The time of this key
|
||||
float mValue; ///< The value of this key
|
||||
ai_real mValue; ///< The value of this key
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
|
@ -484,18 +486,18 @@ struct aiFloatKey
|
|||
/** Helper structure to represent a 3ds file node */
|
||||
struct Node
|
||||
{
|
||||
Node()
|
||||
: mParent()
|
||||
, mInstanceNumber()
|
||||
, mHierarchyPos (0)
|
||||
, mHierarchyIndex (0)
|
||||
, mInstanceCount (1)
|
||||
Node():
|
||||
mParent(NULL)
|
||||
, mInstanceNumber(0)
|
||||
, mHierarchyPos (0)
|
||||
, mHierarchyIndex (0)
|
||||
, mInstanceCount (1)
|
||||
{
|
||||
static int iCnt = 0;
|
||||
|
||||
// Generate a default name for the node
|
||||
char szTemp[128];
|
||||
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
|
||||
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
|
||||
mName = szTemp;
|
||||
|
||||
aRotationKeys.reserve (20);
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -51,9 +52,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
// internal headers
|
||||
#include "3DSLoader.h"
|
||||
#include "Macros.h"
|
||||
#include "../include/assimp/IOSystem.hpp"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include "StringComparison.h"
|
||||
|
||||
using namespace Assimp;
|
||||
|
@ -86,8 +88,8 @@ static const aiImporterDesc desc = {
|
|||
int chunkSize = chunk.Size-sizeof(Discreet3DS::Chunk); \
|
||||
if(chunkSize <= 0) \
|
||||
continue; \
|
||||
const int oldReadLimit = stream->GetReadLimit(); \
|
||||
stream->SetReadLimit(stream->GetCurrentPos() + chunkSize); \
|
||||
const unsigned int oldReadLimit = stream->SetReadLimit( \
|
||||
stream->GetCurrentPos() + chunkSize); \
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -182,22 +184,21 @@ void Discreet3DSImporter::InternReadFile( const std::string& pFile,
|
|||
ParseMainChunk();
|
||||
|
||||
// Process all meshes in the file. First check whether all
|
||||
// face indices haev valid values. The generate our
|
||||
// face indices have valid values. The generate our
|
||||
// internal verbose representation. Finally compute normal
|
||||
// vectors from the smoothing groups we read from the
|
||||
// file.
|
||||
for (std::vector<D3DS::Mesh>::iterator i = mScene->mMeshes.begin(),
|
||||
end = mScene->mMeshes.end(); i != end;++i) {
|
||||
if ((*i).mFaces.size() > 0 && (*i).mPositions.size() == 0) {
|
||||
for (auto &mesh : mScene->mMeshes) {
|
||||
if (mesh.mFaces.size() > 0 && mesh.mPositions.size() == 0) {
|
||||
delete mScene;
|
||||
throw DeadlyImportError("3DS file contains faces but no vertices: " + pFile);
|
||||
}
|
||||
CheckIndices(*i);
|
||||
MakeUnique (*i);
|
||||
ComputeNormalsWithSmoothingsGroups<D3DS::Face>(*i);
|
||||
CheckIndices(mesh);
|
||||
MakeUnique (mesh);
|
||||
ComputeNormalsWithSmoothingsGroups<D3DS::Face>(mesh);
|
||||
}
|
||||
|
||||
// Replace all occurences of the default material with a
|
||||
// Replace all occurrences of the default material with a
|
||||
// valid material. Generate it if no material containing
|
||||
// DEFAULT in its name has been found in the file
|
||||
ReplaceDefaultMaterial();
|
||||
|
@ -459,20 +460,20 @@ void Discreet3DSImporter::ParseChunk(const char* name, unsigned int num)
|
|||
camera->mLookAt.x = stream->GetF4() - camera->mPosition.x;
|
||||
camera->mLookAt.y = stream->GetF4() - camera->mPosition.y;
|
||||
camera->mLookAt.z = stream->GetF4() - camera->mPosition.z;
|
||||
float len = camera->mLookAt.Length();
|
||||
if (len < 1e-5f) {
|
||||
ai_real len = camera->mLookAt.Length();
|
||||
if (len < 1e-5) {
|
||||
|
||||
// There are some files with lookat == position. Don't know why or whether it's ok or not.
|
||||
DefaultLogger::get()->error("3DS: Unable to read proper camera look-at vector");
|
||||
camera->mLookAt = aiVector3D(0.f,1.f,0.f);
|
||||
camera->mLookAt = aiVector3D(0.0,1.0,0.0);
|
||||
|
||||
}
|
||||
else camera->mLookAt /= len;
|
||||
|
||||
// And finally - the camera rotation angle, in counter clockwise direction
|
||||
const float angle = AI_DEG_TO_RAD( stream->GetF4() );
|
||||
const ai_real angle = AI_DEG_TO_RAD( stream->GetF4() );
|
||||
aiQuaternion quat(camera->mLookAt,angle);
|
||||
camera->mUp = quat.GetMatrix() * aiVector3D(0.f,1.f,0.f);
|
||||
camera->mUp = quat.GetMatrix() * aiVector3D(0.0,1.0,0.0);
|
||||
|
||||
// Read the lense angle
|
||||
camera->mHorizontalFOV = AI_DEG_TO_RAD ( stream->GetF4() );
|
||||
|
@ -680,7 +681,7 @@ void Discreet3DSImporter::ParseHierarchyChunk(uint16_t parent)
|
|||
|
||||
if ( pcNode)
|
||||
{
|
||||
// if the source is not a CHUNK_TRACKINFO block it wont be an object instance
|
||||
// if the source is not a CHUNK_TRACKINFO block it won't be an object instance
|
||||
if (parent != Discreet3DS::CHUNK_TRACKINFO)
|
||||
{
|
||||
mCurrentNode = pcNode;
|
||||
|
@ -1167,14 +1168,15 @@ void Discreet3DSImporter::ParseMaterialChunk()
|
|||
|
||||
case Discreet3DS::CHUNK_MAT_TRANSPARENCY:
|
||||
{
|
||||
// This is the material's transparency
|
||||
float* pcf = &mScene->mMaterials.back().mTransparency;
|
||||
*pcf = ParsePercentageChunk();
|
||||
// This is the material's transparency
|
||||
ai_real* pcf = &mScene->mMaterials.back().mTransparency;
|
||||
*pcf = ParsePercentageChunk();
|
||||
|
||||
// NOTE: transparency, not opacity
|
||||
if (is_qnan(*pcf))
|
||||
*pcf = 1.0f;
|
||||
else *pcf = 1.0f - *pcf * (float)0xFFFF / 100.0f;
|
||||
// NOTE: transparency, not opacity
|
||||
if (is_qnan(*pcf))
|
||||
*pcf = ai_real( 1.0 );
|
||||
else
|
||||
*pcf = ai_real( 1.0 ) - *pcf * (ai_real)0xFFFF / ai_real( 100.0 );
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -1190,31 +1192,33 @@ void Discreet3DSImporter::ParseMaterialChunk()
|
|||
|
||||
case Discreet3DS::CHUNK_MAT_SHININESS:
|
||||
{ // This is the shininess of the material
|
||||
float* pcf = &mScene->mMaterials.back().mSpecularExponent;
|
||||
ai_real* pcf = &mScene->mMaterials.back().mSpecularExponent;
|
||||
*pcf = ParsePercentageChunk();
|
||||
if (is_qnan(*pcf))
|
||||
*pcf = 0.0f;
|
||||
else *pcf *= (float)0xFFFF;
|
||||
*pcf = 0.0;
|
||||
else *pcf *= (ai_real)0xFFFF;
|
||||
}
|
||||
break;
|
||||
|
||||
case Discreet3DS::CHUNK_MAT_SHININESS_PERCENT:
|
||||
{ // This is the shininess strength of the material
|
||||
float* pcf = &mScene->mMaterials.back().mShininessStrength;
|
||||
*pcf = ParsePercentageChunk();
|
||||
if (is_qnan(*pcf))
|
||||
*pcf = 0.0f;
|
||||
else *pcf *= (float)0xffff / 100.0f;
|
||||
ai_real* pcf = &mScene->mMaterials.back().mShininessStrength;
|
||||
*pcf = ParsePercentageChunk();
|
||||
if (is_qnan(*pcf))
|
||||
*pcf = ai_real( 0.0 );
|
||||
else
|
||||
*pcf *= (ai_real)0xffff / ai_real( 100.0 );
|
||||
}
|
||||
break;
|
||||
|
||||
case Discreet3DS::CHUNK_MAT_SELF_ILPCT:
|
||||
{ // This is the self illumination strength of the material
|
||||
float f = ParsePercentageChunk();
|
||||
if (is_qnan(f))
|
||||
f = 0.0f;
|
||||
else f *= (float)0xFFFF / 100.0f;
|
||||
mScene->mMaterials.back().mEmissive = aiColor3D(f,f,f);
|
||||
ai_real f = ParsePercentageChunk();
|
||||
if (is_qnan(f))
|
||||
f = ai_real( 0.0 );
|
||||
else
|
||||
f *= (ai_real)0xFFFF / ai_real( 100.0 );
|
||||
mScene->mMaterials.back().mEmissive = aiColor3D(f,f,f);
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -1271,6 +1275,11 @@ void Discreet3DSImporter::ParseTextureChunk(D3DS::Texture* pcOut)
|
|||
break;
|
||||
|
||||
|
||||
case Discreet3DS::CHUNK_PERCENTD:
|
||||
// Manually parse the blend factor
|
||||
pcOut->mTextureBlend = ai_real( stream->GetF8() );
|
||||
break;
|
||||
|
||||
case Discreet3DS::CHUNK_PERCENTF:
|
||||
// Manually parse the blend factor
|
||||
pcOut->mTextureBlend = stream->GetF4();
|
||||
|
@ -1278,7 +1287,7 @@ void Discreet3DSImporter::ParseTextureChunk(D3DS::Texture* pcOut)
|
|||
|
||||
case Discreet3DS::CHUNK_PERCENTW:
|
||||
// Manually parse the blend factor
|
||||
pcOut->mTextureBlend = (float)((uint16_t)stream->GetI2()) / 100.0f;
|
||||
pcOut->mTextureBlend = (ai_real)((uint16_t)stream->GetI2()) / ai_real( 100.0 );
|
||||
break;
|
||||
|
||||
case Discreet3DS::CHUNK_MAT_MAP_USCALE:
|
||||
|
@ -1337,7 +1346,7 @@ void Discreet3DSImporter::ParseTextureChunk(D3DS::Texture* pcOut)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Read a percentage chunk
|
||||
float Discreet3DSImporter::ParsePercentageChunk()
|
||||
ai_real Discreet3DSImporter::ParsePercentageChunk()
|
||||
{
|
||||
Discreet3DS::Chunk chunk;
|
||||
ReadChunk(&chunk);
|
||||
|
@ -1345,19 +1354,18 @@ float Discreet3DSImporter::ParsePercentageChunk()
|
|||
if (Discreet3DS::CHUNK_PERCENTF == chunk.Flag)
|
||||
return stream->GetF4();
|
||||
else if (Discreet3DS::CHUNK_PERCENTW == chunk.Flag)
|
||||
return (float)((uint16_t)stream->GetI2()) / (float)0xFFFF;
|
||||
return (ai_real)((uint16_t)stream->GetI2()) / (ai_real)0xFFFF;
|
||||
return get_qnan();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Read a color chunk. If a percentage chunk is found instead it is read as a grayscale color
|
||||
void Discreet3DSImporter::ParseColorChunk(aiColor3D* out,
|
||||
bool acceptPercent)
|
||||
void Discreet3DSImporter::ParseColorChunk( aiColor3D* out, bool acceptPercent )
|
||||
{
|
||||
ai_assert(out != NULL);
|
||||
|
||||
// error return value
|
||||
const float qnan = get_qnan();
|
||||
const ai_real qnan = get_qnan();
|
||||
static const aiColor3D clrError = aiColor3D(qnan,qnan,qnan);
|
||||
|
||||
Discreet3DS::Chunk chunk;
|
||||
|
@ -1385,13 +1393,16 @@ void Discreet3DSImporter::ParseColorChunk(aiColor3D* out,
|
|||
case Discreet3DS::CHUNK_LINRGBB:
|
||||
bGamma = true;
|
||||
case Discreet3DS::CHUNK_RGBB:
|
||||
if (sizeof(char) * 3 > diff) {
|
||||
*out = clrError;
|
||||
return;
|
||||
{
|
||||
if ( sizeof( char ) * 3 > diff ) {
|
||||
*out = clrError;
|
||||
return;
|
||||
}
|
||||
const ai_real invVal = ai_real( 1.0 ) / ai_real( 255.0 );
|
||||
out->r = ( ai_real ) ( uint8_t ) stream->GetI1() * invVal;
|
||||
out->g = ( ai_real ) ( uint8_t ) stream->GetI1() * invVal;
|
||||
out->b = ( ai_real ) ( uint8_t ) stream->GetI1() * invVal;
|
||||
}
|
||||
out->r = (float)(uint8_t)stream->GetI1() / 255.0f;
|
||||
out->g = (float)(uint8_t)stream->GetI1() / 255.0f;
|
||||
out->b = (float)(uint8_t)stream->GetI1() / 255.0f;
|
||||
break;
|
||||
|
||||
// Percentage chunks are accepted, too.
|
||||
|
@ -1405,7 +1416,7 @@ void Discreet3DSImporter::ParseColorChunk(aiColor3D* out,
|
|||
|
||||
case Discreet3DS::CHUNK_PERCENTW:
|
||||
if (acceptPercent && 1 <= diff) {
|
||||
out->g = out->b = out->r = (float)(uint8_t)stream->GetI1() / 255.0f;
|
||||
out->g = out->b = out->r = (ai_real)(uint8_t)stream->GetI1() / ai_real( 255.0 );
|
||||
break;
|
||||
}
|
||||
*out = clrError;
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -46,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define AI_3DSIMPORTER_H_INC
|
||||
|
||||
#include "BaseImporter.h"
|
||||
#include "../include/assimp/types.h"
|
||||
#include <assimp/types.h>
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||
|
||||
|
@ -119,7 +120,7 @@ protected:
|
|||
* chunk behind afterwards. If no percentage chunk is found
|
||||
* QNAN is returned.
|
||||
*/
|
||||
float ParsePercentageChunk();
|
||||
ai_real ParsePercentageChunk();
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Parse a color chunk. mCurrent will point to the next
|
||||
|
@ -265,7 +266,7 @@ protected:
|
|||
aiColor3D mClrAmbient;
|
||||
|
||||
/** Master scaling factor of the scene */
|
||||
float mMasterScale;
|
||||
ai_real mMasterScale;
|
||||
|
||||
/** Path to the background image of the scene */
|
||||
std::string mBackgroundImage;
|
||||
|
|
|
@ -4,7 +4,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -53,14 +54,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "Subdivision.h"
|
||||
#include "Importer.h"
|
||||
#include "BaseImporter.h"
|
||||
#include "../include/assimp/Importer.hpp"
|
||||
#include "../include/assimp/light.h"
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include "../include/assimp/material.h"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include "../include/assimp/config.h"
|
||||
#include "../include/assimp/IOSystem.hpp"
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/light.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/material.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/config.h>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <memory>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
@ -211,7 +213,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
|
|||
|
||||
// Generate a default name for both the light source and the node
|
||||
// FIXME - what's the right way to print a size_t? Is 'zu' universally available? stick with the safe version.
|
||||
light->mName.length = ::sprintf(light->mName.data,"ACLight_%i",static_cast<unsigned int>(mLights->size())-1);
|
||||
light->mName.length = ::ai_snprintf(light->mName.data, MAXLEN, "ACLight_%i",static_cast<unsigned int>(mLights->size())-1);
|
||||
obj.name = std::string( light->mName.data );
|
||||
|
||||
DefaultLogger::get()->debug("AC3D: Light source encountered");
|
||||
|
@ -708,7 +710,7 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
|
|||
// collect all meshes using the same material group.
|
||||
if (object.subDiv) {
|
||||
if (configEvalSubdivision) {
|
||||
boost::scoped_ptr<Subdivider> div(Subdivider::Create(Subdivider::CATMULL_CLARKE));
|
||||
std::unique_ptr<Subdivider> div(Subdivider::Create(Subdivider::CATMULL_CLARKE));
|
||||
DefaultLogger::get()->info("AC3D: Evaluating subdivision surface: "+object.name);
|
||||
|
||||
std::vector<aiMesh*> cpy(meshes.size()-oldm,NULL);
|
||||
|
@ -733,18 +735,18 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
|
|||
switch (object.type)
|
||||
{
|
||||
case Object::Group:
|
||||
node->mName.length = ::sprintf(node->mName.data,"ACGroup_%i",groups++);
|
||||
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACGroup_%i",groups++);
|
||||
break;
|
||||
case Object::Poly:
|
||||
node->mName.length = ::sprintf(node->mName.data,"ACPoly_%i",polys++);
|
||||
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACPoly_%i",polys++);
|
||||
break;
|
||||
case Object::Light:
|
||||
node->mName.length = ::sprintf(node->mName.data,"ACLight_%i",lights++);
|
||||
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACLight_%i",lights++);
|
||||
break;
|
||||
|
||||
// there shouldn't be more than one world, but we don't care
|
||||
case Object::World:
|
||||
node->mName.length = ::sprintf(node->mName.data,"ACWorld_%i",worlds++);
|
||||
node->mName.length = ::ai_snprintf(node->mName.data, MAXLEN, "ACWorld_%i",worlds++);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -787,7 +789,7 @@ void AC3DImporter::SetupProperties(const Importer* pImp)
|
|||
void AC3DImporter::InternReadFile( const std::string& pFile,
|
||||
aiScene* pScene, IOSystem* pIOHandler)
|
||||
{
|
||||
boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
|
||||
std::unique_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
|
||||
|
||||
// Check whether we can read from the file
|
||||
if( file.get() == NULL)
|
||||
|
@ -884,7 +886,7 @@ void AC3DImporter::InternReadFile( const std::string& pFile,
|
|||
// copy meshes
|
||||
if (meshes.empty())
|
||||
{
|
||||
throw DeadlyImportError("An unknown error occured during converting");
|
||||
throw DeadlyImportError("An unknown error occurred during converting");
|
||||
}
|
||||
pScene->mNumMeshes = (unsigned int)meshes.size();
|
||||
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -47,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include <vector>
|
||||
|
||||
#include "BaseImporter.h"
|
||||
#include "../include/assimp/types.h"
|
||||
#include <assimp/types.h>
|
||||
|
||||
struct aiNode;
|
||||
struct aiMesh;
|
||||
|
|
|
@ -0,0 +1,704 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter.cpp
|
||||
/// \brief AMF-format files importer for Assimp: main algorithm implementation.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||
|
||||
// Header files, Assimp.
|
||||
#include "AMFImporter.hpp"
|
||||
#include "AMFImporter_Macro.hpp"
|
||||
|
||||
#include "fast_atof.h"
|
||||
#include <assimp/DefaultIOSystem.h>
|
||||
|
||||
// Header files, stdlib.
|
||||
#include <memory>
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
||||
/// \var aiImporterDesc AMFImporter::Description
|
||||
/// Conastant which hold importer description
|
||||
const aiImporterDesc AMFImporter::Description = {
|
||||
"Additive manufacturing file format(AMF) Importer",
|
||||
"smalcom",
|
||||
"",
|
||||
"See documentation in source code. Chapter: Limitations.",
|
||||
aiImporterFlags_SupportTextFlavour | aiImporterFlags_LimitedSupport | aiImporterFlags_Experimental,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
"amf"
|
||||
};
|
||||
|
||||
void AMFImporter::Clear()
|
||||
{
|
||||
mNodeElement_Cur = nullptr;
|
||||
mUnit.clear();
|
||||
mMaterial_Converted.clear();
|
||||
mTexture_Converted.clear();
|
||||
// Delete all elements
|
||||
if(mNodeElement_List.size())
|
||||
{
|
||||
for(CAMFImporter_NodeElement* ne: mNodeElement_List) { delete ne; }
|
||||
|
||||
mNodeElement_List.clear();
|
||||
}
|
||||
}
|
||||
|
||||
AMFImporter::~AMFImporter()
|
||||
{
|
||||
if(mReader != nullptr) delete mReader;
|
||||
// Clear() is accounting if data already is deleted. So, just check again if all data is deleted.
|
||||
Clear();
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/************************************************************ Functions: find set ************************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
bool AMFImporter::Find_NodeElement(const std::string& pID, const CAMFImporter_NodeElement::EType pType, CAMFImporter_NodeElement** pNodeElement) const
|
||||
{
|
||||
for(CAMFImporter_NodeElement* ne: mNodeElement_List)
|
||||
{
|
||||
if((ne->ID == pID) && (ne->Type == pType))
|
||||
{
|
||||
if(pNodeElement != nullptr) *pNodeElement = ne;
|
||||
|
||||
return true;
|
||||
}
|
||||
}// for(CAMFImporter_NodeElement* ne: mNodeElement_List)
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool AMFImporter::Find_ConvertedNode(const std::string& pID, std::list<aiNode*>& pNodeList, aiNode** pNode) const
|
||||
{
|
||||
aiString node_name(pID.c_str());
|
||||
|
||||
for(aiNode* node: pNodeList)
|
||||
{
|
||||
if(node->mName == node_name)
|
||||
{
|
||||
if(pNode != nullptr) *pNode = node;
|
||||
|
||||
return true;
|
||||
}
|
||||
}// for(aiNode* node: pNodeList)
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool AMFImporter::Find_ConvertedMaterial(const std::string& pID, const SPP_Material** pConvertedMaterial) const
|
||||
{
|
||||
for(const SPP_Material& mat: mMaterial_Converted)
|
||||
{
|
||||
if(mat.ID == pID)
|
||||
{
|
||||
if(pConvertedMaterial != nullptr) *pConvertedMaterial = &mat;
|
||||
|
||||
return true;
|
||||
}
|
||||
}// for(const SPP_Material& mat: mMaterial_Converted)
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/************************************************************ Functions: throw set ***********************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
void AMFImporter::Throw_CloseNotFound(const std::string& pNode)
|
||||
{
|
||||
throw DeadlyImportError("Close tag for node <" + pNode + "> not found. Seems file is corrupt.");
|
||||
}
|
||||
|
||||
void AMFImporter::Throw_IncorrectAttr(const std::string& pAttrName)
|
||||
{
|
||||
throw DeadlyImportError("Node <" + std::string(mReader->getNodeName()) + "> has incorrect attribute \"" + pAttrName + "\".");
|
||||
}
|
||||
|
||||
void AMFImporter::Throw_IncorrectAttrValue(const std::string& pAttrName)
|
||||
{
|
||||
throw DeadlyImportError("Attribute \"" + pAttrName + "\" in node <" + std::string(mReader->getNodeName()) + "> has incorrect value.");
|
||||
}
|
||||
|
||||
void AMFImporter::Throw_MoreThanOnceDefined(const std::string& pNodeType, const std::string& pDescription)
|
||||
{
|
||||
throw DeadlyImportError("\"" + pNodeType + "\" node can be used only once in " + mReader->getNodeName() + ". Description: " + pDescription);
|
||||
}
|
||||
|
||||
void AMFImporter::Throw_ID_NotFound(const std::string& pID) const
|
||||
{
|
||||
throw DeadlyImportError("Not found node with name \"" + pID + "\".");
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/************************************************************* Functions: XML set ************************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
void AMFImporter::XML_CheckNode_MustHaveChildren()
|
||||
{
|
||||
if(mReader->isEmptyElement()) throw DeadlyImportError(std::string("Node <") + mReader->getNodeName() + "> must have children.");
|
||||
}
|
||||
|
||||
void AMFImporter::XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName)
|
||||
{
|
||||
static const size_t Uns_Skip_Len = 3;
|
||||
const char* Uns_Skip[Uns_Skip_Len] = { "composite", "edge", "normal" };
|
||||
|
||||
static bool skipped_before[Uns_Skip_Len] = { false, false, false };
|
||||
|
||||
std::string nn(mReader->getNodeName());
|
||||
bool found = false;
|
||||
bool close_found = false;
|
||||
size_t sk_idx;
|
||||
|
||||
for(sk_idx = 0; sk_idx < Uns_Skip_Len; sk_idx++)
|
||||
{
|
||||
if(nn != Uns_Skip[sk_idx]) continue;
|
||||
|
||||
found = true;
|
||||
if(mReader->isEmptyElement())
|
||||
{
|
||||
close_found = true;
|
||||
|
||||
goto casu_cres;
|
||||
}
|
||||
|
||||
while(mReader->read())
|
||||
{
|
||||
if((mReader->getNodeType() == irr::io::EXN_ELEMENT_END) && (nn == mReader->getNodeName()))
|
||||
{
|
||||
close_found = true;
|
||||
|
||||
goto casu_cres;
|
||||
}
|
||||
}
|
||||
}// for(sk_idx = 0; sk_idx < Uns_Skip_Len; sk_idx++)
|
||||
|
||||
casu_cres:
|
||||
|
||||
if(!found) throw DeadlyImportError("Unknown node \"" + nn + "\" in " + pParentNodeName + ".");
|
||||
if(!close_found) Throw_CloseNotFound(nn);
|
||||
|
||||
if(!skipped_before[sk_idx])
|
||||
{
|
||||
skipped_before[sk_idx] = true;
|
||||
LogWarning("Skipping node \"" + nn + "\" in " + pParentNodeName + ".");
|
||||
}
|
||||
}
|
||||
|
||||
bool AMFImporter::XML_SearchNode(const std::string& pNodeName)
|
||||
{
|
||||
while(mReader->read())
|
||||
{
|
||||
if((mReader->getNodeType() == irr::io::EXN_ELEMENT) && XML_CheckNode_NameEqual(pNodeName)) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool AMFImporter::XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx)
|
||||
{
|
||||
std::string val(mReader->getAttributeValue(pAttrIdx));
|
||||
|
||||
if((val == "false") || (val == "0"))
|
||||
return false;
|
||||
else if((val == "true") || (val == "1"))
|
||||
return true;
|
||||
else
|
||||
throw DeadlyImportError("Bool attribute value can contain \"false\"/\"0\" or \"true\"/\"1\" not the \"" + val + "\"");
|
||||
}
|
||||
|
||||
float AMFImporter::XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx)
|
||||
{
|
||||
std::string val;
|
||||
float tvalf;
|
||||
|
||||
ParseHelper_FixTruncatedFloatString(mReader->getAttributeValue(pAttrIdx), val);
|
||||
fast_atoreal_move(val.c_str(), tvalf, false);
|
||||
|
||||
return tvalf;
|
||||
}
|
||||
|
||||
uint32_t AMFImporter::XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx)
|
||||
{
|
||||
return strtoul10(mReader->getAttributeValue(pAttrIdx));
|
||||
}
|
||||
|
||||
float AMFImporter::XML_ReadNode_GetVal_AsFloat()
|
||||
{
|
||||
std::string val;
|
||||
float tvalf;
|
||||
|
||||
if(!mReader->read()) throw DeadlyImportError("XML_ReadNode_GetVal_AsFloat. No data, seems file is corrupt.");
|
||||
if(mReader->getNodeType() != irr::io::EXN_TEXT) throw DeadlyImportError("XML_ReadNode_GetVal_AsFloat. Invalid type of XML element, seems file is corrupt.");
|
||||
|
||||
ParseHelper_FixTruncatedFloatString(mReader->getNodeData(), val);
|
||||
fast_atoreal_move(val.c_str(), tvalf, false);
|
||||
|
||||
return tvalf;
|
||||
}
|
||||
|
||||
uint32_t AMFImporter::XML_ReadNode_GetVal_AsU32()
|
||||
{
|
||||
if(!mReader->read()) throw DeadlyImportError("XML_ReadNode_GetVal_AsU32. No data, seems file is corrupt.");
|
||||
if(mReader->getNodeType() != irr::io::EXN_TEXT) throw DeadlyImportError("XML_ReadNode_GetVal_AsU32. Invalid type of XML element, seems file is corrupt.");
|
||||
|
||||
return strtoul10(mReader->getNodeData());
|
||||
}
|
||||
|
||||
void AMFImporter::XML_ReadNode_GetVal_AsString(std::string& pValue)
|
||||
{
|
||||
if(!mReader->read()) throw DeadlyImportError("XML_ReadNode_GetVal_AsString. No data, seems file is corrupt.");
|
||||
if(mReader->getNodeType() != irr::io::EXN_TEXT)
|
||||
throw DeadlyImportError("XML_ReadNode_GetVal_AsString. Invalid type of XML element, seems file is corrupt.");
|
||||
|
||||
pValue = mReader->getNodeData();
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/************************************************************ Functions: parse set ***********************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
void AMFImporter::ParseHelper_Node_Enter(CAMFImporter_NodeElement* pNode)
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(pNode);// add new element to current element child list.
|
||||
mNodeElement_Cur = pNode;// switch current element to new one.
|
||||
}
|
||||
|
||||
void AMFImporter::ParseHelper_Node_Exit()
|
||||
{
|
||||
// check if we can walk up.
|
||||
if(mNodeElement_Cur != nullptr) mNodeElement_Cur = mNodeElement_Cur->Parent;
|
||||
}
|
||||
|
||||
void AMFImporter::ParseHelper_FixTruncatedFloatString(const char* pInStr, std::string& pOutString)
|
||||
{
|
||||
size_t instr_len;
|
||||
|
||||
pOutString.clear();
|
||||
instr_len = strlen(pInStr);
|
||||
if(!instr_len) return;
|
||||
|
||||
pOutString.reserve(instr_len * 3 / 2);
|
||||
// check and correct floats in format ".x". Must be "x.y".
|
||||
if(pInStr[0] == '.') pOutString.push_back('0');
|
||||
|
||||
pOutString.push_back(pInStr[0]);
|
||||
for(size_t ci = 1; ci < instr_len; ci++)
|
||||
{
|
||||
if((pInStr[ci] == '.') && ((pInStr[ci - 1] == ' ') || (pInStr[ci - 1] == '-') || (pInStr[ci - 1] == '+') || (pInStr[ci - 1] == '\t')))
|
||||
{
|
||||
pOutString.push_back('0');
|
||||
pOutString.push_back('.');
|
||||
}
|
||||
else
|
||||
{
|
||||
pOutString.push_back(pInStr[ci]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool ParseHelper_Decode_Base64_IsBase64(const char pChar)
|
||||
{
|
||||
return (isalnum(pChar) || (pChar == '+') || (pChar == '/'));
|
||||
}
|
||||
|
||||
void AMFImporter::ParseHelper_Decode_Base64(const std::string& pInputBase64, std::vector<uint8_t>& pOutputData) const
|
||||
{
|
||||
// With help from
|
||||
// René Nyffenegger http://www.adp-gmbh.ch/cpp/common/base64.html
|
||||
const std::string base64_chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
|
||||
|
||||
uint8_t tidx = 0;
|
||||
uint8_t arr4[4], arr3[3];
|
||||
|
||||
// check input data
|
||||
if(pInputBase64.size() % 4) throw DeadlyImportError("Base64-encoded data must have size multiply of four.");
|
||||
// prepare output place
|
||||
pOutputData.clear();
|
||||
pOutputData.reserve(pInputBase64.size() / 4 * 3);
|
||||
|
||||
for(size_t in_len = pInputBase64.size(), in_idx = 0; (in_len > 0) && (pInputBase64[in_idx] != '='); in_len--)
|
||||
{
|
||||
if(ParseHelper_Decode_Base64_IsBase64(pInputBase64[in_idx]))
|
||||
{
|
||||
arr4[tidx++] = pInputBase64[in_idx++];
|
||||
if(tidx == 4)
|
||||
{
|
||||
for(tidx = 0; tidx < 4; tidx++) arr4[tidx] = (uint8_t)base64_chars.find(arr4[tidx]);
|
||||
|
||||
arr3[0] = (arr4[0] << 2) + ((arr4[1] & 0x30) >> 4);
|
||||
arr3[1] = ((arr4[1] & 0x0F) << 4) + ((arr4[2] & 0x3C) >> 2);
|
||||
arr3[2] = ((arr4[2] & 0x03) << 6) + arr4[3];
|
||||
for(tidx = 0; tidx < 3; tidx++) pOutputData.push_back(arr3[tidx]);
|
||||
|
||||
tidx = 0;
|
||||
}// if(tidx == 4)
|
||||
}// if(ParseHelper_Decode_Base64_IsBase64(pInputBase64[in_idx]))
|
||||
else
|
||||
{
|
||||
in_idx++;
|
||||
}// if(ParseHelper_Decode_Base64_IsBase64(pInputBase64[in_idx])) else
|
||||
}
|
||||
|
||||
if(tidx)
|
||||
{
|
||||
for(uint8_t i = tidx; i < 4; i++) arr4[i] = 0;
|
||||
for(uint8_t i = 0; i < 4; i++) arr4[i] = (uint8_t)(base64_chars.find(arr4[i]));
|
||||
|
||||
arr3[0] = (arr4[0] << 2) + ((arr4[1] & 0x30) >> 4);
|
||||
arr3[1] = ((arr4[1] & 0x0F) << 4) + ((arr4[2] & 0x3C) >> 2);
|
||||
arr3[2] = ((arr4[2] & 0x03) << 6) + arr4[3];
|
||||
for(uint8_t i = 0; i < (tidx - 1); i++) pOutputData.push_back(arr3[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void AMFImporter::ParseFile(const std::string& pFile, IOSystem* pIOHandler)
|
||||
{
|
||||
irr::io::IrrXMLReader* OldReader = mReader;// store current XMLreader.
|
||||
std::unique_ptr<IOStream> file(pIOHandler->Open(pFile, "rb"));
|
||||
|
||||
// Check whether we can read from the file
|
||||
if(file.get() == NULL) throw DeadlyImportError("Failed to open AMF file " + pFile + ".");
|
||||
|
||||
// generate a XML reader for it
|
||||
std::unique_ptr<CIrrXML_IOStreamReader> mIOWrapper(new CIrrXML_IOStreamReader(file.get()));
|
||||
mReader = irr::io::createIrrXMLReader(mIOWrapper.get());
|
||||
if(!mReader) throw DeadlyImportError("Failed to create XML reader for file" + pFile + ".");
|
||||
//
|
||||
// start reading
|
||||
// search for root tag <amf>
|
||||
if(XML_SearchNode("amf"))
|
||||
ParseNode_Root();
|
||||
else
|
||||
throw DeadlyImportError("Root node \"amf\" not found.");
|
||||
|
||||
delete mReader;
|
||||
// restore old XMLreader
|
||||
mReader = OldReader;
|
||||
}
|
||||
|
||||
// <amf
|
||||
// unit="" - The units to be used. May be "inch", "millimeter", "meter", "feet", or "micron".
|
||||
// version="" - Version of file format.
|
||||
// >
|
||||
// </amf>
|
||||
// Root XML element.
|
||||
// Multi elements - No.
|
||||
void AMFImporter::ParseNode_Root()
|
||||
{
|
||||
std::string unit, version;
|
||||
CAMFImporter_NodeElement *ne( nullptr );
|
||||
|
||||
// Read attributes for node <amf>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("unit", unit, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("version", version, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND_WSKIP;
|
||||
|
||||
// Check attributes
|
||||
if(!mUnit.empty())
|
||||
{
|
||||
if((mUnit != "inch") && (mUnit != "millimeter") && (mUnit != "meter") && (mUnit != "feet") && (mUnit != "micron")) Throw_IncorrectAttrValue("unit");
|
||||
}
|
||||
|
||||
// create root node element.
|
||||
ne = new CAMFImporter_NodeElement_Root(nullptr);
|
||||
mNodeElement_Cur = ne;// set first "current" element
|
||||
// and assign attribute's values
|
||||
((CAMFImporter_NodeElement_Root*)ne)->Unit = unit;
|
||||
((CAMFImporter_NodeElement_Root*)ne)->Version = version;
|
||||
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
MACRO_NODECHECK_LOOPBEGIN("amf");
|
||||
if(XML_CheckNode_NameEqual("object")) { ParseNode_Object(); continue; }
|
||||
if(XML_CheckNode_NameEqual("material")) { ParseNode_Material(); continue; }
|
||||
if(XML_CheckNode_NameEqual("texture")) { ParseNode_Texture(); continue; }
|
||||
if(XML_CheckNode_NameEqual("constellation")) { ParseNode_Constellation(); continue; }
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("amf");
|
||||
mNodeElement_Cur = ne;// force restore "current" element
|
||||
}// if(!mReader->isEmptyElement())
|
||||
|
||||
mNodeElement_List.push_back(ne);// add to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <constellation
|
||||
// id="" - The Object ID of the new constellation being defined.
|
||||
// >
|
||||
// </constellation>
|
||||
// A collection of objects or constellations with specific relative locations.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Constellation()
|
||||
{
|
||||
std::string id;
|
||||
CAMFImporter_NodeElement* ne( nullptr );
|
||||
|
||||
// Read attributes for node <constellation>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create and if needed - define new grouping object.
|
||||
ne = new CAMFImporter_NodeElement_Constellation(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Constellation& als = *((CAMFImporter_NodeElement_Constellation*)ne);// alias for convenience
|
||||
|
||||
if(!id.empty()) als.ID = id;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("constellation");
|
||||
if(XML_CheckNode_NameEqual("instance")) { ParseNode_Instance(); continue; }
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("constellation");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <instance
|
||||
// objectid="" - The Object ID of the new constellation being defined.
|
||||
// >
|
||||
// </instance>
|
||||
// A collection of objects or constellations with specific relative locations.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Instance()
|
||||
{
|
||||
std::string objectid;
|
||||
CAMFImporter_NodeElement* ne( nullptr );
|
||||
|
||||
// Read attributes for node <constellation>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("objectid", objectid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// used object id must be defined, check that.
|
||||
if(objectid.empty()) throw DeadlyImportError("\"objectid\" in <instance> must be defined.");
|
||||
// create and define new grouping object.
|
||||
ne = new CAMFImporter_NodeElement_Instance(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Instance& als = *((CAMFImporter_NodeElement_Instance*)ne);// alias for convenience
|
||||
|
||||
als.ObjectID = objectid;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool read_flag[6] = { false, false, false, false, false, false };
|
||||
|
||||
als.Delta.Set(0, 0, 0);
|
||||
als.Rotation.Set(0, 0, 0);
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("instance");
|
||||
MACRO_NODECHECK_READCOMP_F("deltax", read_flag[0], als.Delta.x);
|
||||
MACRO_NODECHECK_READCOMP_F("deltay", read_flag[1], als.Delta.y);
|
||||
MACRO_NODECHECK_READCOMP_F("deltaz", read_flag[2], als.Delta.z);
|
||||
MACRO_NODECHECK_READCOMP_F("rx", read_flag[3], als.Rotation.x);
|
||||
MACRO_NODECHECK_READCOMP_F("ry", read_flag[4], als.Rotation.y);
|
||||
MACRO_NODECHECK_READCOMP_F("rz", read_flag[5], als.Rotation.z);
|
||||
MACRO_NODECHECK_LOOPEND("instance");
|
||||
ParseHelper_Node_Exit();
|
||||
// also convert degrees to radians.
|
||||
als.Rotation.x = AI_MATH_PI_F * als.Rotation.x / 180.0f;
|
||||
als.Rotation.y = AI_MATH_PI_F * als.Rotation.y / 180.0f;
|
||||
als.Rotation.z = AI_MATH_PI_F * als.Rotation.z / 180.0f;
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <object
|
||||
// id="" - A unique ObjectID for the new object being defined.
|
||||
// >
|
||||
// </object>
|
||||
// An object definition.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Object()
|
||||
{
|
||||
std::string id;
|
||||
CAMFImporter_NodeElement* ne( nullptr );
|
||||
|
||||
// Read attributes for node <object>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create and if needed - define new geometry object.
|
||||
ne = new CAMFImporter_NodeElement_Object(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Object& als = *((CAMFImporter_NodeElement_Object*)ne);// alias for convenience
|
||||
|
||||
if(!id.empty()) als.ID = id;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false;
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("object");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if color already defined for object.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <object>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("mesh")) { ParseNode_Mesh(); continue; }
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("object");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <metadata
|
||||
// type="" - The type of the attribute.
|
||||
// >
|
||||
// </metadata>
|
||||
// Specify additional information about an entity.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>, <object>, <volume>, <material>, <vertex>.
|
||||
//
|
||||
// Reserved types are:
|
||||
// "Name" - The alphanumeric label of the entity, to be used by the interpreter if interacting with the user.
|
||||
// "Description" - A description of the content of the entity
|
||||
// "URL" - A link to an external resource relating to the entity
|
||||
// "Author" - Specifies the name(s) of the author(s) of the entity
|
||||
// "Company" - Specifying the company generating the entity
|
||||
// "CAD" - specifies the name of the originating CAD software and version
|
||||
// "Revision" - specifies the revision of the entity
|
||||
// "Tolerance" - specifies the desired manufacturing tolerance of the entity in entity's unit system
|
||||
// "Volume" - specifies the total volume of the entity, in the entity's unit system, to be used for verification (object and volume only)
|
||||
void AMFImporter::ParseNode_Metadata()
|
||||
{
|
||||
std::string type, value;
|
||||
CAMFImporter_NodeElement* ne( nullptr );
|
||||
|
||||
// read attribute
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("type", type, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
// and value of node.
|
||||
value = mReader->getNodeData();
|
||||
// Create node element and assign read data.
|
||||
ne = new CAMFImporter_NodeElement_Metadata(mNodeElement_Cur);
|
||||
((CAMFImporter_NodeElement_Metadata*)ne)->Type = type;
|
||||
((CAMFImporter_NodeElement_Metadata*)ne)->Value = value;
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
/*********************************************************************************************************************************************/
|
||||
/******************************************************** Functions: BaseImporter set ********************************************************/
|
||||
/*********************************************************************************************************************************************/
|
||||
|
||||
bool AMFImporter::CanRead(const std::string& pFile, IOSystem* pIOHandler, bool pCheckSig) const
|
||||
{
|
||||
const std::string extension = GetExtension(pFile);
|
||||
|
||||
if ( extension == "amf" ) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if(!extension.length() || pCheckSig)
|
||||
{
|
||||
const char* tokens[] = { "<amf" };
|
||||
|
||||
return SearchFileHeaderForToken( pIOHandler, pFile, tokens, 1 );
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void AMFImporter::GetExtensionList(std::set<std::string>& pExtensionList)
|
||||
{
|
||||
pExtensionList.insert("amf");
|
||||
}
|
||||
|
||||
const aiImporterDesc* AMFImporter::GetInfo () const
|
||||
{
|
||||
return &Description;
|
||||
}
|
||||
|
||||
void AMFImporter::InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler)
|
||||
{
|
||||
Clear();// delete old graph.
|
||||
ParseFile(pFile, pIOHandler);
|
||||
Postprocess_BuildScene(pScene);
|
||||
// scene graph is ready, exit.
|
||||
}
|
||||
|
||||
}// namespace Assimp
|
||||
|
||||
#endif // !ASSIMP_BUILD_NO_AMF_IMPORTER
|
|
@ -0,0 +1,563 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter.hpp
|
||||
/// \brief AMF-format files importer for Assimp.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
// Thanks to acorn89 for support.
|
||||
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_AMF_IMPORTER_H
|
||||
#define INCLUDED_AI_AMF_IMPORTER_H
|
||||
|
||||
#include "AMFImporter_Node.hpp"
|
||||
|
||||
// Header files, Assimp.
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include "assimp/types.h"
|
||||
#include "BaseImporter.h"
|
||||
#include "irrXMLWrapper.h"
|
||||
|
||||
// Header files, stdlib.
|
||||
#include <set>
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
/// \class AMFImporter
|
||||
/// Class that holding scene graph which include: geometry, metadata, materials etc.
|
||||
///
|
||||
/// Implementing features.
|
||||
///
|
||||
/// Limitations.
|
||||
///
|
||||
/// 1. When for texture mapping used set of source textures (r, g, b, a) not only one then attribute "tiled" for all set will be true if it true in any of
|
||||
/// source textures.
|
||||
/// Example. Triangle use for texture mapping three textures. Two of them has "tiled" set to false and one - set to true. In scene all three textures
|
||||
/// will be tiled.
|
||||
///
|
||||
/// Unsupported features:
|
||||
/// 1. Node <composite>, formulas in <composite> and <color>. For implementing this feature can be used expression parser "muParser" like in project
|
||||
/// "amf_tools".
|
||||
/// 2. Attribute "profile" in node <color>.
|
||||
/// 3. Curved geometry: <edge>, <normal> and children nodes of them.
|
||||
/// 4. Attributes: "unit" and "version" in <amf> read but do nothing.
|
||||
/// 5. <metadata> stored only for root node <amf>.
|
||||
/// 6. Color averaging of vertices for which <triangle>'s set different colors.
|
||||
///
|
||||
/// Supported nodes:
|
||||
/// General:
|
||||
/// <amf>; <constellation>; <instance> and children <deltax>, <deltay>, <deltaz>, <rx>, <ry>, <rz>; <metadata>;
|
||||
///
|
||||
/// Geometry:
|
||||
/// <object>; <mesh>; <vertices>; <vertex>; <coordinates> and children <x>, <y>, <z>; <volume>; <triangle> and children <v1>, <v2>, <v3>;
|
||||
///
|
||||
/// Material:
|
||||
/// <color> and children <r>, <g>, <b>, <a>; <texture>; <material>;
|
||||
/// two variants of texture coordinates:
|
||||
/// new - <texmap> and children <utex1>, <utex2>, <utex3>, <vtex1>, <vtex2>, <vtex3>
|
||||
/// old - <map> and children <u1>, <u2>, <u3>, <v1>, <v2>, <v3>
|
||||
///
|
||||
class AMFImporter : public BaseImporter
|
||||
{
|
||||
/***********************************************/
|
||||
/******************** Types ********************/
|
||||
/***********************************************/
|
||||
|
||||
private:
|
||||
|
||||
struct SPP_Material;// forward declaration
|
||||
|
||||
/// \struct SPP_Composite
|
||||
/// Data type for postprocessing step. More suitable container for part of material's composition.
|
||||
struct SPP_Composite
|
||||
{
|
||||
SPP_Material* Material;///< Pointer to material - part of composition.
|
||||
std::string Formula;///< Formula for calculating ratio of \ref Material.
|
||||
};
|
||||
|
||||
/// \struct SPP_Material
|
||||
/// Data type for postprocessing step. More suitable container for material.
|
||||
struct SPP_Material
|
||||
{
|
||||
std::string ID;///< Material ID.
|
||||
std::list<CAMFImporter_NodeElement_Metadata*> Metadata;///< Metadata of material.
|
||||
CAMFImporter_NodeElement_Color* Color;///< Color of material.
|
||||
std::list<SPP_Composite> Composition;///< List of child materials if current material is composition of few another.
|
||||
|
||||
/// \fn aiColor4D GetColor(const float pX, const float pY, const float pZ) const
|
||||
/// Return color calculated for specified coordinate.
|
||||
/// \param [in] pX - "x" coordinate.
|
||||
/// \param [in] pY - "y" coordinate.
|
||||
/// \param [in] pZ - "z" coordinate.
|
||||
/// \return calculated color.
|
||||
aiColor4D GetColor(const float pX, const float pY, const float pZ) const;
|
||||
};
|
||||
|
||||
/// \struct SPP_Texture
|
||||
/// Data type for post-processing step. More suitable container for texture.
|
||||
struct SPP_Texture
|
||||
{
|
||||
std::string ID;
|
||||
size_t Width, Height, Depth;
|
||||
bool Tiled;
|
||||
char FormatHint[ 9 ];// 8 for string + 1 for terminator.
|
||||
uint8_t *Data;
|
||||
};
|
||||
|
||||
/// \struct SComplexFace
|
||||
/// Data type for post-processing step. Contain face data.
|
||||
struct SComplexFace
|
||||
{
|
||||
aiFace Face;///< Face vertices.
|
||||
const CAMFImporter_NodeElement_Color* Color;///< Face color. Equal to nullptr if color is not set for the face.
|
||||
const CAMFImporter_NodeElement_TexMap* TexMap;///< Face texture mapping data. Equal to nullptr if texture mapping is not set for the face.
|
||||
};
|
||||
|
||||
|
||||
|
||||
/***********************************************/
|
||||
/****************** Constants ******************/
|
||||
/***********************************************/
|
||||
|
||||
private:
|
||||
|
||||
static const aiImporterDesc Description;
|
||||
|
||||
/***********************************************/
|
||||
/****************** Variables ******************/
|
||||
/***********************************************/
|
||||
|
||||
private:
|
||||
|
||||
CAMFImporter_NodeElement* mNodeElement_Cur;///< Current element.
|
||||
std::list<CAMFImporter_NodeElement*> mNodeElement_List;///< All elements of scene graph.
|
||||
irr::io::IrrXMLReader* mReader;///< Pointer to XML-reader object
|
||||
std::string mUnit;
|
||||
std::list<SPP_Material> mMaterial_Converted;///< List of converted materials for postprocessing step.
|
||||
std::list<SPP_Texture> mTexture_Converted;///< List of converted textures for postprocessing step.
|
||||
|
||||
/***********************************************/
|
||||
/****************** Functions ******************/
|
||||
/***********************************************/
|
||||
|
||||
private:
|
||||
|
||||
/// \fn AMFImporter(const AMFImporter& pScene)
|
||||
/// Disabled copy constructor.
|
||||
AMFImporter(const AMFImporter& pScene);
|
||||
|
||||
/// \fn AMFImporter& operator=(const AMFImporter& pScene)
|
||||
/// Disabled assign operator.
|
||||
AMFImporter& operator=(const AMFImporter& pScene);
|
||||
|
||||
/// \fn void Clear()
|
||||
/// Clear all temporary data.
|
||||
void Clear();
|
||||
|
||||
/***********************************************/
|
||||
/************* Functions: find set *************/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn bool Find_NodeElement(const std::string& pID, const CAMFImporter_NodeElement::EType pType, aiNode** pNode) const
|
||||
/// Find specified node element in node elements list ( \ref mNodeElement_List).
|
||||
/// \param [in] pID - ID(name) of requested node element.
|
||||
/// \param [in] pType - type of node element.
|
||||
/// \param [out] pNode - pointer to pointer to item found.
|
||||
/// \return true - if the node element is found, else - false.
|
||||
bool Find_NodeElement(const std::string& pID, const CAMFImporter_NodeElement::EType pType, CAMFImporter_NodeElement** pNodeElement) const;
|
||||
|
||||
/// \fn bool Find_ConvertedNode(const std::string& pID, std::list<aiNode*>& pNodeList, aiNode** pNode) const
|
||||
/// Find requested aiNode in node list.
|
||||
/// \param [in] pID - ID(name) of requested node.
|
||||
/// \param [in] pNodeList - list of nodes where to find the node.
|
||||
/// \param [out] pNode - pointer to pointer to item found.
|
||||
/// \return true - if the node is found, else - false.
|
||||
bool Find_ConvertedNode(const std::string& pID, std::list<aiNode*>& pNodeList, aiNode** pNode) const;
|
||||
|
||||
/// \fn bool Find_ConvertedMaterial(const std::string& pID, const SPP_Material** pConvertedMaterial) const
|
||||
/// Find material in list for converted materials. Use at postprocessing step.
|
||||
/// \param [in] pID - material ID.
|
||||
/// \param [out] pConvertedMaterial - pointer to found converted material (\ref SPP_Material).
|
||||
/// \return true - if the material is found, else - false.
|
||||
bool Find_ConvertedMaterial(const std::string& pID, const SPP_Material** pConvertedMaterial) const;
|
||||
|
||||
/// \fn bool Find_ConvertedTexture(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A, uint32_t* pConvertedTextureIndex = nullptr) const
|
||||
/// Find texture in list of converted textures. Use at postprocessing step,
|
||||
/// \param [in] pID_R - ID of source "red" texture.
|
||||
/// \param [in] pID_G - ID of source "green" texture.
|
||||
/// \param [in] pID_B - ID of source "blue" texture.
|
||||
/// \param [in] pID_A - ID of source "alpha" texture. Use empty string to find RGB-texture.
|
||||
/// \param [out] pConvertedTextureIndex - pointer where index in list of found texture will be written. If equivalent to nullptr then nothing will be
|
||||
/// written.
|
||||
/// \return true - if the texture is found, else - false.
|
||||
bool Find_ConvertedTexture(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A,
|
||||
uint32_t* pConvertedTextureIndex = nullptr) const;
|
||||
|
||||
/***********************************************/
|
||||
/********* Functions: postprocess set **********/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray, std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const
|
||||
/// Get data stored in <vertices> and place it to arrays.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
||||
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates kept in <vertices>.
|
||||
/// \param [in] pVertexColorArray - reference to vertices colors for all <vertex's. If color for vertex is not set then corresponding member of array
|
||||
/// contain nullptr.
|
||||
void PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
|
||||
std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const;
|
||||
|
||||
/// \fn size_t PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A)
|
||||
/// Return converted texture ID which related to specified source textures ID's. If converted texture does not exist then it will be created and ID on new
|
||||
/// converted texture will be returned. Convertion: set of textures from \ref CAMFImporter_NodeElement_Texture to one \ref SPP_Texture and place it
|
||||
/// to converted textures list.
|
||||
/// Any of source ID's can be absent(empty string) or even one ID only specified. But at least one ID must be specified.
|
||||
/// \param [in] pID_R - ID of source "red" texture.
|
||||
/// \param [in] pID_G - ID of source "green" texture.
|
||||
/// \param [in] pID_B - ID of source "blue" texture.
|
||||
/// \param [in] pID_A - ID of source "alpha" texture.
|
||||
/// \return index of the texture in array of the converted textures.
|
||||
size_t PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B, const std::string& pID_A);
|
||||
|
||||
/// \fn void PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> > pOutputList_Separated)
|
||||
/// Separate input list by texture IDs. This step is needed because aiMesh can contain mesh which is use only one texture (or set: diffuse, bump etc).
|
||||
/// \param [in] pInputList - input list with faces. Some of them can contain color or texture mapping, or both of them, or nothing. Will be cleared after
|
||||
/// processing.
|
||||
/// \param [out] pOutputList_Separated - output list of the faces lists. Separated faces list by used texture IDs. Will be cleared before processing.
|
||||
void PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated);
|
||||
|
||||
/// \fn void Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& pMetadataList, aiNode& pSceneNode) const
|
||||
/// Check if child elements of node element is metadata and add it to scene node.
|
||||
/// \param [in] pMetadataList - reference to list with collected metadata.
|
||||
/// \param [out] pSceneNode - scene node in which metadata will be added.
|
||||
void Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& pMetadataList, aiNode& pSceneNode) const;
|
||||
|
||||
/// \fn void Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode)
|
||||
/// To create aiMesh and aiNode for it from <object>.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <object> data.
|
||||
/// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
|
||||
/// \param [out] pSceneNode - pointer to place where new aiNode will be created.
|
||||
void Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode);
|
||||
|
||||
/// \fn void Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh& pNodeElement, const std::vector<aiVector3D>& pVertexCoordinateArray, const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray, const CAMFImporter_NodeElement_Color* pObjectColor, std::list<aiMesh*>& pMeshList, aiNode& pSceneNode)
|
||||
/// Create mesh for every <volume> in <mesh>.
|
||||
/// \param [in] pNodeElement - reference to node element which kept <mesh> data.
|
||||
/// \param [in] pVertexCoordinateArray - reference to vertices coordinates for all <volume>'s.
|
||||
/// \param [in] pVertexColorArray - reference to vertices colors for all <volume>'s. If color for vertex is not set then corresponding member of array
|
||||
/// contain nullptr.
|
||||
/// \param [in] pObjectColor - pointer to colors for <object>. If color is not set then argument contain nullptr.
|
||||
/// \param [in] pMaterialList - reference to a list with defined materials.
|
||||
/// \param [out] pMeshList - reference to a list with all aiMesh of the scene.
|
||||
/// \param [out] pSceneNode - reference to aiNode which will own new aiMesh's.
|
||||
void Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh& pNodeElement, const std::vector<aiVector3D>& pVertexCoordinateArray,
|
||||
const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray, const CAMFImporter_NodeElement_Color* pObjectColor,
|
||||
std::list<aiMesh*>& pMeshList, aiNode& pSceneNode);
|
||||
|
||||
/// \fn void Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material& pMaterial)
|
||||
/// Convert material from \ref CAMFImporter_NodeElement_Material to \ref SPP_Material.
|
||||
/// \param [in] pMaterial - source CAMFImporter_NodeElement_Material.
|
||||
void Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material& pMaterial);
|
||||
|
||||
/// \fn void Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation& pConstellation, std::list<aiNode*>& pNodeList) const
|
||||
/// Create and add to aiNode's list new part of scene graph defined by <constellation>.
|
||||
/// \param [in] pConstellation - reference to <constellation> node.
|
||||
/// \param [out] pNodeList - reference to aiNode's list.
|
||||
void Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation& pConstellation, std::list<aiNode*>& pNodeList) const;
|
||||
|
||||
/// \fn void Postprocess_BuildScene()
|
||||
/// Build Assimp scene graph in aiScene from collected data.
|
||||
/// \param [out] pScene - pointer to aiScene where tree will be built.
|
||||
void Postprocess_BuildScene(aiScene* pScene);
|
||||
|
||||
/***********************************************/
|
||||
/************* Functions: throw set ************/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void Throw_CloseNotFound(const std::string& pNode)
|
||||
/// Call that function when close tag of node not found and exception must be raised.
|
||||
/// E.g.:
|
||||
/// <amf>
|
||||
/// <object>
|
||||
/// </amf> <!--- object not closed --->
|
||||
/// \throw DeadlyImportError.
|
||||
/// \param [in] pNode - node name in which exception happened.
|
||||
void Throw_CloseNotFound(const std::string& pNode);
|
||||
|
||||
/// \fn void Throw_IncorrectAttr(const std::string& pAttrName)
|
||||
/// Call that function when attribute name is incorrect and exception must be raised.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \throw DeadlyImportError.
|
||||
void Throw_IncorrectAttr(const std::string& pAttrName);
|
||||
|
||||
/// \fn void Throw_IncorrectAttrValue(const std::string& pAttrName)
|
||||
/// Call that function when attribute value is incorrect and exception must be raised.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \throw DeadlyImportError.
|
||||
void Throw_IncorrectAttrValue(const std::string& pAttrName);
|
||||
|
||||
/// \fn void Throw_MoreThanOnceDefined(const std::string& pNode, const std::string& pDescription)
|
||||
/// Call that function when some type of nodes are defined twice or more when must be used only once and exception must be raised.
|
||||
/// E.g.:
|
||||
/// <object>
|
||||
/// <color>... <!--- color defined --->
|
||||
/// <color>... <!--- color defined again --->
|
||||
/// </object>
|
||||
/// \throw DeadlyImportError.
|
||||
/// \param [in] pNodeType - type of node which defined one more time.
|
||||
/// \param [in] pDescription - message about error. E.g. what the node defined while exception raised.
|
||||
void Throw_MoreThanOnceDefined(const std::string& pNodeType, const std::string& pDescription);
|
||||
|
||||
/// \fn void Throw_ID_NotFound(const std::string& pID) const
|
||||
/// Call that function when referenced element ID are not found in graph and exception must be raised.
|
||||
/// \param [in] pID - ID of of element which not found.
|
||||
/// \throw DeadlyImportError.
|
||||
void Throw_ID_NotFound(const std::string& pID) const;
|
||||
|
||||
/***********************************************/
|
||||
/************** Functions: LOG set *************/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void LogInfo(const std::string& pMessage)
|
||||
/// Short variant for calling \ref DefaultLogger::get()->info()
|
||||
void LogInfo(const std::string& pMessage) { DefaultLogger::get()->info(pMessage); }
|
||||
|
||||
/// \fn void LogWarning(const std::string& pMessage)
|
||||
/// Short variant for calling \ref DefaultLogger::get()->warn()
|
||||
void LogWarning(const std::string& pMessage) { DefaultLogger::get()->warn(pMessage); }
|
||||
|
||||
/// \fn void LogError(const std::string& pMessage)
|
||||
/// Short variant for calling \ref DefaultLogger::get()->error()
|
||||
void LogError(const std::string& pMessage) { DefaultLogger::get()->error(pMessage); }
|
||||
|
||||
/***********************************************/
|
||||
/************** Functions: XML set *************/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void XML_CheckNode_MustHaveChildren()
|
||||
/// Check if current node have children: <node>...</node>. If not then exception will throwed.
|
||||
void XML_CheckNode_MustHaveChildren();
|
||||
|
||||
/// \fn bool XML_CheckNode_NameEqual(const std::string& pNodeName)
|
||||
/// Chek if current node name is equal to pNodeName.
|
||||
/// \param [in] pNodeName - name for checking.
|
||||
/// return true if current node name is equal to pNodeName, else - false.
|
||||
bool XML_CheckNode_NameEqual(const std::string& pNodeName) { return mReader->getNodeName() == pNodeName; }
|
||||
|
||||
/// \fn void XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName)
|
||||
/// Skip unsupported node and report about that. Depend on node name can be skipped begin tag of node all whole node.
|
||||
/// \param [in] pParentNodeName - parent node name. Used for reporting.
|
||||
void XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName);
|
||||
|
||||
/// \fn bool XML_SearchNode(const std::string& pNodeName)
|
||||
/// Search for specified node in file. XML file read pointer(mReader) will point to found node or file end after search is end.
|
||||
/// \param [in] pNodeName - requested node name.
|
||||
/// return true - if node is found, else - false.
|
||||
bool XML_SearchNode(const std::string& pNodeName);
|
||||
|
||||
/// \fn bool XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx)
|
||||
/// Read attribute value.
|
||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||
/// \return read data.
|
||||
bool XML_ReadNode_GetAttrVal_AsBool(const int pAttrIdx);
|
||||
|
||||
/// \fn float XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx)
|
||||
/// Read attribute value.
|
||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||
/// \return read data.
|
||||
float XML_ReadNode_GetAttrVal_AsFloat(const int pAttrIdx);
|
||||
|
||||
/// \fn uint32_t XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx)
|
||||
/// Read attribute value.
|
||||
/// \param [in] pAttrIdx - attribute index (\ref mReader->getAttribute* set).
|
||||
/// \return read data.
|
||||
uint32_t XML_ReadNode_GetAttrVal_AsU32(const int pAttrIdx);
|
||||
|
||||
/// \fn float XML_ReadNode_GetVal_AsFloat()
|
||||
/// Read node value.
|
||||
/// \return read data.
|
||||
float XML_ReadNode_GetVal_AsFloat();
|
||||
|
||||
/// \fn uint32_t XML_ReadNode_GetVal_AsU32()
|
||||
/// Read node value.
|
||||
/// \return read data.
|
||||
uint32_t XML_ReadNode_GetVal_AsU32();
|
||||
|
||||
/// \fn void XML_ReadNode_GetVal_AsString(std::string& pValue)
|
||||
/// Read node value.
|
||||
/// \return read data.
|
||||
void XML_ReadNode_GetVal_AsString(std::string& pValue);
|
||||
|
||||
/***********************************************/
|
||||
/******** Functions: parse set private *********/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void ParseHelper_Node_Enter(CAMFImporter_NodeElement* pNode)
|
||||
/// Make pNode as current and enter deeper for parsing child nodes. At end \ref ParseHelper_Node_Exit must be called.
|
||||
/// \param [in] pNode - new current node.
|
||||
void ParseHelper_Node_Enter(CAMFImporter_NodeElement* pNode);
|
||||
|
||||
/// \fn void ParseHelper_Group_End()
|
||||
/// This function must be called when exiting from grouping node. \ref ParseHelper_Group_Begin.
|
||||
void ParseHelper_Node_Exit();
|
||||
|
||||
/// \fn void ParseHelper_FixTruncatedFloatString(const char* pInStr, std::string& pOutString)
|
||||
/// Attribute values of floating point types can take form ".x"(without leading zero). irrXMLReader can not read this form of values and it
|
||||
/// must be converted to right form - "0.xxx".
|
||||
/// \param [in] pInStr - pointer to input string which can contain incorrect form of values.
|
||||
/// \param [out[ pOutString - output string with right form of values.
|
||||
void ParseHelper_FixTruncatedFloatString(const char* pInStr, std::string& pOutString);
|
||||
|
||||
/// \fn void ParseHelper_Decode_Base64(const std::string& pInputBase64, std::vector<uint8_t>& pOutputData) const
|
||||
/// Decode Base64-encoded data.
|
||||
/// \param [in] pInputBase64 - reference to input Base64-encoded string.
|
||||
/// \param [out] pOutputData - reference to output array for decoded data.
|
||||
void ParseHelper_Decode_Base64(const std::string& pInputBase64, std::vector<uint8_t>& pOutputData) const;
|
||||
|
||||
/// \fn void ParseNode_Root()
|
||||
/// Parse <AMF> node of the file.
|
||||
void ParseNode_Root();
|
||||
|
||||
/******** Functions: top nodes *********/
|
||||
|
||||
/// \fn void ParseNode_Constellation()
|
||||
/// Parse <constellation> node of the file.
|
||||
void ParseNode_Constellation();
|
||||
|
||||
/// \fn void ParseNode_Constellation()
|
||||
/// Parse <instance> node of the file.
|
||||
void ParseNode_Instance();
|
||||
|
||||
/// \fn void ParseNode_Material()
|
||||
/// Parse <material> node of the file.
|
||||
void ParseNode_Material();
|
||||
|
||||
/// \fn void ParseNode_Metadata()
|
||||
/// Parse <metadata> node.
|
||||
void ParseNode_Metadata();
|
||||
|
||||
/// \fn void ParseNode_Object()
|
||||
/// Parse <object> node of the file.
|
||||
void ParseNode_Object();
|
||||
|
||||
/// \fn void ParseNode_Texture()
|
||||
/// Parse <texture> node of the file.
|
||||
void ParseNode_Texture();
|
||||
|
||||
/******** Functions: geometry nodes *********/
|
||||
|
||||
/// \fn void ParseNode_Coordinates()
|
||||
/// Parse <coordinates> node of the file.
|
||||
void ParseNode_Coordinates();
|
||||
|
||||
/// \fn void ParseNode_Edge()
|
||||
/// Parse <edge> node of the file.
|
||||
void ParseNode_Edge();
|
||||
|
||||
/// \fn void ParseNode_Mesh()
|
||||
/// Parse <mesh> node of the file.
|
||||
void ParseNode_Mesh();
|
||||
|
||||
/// \fn void ParseNode_Triangle()
|
||||
/// Parse <triangle> node of the file.
|
||||
void ParseNode_Triangle();
|
||||
|
||||
/// \fn void ParseNode_Vertex()
|
||||
/// Parse <vertex> node of the file.
|
||||
void ParseNode_Vertex();
|
||||
|
||||
/// \fn void ParseNode_Vertices()
|
||||
/// Parse <vertices> node of the file.
|
||||
void ParseNode_Vertices();
|
||||
|
||||
/// \fn void ParseNode_Volume()
|
||||
/// Parse <volume> node of the file.
|
||||
void ParseNode_Volume();
|
||||
|
||||
/******** Functions: material nodes *********/
|
||||
|
||||
/// \fn void ParseNode_Color()
|
||||
/// Parse <color> node of the file.
|
||||
void ParseNode_Color();
|
||||
|
||||
/// \fn void ParseNode_TexMap(const bool pUseOldName = false)
|
||||
/// Parse <texmap> of <map> node of the file.
|
||||
/// \param [in] pUseOldName - if true then use old name of node(and children) - <map>, instead of new name - <texmap>.
|
||||
void ParseNode_TexMap(const bool pUseOldName = false);
|
||||
|
||||
public:
|
||||
|
||||
/// \fn AMFImporter()
|
||||
/// Default constructor.
|
||||
AMFImporter()
|
||||
: mNodeElement_Cur(nullptr), mReader(nullptr)
|
||||
{}
|
||||
|
||||
/// \fn ~AMFImporter()
|
||||
/// Default destructor.
|
||||
~AMFImporter();
|
||||
|
||||
/***********************************************/
|
||||
/******** Functions: parse set, public *********/
|
||||
/***********************************************/
|
||||
|
||||
/// \fn void ParseFile(const std::string& pFile, IOSystem* pIOHandler)
|
||||
/// Parse AMF file and fill scene graph. The function has no return value. Result can be found by analyzing the generated graph.
|
||||
/// Also exception can be throwed if trouble will found.
|
||||
/// \param [in] pFile - name of file to be parsed.
|
||||
/// \param [in] pIOHandler - pointer to IO helper object.
|
||||
void ParseFile(const std::string& pFile, IOSystem* pIOHandler);
|
||||
|
||||
/***********************************************/
|
||||
/********* Functions: BaseImporter set *********/
|
||||
/***********************************************/
|
||||
|
||||
bool CanRead(const std::string& pFile, IOSystem* pIOHandler, bool pCheckSig) const;
|
||||
void GetExtensionList(std::set<std::string>& pExtensionList);
|
||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler);
|
||||
const aiImporterDesc* GetInfo ()const;
|
||||
|
||||
};// class AMFImporter
|
||||
|
||||
}// namespace Assimp
|
||||
|
||||
#endif // INCLUDED_AI_AMF_IMPORTER_H
|
|
@ -0,0 +1,356 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter_Geometry.cpp
|
||||
/// \brief Parsing data from geometry nodes.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||
|
||||
#include "AMFImporter.hpp"
|
||||
#include "AMFImporter_Macro.hpp"
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
||||
// <mesh>
|
||||
// </mesh>
|
||||
// A 3D mesh hull.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <object>.
|
||||
void AMFImporter::ParseNode_Mesh()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// create new mesh object.
|
||||
ne = new CAMFImporter_NodeElement_Mesh(mNodeElement_Cur);
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool vert_read = false;
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("mesh");
|
||||
if(XML_CheckNode_NameEqual("vertices"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(vert_read) Throw_MoreThanOnceDefined("vertices", "Only one vertices set can be defined for <mesh>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Vertices();
|
||||
vert_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("volume")) { ParseNode_Volume(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("mesh");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <vertices>
|
||||
// </vertices>
|
||||
// The list of vertices to be used in defining triangles.
|
||||
// Multi elements - No.
|
||||
// Parent element - <mesh>.
|
||||
void AMFImporter::ParseNode_Vertices()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// create new mesh object.
|
||||
ne = new CAMFImporter_NodeElement_Vertices(mNodeElement_Cur);
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("vertices");
|
||||
if(XML_CheckNode_NameEqual("vertex")) { ParseNode_Vertex(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("vertices");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <vertex>
|
||||
// </vertex>
|
||||
// A vertex to be referenced in triangles.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <vertices>.
|
||||
void AMFImporter::ParseNode_Vertex()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// create new mesh object.
|
||||
ne = new CAMFImporter_NodeElement_Vertex(mNodeElement_Cur);
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false;
|
||||
bool coord_read = false;
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("vertex");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <vertex>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("coordinates"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(coord_read) Throw_MoreThanOnceDefined("coordinates", "Only one coordinates set can be defined for <vertex>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Coordinates();
|
||||
coord_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("vertex");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <coordinates>
|
||||
// </coordinates>
|
||||
// Specifies the 3D location of this vertex.
|
||||
// Multi elements - No.
|
||||
// Parent element - <vertex>.
|
||||
//
|
||||
// Children elements:
|
||||
// <x>, <y>, <z>
|
||||
// Multi elements - No.
|
||||
// X, Y, or Z coordinate, respectively, of a vertex position in space.
|
||||
void AMFImporter::ParseNode_Coordinates()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// create new color object.
|
||||
ne = new CAMFImporter_NodeElement_Coordinates(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Coordinates& als = *((CAMFImporter_NodeElement_Coordinates*)ne);// alias for convenience
|
||||
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool read_flag[3] = { false, false, false };
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("coordinates");
|
||||
MACRO_NODECHECK_READCOMP_F("x", read_flag[0], als.Coordinate.x);
|
||||
MACRO_NODECHECK_READCOMP_F("y", read_flag[1], als.Coordinate.y);
|
||||
MACRO_NODECHECK_READCOMP_F("z", read_flag[2], als.Coordinate.z);
|
||||
MACRO_NODECHECK_LOOPEND("coordinates");
|
||||
ParseHelper_Node_Exit();
|
||||
// check that all components was defined
|
||||
if((read_flag[0] && read_flag[1] && read_flag[2]) == 0) throw DeadlyImportError("Not all coordinate's components are defined.");
|
||||
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <volume
|
||||
// materialid="" - Which material to use.
|
||||
// type="" - What this volume describes can be “region” or “support”. If none specified, “object” is assumed. If support, then the geometric
|
||||
// requirements 1-8 listed in section 5 do not need to be maintained.
|
||||
// >
|
||||
// </volume>
|
||||
// Defines a volume from the established vertex list.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <mesh>.
|
||||
void AMFImporter::ParseNode_Volume()
|
||||
{
|
||||
std::string materialid;
|
||||
std::string type;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("materialid", materialid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("type", type, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create new object.
|
||||
ne = new CAMFImporter_NodeElement_Volume(mNodeElement_Cur);
|
||||
// and assign read data
|
||||
((CAMFImporter_NodeElement_Volume*)ne)->MaterialID = materialid;
|
||||
((CAMFImporter_NodeElement_Volume*)ne)->Type = type;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false;
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("volume");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <volume>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("triangle")) { ParseNode_Triangle(); continue; }
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("volume");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <triangle>
|
||||
// </triangle>
|
||||
// Defines a 3D triangle from three vertices, according to the right-hand rule (counter-clockwise when looking from the outside).
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <volume>.
|
||||
//
|
||||
// Children elements:
|
||||
// <v1>, <v2>, <v3>
|
||||
// Multi elements - No.
|
||||
// Index of the desired vertices in a triangle or edge.
|
||||
void AMFImporter::ParseNode_Triangle()
|
||||
{
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// create new color object.
|
||||
ne = new CAMFImporter_NodeElement_Triangle(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Triangle& als = *((CAMFImporter_NodeElement_Triangle*)ne);// alias for convenience
|
||||
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false, tex_read = false;
|
||||
bool read_flag[3] = { false, false, false };
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("triangle");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <triangle>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("texmap"))// new name of node: "texmap".
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(tex_read) Throw_MoreThanOnceDefined("texmap", "Only one texture coordinate can be defined for <triangle>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_TexMap();
|
||||
tex_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
else if(XML_CheckNode_NameEqual("map"))// old name of node: "map".
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(tex_read) Throw_MoreThanOnceDefined("map", "Only one texture coordinate can be defined for <triangle>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_TexMap(true);
|
||||
tex_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
MACRO_NODECHECK_READCOMP_U32("v1", read_flag[0], als.V[0]);
|
||||
MACRO_NODECHECK_READCOMP_U32("v2", read_flag[1], als.V[1]);
|
||||
MACRO_NODECHECK_READCOMP_U32("v3", read_flag[2], als.V[2]);
|
||||
MACRO_NODECHECK_LOOPEND("triangle");
|
||||
ParseHelper_Node_Exit();
|
||||
// check that all components was defined
|
||||
if((read_flag[0] && read_flag[1] && read_flag[2]) == 0) throw DeadlyImportError("Not all vertices of the triangle are defined.");
|
||||
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
}// namespace Assimp
|
||||
|
||||
#endif // !ASSIMP_BUILD_NO_AMF_IMPORTER
|
|
@ -0,0 +1,165 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter_Macro.hpp
|
||||
/// \brief Useful macrodefines.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
|
||||
#pragma once
|
||||
#ifndef AMFIMPORTER_MACRO_HPP_INCLUDED
|
||||
#define AMFIMPORTER_MACRO_HPP_INCLUDED
|
||||
|
||||
/// \def MACRO_ATTRREAD_LOOPBEG
|
||||
/// Begin of loop that read attributes values.
|
||||
#define MACRO_ATTRREAD_LOOPBEG \
|
||||
for(int idx = 0, idx_end = mReader->getAttributeCount(); idx < idx_end; idx++) \
|
||||
{ \
|
||||
std::string an(mReader->getAttributeName(idx));
|
||||
|
||||
/// \def MACRO_ATTRREAD_LOOPEND
|
||||
/// End of loop that read attributes values.
|
||||
#define MACRO_ATTRREAD_LOOPEND \
|
||||
Throw_IncorrectAttr(an); \
|
||||
}
|
||||
|
||||
/// \def MACRO_ATTRREAD_LOOPEND_WSKIP
|
||||
/// End of loop that read attributes values. Difference from \ref MACRO_ATTRREAD_LOOPEND in that: current macro skip unknown attributes, but
|
||||
/// \ref MACRO_ATTRREAD_LOOPEND throw an exception.
|
||||
#define MACRO_ATTRREAD_LOOPEND_WSKIP \
|
||||
continue; \
|
||||
}
|
||||
|
||||
/// \def MACRO_ATTRREAD_CHECK_REF
|
||||
/// Check curent attribute name and if it equal to requested then read value. Result write to output variable by reference. If result was read then
|
||||
/// "continue" will called.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \param [out] pVarName - output variable name.
|
||||
/// \param [in] pFunction - function which read attribute value and write it to pVarName.
|
||||
#define MACRO_ATTRREAD_CHECK_REF(pAttrName, pVarName, pFunction) \
|
||||
if(an == pAttrName) \
|
||||
{ \
|
||||
pFunction(idx, pVarName); \
|
||||
continue; \
|
||||
}
|
||||
|
||||
/// \def MACRO_ATTRREAD_CHECK_RET
|
||||
/// Check curent attribute name and if it equal to requested then read value. Result write to output variable using return value of \ref pFunction.
|
||||
/// If result was read then "continue" will called.
|
||||
/// \param [in] pAttrName - attribute name.
|
||||
/// \param [out] pVarName - output variable name.
|
||||
/// \param [in] pFunction - function which read attribute value and write it to pVarName.
|
||||
#define MACRO_ATTRREAD_CHECK_RET(pAttrName, pVarName, pFunction) \
|
||||
if(an == pAttrName) \
|
||||
{ \
|
||||
pVarName = pFunction(idx); \
|
||||
continue; \
|
||||
}
|
||||
|
||||
/// \def MACRO_NODECHECK_LOOPBEGIN(pNodeName)
|
||||
/// Begin of loop of parsing child nodes. Do not add ';' at end.
|
||||
/// \param [in] pNodeName - current node name.
|
||||
#define MACRO_NODECHECK_LOOPBEGIN(pNodeName) \
|
||||
do { \
|
||||
bool close_found = false; \
|
||||
\
|
||||
while(mReader->read()) \
|
||||
{ \
|
||||
if(mReader->getNodeType() == irr::io::EXN_ELEMENT) \
|
||||
{
|
||||
|
||||
/// \def MACRO_NODECHECK_LOOPEND(pNodeName)
|
||||
/// End of loop of parsing child nodes.
|
||||
/// \param [in] pNodeName - current node name.
|
||||
#define MACRO_NODECHECK_LOOPEND(pNodeName) \
|
||||
XML_CheckNode_SkipUnsupported(pNodeName); \
|
||||
}/* if(mReader->getNodeType() == irr::io::EXN_ELEMENT) */ \
|
||||
else if(mReader->getNodeType() == irr::io::EXN_ELEMENT_END) \
|
||||
{ \
|
||||
if(XML_CheckNode_NameEqual(pNodeName)) \
|
||||
{ \
|
||||
close_found = true; \
|
||||
\
|
||||
break; \
|
||||
} \
|
||||
}/* else if(mReader->getNodeType() == irr::io::EXN_ELEMENT_END) */ \
|
||||
}/* while(mReader->read()) */ \
|
||||
\
|
||||
if(!close_found) Throw_CloseNotFound(pNodeName); \
|
||||
\
|
||||
} while(false)
|
||||
|
||||
/// \def MACRO_NODECHECK_READCOMP_F
|
||||
/// Check curent node name and if it equal to requested then read value. Result write to output variable of type "float".
|
||||
/// If result was read then "continue" will called. Also check if node data already read then raise exception.
|
||||
/// \param [in] pNodeName - node name.
|
||||
/// \param [in, out] pReadFlag - read flag.
|
||||
/// \param [out] pVarName - output variable name.
|
||||
#define MACRO_NODECHECK_READCOMP_F(pNodeName, pReadFlag, pVarName) \
|
||||
if(XML_CheckNode_NameEqual(pNodeName)) \
|
||||
{ \
|
||||
/* Check if field already read before. */ \
|
||||
if(pReadFlag) Throw_MoreThanOnceDefined(pNodeName, "Only one component can be defined."); \
|
||||
/* Read color component and assign it to object. */ \
|
||||
pVarName = XML_ReadNode_GetVal_AsFloat(); \
|
||||
pReadFlag = true; \
|
||||
continue; \
|
||||
}
|
||||
|
||||
/// \def MACRO_NODECHECK_READCOMP_U32
|
||||
/// Check curent node name and if it equal to requested then read value. Result write to output variable of type "uint32_t".
|
||||
/// If result was read then "continue" will called. Also check if node data already read then raise exception.
|
||||
/// \param [in] pNodeName - node name.
|
||||
/// \param [in, out] pReadFlag - read flag.
|
||||
/// \param [out] pVarName - output variable name.
|
||||
#define MACRO_NODECHECK_READCOMP_U32(pNodeName, pReadFlag, pVarName) \
|
||||
if(XML_CheckNode_NameEqual(pNodeName)) \
|
||||
{ \
|
||||
/* Check if field already read before. */ \
|
||||
if(pReadFlag) Throw_MoreThanOnceDefined(pNodeName, "Only one component can be defined."); \
|
||||
/* Read color component and assign it to object. */ \
|
||||
pVarName = XML_ReadNode_GetVal_AsU32(); \
|
||||
pReadFlag = true; \
|
||||
continue; \
|
||||
}
|
||||
|
||||
#endif // AMFIMPORTER_MACRO_HPP_INCLUDED
|
|
@ -0,0 +1,310 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter_Material.cpp
|
||||
/// \brief Parsing data from material nodes.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||
|
||||
#include "AMFImporter.hpp"
|
||||
#include "AMFImporter_Macro.hpp"
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
||||
// <color
|
||||
// profile="" - The ICC color space used to interpret the three color channels <r>, <g> and <b>.
|
||||
// >
|
||||
// </color>
|
||||
// A color definition.
|
||||
// Multi elements - No.
|
||||
// Parent element - <material>, <object>, <volume>, <vertex>, <triangle>.
|
||||
//
|
||||
// "profile" can be one of "sRGB", "AdobeRGB", "Wide-Gamut-RGB", "CIERGB", "CIELAB", or "CIEXYZ".
|
||||
// Children elements:
|
||||
// <r>, <g>, <b>, <a>
|
||||
// Multi elements - No.
|
||||
// Red, Greed, Blue and Alpha (transparency) component of a color in sRGB space, values ranging from 0 to 1. The
|
||||
// values can be specified as constants, or as a formula depending on the coordinates.
|
||||
void AMFImporter::ParseNode_Color()
|
||||
{
|
||||
std::string profile;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("profile", profile, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create new color object.
|
||||
ne = new CAMFImporter_NodeElement_Color(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Color& als = *((CAMFImporter_NodeElement_Color*)ne);// alias for convenience
|
||||
|
||||
als.Profile = profile;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool read_flag[4] = { false, false, false, false };
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("color");
|
||||
MACRO_NODECHECK_READCOMP_F("r", read_flag[0], als.Color.r);
|
||||
MACRO_NODECHECK_READCOMP_F("g", read_flag[1], als.Color.g);
|
||||
MACRO_NODECHECK_READCOMP_F("b", read_flag[2], als.Color.b);
|
||||
MACRO_NODECHECK_READCOMP_F("a", read_flag[3], als.Color.a);
|
||||
MACRO_NODECHECK_LOOPEND("color");
|
||||
ParseHelper_Node_Exit();
|
||||
// check that all components was defined
|
||||
if(!(read_flag[0] && read_flag[1] && read_flag[2])) throw DeadlyImportError("Not all color components are defined.");
|
||||
// check if <a> is absent. Then manualy add "a == 1".
|
||||
if(!read_flag[3]) als.Color.a = 1;
|
||||
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
als.Composed = false;
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <material
|
||||
// id="" - A unique material id. material ID "0" is reserved to denote no material (void) or sacrificial material.
|
||||
// >
|
||||
// </material>
|
||||
// An available material.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Material()
|
||||
{
|
||||
std::string id;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create new object.
|
||||
ne = new CAMFImporter_NodeElement_Material(mNodeElement_Cur);
|
||||
// and assign read data
|
||||
((CAMFImporter_NodeElement_Material*)ne)->ID = id;
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement())
|
||||
{
|
||||
bool col_read = false;
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
MACRO_NODECHECK_LOOPBEGIN("material");
|
||||
if(XML_CheckNode_NameEqual("color"))
|
||||
{
|
||||
// Check if data already defined.
|
||||
if(col_read) Throw_MoreThanOnceDefined("color", "Only one color can be defined for <material>.");
|
||||
// read data and set flag about it
|
||||
ParseNode_Color();
|
||||
col_read = true;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(XML_CheckNode_NameEqual("metadata")) { ParseNode_Metadata(); continue; }
|
||||
MACRO_NODECHECK_LOOPEND("material");
|
||||
ParseHelper_Node_Exit();
|
||||
}// if(!mReader->isEmptyElement())
|
||||
else
|
||||
{
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
}// if(!mReader->isEmptyElement()) else
|
||||
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <texture
|
||||
// id="" - Assigns a unique texture id for the new texture.
|
||||
// width="" - Width (horizontal size, x) of the texture, in pixels.
|
||||
// height="" - Height (lateral size, y) of the texture, in pixels.
|
||||
// depth="" - Depth (vertical size, z) of the texture, in pixels.
|
||||
// type="" - Encoding of the data in the texture. Currently allowed values are "grayscale" only. In grayscale mode, each pixel is represented by one byte
|
||||
// in the range of 0-255. When the texture is referenced using the tex function, these values are converted into a single floating point number in the
|
||||
// range of 0-1 (see Annex 2). A full color graphics will typically require three textures, one for each of the color channels. A graphic involving
|
||||
// transparency may require a fourth channel.
|
||||
// tiled="" - If true then texture repeated when UV-coordinates is greater than 1.
|
||||
// >
|
||||
// </triangle>
|
||||
// Specifies an texture data to be used as a map. Lists a sequence of Base64 values specifying values for pixels from left to right then top to bottom,
|
||||
// then layer by layer.
|
||||
// Multi elements - Yes.
|
||||
// Parent element - <amf>.
|
||||
void AMFImporter::ParseNode_Texture()
|
||||
{
|
||||
std::string id;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
uint32_t depth = 1;
|
||||
std::string type;
|
||||
bool tiled = false;
|
||||
std::string enc64_data;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("id", id, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("width", width, XML_ReadNode_GetAttrVal_AsU32);
|
||||
MACRO_ATTRREAD_CHECK_RET("height", height, XML_ReadNode_GetAttrVal_AsU32);
|
||||
MACRO_ATTRREAD_CHECK_RET("depth", depth, XML_ReadNode_GetAttrVal_AsU32);
|
||||
MACRO_ATTRREAD_CHECK_RET("type", type, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("tiled", tiled, XML_ReadNode_GetAttrVal_AsBool);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create new texture object.
|
||||
ne = new CAMFImporter_NodeElement_Texture(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_Texture& als = *((CAMFImporter_NodeElement_Texture*)ne);// alias for convenience
|
||||
|
||||
// Check for child nodes
|
||||
if(!mReader->isEmptyElement()) XML_ReadNode_GetVal_AsString(enc64_data);
|
||||
|
||||
// check that all components was defined
|
||||
if(id.empty()) throw DeadlyImportError("ID for texture must be defined.");
|
||||
if(width < 1) Throw_IncorrectAttrValue("width");
|
||||
if(height < 1) Throw_IncorrectAttrValue("height");
|
||||
if(depth < 1) Throw_IncorrectAttrValue("depth");
|
||||
if(type != "grayscale") Throw_IncorrectAttrValue("type");
|
||||
if(enc64_data.empty()) throw DeadlyImportError("Texture data not defined.");
|
||||
// copy data
|
||||
als.ID = id;
|
||||
als.Width = width;
|
||||
als.Height = height;
|
||||
als.Depth = depth;
|
||||
als.Tiled = tiled;
|
||||
ParseHelper_Decode_Base64(enc64_data, als.Data);
|
||||
// check data size
|
||||
if((width * height * depth) != als.Data.size()) throw DeadlyImportError("Texture has incorrect data size.");
|
||||
|
||||
mNodeElement_Cur->Child.push_back(ne);// Add element to child list of current element
|
||||
mNodeElement_List.push_back(ne);// and to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
// <texmap
|
||||
// rtexid="" - Texture ID for red color component.
|
||||
// gtexid="" - Texture ID for green color component.
|
||||
// btexid="" - Texture ID for blue color component.
|
||||
// atexid="" - Texture ID for alpha color component. Optional.
|
||||
// >
|
||||
// </texmap>, old name: <map>
|
||||
// Specifies texture coordinates for triangle.
|
||||
// Multi elements - No.
|
||||
// Parent element - <triangle>.
|
||||
// Children elements:
|
||||
// <utex1>, <utex2>, <utex3>, <vtex1>, <vtex2>, <vtex3>. Old name: <u1>, <u2>, <u3>, <v1>, <v2>, <v3>.
|
||||
// Multi elements - No.
|
||||
// Texture coordinates for every vertex of triangle.
|
||||
void AMFImporter::ParseNode_TexMap(const bool pUseOldName)
|
||||
{
|
||||
std::string rtexid, gtexid, btexid, atexid;
|
||||
CAMFImporter_NodeElement* ne;
|
||||
|
||||
// Read attributes for node <color>.
|
||||
MACRO_ATTRREAD_LOOPBEG;
|
||||
MACRO_ATTRREAD_CHECK_RET("rtexid", rtexid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("gtexid", gtexid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("btexid", btexid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_CHECK_RET("atexid", atexid, mReader->getAttributeValue);
|
||||
MACRO_ATTRREAD_LOOPEND;
|
||||
|
||||
// create new texture coordinates object.
|
||||
ne = new CAMFImporter_NodeElement_TexMap(mNodeElement_Cur);
|
||||
|
||||
CAMFImporter_NodeElement_TexMap& als = *((CAMFImporter_NodeElement_TexMap*)ne);// alias for convenience
|
||||
// check data
|
||||
if(rtexid.empty() && gtexid.empty() && btexid.empty()) throw DeadlyImportError("ParseNode_TexMap. At least one texture ID must be defined.");
|
||||
// Check for children nodes
|
||||
XML_CheckNode_MustHaveChildren();
|
||||
// read children nodes
|
||||
bool read_flag[6] = { false, false, false, false, false, false };
|
||||
|
||||
ParseHelper_Node_Enter(ne);
|
||||
if(!pUseOldName)
|
||||
{
|
||||
MACRO_NODECHECK_LOOPBEGIN("texmap");
|
||||
MACRO_NODECHECK_READCOMP_F("utex1", read_flag[0], als.TextureCoordinate[0].x);
|
||||
MACRO_NODECHECK_READCOMP_F("utex2", read_flag[1], als.TextureCoordinate[1].x);
|
||||
MACRO_NODECHECK_READCOMP_F("utex3", read_flag[2], als.TextureCoordinate[2].x);
|
||||
MACRO_NODECHECK_READCOMP_F("vtex1", read_flag[3], als.TextureCoordinate[0].y);
|
||||
MACRO_NODECHECK_READCOMP_F("vtex2", read_flag[4], als.TextureCoordinate[1].y);
|
||||
MACRO_NODECHECK_READCOMP_F("vtex3", read_flag[5], als.TextureCoordinate[2].y);
|
||||
MACRO_NODECHECK_LOOPEND("texmap");
|
||||
}
|
||||
else
|
||||
{
|
||||
MACRO_NODECHECK_LOOPBEGIN("map");
|
||||
MACRO_NODECHECK_READCOMP_F("u1", read_flag[0], als.TextureCoordinate[0].x);
|
||||
MACRO_NODECHECK_READCOMP_F("u2", read_flag[1], als.TextureCoordinate[1].x);
|
||||
MACRO_NODECHECK_READCOMP_F("u3", read_flag[2], als.TextureCoordinate[2].x);
|
||||
MACRO_NODECHECK_READCOMP_F("v1", read_flag[3], als.TextureCoordinate[0].y);
|
||||
MACRO_NODECHECK_READCOMP_F("v2", read_flag[4], als.TextureCoordinate[1].y);
|
||||
MACRO_NODECHECK_READCOMP_F("v3", read_flag[5], als.TextureCoordinate[2].y);
|
||||
MACRO_NODECHECK_LOOPEND("map");
|
||||
}// if(!pUseOldName) else
|
||||
|
||||
ParseHelper_Node_Exit();
|
||||
|
||||
// check that all components was defined
|
||||
if(!(read_flag[0] && read_flag[1] && read_flag[2] && read_flag[3] && read_flag[4] && read_flag[5]))
|
||||
throw DeadlyImportError("Not all texture coordinates are defined.");
|
||||
|
||||
// copy attributes data
|
||||
als.TextureID_R = rtexid;
|
||||
als.TextureID_G = gtexid;
|
||||
als.TextureID_B = btexid;
|
||||
als.TextureID_A = atexid;
|
||||
|
||||
mNodeElement_List.push_back(ne);// add to node element list because its a new object in graph.
|
||||
}
|
||||
|
||||
}// namespace Assimp
|
||||
|
||||
#endif // !ASSIMP_BUILD_NO_AMF_IMPORTER
|
|
@ -0,0 +1,400 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter_Node.hpp
|
||||
/// \brief Elements of scene graph.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
|
||||
#pragma once
|
||||
#ifndef INCLUDED_AI_AMF_IMPORTER_NODE_H
|
||||
#define INCLUDED_AI_AMF_IMPORTER_NODE_H
|
||||
|
||||
// Header files, stdlib.
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
// Header files, Assimp.
|
||||
#include "assimp/types.h"
|
||||
#include "assimp/scene.h"
|
||||
|
||||
/// \class CAMFImporter_NodeElement
|
||||
/// Base class for elements of nodes.
|
||||
class CAMFImporter_NodeElement {
|
||||
|
||||
public:
|
||||
/// Define what data type contain node element.
|
||||
enum EType {
|
||||
ENET_Color, ///< Color element: <color>.
|
||||
ENET_Constellation,///< Grouping element: <constellation>.
|
||||
ENET_Coordinates, ///< Coordinates element: <coordinates>.
|
||||
ENET_Edge, ///< Edge element: <edge>.
|
||||
ENET_Instance, ///< Grouping element: <constellation>.
|
||||
ENET_Material, ///< Material element: <material>.
|
||||
ENET_Metadata, ///< Metadata element: <metadata>.
|
||||
ENET_Mesh, ///< Metadata element: <mesh>.
|
||||
ENET_Object, ///< Element which hold object: <object>.
|
||||
ENET_Root, ///< Root element: <amf>.
|
||||
ENET_Triangle, ///< Triangle element: <triangle>.
|
||||
ENET_TexMap, ///< Texture coordinates element: <texmap> or <map>.
|
||||
ENET_Texture, ///< Texture element: <texture>.
|
||||
ENET_Vertex, ///< Vertex element: <vertex>.
|
||||
ENET_Vertices, ///< Vertex element: <vertices>.
|
||||
ENET_Volume, ///< Volume element: <volume>.
|
||||
|
||||
ENET_Invalid ///< Element has invalid type and possible contain invalid data.
|
||||
};
|
||||
|
||||
const EType Type;///< Type of element.
|
||||
std::string ID;///< ID of element.
|
||||
CAMFImporter_NodeElement* Parent;///< Parent element. If nullptr then this node is root.
|
||||
std::list<CAMFImporter_NodeElement*> Child;///< Child elements.
|
||||
|
||||
public: /// Destructor, virtual..
|
||||
virtual ~CAMFImporter_NodeElement() {
|
||||
// empty
|
||||
}
|
||||
|
||||
private:
|
||||
/// Disabled copy constructor.
|
||||
CAMFImporter_NodeElement(const CAMFImporter_NodeElement& pNodeElement);
|
||||
|
||||
/// Disabled assign operator.
|
||||
CAMFImporter_NodeElement& operator=(const CAMFImporter_NodeElement& pNodeElement);
|
||||
|
||||
/// Disabled default constructor.
|
||||
CAMFImporter_NodeElement();
|
||||
|
||||
protected:
|
||||
/// In constructor inheritor must set element type.
|
||||
/// \param [in] pType - element type.
|
||||
/// \param [in] pParent - parent element.
|
||||
CAMFImporter_NodeElement(const EType pType, CAMFImporter_NodeElement* pParent)
|
||||
: Type(pType)
|
||||
, ID()
|
||||
, Parent(pParent)
|
||||
, Child() {
|
||||
// empty
|
||||
}
|
||||
};// class IAMFImporter_NodeElement
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Constellation
|
||||
/// A collection of objects or constellations with specific relative locations.
|
||||
struct CAMFImporter_NodeElement_Constellation : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Constellation(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Constellation(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Constellation, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Constellation
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Instance
|
||||
/// Part of constellation.
|
||||
struct CAMFImporter_NodeElement_Instance : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
std::string ObjectID;///< ID of object for instanciation.
|
||||
/// \var Delta - The distance of translation in the x, y, or z direction, respectively, in the referenced object's coordinate system, to
|
||||
/// create an instance of the object in the current constellation.
|
||||
aiVector3D Delta;
|
||||
|
||||
/// \var Rotation - The rotation, in degrees, to rotate the referenced object about its x, y, and z axes, respectively, to create an
|
||||
/// instance of the object in the current constellation. Rotations shall be executed in order of x first, then y, then z.
|
||||
aiVector3D Rotation;
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Instance(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Instance(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Instance, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Instance
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Metadata
|
||||
/// Structure that define metadata node.
|
||||
struct CAMFImporter_NodeElement_Metadata : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
std::string Type;///< Type of "Value".
|
||||
std::string Value;///< Value.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Metadata(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Metadata(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Metadata, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Metadata
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Root
|
||||
/// Structure that define root node.
|
||||
struct CAMFImporter_NodeElement_Root : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
std::string Unit;///< The units to be used. May be "inch", "millimeter", "meter", "feet", or "micron".
|
||||
std::string Version;///< Version of format.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Root(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Root(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Root, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Root
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Color
|
||||
/// Structure that define object node.
|
||||
struct CAMFImporter_NodeElement_Color : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
bool Composed;///< Type of color stored: if true then look for formula in \ref Color_Composed[4], else - in \ref Color.
|
||||
std::string Color_Composed[4];///< By components formulas of composed color. [0..3] => RGBA.
|
||||
aiColor4D Color;///< Constant color.
|
||||
std::string Profile;///< The ICC color space used to interpret the three color channels <r>, <g> and <b>..
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Color(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Color(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Color, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Color
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Material
|
||||
/// Structure that define material node.
|
||||
struct CAMFImporter_NodeElement_Material : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Material(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Material(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Material, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Material
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Object
|
||||
/// Structure that define object node.
|
||||
struct CAMFImporter_NodeElement_Object : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Object(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Object(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Object, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Object
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Mesh
|
||||
/// Structure that define mesh node.
|
||||
struct CAMFImporter_NodeElement_Mesh : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Mesh(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Mesh(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Mesh, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Mesh
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Vertex
|
||||
/// Structure that define vertex node.
|
||||
struct CAMFImporter_NodeElement_Vertex : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Vertex(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Vertex(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Vertex, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Vertex
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Edge
|
||||
/// Structure that define edge node.
|
||||
struct CAMFImporter_NodeElement_Edge : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Edge(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Edge(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Edge, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Vertex
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Vertices
|
||||
/// Structure that define vertices node.
|
||||
struct CAMFImporter_NodeElement_Vertices : public CAMFImporter_NodeElement
|
||||
{
|
||||
/// \fn CAMFImporter_NodeElement_Vertices(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Vertices(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Vertices, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Vertices
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Volume
|
||||
/// Structure that define volume node.
|
||||
struct CAMFImporter_NodeElement_Volume : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
std::string MaterialID;///< Which material to use.
|
||||
std::string Type;///< What this volume describes can be “region” or “support”. If none specified, “object” is assumed.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Volume(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Volume(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Volume, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Volume
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Coordinates
|
||||
/// Structure that define coordinates node.
|
||||
struct CAMFImporter_NodeElement_Coordinates : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
aiVector3D Coordinate;///< Coordinate.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Coordinates(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Coordinates(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Coordinates, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Coordinates
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_TexMap
|
||||
/// Structure that define texture coordinates node.
|
||||
struct CAMFImporter_NodeElement_TexMap : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
aiVector3D TextureCoordinate[3];///< Texture coordinates.
|
||||
std::string TextureID_R;///< Texture ID for red color component.
|
||||
std::string TextureID_G;///< Texture ID for green color component.
|
||||
std::string TextureID_B;///< Texture ID for blue color component.
|
||||
std::string TextureID_A;///< Texture ID for alpha color component.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_TexMap(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_TexMap(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_TexMap, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_TexMap
|
||||
|
||||
/// \struct CAMFImporter_NodeElement_Triangle
|
||||
/// Structure that define triangle node.
|
||||
struct CAMFImporter_NodeElement_Triangle : public CAMFImporter_NodeElement
|
||||
{
|
||||
/****************** Variables ******************/
|
||||
|
||||
size_t V[3];///< Triangle vertices.
|
||||
|
||||
/****************** Functions ******************/
|
||||
|
||||
/// \fn CAMFImporter_NodeElement_Triangle(CAMFImporter_NodeElement* pParent)
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Triangle(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Triangle, pParent)
|
||||
{}
|
||||
|
||||
};// struct CAMFImporter_NodeElement_Triangle
|
||||
|
||||
/// Structure that define texture node.
|
||||
struct CAMFImporter_NodeElement_Texture : public CAMFImporter_NodeElement {
|
||||
size_t Width, Height, Depth;///< Size of the texture.
|
||||
std::vector<uint8_t> Data;///< Data of the texture.
|
||||
bool Tiled;
|
||||
|
||||
/// Constructor.
|
||||
/// \param [in] pParent - pointer to parent node.
|
||||
CAMFImporter_NodeElement_Texture(CAMFImporter_NodeElement* pParent)
|
||||
: CAMFImporter_NodeElement(ENET_Texture, pParent)
|
||||
, Width( 0 )
|
||||
, Height( 0 )
|
||||
, Depth( 0 )
|
||||
, Data()
|
||||
, Tiled( false ){
|
||||
// empty
|
||||
}
|
||||
};// struct CAMFImporter_NodeElement_Texture
|
||||
|
||||
#endif // INCLUDED_AI_AMF_IMPORTER_NODE_H
|
|
@ -0,0 +1,974 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// \file AMFImporter_Postprocess.cpp
|
||||
/// \brief Convert built scenegraph and objects to Assimp scenegraph.
|
||||
/// \date 2016
|
||||
/// \author smal.root@gmail.com
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_AMF_IMPORTER
|
||||
|
||||
#include "AMFImporter.hpp"
|
||||
|
||||
// Header files, Assimp.
|
||||
#include <assimp/SceneCombiner.h>
|
||||
#include "StandardShapes.h"
|
||||
#include "StringUtils.h"
|
||||
|
||||
// Header files, stdlib.
|
||||
#include <iterator>
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
||||
aiColor4D AMFImporter::SPP_Material::GetColor(const float pX, const float pY, const float pZ) const
|
||||
{
|
||||
aiColor4D tcol;
|
||||
|
||||
// Check if stored data are supported.
|
||||
if(Composition.size() != 0)
|
||||
{
|
||||
throw DeadlyImportError("IME. GetColor for composition");
|
||||
}
|
||||
else if(Color->Composed)
|
||||
{
|
||||
throw DeadlyImportError("IME. GetColor, composed color");
|
||||
}
|
||||
else
|
||||
{
|
||||
tcol = Color->Color;
|
||||
}
|
||||
|
||||
// Check if default color must be used
|
||||
if((tcol.r == 0) && (tcol.g == 0) && (tcol.b == 0) && (tcol.a == 0))
|
||||
{
|
||||
tcol.r = 0.5f;
|
||||
tcol.g = 0.5f;
|
||||
tcol.b = 0.5f;
|
||||
tcol.a = 1;
|
||||
}
|
||||
|
||||
return tcol;
|
||||
}
|
||||
|
||||
void AMFImporter::PostprocessHelper_CreateMeshDataArray(const CAMFImporter_NodeElement_Mesh& pNodeElement, std::vector<aiVector3D>& pVertexCoordinateArray,
|
||||
std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray) const
|
||||
{
|
||||
CAMFImporter_NodeElement_Vertices* vn = nullptr;
|
||||
size_t col_idx;
|
||||
|
||||
// All data stored in "vertices", search for it.
|
||||
for(CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
|
||||
{
|
||||
if(ne_child->Type == CAMFImporter_NodeElement::ENET_Vertices) vn = (CAMFImporter_NodeElement_Vertices*)ne_child;
|
||||
}
|
||||
|
||||
// If "vertices" not found then no work for us.
|
||||
if(vn == nullptr) return;
|
||||
|
||||
pVertexCoordinateArray.reserve(vn->Child.size());// all coordinates stored as child and we need to reserve space for future push_back's.
|
||||
pVertexColorArray.resize(vn->Child.size());// colors count equal vertices count.
|
||||
col_idx = 0;
|
||||
// Inside vertices collect all data and place to arrays
|
||||
for(CAMFImporter_NodeElement* vn_child: vn->Child)
|
||||
{
|
||||
// vertices, colors
|
||||
if(vn_child->Type == CAMFImporter_NodeElement::ENET_Vertex)
|
||||
{
|
||||
// by default clear color for current vertex
|
||||
pVertexColorArray[col_idx] = nullptr;
|
||||
|
||||
for(CAMFImporter_NodeElement* vtx: vn_child->Child)
|
||||
{
|
||||
if(vtx->Type == CAMFImporter_NodeElement::ENET_Coordinates)
|
||||
{
|
||||
pVertexCoordinateArray.push_back(((CAMFImporter_NodeElement_Coordinates*)vtx)->Coordinate);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
if(vtx->Type == CAMFImporter_NodeElement::ENET_Color)
|
||||
{
|
||||
pVertexColorArray[col_idx] = (CAMFImporter_NodeElement_Color*)vtx;
|
||||
|
||||
continue;
|
||||
}
|
||||
}// for(CAMFImporter_NodeElement* vtx: vn_child->Child)
|
||||
|
||||
col_idx++;
|
||||
}// if(vn_child->Type == CAMFImporter_NodeElement::ENET_Vertex)
|
||||
}// for(CAMFImporter_NodeElement* vn_child: vn->Child)
|
||||
}
|
||||
|
||||
size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string& pID_R, const std::string& pID_G, const std::string& pID_B,
|
||||
const std::string& pID_A)
|
||||
{
|
||||
size_t TextureConverted_Index;
|
||||
std::string TextureConverted_ID;
|
||||
|
||||
// check input data
|
||||
if(pID_R.empty() && pID_G.empty() && pID_B.empty() && pID_A.empty())
|
||||
throw DeadlyImportError("PostprocessHelper_GetTextureID_Or_Create. At least one texture ID must be defined.");
|
||||
|
||||
// Create ID
|
||||
TextureConverted_ID = pID_R + "_" + pID_G + "_" + pID_B + "_" + pID_A;
|
||||
// Check if texture specified by set of IDs is converted already.
|
||||
TextureConverted_Index = 0;
|
||||
for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||
{
|
||||
if(tex_convd.ID == TextureConverted_ID)
|
||||
return TextureConverted_Index;
|
||||
else
|
||||
TextureConverted_Index++;
|
||||
}
|
||||
|
||||
//
|
||||
// Converted texture not found, create it.
|
||||
//
|
||||
CAMFImporter_NodeElement_Texture* src_texture[4]{nullptr};
|
||||
std::vector<CAMFImporter_NodeElement_Texture*> src_texture_4check;
|
||||
SPP_Texture converted_texture;
|
||||
|
||||
{// find all specified source textures
|
||||
CAMFImporter_NodeElement* t_tex;
|
||||
|
||||
// R
|
||||
if(!pID_R.empty())
|
||||
{
|
||||
if(!Find_NodeElement(pID_R, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_R);
|
||||
|
||||
src_texture[0] = (CAMFImporter_NodeElement_Texture*)t_tex;
|
||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture*)t_tex);
|
||||
}
|
||||
else
|
||||
{
|
||||
src_texture[0] = nullptr;
|
||||
}
|
||||
|
||||
// G
|
||||
if(!pID_G.empty())
|
||||
{
|
||||
if(!Find_NodeElement(pID_G, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_G);
|
||||
|
||||
src_texture[1] = (CAMFImporter_NodeElement_Texture*)t_tex;
|
||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture*)t_tex);
|
||||
}
|
||||
else
|
||||
{
|
||||
src_texture[1] = nullptr;
|
||||
}
|
||||
|
||||
// B
|
||||
if(!pID_B.empty())
|
||||
{
|
||||
if(!Find_NodeElement(pID_B, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_B);
|
||||
|
||||
src_texture[2] = (CAMFImporter_NodeElement_Texture*)t_tex;
|
||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture*)t_tex);
|
||||
}
|
||||
else
|
||||
{
|
||||
src_texture[2] = nullptr;
|
||||
}
|
||||
|
||||
// A
|
||||
if(!pID_A.empty())
|
||||
{
|
||||
if(!Find_NodeElement(pID_A, CAMFImporter_NodeElement::ENET_Texture, &t_tex)) Throw_ID_NotFound(pID_A);
|
||||
|
||||
src_texture[3] = (CAMFImporter_NodeElement_Texture*)t_tex;
|
||||
src_texture_4check.push_back((CAMFImporter_NodeElement_Texture*)t_tex);
|
||||
}
|
||||
else
|
||||
{
|
||||
src_texture[3] = nullptr;
|
||||
}
|
||||
}// END: find all specified source textures
|
||||
|
||||
// check that all textures has same size
|
||||
if(src_texture_4check.size() > 1)
|
||||
{
|
||||
for (size_t i = 0, i_e = (src_texture_4check.size() - 1); i < i_e; i++)
|
||||
{
|
||||
if((src_texture_4check[i]->Width != src_texture_4check[i + 1]->Width) || (src_texture_4check[i]->Height != src_texture_4check[i + 1]->Height) ||
|
||||
(src_texture_4check[i]->Depth != src_texture_4check[i + 1]->Depth))
|
||||
{
|
||||
throw DeadlyImportError("PostprocessHelper_GetTextureID_Or_Create. Source texture must has the same size.");
|
||||
}
|
||||
}
|
||||
}// if(src_texture_4check.size() > 1)
|
||||
|
||||
// set texture attributes
|
||||
converted_texture.Width = src_texture_4check[0]->Width;
|
||||
converted_texture.Height = src_texture_4check[0]->Height;
|
||||
converted_texture.Depth = src_texture_4check[0]->Depth;
|
||||
// if one of source texture is tiled then converted texture is tiled too.
|
||||
converted_texture.Tiled = false;
|
||||
for(uint8_t i = 0; i < src_texture_4check.size(); i++) converted_texture.Tiled |= src_texture_4check[i]->Tiled;
|
||||
|
||||
// Create format hint.
|
||||
strcpy(converted_texture.FormatHint, "rgba0000");// copy initial string.
|
||||
if(!pID_R.empty()) converted_texture.FormatHint[4] = '8';
|
||||
if(!pID_G.empty()) converted_texture.FormatHint[5] = '8';
|
||||
if(!pID_B.empty()) converted_texture.FormatHint[6] = '8';
|
||||
if(!pID_A.empty()) converted_texture.FormatHint[7] = '8';
|
||||
|
||||
//
|
||||
// Сopy data of textures.
|
||||
//
|
||||
size_t tex_size = 0;
|
||||
size_t step = 0;
|
||||
size_t off_g = 0;
|
||||
size_t off_b = 0;
|
||||
|
||||
// Calculate size of the target array and rule how data will be copied.
|
||||
if(!pID_R.empty() && nullptr != src_texture[ 0 ] ) {
|
||||
tex_size += src_texture[0]->Data.size(); step++, off_g++, off_b++;
|
||||
}
|
||||
if(!pID_G.empty() && nullptr != src_texture[ 1 ] ) {
|
||||
tex_size += src_texture[1]->Data.size(); step++, off_b++;
|
||||
}
|
||||
if(!pID_B.empty() && nullptr != src_texture[ 2 ] ) {
|
||||
tex_size += src_texture[2]->Data.size(); step++;
|
||||
}
|
||||
if(!pID_A.empty() && nullptr != src_texture[ 3 ] ) {
|
||||
tex_size += src_texture[3]->Data.size(); step++;
|
||||
}
|
||||
|
||||
// Create target array.
|
||||
converted_texture.Data = new uint8_t[tex_size];
|
||||
// And copy data
|
||||
auto CopyTextureData = [&](const std::string& pID, const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void
|
||||
{
|
||||
if(!pID.empty())
|
||||
{
|
||||
for(size_t idx_target = pOffset, idx_src = 0; idx_target < tex_size; idx_target += pStep, idx_src++)
|
||||
converted_texture.Data[idx_target] = src_texture[pSrcTexNum]->Data.at(idx_src);
|
||||
}
|
||||
};// auto CopyTextureData = [&](const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void
|
||||
|
||||
CopyTextureData(pID_R, 0, step, 0);
|
||||
CopyTextureData(pID_G, off_g, step, 1);
|
||||
CopyTextureData(pID_B, off_b, step, 2);
|
||||
CopyTextureData(pID_A, step - 1, step, 3);
|
||||
|
||||
// Store new converted texture ID
|
||||
converted_texture.ID = TextureConverted_ID;
|
||||
// Store new converted texture
|
||||
mTexture_Converted.push_back(converted_texture);
|
||||
|
||||
return TextureConverted_Index;
|
||||
}
|
||||
|
||||
void AMFImporter::PostprocessHelper_SplitFacesByTextureID(std::list<SComplexFace>& pInputList, std::list<std::list<SComplexFace> >& pOutputList_Separated)
|
||||
{
|
||||
auto texmap_is_equal = [](const CAMFImporter_NodeElement_TexMap* pTexMap1, const CAMFImporter_NodeElement_TexMap* pTexMap2) -> bool
|
||||
{
|
||||
if((pTexMap1 == nullptr) && (pTexMap2 == nullptr)) return true;
|
||||
if(pTexMap1 == nullptr) return false;
|
||||
if(pTexMap2 == nullptr) return false;
|
||||
|
||||
if(pTexMap1->TextureID_R != pTexMap2->TextureID_R) return false;
|
||||
if(pTexMap1->TextureID_G != pTexMap2->TextureID_G) return false;
|
||||
if(pTexMap1->TextureID_B != pTexMap2->TextureID_B) return false;
|
||||
if(pTexMap1->TextureID_A != pTexMap2->TextureID_A) return false;
|
||||
|
||||
return true;
|
||||
};
|
||||
|
||||
pOutputList_Separated.clear();
|
||||
if(pInputList.size() == 0) return;
|
||||
|
||||
do
|
||||
{
|
||||
SComplexFace face_start = pInputList.front();
|
||||
std::list<SComplexFace> face_list_cur;
|
||||
|
||||
for(std::list<SComplexFace>::iterator it = pInputList.begin(), it_end = pInputList.end(); it != it_end;)
|
||||
{
|
||||
if(texmap_is_equal(face_start.TexMap, it->TexMap))
|
||||
{
|
||||
auto it_old = it;
|
||||
|
||||
it++;
|
||||
face_list_cur.push_back(*it_old);
|
||||
pInputList.erase(it_old);
|
||||
}
|
||||
else
|
||||
{
|
||||
it++;
|
||||
}
|
||||
}
|
||||
|
||||
if(face_list_cur.size() > 0) pOutputList_Separated.push_back(face_list_cur);
|
||||
|
||||
} while(pInputList.size() > 0);
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_AddMetadata(const std::list<CAMFImporter_NodeElement_Metadata*>& metadataList, aiNode& sceneNode) const
|
||||
{
|
||||
if ( !metadataList.empty() )
|
||||
{
|
||||
if(sceneNode.mMetaData != nullptr) throw DeadlyImportError("Postprocess. MetaData member in node are not nullptr. Something went wrong.");
|
||||
|
||||
// copy collected metadata to output node.
|
||||
sceneNode.mMetaData = aiMetadata::Alloc( static_cast<unsigned int>(metadataList.size()) );
|
||||
size_t meta_idx( 0 );
|
||||
|
||||
for(const CAMFImporter_NodeElement_Metadata& metadata: metadataList)
|
||||
{
|
||||
sceneNode.mMetaData->Set(static_cast<unsigned int>(meta_idx++), metadata.Type, aiString(metadata.Value));
|
||||
}
|
||||
}// if(!metadataList.empty())
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildNodeAndObject(const CAMFImporter_NodeElement_Object& pNodeElement, std::list<aiMesh*>& pMeshList, aiNode** pSceneNode)
|
||||
{
|
||||
CAMFImporter_NodeElement_Color* object_color = nullptr;
|
||||
|
||||
// create new aiNode and set name as <object> has.
|
||||
*pSceneNode = new aiNode;
|
||||
(*pSceneNode)->mName = pNodeElement.ID;
|
||||
// read mesh and color
|
||||
for(const CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
|
||||
{
|
||||
std::vector<aiVector3D> vertex_arr;
|
||||
std::vector<CAMFImporter_NodeElement_Color*> color_arr;
|
||||
|
||||
// color for object
|
||||
if(ne_child->Type == CAMFImporter_NodeElement::ENET_Color) object_color = (CAMFImporter_NodeElement_Color*)ne_child;
|
||||
|
||||
if(ne_child->Type == CAMFImporter_NodeElement::ENET_Mesh)
|
||||
{
|
||||
// Create arrays from children of mesh: vertices.
|
||||
PostprocessHelper_CreateMeshDataArray(*((CAMFImporter_NodeElement_Mesh*)ne_child), vertex_arr, color_arr);
|
||||
// Use this arrays as a source when creating every aiMesh
|
||||
Postprocess_BuildMeshSet(*((CAMFImporter_NodeElement_Mesh*)ne_child), vertex_arr, color_arr, object_color, pMeshList, **pSceneNode);
|
||||
}
|
||||
}// for(const CAMFImporter_NodeElement* ne_child: pNodeElement)
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildMeshSet(const CAMFImporter_NodeElement_Mesh& pNodeElement, const std::vector<aiVector3D>& pVertexCoordinateArray,
|
||||
const std::vector<CAMFImporter_NodeElement_Color*>& pVertexColorArray,
|
||||
const CAMFImporter_NodeElement_Color* pObjectColor, std::list<aiMesh*>& pMeshList, aiNode& pSceneNode)
|
||||
{
|
||||
std::list<unsigned int> mesh_idx;
|
||||
|
||||
// all data stored in "volume", search for it.
|
||||
for(const CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
|
||||
{
|
||||
const CAMFImporter_NodeElement_Color* ne_volume_color = nullptr;
|
||||
const SPP_Material* cur_mat = nullptr;
|
||||
|
||||
if(ne_child->Type == CAMFImporter_NodeElement::ENET_Volume)
|
||||
{
|
||||
/******************* Get faces *******************/
|
||||
const CAMFImporter_NodeElement_Volume* ne_volume = reinterpret_cast<const CAMFImporter_NodeElement_Volume*>(ne_child);
|
||||
|
||||
std::list<SComplexFace> complex_faces_list;// List of the faces of the volume.
|
||||
std::list<std::list<SComplexFace> > complex_faces_toplist;// List of the face list for every mesh.
|
||||
|
||||
// check if volume use material
|
||||
if(!ne_volume->MaterialID.empty())
|
||||
{
|
||||
if(!Find_ConvertedMaterial(ne_volume->MaterialID, &cur_mat)) Throw_ID_NotFound(ne_volume->MaterialID);
|
||||
}
|
||||
|
||||
// inside "volume" collect all data and place to arrays or create new objects
|
||||
for(const CAMFImporter_NodeElement* ne_volume_child: ne_volume->Child)
|
||||
{
|
||||
// color for volume
|
||||
if(ne_volume_child->Type == CAMFImporter_NodeElement::ENET_Color)
|
||||
{
|
||||
ne_volume_color = reinterpret_cast<const CAMFImporter_NodeElement_Color*>(ne_volume_child);
|
||||
}
|
||||
else if(ne_volume_child->Type == CAMFImporter_NodeElement::ENET_Triangle)// triangles, triangles colors
|
||||
{
|
||||
const CAMFImporter_NodeElement_Triangle& tri_al = *reinterpret_cast<const CAMFImporter_NodeElement_Triangle*>(ne_volume_child);
|
||||
|
||||
SComplexFace complex_face;
|
||||
|
||||
// initialize pointers
|
||||
complex_face.Color = nullptr;
|
||||
complex_face.TexMap = nullptr;
|
||||
// get data from triangle children: color, texture coordinates.
|
||||
if(tri_al.Child.size())
|
||||
{
|
||||
for(const CAMFImporter_NodeElement* ne_triangle_child: tri_al.Child)
|
||||
{
|
||||
if(ne_triangle_child->Type == CAMFImporter_NodeElement::ENET_Color)
|
||||
complex_face.Color = reinterpret_cast<const CAMFImporter_NodeElement_Color*>(ne_triangle_child);
|
||||
else if(ne_triangle_child->Type == CAMFImporter_NodeElement::ENET_TexMap)
|
||||
complex_face.TexMap = reinterpret_cast<const CAMFImporter_NodeElement_TexMap*>(ne_triangle_child);
|
||||
}
|
||||
}// if(tri_al.Child.size())
|
||||
|
||||
// create new face and store it.
|
||||
complex_face.Face.mNumIndices = 3;
|
||||
complex_face.Face.mIndices = new unsigned int[3];
|
||||
complex_face.Face.mIndices[0] = static_cast<unsigned int>(tri_al.V[0]);
|
||||
complex_face.Face.mIndices[1] = static_cast<unsigned int>(tri_al.V[1]);
|
||||
complex_face.Face.mIndices[2] = static_cast<unsigned int>(tri_al.V[2]);
|
||||
complex_faces_list.push_back(complex_face);
|
||||
}
|
||||
}// for(const CAMFImporter_NodeElement* ne_volume_child: ne_volume->Child)
|
||||
|
||||
/**** Split faces list: one list per mesh ****/
|
||||
PostprocessHelper_SplitFacesByTextureID(complex_faces_list, complex_faces_toplist);
|
||||
|
||||
/***** Create mesh for every faces list ******/
|
||||
for(std::list<SComplexFace>& face_list_cur: complex_faces_toplist)
|
||||
{
|
||||
auto VertexIndex_GetMinimal = [](const std::list<SComplexFace>& pFaceList, const size_t* pBiggerThan) -> size_t
|
||||
{
|
||||
size_t rv;
|
||||
|
||||
if(pBiggerThan != nullptr)
|
||||
{
|
||||
bool found = false;
|
||||
|
||||
for(const SComplexFace& face: pFaceList)
|
||||
{
|
||||
for(size_t idx_vert = 0; idx_vert < face.Face.mNumIndices; idx_vert++)
|
||||
{
|
||||
if(face.Face.mIndices[idx_vert] > *pBiggerThan)
|
||||
{
|
||||
rv = face.Face.mIndices[idx_vert];
|
||||
found = true;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(found) break;
|
||||
}
|
||||
|
||||
if(!found) return *pBiggerThan;
|
||||
}
|
||||
else
|
||||
{
|
||||
rv = pFaceList.front().Face.mIndices[0];
|
||||
}// if(pBiggerThan != nullptr) else
|
||||
|
||||
for(const SComplexFace& face: pFaceList)
|
||||
{
|
||||
for(size_t vi = 0; vi < face.Face.mNumIndices; vi++)
|
||||
{
|
||||
if(face.Face.mIndices[vi] < rv)
|
||||
{
|
||||
if(pBiggerThan != nullptr)
|
||||
{
|
||||
if(face.Face.mIndices[vi] > *pBiggerThan) rv = face.Face.mIndices[vi];
|
||||
}
|
||||
else
|
||||
{
|
||||
rv = face.Face.mIndices[vi];
|
||||
}
|
||||
}
|
||||
}
|
||||
}// for(const SComplexFace& face: pFaceList)
|
||||
|
||||
return rv;
|
||||
};// auto VertexIndex_GetMinimal = [](const std::list<SComplexFace>& pFaceList, const size_t* pBiggerThan) -> size_t
|
||||
|
||||
auto VertexIndex_Replace = [](std::list<SComplexFace>& pFaceList, const size_t pIdx_From, const size_t pIdx_To) -> void
|
||||
{
|
||||
for(const SComplexFace& face: pFaceList)
|
||||
{
|
||||
for(size_t vi = 0; vi < face.Face.mNumIndices; vi++)
|
||||
{
|
||||
if(face.Face.mIndices[vi] == pIdx_From) face.Face.mIndices[vi] = static_cast<unsigned int>(pIdx_To);
|
||||
}
|
||||
}
|
||||
};// auto VertexIndex_Replace = [](std::list<SComplexFace>& pFaceList, const size_t pIdx_From, const size_t pIdx_To) -> void
|
||||
|
||||
auto Vertex_CalculateColor = [&](const size_t pIdx) -> aiColor4D
|
||||
{
|
||||
// Color priorities(In descending order):
|
||||
// 1. triangle color;
|
||||
// 2. vertex color;
|
||||
// 3. volume color;
|
||||
// 4. object color;
|
||||
// 5. material;
|
||||
// 6. default - invisible coat.
|
||||
//
|
||||
// Fill vertices colors in color priority list above that's points from 1 to 6.
|
||||
if((pIdx < pVertexColorArray.size()) && (pVertexColorArray[pIdx] != nullptr))// check for vertex color
|
||||
{
|
||||
if(pVertexColorArray[pIdx]->Composed)
|
||||
throw DeadlyImportError("IME: vertex color composed");
|
||||
else
|
||||
return pVertexColorArray[pIdx]->Color;
|
||||
}
|
||||
else if(ne_volume_color != nullptr)// check for volume color
|
||||
{
|
||||
if(ne_volume_color->Composed)
|
||||
throw DeadlyImportError("IME: volume color composed");
|
||||
else
|
||||
return ne_volume_color->Color;
|
||||
}
|
||||
else if(pObjectColor != nullptr)// check for object color
|
||||
{
|
||||
if(pObjectColor->Composed)
|
||||
throw DeadlyImportError("IME: object color composed");
|
||||
else
|
||||
return pObjectColor->Color;
|
||||
}
|
||||
else if(cur_mat != nullptr)// check for material
|
||||
{
|
||||
return cur_mat->GetColor(pVertexCoordinateArray.at(pIdx).x, pVertexCoordinateArray.at(pIdx).y, pVertexCoordinateArray.at(pIdx).z);
|
||||
}
|
||||
else// set default color.
|
||||
{
|
||||
return {0, 0, 0, 0};
|
||||
}// if((vi < pVertexColorArray.size()) && (pVertexColorArray[vi] != nullptr)) else
|
||||
|
||||
};// auto Vertex_CalculateColor = [&](const size_t pIdx) -> aiColor4D
|
||||
|
||||
aiMesh* tmesh = new aiMesh;
|
||||
|
||||
tmesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;// Only triangles is supported by AMF.
|
||||
//
|
||||
// set geometry and colors (vertices)
|
||||
//
|
||||
// copy faces/triangles
|
||||
tmesh->mNumFaces = static_cast<unsigned int>(face_list_cur.size());
|
||||
tmesh->mFaces = new aiFace[tmesh->mNumFaces];
|
||||
|
||||
// Create vertices list and optimize indices. Optimisation mean following.In AMF all volumes use one big list of vertices. And one volume
|
||||
// can use only part of vertices list, for example: vertices list contain few thousands of vertices and volume use vertices 1, 3, 10.
|
||||
// Do you need all this thousands of garbage? Of course no. So, optimisation step transformate sparse indices set to continuous.
|
||||
size_t VertexCount_Max = tmesh->mNumFaces * 3;// 3 - triangles.
|
||||
std::vector<aiVector3D> vert_arr, texcoord_arr;
|
||||
std::vector<aiColor4D> col_arr;
|
||||
|
||||
vert_arr.reserve(VertexCount_Max * 2);// "* 2" - see below TODO.
|
||||
col_arr.reserve(VertexCount_Max * 2);
|
||||
|
||||
{// fill arrays
|
||||
size_t vert_idx_from, vert_idx_to;
|
||||
|
||||
// first iteration.
|
||||
vert_idx_to = 0;
|
||||
vert_idx_from = VertexIndex_GetMinimal(face_list_cur, nullptr);
|
||||
vert_arr.push_back(pVertexCoordinateArray.at(vert_idx_from));
|
||||
col_arr.push_back(Vertex_CalculateColor(vert_idx_from));
|
||||
if(vert_idx_from != vert_idx_to) VertexIndex_Replace(face_list_cur, vert_idx_from, vert_idx_to);
|
||||
|
||||
// rest iterations
|
||||
do
|
||||
{
|
||||
vert_idx_from = VertexIndex_GetMinimal(face_list_cur, &vert_idx_to);
|
||||
if(vert_idx_from == vert_idx_to) break;// all indices are transferred,
|
||||
|
||||
vert_arr.push_back(pVertexCoordinateArray.at(vert_idx_from));
|
||||
col_arr.push_back(Vertex_CalculateColor(vert_idx_from));
|
||||
vert_idx_to++;
|
||||
if(vert_idx_from != vert_idx_to) VertexIndex_Replace(face_list_cur, vert_idx_from, vert_idx_to);
|
||||
|
||||
} while(true);
|
||||
}// fill arrays. END.
|
||||
|
||||
//
|
||||
// check if triangle colors are used and create additional faces if needed.
|
||||
//
|
||||
for(const SComplexFace& face_cur: face_list_cur)
|
||||
{
|
||||
if(face_cur.Color != nullptr)
|
||||
{
|
||||
aiColor4D face_color;
|
||||
size_t vert_idx_new = vert_arr.size();
|
||||
|
||||
if(face_cur.Color->Composed)
|
||||
throw DeadlyImportError("IME: face color composed");
|
||||
else
|
||||
face_color = face_cur.Color->Color;
|
||||
|
||||
for(size_t idx_ind = 0; idx_ind < face_cur.Face.mNumIndices; idx_ind++)
|
||||
{
|
||||
vert_arr.push_back(vert_arr.at(face_cur.Face.mIndices[idx_ind]));
|
||||
col_arr.push_back(face_color);
|
||||
face_cur.Face.mIndices[idx_ind] = static_cast<unsigned int>(vert_idx_new++);
|
||||
}
|
||||
}// if(face_cur.Color != nullptr)
|
||||
}// for(const SComplexFace& face_cur: face_list_cur)
|
||||
|
||||
//
|
||||
// if texture is used then copy texture coordinates too.
|
||||
//
|
||||
if(face_list_cur.front().TexMap != nullptr)
|
||||
{
|
||||
size_t idx_vert_new = vert_arr.size();
|
||||
///TODO: clean unused vertices. "* 2": in certain cases - mesh full of triangle colors - vert_arr will contain duplicated vertices for
|
||||
/// colored triangles and initial vertices (for colored vertices) which in real became unused. This part need more thinking about
|
||||
/// optimisation.
|
||||
bool* idx_vert_used;
|
||||
|
||||
idx_vert_used = new bool[VertexCount_Max * 2];
|
||||
for(size_t i = 0, i_e = VertexCount_Max * 2; i < i_e; i++) idx_vert_used[i] = false;
|
||||
|
||||
// This ID's will be used when set materials ID in scene.
|
||||
tmesh->mMaterialIndex = static_cast<unsigned int>(PostprocessHelper_GetTextureID_Or_Create(face_list_cur.front().TexMap->TextureID_R,
|
||||
face_list_cur.front().TexMap->TextureID_G,
|
||||
face_list_cur.front().TexMap->TextureID_B,
|
||||
face_list_cur.front().TexMap->TextureID_A));
|
||||
texcoord_arr.resize(VertexCount_Max * 2);
|
||||
for(const SComplexFace& face_cur: face_list_cur)
|
||||
{
|
||||
for(size_t idx_ind = 0; idx_ind < face_cur.Face.mNumIndices; idx_ind++)
|
||||
{
|
||||
const size_t idx_vert = face_cur.Face.mIndices[idx_ind];
|
||||
|
||||
if(!idx_vert_used[idx_vert])
|
||||
{
|
||||
texcoord_arr.at(idx_vert) = face_cur.TexMap->TextureCoordinate[idx_ind];
|
||||
idx_vert_used[idx_vert] = true;
|
||||
}
|
||||
else if(texcoord_arr.at(idx_vert) != face_cur.TexMap->TextureCoordinate[idx_ind])
|
||||
{
|
||||
// in that case one vertex is shared with many texture coordinates. We need to duplicate vertex with another texture
|
||||
// coordinates.
|
||||
vert_arr.push_back(vert_arr.at(idx_vert));
|
||||
col_arr.push_back(col_arr.at(idx_vert));
|
||||
texcoord_arr.at(idx_vert_new) = face_cur.TexMap->TextureCoordinate[idx_ind];
|
||||
face_cur.Face.mIndices[idx_ind] = static_cast<unsigned int>(idx_vert_new++);
|
||||
}
|
||||
}// for(size_t idx_ind = 0; idx_ind < face_cur.Face.mNumIndices; idx_ind++)
|
||||
}// for(const SComplexFace& face_cur: face_list_cur)
|
||||
|
||||
delete [] idx_vert_used;
|
||||
// shrink array
|
||||
texcoord_arr.resize(idx_vert_new);
|
||||
}// if(face_list_cur.front().TexMap != nullptr)
|
||||
|
||||
//
|
||||
// copy collected data to mesh
|
||||
//
|
||||
tmesh->mNumVertices = static_cast<unsigned int>(vert_arr.size());
|
||||
tmesh->mVertices = new aiVector3D[tmesh->mNumVertices];
|
||||
tmesh->mColors[0] = new aiColor4D[tmesh->mNumVertices];
|
||||
tmesh->mFaces = new aiFace[face_list_cur.size()];
|
||||
|
||||
memcpy(tmesh->mVertices, vert_arr.data(), tmesh->mNumVertices * sizeof(aiVector3D));
|
||||
memcpy(tmesh->mColors[0], col_arr.data(), tmesh->mNumVertices * sizeof(aiColor4D));
|
||||
if(texcoord_arr.size() > 0)
|
||||
{
|
||||
tmesh->mTextureCoords[0] = new aiVector3D[tmesh->mNumVertices];
|
||||
memcpy(tmesh->mTextureCoords[0], texcoord_arr.data(), tmesh->mNumVertices * sizeof(aiVector3D));
|
||||
tmesh->mNumUVComponents[0] = 2;// U and V stored in "x", "y" of aiVector3D.
|
||||
}
|
||||
|
||||
size_t idx_face = 0;
|
||||
for(const SComplexFace& face_cur: face_list_cur) tmesh->mFaces[idx_face++] = face_cur.Face;
|
||||
|
||||
// store new aiMesh
|
||||
mesh_idx.push_back(static_cast<unsigned int>(pMeshList.size()));
|
||||
pMeshList.push_back(tmesh);
|
||||
}// for(const std::list<SComplexFace>& face_list_cur: complex_faces_toplist)
|
||||
}// if(ne_child->Type == CAMFImporter_NodeElement::ENET_Volume)
|
||||
}// for(const CAMFImporter_NodeElement* ne_child: pNodeElement.Child)
|
||||
|
||||
// if meshes was created then assign new indices with current aiNode
|
||||
if(mesh_idx.size() > 0)
|
||||
{
|
||||
std::list<unsigned int>::const_iterator mit = mesh_idx.begin();
|
||||
|
||||
pSceneNode.mNumMeshes = static_cast<unsigned int>(mesh_idx.size());
|
||||
pSceneNode.mMeshes = new unsigned int[pSceneNode.mNumMeshes];
|
||||
for(size_t i = 0; i < pSceneNode.mNumMeshes; i++) pSceneNode.mMeshes[i] = *mit++;
|
||||
}// if(mesh_idx.size() > 0)
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildMaterial(const CAMFImporter_NodeElement_Material& pMaterial)
|
||||
{
|
||||
SPP_Material new_mat;
|
||||
|
||||
new_mat.ID = pMaterial.ID;
|
||||
for(const CAMFImporter_NodeElement* mat_child: pMaterial.Child)
|
||||
{
|
||||
if(mat_child->Type == CAMFImporter_NodeElement::ENET_Color)
|
||||
{
|
||||
new_mat.Color = (CAMFImporter_NodeElement_Color*)mat_child;
|
||||
}
|
||||
else if(mat_child->Type == CAMFImporter_NodeElement::ENET_Metadata)
|
||||
{
|
||||
new_mat.Metadata.push_back((CAMFImporter_NodeElement_Metadata*)mat_child);
|
||||
}
|
||||
}// for(const CAMFImporter_NodeElement* mat_child; pMaterial.Child)
|
||||
|
||||
// place converted material to special list
|
||||
mMaterial_Converted.push_back(new_mat);
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildConstellation(CAMFImporter_NodeElement_Constellation& pConstellation, std::list<aiNode*>& pNodeList) const
|
||||
{
|
||||
aiNode* con_node;
|
||||
std::list<aiNode*> ch_node;
|
||||
|
||||
// We will build next hierarchy:
|
||||
// aiNode as parent (<constellation>) for set of nodes as a children
|
||||
// |- aiNode for transformation (<instance> -> <delta...>, <r...>) - aiNode for pointing to object ("objectid")
|
||||
// ...
|
||||
// \_ aiNode for transformation (<instance> -> <delta...>, <r...>) - aiNode for pointing to object ("objectid")
|
||||
con_node = new aiNode;
|
||||
con_node->mName = pConstellation.ID;
|
||||
// Walk through children and search for instances of another objects, constellations.
|
||||
for(const CAMFImporter_NodeElement* ne: pConstellation.Child)
|
||||
{
|
||||
aiMatrix4x4 tmat;
|
||||
aiNode* t_node;
|
||||
aiNode* found_node;
|
||||
|
||||
if(ne->Type == CAMFImporter_NodeElement::ENET_Metadata) continue;
|
||||
if(ne->Type != CAMFImporter_NodeElement::ENET_Instance) throw DeadlyImportError("Only <instance> nodes can be in <constellation>.");
|
||||
|
||||
// create alias for conveniance
|
||||
CAMFImporter_NodeElement_Instance& als = *((CAMFImporter_NodeElement_Instance*)ne);
|
||||
// find referenced object
|
||||
if(!Find_ConvertedNode(als.ObjectID, pNodeList, &found_node)) Throw_ID_NotFound(als.ObjectID);
|
||||
|
||||
// create node for apllying transformation
|
||||
t_node = new aiNode;
|
||||
t_node->mParent = con_node;
|
||||
// apply transformation
|
||||
aiMatrix4x4::Translation(als.Delta, tmat), t_node->mTransformation *= tmat;
|
||||
aiMatrix4x4::RotationX(als.Rotation.x, tmat), t_node->mTransformation *= tmat;
|
||||
aiMatrix4x4::RotationY(als.Rotation.y, tmat), t_node->mTransformation *= tmat;
|
||||
aiMatrix4x4::RotationZ(als.Rotation.z, tmat), t_node->mTransformation *= tmat;
|
||||
// create array for one child node
|
||||
t_node->mNumChildren = 1;
|
||||
t_node->mChildren = new aiNode*[t_node->mNumChildren];
|
||||
SceneCombiner::Copy(&t_node->mChildren[0], found_node);
|
||||
t_node->mChildren[0]->mParent = t_node;
|
||||
ch_node.push_back(t_node);
|
||||
}// for(const CAMFImporter_NodeElement* ne: pConstellation.Child)
|
||||
|
||||
// copy found aiNode's as children
|
||||
if(ch_node.size() == 0) throw DeadlyImportError("<constellation> must have at least one <instance>.");
|
||||
|
||||
size_t ch_idx = 0;
|
||||
|
||||
con_node->mNumChildren = static_cast<unsigned int>(ch_node.size());
|
||||
con_node->mChildren = new aiNode*[con_node->mNumChildren];
|
||||
for(aiNode* node: ch_node) con_node->mChildren[ch_idx++] = node;
|
||||
|
||||
// and place "root" of <constellation> node to node list
|
||||
pNodeList.push_back(con_node);
|
||||
}
|
||||
|
||||
void AMFImporter::Postprocess_BuildScene(aiScene* pScene)
|
||||
{
|
||||
std::list<aiNode*> node_list;
|
||||
std::list<aiMesh*> mesh_list;
|
||||
std::list<CAMFImporter_NodeElement_Metadata*> meta_list;
|
||||
|
||||
//
|
||||
// Because for AMF "material" is just complex colors mixing so aiMaterial will not be used.
|
||||
// For building aiScene we are must to do few steps:
|
||||
// at first creating root node for aiScene.
|
||||
pScene->mRootNode = new aiNode;
|
||||
pScene->mRootNode->mParent = nullptr;
|
||||
pScene->mFlags |= AI_SCENE_FLAGS_ALLOW_SHARED;
|
||||
// search for root(<amf>) element
|
||||
CAMFImporter_NodeElement* root_el = nullptr;
|
||||
|
||||
for(CAMFImporter_NodeElement* ne: mNodeElement_List)
|
||||
{
|
||||
if(ne->Type != CAMFImporter_NodeElement::ENET_Root) continue;
|
||||
|
||||
root_el = ne;
|
||||
|
||||
break;
|
||||
}// for(const CAMFImporter_NodeElement* ne: mNodeElement_List)
|
||||
|
||||
// Check if root element are found.
|
||||
if(root_el == nullptr) throw DeadlyImportError("Root(<amf>) element not found.");
|
||||
|
||||
// after that walk through children of root and collect data. Five types of nodes can be placed at top level - in <amf>: <object>, <material>, <texture>,
|
||||
// <constellation> and <metadata>. But at first we must read <material> and <texture> because they will be used in <object>. <metadata> can be read
|
||||
// at any moment.
|
||||
//
|
||||
// 1. <material>
|
||||
// 2. <texture> will be converted later when processing triangles list. \sa Postprocess_BuildMeshSet
|
||||
for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||
{
|
||||
if(root_child->Type == CAMFImporter_NodeElement::ENET_Material) Postprocess_BuildMaterial(*((CAMFImporter_NodeElement_Material*)root_child));
|
||||
}
|
||||
|
||||
// After "appearance" nodes we must read <object> because it will be used in <constellation> -> <instance>.
|
||||
//
|
||||
// 3. <object>
|
||||
for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||
{
|
||||
if(root_child->Type == CAMFImporter_NodeElement::ENET_Object)
|
||||
{
|
||||
aiNode* tnode = nullptr;
|
||||
|
||||
// for <object> mesh and node must be built: object ID assigned to aiNode name and will be used in future for <instance>
|
||||
Postprocess_BuildNodeAndObject(*((CAMFImporter_NodeElement_Object*)root_child), mesh_list, &tnode);
|
||||
if(tnode != nullptr) node_list.push_back(tnode);
|
||||
|
||||
}
|
||||
}// for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||
|
||||
// And finally read rest of nodes.
|
||||
//
|
||||
for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||
{
|
||||
// 4. <constellation>
|
||||
if(root_child->Type == CAMFImporter_NodeElement::ENET_Constellation)
|
||||
{
|
||||
// <object> and <constellation> at top of self abstraction use aiNode. So we can use only aiNode list for creating new aiNode's.
|
||||
Postprocess_BuildConstellation(*((CAMFImporter_NodeElement_Constellation*)root_child), node_list);
|
||||
}
|
||||
|
||||
// 5, <metadata>
|
||||
if(root_child->Type == CAMFImporter_NodeElement::ENET_Metadata) meta_list.push_back((CAMFImporter_NodeElement_Metadata*)root_child);
|
||||
}// for(const CAMFImporter_NodeElement* root_child: root_el->Child)
|
||||
|
||||
// at now we can add collected metadata to root node
|
||||
Postprocess_AddMetadata(meta_list, *pScene->mRootNode);
|
||||
//
|
||||
// Check constellation children
|
||||
//
|
||||
// As said in specification:
|
||||
// "When multiple objects and constellations are defined in a single file, only the top level objects and constellations are available for printing."
|
||||
// What that means? For example: if some object is used in constellation then you must show only constellation but not original object.
|
||||
// And at this step we are checking that relations.
|
||||
nl_clean_loop:
|
||||
|
||||
if(node_list.size() > 1)
|
||||
{
|
||||
// walk through all nodes
|
||||
for(std::list<aiNode*>::iterator nl_it = node_list.begin(); nl_it != node_list.end(); nl_it++)
|
||||
{
|
||||
// and try to find them in another top nodes.
|
||||
std::list<aiNode*>::const_iterator next_it = nl_it;
|
||||
|
||||
next_it++;
|
||||
for(; next_it != node_list.end(); next_it++)
|
||||
{
|
||||
if((*next_it)->FindNode((*nl_it)->mName) != nullptr)
|
||||
{
|
||||
// if current top node(nl_it) found in another top node then erase it from node_list and restart search loop.
|
||||
node_list.erase(nl_it);
|
||||
|
||||
goto nl_clean_loop;
|
||||
}
|
||||
}// for(; next_it != node_list.end(); next_it++)
|
||||
}// for(std::list<aiNode*>::const_iterator nl_it = node_list.begin(); nl_it != node_list.end(); nl_it++)
|
||||
}
|
||||
|
||||
//
|
||||
// move created objects to aiScene
|
||||
//
|
||||
//
|
||||
// Nodes
|
||||
if(node_list.size() > 0)
|
||||
{
|
||||
std::list<aiNode*>::const_iterator nl_it = node_list.begin();
|
||||
|
||||
pScene->mRootNode->mNumChildren = static_cast<unsigned int>(node_list.size());
|
||||
pScene->mRootNode->mChildren = new aiNode*[pScene->mRootNode->mNumChildren];
|
||||
for(size_t i = 0; i < pScene->mRootNode->mNumChildren; i++)
|
||||
{
|
||||
// Objects and constellation that must be showed placed at top of hierarchy in <amf> node. So all aiNode's in node_list must have
|
||||
// mRootNode only as parent.
|
||||
(*nl_it)->mParent = pScene->mRootNode;
|
||||
pScene->mRootNode->mChildren[i] = *nl_it++;
|
||||
}
|
||||
}// if(node_list.size() > 0)
|
||||
|
||||
//
|
||||
// Meshes
|
||||
if(mesh_list.size() > 0)
|
||||
{
|
||||
std::list<aiMesh*>::const_iterator ml_it = mesh_list.begin();
|
||||
|
||||
pScene->mNumMeshes = static_cast<unsigned int>(mesh_list.size());
|
||||
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
|
||||
for(size_t i = 0; i < pScene->mNumMeshes; i++) pScene->mMeshes[i] = *ml_it++;
|
||||
}// if(mesh_list.size() > 0)
|
||||
|
||||
//
|
||||
// Textures
|
||||
pScene->mNumTextures = static_cast<unsigned int>(mTexture_Converted.size());
|
||||
if(pScene->mNumTextures > 0)
|
||||
{
|
||||
size_t idx;
|
||||
|
||||
idx = 0;
|
||||
pScene->mTextures = new aiTexture*[pScene->mNumTextures];
|
||||
for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||
{
|
||||
pScene->mTextures[idx] = new aiTexture;
|
||||
pScene->mTextures[idx]->mWidth = static_cast<unsigned int>(tex_convd.Width);
|
||||
pScene->mTextures[idx]->mHeight = static_cast<unsigned int>(tex_convd.Height);
|
||||
pScene->mTextures[idx]->pcData = (aiTexel*)tex_convd.Data;
|
||||
// texture format description.
|
||||
strcpy(pScene->mTextures[idx]->achFormatHint, tex_convd.FormatHint);
|
||||
idx++;
|
||||
}// for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||
|
||||
// Create materials for embedded textures.
|
||||
idx = 0;
|
||||
pScene->mNumMaterials = static_cast<unsigned int>(mTexture_Converted.size());
|
||||
pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials];
|
||||
for(const SPP_Texture& tex_convd: mTexture_Converted)
|
||||
{
|
||||
const aiString texture_id(AI_EMBEDDED_TEXNAME_PREFIX + to_string(idx));
|
||||
const int mode = aiTextureOp_Multiply;
|
||||
const int repeat = tex_convd.Tiled ? 1 : 0;
|
||||
|
||||
pScene->mMaterials[idx] = new aiMaterial;
|
||||
pScene->mMaterials[idx]->AddProperty(&texture_id, AI_MATKEY_TEXTURE_DIFFUSE(0));
|
||||
pScene->mMaterials[idx]->AddProperty(&mode, 1, AI_MATKEY_TEXOP_DIFFUSE(0));
|
||||
pScene->mMaterials[idx]->AddProperty(&repeat, 1, AI_MATKEY_MAPPINGMODE_U_DIFFUSE(0));
|
||||
pScene->mMaterials[idx]->AddProperty(&repeat, 1, AI_MATKEY_MAPPINGMODE_V_DIFFUSE(0));
|
||||
idx++;
|
||||
}
|
||||
}// if(pScene->mNumTextures > 0)
|
||||
}// END: after that walk through children of root and collect data
|
||||
|
||||
}// namespace Assimp
|
||||
|
||||
#endif // !ASSIMP_BUILD_NO_AMF_IMPORTER
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -45,17 +46,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "ASELoader.h"
|
||||
#include "StringComparison.h"
|
||||
#include "SkeletonMeshBuilder.h"
|
||||
#include "TargetAnimation.h"
|
||||
#include "../include/assimp/Importer.hpp"
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
#include "../include/assimp/IOSystem.hpp"
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
// utilities
|
||||
#include "fast_atof.h"
|
||||
|
@ -130,7 +134,7 @@ void ASEImporter::SetupProperties(const Importer* pImp)
|
|||
void ASEImporter::InternReadFile( const std::string& pFile,
|
||||
aiScene* pScene, IOSystem* pIOHandler)
|
||||
{
|
||||
boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
|
||||
std::unique_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
|
||||
|
||||
// Check whether we can read from the file
|
||||
if( file.get() == NULL) {
|
||||
|
@ -225,17 +229,13 @@ void ASEImporter::InternReadFile( const std::string& pFile,
|
|||
+ mParser->m_vCameras.size() + mParser->m_vDummies.size());
|
||||
|
||||
// Lights
|
||||
for (std::vector<ASE::Light>::iterator it = mParser->m_vLights.begin(),
|
||||
end = mParser->m_vLights.end();it != end; ++it)nodes.push_back(&(*it));
|
||||
for (auto &light : mParser->m_vLights)nodes.push_back(&light);
|
||||
// Cameras
|
||||
for (std::vector<ASE::Camera>::iterator it = mParser->m_vCameras.begin(),
|
||||
end = mParser->m_vCameras.end();it != end; ++it)nodes.push_back(&(*it));
|
||||
for (auto &camera : mParser->m_vCameras)nodes.push_back(&camera);
|
||||
// Meshes
|
||||
for (std::vector<ASE::Mesh>::iterator it = mParser->m_vMeshes.begin(),
|
||||
end = mParser->m_vMeshes.end();it != end; ++it)nodes.push_back(&(*it));
|
||||
for (auto &mesh : mParser->m_vMeshes)nodes.push_back(&mesh);
|
||||
// Dummies
|
||||
for (std::vector<ASE::Dummy>::iterator it = mParser->m_vDummies.begin(),
|
||||
end = mParser->m_vDummies.end();it != end; ++it)nodes.push_back(&(*it));
|
||||
for (auto &dummy : mParser->m_vDummies)nodes.push_back(&dummy);
|
||||
|
||||
// build the final node graph
|
||||
BuildNodes(nodes);
|
||||
|
@ -657,8 +657,8 @@ void ASEImporter::BuildNodes(std::vector<BaseNode*>& nodes) {
|
|||
ch->mParent = root;
|
||||
|
||||
// Change the transformation matrix of all nodes
|
||||
for (std::vector<BaseNode*>::iterator it = nodes.begin(), end = nodes.end();it != end; ++it) {
|
||||
aiMatrix4x4& m = (*it)->mTransform;
|
||||
for (BaseNode *node : nodes) {
|
||||
aiMatrix4x4& m = node->mTransform;
|
||||
m.Transpose(); // row-order vs column-order
|
||||
}
|
||||
|
||||
|
@ -823,10 +823,10 @@ void CopyASETexture(aiMaterial& mat, ASE::Texture& texture, aiTextureType type)
|
|||
|
||||
// Setup the texture blend factor
|
||||
if (is_not_qnan(texture.mTextureBlend))
|
||||
mat.AddProperty<float>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0));
|
||||
mat.AddProperty<ai_real>( &texture.mTextureBlend, 1, AI_MATKEY_TEXBLEND(type,0));
|
||||
|
||||
// Setup texture UV transformations
|
||||
mat.AddProperty<float>(&texture.mOffsetU,5,AI_MATKEY_UVTRANSFORM(type,0));
|
||||
mat.AddProperty<ai_real>(&texture.mOffsetU,5,AI_MATKEY_UVTRANSFORM(type,0));
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -869,7 +869,7 @@ void ASEImporter::ConvertMaterial(ASE::Material& mat)
|
|||
}
|
||||
|
||||
// opacity
|
||||
mat.pcInstance->AddProperty<float>( &mat.mTransparency,1,AI_MATKEY_OPACITY);
|
||||
mat.pcInstance->AddProperty<ai_real>( &mat.mTransparency,1,AI_MATKEY_OPACITY);
|
||||
|
||||
// Two sided rendering?
|
||||
if (mat.mTwoSided)
|
||||
|
@ -1322,4 +1322,6 @@ bool ASEImporter::GenerateNormals(ASE::Mesh& mesh) {
|
|||
return false;
|
||||
}
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_BASE_IMPORTER
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -45,13 +46,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define AI_ASELOADER_H_INCLUDED
|
||||
|
||||
#include "BaseImporter.h"
|
||||
#include "../include/assimp/types.h"
|
||||
#include <assimp/types.h>
|
||||
#include "ASEParser.h"
|
||||
|
||||
struct aiNode;
|
||||
#include "ASEParser.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
/** Importer class for the 3DS ASE ASCII format.
|
||||
|
@ -62,9 +64,6 @@ public:
|
|||
ASEImporter();
|
||||
~ASEImporter();
|
||||
|
||||
|
||||
public:
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns whether the class can handle the format of the given file.
|
||||
* See BaseImporter::CanRead() for details.
|
||||
|
@ -200,6 +199,9 @@ protected:
|
|||
bool noSkeletonMesh;
|
||||
};
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||
|
||||
} // end of namespace Assimp
|
||||
|
||||
|
||||
#endif // AI_3DSIMPORTER_H_INC
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -25,8 +26,8 @@ conditions are met:
|
|||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
|
@ -45,13 +46,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_ASE_IMPORTER
|
||||
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||
|
||||
// internal headers
|
||||
#include "TextureTransform.h"
|
||||
#include "ASELoader.h"
|
||||
#include "MaterialSystem.h"
|
||||
#include "fast_atof.h"
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::ASE;
|
||||
|
@ -143,9 +144,9 @@ void Parser::LogWarning(const char* szWarn)
|
|||
|
||||
char szTemp[1024];
|
||||
#if _MSC_VER >= 1400
|
||||
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
|
||||
sprintf_s(szTemp, "Line %u: %s",iLineNumber,szWarn);
|
||||
#else
|
||||
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
#endif
|
||||
|
||||
// output the warning to the logger ...
|
||||
|
@ -161,7 +162,7 @@ void Parser::LogInfo(const char* szWarn)
|
|||
#if _MSC_VER >= 1400
|
||||
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
|
||||
#else
|
||||
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
#endif
|
||||
|
||||
// output the information to the logger ...
|
||||
|
@ -177,7 +178,7 @@ AI_WONT_RETURN void Parser::LogError(const char* szWarn)
|
|||
#if _MSC_VER >= 1400
|
||||
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
|
||||
#else
|
||||
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
ai_snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
#endif
|
||||
|
||||
// throw an exception
|
||||
|
@ -431,7 +432,7 @@ void Parser::ParseLV1SoftSkinBlock()
|
|||
ParseString(bone,"*MESH_SOFTSKINVERTS.Bone");
|
||||
|
||||
// Find the bone in the mesh's list
|
||||
std::pair<int,float> me;
|
||||
std::pair<int,ai_real> me;
|
||||
me.first = -1;
|
||||
|
||||
for (unsigned int n = 0; n < curMesh->mBones.size();++n)
|
||||
|
@ -618,12 +619,13 @@ void Parser::ParseLV2MaterialBlock(ASE::Material& mat)
|
|||
if (TokenMatch(filePtr,"MATERIAL_TRANSPARENCY",21))
|
||||
{
|
||||
ParseLV4MeshFloat(mat.mTransparency);
|
||||
mat.mTransparency = 1.0f - mat.mTransparency;continue;
|
||||
mat.mTransparency = ai_real( 1.0 ) - mat.mTransparency;
|
||||
continue;
|
||||
}
|
||||
// material self illumination
|
||||
if (TokenMatch(filePtr,"MATERIAL_SELFILLUM",18))
|
||||
{
|
||||
float f = 0.0f;
|
||||
ai_real f = 0.0;
|
||||
ParseLV4MeshFloat(f);
|
||||
|
||||
mat.mEmissive.r = f;
|
||||
|
@ -825,7 +827,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
|
|||
if (!SkipSpaces(&filePtr))
|
||||
{
|
||||
|
||||
sprintf(szBuffer,"Unable to parse %s block: Unexpected EOL",szName);
|
||||
ai_snprintf(szBuffer, 1024, "Unable to parse %s block: Unexpected EOL",szName);
|
||||
LogWarning(szBuffer);
|
||||
return false;
|
||||
}
|
||||
|
@ -833,7 +835,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
|
|||
if ('\"' != *filePtr)
|
||||
{
|
||||
|
||||
sprintf(szBuffer,"Unable to parse %s block: Strings are expected "
|
||||
ai_snprintf(szBuffer, 1024, "Unable to parse %s block: Strings are expected "
|
||||
"to be enclosed in double quotation marks",szName);
|
||||
LogWarning(szBuffer);
|
||||
return false;
|
||||
|
@ -845,7 +847,7 @@ bool Parser::ParseString(std::string& out,const char* szName)
|
|||
if ('\"' == *sz)break;
|
||||
else if ('\0' == *sz)
|
||||
{
|
||||
sprintf(szBuffer,"Unable to parse %s block: Strings are expected to "
|
||||
ai_snprintf(szBuffer, 1024, "Unable to parse %s block: Strings are expected to "
|
||||
"be enclosed in double quotation marks but EOF was reached before "
|
||||
"a closing quotation mark was encountered",szName);
|
||||
LogWarning(szBuffer);
|
||||
|
@ -1134,7 +1136,7 @@ void Parser::ParseLV3ScaleAnimationBlock(ASE::Animation& anim)
|
|||
bool b = false;
|
||||
|
||||
// For the moment we're just reading the three floats -
|
||||
// we ignore the ádditional information for bezier's and TCBs
|
||||
// we ignore the additional information for bezier's and TCBs
|
||||
|
||||
// simple scaling keyframe
|
||||
if (TokenMatch(filePtr,"CONTROL_SCALE_SAMPLE" ,20))
|
||||
|
@ -1180,7 +1182,7 @@ void Parser::ParseLV3PosAnimationBlock(ASE::Animation& anim)
|
|||
bool b = false;
|
||||
|
||||
// For the moment we're just reading the three floats -
|
||||
// we ignore the ádditional information for bezier's and TCBs
|
||||
// we ignore the additional information for bezier's and TCBs
|
||||
|
||||
// simple scaling keyframe
|
||||
if (TokenMatch(filePtr,"CONTROL_POS_SAMPLE" ,18))
|
||||
|
@ -1226,7 +1228,7 @@ void Parser::ParseLV3RotAnimationBlock(ASE::Animation& anim)
|
|||
bool b = false;
|
||||
|
||||
// For the moment we're just reading the floats -
|
||||
// we ignore the ádditional information for bezier's and TCBs
|
||||
// we ignore the additional information for bezier's and TCBs
|
||||
|
||||
// simple scaling keyframe
|
||||
if (TokenMatch(filePtr,"CONTROL_ROT_SAMPLE" ,18))
|
||||
|
@ -1251,7 +1253,7 @@ void Parser::ParseLV3RotAnimationBlock(ASE::Animation& anim)
|
|||
{
|
||||
anim.akeyRotations.push_back(aiQuatKey());
|
||||
aiQuatKey& key = anim.akeyRotations.back();
|
||||
aiVector3D v;float f;
|
||||
aiVector3D v;ai_real f;
|
||||
ParseLV4MeshFloatTriple(&v.x,iIndex);
|
||||
ParseLV4MeshFloat(f);
|
||||
key.mTime = (double)iIndex;
|
||||
|
@ -1463,30 +1465,29 @@ void Parser::ParseLV2MeshBlock(ASE::Mesh& mesh)
|
|||
continue;
|
||||
}
|
||||
// another mesh UV channel ...
|
||||
if (TokenMatch(filePtr,"MESH_MAPPINGCHANNEL" ,19))
|
||||
{
|
||||
|
||||
unsigned int iIndex = 0;
|
||||
if (TokenMatch(filePtr,"MESH_MAPPINGCHANNEL" ,19)) {
|
||||
unsigned int iIndex( 0 );
|
||||
ParseLV4MeshLong(iIndex);
|
||||
|
||||
if (iIndex < 2)
|
||||
{
|
||||
LogWarning("Mapping channel has an invalid index. Skipping UV channel");
|
||||
if ( 0 == iIndex ) {
|
||||
LogWarning( "Mapping channel has an invalid index. Skipping UV channel" );
|
||||
// skip it ...
|
||||
SkipSection();
|
||||
} else {
|
||||
if ( iIndex < 2 ) {
|
||||
LogWarning( "Mapping channel has an invalid index. Skipping UV channel" );
|
||||
// skip it ...
|
||||
SkipSection();
|
||||
}
|
||||
if ( iIndex > AI_MAX_NUMBER_OF_TEXTURECOORDS ) {
|
||||
LogWarning( "Too many UV channels specified. Skipping channel .." );
|
||||
// skip it ...
|
||||
SkipSection();
|
||||
} else {
|
||||
// parse the mapping channel
|
||||
ParseLV3MappingChannel( iIndex - 1, mesh );
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if (iIndex > AI_MAX_NUMBER_OF_TEXTURECOORDS)
|
||||
{
|
||||
LogWarning("Too many UV channels specified. Skipping channel ..");
|
||||
// skip it ...
|
||||
SkipSection();
|
||||
}
|
||||
else
|
||||
{
|
||||
// parse the mapping channel
|
||||
ParseLV3MappingChannel(iIndex-1,mesh);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
// mesh animation keyframe. Not supported
|
||||
if (TokenMatch(filePtr,"MESH_ANIMATION" ,14))
|
||||
|
@ -1604,7 +1605,7 @@ void Parser::ParseLV4MeshBonesVertices(unsigned int iNumVertices,ASE::Mesh& mesh
|
|||
}
|
||||
|
||||
// --- ignored
|
||||
float afVert[3];
|
||||
ai_real afVert[3];
|
||||
ParseLV4MeshFloatTriple(afVert);
|
||||
|
||||
std::pair<int,float> pairOut;
|
||||
|
@ -1858,7 +1859,7 @@ void Parser::ParseLV3MeshCFaceListBlock(unsigned int iNumFaces, ASE::Mesh& mesh)
|
|||
++filePtr;
|
||||
|
||||
// Face entry
|
||||
if (TokenMatch(filePtr,"MESH_CFACE" ,11))
|
||||
if (TokenMatch(filePtr,"MESH_CFACE" ,10))
|
||||
{
|
||||
unsigned int aiValues[3];
|
||||
unsigned int iIndex = 0;
|
||||
|
@ -2102,7 +2103,7 @@ void Parser::ParseLV4MeshLongTriple(unsigned int* apOut, unsigned int& rIndexOut
|
|||
ParseLV4MeshLongTriple(apOut);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Parser::ParseLV4MeshFloatTriple(float* apOut, unsigned int& rIndexOut)
|
||||
void Parser::ParseLV4MeshFloatTriple(ai_real* apOut, unsigned int& rIndexOut)
|
||||
{
|
||||
ai_assert(NULL != apOut);
|
||||
|
||||
|
@ -2113,7 +2114,7 @@ void Parser::ParseLV4MeshFloatTriple(float* apOut, unsigned int& rIndexOut)
|
|||
ParseLV4MeshFloatTriple(apOut);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Parser::ParseLV4MeshFloatTriple(float* apOut)
|
||||
void Parser::ParseLV4MeshFloatTriple(ai_real* apOut)
|
||||
{
|
||||
ai_assert(NULL != apOut);
|
||||
|
||||
|
@ -2121,19 +2122,19 @@ void Parser::ParseLV4MeshFloatTriple(float* apOut)
|
|||
ParseLV4MeshFloat(apOut[i]);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Parser::ParseLV4MeshFloat(float& fOut)
|
||||
void Parser::ParseLV4MeshFloat(ai_real& fOut)
|
||||
{
|
||||
// skip spaces and tabs
|
||||
if(!SkipSpaces(&filePtr))
|
||||
{
|
||||
// LOG
|
||||
LogWarning("Unable to parse float: unexpected EOL [#1]");
|
||||
fOut = 0.0f;
|
||||
fOut = 0.0;
|
||||
++iLineNumber;
|
||||
return;
|
||||
}
|
||||
// parse the first float
|
||||
filePtr = fast_atoreal_move<float>(filePtr,fOut);
|
||||
filePtr = fast_atoreal_move<ai_real>(filePtr,fOut);
|
||||
}
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Parser::ParseLV4MeshLong(unsigned int& iOut)
|
||||
|
@ -2151,4 +2152,6 @@ void Parser::ParseLV4MeshLong(unsigned int& iOut)
|
|||
iOut = strtoul10(filePtr,&filePtr);
|
||||
}
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||
|
||||
#endif // !! ASSIMP_BUILD_NO_BASE_IMPORTER
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -43,15 +44,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_ASEFILEHELPER_H_INC
|
||||
#define AI_ASEFILEHELPER_H_INC
|
||||
|
||||
// STL/CRT headers
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <list>
|
||||
|
||||
// public ASSIMP headers
|
||||
#include "../include/assimp/types.h"
|
||||
#include "../include/assimp/mesh.h"
|
||||
#include "../include/assimp/anim.h"
|
||||
#include <assimp/types.h>
|
||||
#include <assimp/mesh.h>
|
||||
#include <assimp/anim.h>
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||
|
||||
// for some helper routines like IsSpace()
|
||||
#include "ParsingUtils.h"
|
||||
|
@ -133,7 +131,7 @@ struct Bone
|
|||
|
||||
// Generate a default name for the bone
|
||||
char szTemp[128];
|
||||
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
|
||||
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
|
||||
mName = szTemp;
|
||||
}
|
||||
|
||||
|
@ -223,11 +221,11 @@ struct BaseNode
|
|||
// generate a default name for the node
|
||||
static int iCnt = 0;
|
||||
char szTemp[128]; // should be sufficiently large
|
||||
::sprintf(szTemp,"UNNAMED_%i",iCnt++);
|
||||
::ai_snprintf(szTemp, 128, "UNNAMED_%i",iCnt++);
|
||||
mName = szTemp;
|
||||
|
||||
// Set mTargetPosition to qnan
|
||||
const float qnan = get_qnan();
|
||||
const ai_real qnan = get_qnan();
|
||||
mTargetPosition.x = qnan;
|
||||
}
|
||||
|
||||
|
@ -322,9 +320,9 @@ struct Light : public BaseNode
|
|||
|
||||
LightType mLightType;
|
||||
aiColor3D mColor;
|
||||
float mIntensity;
|
||||
float mAngle; // in degrees
|
||||
float mFalloff;
|
||||
ai_real mIntensity;
|
||||
ai_real mAngle; // in degrees
|
||||
ai_real mFalloff;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
@ -347,7 +345,7 @@ struct Camera : public BaseNode
|
|||
{
|
||||
}
|
||||
|
||||
float mFOV, mNear, mFar;
|
||||
ai_real mFOV, mNear, mFar;
|
||||
CameraType mCameraType;
|
||||
};
|
||||
|
||||
|
@ -549,13 +547,13 @@ private:
|
|||
//! (also works for MESH_TVERT, MESH_CFACE, MESH_VERTCOL ...)
|
||||
//! \param apOut Output buffer (3 floats)
|
||||
//! \param rIndexOut Output index
|
||||
void ParseLV4MeshFloatTriple(float* apOut, unsigned int& rIndexOut);
|
||||
void ParseLV4MeshFloatTriple(ai_real* apOut, unsigned int& rIndexOut);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
//! Parse a *MESH_VERT block in a file
|
||||
//! (also works for MESH_TVERT, MESH_CFACE, MESH_VERTCOL ...)
|
||||
//! \param apOut Output buffer (3 floats)
|
||||
void ParseLV4MeshFloatTriple(float* apOut);
|
||||
void ParseLV4MeshFloatTriple(ai_real* apOut);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
//! Parse a *MESH_TFACE block in a file
|
||||
|
@ -573,7 +571,7 @@ private:
|
|||
// -------------------------------------------------------------------
|
||||
//! Parse a single float element
|
||||
//! \param fOut Output float
|
||||
void ParseLV4MeshFloat(float& fOut);
|
||||
void ParseLV4MeshFloat(ai_real& fOut);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
//! Parse a single int element
|
||||
|
@ -609,7 +607,7 @@ private:
|
|||
//! \param out Output string
|
||||
//! \param szName Name of the enclosing element -> used in error
|
||||
//! messages.
|
||||
//! \return false if an error occured
|
||||
//! \return false if an error occurred
|
||||
bool ParseString(std::string& out,const char* szName);
|
||||
|
||||
public:
|
||||
|
@ -666,4 +664,6 @@ public:
|
|||
} // Namespace ASE
|
||||
} // Namespace ASSIMP
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_3DS_IMPORTER
|
||||
|
||||
#endif // !! include guard
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -41,13 +42,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
* ASSBIN exporter main code
|
||||
*/
|
||||
#include "assbin_chunks.h"
|
||||
#include "../include/assimp/version.h"
|
||||
#include "../include/assimp/IOStream.hpp"
|
||||
#include "../include/assimp/IOSystem.hpp"
|
||||
#include "../include/assimp/Exporter.hpp"
|
||||
#include <assimp/version.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/Exporter.hpp>
|
||||
#include "ProcessHelper.h"
|
||||
#include "Exceptional.h"
|
||||
#include <boost/static_assert.hpp>
|
||||
|
||||
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
|
||||
# include <zlib.h>
|
||||
|
@ -103,7 +103,7 @@ inline size_t Write<unsigned int>(IOStream * stream, const unsigned int& w)
|
|||
template <>
|
||||
inline size_t Write<uint16_t>(IOStream * stream, const uint16_t& w)
|
||||
{
|
||||
BOOST_STATIC_ASSERT(sizeof(uint16_t)==2);
|
||||
static_assert(sizeof(uint16_t)==2, "sizeof(uint16_t)==2");
|
||||
stream->Write(&w,2,1);
|
||||
return 2;
|
||||
}
|
||||
|
@ -113,7 +113,7 @@ inline size_t Write<uint16_t>(IOStream * stream, const uint16_t& w)
|
|||
template <>
|
||||
inline size_t Write<float>(IOStream * stream, const float& f)
|
||||
{
|
||||
BOOST_STATIC_ASSERT(sizeof(float)==4);
|
||||
static_assert(sizeof(float)==4, "sizeof(float)==4");
|
||||
stream->Write(&f,4,1);
|
||||
return 4;
|
||||
}
|
||||
|
@ -123,7 +123,7 @@ inline size_t Write<float>(IOStream * stream, const float& f)
|
|||
template <>
|
||||
inline size_t Write<double>(IOStream * stream, const double& f)
|
||||
{
|
||||
BOOST_STATIC_ASSERT(sizeof(double)==8);
|
||||
static_assert(sizeof(double)==8, "sizeof(double)==8");
|
||||
stream->Write(&f,8,1);
|
||||
return 8;
|
||||
}
|
||||
|
@ -325,10 +325,13 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
|
|||
{
|
||||
AssbinChunkWriter chunk( container, ASSBIN_CHUNK_AINODE );
|
||||
|
||||
unsigned int nb_metadata = (node->mMetaData != NULL ? node->mMetaData->mNumProperties : 0);
|
||||
|
||||
Write<aiString>(&chunk,node->mName);
|
||||
Write<aiMatrix4x4>(&chunk,node->mTransformation);
|
||||
Write<unsigned int>(&chunk,node->mNumChildren);
|
||||
Write<unsigned int>(&chunk,node->mNumMeshes);
|
||||
Write<unsigned int>(&chunk,nb_metadata);
|
||||
|
||||
for (unsigned int i = 0; i < node->mNumMeshes;++i) {
|
||||
Write<unsigned int>(&chunk,node->mMeshes[i]);
|
||||
|
@ -337,6 +340,44 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
|
|||
for (unsigned int i = 0; i < node->mNumChildren;++i) {
|
||||
WriteBinaryNode( &chunk, node->mChildren[i] );
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < nb_metadata; ++i) {
|
||||
const aiString& key = node->mMetaData->mKeys[i];
|
||||
aiMetadataType type = node->mMetaData->mValues[i].mType;
|
||||
void* value = node->mMetaData->mValues[i].mData;
|
||||
|
||||
Write<aiString>(&chunk, key);
|
||||
Write<uint16_t>(&chunk, type);
|
||||
|
||||
switch (type) {
|
||||
case AI_BOOL:
|
||||
Write<bool>(&chunk, *((bool*) value));
|
||||
break;
|
||||
case AI_INT32:
|
||||
Write<int32_t>(&chunk, *((int32_t*) value));
|
||||
break;
|
||||
case AI_UINT64:
|
||||
Write<uint64_t>(&chunk, *((uint64_t*) value));
|
||||
break;
|
||||
case AI_FLOAT:
|
||||
Write<float>(&chunk, *((float*) value));
|
||||
break;
|
||||
case AI_DOUBLE:
|
||||
Write<double>(&chunk, *((double*) value));
|
||||
break;
|
||||
case AI_AISTRING:
|
||||
Write<aiString>(&chunk, *((aiString*) value));
|
||||
break;
|
||||
case AI_AIVECTOR3D:
|
||||
Write<aiVector3D>(&chunk, *((aiVector3D*) value));
|
||||
break;
|
||||
#ifdef SWIG
|
||||
case FORCE_32BIT:
|
||||
#endif // SWIG
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
|
@ -472,7 +513,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
|
|||
uint32_t tmp = f.mNumIndices;
|
||||
hash = SuperFastHash(reinterpret_cast<const char*>(&tmp),sizeof tmp,hash);
|
||||
for (unsigned int i = 0; i < f.mNumIndices; ++i) {
|
||||
BOOST_STATIC_ASSERT(AI_MAX_VERTICES <= 0xffffffff);
|
||||
static_assert(AI_MAX_VERTICES <= 0xffffffff, "AI_MAX_VERTICES <= 0xffffffff");
|
||||
tmp = static_cast<uint32_t>( f.mIndices[i] );
|
||||
hash = SuperFastHash(reinterpret_cast<const char*>(&tmp),sizeof tmp,hash);
|
||||
}
|
||||
|
@ -486,7 +527,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
|
|||
for (unsigned int i = 0; i < mesh->mNumFaces;++i) {
|
||||
const aiFace& f = mesh->mFaces[i];
|
||||
|
||||
BOOST_STATIC_ASSERT(AI_MAX_FACE_INDICES <= 0xffff);
|
||||
static_assert(AI_MAX_FACE_INDICES <= 0xffff, "AI_MAX_FACE_INDICES <= 0xffff");
|
||||
Write<uint16_t>(&chunk,f.mNumIndices);
|
||||
|
||||
for (unsigned int a = 0; a < f.mNumIndices;++a) {
|
||||
|
@ -702,7 +743,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
|
|||
#if _MSC_VER >= 1400
|
||||
sprintf_s(s,"ASSIMP.binary-dump.%s",asctime(p));
|
||||
#else
|
||||
snprintf(s,64,"ASSIMP.binary-dump.%s",asctime(p));
|
||||
ai_snprintf(s,64,"ASSIMP.binary-dump.%s",asctime(p));
|
||||
#endif
|
||||
out->Write( s, 44, 1 );
|
||||
// == 44 bytes
|
||||
|
@ -738,7 +779,7 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
|
|||
AssbinChunkWriter uncompressedStream( NULL, 0 );
|
||||
WriteBinaryScene( &uncompressedStream, pScene );
|
||||
|
||||
uLongf uncompressedSize = uncompressedStream.Tell();
|
||||
uLongf uncompressedSize = static_cast<uLongf>(uncompressedStream.Tell());
|
||||
uLongf compressedSize = (uLongf)(uncompressedStream.Tell() * 1.001 + 12.);
|
||||
uint8_t* compressedBuffer = new uint8_t[ compressedSize ];
|
||||
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -51,15 +52,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "AssbinLoader.h"
|
||||
#include "assbin_chunks.h"
|
||||
#include "MemoryIOWrapper.h"
|
||||
#include "../include/assimp/mesh.h"
|
||||
#include "../include/assimp/anim.h"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include <boost/static_assert.hpp>
|
||||
#include <assimp/mesh.h>
|
||||
#include <assimp/anim.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
|
||||
# include <zlib.h>
|
||||
#else
|
||||
# include "../contrib/zlib/zlib.h"
|
||||
# include <contrib/zlib/zlib.h>
|
||||
#endif
|
||||
|
||||
using namespace Assimp;
|
||||
|
@ -197,8 +198,7 @@ template <typename T> void ReadBounds( IOStream * stream, T* /*p*/, unsigned int
|
|||
stream->Seek( sizeof(T) * n, aiOrigin_CUR );
|
||||
}
|
||||
|
||||
void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node )
|
||||
{
|
||||
void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node, aiNode* parent ) {
|
||||
uint32_t chunkID = Read<uint32_t>(stream);
|
||||
ai_assert(chunkID == ASSBIN_CHUNK_AINODE);
|
||||
/*uint32_t size =*/ Read<uint32_t>(stream);
|
||||
|
@ -209,23 +209,65 @@ void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node )
|
|||
(*node)->mTransformation = Read<aiMatrix4x4>(stream);
|
||||
(*node)->mNumChildren = Read<unsigned int>(stream);
|
||||
(*node)->mNumMeshes = Read<unsigned int>(stream);
|
||||
unsigned int nb_metadata = Read<unsigned int>(stream);
|
||||
|
||||
if ((*node)->mNumMeshes)
|
||||
{
|
||||
if(parent) {
|
||||
(*node)->mParent = parent;
|
||||
}
|
||||
|
||||
if ((*node)->mNumMeshes) {
|
||||
(*node)->mMeshes = new unsigned int[(*node)->mNumMeshes];
|
||||
for (unsigned int i = 0; i < (*node)->mNumMeshes; ++i) {
|
||||
(*node)->mMeshes[i] = Read<unsigned int>(stream);
|
||||
}
|
||||
}
|
||||
|
||||
if ((*node)->mNumChildren)
|
||||
{
|
||||
if ((*node)->mNumChildren) {
|
||||
(*node)->mChildren = new aiNode*[(*node)->mNumChildren];
|
||||
for (unsigned int i = 0; i < (*node)->mNumChildren; ++i) {
|
||||
ReadBinaryNode( stream, &(*node)->mChildren[i] );
|
||||
ReadBinaryNode( stream, &(*node)->mChildren[i], *node );
|
||||
}
|
||||
}
|
||||
|
||||
if ( nb_metadata > 0 ) {
|
||||
(*node)->mMetaData = aiMetadata::Alloc(nb_metadata);
|
||||
for (unsigned int i = 0; i < nb_metadata; ++i) {
|
||||
(*node)->mMetaData->mKeys[i] = Read<aiString>(stream);
|
||||
(*node)->mMetaData->mValues[i].mType = (aiMetadataType) Read<uint16_t>(stream);
|
||||
void* data( nullptr );
|
||||
|
||||
switch ((*node)->mMetaData->mValues[i].mType) {
|
||||
case AI_BOOL:
|
||||
data = new bool(Read<bool>(stream));
|
||||
break;
|
||||
case AI_INT32:
|
||||
data = new int32_t(Read<int32_t>(stream));
|
||||
break;
|
||||
case AI_UINT64:
|
||||
data = new uint64_t(Read<uint64_t>(stream));
|
||||
break;
|
||||
case AI_FLOAT:
|
||||
data = new float(Read<float>(stream));
|
||||
break;
|
||||
case AI_DOUBLE:
|
||||
data = new double(Read<double>(stream));
|
||||
break;
|
||||
case AI_AISTRING:
|
||||
data = new aiString(Read<aiString>(stream));
|
||||
break;
|
||||
case AI_AIVECTOR3D:
|
||||
data = new aiVector3D(Read<aiVector3D>(stream));
|
||||
break;
|
||||
#ifndef SWIG
|
||||
case FORCE_32BIT:
|
||||
#endif // SWIG
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
(*node)->mMetaData->mValues[i].mData = data;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
|
@ -351,7 +393,7 @@ void AssbinImporter::ReadBinaryMesh( IOStream * stream, aiMesh* mesh )
|
|||
for (unsigned int i = 0; i < mesh->mNumFaces;++i) {
|
||||
aiFace& f = mesh->mFaces[i];
|
||||
|
||||
BOOST_STATIC_ASSERT(AI_MAX_FACE_INDICES <= 0xffff);
|
||||
static_assert(AI_MAX_FACE_INDICES <= 0xffff, "AI_MAX_FACE_INDICES <= 0xffff");
|
||||
f.mNumIndices = Read<uint16_t>(stream);
|
||||
f.mIndices = new unsigned int[f.mNumIndices];
|
||||
|
||||
|
@ -570,7 +612,7 @@ void AssbinImporter::ReadBinaryScene( IOStream * stream, aiScene* scene )
|
|||
|
||||
// Read node graph
|
||||
scene->mRootNode = new aiNode[1];
|
||||
ReadBinaryNode( stream, &scene->mRootNode );
|
||||
ReadBinaryNode( stream, &scene->mRootNode, (aiNode*)NULL );
|
||||
|
||||
// Read all meshes
|
||||
if (scene->mNumMeshes)
|
||||
|
@ -660,7 +702,7 @@ void AssbinImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
|
|||
if (compressed)
|
||||
{
|
||||
uLongf uncompressedSize = Read<uint32_t>(stream);
|
||||
uLongf compressedSize = stream->FileSize() - stream->Tell();
|
||||
uLongf compressedSize = static_cast<uLongf>(stream->FileSize() - stream->Tell());
|
||||
|
||||
unsigned char * compressedData = new unsigned char[ compressedSize ];
|
||||
stream->Read( compressedData, 1, compressedSize );
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -46,7 +47,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define AI_ASSBINIMPORTER_H_INC
|
||||
|
||||
#include "BaseImporter.h"
|
||||
#include "../include/assimp/types.h"
|
||||
|
||||
struct aiMesh;
|
||||
struct aiNode;
|
||||
|
@ -86,7 +86,7 @@ public:
|
|||
IOSystem* pIOHandler
|
||||
);
|
||||
void ReadBinaryScene( IOStream * stream, aiScene* pScene );
|
||||
void ReadBinaryNode( IOStream * stream, aiNode** mRootNode );
|
||||
void ReadBinaryNode( IOStream * stream, aiNode** mRootNode, aiNode* parent );
|
||||
void ReadBinaryMesh( IOStream * stream, aiMesh* mesh );
|
||||
void ReadBinaryBone( IOStream * stream, aiBone* bone );
|
||||
void ReadBinaryMaterial(IOStream * stream, aiMaterial* mat);
|
||||
|
|
126
code/Assimp.cpp
126
code/Assimp.cpp
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -59,14 +60,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
# include <boost/thread/thread.hpp>
|
||||
# include <boost/thread/mutex.hpp>
|
||||
# include <thread>
|
||||
# include <mutex>
|
||||
#endif
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
using namespace Assimp;
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Assimp {
|
||||
// underlying structure for aiPropertyStore
|
||||
typedef BatchLoader::PropertyMap PropertyMap;
|
||||
|
||||
|
@ -96,28 +96,29 @@ namespace Assimp
|
|||
/** will return all registered importers. */
|
||||
void GetImporterInstanceList(std::vector< BaseImporter* >& out);
|
||||
|
||||
/** will delete all registered importers. */
|
||||
void DeleteImporterInstanceList(std::vector< BaseImporter* >& out);
|
||||
} // namespace assimp
|
||||
|
||||
|
||||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
/** Global mutex to manage the access to the logstream map */
|
||||
static boost::mutex gLogStreamMutex;
|
||||
/** Global mutex to manage the access to the log-stream map */
|
||||
static std::mutex gLogStreamMutex;
|
||||
#endif
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Custom LogStream implementation for the C-API
|
||||
class LogToCallbackRedirector : public LogStream
|
||||
{
|
||||
class LogToCallbackRedirector : public LogStream {
|
||||
public:
|
||||
explicit LogToCallbackRedirector(const aiLogStream& s)
|
||||
: stream (s) {
|
||||
ai_assert(NULL != s.callback);
|
||||
: stream (s) {
|
||||
ai_assert(NULL != s.callback);
|
||||
}
|
||||
|
||||
~LogToCallbackRedirector() {
|
||||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
boost::mutex::scoped_lock lock(gLogStreamMutex);
|
||||
std::lock_guard<std::mutex> lock(gLogStreamMutex);
|
||||
#endif
|
||||
// (HACK) Check whether the 'stream.user' pointer points to a
|
||||
// custom LogStream allocated by #aiGetPredefinedLogStream.
|
||||
|
@ -143,32 +144,27 @@ private:
|
|||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ReportSceneNotFoundError()
|
||||
{
|
||||
void ReportSceneNotFoundError() {
|
||||
DefaultLogger::get()->error("Unable to find the Assimp::Importer for this aiScene. "
|
||||
"The C-API does not accept scenes produced by the C++ API and vice versa");
|
||||
|
||||
assert(false);
|
||||
ai_assert(false);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads the given file and returns its content.
|
||||
const aiScene* aiImportFile( const char* pFile, unsigned int pFlags)
|
||||
{
|
||||
const aiScene* aiImportFile( const char* pFile, unsigned int pFlags) {
|
||||
return aiImportFileEx(pFile,pFlags,NULL);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiScene* aiImportFileEx( const char* pFile, unsigned int pFlags, aiFileIO* pFS)
|
||||
{
|
||||
const aiScene* aiImportFileEx( const char* pFile, unsigned int pFlags, aiFileIO* pFS) {
|
||||
return aiImportFileExWithProperties(pFile, pFlags, pFS, NULL);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiScene* aiImportFileExWithProperties( const char* pFile, unsigned int pFlags,
|
||||
aiFileIO* pFS,
|
||||
const aiPropertyStore* props)
|
||||
{
|
||||
const aiScene* aiImportFileExWithProperties( const char* pFile, unsigned int pFlags,
|
||||
aiFileIO* pFS, const aiPropertyStore* props) {
|
||||
ai_assert(NULL != pFile);
|
||||
|
||||
const aiScene* scene = NULL;
|
||||
|
@ -187,7 +183,7 @@ const aiScene* aiImportFileExWithProperties( const char* pFile, unsigned int pFl
|
|||
pimpl->mMatrixProperties = pp->matrices;
|
||||
}
|
||||
// setup a custom IO system if necessary
|
||||
if (pFS) {
|
||||
if (pFS) {
|
||||
imp->SetIOHandler( new CIOSystemWrapper (pFS) );
|
||||
}
|
||||
|
||||
|
@ -198,8 +194,7 @@ const aiScene* aiImportFileExWithProperties( const char* pFile, unsigned int pFl
|
|||
if( scene) {
|
||||
ScenePrivateData* priv = const_cast<ScenePrivateData*>( ScenePriv(scene) );
|
||||
priv->mOrigImporter = imp;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
// if failed, extract error code and destroy the import
|
||||
gLastErrorString = imp->GetErrorString();
|
||||
delete imp;
|
||||
|
@ -207,6 +202,7 @@ const aiScene* aiImportFileExWithProperties( const char* pFile, unsigned int pFl
|
|||
|
||||
// return imported data. If the import failed the pointer is NULL anyways
|
||||
ASSIMP_END_EXCEPTION_REGION(const aiScene*);
|
||||
|
||||
return scene;
|
||||
}
|
||||
|
||||
|
@ -228,7 +224,8 @@ const aiScene* aiImportFileFromMemoryWithProperties(
|
|||
const char* pHint,
|
||||
const aiPropertyStore* props)
|
||||
{
|
||||
ai_assert(NULL != pBuffer && 0 != pLength);
|
||||
ai_assert( NULL != pBuffer );
|
||||
ai_assert( 0 != pLength );
|
||||
|
||||
const aiScene* scene = NULL;
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
@ -317,10 +314,38 @@ ASSIMP_API const aiScene* aiApplyPostProcessing(const aiScene* pScene,
|
|||
return sc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ASSIMP_API const aiScene *aiApplyCustomizedPostProcessing( const aiScene *scene,
|
||||
BaseProcess* process,
|
||||
bool requestValidation ) {
|
||||
const aiScene* sc( NULL );
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
||||
// find the importer associated with this data
|
||||
const ScenePrivateData* priv = ScenePriv( scene );
|
||||
if ( NULL == priv || NULL == priv->mOrigImporter ) {
|
||||
ReportSceneNotFoundError();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
sc = priv->mOrigImporter->ApplyCustomizedPostProcessing( process, requestValidation );
|
||||
|
||||
if ( !sc ) {
|
||||
aiReleaseImport( scene );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ASSIMP_END_EXCEPTION_REGION( const aiScene* );
|
||||
|
||||
return sc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void CallbackToLogRedirector (const char* msg, char* dt)
|
||||
{
|
||||
ai_assert(NULL != msg && NULL != dt);
|
||||
ai_assert( NULL != msg );
|
||||
ai_assert( NULL != dt );
|
||||
LogStream* s = (LogStream*)dt;
|
||||
|
||||
s->write(msg);
|
||||
|
@ -352,7 +377,7 @@ ASSIMP_API void aiAttachLogStream( const aiLogStream* stream )
|
|||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
||||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
boost::mutex::scoped_lock lock(gLogStreamMutex);
|
||||
std::lock_guard<std::mutex> lock(gLogStreamMutex);
|
||||
#endif
|
||||
|
||||
LogStream* lg = new LogToCallbackRedirector(*stream);
|
||||
|
@ -371,9 +396,9 @@ ASSIMP_API aiReturn aiDetachLogStream( const aiLogStream* stream)
|
|||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
||||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
boost::mutex::scoped_lock lock(gLogStreamMutex);
|
||||
std::lock_guard<std::mutex> lock(gLogStreamMutex);
|
||||
#endif
|
||||
// find the logstream associated with this data
|
||||
// find the log-stream associated with this data
|
||||
LogStreamMap::iterator it = gActiveLogStreams.find( *stream);
|
||||
// it should be there... else the user is playing fools with us
|
||||
if( it == gActiveLogStreams.end()) {
|
||||
|
@ -396,14 +421,20 @@ ASSIMP_API void aiDetachAllLogStreams(void)
|
|||
{
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
#ifndef ASSIMP_BUILD_SINGLETHREADED
|
||||
boost::mutex::scoped_lock lock(gLogStreamMutex);
|
||||
std::lock_guard<std::mutex> lock(gLogStreamMutex);
|
||||
#endif
|
||||
Logger *logger( DefaultLogger::get() );
|
||||
if ( NULL == logger ) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (LogStreamMap::iterator it = gActiveLogStreams.begin(); it != gActiveLogStreams.end(); ++it) {
|
||||
DefaultLogger::get()->detatchStream( it->second );
|
||||
logger->detatchStream( it->second );
|
||||
delete it->second;
|
||||
}
|
||||
gActiveLogStreams.clear();
|
||||
DefaultLogger::kill();
|
||||
|
||||
ASSIMP_END_EXCEPTION_REGION(void);
|
||||
}
|
||||
|
||||
|
@ -437,7 +468,6 @@ size_t aiGetImportFormatCount(void)
|
|||
return Importer().GetImporterCount();
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns the error text of the last failed import process.
|
||||
aiBool aiIsExtensionSupported(const char* szExtension)
|
||||
|
@ -492,7 +522,6 @@ ASSIMP_API aiPropertyStore* aiCreatePropertyStore(void)
|
|||
return reinterpret_cast<aiPropertyStore*>( new PropertyMap() );
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ASSIMP_API void aiReleasePropertyStore(aiPropertyStore* p)
|
||||
{
|
||||
|
@ -511,11 +540,11 @@ ASSIMP_API void aiSetImportPropertyInteger(aiPropertyStore* p, const char* szNam
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Importer::SetPropertyFloat
|
||||
ASSIMP_API void aiSetImportPropertyFloat(aiPropertyStore* p, const char* szName, float value)
|
||||
ASSIMP_API void aiSetImportPropertyFloat(aiPropertyStore* p, const char* szName, ai_real value)
|
||||
{
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
|
||||
SetGenericProperty<float>(pp->floats,szName,value);
|
||||
SetGenericProperty<ai_real>(pp->floats,szName,value);
|
||||
ASSIMP_END_EXCEPTION_REGION(void);
|
||||
}
|
||||
|
||||
|
@ -551,7 +580,8 @@ ASSIMP_API void aiSetImportPropertyMatrix(aiPropertyStore* p, const char* szName
|
|||
// Rotation matrix to quaternion
|
||||
ASSIMP_API void aiCreateQuaternionFromMatrix(aiQuaternion* quat,const aiMatrix3x3* mat)
|
||||
{
|
||||
ai_assert(NULL != quat && NULL != mat);
|
||||
ai_assert( NULL != quat );
|
||||
ai_assert( NULL != mat );
|
||||
*quat = aiQuaternion(*mat);
|
||||
}
|
||||
|
||||
|
@ -561,7 +591,10 @@ ASSIMP_API void aiDecomposeMatrix(const aiMatrix4x4* mat,aiVector3D* scaling,
|
|||
aiQuaternion* rotation,
|
||||
aiVector3D* position)
|
||||
{
|
||||
ai_assert(NULL != rotation && NULL != position && NULL != scaling && NULL != mat);
|
||||
ai_assert( NULL != rotation );
|
||||
ai_assert( NULL != position );
|
||||
ai_assert( NULL != scaling );
|
||||
ai_assert( NULL != mat );
|
||||
mat->Decompose(*scaling,*rotation,*position);
|
||||
}
|
||||
|
||||
|
@ -585,7 +618,8 @@ ASSIMP_API void aiTransposeMatrix4(aiMatrix4x4* mat)
|
|||
ASSIMP_API void aiTransformVecByMatrix3(aiVector3D* vec,
|
||||
const aiMatrix3x3* mat)
|
||||
{
|
||||
ai_assert(NULL != mat && NULL != vec);
|
||||
ai_assert( NULL != mat );
|
||||
ai_assert( NULL != vec);
|
||||
*vec *= (*mat);
|
||||
}
|
||||
|
||||
|
@ -593,7 +627,9 @@ ASSIMP_API void aiTransformVecByMatrix3(aiVector3D* vec,
|
|||
ASSIMP_API void aiTransformVecByMatrix4(aiVector3D* vec,
|
||||
const aiMatrix4x4* mat)
|
||||
{
|
||||
ai_assert(NULL != mat && NULL != vec);
|
||||
ai_assert( NULL != mat );
|
||||
ai_assert( NULL != vec );
|
||||
|
||||
*vec *= (*mat);
|
||||
}
|
||||
|
||||
|
@ -603,7 +639,8 @@ ASSIMP_API void aiMultiplyMatrix4(
|
|||
aiMatrix4x4* dst,
|
||||
const aiMatrix4x4* src)
|
||||
{
|
||||
ai_assert(NULL != dst && NULL != src);
|
||||
ai_assert( NULL != dst );
|
||||
ai_assert( NULL != src );
|
||||
*dst = (*dst) * (*src);
|
||||
}
|
||||
|
||||
|
@ -612,7 +649,8 @@ ASSIMP_API void aiMultiplyMatrix3(
|
|||
aiMatrix3x3* dst,
|
||||
const aiMatrix3x3* src)
|
||||
{
|
||||
ai_assert(NULL != dst && NULL != src);
|
||||
ai_assert( NULL != dst );
|
||||
ai_assert( NULL != src );
|
||||
*dst = (*dst) * (*src);
|
||||
}
|
||||
|
||||
|
@ -648,6 +686,8 @@ ASSIMP_API C_STRUCT const aiImporterDesc* aiGetImporterDesc( const char *extensi
|
|||
}
|
||||
}
|
||||
|
||||
DeleteImporterInstanceList(out);
|
||||
|
||||
return desc;
|
||||
}
|
||||
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -44,10 +45,11 @@ Assimp C export interface. See Exporter.cpp for some notes.
|
|||
*/
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||
|
||||
#include "CInterfaceIOWrapper.h"
|
||||
#include "SceneCombiner.h"
|
||||
#include <assimp/SceneCombiner.h>
|
||||
#include "ScenePrivate.h"
|
||||
#include "../include/assimp/Exporter.hpp"
|
||||
#include <assimp/Exporter.hpp>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
@ -70,11 +72,11 @@ ASSIMP_API const aiExportFormatDesc* aiGetExportFormatDescription( size_t index)
|
|||
}
|
||||
|
||||
aiExportFormatDesc *desc = new aiExportFormatDesc;
|
||||
desc->description = new char[ strlen( orig->description ) + 1 ];
|
||||
desc->description = new char[ strlen( orig->description ) + 1 ]();
|
||||
::strncpy( (char*) desc->description, orig->description, strlen( orig->description ) );
|
||||
desc->fileExtension = new char[ strlen( orig->fileExtension ) + 1 ];
|
||||
desc->fileExtension = new char[ strlen( orig->fileExtension ) + 1 ]();
|
||||
::strncpy( ( char* ) desc->fileExtension, orig->fileExtension, strlen( orig->fileExtension ) );
|
||||
desc->id = new char[ strlen( orig->id ) + 1 ];
|
||||
desc->id = new char[ strlen( orig->id ) + 1 ]();
|
||||
::strncpy( ( char* ) desc->id, orig->id, strlen( orig->id ) );
|
||||
|
||||
return desc;
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -41,16 +42,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
* ASSXML exporter main code
|
||||
*/
|
||||
#include <stdarg.h>
|
||||
#include "./../include/assimp/version.h"
|
||||
#include <assimp/version.h>
|
||||
#include "ProcessHelper.h"
|
||||
#include "../include/assimp/IOStream.hpp"
|
||||
#include "../include/assimp/IOSystem.hpp"
|
||||
#include "../include/assimp/Exporter.hpp"
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/Exporter.hpp>
|
||||
|
||||
#ifdef ASSIMP_BUILD_NO_OWN_ZLIB
|
||||
# include <zlib.h>
|
||||
#else
|
||||
# include "../contrib/zlib/zlib.h"
|
||||
# include <contrib/zlib/zlib.h>
|
||||
#endif
|
||||
|
||||
#include <time.h>
|
||||
|
@ -65,13 +66,20 @@ namespace Assimp {
|
|||
|
||||
namespace AssxmlExport {
|
||||
|
||||
int ioprintf( IOStream * io, const char * format, ... )
|
||||
{
|
||||
char sz[4096];
|
||||
// -----------------------------------------------------------------------------------
|
||||
static int ioprintf( IOStream * io, const char *format, ... ) {
|
||||
using namespace std;
|
||||
if ( nullptr == io ) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
static const int Size = 4096;
|
||||
char sz[ Size ];
|
||||
::memset( sz, '\0', Size );
|
||||
va_list va;
|
||||
va_start( va, format );
|
||||
int nSize = vsnprintf( sz, 4096, format, va );
|
||||
ai_assert( nSize < 4096 );
|
||||
const unsigned int nSize = vsnprintf( sz, Size-1, format, va );
|
||||
ai_assert( nSize < Size );
|
||||
va_end( va );
|
||||
|
||||
io->Write( sz, sizeof(char), nSize );
|
||||
|
@ -81,8 +89,7 @@ int ioprintf( IOStream * io, const char * format, ... )
|
|||
|
||||
// -----------------------------------------------------------------------------------
|
||||
// Convert a name to standard XML format
|
||||
void ConvertName(aiString& out, const aiString& in)
|
||||
{
|
||||
static void ConvertName(aiString& out, const aiString& in) {
|
||||
out.length = 0;
|
||||
for (unsigned int i = 0; i < in.length; ++i) {
|
||||
switch (in.data[i]) {
|
||||
|
@ -105,8 +112,7 @@ void ConvertName(aiString& out, const aiString& in)
|
|||
|
||||
// -----------------------------------------------------------------------------------
|
||||
// Write a single node as text dump
|
||||
void WriteNode(const aiNode* node, IOStream * io, unsigned int depth)
|
||||
{
|
||||
static void WriteNode(const aiNode* node, IOStream * io, unsigned int depth) {
|
||||
char prefix[512];
|
||||
for (unsigned int i = 0; i < depth;++i)
|
||||
prefix[i] = '\t';
|
||||
|
@ -156,47 +162,46 @@ void WriteNode(const aiNode* node, IOStream * io, unsigned int depth)
|
|||
// Some chuncks of text will need to be encoded for XML
|
||||
// http://stackoverflow.com/questions/5665231/most-efficient-way-to-escape-xml-html-in-c-string#5665377
|
||||
static std::string encodeXML(const std::string& data) {
|
||||
std::string buffer;
|
||||
buffer.reserve(data.size());
|
||||
for(size_t pos = 0; pos != data.size(); ++pos) {
|
||||
switch(data[pos]) {
|
||||
case '&': buffer.append("&"); break;
|
||||
case '\"': buffer.append("""); break;
|
||||
case '\'': buffer.append("'"); break;
|
||||
case '<': buffer.append("<"); break;
|
||||
case '>': buffer.append(">"); break;
|
||||
default: buffer.append(&data[pos], 1); break;
|
||||
}
|
||||
}
|
||||
return buffer;
|
||||
std::string buffer;
|
||||
buffer.reserve(data.size());
|
||||
for(size_t pos = 0; pos != data.size(); ++pos) {
|
||||
switch(data[pos]) {
|
||||
case '&': buffer.append("&"); break;
|
||||
case '\"': buffer.append("""); break;
|
||||
case '\'': buffer.append("'"); break;
|
||||
case '<': buffer.append("<"); break;
|
||||
case '>': buffer.append(">"); break;
|
||||
default: buffer.append(&data[pos], 1); break;
|
||||
}
|
||||
}
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------------
|
||||
// Write a text model dump
|
||||
void WriteDump(const aiScene* scene, IOStream* io, bool shortened)
|
||||
{
|
||||
time_t tt = ::time(NULL);
|
||||
tm* p = ::gmtime(&tt);
|
||||
|
||||
aiString name;
|
||||
static
|
||||
void WriteDump(const aiScene* scene, IOStream* io, bool shortened) {
|
||||
time_t tt = ::time( NULL );
|
||||
tm* p = ::gmtime( &tt );
|
||||
ai_assert( nullptr != p );
|
||||
|
||||
// write header
|
||||
ioprintf(io,
|
||||
std::string header(
|
||||
"<?xml version=\"1.0\" encoding=\"utf-8\"?>\n"
|
||||
"<ASSIMP format_id=\"1\">\n\n"
|
||||
|
||||
"<!-- XML Model dump produced by assimp dump\n"
|
||||
" Library version: %i.%i.%i\n"
|
||||
" %s\n"
|
||||
"-->"
|
||||
" \n\n"
|
||||
"<Scene flags=\"%i\" postprocessing=\"%i\">\n",
|
||||
"<Scene flags=\"%d\" postprocessing=\"%i\">\n"
|
||||
);
|
||||
|
||||
aiGetVersionMajor(),aiGetVersionMinor(),aiGetVersionRevision(),asctime(p),
|
||||
scene->mFlags,
|
||||
0 /*globalImporter->GetEffectivePostProcessing()*/);
|
||||
const unsigned int majorVersion( aiGetVersionMajor() );
|
||||
const unsigned int minorVersion( aiGetVersionMinor() );
|
||||
const unsigned int rev( aiGetVersionRevision() );
|
||||
const char *curtime( asctime( p ) );
|
||||
ioprintf( io, header.c_str(), majorVersion, minorVersion, rev, curtime, scene->mFlags, 0 );
|
||||
|
||||
// write the node graph
|
||||
WriteNode(scene->mRootNode, io, 0);
|
||||
|
@ -266,6 +271,7 @@ void WriteDump(const aiScene* scene, IOStream* io, bool shortened)
|
|||
ioprintf(io,"\t</Light>\n");
|
||||
}
|
||||
#endif
|
||||
aiString name;
|
||||
|
||||
// write textures
|
||||
if (scene->mNumTextures) {
|
||||
|
@ -294,16 +300,17 @@ void WriteDump(const aiScene* scene, IOStream* io, bool shortened)
|
|||
else if (!shortened){
|
||||
ioprintf(io,"\t\t<Data length=\"%i\"> \n",tex->mWidth*tex->mHeight*4);
|
||||
|
||||
// const unsigned int width = (unsigned int)log10((double)std::max(tex->mHeight,tex->mWidth))+1;
|
||||
// const unsigned int width = (unsigned int)std::log10((double)std::max(tex->mHeight,tex->mWidth))+1;
|
||||
for (unsigned int y = 0; y < tex->mHeight;++y) {
|
||||
for (unsigned int x = 0; x < tex->mWidth;++x) {
|
||||
aiTexel* tx = tex->pcData + y*tex->mWidth+x;
|
||||
unsigned int r = tx->r,g=tx->g,b=tx->b,a=tx->a;
|
||||
ioprintf(io,"\t\t\t%2x %2x %2x %2x",r,g,b,a);
|
||||
|
||||
// group by four for readibility
|
||||
if (0 == (x+y*tex->mWidth) % 4)
|
||||
ioprintf(io,"\n");
|
||||
// group by four for readability
|
||||
if ( 0 == ( x + y*tex->mWidth ) % 4 ) {
|
||||
ioprintf( io, "\n" );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -451,7 +458,7 @@ void WriteDump(const aiScene* scene, IOStream* io, bool shortened)
|
|||
ioprintf(io,"<MeshList num=\"%i\">\n",scene->mNumMeshes);
|
||||
for (unsigned int i = 0; i < scene->mNumMeshes;++i) {
|
||||
aiMesh* mesh = scene->mMeshes[i];
|
||||
// const unsigned int width = (unsigned int)log10((double)mesh->mNumVertices)+1;
|
||||
// const unsigned int width = (unsigned int)std::log10((double)mesh->mNumVertices)+1;
|
||||
|
||||
// mesh header
|
||||
ioprintf(io,"\t<Mesh types=\"%s %s %s %s\" material_index=\"%i\">\n",
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,12 +3,13 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
|
@ -25,16 +26,16 @@ conditions are met:
|
|||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
@ -50,12 +51,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "B3DImporter.h"
|
||||
#include "TextureTransform.h"
|
||||
#include "ConvertToLHProcess.h"
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
#include "../include/assimp/IOSystem.hpp"
|
||||
#include "../include/assimp/anim.h"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
|
||||
#include "StringUtils.h"
|
||||
#include <memory>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/anim.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace std;
|
||||
|
@ -70,11 +72,11 @@ static const aiImporterDesc desc = {
|
|||
0,
|
||||
0,
|
||||
0,
|
||||
"b3d"
|
||||
"b3d"
|
||||
};
|
||||
|
||||
// (fixme, Aramis) quick workaround to get rid of all those signed to unsigned warnings
|
||||
#ifdef _MSC_VER
|
||||
#ifdef _MSC_VER
|
||||
# pragma warning (disable: 4018)
|
||||
#endif
|
||||
|
||||
|
@ -113,7 +115,7 @@ void B3DImporter::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
|||
cout<<"Hello world from the B3DImporter!"<<endl;
|
||||
#endif
|
||||
|
||||
boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile));
|
||||
std::unique_ptr<IOStream> file( pIOHandler->Open( pFile));
|
||||
|
||||
// Check whether we can read from the file
|
||||
if( file.get() == NULL)
|
||||
|
@ -279,12 +281,12 @@ void B3DImporter::ReadBRUS(){
|
|||
|
||||
aiMaterial *mat=new aiMaterial;
|
||||
_materials.push_back( mat );
|
||||
|
||||
|
||||
// Name
|
||||
aiString ainame( name );
|
||||
mat->AddProperty( &ainame,AI_MATKEY_NAME );
|
||||
|
||||
// Diffuse color
|
||||
|
||||
// Diffuse color
|
||||
mat->AddProperty( &color,1,AI_MATKEY_COLOR_DIFFUSE );
|
||||
|
||||
// Opacity
|
||||
|
@ -293,16 +295,16 @@ void B3DImporter::ReadBRUS(){
|
|||
// Specular color
|
||||
aiColor3D speccolor( shiny,shiny,shiny );
|
||||
mat->AddProperty( &speccolor,1,AI_MATKEY_COLOR_SPECULAR );
|
||||
|
||||
|
||||
// Specular power
|
||||
float specpow=shiny*128;
|
||||
mat->AddProperty( &specpow,1,AI_MATKEY_SHININESS );
|
||||
|
||||
|
||||
// Double sided
|
||||
if( fx & 0x10 ){
|
||||
int i=1;
|
||||
int i=1;
|
||||
mat->AddProperty( &i,1,AI_MATKEY_TWOSIDED );
|
||||
}
|
||||
}
|
||||
|
||||
//Textures
|
||||
for( int i=0;i<n_texs;++i ){
|
||||
|
@ -330,7 +332,7 @@ void B3DImporter::ReadVRTS(){
|
|||
int sz=12+(_vflags&1?12:0)+(_vflags&2?16:0)+(_tcsets*_tcsize*4);
|
||||
int n_verts=ChunkSize()/sz;
|
||||
|
||||
int v0=_vertices.size();
|
||||
int v0=static_cast<int>(_vertices.size());
|
||||
_vertices.resize( v0+n_verts );
|
||||
|
||||
for( int i=0;i<n_verts;++i ){
|
||||
|
@ -403,7 +405,7 @@ void B3DImporter::ReadTRIS( int v0 ){
|
|||
void B3DImporter::ReadMESH(){
|
||||
/*int matid=*/ReadInt();
|
||||
|
||||
int v0=_vertices.size();
|
||||
int v0= static_cast<int>(_vertices.size());
|
||||
|
||||
while( ChunkSize() ){
|
||||
string t=ReadChunk();
|
||||
|
@ -461,17 +463,17 @@ void B3DImporter::ReadKEYS( aiNodeAnim *nodeAnim ){
|
|||
}
|
||||
|
||||
if( flags & 1 ){
|
||||
nodeAnim->mNumPositionKeys=trans.size();
|
||||
nodeAnim->mNumPositionKeys=static_cast<unsigned int>(trans.size());
|
||||
nodeAnim->mPositionKeys=to_array( trans );
|
||||
}
|
||||
|
||||
if( flags & 2 ){
|
||||
nodeAnim->mNumScalingKeys=scale.size();
|
||||
nodeAnim->mNumScalingKeys=static_cast<unsigned int>(scale.size());
|
||||
nodeAnim->mScalingKeys=to_array( scale );
|
||||
}
|
||||
|
||||
if( flags & 4 ){
|
||||
nodeAnim->mNumRotationKeys=rot.size();
|
||||
nodeAnim->mNumRotationKeys=static_cast<unsigned int>(rot.size());
|
||||
nodeAnim->mRotationKeys=to_array( rot );
|
||||
}
|
||||
}
|
||||
|
@ -505,7 +507,7 @@ aiNode *B3DImporter::ReadNODE( aiNode *parent ){
|
|||
|
||||
aiMatrix4x4 tform=trans * rot * scale;
|
||||
|
||||
int nodeid=_nodes.size();
|
||||
int nodeid=static_cast<int>(_nodes.size());
|
||||
|
||||
aiNode *node=new aiNode( name );
|
||||
_nodes.push_back( node );
|
||||
|
@ -520,9 +522,9 @@ aiNode *B3DImporter::ReadNODE( aiNode *parent ){
|
|||
while( ChunkSize() ){
|
||||
string t=ReadChunk();
|
||||
if( t=="MESH" ){
|
||||
int n=_meshes.size();
|
||||
unsigned int n= static_cast<unsigned int>(_meshes.size());
|
||||
ReadMESH();
|
||||
for( int i=n;i<(int)_meshes.size();++i ){
|
||||
for( unsigned int i=n;i<static_cast<unsigned int>(_meshes.size());++i ){
|
||||
meshes.push_back( i );
|
||||
}
|
||||
}else if( t=="BONE" ){
|
||||
|
@ -543,10 +545,10 @@ aiNode *B3DImporter::ReadNODE( aiNode *parent ){
|
|||
ExitChunk();
|
||||
}
|
||||
|
||||
node->mNumMeshes=meshes.size();
|
||||
node->mNumMeshes= static_cast<unsigned int>(meshes.size());
|
||||
node->mMeshes=to_array( meshes );
|
||||
|
||||
node->mNumChildren=children.size();
|
||||
node->mNumChildren=static_cast<unsigned int>(children.size());
|
||||
node->mChildren=to_array( children );
|
||||
|
||||
return node;
|
||||
|
@ -568,10 +570,10 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
|
|||
string t=ReadChunk();
|
||||
if( t=="BB3D" ){
|
||||
int version=ReadInt();
|
||||
|
||||
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
char dmp[128];
|
||||
sprintf(dmp,"B3D file format version: %i",version);
|
||||
ai_snprintf(dmp, 128, "B3D file format version: %i",version);
|
||||
DefaultLogger::get()->info(dmp);
|
||||
}
|
||||
|
||||
|
@ -644,7 +646,7 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
|
|||
aiNode *bnode=_nodes[i];
|
||||
|
||||
bone->mName=bnode->mName;
|
||||
bone->mNumWeights=weights.size();
|
||||
bone->mNumWeights= static_cast<unsigned int>(weights.size());
|
||||
bone->mWeights=to_array( weights );
|
||||
|
||||
aiMatrix4x4 mat=bnode->mTransformation;
|
||||
|
@ -654,7 +656,7 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
|
|||
}
|
||||
bone->mOffsetMatrix=mat.Inverse();
|
||||
}
|
||||
mesh->mNumBones=bones.size();
|
||||
mesh->mNumBones= static_cast<unsigned int>(bones.size());
|
||||
mesh->mBones=to_array( bones );
|
||||
}
|
||||
}
|
||||
|
@ -666,21 +668,21 @@ void B3DImporter::ReadBB3D( aiScene *scene ){
|
|||
if( !_materials.size() ){
|
||||
_materials.push_back( new aiMaterial );
|
||||
}
|
||||
scene->mNumMaterials=_materials.size();
|
||||
scene->mNumMaterials= static_cast<unsigned int>(_materials.size());
|
||||
scene->mMaterials=to_array( _materials );
|
||||
|
||||
|
||||
//meshes
|
||||
scene->mNumMeshes=_meshes.size();
|
||||
scene->mNumMeshes= static_cast<unsigned int>(_meshes.size());
|
||||
scene->mMeshes=to_array( _meshes );
|
||||
|
||||
//animations
|
||||
if( _animations.size()==1 && _nodeAnims.size() ){
|
||||
|
||||
aiAnimation *anim=_animations.back();
|
||||
anim->mNumChannels=_nodeAnims.size();
|
||||
anim->mNumChannels=static_cast<unsigned int>(_nodeAnims.size());
|
||||
anim->mChannels=to_array( _nodeAnims );
|
||||
|
||||
scene->mNumAnimations=_animations.size();
|
||||
scene->mNumAnimations=static_cast<unsigned int>(_animations.size());
|
||||
scene->mAnimations=to_array( _animations );
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -43,12 +44,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_B3DIMPORTER_H_INC
|
||||
#define AI_B3DIMPORTER_H_INC
|
||||
|
||||
#include "../include/assimp/types.h"
|
||||
#include "../include/assimp/mesh.h"
|
||||
#include "../include/assimp/material.h"
|
||||
#include <assimp/types.h>
|
||||
#include <assimp/mesh.h>
|
||||
#include <assimp/material.h>
|
||||
#include "BaseImporter.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
struct aiNodeAnim;
|
||||
|
|
|
@ -4,7 +4,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -46,13 +47,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "BVHLoader.h"
|
||||
#include "fast_atof.h"
|
||||
#include "SkeletonMeshBuilder.h"
|
||||
#include "../include/assimp/Importer.hpp"
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
#include <boost/format.hpp>
|
||||
#include "../include/assimp/IOSystem.hpp"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <memory>
|
||||
#include "TinyFormatter.h"
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::Formatter;
|
||||
|
||||
static const aiImporterDesc desc = {
|
||||
"BVH Importer (MoCap)",
|
||||
|
@ -118,7 +121,7 @@ void BVHLoader::InternReadFile( const std::string& pFile, aiScene* pScene, IOSys
|
|||
mFileName = pFile;
|
||||
|
||||
// read file into memory
|
||||
boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile));
|
||||
std::unique_ptr<IOStream> file( pIOHandler->Open( pFile));
|
||||
if( file.get() == NULL)
|
||||
throw DeadlyImportError( "Failed to open file " + pFile + ".");
|
||||
|
||||
|
@ -179,12 +182,12 @@ aiNode* BVHLoader::ReadNode()
|
|||
// first token is name
|
||||
std::string nodeName = GetNextToken();
|
||||
if( nodeName.empty() || nodeName == "{")
|
||||
ThrowException( boost::str( boost::format( "Expected node name, but found \"%s\".") % nodeName));
|
||||
ThrowException( format() << "Expected node name, but found \"" << nodeName << "\"." );
|
||||
|
||||
// then an opening brace should follow
|
||||
std::string openBrace = GetNextToken();
|
||||
if( openBrace != "{")
|
||||
ThrowException( boost::str( boost::format( "Expected opening brace \"{\", but found \"%s\".") % openBrace));
|
||||
ThrowException( format() << "Expected opening brace \"{\", but found \"" << openBrace << "\"." );
|
||||
|
||||
// Create a node
|
||||
aiNode* node = new aiNode( nodeName);
|
||||
|
@ -216,7 +219,7 @@ aiNode* BVHLoader::ReadNode()
|
|||
// The real symbol is "End Site". Second part comes in a separate token
|
||||
std::string siteToken = GetNextToken();
|
||||
if( siteToken != "Site")
|
||||
ThrowException( boost::str( boost::format( "Expected \"End Site\" keyword, but found \"%s %s\".") % token % siteToken));
|
||||
ThrowException( format() << "Expected \"End Site\" keyword, but found \"" << token << " " << siteToken << "\"." );
|
||||
|
||||
aiNode* child = ReadEndSite( nodeName);
|
||||
child->mParent = node;
|
||||
|
@ -229,14 +232,14 @@ aiNode* BVHLoader::ReadNode()
|
|||
} else
|
||||
{
|
||||
// everything else is a parse error
|
||||
ThrowException( boost::str( boost::format( "Unknown keyword \"%s\".") % token));
|
||||
ThrowException( format() << "Unknown keyword \"" << token << "\"." );
|
||||
}
|
||||
}
|
||||
|
||||
// add the child nodes if there are any
|
||||
if( childNodes.size() > 0)
|
||||
{
|
||||
node->mNumChildren = childNodes.size();
|
||||
node->mNumChildren = static_cast<unsigned int>(childNodes.size());
|
||||
node->mChildren = new aiNode*[node->mNumChildren];
|
||||
std::copy( childNodes.begin(), childNodes.end(), node->mChildren);
|
||||
}
|
||||
|
@ -252,7 +255,7 @@ aiNode* BVHLoader::ReadEndSite( const std::string& pParentName)
|
|||
// check opening brace
|
||||
std::string openBrace = GetNextToken();
|
||||
if( openBrace != "{")
|
||||
ThrowException( boost::str( boost::format( "Expected opening brace \"{\", but found \"%s\".") % openBrace));
|
||||
ThrowException( format() << "Expected opening brace \"{\", but found \"" << openBrace << "\".");
|
||||
|
||||
// Create a node
|
||||
aiNode* node = new aiNode( "EndSite_" + pParentName);
|
||||
|
@ -274,7 +277,7 @@ aiNode* BVHLoader::ReadEndSite( const std::string& pParentName)
|
|||
} else
|
||||
{
|
||||
// everything else is a parse error
|
||||
ThrowException( boost::str( boost::format( "Unknown keyword \"%s\".") % token));
|
||||
ThrowException( format() << "Unknown keyword \"" << token << "\"." );
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -321,7 +324,7 @@ void BVHLoader::ReadNodeChannels( BVHLoader::Node& pNode)
|
|||
else if( channelToken == "Zrotation")
|
||||
pNode.mChannels.push_back( Channel_RotationZ);
|
||||
else
|
||||
ThrowException( boost::str( boost::format( "Invalid channel specifier \"%s\".") % channelToken));
|
||||
ThrowException( format() << "Invalid channel specifier \"" << channelToken << "\"." );
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -332,7 +335,7 @@ void BVHLoader::ReadMotion( aiScene* /*pScene*/)
|
|||
// Read number of frames
|
||||
std::string tokenFrames = GetNextToken();
|
||||
if( tokenFrames != "Frames:")
|
||||
ThrowException( boost::str( boost::format( "Expected frame count \"Frames:\", but found \"%s\".") % tokenFrames));
|
||||
ThrowException( format() << "Expected frame count \"Frames:\", but found \"" << tokenFrames << "\".");
|
||||
|
||||
float numFramesFloat = GetNextTokenAsFloat();
|
||||
mAnimNumFrames = (unsigned int) numFramesFloat;
|
||||
|
@ -341,7 +344,7 @@ void BVHLoader::ReadMotion( aiScene* /*pScene*/)
|
|||
std::string tokenDuration1 = GetNextToken();
|
||||
std::string tokenDuration2 = GetNextToken();
|
||||
if( tokenDuration1 != "Frame" || tokenDuration2 != "Time:")
|
||||
ThrowException( boost::str( boost::format( "Expected frame duration \"Frame Time:\", but found \"%s %s\".") % tokenDuration1 % tokenDuration2));
|
||||
ThrowException( format() << "Expected frame duration \"Frame Time:\", but found \"" << tokenDuration1 << " " << tokenDuration2 << "\"." );
|
||||
|
||||
mAnimTickDuration = GetNextTokenAsFloat();
|
||||
|
||||
|
@ -368,7 +371,7 @@ void BVHLoader::ReadMotion( aiScene* /*pScene*/)
|
|||
// Retrieves the next token
|
||||
std::string BVHLoader::GetNextToken()
|
||||
{
|
||||
// skip any preceeding whitespace
|
||||
// skip any preceding whitespace
|
||||
while( mReader != mBuffer.end())
|
||||
{
|
||||
if( !isspace( *mReader))
|
||||
|
@ -414,7 +417,7 @@ float BVHLoader::GetNextTokenAsFloat()
|
|||
ctoken = fast_atoreal_move<float>( ctoken, result);
|
||||
|
||||
if( ctoken != token.c_str() + token.length())
|
||||
ThrowException( boost::str( boost::format( "Expected a floating point number, but found \"%s\".") % token));
|
||||
ThrowException( format() << "Expected a floating point number, but found \"" << token << "\"." );
|
||||
|
||||
return result;
|
||||
}
|
||||
|
@ -423,7 +426,7 @@ float BVHLoader::GetNextTokenAsFloat()
|
|||
// Aborts the file reading with an exception
|
||||
AI_WONT_RETURN void BVHLoader::ThrowException( const std::string& pError)
|
||||
{
|
||||
throw DeadlyImportError( boost::str( boost::format( "%s:%d - %s") % mFileName % mLine % pError));
|
||||
throw DeadlyImportError( format() << mFileName << ":" << mLine << " - " << pError);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -442,7 +445,7 @@ void BVHLoader::CreateAnimation( aiScene* pScene)
|
|||
anim->mDuration = double( mAnimNumFrames - 1);
|
||||
|
||||
// now generate the tracks for all nodes
|
||||
anim->mNumChannels = mNodes.size();
|
||||
anim->mNumChannels = static_cast<unsigned int>(mNodes.size());
|
||||
anim->mChannels = new aiNodeAnim*[anim->mNumChannels];
|
||||
|
||||
// FIX: set the array elements to NULL to ensure proper deletion if an exception is thrown
|
||||
|
|
|
@ -4,7 +4,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -47,17 +48,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "FileSystemFilter.h"
|
||||
#include "Importer.h"
|
||||
#include "ByteSwapper.h"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include "../include/assimp/Importer.hpp"
|
||||
#include "../include/assimp/postprocess.h"
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/postprocess.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <ios>
|
||||
#include <list>
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
#include <boost/scoped_array.hpp>
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
#include <cctype>
|
||||
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -138,21 +138,24 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions)
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
/*static*/ bool BaseImporter::SearchFileHeaderForToken(IOSystem* pIOHandler,
|
||||
/*static*/ bool BaseImporter::SearchFileHeaderForToken( IOSystem* pIOHandler,
|
||||
const std::string& pFile,
|
||||
const char** tokens,
|
||||
unsigned int numTokens,
|
||||
unsigned int searchBytes /* = 200 */,
|
||||
bool tokensSol /* false */)
|
||||
{
|
||||
ai_assert(NULL != tokens && 0 != numTokens && 0 != searchBytes);
|
||||
ai_assert( NULL != tokens );
|
||||
ai_assert( 0 != numTokens );
|
||||
ai_assert( 0 != searchBytes);
|
||||
|
||||
if (!pIOHandler)
|
||||
return false;
|
||||
|
||||
boost::scoped_ptr<IOStream> pStream (pIOHandler->Open(pFile));
|
||||
std::unique_ptr<IOStream> pStream (pIOHandler->Open(pFile));
|
||||
if (pStream.get() ) {
|
||||
// read 200 characters from the file
|
||||
boost::scoped_array<char> _buffer (new char[searchBytes+1 /* for the '\0' */]);
|
||||
std::unique_ptr<char[]> _buffer (new char[searchBytes+1 /* for the '\0' */]);
|
||||
char* buffer = _buffer.get();
|
||||
if( NULL == buffer ) {
|
||||
return false;
|
||||
|
@ -180,8 +183,6 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions)
|
|||
|
||||
for (unsigned int i = 0; i < numTokens;++i) {
|
||||
ai_assert(NULL != tokens[i]);
|
||||
|
||||
|
||||
const char* r = strstr(buffer,tokens[i]);
|
||||
if( !r ) {
|
||||
continue;
|
||||
|
@ -256,7 +257,7 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions)
|
|||
const uint32_t* magic_u32;
|
||||
};
|
||||
magic = reinterpret_cast<const char*>(_magic);
|
||||
boost::scoped_ptr<IOStream> pStream (pIOHandler->Open(pFile));
|
||||
std::unique_ptr<IOStream> pStream (pIOHandler->Open(pFile));
|
||||
if (pStream.get() ) {
|
||||
|
||||
// skip to offset
|
||||
|
@ -302,24 +303,13 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions)
|
|||
return false;
|
||||
}
|
||||
|
||||
#include "../contrib/ConvertUTF/ConvertUTF.h"
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ReportResult(ConversionResult res)
|
||||
{
|
||||
if(res == sourceExhausted) {
|
||||
DefaultLogger::get()->error("Source ends with incomplete character sequence, transformation to UTF-8 fails");
|
||||
}
|
||||
else if(res == sourceIllegal) {
|
||||
DefaultLogger::get()->error("Source contains illegal character sequence, transformation to UTF-8 fails");
|
||||
}
|
||||
}
|
||||
#include "../contrib/utf8cpp/source/utf8.h"
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Convert to UTF8 data
|
||||
void BaseImporter::ConvertToUTF8(std::vector<char>& data)
|
||||
{
|
||||
ConversionResult result;
|
||||
//ConversionResult result;
|
||||
if(data.size() < 8) {
|
||||
throw DeadlyImportError("File is too small");
|
||||
}
|
||||
|
@ -332,11 +322,12 @@ void BaseImporter::ConvertToUTF8(std::vector<char>& data)
|
|||
data.resize(data.size()-3);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
|
||||
// UTF 32 BE with BOM
|
||||
if(*((uint32_t*)&data.front()) == 0xFFFE0000) {
|
||||
|
||||
// swap the endianess ..
|
||||
// swap the endianness ..
|
||||
for(uint32_t* p = (uint32_t*)&data.front(), *end = (uint32_t*)&data.back(); p <= end; ++p) {
|
||||
AI_SWAP4P(p);
|
||||
}
|
||||
|
@ -346,28 +337,17 @@ void BaseImporter::ConvertToUTF8(std::vector<char>& data)
|
|||
if(*((uint32_t*)&data.front()) == 0x0000FFFE) {
|
||||
DefaultLogger::get()->debug("Found UTF-32 BOM ...");
|
||||
|
||||
const uint32_t* sstart = (uint32_t*)&data.front()+1, *send = (uint32_t*)&data.back()+1;
|
||||
char* dstart,*dend;
|
||||
std::vector<char> output;
|
||||
do {
|
||||
output.resize(output.size()?output.size()*3/2:data.size()/2);
|
||||
dstart = &output.front(),dend = &output.back()+1;
|
||||
|
||||
result = ConvertUTF32toUTF8((const UTF32**)&sstart,(const UTF32*)send,(UTF8**)&dstart,(UTF8*)dend,lenientConversion);
|
||||
} while(result == targetExhausted);
|
||||
|
||||
ReportResult(result);
|
||||
|
||||
// copy to output buffer.
|
||||
const size_t outlen = (size_t)(dstart-&output.front());
|
||||
data.assign(output.begin(),output.begin()+outlen);
|
||||
int *ptr = (int*)&data[ 0 ];
|
||||
int *end = ptr + ( data.size() / sizeof(int) ) +1;
|
||||
utf8::utf32to8( ptr, end, back_inserter(output));
|
||||
return;
|
||||
}
|
||||
|
||||
// UTF 16 BE with BOM
|
||||
if(*((uint16_t*)&data.front()) == 0xFFFE) {
|
||||
|
||||
// swap the endianess ..
|
||||
// swap the endianness ..
|
||||
for(uint16_t* p = (uint16_t*)&data.front(), *end = (uint16_t*)&data.back(); p <= end; ++p) {
|
||||
ByteSwap::Swap2(p);
|
||||
}
|
||||
|
@ -377,21 +357,8 @@ void BaseImporter::ConvertToUTF8(std::vector<char>& data)
|
|||
if(*((uint16_t*)&data.front()) == 0xFEFF) {
|
||||
DefaultLogger::get()->debug("Found UTF-16 BOM ...");
|
||||
|
||||
const uint16_t* sstart = (uint16_t*)&data.front()+1, *send = (uint16_t*)(&data.back()+1);
|
||||
char* dstart,*dend;
|
||||
std::vector<char> output;
|
||||
do {
|
||||
output.resize(output.size()?output.size()*3/2:data.size()*3/4);
|
||||
dstart = &output.front(),dend = &output.back()+1;
|
||||
|
||||
result = ConvertUTF16toUTF8((const UTF16**)&sstart,(const UTF16*)send,(UTF8**)&dstart,(UTF8*)dend,lenientConversion);
|
||||
} while(result == targetExhausted);
|
||||
|
||||
ReportResult(result);
|
||||
|
||||
// copy to output buffer.
|
||||
const size_t outlen = (size_t)(dstart-&output.front());
|
||||
data.assign(output.begin(),output.begin()+outlen);
|
||||
std::vector<unsigned char> output;
|
||||
utf8::utf16to8(data.begin(), data.end(), back_inserter(output));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -435,63 +402,80 @@ void BaseImporter::ConvertUTF8toISO8859_1(std::string& data)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void BaseImporter::TextFileToBuffer(IOStream* stream,
|
||||
std::vector<char>& data)
|
||||
std::vector<char>& data,
|
||||
TextFileMode mode)
|
||||
{
|
||||
ai_assert(NULL != stream);
|
||||
|
||||
const size_t fileSize = stream->FileSize();
|
||||
if(!fileSize) {
|
||||
throw DeadlyImportError("File is empty");
|
||||
if (mode == FORBID_EMPTY) {
|
||||
if(!fileSize) {
|
||||
throw DeadlyImportError("File is empty");
|
||||
}
|
||||
}
|
||||
|
||||
data.reserve(fileSize+1);
|
||||
data.resize(fileSize);
|
||||
if(fileSize != stream->Read( &data[0], 1, fileSize)) {
|
||||
throw DeadlyImportError("File read error");
|
||||
}
|
||||
if(fileSize > 0) {
|
||||
if(fileSize != stream->Read( &data[0], 1, fileSize)) {
|
||||
throw DeadlyImportError("File read error");
|
||||
}
|
||||
|
||||
ConvertToUTF8(data);
|
||||
ConvertToUTF8(data);
|
||||
}
|
||||
|
||||
// append a binary zero to simplify string parsing
|
||||
data.push_back(0);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
namespace Assimp
|
||||
{
|
||||
namespace Assimp {
|
||||
// Represents an import request
|
||||
struct LoadRequest
|
||||
{
|
||||
struct LoadRequest {
|
||||
LoadRequest(const std::string& _file, unsigned int _flags,const BatchLoader::PropertyMap* _map, unsigned int _id)
|
||||
: file(_file), flags(_flags), refCnt(1),scene(NULL), loaded(false), id(_id)
|
||||
{
|
||||
if (_map)
|
||||
: file(_file)
|
||||
, flags(_flags)
|
||||
, refCnt(1)
|
||||
, scene(NULL)
|
||||
, loaded(false)
|
||||
, id(_id) {
|
||||
if ( _map ) {
|
||||
map = *_map;
|
||||
}
|
||||
}
|
||||
|
||||
const std::string file;
|
||||
unsigned int flags;
|
||||
unsigned int refCnt;
|
||||
aiScene* scene;
|
||||
bool loaded;
|
||||
BatchLoader::PropertyMap map;
|
||||
unsigned int id;
|
||||
|
||||
bool operator== (const std::string& f) {
|
||||
bool operator== ( const std::string& f ) const {
|
||||
return file == f;
|
||||
}
|
||||
|
||||
const std::string file;
|
||||
unsigned int flags;
|
||||
unsigned int refCnt;
|
||||
aiScene *scene;
|
||||
bool loaded;
|
||||
BatchLoader::PropertyMap map;
|
||||
unsigned int id;
|
||||
};
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// BatchLoader::pimpl data structure
|
||||
struct Assimp::BatchData
|
||||
{
|
||||
BatchData()
|
||||
: pIOSystem()
|
||||
, pImporter()
|
||||
, next_id(0xffff)
|
||||
{}
|
||||
struct Assimp::BatchData {
|
||||
BatchData( IOSystem* pIO, bool validate )
|
||||
: pIOSystem( pIO )
|
||||
, pImporter( nullptr )
|
||||
, next_id(0xffff)
|
||||
, validate( validate ) {
|
||||
ai_assert( NULL != pIO );
|
||||
|
||||
pImporter = new Importer();
|
||||
pImporter->SetIOHandler( pIO );
|
||||
}
|
||||
|
||||
~BatchData() {
|
||||
pImporter->SetIOHandler( NULL ); /* get pointer back into our possession */
|
||||
delete pImporter;
|
||||
}
|
||||
|
||||
// IO system to be used for all imports
|
||||
IOSystem* pIOSystem;
|
||||
|
@ -507,53 +491,59 @@ struct Assimp::BatchData
|
|||
|
||||
// Id for next item
|
||||
unsigned int next_id;
|
||||
|
||||
// Validation enabled state
|
||||
bool validate;
|
||||
};
|
||||
|
||||
typedef std::list<LoadRequest>::iterator LoadReqIt;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
BatchLoader::BatchLoader(IOSystem* pIO)
|
||||
BatchLoader::BatchLoader(IOSystem* pIO, bool validate )
|
||||
{
|
||||
ai_assert(NULL != pIO);
|
||||
|
||||
data = new BatchData();
|
||||
data->pIOSystem = pIO;
|
||||
|
||||
data->pImporter = new Importer();
|
||||
data->pImporter->SetIOHandler(data->pIOSystem);
|
||||
m_data = new BatchData( pIO, validate );
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
BatchLoader::~BatchLoader()
|
||||
{
|
||||
// delete all scenes wthat have not been polled by the user
|
||||
for (std::list<LoadRequest>::iterator it = data->requests.begin();it != data->requests.end(); ++it) {
|
||||
|
||||
// delete all scenes what have not been polled by the user
|
||||
for ( LoadReqIt it = m_data->requests.begin();it != m_data->requests.end(); ++it) {
|
||||
delete (*it).scene;
|
||||
}
|
||||
data->pImporter->SetIOHandler(NULL); /* get pointer back into our posession */
|
||||
delete data->pImporter;
|
||||
delete data;
|
||||
delete m_data;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void BatchLoader::setValidation( bool enabled ) {
|
||||
m_data->validate = enabled;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
unsigned int BatchLoader::AddLoadRequest (const std::string& file,
|
||||
bool BatchLoader::getValidation() const {
|
||||
return m_data->validate;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
unsigned int BatchLoader::AddLoadRequest(const std::string& file,
|
||||
unsigned int steps /*= 0*/, const PropertyMap* map /*= NULL*/)
|
||||
{
|
||||
ai_assert(!file.empty());
|
||||
|
||||
// check whether we have this loading request already
|
||||
std::list<LoadRequest>::iterator it;
|
||||
for (it = data->requests.begin();it != data->requests.end(); ++it) {
|
||||
|
||||
for ( LoadReqIt it = m_data->requests.begin();it != m_data->requests.end(); ++it) {
|
||||
// Call IOSystem's path comparison function here
|
||||
if (data->pIOSystem->ComparePaths((*it).file,file)) {
|
||||
|
||||
if ( m_data->pIOSystem->ComparePaths((*it).file,file)) {
|
||||
if (map) {
|
||||
if (!((*it).map == *map))
|
||||
if ( !( ( *it ).map == *map ) ) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (!(*it).map.empty())
|
||||
else if ( !( *it ).map.empty() ) {
|
||||
continue;
|
||||
}
|
||||
|
||||
(*it).refCnt++;
|
||||
return (*it).id;
|
||||
|
@ -561,20 +551,18 @@ unsigned int BatchLoader::AddLoadRequest (const std::string& file,
|
|||
}
|
||||
|
||||
// no, we don't have it. So add it to the queue ...
|
||||
data->requests.push_back(LoadRequest(file,steps,map,data->next_id));
|
||||
return data->next_id++;
|
||||
m_data->requests.push_back(LoadRequest(file,steps,map, m_data->next_id));
|
||||
return m_data->next_id++;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
aiScene* BatchLoader::GetImport (unsigned int which)
|
||||
aiScene* BatchLoader::GetImport( unsigned int which )
|
||||
{
|
||||
for (std::list<LoadRequest>::iterator it = data->requests.begin();it != data->requests.end(); ++it) {
|
||||
|
||||
for ( LoadReqIt it = m_data->requests.begin();it != m_data->requests.end(); ++it) {
|
||||
if ((*it).id == which && (*it).loaded) {
|
||||
|
||||
aiScene* sc = (*it).scene;
|
||||
if (!(--(*it).refCnt)) {
|
||||
data->requests.erase(it);
|
||||
m_data->requests.erase(it);
|
||||
}
|
||||
return sc;
|
||||
}
|
||||
|
@ -586,14 +574,15 @@ aiScene* BatchLoader::GetImport (unsigned int which)
|
|||
void BatchLoader::LoadAll()
|
||||
{
|
||||
// no threaded implementation for the moment
|
||||
for (std::list<LoadRequest>::iterator it = data->requests.begin();it != data->requests.end(); ++it) {
|
||||
for ( LoadReqIt it = m_data->requests.begin();it != m_data->requests.end(); ++it) {
|
||||
// force validation in debug builds
|
||||
unsigned int pp = (*it).flags;
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
pp |= aiProcess_ValidateDataStructure;
|
||||
#endif
|
||||
if ( m_data->validate ) {
|
||||
pp |= aiProcess_ValidateDataStructure;
|
||||
}
|
||||
|
||||
// setup config properties if necessary
|
||||
ImporterPimpl* pimpl = data->pImporter->Pimpl();
|
||||
ImporterPimpl* pimpl = m_data->pImporter->Pimpl();
|
||||
pimpl->mFloatProperties = (*it).map.floats;
|
||||
pimpl->mIntProperties = (*it).map.ints;
|
||||
pimpl->mStringProperties = (*it).map.strings;
|
||||
|
@ -604,8 +593,8 @@ void BatchLoader::LoadAll()
|
|||
DefaultLogger::get()->info("%%% BEGIN EXTERNAL FILE %%%");
|
||||
DefaultLogger::get()->info("File: " + (*it).file);
|
||||
}
|
||||
data->pImporter->ReadFile((*it).file,pp);
|
||||
(*it).scene = data->pImporter->GetOrphanedScene();
|
||||
m_data->pImporter->ReadFile((*it).file,pp);
|
||||
(*it).scene = m_data->pImporter->GetOrphanedScene();
|
||||
(*it).loaded = true;
|
||||
|
||||
DefaultLogger::get()->info("%%% END EXTERNAL FILE %%%");
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -44,14 +45,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "Exceptional.h"
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <set>
|
||||
#include "../include/assimp/types.h"
|
||||
#include "../include/assimp/ProgressHandler.hpp"
|
||||
#include <assimp/types.h>
|
||||
#include <assimp/ProgressHandler.hpp>
|
||||
|
||||
struct aiScene;
|
||||
struct aiImporterDesc;
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
@ -61,7 +61,6 @@ class BaseProcess;
|
|||
class SharedPostProcessInfo;
|
||||
class IOStream;
|
||||
|
||||
|
||||
// utility to do char4 to uint32 in a portable manner
|
||||
#define AI_MAKE_MAGIC(string) ((uint32_t)((string[0] << 24) + \
|
||||
(string[1] << 16) + (string[2] << 8) + string[3]))
|
||||
|
@ -176,8 +175,8 @@ public:
|
|||
);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the error description of the last error that occured.
|
||||
* @return A description of the last error that occured. An empty
|
||||
/** Returns the error description of the last error that occurred.
|
||||
* @return A description of the last error that occurred. An empty
|
||||
* string if there was no error.
|
||||
*/
|
||||
const std::string& GetErrorText() const {
|
||||
|
@ -194,14 +193,11 @@ public:
|
|||
const Importer* pImp
|
||||
);
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by #Importer::GetImporterInfo to get a description of
|
||||
* some loader features. Importers must provide this information. */
|
||||
virtual const aiImporterDesc* GetInfo() const = 0;
|
||||
|
||||
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Called by #Importer::GetExtensionList for each loaded importer.
|
||||
* Take the extension list contained in the structure returned by
|
||||
|
@ -317,7 +313,7 @@ public: // static utilities
|
|||
* @param Size of one token, in bytes. Maximally 16 bytes.
|
||||
* @return true if one of the given tokens was found
|
||||
*
|
||||
* @note For convinence, the check is also performed for the
|
||||
* @note For convenience, the check is also performed for the
|
||||
* byte-swapped variant of all tokens (big endian). Only for
|
||||
* tokens of size 2,4.
|
||||
*/
|
||||
|
@ -347,6 +343,13 @@ public: // static utilities
|
|||
static void ConvertUTF8toISO8859_1(
|
||||
std::string& data);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/// @brief Enum to define, if empty files are ok or not.
|
||||
enum TextFileMode {
|
||||
ALLOW_EMPTY,
|
||||
FORBID_EMPTY
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Utility for text file loaders which copies the contents of the
|
||||
* file into a memory buffer and converts it to our UTF8
|
||||
|
@ -354,10 +357,12 @@ public: // static utilities
|
|||
* @param stream Stream to read from.
|
||||
* @param data Output buffer to be resized and filled with the
|
||||
* converted text file data. The buffer is terminated with
|
||||
* a binary 0. */
|
||||
* a binary 0.
|
||||
* @param mode Whether it is OK to load empty text files. */
|
||||
static void TextFileToBuffer(
|
||||
IOStream* stream,
|
||||
std::vector<char>& data);
|
||||
std::vector<char>& data,
|
||||
TextFileMode mode = FORBID_EMPTY);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Utility function to move a std::vector into a aiScene array
|
||||
|
@ -371,21 +376,17 @@ public: // static utilities
|
|||
T*& out,
|
||||
unsigned int& outLength)
|
||||
{
|
||||
outLength = vec.size();
|
||||
outLength = unsigned(vec.size());
|
||||
if (outLength) {
|
||||
out = new T[outLength];
|
||||
std::swap_ranges(vec.begin(), vec.end(), out);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
/** Error description in case there was one. */
|
||||
/// Error description in case there was one.
|
||||
std::string m_ErrorText;
|
||||
|
||||
/** Currently set progress handler */
|
||||
/// Currently set progress handler.
|
||||
ProgressHandler* m_progress;
|
||||
};
|
||||
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -43,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "BaseImporter.h"
|
||||
#include "BaseProcess.h"
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include "Importer.h"
|
||||
|
||||
using namespace Assimp;
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -43,8 +44,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define INCLUDED_AI_BASEPROCESS_H
|
||||
|
||||
#include <map>
|
||||
|
||||
#include "../include/assimp/types.h"
|
||||
#include "GenericProperty.h"
|
||||
|
||||
struct aiScene;
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -47,8 +48,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
|
||||
#include "Bitmap.h"
|
||||
#include "../include/assimp/texture.h"
|
||||
#include "../include/assimp/IOStream.hpp"
|
||||
#include <assimp/texture.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include "ByteSwapper.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
|
129
code/Bitmap.h
129
code/Bitmap.h
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -50,93 +51,71 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include <stdint.h>
|
||||
#include <cstddef>
|
||||
|
||||
struct aiTexture;
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
class IOStream;
|
||||
|
||||
class Bitmap {
|
||||
protected:
|
||||
|
||||
protected:
|
||||
struct Header {
|
||||
uint16_t type;
|
||||
uint32_t size;
|
||||
uint16_t reserved1;
|
||||
uint16_t reserved2;
|
||||
uint32_t offset;
|
||||
|
||||
struct Header {
|
||||
// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
|
||||
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
|
||||
static const std::size_t header_size =
|
||||
sizeof(uint16_t) + // type
|
||||
sizeof(uint32_t) + // size
|
||||
sizeof(uint16_t) + // reserved1
|
||||
sizeof(uint16_t) + // reserved2
|
||||
sizeof(uint32_t); // offset
|
||||
};
|
||||
|
||||
uint16_t type;
|
||||
struct DIB {
|
||||
uint32_t size;
|
||||
int32_t width;
|
||||
int32_t height;
|
||||
uint16_t planes;
|
||||
uint16_t bits_per_pixel;
|
||||
uint32_t compression;
|
||||
uint32_t image_size;
|
||||
int32_t x_resolution;
|
||||
int32_t y_resolution;
|
||||
uint32_t nb_colors;
|
||||
uint32_t nb_important_colors;
|
||||
|
||||
uint32_t size;
|
||||
// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
|
||||
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
|
||||
static const std::size_t dib_size =
|
||||
sizeof(uint32_t) + // size
|
||||
sizeof(int32_t) + // width
|
||||
sizeof(int32_t) + // height
|
||||
sizeof(uint16_t) + // planes
|
||||
sizeof(uint16_t) + // bits_per_pixel
|
||||
sizeof(uint32_t) + // compression
|
||||
sizeof(uint32_t) + // image_size
|
||||
sizeof(int32_t) + // x_resolution
|
||||
sizeof(int32_t) + // y_resolution
|
||||
sizeof(uint32_t) + // nb_colors
|
||||
sizeof(uint32_t); // nb_important_colors
|
||||
};
|
||||
|
||||
uint16_t reserved1;
|
||||
static const std::size_t mBytesPerPixel = 4;
|
||||
|
||||
uint16_t reserved2;
|
||||
|
||||
uint32_t offset;
|
||||
|
||||
// We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
|
||||
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
|
||||
static const std::size_t header_size =
|
||||
sizeof(uint16_t) + // type
|
||||
sizeof(uint32_t) + // size
|
||||
sizeof(uint16_t) + // reserved1
|
||||
sizeof(uint16_t) + // reserved2
|
||||
sizeof(uint32_t); // offset
|
||||
|
||||
};
|
||||
|
||||
struct DIB {
|
||||
|
||||
uint32_t size;
|
||||
|
||||
int32_t width;
|
||||
|
||||
int32_t height;
|
||||
|
||||
uint16_t planes;
|
||||
|
||||
uint16_t bits_per_pixel;
|
||||
|
||||
uint32_t compression;
|
||||
|
||||
uint32_t image_size;
|
||||
|
||||
int32_t x_resolution;
|
||||
|
||||
int32_t y_resolution;
|
||||
|
||||
uint32_t nb_colors;
|
||||
|
||||
uint32_t nb_important_colors;
|
||||
|
||||
// We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
|
||||
// Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
|
||||
static const std::size_t dib_size =
|
||||
sizeof(uint32_t) + // size
|
||||
sizeof(int32_t) + // width
|
||||
sizeof(int32_t) + // height
|
||||
sizeof(uint16_t) + // planes
|
||||
sizeof(uint16_t) + // bits_per_pixel
|
||||
sizeof(uint32_t) + // compression
|
||||
sizeof(uint32_t) + // image_size
|
||||
sizeof(int32_t) + // x_resolution
|
||||
sizeof(int32_t) + // y_resolution
|
||||
sizeof(uint32_t) + // nb_colors
|
||||
sizeof(uint32_t); // nb_important_colors
|
||||
|
||||
};
|
||||
|
||||
static const std::size_t mBytesPerPixel = 4;
|
||||
|
||||
public:
|
||||
|
||||
static void Save(aiTexture* texture, IOStream* file);
|
||||
|
||||
protected:
|
||||
|
||||
static void WriteHeader(Header& header, IOStream* file);
|
||||
|
||||
static void WriteDIB(DIB& dib, IOStream* file);
|
||||
|
||||
static void WriteData(aiTexture* texture, IOStream* file);
|
||||
public:
|
||||
static void Save(aiTexture* texture, IOStream* file);
|
||||
|
||||
protected:
|
||||
static void WriteHeader(Header& header, IOStream* file);
|
||||
static void WriteDIB(DIB& dib, IOStream* file);
|
||||
static void WriteData(aiTexture* texture, IOStream* file);
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -180,7 +180,7 @@ void BlenderBMeshConverter::AddFace( int v1, int v2, int v3, int v4 )
|
|||
// TODO - Work out how materials work
|
||||
face.mat_nr = 0;
|
||||
triMesh->mface.push_back( face );
|
||||
triMesh->totface = triMesh->mface.size( );
|
||||
triMesh->totface = static_cast<int>(triMesh->mface.size( ));
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -48,19 +49,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "BlenderDNA.h"
|
||||
#include "StreamReader.h"
|
||||
#include "fast_atof.h"
|
||||
#include <boost/foreach.hpp>
|
||||
#include "TinyFormatter.h"
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::Blender;
|
||||
using namespace Assimp::Formatter;
|
||||
|
||||
#define for_each BOOST_FOREACH
|
||||
bool match4(StreamReaderAny& stream, const char* string) {
|
||||
static bool match4(StreamReaderAny& stream, const char* string) {
|
||||
ai_assert( nullptr != string );
|
||||
char tmp[] = {
|
||||
(stream).GetI1(),
|
||||
(stream).GetI1(),
|
||||
(stream).GetI1(),
|
||||
(stream).GetI1()
|
||||
(const char)(stream).GetI1(),
|
||||
(const char)(stream).GetI1(),
|
||||
(const char)(stream).GetI1(),
|
||||
(const char)(stream).GetI1()
|
||||
};
|
||||
return (tmp[0]==string[0] && tmp[1]==string[1] && tmp[2]==string[2] && tmp[3]==string[3]);
|
||||
}
|
||||
|
@ -71,7 +72,7 @@ struct Type {
|
|||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void DNAParser :: Parse ()
|
||||
void DNAParser::Parse ()
|
||||
{
|
||||
StreamReaderAny& stream = *db.reader.get();
|
||||
DNA& dna = db.dna;
|
||||
|
@ -86,7 +87,7 @@ void DNAParser :: Parse ()
|
|||
}
|
||||
|
||||
std::vector<std::string> names (stream.GetI4());
|
||||
for_each(std::string& s, names) {
|
||||
for(std::string& s : names) {
|
||||
while (char c = stream.GetI1()) {
|
||||
s += c;
|
||||
}
|
||||
|
@ -99,7 +100,7 @@ void DNAParser :: Parse ()
|
|||
}
|
||||
|
||||
std::vector<Type> types (stream.GetI4());
|
||||
for_each(Type& s, types) {
|
||||
for(Type& s : types) {
|
||||
while (char c = stream.GetI1()) {
|
||||
s.name += c;
|
||||
}
|
||||
|
@ -111,7 +112,7 @@ void DNAParser :: Parse ()
|
|||
throw DeadlyImportError("BlenderDNA: Expected TLEN field");
|
||||
}
|
||||
|
||||
for_each(Type& s, types) {
|
||||
for(Type& s : types) {
|
||||
s.size = stream.GetI2();
|
||||
}
|
||||
|
||||
|
@ -238,13 +239,15 @@ void DNA :: DumpToFile()
|
|||
f << "Field format: type name offset size" << "\n";
|
||||
f << "Structure format: name size" << "\n";
|
||||
|
||||
for_each(const Structure& s, structures) {
|
||||
for(const Structure& s : structures) {
|
||||
f << s.name << " " << s.size << "\n\n";
|
||||
for_each(const Field& ff, s.fields) {
|
||||
f << "\t" << ff.type << " " << ff.name << " " << ff.offset << " " << ff.size << std::endl;
|
||||
for(const Field& ff : s.fields) {
|
||||
f << "\t" << ff.type << " " << ff.name << " " << ff.offset << " " << ff.size << "\n";
|
||||
}
|
||||
f << std::endl;
|
||||
f << "\n";
|
||||
}
|
||||
f << std::flush;
|
||||
|
||||
DefaultLogger::get()->info("BlenderDNA: Dumped dna to dna.txt");
|
||||
}
|
||||
#endif
|
||||
|
@ -270,17 +273,17 @@ void DNA :: DumpToFile()
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
boost::shared_ptr< ElemBase > DNA :: ConvertBlobToStructure(
|
||||
std::shared_ptr< ElemBase > DNA :: ConvertBlobToStructure(
|
||||
const Structure& structure,
|
||||
const FileDatabase& db
|
||||
) const
|
||||
{
|
||||
std::map<std::string, FactoryPair >::const_iterator it = converters.find(structure.name);
|
||||
if (it == converters.end()) {
|
||||
return boost::shared_ptr< ElemBase >();
|
||||
return std::shared_ptr< ElemBase >();
|
||||
}
|
||||
|
||||
boost::shared_ptr< ElemBase > ret = (structure.*((*it).second.first))();
|
||||
std::shared_ptr< ElemBase > ret = (structure.*((*it).second.first))();
|
||||
(structure.*((*it).second.second))(ret,db);
|
||||
|
||||
return ret;
|
||||
|
@ -345,10 +348,10 @@ void SectionParser :: Next()
|
|||
stream.SetCurrentPos(current.start + current.size);
|
||||
|
||||
const char tmp[] = {
|
||||
stream.GetI1(),
|
||||
stream.GetI1(),
|
||||
stream.GetI1(),
|
||||
stream.GetI1()
|
||||
(const char)stream.GetI1(),
|
||||
(const char)stream.GetI1(),
|
||||
(const char)stream.GetI1(),
|
||||
(const char)stream.GetI1()
|
||||
};
|
||||
current.id = std::string(tmp,tmp[3]?4:tmp[2]?3:tmp[1]?2:1);
|
||||
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -46,12 +47,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define INCLUDED_AI_BLEND_DNA_H
|
||||
|
||||
#include "BaseImporter.h"
|
||||
#include "TinyFormatter.h"
|
||||
#include "StreamReader.h"
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <stdint.h>
|
||||
#include <boost/shared_ptr.hpp>
|
||||
|
||||
#include <memory>
|
||||
#include <map>
|
||||
|
||||
// enable verbose log output. really verbose, so be careful.
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
|
@ -61,15 +61,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
// #define ASSIMP_BUILD_BLENDER_NO_STATS
|
||||
|
||||
namespace Assimp {
|
||||
template <bool,bool> class StreamReader;
|
||||
typedef StreamReader<true,true> StreamReaderAny;
|
||||
|
||||
namespace Blender {
|
||||
class FileDatabase;
|
||||
struct FileBlockHead;
|
||||
template <bool,bool> class StreamReader;
|
||||
typedef StreamReader<true,true> StreamReaderAny;
|
||||
|
||||
template <template <typename> class TOUT>
|
||||
class ObjectCache;
|
||||
namespace Blender {
|
||||
|
||||
class FileDatabase;
|
||||
struct FileBlockHead;
|
||||
|
||||
template <template <typename> class TOUT>
|
||||
class ObjectCache;
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
/** Exception class used by the blender loader to selectively catch exceptions
|
||||
|
@ -78,62 +80,65 @@ namespace Assimp {
|
|||
* the loader itself, it will still be caught by Assimp due to its
|
||||
* ancestry. */
|
||||
// -------------------------------------------------------------------------------
|
||||
struct Error : DeadlyImportError
|
||||
{
|
||||
struct Error : DeadlyImportError {
|
||||
Error (const std::string& s)
|
||||
: DeadlyImportError(s)
|
||||
{}
|
||||
: DeadlyImportError(s) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
/** The only purpose of this structure is to feed a virtual dtor into its
|
||||
* descendents. It serves as base class for all data structure fields. */
|
||||
// -------------------------------------------------------------------------------
|
||||
struct ElemBase
|
||||
{
|
||||
virtual ~ElemBase() {}
|
||||
struct ElemBase {
|
||||
virtual ~ElemBase() {
|
||||
// empty
|
||||
}
|
||||
|
||||
/** Type name of the element. The type
|
||||
* string points is the `c_str` of the `name` attribute of the
|
||||
* corresponding `Structure`, that is, it is only valid as long
|
||||
* as the DNA is not modified. The dna_type is only set if the
|
||||
* data type is not static, i.e. a boost::shared_ptr<ElemBase>
|
||||
* data type is not static, i.e. a std::shared_ptr<ElemBase>
|
||||
* in the scene description would have its type resolved
|
||||
* at runtime, so this member is always set. */
|
||||
const char* dna_type;
|
||||
};
|
||||
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
/** Represents a generic pointer to a memory location, which can be either 32
|
||||
* or 64 bits. These pointers are loaded from the BLEND file and finally
|
||||
* fixed to point to the real, converted representation of the objects
|
||||
* they used to point to.*/
|
||||
// -------------------------------------------------------------------------------
|
||||
struct Pointer
|
||||
{
|
||||
Pointer() : val() {}
|
||||
struct Pointer {
|
||||
Pointer()
|
||||
: val() {
|
||||
// empty
|
||||
}
|
||||
uint64_t val;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
/** Represents a generic offset within a BLEND file */
|
||||
// -------------------------------------------------------------------------------
|
||||
struct FileOffset
|
||||
{
|
||||
FileOffset() : val() {}
|
||||
struct FileOffset {
|
||||
FileOffset()
|
||||
: val() {
|
||||
// empty
|
||||
}
|
||||
uint64_t val;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
/** Dummy derivate of std::vector to be able to use it in templates simultaenously
|
||||
* with boost::shared_ptr, which takes only one template argument
|
||||
* with std::shared_ptr, which takes only one template argument
|
||||
* while std::vector takes three. Also we need to provide some special member
|
||||
* functions of shared_ptr */
|
||||
// -------------------------------------------------------------------------------
|
||||
template <typename T>
|
||||
class vector : public std::vector<T>
|
||||
{
|
||||
class vector : public std::vector<T> {
|
||||
public:
|
||||
using std::vector<T>::resize;
|
||||
using std::vector<T>::empty;
|
||||
|
@ -150,8 +155,7 @@ public:
|
|||
// -------------------------------------------------------------------------------
|
||||
/** Mixed flags for use in #Field */
|
||||
// -------------------------------------------------------------------------------
|
||||
enum FieldFlags
|
||||
{
|
||||
enum FieldFlags {
|
||||
FieldFlag_Pointer = 0x1,
|
||||
FieldFlag_Array = 0x2
|
||||
};
|
||||
|
@ -159,8 +163,7 @@ enum FieldFlags
|
|||
// -------------------------------------------------------------------------------
|
||||
/** Represents a single member of a data structure in a BLEND file */
|
||||
// -------------------------------------------------------------------------------
|
||||
struct Field
|
||||
{
|
||||
struct Field {
|
||||
std::string name;
|
||||
std::string type;
|
||||
|
||||
|
@ -180,8 +183,7 @@ struct Field
|
|||
* mission critical so we need them, while others can silently be default
|
||||
* initialized and no animations are harmed. */
|
||||
// -------------------------------------------------------------------------------
|
||||
enum ErrorPolicy
|
||||
{
|
||||
enum ErrorPolicy {
|
||||
/** Substitute default value and ignore */
|
||||
ErrorPolicy_Igno,
|
||||
/** Substitute default value and write to log */
|
||||
|
@ -202,15 +204,14 @@ enum ErrorPolicy
|
|||
* binary `blob` read from the file to such a structure instance with
|
||||
* meaningful contents. */
|
||||
// -------------------------------------------------------------------------------
|
||||
class Structure
|
||||
{
|
||||
class Structure {
|
||||
template <template <typename> class> friend class ObjectCache;
|
||||
|
||||
public:
|
||||
|
||||
Structure()
|
||||
: cache_idx(-1)
|
||||
{}
|
||||
: cache_idx(static_cast<size_t>(-1) ){
|
||||
// empty
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
|
@ -252,19 +253,16 @@ public:
|
|||
* a compiler complain is the result.
|
||||
* @param dest Destination value to be written
|
||||
* @param db File database, including input stream. */
|
||||
template <typename T> inline void Convert (T& dest,
|
||||
const FileDatabase& db) const;
|
||||
|
||||
|
||||
template <typename T> inline void Convert (T& dest, const FileDatabase& db) const;
|
||||
|
||||
// --------------------------------------------------------
|
||||
// generic converter
|
||||
template <typename T>
|
||||
void Convert(boost::shared_ptr<ElemBase> in,const FileDatabase& db) const;
|
||||
void Convert(std::shared_ptr<ElemBase> in,const FileDatabase& db) const;
|
||||
|
||||
// --------------------------------------------------------
|
||||
// generic allocator
|
||||
template <typename T> boost::shared_ptr<ElemBase> Allocate() const;
|
||||
template <typename T> std::shared_ptr<ElemBase> Allocate() const;
|
||||
|
||||
|
||||
|
||||
|
@ -282,7 +280,7 @@ public:
|
|||
|
||||
// --------------------------------------------------------
|
||||
// field parsing for pointer or dynamic array types
|
||||
// (boost::shared_ptr or boost::shared_array)
|
||||
// (std::shared_ptr)
|
||||
// The return value indicates whether the data was already cached.
|
||||
template <int error_policy, template <typename> class TOUT, typename T>
|
||||
bool ReadFieldPtr(TOUT<T>& out, const char* name,
|
||||
|
@ -291,7 +289,7 @@ public:
|
|||
|
||||
// --------------------------------------------------------
|
||||
// field parsing for static arrays of pointer or dynamic
|
||||
// array types (boost::shared_ptr[] or boost::shared_array[])
|
||||
// array types (std::shared_ptr[])
|
||||
// The return value indicates whether the data was already cached.
|
||||
template <int error_policy, template <typename> class TOUT, typename T, size_t N>
|
||||
bool ReadFieldPtr(TOUT<T> (&out)[N], const char* name,
|
||||
|
@ -318,7 +316,7 @@ private:
|
|||
const FileDatabase& db, const Field& f, bool) const;
|
||||
|
||||
// --------------------------------------------------------
|
||||
bool ResolvePointer( boost::shared_ptr< FileOffset >& out, const Pointer & ptrval,
|
||||
bool ResolvePointer( std::shared_ptr< FileOffset >& out, const Pointer & ptrval,
|
||||
const FileDatabase& db, const Field& f, bool) const;
|
||||
|
||||
// --------------------------------------------------------
|
||||
|
@ -329,8 +327,8 @@ private:
|
|||
private:
|
||||
|
||||
// ------------------------------------------------------------------------------
|
||||
template <typename T> T* _allocate(boost::shared_ptr<T>& out, size_t& s) const {
|
||||
out = boost::shared_ptr<T>(new T());
|
||||
template <typename T> T* _allocate(std::shared_ptr<T>& out, size_t& s) const {
|
||||
out = std::shared_ptr<T>(new T());
|
||||
s = 1;
|
||||
return out.get();
|
||||
}
|
||||
|
@ -394,7 +392,7 @@ template <> struct Structure :: _defaultInitializer<ErrorPolicy_Fail> {
|
|||
};
|
||||
|
||||
// -------------------------------------------------------------------------------------------------------
|
||||
template <> inline bool Structure :: ResolvePointer<boost::shared_ptr,ElemBase>(boost::shared_ptr<ElemBase>& out,
|
||||
template <> inline bool Structure :: ResolvePointer<std::shared_ptr,ElemBase>(std::shared_ptr<ElemBase>& out,
|
||||
const Pointer & ptrval,
|
||||
const FileDatabase& db,
|
||||
const Field& f,
|
||||
|
@ -413,11 +411,11 @@ class DNA
|
|||
public:
|
||||
|
||||
typedef void (Structure::*ConvertProcPtr) (
|
||||
boost::shared_ptr<ElemBase> in,
|
||||
std::shared_ptr<ElemBase> in,
|
||||
const FileDatabase&
|
||||
) const;
|
||||
|
||||
typedef boost::shared_ptr<ElemBase> (
|
||||
typedef std::shared_ptr<ElemBase> (
|
||||
Structure::*AllocProcPtr) () const;
|
||||
|
||||
typedef std::pair< AllocProcPtr, ConvertProcPtr > FactoryPair;
|
||||
|
@ -464,7 +462,7 @@ public:
|
|||
* @param structure Destination structure definition
|
||||
* @param db File database.
|
||||
* @return A null pointer if no appropriate converter is available.*/
|
||||
boost::shared_ptr< ElemBase > ConvertBlobToStructure(
|
||||
std::shared_ptr< ElemBase > ConvertBlobToStructure(
|
||||
const Structure& structure,
|
||||
const FileDatabase& db
|
||||
) const;
|
||||
|
@ -709,8 +707,6 @@ class FileDatabase
|
|||
template <template <typename> class TOUT> friend class ObjectCache;
|
||||
|
||||
public:
|
||||
|
||||
|
||||
FileDatabase()
|
||||
: _cacheArrays(*this)
|
||||
, _cache(*this)
|
||||
|
@ -718,13 +714,12 @@ public:
|
|||
{}
|
||||
|
||||
public:
|
||||
|
||||
// publicly accessible fields
|
||||
bool i64bit;
|
||||
bool little;
|
||||
|
||||
DNA dna;
|
||||
boost::shared_ptr< StreamReaderAny > reader;
|
||||
std::shared_ptr< StreamReaderAny > reader;
|
||||
vector< FileBlockHead > entries;
|
||||
|
||||
public:
|
||||
|
@ -738,7 +733,7 @@ public:
|
|||
// arrays of objects are never cached because we can't easily
|
||||
// ensure their proper destruction.
|
||||
template <typename T>
|
||||
ObjectCache<boost::shared_ptr>& cache(boost::shared_ptr<T>& /*in*/) const {
|
||||
ObjectCache<std::shared_ptr>& cache(std::shared_ptr<T>& /*in*/) const {
|
||||
return _cache;
|
||||
}
|
||||
|
||||
|
@ -755,7 +750,7 @@ private:
|
|||
#endif
|
||||
|
||||
mutable ObjectCache<vector> _cacheArrays;
|
||||
mutable ObjectCache<boost::shared_ptr> _cache;
|
||||
mutable ObjectCache<std::shared_ptr> _cache;
|
||||
|
||||
mutable size_t next_cache_idx;
|
||||
};
|
||||
|
|
|
@ -2,11 +2,12 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
|
@ -23,32 +24,33 @@ following conditions are met:
|
|||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file BlenderDNA.inl
|
||||
* @brief Blender `DNA` (file format specification embedded in
|
||||
* @brief Blender `DNA` (file format specification embedded in
|
||||
* blend file itself) loader.
|
||||
*/
|
||||
#ifndef INCLUDED_AI_BLEND_DNA_INL
|
||||
#define INCLUDED_AI_BLEND_DNA_INL
|
||||
|
||||
#include <boost/shared_ptr.hpp>
|
||||
#include <memory>
|
||||
#include "TinyFormatter.h"
|
||||
|
||||
namespace Assimp {
|
||||
namespace Blender {
|
||||
namespace Blender {
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
const Field& Structure :: operator [] (const std::string& ss) const
|
||||
|
@ -71,7 +73,7 @@ const Field* Structure :: Get (const std::string& ss) const
|
|||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
const Field& Structure :: operator [] (const size_t i) const
|
||||
const Field& Structure :: operator [] (const size_t i) const
|
||||
{
|
||||
if (i >= fields.size()) {
|
||||
throw Error((Formatter::format(),
|
||||
|
@ -83,15 +85,15 @@ const Field& Structure :: operator [] (const size_t i) const
|
|||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <typename T> boost::shared_ptr<ElemBase> Structure :: Allocate() const
|
||||
template <typename T> std::shared_ptr<ElemBase> Structure :: Allocate() const
|
||||
{
|
||||
return boost::shared_ptr<T>(new T());
|
||||
return std::shared_ptr<T>(new T());
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <typename T> void Structure :: Convert(
|
||||
boost::shared_ptr<ElemBase> in,
|
||||
const FileDatabase& db) const
|
||||
std::shared_ptr<ElemBase> in,
|
||||
const FileDatabase& db) const
|
||||
{
|
||||
Convert<T> (*static_cast<T*> ( in.get() ),db);
|
||||
}
|
||||
|
@ -226,7 +228,7 @@ bool Structure :: ReadFieldPtr(TOUT<T>& out, const char* name, const FileDatabas
|
|||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <int error_policy, template <typename> class TOUT, typename T, size_t N>
|
||||
bool Structure :: ReadFieldPtr(TOUT<T> (&out)[N], const char* name,
|
||||
bool Structure :: ReadFieldPtr(TOUT<T> (&out)[N], const char* name,
|
||||
const FileDatabase& db) const
|
||||
{
|
||||
// XXX see if we can reduce this to call to the 'normal' ReadFieldPtr
|
||||
|
@ -306,12 +308,12 @@ void Structure :: ReadField(T& out, const char* name, const FileDatabase& db) co
|
|||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <template <typename> class TOUT, typename T>
|
||||
bool Structure :: ResolvePointer(TOUT<T>& out, const Pointer & ptrval, const FileDatabase& db,
|
||||
const Field& f,
|
||||
bool non_recursive /*= false*/) const
|
||||
bool Structure :: ResolvePointer(TOUT<T>& out, const Pointer & ptrval, const FileDatabase& db,
|
||||
const Field& f,
|
||||
bool non_recursive /*= false*/) const
|
||||
{
|
||||
out.reset(); // ensure null pointers work
|
||||
if (!ptrval.val) {
|
||||
if (!ptrval.val) {
|
||||
return false;
|
||||
}
|
||||
const Structure& s = db.dna[f.type];
|
||||
|
@ -328,7 +330,7 @@ bool Structure :: ResolvePointer(TOUT<T>& out, const Pointer & ptrval, const Fil
|
|||
}
|
||||
|
||||
// try to retrieve the object from the cache
|
||||
db.cache(out).get(s,out,ptrval);
|
||||
db.cache(out).get(s,out,ptrval);
|
||||
if (out) {
|
||||
return true;
|
||||
}
|
||||
|
@ -340,11 +342,11 @@ bool Structure :: ResolvePointer(TOUT<T>& out, const Pointer & ptrval, const Fil
|
|||
// I really ought to improve StreamReader to work with 64 bit indices exclusively.
|
||||
|
||||
// continue conversion after allocating the required storage
|
||||
size_t num = block->size / ss.size;
|
||||
size_t num = block->size / ss.size;
|
||||
T* o = _allocate(out,num);
|
||||
|
||||
// cache the object before we convert it to avoid cyclic recursion.
|
||||
db.cache(out).set(s,out,ptrval);
|
||||
db.cache(out).set(s,out,ptrval);
|
||||
|
||||
// if the non_recursive flag is set, we don't do anything but leave
|
||||
// the cursor at the correct position to resolve the object.
|
||||
|
@ -366,45 +368,45 @@ bool Structure :: ResolvePointer(TOUT<T>& out, const Pointer & ptrval, const Fil
|
|||
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
inline bool Structure :: ResolvePointer( boost::shared_ptr< FileOffset >& out, const Pointer & ptrval,
|
||||
const FileDatabase& db,
|
||||
inline bool Structure :: ResolvePointer( std::shared_ptr< FileOffset >& out, const Pointer & ptrval,
|
||||
const FileDatabase& db,
|
||||
const Field&,
|
||||
bool) const
|
||||
{
|
||||
// Currently used exclusively by PackedFile::data to represent
|
||||
// a simple offset into the mapped BLEND file.
|
||||
// a simple offset into the mapped BLEND file.
|
||||
out.reset();
|
||||
if (!ptrval.val) {
|
||||
if (!ptrval.val) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// find the file block the pointer is pointing to
|
||||
const FileBlockHead* block = LocateFileBlockForAddress(ptrval,db);
|
||||
|
||||
out = boost::shared_ptr< FileOffset > (new FileOffset());
|
||||
out = std::shared_ptr< FileOffset > (new FileOffset());
|
||||
out->val = block->start+ static_cast<size_t>((ptrval.val - block->address.val) );
|
||||
return false;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <template <typename> class TOUT, typename T>
|
||||
bool Structure :: ResolvePointer(vector< TOUT<T> >& out, const Pointer & ptrval,
|
||||
const FileDatabase& db,
|
||||
bool Structure :: ResolvePointer(vector< TOUT<T> >& out, const Pointer & ptrval,
|
||||
const FileDatabase& db,
|
||||
const Field& f,
|
||||
bool) const
|
||||
bool) const
|
||||
{
|
||||
// This is a function overload, not a template specialization. According to
|
||||
// the partial ordering rules, it should be selected by the compiler
|
||||
// for array-of-pointer inputs, i.e. Object::mats.
|
||||
|
||||
out.reset();
|
||||
if (!ptrval.val) {
|
||||
if (!ptrval.val) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// find the file block the pointer is pointing to
|
||||
const FileBlockHead* block = LocateFileBlockForAddress(ptrval,db);
|
||||
const size_t num = block->size / (db.i64bit?8:4);
|
||||
const size_t num = block->size / (db.i64bit?8:4);
|
||||
|
||||
// keep the old stream position
|
||||
const StreamReaderAny::pos pold = db.reader->GetCurrentPos();
|
||||
|
@ -418,7 +420,7 @@ bool Structure :: ResolvePointer(vector< TOUT<T> >& out, const Pointer & ptrval,
|
|||
Convert(val,db);
|
||||
|
||||
// and resolve the pointees
|
||||
res = ResolvePointer(out[i],val,db,f) && res;
|
||||
res = ResolvePointer(out[i],val,db,f) && res;
|
||||
}
|
||||
|
||||
db.reader->SetCurrentPos(pold);
|
||||
|
@ -426,18 +428,18 @@ bool Structure :: ResolvePointer(vector< TOUT<T> >& out, const Pointer & ptrval,
|
|||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <> bool Structure :: ResolvePointer<boost::shared_ptr,ElemBase>(boost::shared_ptr<ElemBase>& out,
|
||||
const Pointer & ptrval,
|
||||
const FileDatabase& db,
|
||||
template <> bool Structure :: ResolvePointer<std::shared_ptr,ElemBase>(std::shared_ptr<ElemBase>& out,
|
||||
const Pointer & ptrval,
|
||||
const FileDatabase& db,
|
||||
const Field&,
|
||||
bool
|
||||
) const
|
||||
) const
|
||||
{
|
||||
// Special case when the data type needs to be determined at runtime.
|
||||
// Less secure than in the `strongly-typed` case.
|
||||
|
||||
out.reset();
|
||||
if (!ptrval.val) {
|
||||
if (!ptrval.val) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -448,7 +450,7 @@ template <> bool Structure :: ResolvePointer<boost::shared_ptr,ElemBase>(boost::
|
|||
const Structure& s = db.dna[block->dna_index];
|
||||
|
||||
// try to retrieve the object from the cache
|
||||
db.cache(out).get(s,out,ptrval);
|
||||
db.cache(out).get(s,out,ptrval);
|
||||
if (out) {
|
||||
return true;
|
||||
}
|
||||
|
@ -473,15 +475,15 @@ template <> bool Structure :: ResolvePointer<boost::shared_ptr,ElemBase>(boost::
|
|||
|
||||
// allocate the object hull
|
||||
out = (s.*builders.first)();
|
||||
|
||||
// cache the object immediately to prevent infinite recursion in a
|
||||
|
||||
// cache the object immediately to prevent infinite recursion in a
|
||||
// circular list with a single element (i.e. a self-referencing element).
|
||||
db.cache(out).set(s,out,ptrval);
|
||||
|
||||
// and do the actual conversion
|
||||
(s.*builders.second)(out,db);
|
||||
db.reader->SetCurrentPos(pold);
|
||||
|
||||
|
||||
// store a pointer to the name string of the actual type
|
||||
// in the object itself. This allows the conversion code
|
||||
// to perform additional type checking.
|
||||
|
@ -495,10 +497,10 @@ template <> bool Structure :: ResolvePointer<boost::shared_ptr,ElemBase>(boost::
|
|||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
const FileBlockHead* Structure :: LocateFileBlockForAddress(const Pointer & ptrval, const FileDatabase& db) const
|
||||
const FileBlockHead* Structure :: LocateFileBlockForAddress(const Pointer & ptrval, const FileDatabase& db) const
|
||||
{
|
||||
// the file blocks appear in list sorted by
|
||||
// with ascending base addresses so we can run a
|
||||
// with ascending base addresses so we can run a
|
||||
// binary search to locate the pointee quickly.
|
||||
|
||||
// NOTE: Blender seems to distinguish between side-by-side
|
||||
|
@ -525,16 +527,16 @@ const FileBlockHead* Structure :: LocateFileBlockForAddress(const Pointer & ptrv
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// NOTE: The MSVC debugger keeps showing up this annoying `a cast to a smaller data type has
|
||||
// NOTE: The MSVC debugger keeps showing up this annoying `a cast to a smaller data type has
|
||||
// caused a loss of data`-warning. Avoid this warning by a masking with an appropriate bitmask.
|
||||
|
||||
template <typename T> struct signless;
|
||||
template <> struct signless<char> {typedef unsigned char type;};
|
||||
template <> struct signless<short> {typedef unsigned short type;};
|
||||
template <> struct signless<int> {typedef unsigned int type;};
|
||||
|
||||
template <> struct signless<unsigned char> { typedef unsigned char type; };
|
||||
template <typename T>
|
||||
struct static_cast_silent {
|
||||
struct static_cast_silent {
|
||||
template <typename V>
|
||||
T operator()(V in) {
|
||||
return static_cast<T>(in & static_cast<typename signless<T>::type>(-1));
|
||||
|
@ -554,7 +556,7 @@ template <> struct static_cast_silent<double> {
|
|||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <typename T> inline void ConvertDispatcher(T& out, const Structure& in,const FileDatabase& db)
|
||||
template <typename T> inline void ConvertDispatcher(T& out, const Structure& in,const FileDatabase& db)
|
||||
{
|
||||
if (in.name == "int") {
|
||||
out = static_cast_silent<T>()(db.reader->GetU4());
|
||||
|
@ -614,6 +616,22 @@ template <> inline void Structure :: Convert<char> (char& dest,const FileDatab
|
|||
ConvertDispatcher(dest,*this,db);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <> inline void Structure::Convert<unsigned char>(unsigned char& dest, const FileDatabase& db) const
|
||||
{
|
||||
// automatic rescaling from char to float and vice versa (seems useful for RGB colors)
|
||||
if (name == "float") {
|
||||
dest = static_cast<unsigned char>(db.reader->GetF4() * 255.f);
|
||||
return;
|
||||
}
|
||||
else if (name == "double") {
|
||||
dest = static_cast<unsigned char>(db.reader->GetF8() * 255.f);
|
||||
return;
|
||||
}
|
||||
ConvertDispatcher(dest, *this, db);
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
template <> inline void Structure :: Convert<float> (float& dest,const FileDatabase& db) const
|
||||
{
|
||||
|
@ -677,7 +695,7 @@ const Structure* DNA :: Get (const std::string& ss) const
|
|||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
const Structure& DNA :: operator [] (const size_t i) const
|
||||
const Structure& DNA :: operator [] (const size_t i) const
|
||||
{
|
||||
if (i >= structures.size()) {
|
||||
throw Error((Formatter::format(),
|
||||
|
@ -690,8 +708,8 @@ const Structure& DNA :: operator [] (const size_t i) const
|
|||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <template <typename> class TOUT> template <typename T> void ObjectCache<TOUT> :: get (
|
||||
const Structure& s,
|
||||
TOUT<T>& out,
|
||||
const Structure& s,
|
||||
TOUT<T>& out,
|
||||
const Pointer& ptr
|
||||
) const {
|
||||
|
||||
|
@ -703,7 +721,7 @@ template <template <typename> class TOUT> template <typename T> void ObjectCache
|
|||
|
||||
typename StructureCache::const_iterator it = caches[s.cache_idx].find(ptr);
|
||||
if (it != caches[s.cache_idx].end()) {
|
||||
out = boost::static_pointer_cast<T>( (*it).second );
|
||||
out = std::static_pointer_cast<T>( (*it).second );
|
||||
|
||||
#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
|
||||
++db.stats().cache_hits;
|
||||
|
@ -715,7 +733,7 @@ template <template <typename> class TOUT> template <typename T> void ObjectCache
|
|||
|
||||
//--------------------------------------------------------------------------------
|
||||
template <template <typename> class TOUT> template <typename T> void ObjectCache<TOUT> :: set (
|
||||
const Structure& s,
|
||||
const Structure& s,
|
||||
const TOUT<T>& out,
|
||||
const Pointer& ptr
|
||||
) {
|
||||
|
@ -723,7 +741,7 @@ template <template <typename> class TOUT> template <typename T> void ObjectCache
|
|||
s.cache_idx = db.next_cache_idx++;
|
||||
caches.resize(db.next_cache_idx);
|
||||
}
|
||||
caches[s.cache_idx][ptr] = boost::static_pointer_cast<ElemBase>( out );
|
||||
caches[s.cache_idx][ptr] = std::static_pointer_cast<ElemBase>( out );
|
||||
|
||||
#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
|
||||
++db.stats().cached_objects;
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -48,15 +49,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "BlenderLoader.h"
|
||||
#include "BlenderDNA.h"
|
||||
#include "BlenderScene.h"
|
||||
#include "BlenderSceneGen.h"
|
||||
#include <boost/foreach.hpp>
|
||||
#include <deque>
|
||||
#include "./../include/assimp/material.h"
|
||||
#include <assimp/material.h>
|
||||
|
||||
struct aiTexture;
|
||||
|
||||
#define for_each(x,y) BOOST_FOREACH(x,y)
|
||||
|
||||
namespace Assimp {
|
||||
namespace Blender {
|
||||
|
||||
|
@ -71,7 +68,7 @@ namespace Blender {
|
|||
}
|
||||
|
||||
~TempArray () {
|
||||
for_each(T* elem, arr) {
|
||||
for(T* elem : arr) {
|
||||
delete elem;
|
||||
}
|
||||
}
|
||||
|
@ -126,7 +123,7 @@ namespace Blender {
|
|||
|
||||
struct ObjectCompare {
|
||||
bool operator() (const Object* left, const Object* right) const {
|
||||
return strcmp(left->id.name, right->id.name) == -1;
|
||||
return ::strncmp(left->id.name, right->id.name, strlen( left->id.name ) ) == 0;
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -147,7 +144,7 @@ namespace Blender {
|
|||
|
||||
struct ObjectCompare {
|
||||
bool operator() (const Object* left, const Object* right) const {
|
||||
return strcmp(left->id.name, right->id.name) == -1;
|
||||
return ::strncmp( left->id.name, right->id.name, strlen( left->id.name ) ) == 0;
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -160,7 +157,7 @@ namespace Blender {
|
|||
TempArray <std::vector, aiTexture> textures;
|
||||
|
||||
// set of all materials referenced by at least one mesh in the scene
|
||||
std::deque< boost::shared_ptr< Material > > materials_raw;
|
||||
std::deque< std::shared_ptr< Material > > materials_raw;
|
||||
|
||||
// counter to name sentinel textures inserted as substitutes for procedural textures.
|
||||
unsigned int sentinel_cnt;
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -52,11 +53,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "BlenderIntermediate.h"
|
||||
#include "BlenderModifier.h"
|
||||
#include "BlenderBMesh.h"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include "StringComparison.h"
|
||||
#include "StringUtils.h"
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
#include "StringComparison.h"
|
||||
#include "StreamReader.h"
|
||||
#include "MemoryIOWrapper.h"
|
||||
|
||||
#include <cctype>
|
||||
|
||||
|
||||
|
@ -94,8 +98,9 @@ static const aiImporterDesc blenderDesc = {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
BlenderImporter::BlenderImporter()
|
||||
: modifier_cache(new BlenderModifierShowcase())
|
||||
{}
|
||||
: modifier_cache(new BlenderModifierShowcase()) {
|
||||
// empty
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor, private as well
|
||||
|
@ -104,6 +109,9 @@ BlenderImporter::~BlenderImporter()
|
|||
delete modifier_cache;
|
||||
}
|
||||
|
||||
static const char* Tokens[] = { "BLENDER" };
|
||||
static const char* TokensForSearch[] = { "blender" };
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns whether the class can handle the format of the given file.
|
||||
bool BlenderImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const
|
||||
|
@ -115,8 +123,7 @@ bool BlenderImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, b
|
|||
|
||||
else if ((!extension.length() || checkSig) && pIOHandler) {
|
||||
// note: this won't catch compressed files
|
||||
const char* tokens[] = {"BLENDER"};
|
||||
return SearchFileHeaderForToken(pIOHandler,pFile,tokens,1);
|
||||
return SearchFileHeaderForToken(pIOHandler,pFile, TokensForSearch,1);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
@ -142,8 +149,7 @@ void BlenderImporter::SetupProperties(const Importer* /*pImp*/)
|
|||
// nothing to be done for the moment
|
||||
}
|
||||
|
||||
struct free_it
|
||||
{
|
||||
struct free_it {
|
||||
free_it(void* free) : free(free) {}
|
||||
~free_it() {
|
||||
::free(this->free);
|
||||
|
@ -162,15 +168,16 @@ void BlenderImporter::InternReadFile( const std::string& pFile,
|
|||
free_it free_it_really(dest);
|
||||
#endif
|
||||
|
||||
|
||||
FileDatabase file;
|
||||
boost::shared_ptr<IOStream> stream(pIOHandler->Open(pFile,"rb"));
|
||||
std::shared_ptr<IOStream> stream(pIOHandler->Open(pFile,"rb"));
|
||||
if (!stream) {
|
||||
ThrowException("Could not open file for reading");
|
||||
}
|
||||
|
||||
char magic[8] = {0};
|
||||
stream->Read(magic,7,1);
|
||||
if (strcmp(magic,"BLENDER")) {
|
||||
if (strcmp(magic, Tokens[0] )) {
|
||||
// Check for presence of the gzip header. If yes, assume it is a
|
||||
// compressed blend file and try uncompressing it, else fail. This is to
|
||||
// avoid uncompressing random files which our loader might end up with.
|
||||
|
@ -189,7 +196,7 @@ void BlenderImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
// http://www.gzip.org/zlib/rfc-gzip.html#header-trailer
|
||||
stream->Seek(0L,aiOrigin_SET);
|
||||
boost::shared_ptr<StreamReaderLE> reader = boost::shared_ptr<StreamReaderLE>(new StreamReaderLE(stream));
|
||||
std::shared_ptr<StreamReaderLE> reader = std::shared_ptr<StreamReaderLE>(new StreamReaderLE(stream));
|
||||
|
||||
// build a zlib stream
|
||||
z_stream zstream;
|
||||
|
@ -259,9 +266,9 @@ void BlenderImporter::InternReadFile( const std::string& pFile,
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void BlenderImporter::ParseBlendFile(FileDatabase& out, boost::shared_ptr<IOStream> stream)
|
||||
void BlenderImporter::ParseBlendFile(FileDatabase& out, std::shared_ptr<IOStream> stream)
|
||||
{
|
||||
out.reader = boost::shared_ptr<StreamReaderAny>(new StreamReaderAny(stream,out.little));
|
||||
out.reader = std::shared_ptr<StreamReaderAny>(new StreamReaderAny(stream,out.little));
|
||||
|
||||
DNAParser dna_reader(out);
|
||||
const DNA* dna = NULL;
|
||||
|
@ -304,7 +311,7 @@ void BlenderImporter::ExtractScene(Scene& out, const FileDatabase& file)
|
|||
const Structure& ss = file.dna.structures[(*it).second];
|
||||
|
||||
// we need a scene somewhere to start with.
|
||||
for_each(const FileBlockHead& bl,file.entries) {
|
||||
for(const FileBlockHead& bl :file.entries) {
|
||||
|
||||
// Fix: using the DNA index is more reliable to locate scenes
|
||||
//if (bl.id == "SC") {
|
||||
|
@ -341,15 +348,16 @@ void BlenderImporter::ConvertBlendFile(aiScene* out, const Scene& in,const FileD
|
|||
// the file. This is terrible. Here, we're first looking for
|
||||
// all objects which don't have parent objects at all -
|
||||
std::deque<const Object*> no_parents;
|
||||
for (boost::shared_ptr<Base> cur = boost::static_pointer_cast<Base> ( in.base.first ); cur; cur = cur->next) {
|
||||
for (std::shared_ptr<Base> cur = std::static_pointer_cast<Base> ( in.base.first ); cur; cur = cur->next) {
|
||||
if (cur->object) {
|
||||
if(!cur->object->parent) {
|
||||
no_parents.push_back(cur->object.get());
|
||||
} else {
|
||||
conv.objects.insert( cur->object.get() );
|
||||
}
|
||||
else conv.objects.insert(cur->object.get());
|
||||
}
|
||||
}
|
||||
for (boost::shared_ptr<Base> cur = in.basact; cur; cur = cur->next) {
|
||||
for (std::shared_ptr<Base> cur = in.basact; cur; cur = cur->next) {
|
||||
if (cur->object) {
|
||||
if(cur->object->parent) {
|
||||
conv.objects.insert(cur->object.get());
|
||||
|
@ -403,7 +411,7 @@ void BlenderImporter::ConvertBlendFile(aiScene* out, const Scene& in,const FileD
|
|||
}
|
||||
|
||||
// acknowledge that the scene might come out incomplete
|
||||
// by Assimps definition of `complete`: blender scenes
|
||||
// by Assimp's definition of `complete`: blender scenes
|
||||
// can consist of thousands of cameras or lights with
|
||||
// not a single mesh between them.
|
||||
if (!out->mNumMeshes) {
|
||||
|
@ -420,7 +428,7 @@ void BlenderImporter::ResolveImage(aiMaterial* out, const Material* mat, const M
|
|||
// check if the file contents are bundled with the BLEND file
|
||||
if (img->packedfile) {
|
||||
name.data[0] = '*';
|
||||
name.length = 1+ ASSIMP_itoa10(name.data+1,MAXLEN-1,conv_data.textures->size());
|
||||
name.length = 1+ ASSIMP_itoa10(name.data+1,static_cast<unsigned int>(MAXLEN-1), static_cast<int32_t>(conv_data.textures->size()));
|
||||
|
||||
conv_data.textures->push_back(new aiTexture());
|
||||
aiTexture* tex = conv_data.textures->back();
|
||||
|
@ -429,8 +437,9 @@ void BlenderImporter::ResolveImage(aiMaterial* out, const Material* mat, const M
|
|||
// so we can extract the file extension from it.
|
||||
const size_t nlen = strlen( img->name );
|
||||
const char* s = img->name+nlen, *e = s;
|
||||
|
||||
while (s >= img->name && *s != '.')--s;
|
||||
while ( s >= img->name && *s != '.' ) {
|
||||
--s;
|
||||
}
|
||||
|
||||
tex->achFormatHint[0] = s+1>e ? '\0' : ::tolower( s[1] );
|
||||
tex->achFormatHint[1] = s+2>e ? '\0' : ::tolower( s[2] );
|
||||
|
@ -447,8 +456,7 @@ void BlenderImporter::ResolveImage(aiMaterial* out, const Material* mat, const M
|
|||
tex->pcData = reinterpret_cast<aiTexel*>(ch);
|
||||
|
||||
LogInfo("Reading embedded texture, original file was "+std::string(img->name));
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
name = aiString( img->name );
|
||||
}
|
||||
|
||||
|
@ -496,7 +504,7 @@ void BlenderImporter::AddSentinelTexture(aiMaterial* out, const Material* mat, c
|
|||
(void)mat; (void)tex; (void)conv_data;
|
||||
|
||||
aiString name;
|
||||
name.length = sprintf(name.data, "Procedural,num=%i,type=%s",conv_data.sentinel_cnt++,
|
||||
name.length = ai_snprintf(name.data, MAXLEN, "Procedural,num=%i,type=%s",conv_data.sentinel_cnt++,
|
||||
GetTextureTypeDisplayString(tex->tex->type)
|
||||
);
|
||||
out->AddProperty(&name,AI_MATKEY_TEXTURE_DIFFUSE(
|
||||
|
@ -553,18 +561,16 @@ void BlenderImporter::ResolveTexture(aiMaterial* out, const Material* mat, const
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void BlenderImporter::BuildMaterials(ConversionData& conv_data)
|
||||
void BlenderImporter::BuildDefaultMaterial(Blender::ConversionData& conv_data)
|
||||
{
|
||||
conv_data.materials->reserve(conv_data.materials_raw.size());
|
||||
|
||||
// add a default material if necessary
|
||||
unsigned int index = static_cast<unsigned int>( -1 );
|
||||
for_each( aiMesh* mesh, conv_data.meshes.get() ) {
|
||||
for( aiMesh* mesh : conv_data.meshes.get() ) {
|
||||
if (mesh->mMaterialIndex == static_cast<unsigned int>( -1 )) {
|
||||
|
||||
if (index == static_cast<unsigned int>( -1 )) {
|
||||
// Setup a default material.
|
||||
boost::shared_ptr<Material> p(new Material());
|
||||
std::shared_ptr<Material> p(new Material());
|
||||
ai_assert(::strlen(AI_DEFAULT_MATERIAL_NAME) < sizeof(p->id.name)-2);
|
||||
strcpy( p->id.name+2, AI_DEFAULT_MATERIAL_NAME );
|
||||
|
||||
|
@ -587,8 +593,126 @@ void BlenderImporter::BuildMaterials(ConversionData& conv_data)
|
|||
mesh->mMaterialIndex = index;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for_each(boost::shared_ptr<Material> mat, conv_data.materials_raw) {
|
||||
void BlenderImporter::AddBlendParams(aiMaterial* result, const Material* source)
|
||||
{
|
||||
aiColor3D diffuseColor(source->r, source->g, source->b);
|
||||
result->AddProperty(&diffuseColor, 1, "$mat.blend.diffuse.color", 0, 0);
|
||||
|
||||
float diffuseIntensity = source->ref;
|
||||
result->AddProperty(&diffuseIntensity, 1, "$mat.blend.diffuse.intensity", 0, 0);
|
||||
|
||||
int diffuseShader = source->diff_shader;
|
||||
result->AddProperty(&diffuseShader, 1, "$mat.blend.diffuse.shader", 0, 0);
|
||||
|
||||
int diffuseRamp = 0;
|
||||
result->AddProperty(&diffuseRamp, 1, "$mat.blend.diffuse.ramp", 0, 0);
|
||||
|
||||
|
||||
aiColor3D specularColor(source->specr, source->specg, source->specb);
|
||||
result->AddProperty(&specularColor, 1, "$mat.blend.specular.color", 0, 0);
|
||||
|
||||
float specularIntensity = source->spec;
|
||||
result->AddProperty(&specularIntensity, 1, "$mat.blend.specular.intensity", 0, 0);
|
||||
|
||||
int specularShader = source->spec_shader;
|
||||
result->AddProperty(&specularShader, 1, "$mat.blend.specular.shader", 0, 0);
|
||||
|
||||
int specularRamp = 0;
|
||||
result->AddProperty(&specularRamp, 1, "$mat.blend.specular.ramp", 0, 0);
|
||||
|
||||
int specularHardness = source->har;
|
||||
result->AddProperty(&specularHardness, 1, "$mat.blend.specular.hardness", 0, 0);
|
||||
|
||||
|
||||
int transparencyUse = source->mode & MA_TRANSPARENCY ? 1 : 0;
|
||||
result->AddProperty(&transparencyUse, 1, "$mat.blend.transparency.use", 0, 0);
|
||||
|
||||
int transparencyMethod = source->mode & MA_RAYTRANSP ? 2 : (source->mode & MA_ZTRANSP ? 1 : 0);
|
||||
result->AddProperty(&transparencyMethod, 1, "$mat.blend.transparency.method", 0, 0);
|
||||
|
||||
float transparencyAlpha = source->alpha;
|
||||
result->AddProperty(&transparencyAlpha, 1, "$mat.blend.transparency.alpha", 0, 0);
|
||||
|
||||
float transparencySpecular = source->spectra;
|
||||
result->AddProperty(&transparencySpecular, 1, "$mat.blend.transparency.specular", 0, 0);
|
||||
|
||||
float transparencyFresnel = source->fresnel_tra;
|
||||
result->AddProperty(&transparencyFresnel, 1, "$mat.blend.transparency.fresnel", 0, 0);
|
||||
|
||||
float transparencyBlend = source->fresnel_tra_i;
|
||||
result->AddProperty(&transparencyBlend, 1, "$mat.blend.transparency.blend", 0, 0);
|
||||
|
||||
float transparencyIor = source->ang;
|
||||
result->AddProperty(&transparencyIor, 1, "$mat.blend.transparency.ior", 0, 0);
|
||||
|
||||
float transparencyFilter = source->filter;
|
||||
result->AddProperty(&transparencyFilter, 1, "$mat.blend.transparency.filter", 0, 0);
|
||||
|
||||
float transparencyFalloff = source->tx_falloff;
|
||||
result->AddProperty(&transparencyFalloff, 1, "$mat.blend.transparency.falloff", 0, 0);
|
||||
|
||||
float transparencyLimit = source->tx_limit;
|
||||
result->AddProperty(&transparencyLimit, 1, "$mat.blend.transparency.limit", 0, 0);
|
||||
|
||||
int transparencyDepth = source->ray_depth_tra;
|
||||
result->AddProperty(&transparencyDepth, 1, "$mat.blend.transparency.depth", 0, 0);
|
||||
|
||||
float transparencyGlossAmount = source->gloss_tra;
|
||||
result->AddProperty(&transparencyGlossAmount, 1, "$mat.blend.transparency.glossAmount", 0, 0);
|
||||
|
||||
float transparencyGlossThreshold = source->adapt_thresh_tra;
|
||||
result->AddProperty(&transparencyGlossThreshold, 1, "$mat.blend.transparency.glossThreshold", 0, 0);
|
||||
|
||||
int transparencyGlossSamples = source->samp_gloss_tra;
|
||||
result->AddProperty(&transparencyGlossSamples, 1, "$mat.blend.transparency.glossSamples", 0, 0);
|
||||
|
||||
|
||||
int mirrorUse = source->mode & MA_RAYMIRROR ? 1 : 0;
|
||||
result->AddProperty(&mirrorUse, 1, "$mat.blend.mirror.use", 0, 0);
|
||||
|
||||
float mirrorReflectivity = source->ray_mirror;
|
||||
result->AddProperty(&mirrorReflectivity, 1, "$mat.blend.mirror.reflectivity", 0, 0);
|
||||
|
||||
aiColor3D mirrorColor(source->mirr, source->mirg, source->mirb);
|
||||
result->AddProperty(&mirrorColor, 1, "$mat.blend.mirror.color", 0, 0);
|
||||
|
||||
float mirrorFresnel = source->fresnel_mir;
|
||||
result->AddProperty(&mirrorFresnel, 1, "$mat.blend.mirror.fresnel", 0, 0);
|
||||
|
||||
float mirrorBlend = source->fresnel_mir_i;
|
||||
result->AddProperty(&mirrorBlend, 1, "$mat.blend.mirror.blend", 0, 0);
|
||||
|
||||
int mirrorDepth = source->ray_depth;
|
||||
result->AddProperty(&mirrorDepth, 1, "$mat.blend.mirror.depth", 0, 0);
|
||||
|
||||
float mirrorMaxDist = source->dist_mir;
|
||||
result->AddProperty(&mirrorMaxDist, 1, "$mat.blend.mirror.maxDist", 0, 0);
|
||||
|
||||
int mirrorFadeTo = source->fadeto_mir;
|
||||
result->AddProperty(&mirrorFadeTo, 1, "$mat.blend.mirror.fadeTo", 0, 0);
|
||||
|
||||
float mirrorGlossAmount = source->gloss_mir;
|
||||
result->AddProperty(&mirrorGlossAmount, 1, "$mat.blend.mirror.glossAmount", 0, 0);
|
||||
|
||||
float mirrorGlossThreshold = source->adapt_thresh_mir;
|
||||
result->AddProperty(&mirrorGlossThreshold, 1, "$mat.blend.mirror.glossThreshold", 0, 0);
|
||||
|
||||
int mirrorGlossSamples = source->samp_gloss_mir;
|
||||
result->AddProperty(&mirrorGlossSamples, 1, "$mat.blend.mirror.glossSamples", 0, 0);
|
||||
|
||||
float mirrorGlossAnisotropic = source->aniso_gloss_mir;
|
||||
result->AddProperty(&mirrorGlossAnisotropic, 1, "$mat.blend.mirror.glossAnisotropic", 0, 0);
|
||||
}
|
||||
|
||||
void BlenderImporter::BuildMaterials(ConversionData& conv_data)
|
||||
{
|
||||
conv_data.materials->reserve(conv_data.materials_raw.size());
|
||||
|
||||
BuildDefaultMaterial(conv_data);
|
||||
|
||||
for(std::shared_ptr<Material> mat : conv_data.materials_raw) {
|
||||
|
||||
// reset per material global counters
|
||||
for (size_t i = 0; i < sizeof(conv_data.next_texture)/sizeof(conv_data.next_texture[0]);++i) {
|
||||
|
@ -603,7 +727,6 @@ void BlenderImporter::BuildMaterials(ConversionData& conv_data)
|
|||
aiString name = aiString(mat->id.name+2); // skip over the name prefix 'MA'
|
||||
mout->AddProperty(&name,AI_MATKEY_NAME);
|
||||
|
||||
|
||||
// basic material colors
|
||||
aiColor3D col(mat->r,mat->g,mat->b);
|
||||
if (mat->r || mat->g || mat->b ) {
|
||||
|
@ -630,6 +753,12 @@ void BlenderImporter::BuildMaterials(ConversionData& conv_data)
|
|||
col = aiColor3D(mat->ambr,mat->ambg,mat->ambb);
|
||||
mout->AddProperty(&col,1,AI_MATKEY_COLOR_AMBIENT);
|
||||
|
||||
// is mirror enabled?
|
||||
if( mat->mode & MA_RAYMIRROR ) {
|
||||
const float ray_mirror = mat->ray_mirror;
|
||||
mout->AddProperty(&ray_mirror,1,AI_MATKEY_REFLECTIVITY);
|
||||
}
|
||||
|
||||
col = aiColor3D(mat->mirr,mat->mirg,mat->mirb);
|
||||
mout->AddProperty(&col,1,AI_MATKEY_COLOR_REFLECTIVE);
|
||||
|
||||
|
@ -640,6 +769,8 @@ void BlenderImporter::BuildMaterials(ConversionData& conv_data)
|
|||
|
||||
ResolveTexture(mout,mat.get(),mat->mtex[i].get(),conv_data);
|
||||
}
|
||||
|
||||
AddBlendParams(mout, mat.get());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -666,7 +797,7 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
ConversionData& conv_data, TempArray<std::vector,aiMesh>& temp
|
||||
)
|
||||
{
|
||||
// TODO: Resolve various problems with BMesh triangluation before re-enabling.
|
||||
// TODO: Resolve various problems with BMesh triangulation before re-enabling.
|
||||
// See issues #400, #373, #318 #315 and #132.
|
||||
#if defined(TODO_FIX_BMESH_CONVERSION)
|
||||
BlenderBMeshConverter BMeshConverter( mesh );
|
||||
|
@ -715,7 +846,7 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
temp->reserve(temp->size() + per_mat.size());
|
||||
|
||||
std::map<size_t,size_t> mat_num_to_mesh_idx;
|
||||
for_each(MyPair& it, per_mat) {
|
||||
for(MyPair& it : per_mat) {
|
||||
|
||||
mat_num_to_mesh_idx[it.first] = temp->size();
|
||||
temp->push_back(new aiMesh());
|
||||
|
@ -728,7 +859,7 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
//out->mNumVertices = 0
|
||||
out->mFaces = new aiFace[it.second]();
|
||||
|
||||
// all submeshes created from this mesh are named equally. this allows
|
||||
// all sub-meshes created from this mesh are named equally. this allows
|
||||
// curious users to recover the original adjacency.
|
||||
out->mName = aiString(mesh->id.name+2);
|
||||
// skip over the name prefix 'ME'
|
||||
|
@ -742,8 +873,8 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
ThrowException("Material index is out of range");
|
||||
}
|
||||
|
||||
boost::shared_ptr<Material> mat = mesh->mat[it.first];
|
||||
const std::deque< boost::shared_ptr<Material> >::iterator has = std::find(
|
||||
std::shared_ptr<Material> mat = mesh->mat[it.first];
|
||||
const std::deque< std::shared_ptr<Material> >::iterator has = std::find(
|
||||
conv_data.materials_raw.begin(),
|
||||
conv_data.materials_raw.end(),mat
|
||||
);
|
||||
|
@ -994,12 +1125,13 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
const aiFace& f = out->mFaces[out->mNumFaces++];
|
||||
|
||||
aiColor4D* vo = &out->mColors[0][out->mNumVertices];
|
||||
const ai_real scaleZeroToOne = 1.f/255.f;
|
||||
for (unsigned int j = 0; j < f.mNumIndices; ++j,++vo,++out->mNumVertices) {
|
||||
const MLoopCol& col = mesh->mloopcol[v.loopstart + j];
|
||||
vo->r = col.r;
|
||||
vo->g = col.g;
|
||||
vo->b = col.b;
|
||||
vo->a = col.a;
|
||||
vo->r = ai_real(col.r) * scaleZeroToOne;
|
||||
vo->g = ai_real(col.g) * scaleZeroToOne;
|
||||
vo->b = ai_real(col.b) * scaleZeroToOne;
|
||||
vo->a = ai_real(col.a) * scaleZeroToOne;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1010,13 +1142,19 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
aiCamera* BlenderImporter::ConvertCamera(const Scene& /*in*/, const Object* obj, const Camera* /*camera*/, ConversionData& /*conv_data*/)
|
||||
aiCamera* BlenderImporter::ConvertCamera(const Scene& /*in*/, const Object* obj, const Camera* cam, ConversionData& /*conv_data*/)
|
||||
{
|
||||
ScopeGuard<aiCamera> out(new aiCamera());
|
||||
out->mName = obj->id.name+2;
|
||||
out->mPosition = aiVector3D(0.f, 0.f, 0.f);
|
||||
out->mUp = aiVector3D(0.f, 1.f, 0.f);
|
||||
out->mLookAt = aiVector3D(0.f, 0.f, -1.f);
|
||||
if (cam->sensor_x && cam->lens) {
|
||||
out->mHorizontalFOV = std::atan2(cam->sensor_x, 2.f * cam->lens);
|
||||
}
|
||||
out->mClipPlaneNear = cam->clipsta;
|
||||
out->mClipPlaneFar = cam->clipend;
|
||||
|
||||
return out.dismiss();
|
||||
}
|
||||
|
||||
|
@ -1036,7 +1174,24 @@ aiLight* BlenderImporter::ConvertLight(const Scene& /*in*/, const Object* obj, c
|
|||
|
||||
// blender orients directional lights as facing toward -z
|
||||
out->mDirection = aiVector3D(0.f, 0.f, -1.f);
|
||||
out->mUp = aiVector3D(0.f, 1.f, 0.f);
|
||||
break;
|
||||
|
||||
case Lamp::Type_Area:
|
||||
out->mType = aiLightSource_AREA;
|
||||
|
||||
if (lamp->area_shape == 0) {
|
||||
out->mSize = aiVector2D(lamp->area_size, lamp->area_size);
|
||||
}
|
||||
else {
|
||||
out->mSize = aiVector2D(lamp->area_size, lamp->area_sizey);
|
||||
}
|
||||
|
||||
// blender orients directional lights as facing toward -z
|
||||
out->mDirection = aiVector3D(0.f, 0.f, -1.f);
|
||||
out->mUp = aiVector3D(0.f, 1.f, 0.f);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
@ -1080,7 +1235,7 @@ aiNode* BlenderImporter::ConvertNode(const Scene& in, const Object* obj, Convers
|
|||
if (conv_data.meshes->size() > old) {
|
||||
node->mMeshes = new unsigned int[node->mNumMeshes = static_cast<unsigned int>(conv_data.meshes->size()-old)];
|
||||
for (unsigned int i = 0; i < node->mNumMeshes; ++i) {
|
||||
node->mMeshes[i] = i + old;
|
||||
node->mMeshes[i] = static_cast<unsigned int>(i + old);
|
||||
}
|
||||
}}
|
||||
break;
|
||||
|
@ -1144,7 +1299,7 @@ aiNode* BlenderImporter::ConvertNode(const Scene& in, const Object* obj, Convers
|
|||
if (children.size()) {
|
||||
node->mNumChildren = static_cast<unsigned int>(children.size());
|
||||
aiNode** nd = node->mChildren = new aiNode*[node->mNumChildren]();
|
||||
for_each (const Object* nobj,children) {
|
||||
for (const Object* nobj :children) {
|
||||
*nd = ConvertNode(in,nobj,conv_data,node->mTransformation * parentTransform);
|
||||
(*nd++)->mParent = node;
|
||||
}
|
||||
|
@ -1156,5 +1311,4 @@ aiNode* BlenderImporter::ConvertNode(const Scene& in, const Object* obj, Convers
|
|||
return node.dismiss();
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -46,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "BaseImporter.h"
|
||||
#include "LogAux.h"
|
||||
#include <boost/shared_ptr.hpp>
|
||||
#include <memory>
|
||||
|
||||
struct aiNode;
|
||||
struct aiMesh;
|
||||
|
@ -105,7 +106,6 @@ public:
|
|||
BlenderImporter();
|
||||
~BlenderImporter();
|
||||
|
||||
|
||||
public:
|
||||
|
||||
// --------------------
|
||||
|
@ -133,7 +133,7 @@ protected:
|
|||
|
||||
// --------------------
|
||||
void ParseBlendFile(Blender::FileDatabase& out,
|
||||
boost::shared_ptr<IOStream> stream
|
||||
std::shared_ptr<IOStream> stream
|
||||
);
|
||||
|
||||
// --------------------
|
||||
|
@ -179,9 +179,18 @@ private:
|
|||
);
|
||||
|
||||
// --------------------
|
||||
void BuildDefaultMaterial(
|
||||
Blender::ConversionData& conv_data
|
||||
);
|
||||
|
||||
void AddBlendParams(
|
||||
aiMaterial* result,
|
||||
const Blender::Material* source
|
||||
);
|
||||
|
||||
void BuildMaterials(
|
||||
Blender::ConversionData& conv_data
|
||||
) ;
|
||||
);
|
||||
|
||||
// --------------------
|
||||
void ResolveTexture(
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -42,15 +43,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
* @brief Implementation of some blender modifiers (i.e subdivision, mirror).
|
||||
*/
|
||||
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||
|
||||
#include "BlenderModifier.h"
|
||||
#include "SceneCombiner.h"
|
||||
#include <assimp/SceneCombiner.h>
|
||||
#include "Subdivision.h"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
#include <boost/scoped_array.hpp>
|
||||
#include <boost/pointer_cast.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <memory>
|
||||
|
||||
#include <functional>
|
||||
|
||||
|
@ -113,8 +112,8 @@ void BlenderModifierShowcase::ApplyModifiers(aiNode& out, ConversionData& conv_d
|
|||
// we're allowed to dereference the pointers without risking to crash. We might still be
|
||||
// invoking UB btw - we're assuming that the ModifierData member of the respective modifier
|
||||
// structures is at offset sizeof(vftable) with no padding.
|
||||
const SharedModifierData* cur = boost::static_pointer_cast<const SharedModifierData> ( orig_object.modifiers.first.get() );
|
||||
for (; cur; cur = boost::static_pointer_cast<const SharedModifierData> ( cur->modifier.next.get() ), ++ful) {
|
||||
const SharedModifierData* cur = static_cast<const SharedModifierData *> ( orig_object.modifiers.first.get() );
|
||||
for (; cur; cur = static_cast<const SharedModifierData *> ( cur->modifier.next.get() ), ++ful) {
|
||||
ai_assert(cur->dna_type);
|
||||
|
||||
const Structure* s = conv_data.db.dna.Get( cur->dna_type );
|
||||
|
@ -153,7 +152,7 @@ void BlenderModifierShowcase::ApplyModifiers(aiNode& out, ConversionData& conv_d
|
|||
|
||||
BlenderModifier* const modifier = *curmod;
|
||||
if(modifier->IsActive(dat)) {
|
||||
modifier->DoIt(out,conv_data,*boost::static_pointer_cast<const ElemBase>(cur),in,orig_object);
|
||||
modifier->DoIt(out,conv_data,*static_cast<const ElemBase *>(cur),in,orig_object);
|
||||
cnt++;
|
||||
|
||||
curgod = NULL;
|
||||
|
@ -267,7 +266,7 @@ void BlenderModifier_Mirror :: DoIt(aiNode& out, ConversionData& conv_data, co
|
|||
|
||||
std::copy(out.mMeshes,out.mMeshes+out.mNumMeshes,nind);
|
||||
std::transform(out.mMeshes,out.mMeshes+out.mNumMeshes,nind+out.mNumMeshes,
|
||||
std::bind1st(std::plus< unsigned int >(),out.mNumMeshes));
|
||||
[&out](unsigned int n) { return out.mNumMeshes + n; });
|
||||
|
||||
delete[] out.mMeshes;
|
||||
out.mMeshes = nind;
|
||||
|
@ -277,9 +276,6 @@ void BlenderModifier_Mirror :: DoIt(aiNode& out, ConversionData& conv_data, co
|
|||
orig_object.id.name,"`");
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool BlenderModifier_Subdivision :: IsActive (const ModifierData& modin)
|
||||
{
|
||||
|
@ -312,11 +308,11 @@ void BlenderModifier_Subdivision :: DoIt(aiNode& out, ConversionData& conv_data
|
|||
return;
|
||||
};
|
||||
|
||||
boost::scoped_ptr<Subdivider> subd(Subdivider::Create(algo));
|
||||
std::unique_ptr<Subdivider> subd(Subdivider::Create(algo));
|
||||
ai_assert(subd);
|
||||
|
||||
aiMesh** const meshes = &conv_data.meshes[conv_data.meshes->size() - out.mNumMeshes];
|
||||
boost::scoped_array<aiMesh*> tempmeshes(new aiMesh*[out.mNumMeshes]());
|
||||
std::unique_ptr<aiMesh*[]> tempmeshes(new aiMesh*[out.mNumMeshes]());
|
||||
|
||||
subd->Subdivide(meshes,out.mNumMeshes,tempmeshes.get(),std::max( mir.renderLevels, mir.levels ),true);
|
||||
std::copy(tempmeshes.get(),tempmeshes.get()+out.mNumMeshes,meshes);
|
||||
|
@ -325,4 +321,4 @@ void BlenderModifier_Subdivision :: DoIt(aiNode& out, ConversionData& conv_data
|
|||
orig_object.id.name,"`");
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -46,8 +47,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "BlenderIntermediate.h"
|
||||
#include "TinyFormatter.h"
|
||||
|
||||
namespace Assimp {
|
||||
namespace Blender {
|
||||
namespace Blender {
|
||||
|
||||
// -------------------------------------------------------------------------------------------
|
||||
/** Dummy base class for all blender modifiers. Modifiers are reused between imports, so
|
||||
|
@ -56,8 +58,8 @@ namespace Assimp {
|
|||
class BlenderModifier
|
||||
{
|
||||
public:
|
||||
|
||||
virtual ~BlenderModifier() {
|
||||
// empty
|
||||
}
|
||||
|
||||
public:
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (ASSIMP)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2010, ASSIMP Development Team
|
||||
Copyright (c) 2006-2016, ASSIMP Development Team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -44,9 +44,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#ifndef ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||
|
||||
#include "BlenderDNA.h"
|
||||
#include "BlenderScene.h"
|
||||
#include "BlenderSceneGen.h"
|
||||
#include "BlenderDNA.h"
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::Blender;
|
||||
|
@ -64,7 +64,7 @@ template <> void Structure :: Convert<Object> (
|
|||
ReadFieldArray2<ErrorPolicy_Warn>(dest.parentinv,"parentinv",db);
|
||||
ReadFieldArray<ErrorPolicy_Warn>(dest.parsubstr,"parsubstr",db);
|
||||
{
|
||||
boost::shared_ptr<Object> parent;
|
||||
std::shared_ptr<Object> parent;
|
||||
ReadFieldPtr<ErrorPolicy_Warn>(parent,"*parent",db);
|
||||
dest.parent = parent.get();
|
||||
}
|
||||
|
@ -206,6 +206,10 @@ template <> void Structure :: Convert<Lamp> (
|
|||
ReadField<ErrorPolicy_Igno>(dest.att2,"att2",db);
|
||||
ReadField<ErrorPolicy_Igno>((int&)dest.falloff_type,"falloff_type",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.sun_brightness,"sun_brightness",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.area_size,"area_size",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.area_sizey,"area_sizey",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.area_sizez,"area_sizez",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.area_shape,"area_shape",db);
|
||||
|
||||
db.reader->IncPtr(size);
|
||||
}
|
||||
|
@ -297,7 +301,6 @@ template <> void Structure :: Convert<Material> (
|
|||
const FileDatabase& db
|
||||
) const
|
||||
{
|
||||
|
||||
ReadField<ErrorPolicy_Fail>(dest.id,"id",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.r,"r",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.g,"g",db);
|
||||
|
@ -313,9 +316,11 @@ template <> void Structure :: Convert<Material> (
|
|||
ReadField<ErrorPolicy_Igno>(dest.mirg,"mirg",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.mirb,"mirb",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.emit,"emit",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.ray_mirror,"ray_mirror",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.alpha,"alpha",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.ref,"ref",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.translucency,"translucency",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.mode,"mode",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.roughness,"roughness",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.darkness,"darkness",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.refrac,"refrac",db);
|
||||
|
@ -324,6 +329,91 @@ template <> void Structure :: Convert<Material> (
|
|||
ReadField<ErrorPolicy_Warn>(dest.spec_shader,"spec_shader",db);
|
||||
ReadFieldPtr<ErrorPolicy_Igno>(dest.mtex,"*mtex",db);
|
||||
|
||||
|
||||
ReadField<ErrorPolicy_Igno>(dest.amb, "amb", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.ang, "ang", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.spectra, "spectra", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.spec, "spec", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.zoffs, "zoffs", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.add, "add", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.fresnel_mir, "fresnel_mir", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.fresnel_mir_i, "fresnel_mir_i", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.fresnel_tra, "fresnel_tra", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.fresnel_tra_i, "fresnel_tra_i", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.filter, "filter", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.tx_limit, "tx_limit", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.tx_falloff, "tx_falloff", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.gloss_mir, "gloss_mir", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.gloss_tra, "gloss_tra", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.adapt_thresh_mir, "adapt_thresh_mir", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.adapt_thresh_tra, "adapt_thresh_tra", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.aniso_gloss_mir, "aniso_gloss_mir", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.dist_mir, "dist_mir", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.hasize, "hasize", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.flaresize, "flaresize", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.subsize, "subsize", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.flareboost, "flareboost", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.strand_sta, "strand_sta", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.strand_end, "strand_end", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.strand_ease, "strand_ease", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.strand_surfnor, "strand_surfnor", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.strand_min, "strand_min", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.strand_widthfade, "strand_widthfade", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.sbias, "sbias", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.lbias, "lbias", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.shad_alpha, "shad_alpha", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.param, "param", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.rms, "rms", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.rampfac_col, "rampfac_col", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.rampfac_spec, "rampfac_spec", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.friction, "friction", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.fh, "fh", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.reflect, "reflect", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.fhdist, "fhdist", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.xyfrict, "xyfrict", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.sss_radius, "sss_radius", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.sss_col, "sss_col", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.sss_error, "sss_error", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.sss_scale, "sss_scale", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.sss_ior, "sss_ior", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.sss_colfac, "sss_colfac", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.sss_texfac, "sss_texfac", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.sss_front, "sss_front", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.sss_back, "sss_back", db);
|
||||
|
||||
ReadField<ErrorPolicy_Igno>(dest.material_type, "material_type", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.flag, "flag", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.ray_depth, "ray_depth", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.ray_depth_tra, "ray_depth_tra", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.samp_gloss_mir, "samp_gloss_mir", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.samp_gloss_tra, "samp_gloss_tra", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.fadeto_mir, "fadeto_mir", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.shade_flag, "shade_flag", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.flarec, "flarec", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.starc, "starc", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.linec, "linec", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.ringc, "ringc", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.pr_lamp, "pr_lamp", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.pr_texture, "pr_texture", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.ml_flag, "ml_flag", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.diff_shader, "diff_shader", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.spec_shader, "spec_shader", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.texco, "texco", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.mapto, "mapto", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.ramp_show, "ramp_show", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.pad3, "pad3", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.dynamode, "dynamode", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.pad2, "pad2", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.sss_flag, "sss_flag", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.sss_preset, "sss_preset", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.shadowonly_flag, "shadowonly_flag", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.index, "index", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.vcol_alpha, "vcol_alpha", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.pad4, "pad4", db);
|
||||
|
||||
ReadField<ErrorPolicy_Igno>(dest.seed1, "seed1", db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.seed2, "seed2", db);
|
||||
|
||||
db.reader->IncPtr(size);
|
||||
}
|
||||
|
||||
|
@ -335,7 +425,7 @@ template <> void Structure :: Convert<MTexPoly> (
|
|||
{
|
||||
|
||||
{
|
||||
boost::shared_ptr<Image> tpage;
|
||||
std::shared_ptr<Image> tpage;
|
||||
ReadFieldPtr<ErrorPolicy_Igno>(tpage,"*tpage",db);
|
||||
dest.tpage = tpage.get();
|
||||
}
|
||||
|
@ -432,7 +522,7 @@ template <> void Structure :: Convert<MVert> (
|
|||
ReadFieldArray<ErrorPolicy_Fail>(dest.co,"co",db);
|
||||
ReadFieldArray<ErrorPolicy_Fail>(dest.no,"no",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.flag,"flag",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.mat_nr,"mat_nr",db);
|
||||
//ReadField<ErrorPolicy_Warn>(dest.mat_nr,"mat_nr",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.bweight,"bweight",db);
|
||||
|
||||
db.reader->IncPtr(size);
|
||||
|
@ -620,7 +710,10 @@ template <> void Structure :: Convert<Camera> (
|
|||
ReadField<ErrorPolicy_Fail>(dest.id,"id",db);
|
||||
ReadField<ErrorPolicy_Warn>((int&)dest.type,"type",db);
|
||||
ReadField<ErrorPolicy_Warn>((int&)dest.flag,"flag",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.angle,"angle",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.lens,"lens",db);
|
||||
ReadField<ErrorPolicy_Warn>(dest.sensor_x,"sensor_x",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.clipsta,"clipsta",db);
|
||||
ReadField<ErrorPolicy_Igno>(dest.clipend,"clipend",db);
|
||||
|
||||
db.reader->IncPtr(size);
|
||||
}
|
||||
|
@ -712,5 +805,5 @@ void DNA::RegisterConverters() {
|
|||
converters["Image"] = DNA::FactoryPair( &Structure::Allocate<Image>, &Structure::Convert<Image> );
|
||||
}
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_BLEND_IMPORTER
|
||||
|
||||
#endif
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -47,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "BlenderDNA.h"
|
||||
|
||||
namespace Assimp {
|
||||
namespace Blender {
|
||||
namespace Blender {
|
||||
|
||||
// Minor parts of this file are extracts from blender data structures,
|
||||
// declared in the ./source/blender/makesdna directory.
|
||||
|
@ -64,7 +65,7 @@ namespace Assimp {
|
|||
// * C++ style comments only
|
||||
//
|
||||
// * Structures may include the primitive types char, int, short,
|
||||
// float, double. Signedness specifiers are not allowed on
|
||||
// float, double. Signed specifiers are not allowed on
|
||||
// integers. Enum types are allowed, but they must have been
|
||||
// defined in this header.
|
||||
//
|
||||
|
@ -73,7 +74,7 @@ namespace Assimp {
|
|||
//
|
||||
// * Pointers to other structures or primitive types are allowed.
|
||||
// No references or double pointers or arrays of pointers.
|
||||
// A pointer to a T is normally written as boost::shared_ptr, while a
|
||||
// A pointer to a T is normally written as std::shared_ptr, while a
|
||||
// pointer to an array of elements is written as boost::
|
||||
// shared_array. To avoid cyclic pointers, use raw pointers in
|
||||
// one direction.
|
||||
|
@ -85,33 +86,44 @@ namespace Assimp {
|
|||
// provided they are neither pointers nor arrays.
|
||||
//
|
||||
// * One of WARN, FAIL can be appended to the declaration (
|
||||
// prior to the semiolon to specifiy the error handling policy if
|
||||
// prior to the semicolon to specify the error handling policy if
|
||||
// this field is missing in the input DNA). If none of those
|
||||
// is specified the default policy is to subtitute a default
|
||||
// is specified the default policy is to substitute a default
|
||||
// value for the field.
|
||||
//
|
||||
|
||||
#define WARN // warn if field is missing, substitute default value
|
||||
#define FAIL // fail the import if the field does not exist
|
||||
// warn if field is missing, substitute default value
|
||||
#ifdef WARN
|
||||
# undef WARN
|
||||
#endif
|
||||
#define WARN
|
||||
|
||||
// fail the import if the field does not exist
|
||||
#ifdef FAIL
|
||||
# undef FAIL
|
||||
#endif
|
||||
#define FAIL
|
||||
|
||||
struct Object;
|
||||
struct MTex;
|
||||
struct Image;
|
||||
|
||||
#include <memory>
|
||||
|
||||
#define AI_BLEND_MESH_MAX_VERTS 2000000000L
|
||||
|
||||
static const size_t MaxNameLen = 1024;
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct ID : ElemBase {
|
||||
|
||||
char name[1024] WARN;
|
||||
char name[ MaxNameLen ] WARN;
|
||||
short flag;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct ListBase : ElemBase {
|
||||
|
||||
boost::shared_ptr<ElemBase> first;
|
||||
boost::shared_ptr<ElemBase> last;
|
||||
std::shared_ptr<ElemBase> first;
|
||||
std::shared_ptr<ElemBase> last;
|
||||
};
|
||||
|
||||
|
||||
|
@ -119,14 +131,13 @@ struct ListBase : ElemBase {
|
|||
struct PackedFile : ElemBase {
|
||||
int size WARN;
|
||||
int seek WARN;
|
||||
boost::shared_ptr< FileOffset > data WARN;
|
||||
std::shared_ptr< FileOffset > data WARN;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct GroupObject : ElemBase {
|
||||
|
||||
boost::shared_ptr<GroupObject> prev,next FAIL;
|
||||
boost::shared_ptr<Object> ob;
|
||||
std::shared_ptr<GroupObject> prev,next FAIL;
|
||||
std::shared_ptr<Object> ob;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -134,13 +145,12 @@ struct Group : ElemBase {
|
|||
ID id FAIL;
|
||||
int layer;
|
||||
|
||||
boost::shared_ptr<GroupObject> gobject;
|
||||
std::shared_ptr<GroupObject> gobject;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct World : ElemBase {
|
||||
ID id FAIL;
|
||||
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -173,7 +183,7 @@ struct MLoopUV : ElemBase {
|
|||
// -------------------------------------------------------------------------------
|
||||
// Note that red and blue are not swapped, as with MCol
|
||||
struct MLoopCol : ElemBase {
|
||||
char r, g, b, a;
|
||||
unsigned char r, g, b, a;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -215,14 +225,13 @@ struct TFace : ElemBase {
|
|||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct MTFace : ElemBase {
|
||||
|
||||
float uv[4][2] FAIL;
|
||||
char flag;
|
||||
short mode;
|
||||
short tile;
|
||||
short unwrap;
|
||||
|
||||
// boost::shared_ptr<Image> tpage;
|
||||
// std::shared_ptr<Image> tpage;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -233,12 +242,16 @@ struct MDeformWeight : ElemBase {
|
|||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct MDeformVert : ElemBase {
|
||||
|
||||
vector<MDeformWeight> dw WARN;
|
||||
int totweight;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
#define MA_RAYMIRROR 0x40000
|
||||
#define MA_TRANSPARENCY 0x10000
|
||||
#define MA_RAYTRANSP 0x20000
|
||||
#define MA_ZTRANSP 0x00040
|
||||
|
||||
struct Material : ElemBase {
|
||||
ID id FAIL;
|
||||
|
||||
|
@ -248,19 +261,103 @@ struct Material : ElemBase {
|
|||
float ambr,ambg,ambb WARN;
|
||||
float mirr,mirg,mirb;
|
||||
float emit WARN;
|
||||
float ray_mirror;
|
||||
float alpha WARN;
|
||||
float ref;
|
||||
float translucency;
|
||||
int mode;
|
||||
float roughness;
|
||||
float darkness;
|
||||
float refrac;
|
||||
|
||||
boost::shared_ptr<Group> group;
|
||||
float amb;
|
||||
float ang;
|
||||
float spectra;
|
||||
float spec;
|
||||
float zoffs;
|
||||
float add;
|
||||
float fresnel_mir;
|
||||
float fresnel_mir_i;
|
||||
float fresnel_tra;
|
||||
float fresnel_tra_i;
|
||||
float filter;
|
||||
float tx_limit;
|
||||
float tx_falloff;
|
||||
float gloss_mir;
|
||||
float gloss_tra;
|
||||
float adapt_thresh_mir;
|
||||
float adapt_thresh_tra;
|
||||
float aniso_gloss_mir;
|
||||
float dist_mir;
|
||||
float hasize;
|
||||
float flaresize;
|
||||
float subsize;
|
||||
float flareboost;
|
||||
float strand_sta;
|
||||
float strand_end;
|
||||
float strand_ease;
|
||||
float strand_surfnor;
|
||||
float strand_min;
|
||||
float strand_widthfade;
|
||||
float sbias;
|
||||
float lbias;
|
||||
float shad_alpha;
|
||||
float param;
|
||||
float rms;
|
||||
float rampfac_col;
|
||||
float rampfac_spec;
|
||||
float friction;
|
||||
float fh;
|
||||
float reflect;
|
||||
float fhdist;
|
||||
float xyfrict;
|
||||
float sss_radius;
|
||||
float sss_col;
|
||||
float sss_error;
|
||||
float sss_scale;
|
||||
float sss_ior;
|
||||
float sss_colfac;
|
||||
float sss_texfac;
|
||||
float sss_front;
|
||||
float sss_back;
|
||||
|
||||
short material_type;
|
||||
short flag;
|
||||
short ray_depth;
|
||||
short ray_depth_tra;
|
||||
short samp_gloss_mir;
|
||||
short samp_gloss_tra;
|
||||
short fadeto_mir;
|
||||
short shade_flag;
|
||||
short flarec;
|
||||
short starc;
|
||||
short linec;
|
||||
short ringc;
|
||||
short pr_lamp;
|
||||
short pr_texture;
|
||||
short ml_flag;
|
||||
short texco;
|
||||
short mapto;
|
||||
short ramp_show;
|
||||
short pad3;
|
||||
short dynamode;
|
||||
short pad2;
|
||||
short sss_flag;
|
||||
short sss_preset;
|
||||
short shadowonly_flag;
|
||||
short index;
|
||||
short vcol_alpha;
|
||||
short pad4;
|
||||
|
||||
char seed1;
|
||||
char seed2;
|
||||
|
||||
std::shared_ptr<Group> group;
|
||||
|
||||
short diff_shader WARN;
|
||||
short spec_shader WARN;
|
||||
|
||||
boost::shared_ptr<MTex> mtex[18];
|
||||
std::shared_ptr<MTex> mtex[18];
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -291,7 +388,7 @@ struct Mesh : ElemBase {
|
|||
vector<MDeformVert> dvert;
|
||||
vector<MCol> mcol;
|
||||
|
||||
vector< boost::shared_ptr<Material> > mat FAIL;
|
||||
vector< std::shared_ptr<Material> > mat FAIL;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -300,7 +397,7 @@ struct Library : ElemBase {
|
|||
|
||||
char name[240] WARN;
|
||||
char filename[240] FAIL;
|
||||
boost::shared_ptr<Library> parent WARN;
|
||||
std::shared_ptr<Library> parent WARN;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -312,18 +409,10 @@ struct Camera : ElemBase {
|
|||
|
||||
ID id FAIL;
|
||||
|
||||
// struct AnimData *adt;
|
||||
|
||||
Type type,flag WARN;
|
||||
float angle WARN;
|
||||
//float passepartalpha, angle;
|
||||
//float clipsta, clipend;
|
||||
//float lens, ortho_scale, drawsize;
|
||||
//float shiftx, shifty;
|
||||
|
||||
//float YF_dofdist, YF_aperture;
|
||||
//short YF_bkhtype, YF_bkhbias;
|
||||
//float YF_bkhrot;
|
||||
float lens WARN;
|
||||
float sensor_x WARN;
|
||||
float clipsta, clipend;
|
||||
};
|
||||
|
||||
|
||||
|
@ -373,8 +462,8 @@ struct Lamp : ElemBase {
|
|||
|
||||
//short ray_samp, ray_sampy, ray_sampz;
|
||||
//short ray_samp_type;
|
||||
//short area_shape;
|
||||
//float area_size, area_sizey, area_sizez;
|
||||
short area_shape;
|
||||
float area_size, area_sizey, area_sizez;
|
||||
//float adapt_thresh;
|
||||
//short ray_samp_method;
|
||||
|
||||
|
@ -448,8 +537,8 @@ struct ModifierData : ElemBase {
|
|||
eModifierType_ShapeKey
|
||||
};
|
||||
|
||||
boost::shared_ptr<ElemBase> next WARN;
|
||||
boost::shared_ptr<ElemBase> prev WARN;
|
||||
std::shared_ptr<ElemBase> next WARN;
|
||||
std::shared_ptr<ElemBase> prev WARN;
|
||||
|
||||
int type, mode;
|
||||
char name[32];
|
||||
|
@ -493,7 +582,7 @@ struct MirrorModifierData : ElemBase {
|
|||
|
||||
short axis, flag;
|
||||
float tolerance;
|
||||
boost::shared_ptr<Object> mirror_ob;
|
||||
std::shared_ptr<Object> mirror_ob;
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -521,34 +610,61 @@ struct Object : ElemBase {
|
|||
char parsubstr[32] WARN;
|
||||
|
||||
Object* parent WARN;
|
||||
boost::shared_ptr<Object> track WARN;
|
||||
std::shared_ptr<Object> track WARN;
|
||||
|
||||
boost::shared_ptr<Object> proxy,proxy_from,proxy_group WARN;
|
||||
boost::shared_ptr<Group> dup_group WARN;
|
||||
boost::shared_ptr<ElemBase> data FAIL;
|
||||
std::shared_ptr<Object> proxy,proxy_from,proxy_group WARN;
|
||||
std::shared_ptr<Group> dup_group WARN;
|
||||
std::shared_ptr<ElemBase> data FAIL;
|
||||
|
||||
ListBase modifiers;
|
||||
|
||||
Object()
|
||||
: ElemBase()
|
||||
, type( Type_EMPTY )
|
||||
, parent( nullptr )
|
||||
, track()
|
||||
, proxy()
|
||||
, proxy_from()
|
||||
, data() {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct Base : ElemBase {
|
||||
Base* prev WARN;
|
||||
boost::shared_ptr<Base> next WARN;
|
||||
boost::shared_ptr<Object> object WARN;
|
||||
std::shared_ptr<Base> next WARN;
|
||||
std::shared_ptr<Object> object WARN;
|
||||
|
||||
Base()
|
||||
: ElemBase()
|
||||
, prev( nullptr )
|
||||
, next()
|
||||
, object() {
|
||||
// empty
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct Scene : ElemBase {
|
||||
ID id FAIL;
|
||||
|
||||
boost::shared_ptr<Object> camera WARN;
|
||||
boost::shared_ptr<World> world WARN;
|
||||
boost::shared_ptr<Base> basact WARN;
|
||||
std::shared_ptr<Object> camera WARN;
|
||||
std::shared_ptr<World> world WARN;
|
||||
std::shared_ptr<Base> basact WARN;
|
||||
|
||||
ListBase base;
|
||||
};
|
||||
|
||||
Scene()
|
||||
: ElemBase()
|
||||
, camera()
|
||||
, world()
|
||||
, basact() {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
struct Image : ElemBase {
|
||||
|
@ -568,7 +684,7 @@ struct Image : ElemBase {
|
|||
//unsigned int bindcode;
|
||||
//unsigned int *repbind;
|
||||
|
||||
boost::shared_ptr<PackedFile> packedfile;
|
||||
std::shared_ptr<PackedFile> packedfile;
|
||||
//struct PreviewImage * preview;
|
||||
|
||||
float lastupdate;
|
||||
|
@ -576,6 +692,11 @@ struct Image : ElemBase {
|
|||
short animspeed;
|
||||
|
||||
short gen_x, gen_y, gen_type;
|
||||
|
||||
Image()
|
||||
: ElemBase() {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -654,7 +775,7 @@ struct Tex : ElemBase {
|
|||
|
||||
//bNodeTree *nodetree;
|
||||
//Ipo *ipo;
|
||||
boost::shared_ptr<Image> ima WARN;
|
||||
std::shared_ptr<Image> ima WARN;
|
||||
//PluginTex *plugin;
|
||||
//ColorBand *coba;
|
||||
//EnvMap *env;
|
||||
|
@ -663,6 +784,14 @@ struct Tex : ElemBase {
|
|||
//VoxelData *vd;
|
||||
|
||||
//char use_nodes;
|
||||
|
||||
Tex()
|
||||
: ElemBase()
|
||||
, imaflag( ImageFlags_INTERPOL )
|
||||
, type( Type_CLOUDS )
|
||||
, ima() {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
|
@ -721,8 +850,8 @@ struct MTex : ElemBase {
|
|||
MapType mapto;
|
||||
|
||||
BlendType blendtype;
|
||||
boost::shared_ptr<Object> object;
|
||||
boost::shared_ptr<Tex> tex;
|
||||
std::shared_ptr<Object> object;
|
||||
std::shared_ptr<Tex> tex;
|
||||
char uvname[32];
|
||||
|
||||
Projection projx,projy,projz;
|
||||
|
@ -751,9 +880,13 @@ struct MTex : ElemBase {
|
|||
//float lifefac, sizefac, ivelfac, pvelfac;
|
||||
//float shadowfac;
|
||||
//float zenupfac, zendownfac, blendfac;
|
||||
|
||||
MTex()
|
||||
: ElemBase() {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (ASSIMP)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2010, ASSIMP Development Team
|
||||
Copyright (c) 2006-2016, ASSIMP Development Team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -48,8 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "BlenderScene.h"
|
||||
|
||||
namespace Assimp {
|
||||
namespace Blender {
|
||||
|
||||
namespace Blender {
|
||||
|
||||
template <> void Structure :: Convert<Object> (
|
||||
Object& dest,
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2013, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -50,6 +51,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "BlenderBMesh.h"
|
||||
#include "BlenderTessellator.h"
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
static const unsigned int BLEND_TESS_MAGIC = 0x83ed9ac3;
|
||||
|
||||
#if ASSIMP_BLEND_WITH_GLU_TESSELLATE
|
||||
|
@ -140,7 +143,7 @@ void BlenderTessellatorGL::TriangulateDrawCalls( const TessDataGL& tessData )
|
|||
{
|
||||
// NOTE - Because we are supplying a callback to GLU_TESS_EDGE_FLAG_DATA we don't technically
|
||||
// need support for GL_TRIANGLE_STRIP and GL_TRIANGLE_FAN but we'll keep it here in case
|
||||
// GLU tessellate changes or tristrips and fans are wanted.
|
||||
// GLU tessellate changes or tri-strips and fans are wanted.
|
||||
// See: http://www.opengl.org/sdk/docs/man2/xhtml/gluTessCallback.xml
|
||||
for ( unsigned int i = 0; i < tessData.drawCalls.size( ); ++i )
|
||||
{
|
||||
|
@ -164,7 +167,7 @@ void BlenderTessellatorGL::TriangulateDrawCalls( const TessDataGL& tessData )
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
void BlenderTessellatorGL::MakeFacesFromTris( const VertexGL* vertices, int vertexCount )
|
||||
{
|
||||
int triangleCount = vertexCount / 3;
|
||||
const int triangleCount = vertexCount / 3;
|
||||
for ( int i = 0; i < triangleCount; ++i )
|
||||
{
|
||||
int vertexBase = i * 3;
|
||||
|
@ -175,7 +178,7 @@ void BlenderTessellatorGL::MakeFacesFromTris( const VertexGL* vertices, int vert
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
void BlenderTessellatorGL::MakeFacesFromTriStrip( const VertexGL* vertices, int vertexCount )
|
||||
{
|
||||
int triangleCount = vertexCount - 2;
|
||||
const int triangleCount = vertexCount - 2;
|
||||
for ( int i = 0; i < triangleCount; ++i )
|
||||
{
|
||||
int vertexBase = i;
|
||||
|
@ -186,7 +189,7 @@ void BlenderTessellatorGL::MakeFacesFromTriStrip( const VertexGL* vertices, int
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
void BlenderTessellatorGL::MakeFacesFromTriFan( const VertexGL* vertices, int vertexCount )
|
||||
{
|
||||
int triangleCount = vertexCount - 2;
|
||||
const int triangleCount = vertexCount - 2;
|
||||
for ( int i = 0; i < triangleCount; ++i )
|
||||
{
|
||||
int vertexBase = i;
|
||||
|
@ -353,7 +356,7 @@ aiMatrix4x4 BlenderTessellatorP2T::GeneratePointTransformMatrix( const Blender::
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
void BlenderTessellatorP2T::TransformAndFlattenVectices( const aiMatrix4x4& transform, std::vector< Blender::PointP2T >& vertices ) const
|
||||
{
|
||||
for ( unsigned int i = 0; i < vertices.size( ); ++i )
|
||||
for ( size_t i = 0; i < vertices.size( ); ++i )
|
||||
{
|
||||
PointP2T& point = vertices[ i ];
|
||||
point.point3D = transform * point.point3D;
|
||||
|
@ -365,21 +368,16 @@ void BlenderTessellatorP2T::TransformAndFlattenVectices( const aiMatrix4x4& tran
|
|||
void BlenderTessellatorP2T::ReferencePoints( std::vector< Blender::PointP2T >& points, std::vector< p2t::Point* >& pointRefs ) const
|
||||
{
|
||||
pointRefs.resize( points.size( ) );
|
||||
for ( unsigned int i = 0; i < points.size( ); ++i )
|
||||
for ( size_t i = 0; i < points.size( ); ++i )
|
||||
{
|
||||
pointRefs[ i ] = &points[ i ].point2D;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Yes this is filthy... but we have no choice
|
||||
#define OffsetOf( Class, Member ) ( static_cast< unsigned int >( \
|
||||
reinterpret_cast<uint8_t*>(&( reinterpret_cast< Class* >( NULL )->*( &Class::Member ) )) - \
|
||||
static_cast<uint8_t*>(NULL) ) )
|
||||
|
||||
inline PointP2T& BlenderTessellatorP2T::GetActualPointStructure( p2t::Point& point ) const
|
||||
{
|
||||
unsigned int pointOffset = OffsetOf( PointP2T, point2D );
|
||||
unsigned int pointOffset = offsetof( PointP2T, point2D );
|
||||
PointP2T& pointStruct = *reinterpret_cast< PointP2T* >( reinterpret_cast< char* >( &point ) - pointOffset );
|
||||
if ( pointStruct.magic != static_cast<int>( BLEND_TESS_MAGIC ) )
|
||||
{
|
||||
|
@ -391,7 +389,7 @@ inline PointP2T& BlenderTessellatorP2T::GetActualPointStructure( p2t::Point& poi
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
void BlenderTessellatorP2T::MakeFacesFromTriangles( std::vector< p2t::Triangle* >& triangles ) const
|
||||
{
|
||||
for ( unsigned int i = 0; i < triangles.size( ); ++i )
|
||||
for ( size_t i = 0; i < triangles.size( ); ++i )
|
||||
{
|
||||
p2t::Triangle& Triangle = *triangles[ i ];
|
||||
|
||||
|
@ -415,9 +413,9 @@ float BlenderTessellatorP2T::FindLargestMatrixElem( const aiMatrix3x3& mtx ) con
|
|||
{
|
||||
float result = 0.0f;
|
||||
|
||||
for ( int x = 0; x < 3; ++x )
|
||||
for ( unsigned int x = 0; x < 3; ++x )
|
||||
{
|
||||
for ( int y = 0; y < 3; ++y )
|
||||
for ( unsigned int y = 0; y < 3; ++y )
|
||||
{
|
||||
result = p2tMax( std::fabs( mtx[ x ][ y ] ), result );
|
||||
}
|
||||
|
@ -427,14 +425,14 @@ float BlenderTessellatorP2T::FindLargestMatrixElem( const aiMatrix3x3& mtx ) con
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Aparently Assimp doesn't have matrix scaling
|
||||
// Apparently Assimp doesn't have matrix scaling
|
||||
aiMatrix3x3 BlenderTessellatorP2T::ScaleMatrix( const aiMatrix3x3& mtx, float scale ) const
|
||||
{
|
||||
aiMatrix3x3 result;
|
||||
|
||||
for ( int x = 0; x < 3; ++x )
|
||||
for ( unsigned int x = 0; x < 3; ++x )
|
||||
{
|
||||
for ( int y = 0; y < 3; ++y )
|
||||
for ( unsigned int y = 0; y < 3; ++y )
|
||||
{
|
||||
result[ x ][ y ] = mtx[ x ][ y ] * scale;
|
||||
}
|
||||
|
@ -448,7 +446,7 @@ aiMatrix3x3 BlenderTessellatorP2T::ScaleMatrix( const aiMatrix3x3& mtx, float sc
|
|||
// Adapted from: http://missingbytes.blogspot.co.uk/2012/06/fitting-plane-to-point-cloud.html
|
||||
aiVector3D BlenderTessellatorP2T::GetEigenVectorFromLargestEigenValue( const aiMatrix3x3& mtx ) const
|
||||
{
|
||||
float scale = FindLargestMatrixElem( mtx );
|
||||
const float scale = FindLargestMatrixElem( mtx );
|
||||
aiMatrix3x3 mc = ScaleMatrix( mtx, 1.0f / scale );
|
||||
mc = mc * mc * mc;
|
||||
|
||||
|
@ -473,20 +471,20 @@ PlaneP2T BlenderTessellatorP2T::FindLLSQPlane( const std::vector< PointP2T >& po
|
|||
{
|
||||
PlaneP2T result;
|
||||
|
||||
aiVector3D sum( 0.0f );
|
||||
for ( unsigned int i = 0; i < points.size( ); ++i )
|
||||
aiVector3D sum( 0.0 );
|
||||
for ( size_t i = 0; i < points.size( ); ++i )
|
||||
{
|
||||
sum += points[ i ].point3D;
|
||||
}
|
||||
result.centre = sum * ( 1.0f / points.size( ) );
|
||||
result.centre = sum * (ai_real)( 1.0 / points.size( ) );
|
||||
|
||||
float sumXX = 0.0f;
|
||||
float sumXY = 0.0f;
|
||||
float sumXZ = 0.0f;
|
||||
float sumYY = 0.0f;
|
||||
float sumYZ = 0.0f;
|
||||
float sumZZ = 0.0f;
|
||||
for ( unsigned int i = 0; i < points.size( ); ++i )
|
||||
ai_real sumXX = 0.0;
|
||||
ai_real sumXY = 0.0;
|
||||
ai_real sumXZ = 0.0;
|
||||
ai_real sumYY = 0.0;
|
||||
ai_real sumYZ = 0.0;
|
||||
ai_real sumZZ = 0.0;
|
||||
for ( size_t i = 0; i < points.size( ); ++i )
|
||||
{
|
||||
aiVector3D offset = points[ i ].point3D - result.centre;
|
||||
sumXX += offset.x * offset.x;
|
||||
|
@ -499,7 +497,7 @@ PlaneP2T BlenderTessellatorP2T::FindLLSQPlane( const std::vector< PointP2T >& po
|
|||
|
||||
aiMatrix3x3 mtx( sumXX, sumXY, sumXZ, sumXY, sumYY, sumYZ, sumXZ, sumYZ, sumZZ );
|
||||
|
||||
float det = mtx.Determinant( );
|
||||
const ai_real det = mtx.Determinant( );
|
||||
if ( det == 0.0f )
|
||||
{
|
||||
result.normal = aiVector3D( 0.0f );
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2013, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -45,11 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_BLOBIOSYSTEM_H_INCLUDED
|
||||
#define AI_BLOBIOSYSTEM_H_INCLUDED
|
||||
|
||||
#include "./../include/assimp/IOStream.hpp"
|
||||
#include "./../include/assimp/cexport.h"
|
||||
#include "./../include/assimp/IOSystem.hpp"
|
||||
#include "./../include/assimp/DefaultLogger.hpp"
|
||||
#include <boost/foreach.hpp>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/cexport.h>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <stdint.h>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
|
@ -224,7 +224,7 @@ public:
|
|||
|
||||
virtual ~BlobIOSystem()
|
||||
{
|
||||
BOOST_FOREACH(BlobEntry& blobby, blobs) {
|
||||
for(BlobEntry& blobby : blobs) {
|
||||
delete blobby.second;
|
||||
}
|
||||
}
|
||||
|
@ -243,7 +243,7 @@ public:
|
|||
{
|
||||
// one must be the master
|
||||
aiExportDataBlob* master = NULL, *cur;
|
||||
BOOST_FOREACH(const BlobEntry& blobby, blobs) {
|
||||
for(const BlobEntry& blobby : blobs) {
|
||||
if (blobby.first == AI_BLOBIO_MAGIC) {
|
||||
master = blobby.second;
|
||||
break;
|
||||
|
@ -257,7 +257,7 @@ public:
|
|||
master->name.Set("");
|
||||
|
||||
cur = master;
|
||||
BOOST_FOREACH(const BlobEntry& blobby, blobs) {
|
||||
for(const BlobEntry& blobby : blobs) {
|
||||
if (blobby.second == master) {
|
||||
continue;
|
||||
}
|
||||
|
|
|
@ -1,99 +0,0 @@
|
|||
|
||||
#ifndef BOOST_FOREACH
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// A stripped down version of FOREACH for
|
||||
// illustration purposes. NOT FOR GENERAL USE.
|
||||
// For a complete implementation, see BOOST_FOREACH at
|
||||
// http://boost-sandbox.sourceforge.net/vault/index.php?directory=eric_niebler
|
||||
//
|
||||
// Copyright 2004 Eric Niebler.
|
||||
// Distributed under the Boost Software License, Version 1.0. (See
|
||||
// accompanying file LICENSE_1_0.txt or copy at
|
||||
// http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
// Adapted to Assimp November 29th, 2008 (Alexander Gessler).
|
||||
// Added code to handle both const and non-const iterators, simplified some
|
||||
// parts.
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace boost {
|
||||
namespace foreach_detail {
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// auto_any
|
||||
|
||||
struct auto_any_base
|
||||
{
|
||||
operator bool() const { return false; }
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
struct auto_any : auto_any_base
|
||||
{
|
||||
auto_any(T const& t) : item(t) {}
|
||||
mutable T item;
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
T& auto_any_cast(auto_any_base const& any)
|
||||
{
|
||||
return static_cast<auto_any<T> const&>(any).item;
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// FOREACH helper function
|
||||
|
||||
template<typename T>
|
||||
auto_any<typename T::const_iterator> begin(T const& t)
|
||||
{
|
||||
return t.begin();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
auto_any<typename T::const_iterator> end(T const& t)
|
||||
{
|
||||
return t.end();
|
||||
}
|
||||
|
||||
// iterator
|
||||
template<typename T>
|
||||
bool done(auto_any_base const& cur, auto_any_base const& end, T&)
|
||||
{
|
||||
typedef typename T::iterator iter_type;
|
||||
return auto_any_cast<iter_type>(cur) == auto_any_cast<iter_type>(end);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void next(auto_any_base const& cur, T&)
|
||||
{
|
||||
++auto_any_cast<typename T::iterator>(cur);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
typename T::reference deref(auto_any_base const& cur, T&)
|
||||
{
|
||||
return *auto_any_cast<typename T::iterator>(cur);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
typename T::const_reference deref(auto_any_base const& cur, const T&)
|
||||
{
|
||||
return *auto_any_cast<typename T::iterator>(cur);
|
||||
}
|
||||
|
||||
} // end foreach_detail
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// FOREACH
|
||||
|
||||
#define BOOST_FOREACH(item, container) \
|
||||
if(boost::foreach_detail::auto_any_base const& foreach_magic_b = boost::foreach_detail::begin(container)) {} else \
|
||||
if(boost::foreach_detail::auto_any_base const& foreach_magic_e = boost::foreach_detail::end(container)) {} else \
|
||||
for(;!boost::foreach_detail::done(foreach_magic_b,foreach_magic_e,container); boost::foreach_detail::next(foreach_magic_b,container)) \
|
||||
if (bool ugly_and_unique_break = false) {} else \
|
||||
for(item = boost::foreach_detail::deref(foreach_magic_b,container); !ugly_and_unique_break; ugly_and_unique_break = true)
|
||||
|
||||
} // end boost
|
||||
|
||||
#endif
|
|
@ -1,82 +0,0 @@
|
|||
|
||||
|
||||
|
||||
/* DEPRECATED! - use code/TinyFormatter.h instead.
|
||||
*
|
||||
*
|
||||
* */
|
||||
|
||||
#ifndef AI_BOOST_FORMAT_DUMMY_INCLUDED
|
||||
#define AI_BOOST_FORMAT_DUMMY_INCLUDED
|
||||
|
||||
#if (!defined BOOST_FORMAT_HPP) || (defined ASSIMP_FORCE_NOBOOST)
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <sstream>
|
||||
|
||||
namespace boost
|
||||
{
|
||||
|
||||
|
||||
class format
|
||||
{
|
||||
public:
|
||||
format (const std::string& _d)
|
||||
: d(_d)
|
||||
{
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
format& operator % (T in)
|
||||
{
|
||||
// XXX add replacement for boost::lexical_cast?
|
||||
|
||||
std::ostringstream ss;
|
||||
ss << in; // note: ss cannot be an rvalue, or the global operator << (const char*) is not called for T == const char*.
|
||||
chunks.push_back( ss.str());
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
||||
operator std::string () const {
|
||||
std::string res; // pray for NRVO to kick in
|
||||
|
||||
size_t start = 0, last = 0;
|
||||
|
||||
std::vector<std::string>::const_iterator chunkin = chunks.begin();
|
||||
|
||||
for ( start = d.find('%');start != std::string::npos; start = d.find('%',last)) {
|
||||
res += d.substr(last,start-last);
|
||||
last = start+2;
|
||||
if (d[start+1] == '%') {
|
||||
res += "%";
|
||||
continue;
|
||||
}
|
||||
|
||||
if (chunkin == chunks.end()) {
|
||||
break;
|
||||
}
|
||||
|
||||
res += *chunkin++;
|
||||
}
|
||||
res += d.substr(last);
|
||||
return res;
|
||||
}
|
||||
|
||||
private:
|
||||
std::string d;
|
||||
std::vector<std::string> chunks;
|
||||
};
|
||||
|
||||
inline std::string str(const std::string& s) {
|
||||
return s;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#else
|
||||
# error "format.h was already included"
|
||||
#endif //
|
||||
#endif // !! AI_BOOST_FORMAT_DUMMY_INCLUDED
|
||||
|
|
@ -1,26 +0,0 @@
|
|||
/// A quick replacement for boost::lexical_cast for all the Boost haters out there
|
||||
|
||||
#ifndef __AI_BOOST_WORKAROUND_LEXICAL_CAST
|
||||
#define __AI_BOOST_WORKAROUND_LEXICAL_CAST
|
||||
|
||||
#include <sstream>
|
||||
|
||||
namespace boost
|
||||
{
|
||||
|
||||
/// A quick replacement for boost::lexical_cast - should work for all types a stringstream can handle
|
||||
template <typename TargetType, typename SourceType>
|
||||
TargetType lexical_cast( const SourceType& source)
|
||||
{
|
||||
std::stringstream stream;
|
||||
TargetType result;
|
||||
|
||||
stream << source;
|
||||
stream >> result;
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#endif // __AI_BOOST_WORKAROUND_LEXICAL_CAST
|
||||
|
|
@ -1,57 +0,0 @@
|
|||
|
||||
// please note that this replacement implementation does not
|
||||
// provide the performance benefit of the original, which
|
||||
// makes only one allocation as opposed to two allocations
|
||||
// (smart pointer counter and payload) which are usually
|
||||
// required if object and smart pointer are constructed
|
||||
// independently.
|
||||
|
||||
#ifndef INCLUDED_AI_BOOST_MAKE_SHARED
|
||||
#define INCLUDED_AI_BOOST_MAKE_SHARED
|
||||
|
||||
|
||||
namespace boost {
|
||||
|
||||
template <typename T>
|
||||
shared_ptr<T> make_shared() {
|
||||
return shared_ptr<T>(new T());
|
||||
}
|
||||
|
||||
template <typename T, typename T0>
|
||||
shared_ptr<T> make_shared(const T0& t0) {
|
||||
return shared_ptr<T>(new T(t0));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1) {
|
||||
return shared_ptr<T>(new T(t0,t1));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2,typename T3>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2, const T3& t3) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2,t3));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2,typename T3, typename T4>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2, const T3& t3, const T4& t4) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2,t3,t4));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2,typename T3, typename T4, typename T5>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2, const T3& t3, const T4& t4, const T5& t5) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2,t3,t4,t5));
|
||||
}
|
||||
|
||||
template <typename T, typename T0,typename T1,typename T2,typename T3, typename T4, typename T5, typename T6>
|
||||
shared_ptr<T> make_shared(const T0& t0, const T1& t1, const T2& t2, const T3& t3, const T4& t4, const T5& t5, const T6& t6) {
|
||||
return shared_ptr<T>(new T(t0,t1,t2,t3,t4,t5,t6));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif
|
|
@ -1,37 +0,0 @@
|
|||
|
||||
|
||||
#ifndef BOOST_MATH_COMMON_FACTOR_RT_HPP
|
||||
#define BOOST_MATH_COMMON_FACTOR_RT_HPP
|
||||
|
||||
|
||||
namespace boost {
|
||||
namespace math {
|
||||
|
||||
// TODO: use binary GCD for unsigned integers ....
|
||||
template < typename IntegerType >
|
||||
IntegerType gcd( IntegerType a, IntegerType b )
|
||||
{
|
||||
const IntegerType zero = (IntegerType)0;
|
||||
while ( true )
|
||||
{
|
||||
if ( a == zero )
|
||||
return b;
|
||||
b %= a;
|
||||
|
||||
if ( b == zero )
|
||||
return a;
|
||||
a %= b;
|
||||
}
|
||||
}
|
||||
|
||||
template < typename IntegerType >
|
||||
IntegerType lcm( IntegerType a, IntegerType b )
|
||||
{
|
||||
const IntegerType t = gcd (a,b);
|
||||
if (!t)return t;
|
||||
return a / t * b;
|
||||
}
|
||||
|
||||
}}
|
||||
|
||||
#endif
|
|
@ -1,36 +0,0 @@
|
|||
// Boost noncopyable.hpp header file --------------------------------------//
|
||||
|
||||
// (C) Copyright Beman Dawes 1999-2003. Distributed under the Boost
|
||||
// Software License, Version 1.0. (See accompanying file
|
||||
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
|
||||
// See http://www.boost.org/libs/utility for documentation.
|
||||
|
||||
#ifndef BOOST_NONCOPYABLE_HPP_INCLUDED
|
||||
#define BOOST_NONCOPYABLE_HPP_INCLUDED
|
||||
|
||||
namespace boost {
|
||||
|
||||
// Private copy constructor and copy assignment ensure classes derived from
|
||||
// class noncopyable cannot be copied.
|
||||
|
||||
// Contributed by Dave Abrahams
|
||||
|
||||
namespace noncopyable_ // protection from unintended ADL
|
||||
{
|
||||
class noncopyable
|
||||
{
|
||||
protected:
|
||||
noncopyable() {}
|
||||
~noncopyable() {}
|
||||
private: // emphasize the following members are private
|
||||
noncopyable( const noncopyable& );
|
||||
const noncopyable& operator=( const noncopyable& );
|
||||
};
|
||||
}
|
||||
|
||||
typedef noncopyable_::noncopyable noncopyable;
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#endif // BOOST_NONCOPYABLE_HPP_INCLUDED
|
|
@ -1,45 +0,0 @@
|
|||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// (C) Copyright Ion Gaztanaga 2005.
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// (See accompanying file LICENSE_1_0.txt or copy at
|
||||
// http://www.boost.org/LICENSE_1_0.txt)
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifndef BOOST_POINTER_CAST_HPP
|
||||
#define BOOST_POINTER_CAST_HPP
|
||||
|
||||
namespace boost {
|
||||
|
||||
//static_pointer_cast overload for raw pointers
|
||||
template<class T, class U>
|
||||
inline T* static_pointer_cast(U *ptr)
|
||||
{
|
||||
return static_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
//dynamic_pointer_cast overload for raw pointers
|
||||
template<class T, class U>
|
||||
inline T* dynamic_pointer_cast(U *ptr)
|
||||
{
|
||||
return dynamic_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
//const_pointer_cast overload for raw pointers
|
||||
template<class T, class U>
|
||||
inline T* const_pointer_cast(U *ptr)
|
||||
{
|
||||
return const_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
//reinterpret_pointer_cast overload for raw pointers
|
||||
template<class T, class U>
|
||||
inline T* reinterpret_pointer_cast(U *ptr)
|
||||
{
|
||||
return reinterpret_cast<T*>(ptr);
|
||||
}
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#endif //BOOST_POINTER_CAST_HPP
|
|
@ -1,79 +0,0 @@
|
|||
|
||||
#ifndef __AI_BOOST_SCOPED_ARRAY_INCLUDED
|
||||
#define __AI_BOOST_SCOPED_ARRAY_INCLUDED
|
||||
|
||||
#ifndef BOOST_SCOPED_ARRAY_HPP_INCLUDED
|
||||
|
||||
namespace boost {
|
||||
|
||||
// small replacement for boost::scoped_array
|
||||
template <class T>
|
||||
class scoped_array
|
||||
{
|
||||
public:
|
||||
|
||||
// provide a default construtctor
|
||||
scoped_array()
|
||||
: ptr(0)
|
||||
{
|
||||
}
|
||||
|
||||
// construction from an existing heap object of type T
|
||||
scoped_array(T* _ptr)
|
||||
: ptr(_ptr)
|
||||
{
|
||||
}
|
||||
|
||||
// automatic destruction of the wrapped object at the
|
||||
// end of our lifetime
|
||||
~scoped_array()
|
||||
{
|
||||
delete[] ptr;
|
||||
}
|
||||
|
||||
inline T* get()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline T* operator-> ()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline void reset (T* t = 0)
|
||||
{
|
||||
delete[] ptr;
|
||||
ptr = t;
|
||||
}
|
||||
|
||||
T & operator[](std::ptrdiff_t i) const
|
||||
{
|
||||
return ptr[i];
|
||||
}
|
||||
|
||||
void swap(scoped_array & b)
|
||||
{
|
||||
std::swap(ptr, b.ptr);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// encapsulated object pointer
|
||||
T* ptr;
|
||||
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline void swap(scoped_array<T> & a, scoped_array<T> & b)
|
||||
{
|
||||
a.swap(b);
|
||||
}
|
||||
|
||||
} // end of namespace boost
|
||||
|
||||
#else
|
||||
# error "scoped_array.h was already included"
|
||||
#endif
|
||||
#endif // __AI_BOOST_SCOPED_ARRAY_INCLUDED
|
||||
|
|
@ -1,79 +0,0 @@
|
|||
|
||||
#ifndef __AI_BOOST_SCOPED_PTR_INCLUDED
|
||||
#define __AI_BOOST_SCOPED_PTR_INCLUDED
|
||||
|
||||
#ifndef BOOST_SCOPED_PTR_HPP_INCLUDED
|
||||
|
||||
namespace boost {
|
||||
|
||||
// small replacement for boost::scoped_ptr
|
||||
template <class T>
|
||||
class scoped_ptr
|
||||
{
|
||||
public:
|
||||
|
||||
// provide a default construtctor
|
||||
scoped_ptr()
|
||||
: ptr(0)
|
||||
{
|
||||
}
|
||||
|
||||
// construction from an existing heap object of type T
|
||||
scoped_ptr(T* _ptr)
|
||||
: ptr(_ptr)
|
||||
{
|
||||
}
|
||||
|
||||
// automatic destruction of the wrapped object at the
|
||||
// end of our lifetime
|
||||
~scoped_ptr()
|
||||
{
|
||||
delete ptr;
|
||||
}
|
||||
|
||||
inline T* get() const
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline operator T*()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline T* operator-> ()
|
||||
{
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline void reset (T* t = 0)
|
||||
{
|
||||
delete ptr;
|
||||
ptr = t;
|
||||
}
|
||||
|
||||
void swap(scoped_ptr & b)
|
||||
{
|
||||
std::swap(ptr, b.ptr);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// encapsulated object pointer
|
||||
T* ptr;
|
||||
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline void swap(scoped_ptr<T> & a, scoped_ptr<T> & b)
|
||||
{
|
||||
a.swap(b);
|
||||
}
|
||||
|
||||
} // end of namespace boost
|
||||
|
||||
#else
|
||||
# error "scoped_ptr.h was already included"
|
||||
#endif
|
||||
#endif // __AI_BOOST_SCOPED_PTR_INCLUDED
|
||||
|
|
@ -1,228 +0,0 @@
|
|||
|
||||
#ifndef INCLUDED_AI_BOOST_SHARED_ARRAY
|
||||
#define INCLUDED_AI_BOOST_SHARED_ARRAY
|
||||
|
||||
#ifndef BOOST_SHARED_ARRAY_HPP_INCLUDED
|
||||
|
||||
// ------------------------------
|
||||
// Internal stub
|
||||
namespace boost {
|
||||
namespace array_detail {
|
||||
class controller {
|
||||
public:
|
||||
|
||||
controller()
|
||||
: cnt(1)
|
||||
{}
|
||||
|
||||
public:
|
||||
|
||||
template <typename T>
|
||||
controller* decref(T* pt) {
|
||||
if (--cnt <= 0) {
|
||||
delete this;
|
||||
delete[] pt;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
controller* incref() {
|
||||
++cnt;
|
||||
return this;
|
||||
}
|
||||
|
||||
long get() const {
|
||||
return cnt;
|
||||
}
|
||||
|
||||
private:
|
||||
long cnt;
|
||||
};
|
||||
|
||||
struct empty {};
|
||||
|
||||
template <typename DEST, typename SRC>
|
||||
struct is_convertible_stub {
|
||||
|
||||
struct yes {char s[1];};
|
||||
struct no {char s[2];};
|
||||
|
||||
static yes foo(DEST*);
|
||||
static no foo(...);
|
||||
|
||||
enum {result = (sizeof(foo((SRC*)0)) == sizeof(yes) ? 1 : 0)};
|
||||
};
|
||||
|
||||
template <bool> struct enable_if {};
|
||||
template <> struct enable_if<true> {
|
||||
typedef empty result;
|
||||
};
|
||||
|
||||
template <typename DEST, typename SRC>
|
||||
struct is_convertible : public enable_if<is_convertible_stub<DEST,SRC>::result > {
|
||||
};
|
||||
}
|
||||
|
||||
// ------------------------------
|
||||
// Small replacement for boost::shared_array, not threadsafe because no
|
||||
// atomic reference counter is in use.
|
||||
// ------------------------------
|
||||
template <class T>
|
||||
class shared_array
|
||||
{
|
||||
template <typename TT> friend class shared_array;
|
||||
|
||||
template<class TT> friend bool operator== (const shared_array<TT>& a, const shared_array<TT>& b);
|
||||
template<class TT> friend bool operator!= (const shared_array<TT>& a, const shared_array<TT>& b);
|
||||
template<class TT> friend bool operator< (const shared_array<TT>& a, const shared_array<TT>& b);
|
||||
|
||||
public:
|
||||
|
||||
typedef T element_type;
|
||||
|
||||
public:
|
||||
|
||||
// provide a default constructor
|
||||
shared_array()
|
||||
: ptr()
|
||||
, ctr(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
// construction from an existing object of type T
|
||||
explicit shared_array(T* ptr)
|
||||
: ptr(ptr)
|
||||
, ctr(ptr ? new array_detail::controller() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
shared_array(const shared_array& r)
|
||||
: ptr(r.ptr)
|
||||
, ctr(r.ctr ? r.ctr->incref() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
template <typename Y>
|
||||
shared_array(const shared_array<Y>& r,typename detail::is_convertible<T,Y>::result = detail::empty())
|
||||
: ptr(r.ptr)
|
||||
, ctr(r.ctr ? r.ctr->incref() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
// automatic destruction of the wrapped object when all
|
||||
// references are freed.
|
||||
~shared_array() {
|
||||
if (ctr) {
|
||||
ctr = ctr->decref(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
shared_array& operator=(const shared_array& r) {
|
||||
if (this == &r) {
|
||||
return *this;
|
||||
}
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = r.ptr;
|
||||
ctr = ptr?r.ctr->incref():NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename Y>
|
||||
shared_array& operator=(const shared_array<Y>& r) {
|
||||
if (this == &r) {
|
||||
return *this;
|
||||
}
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = r.ptr;
|
||||
ctr = ptr?r.ctr->incref():NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// pointer access
|
||||
inline operator T*() {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline T* operator-> () const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
// standard semantics
|
||||
inline T* get() {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
T& operator[] (std::ptrdiff_t index) const {
|
||||
return ptr[index];
|
||||
}
|
||||
|
||||
inline const T* get() const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline operator bool () const {
|
||||
return ptr != NULL;
|
||||
}
|
||||
|
||||
inline bool unique() const {
|
||||
return use_count() == 1;
|
||||
}
|
||||
|
||||
inline long use_count() const {
|
||||
return ctr->get();
|
||||
}
|
||||
|
||||
inline void reset (T* t = 0) {
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = t;
|
||||
ctr = ptr?new array_detail::controller():NULL;
|
||||
}
|
||||
|
||||
void swap(shared_array & b) {
|
||||
std::swap(ptr, b.ptr);
|
||||
std::swap(ctr, b.ctr);
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
|
||||
// encapsulated object pointer
|
||||
T* ptr;
|
||||
|
||||
// control block
|
||||
array_detail::controller* ctr;
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline void swap(shared_array<T> & a, shared_array<T> & b)
|
||||
{
|
||||
a.swap(b);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
bool operator== (const shared_array<T>& a, const shared_array<T>& b) {
|
||||
return a.ptr == b.ptr;
|
||||
}
|
||||
template<class T>
|
||||
bool operator!= (const shared_array<T>& a, const shared_array<T>& b) {
|
||||
return a.ptr != b.ptr;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
bool operator< (const shared_array<T>& a, const shared_array<T>& b) {
|
||||
return a.ptr < b.ptr;
|
||||
}
|
||||
|
||||
|
||||
} // end of namespace boost
|
||||
|
||||
#else
|
||||
# error "shared_array.h was already included"
|
||||
#endif
|
||||
#endif // INCLUDED_AI_BOOST_SHARED_ARRAY
|
|
@ -1,260 +0,0 @@
|
|||
|
||||
#ifndef INCLUDED_AI_BOOST_SHARED_PTR
|
||||
#define INCLUDED_AI_BOOST_SHARED_PTR
|
||||
|
||||
#ifndef BOOST_SHARED_PTR_HPP_INCLUDED
|
||||
|
||||
// ------------------------------
|
||||
// Internal stub
|
||||
|
||||
#include <stddef.h> //NULL
|
||||
#include <algorithm> //std::swap
|
||||
namespace boost {
|
||||
namespace detail {
|
||||
class controller {
|
||||
public:
|
||||
|
||||
controller()
|
||||
: cnt(1)
|
||||
{}
|
||||
|
||||
public:
|
||||
|
||||
template <typename T>
|
||||
controller* decref(T* pt) {
|
||||
if (--cnt <= 0) {
|
||||
delete this;
|
||||
delete pt;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
controller* incref() {
|
||||
++cnt;
|
||||
return this;
|
||||
}
|
||||
|
||||
long get() const {
|
||||
return cnt;
|
||||
}
|
||||
|
||||
private:
|
||||
long cnt;
|
||||
};
|
||||
|
||||
struct empty {};
|
||||
|
||||
template <typename DEST, typename SRC>
|
||||
struct is_convertible_stub {
|
||||
|
||||
struct yes {char s[1];};
|
||||
struct no {char s[2];};
|
||||
|
||||
static yes foo(DEST*);
|
||||
static no foo(...);
|
||||
|
||||
enum {result = (sizeof(foo((SRC*)0)) == sizeof(yes) ? 1 : 0)};
|
||||
};
|
||||
|
||||
template <bool> struct enable_if {};
|
||||
template <> struct enable_if<true> {
|
||||
typedef empty result;
|
||||
};
|
||||
|
||||
template <typename DEST, typename SRC>
|
||||
struct is_convertible : public enable_if<is_convertible_stub<DEST,SRC>::result > {
|
||||
};
|
||||
}
|
||||
|
||||
// ------------------------------
|
||||
// Small replacement for boost::shared_ptr, not threadsafe because no
|
||||
// atomic reference counter is in use.
|
||||
// ------------------------------
|
||||
template <class T>
|
||||
class shared_ptr
|
||||
{
|
||||
template <typename TT> friend class shared_ptr;
|
||||
|
||||
template<class TT, class U> friend shared_ptr<TT> static_pointer_cast (shared_ptr<U> ptr);
|
||||
template<class TT, class U> friend shared_ptr<TT> dynamic_pointer_cast (shared_ptr<U> ptr);
|
||||
template<class TT, class U> friend shared_ptr<TT> const_pointer_cast (shared_ptr<U> ptr);
|
||||
|
||||
template<class TT> friend bool operator== (const shared_ptr<TT>& a, const shared_ptr<TT>& b);
|
||||
template<class TT> friend bool operator!= (const shared_ptr<TT>& a, const shared_ptr<TT>& b);
|
||||
template<class TT> friend bool operator< (const shared_ptr<TT>& a, const shared_ptr<TT>& b);
|
||||
|
||||
public:
|
||||
|
||||
typedef T element_type;
|
||||
|
||||
public:
|
||||
|
||||
// provide a default constructor
|
||||
shared_ptr()
|
||||
: ptr()
|
||||
, ctr(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
// construction from an existing object of type T
|
||||
explicit shared_ptr(T* ptr)
|
||||
: ptr(ptr)
|
||||
, ctr(ptr ? new detail::controller() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
shared_ptr(const shared_ptr& r)
|
||||
: ptr(r.ptr)
|
||||
, ctr(r.ctr ? r.ctr->incref() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
template <typename Y>
|
||||
shared_ptr(const shared_ptr<Y>& r,typename detail::is_convertible<T,Y>::result = detail::empty())
|
||||
: ptr(r.ptr)
|
||||
, ctr(r.ctr ? r.ctr->incref() : NULL)
|
||||
{
|
||||
}
|
||||
|
||||
// automatic destruction of the wrapped object when all
|
||||
// references are freed.
|
||||
~shared_ptr() {
|
||||
if (ctr) {
|
||||
ctr = ctr->decref(ptr);
|
||||
}
|
||||
}
|
||||
|
||||
shared_ptr& operator=(const shared_ptr& r) {
|
||||
if (this == &r) {
|
||||
return *this;
|
||||
}
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = r.ptr;
|
||||
ctr = ptr?r.ctr->incref():NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename Y>
|
||||
shared_ptr& operator=(const shared_ptr<Y>& r) {
|
||||
if (this == &r) {
|
||||
return *this;
|
||||
}
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = r.ptr;
|
||||
ctr = ptr?r.ctr->incref():NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// pointer access
|
||||
inline operator T*() const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline T* operator-> () const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
// standard semantics
|
||||
inline T* get() {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline const T* get() const {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
inline operator bool () const {
|
||||
return ptr != NULL;
|
||||
}
|
||||
|
||||
inline bool unique() const {
|
||||
return use_count() == 1;
|
||||
}
|
||||
|
||||
inline long use_count() const {
|
||||
return ctr->get();
|
||||
}
|
||||
|
||||
inline void reset (T* t = 0) {
|
||||
if (ctr) {
|
||||
ctr->decref(ptr);
|
||||
}
|
||||
ptr = t;
|
||||
ctr = ptr?new detail::controller():NULL;
|
||||
}
|
||||
|
||||
void swap(shared_ptr & b) {
|
||||
std::swap(ptr, b.ptr);
|
||||
std::swap(ctr, b.ctr);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
|
||||
// for use by the various xxx_pointer_cast helper templates
|
||||
explicit shared_ptr(T* ptr, detail::controller* ctr)
|
||||
: ptr(ptr)
|
||||
, ctr(ctr->incref())
|
||||
{
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
// encapsulated object pointer
|
||||
T* ptr;
|
||||
|
||||
// control block
|
||||
detail::controller* ctr;
|
||||
};
|
||||
|
||||
template<class T>
|
||||
inline void swap(shared_ptr<T> & a, shared_ptr<T> & b)
|
||||
{
|
||||
a.swap(b);
|
||||
}
|
||||
|
||||
template<class T>
|
||||
bool operator== (const shared_ptr<T>& a, const shared_ptr<T>& b) {
|
||||
return a.ptr == b.ptr;
|
||||
}
|
||||
template<class T>
|
||||
bool operator!= (const shared_ptr<T>& a, const shared_ptr<T>& b) {
|
||||
return a.ptr != b.ptr;
|
||||
}
|
||||
|
||||
template<class T>
|
||||
bool operator< (const shared_ptr<T>& a, const shared_ptr<T>& b) {
|
||||
return a.ptr < b.ptr;
|
||||
}
|
||||
|
||||
|
||||
template<class T, class U>
|
||||
inline shared_ptr<T> static_pointer_cast( shared_ptr<U> ptr)
|
||||
{
|
||||
return shared_ptr<T>(static_cast<T*>(ptr.ptr),ptr.ctr);
|
||||
}
|
||||
|
||||
template<class T, class U>
|
||||
inline shared_ptr<T> dynamic_pointer_cast( shared_ptr<U> ptr)
|
||||
{
|
||||
return shared_ptr<T>(dynamic_cast<T*>(ptr.ptr),ptr.ctr);
|
||||
}
|
||||
|
||||
template<class T, class U>
|
||||
inline shared_ptr<T> const_pointer_cast( shared_ptr<U> ptr)
|
||||
{
|
||||
return shared_ptr<T>(const_cast<T*>(ptr.ptr),ptr.ctr);
|
||||
}
|
||||
|
||||
|
||||
|
||||
} // end of namespace boost
|
||||
|
||||
#else
|
||||
# error "shared_ptr.h was already included"
|
||||
#endif
|
||||
#endif // INCLUDED_AI_BOOST_SHARED_PTR
|
|
@ -1,20 +0,0 @@
|
|||
|
||||
#ifndef AI_BOOST_STATIC_ASSERT_INCLUDED
|
||||
#define AI_BOOST_STATIC_ASSERT_INCLUDED
|
||||
|
||||
#ifndef BOOST_STATIC_ASSERT
|
||||
|
||||
namespace boost {
|
||||
namespace detail {
|
||||
|
||||
template <bool b> class static_assertion_failure;
|
||||
template <> class static_assertion_failure<true> {};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#define BOOST_STATIC_ASSERT(eval) \
|
||||
{boost::detail::static_assertion_failure<(eval)> assert_dummy;(void)assert_dummy;}
|
||||
|
||||
#endif
|
||||
#endif // !! AI_BOOST_STATIC_ASSERT_INCLUDED
|
|
@ -1,73 +0,0 @@
|
|||
// boost timer.hpp header file ---------------------------------------------//
|
||||
|
||||
// Copyright Beman Dawes 1994-99. Distributed under the Boost
|
||||
// Software License, Version 1.0. (See accompanying file
|
||||
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
|
||||
|
||||
// See http://www.boost.org/libs/timer for documentation.
|
||||
|
||||
// Revision History
|
||||
// 01 Apr 01 Modified to use new <boost/limits.hpp> header. (JMaddock)
|
||||
// 12 Jan 01 Change to inline implementation to allow use without library
|
||||
// builds. See docs for more rationale. (Beman Dawes)
|
||||
// 25 Sep 99 elapsed_max() and elapsed_min() added (John Maddock)
|
||||
// 16 Jul 99 Second beta
|
||||
// 6 Jul 99 Initial boost version
|
||||
|
||||
#ifndef BOOST_TIMER_HPP
|
||||
#define BOOST_TIMER_HPP
|
||||
|
||||
//#include <boost/config.hpp>
|
||||
#include <ctime>
|
||||
#include <limits>
|
||||
//#include <boost/limits.hpp>
|
||||
|
||||
# ifdef BOOST_NO_STDC_NAMESPACE
|
||||
namespace std { using ::clock_t; using ::clock; }
|
||||
# endif
|
||||
|
||||
|
||||
namespace boost {
|
||||
|
||||
// timer -------------------------------------------------------------------//
|
||||
|
||||
// A timer object measures elapsed time.
|
||||
|
||||
// It is recommended that implementations measure wall clock rather than CPU
|
||||
// time since the intended use is performance measurement on systems where
|
||||
// total elapsed time is more important than just process or CPU time.
|
||||
|
||||
// Warnings: The maximum measurable elapsed time may well be only 596.5+ hours
|
||||
// due to implementation limitations. The accuracy of timings depends on the
|
||||
// accuracy of timing information provided by the underlying platform, and
|
||||
// this varies a great deal from platform to platform.
|
||||
|
||||
class timer
|
||||
{
|
||||
public:
|
||||
timer() { _start_time = std::clock(); } // postcondition: elapsed()==0
|
||||
// timer( const timer& src ); // post: elapsed()==src.elapsed()
|
||||
// ~timer(){}
|
||||
// timer& operator=( const timer& src ); // post: elapsed()==src.elapsed()
|
||||
void restart() { _start_time = std::clock(); } // post: elapsed()==0
|
||||
double elapsed() const // return elapsed time in seconds
|
||||
{ return double(std::clock() - _start_time) / CLOCKS_PER_SEC; }
|
||||
|
||||
double elapsed_max() const // return estimated maximum value for elapsed()
|
||||
// Portability warning: elapsed_max() may return too high a value on systems
|
||||
// where std::clock_t overflows or resets at surprising values.
|
||||
{
|
||||
return (double((std::numeric_limits<std::clock_t>::max)())
|
||||
- double(_start_time)) / double(CLOCKS_PER_SEC);
|
||||
}
|
||||
|
||||
double elapsed_min() const // return minimum value for elapsed()
|
||||
{ return double(1)/double(CLOCKS_PER_SEC); }
|
||||
|
||||
private:
|
||||
std::clock_t _start_time;
|
||||
}; // timer
|
||||
|
||||
} // namespace boost
|
||||
|
||||
#endif // BOOST_TIMER_HPP
|
|
@ -1,283 +0,0 @@
|
|||
// A very small replacement for boost::tuple
|
||||
// (c) Alexander Gessler, 2008 [alexander.gessler@gmx.net]
|
||||
|
||||
#ifndef BOOST_TUPLE_INCLUDED
|
||||
#define BOOST_TUPLE_INCLUDED
|
||||
|
||||
namespace boost {
|
||||
namespace detail {
|
||||
|
||||
// Represents an empty tuple slot (up to 5 supported)
|
||||
struct nulltype {};
|
||||
|
||||
// For readable error messages
|
||||
struct tuple_component_idx_out_of_bounds;
|
||||
|
||||
// To share some code for the const/nonconst versions of the getters
|
||||
template <bool b, typename T>
|
||||
struct ConstIf {
|
||||
typedef T t;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct ConstIf<true,T> {
|
||||
typedef const T t;
|
||||
};
|
||||
|
||||
// Predeclare some stuff
|
||||
template <typename, unsigned, typename, bool, unsigned> struct value_getter;
|
||||
|
||||
// Helper to obtain the type of a tuple element
|
||||
template <typename T, unsigned NIDX, typename TNEXT, unsigned N /*= 0*/>
|
||||
struct type_getter {
|
||||
typedef type_getter<typename TNEXT::type,NIDX+1,typename TNEXT::next_type,N> next_elem_getter;
|
||||
typedef typename next_elem_getter::type type;
|
||||
};
|
||||
|
||||
template <typename T, unsigned NIDX, typename TNEXT >
|
||||
struct type_getter <T,NIDX,TNEXT,NIDX> {
|
||||
typedef T type;
|
||||
};
|
||||
|
||||
// Base class for all explicit specializations of list_elem
|
||||
template <typename T, unsigned NIDX, typename TNEXT >
|
||||
struct list_elem_base {
|
||||
|
||||
// Store template parameters
|
||||
typedef TNEXT next_type;
|
||||
typedef T type;
|
||||
|
||||
static const unsigned nidx = NIDX;
|
||||
};
|
||||
|
||||
// Represents an element in the tuple component list
|
||||
template <typename T, unsigned NIDX, typename TNEXT >
|
||||
struct list_elem : list_elem_base<T,NIDX,TNEXT>{
|
||||
|
||||
// Real members
|
||||
T me;
|
||||
TNEXT next;
|
||||
|
||||
// Get the value of a specific tuple element
|
||||
template <unsigned N>
|
||||
typename type_getter<T,NIDX,TNEXT,N>::type& get () {
|
||||
value_getter <T,NIDX,TNEXT,false,N> s;
|
||||
return s(*this);
|
||||
}
|
||||
|
||||
// Get the value of a specific tuple element
|
||||
template <unsigned N>
|
||||
const typename type_getter<T,NIDX,TNEXT,N>::type& get () const {
|
||||
value_getter <T,NIDX,TNEXT,true,N> s;
|
||||
return s(*this);
|
||||
}
|
||||
|
||||
// Explicit cast
|
||||
template <typename T2, typename TNEXT2 >
|
||||
operator list_elem<T2,NIDX,TNEXT2> () const {
|
||||
list_elem<T2,NIDX,TNEXT2> ret;
|
||||
ret.me = (T2)me;
|
||||
ret.next = next;
|
||||
return ret;
|
||||
}
|
||||
|
||||
// Recursively compare two elements (last element returns always true)
|
||||
bool operator == (const list_elem& s) const {
|
||||
return (me == s.me && next == s.next);
|
||||
}
|
||||
};
|
||||
|
||||
// Represents a non-used tuple element - the very last element processed
|
||||
template <typename TNEXT, unsigned NIDX >
|
||||
struct list_elem<nulltype,NIDX,TNEXT> : list_elem_base<nulltype,NIDX,TNEXT> {
|
||||
template <unsigned N, bool IS_CONST = true> struct value_getter {
|
||||
/* just dummy members to produce readable error messages */
|
||||
tuple_component_idx_out_of_bounds operator () (typename ConstIf<IS_CONST,list_elem>::t& me);
|
||||
};
|
||||
template <unsigned N> struct type_getter {
|
||||
/* just dummy members to produce readable error messages */
|
||||
typedef tuple_component_idx_out_of_bounds type;
|
||||
};
|
||||
|
||||
// dummy
|
||||
list_elem& operator = (const list_elem& /*other*/) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
// dummy
|
||||
bool operator == (const list_elem& other) {
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
// Represents the absolute end of the list
|
||||
typedef list_elem<nulltype,0,int> list_end;
|
||||
|
||||
// Helper obtain to query the value of a tuple element
|
||||
// NOTE: This can't be a nested class as the compiler won't accept a full or
|
||||
// partial specialization of a nested class of a non-specialized template
|
||||
template <typename T, unsigned NIDX, typename TNEXT, bool IS_CONST, unsigned N>
|
||||
struct value_getter {
|
||||
|
||||
// calling list_elem
|
||||
typedef list_elem<T,NIDX,TNEXT> outer_elem;
|
||||
|
||||
// typedef for the getter for next element
|
||||
typedef value_getter<typename TNEXT::type,NIDX+1,typename TNEXT::next_type,
|
||||
IS_CONST, N> next_value_getter;
|
||||
|
||||
typename ConstIf<IS_CONST,typename type_getter<T,NIDX,TNEXT,N>::type>::t&
|
||||
operator () (typename ConstIf<IS_CONST,outer_elem >::t& me) {
|
||||
|
||||
next_value_getter s;
|
||||
return s(me.next);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, unsigned NIDX, typename TNEXT, bool IS_CONST>
|
||||
struct value_getter <T,NIDX,TNEXT,IS_CONST,NIDX> {
|
||||
typedef list_elem<T,NIDX,TNEXT> outer_elem;
|
||||
|
||||
typename ConstIf<IS_CONST,T>::t& operator () (typename ConstIf<IS_CONST,outer_elem >::t& me) {
|
||||
return me.me;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
// A very minimal implementation for up to 5 elements
|
||||
template <typename T0 = detail::nulltype,
|
||||
typename T1 = detail::nulltype,
|
||||
typename T2 = detail::nulltype,
|
||||
typename T3 = detail::nulltype,
|
||||
typename T4 = detail::nulltype>
|
||||
class tuple {
|
||||
|
||||
template <typename T0b,
|
||||
typename T1b,
|
||||
typename T2b,
|
||||
typename T3b,
|
||||
typename T4b >
|
||||
friend class tuple;
|
||||
|
||||
private:
|
||||
|
||||
typedef detail::list_elem<T0,0,
|
||||
detail::list_elem<T1,1,
|
||||
detail::list_elem<T2,2,
|
||||
detail::list_elem<T3,3,
|
||||
detail::list_elem<T4,4,
|
||||
detail::list_end > > > > > very_long;
|
||||
|
||||
very_long m;
|
||||
|
||||
public:
|
||||
|
||||
// Get a specific tuple element
|
||||
template <unsigned N>
|
||||
typename detail::type_getter<T0,0,typename very_long::next_type, N>::type& get () {
|
||||
return m.template get<N>();
|
||||
}
|
||||
|
||||
// ... and the const version
|
||||
template <unsigned N>
|
||||
const typename detail::type_getter<T0,0,typename very_long::next_type, N>::type& get () const {
|
||||
return m.template get<N>();
|
||||
}
|
||||
|
||||
|
||||
// comparison operators
|
||||
bool operator== (const tuple& other) const {
|
||||
return m == other.m;
|
||||
}
|
||||
|
||||
// ... and the other way round
|
||||
bool operator!= (const tuple& other) const {
|
||||
return !(m == other.m);
|
||||
}
|
||||
|
||||
// cast to another tuple - all single elements must be convertible
|
||||
template <typename T0b, typename T1b,typename T2b,typename T3b, typename T4b>
|
||||
operator tuple <T0b,T1b,T2b,T3b,T4b> () const {
|
||||
tuple <T0b,T1b,T2b,T3b,T4b> s;
|
||||
s.m = (typename tuple <T0b,T1b,T2b,T3b,T4b>::very_long)m;
|
||||
return s;
|
||||
}
|
||||
};
|
||||
|
||||
// Another way to access an element ...
|
||||
template <unsigned N,typename T0,typename T1,typename T2,typename T3,typename T4>
|
||||
inline typename tuple<T0,T1,T2,T3,T4>::very_long::template type_getter<N>::type& get (
|
||||
tuple<T0,T1,T2,T3,T4>& m) {
|
||||
return m.template get<N>();
|
||||
}
|
||||
|
||||
// ... and the const version
|
||||
template <unsigned N,typename T0,typename T1,typename T2,typename T3,typename T4>
|
||||
inline const typename tuple<T0,T1,T2,T3,T4>::very_long::template type_getter<N>::type& get (
|
||||
const tuple<T0,T1,T2,T3,T4>& m) {
|
||||
return m.template get<N>();
|
||||
}
|
||||
|
||||
// Constructs a tuple with 5 elements
|
||||
template <typename T0,typename T1,typename T2,typename T3,typename T4>
|
||||
inline tuple <T0,T1,T2,T3,T4> make_tuple (const T0& t0,
|
||||
const T1& t1,const T2& t2,const T3& t3,const T4& t4) {
|
||||
|
||||
tuple <T0,T1,T2,T3,T4> t;
|
||||
t.template get<0>() = t0;
|
||||
t.template get<1>() = t1;
|
||||
t.template get<2>() = t2;
|
||||
t.template get<3>() = t3;
|
||||
t.template get<4>() = t4;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 4 elements
|
||||
template <typename T0,typename T1,typename T2,typename T3>
|
||||
inline tuple <T0,T1,T2,T3> make_tuple (const T0& t0,
|
||||
const T1& t1,const T2& t2,const T3& t3) {
|
||||
tuple <T0,T1,T2,T3> t;
|
||||
t.template get<0>() = t0;
|
||||
t.template get<1>() = t1;
|
||||
t.template get<2>() = t2;
|
||||
t.template get<3>() = t3;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 3 elements
|
||||
template <typename T0,typename T1,typename T2>
|
||||
inline tuple <T0,T1,T2> make_tuple (const T0& t0,
|
||||
const T1& t1,const T2& t2) {
|
||||
tuple <T0,T1,T2> t;
|
||||
t.template get<0>() = t0;
|
||||
t.template get<1>() = t1;
|
||||
t.template get<2>() = t2;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 2 elements
|
||||
template <typename T0,typename T1>
|
||||
inline tuple <T0,T1> make_tuple (const T0& t0,
|
||||
const T1& t1) {
|
||||
tuple <T0,T1> t;
|
||||
t.template get<0>() = t0;
|
||||
t.template get<1>() = t1;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 1 elements (well ...)
|
||||
template <typename T0>
|
||||
inline tuple <T0> make_tuple (const T0& t0) {
|
||||
tuple <T0> t;
|
||||
t.template get<0>() = t0;
|
||||
return t;
|
||||
}
|
||||
|
||||
// Constructs a tuple with 0 elements (well ...)
|
||||
inline tuple <> make_tuple () {
|
||||
tuple <> t;
|
||||
return t;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !! BOOST_TUPLE_INCLUDED
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -43,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_BYTESWAPPER_H_INC
|
||||
#define AI_BYTESWAPPER_H_INC
|
||||
|
||||
#include "../include/assimp/ai_assert.h"
|
||||
#include "../include/assimp/types.h"
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/types.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#if _MSC_VER >= 1400
|
||||
|
|
|
@ -52,6 +52,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "C4DImporter.h"
|
||||
#include "TinyFormatter.h"
|
||||
#include <memory>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/ai_assert.h>
|
||||
|
||||
#if defined(_M_X64) || defined(__amd64__)
|
||||
# define __C4D_64BIT
|
||||
|
@ -61,10 +65,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "c4d_file.h"
|
||||
#include "default_alien_overloads.h"
|
||||
|
||||
using namespace _melange_;
|
||||
using namespace melange;
|
||||
|
||||
// overload this function and fill in your own unique data
|
||||
void GetWriterInfo(LONG &id, String &appname)
|
||||
void GetWriterInfo(int &id, String &appname)
|
||||
{
|
||||
id = 2424226;
|
||||
appname = "Open Asset Import Library";
|
||||
|
@ -131,7 +135,7 @@ void C4DImporter::SetupProperties(const Importer* /*pImp*/)
|
|||
void C4DImporter::InternReadFile( const std::string& pFile,
|
||||
aiScene* pScene, IOSystem* pIOHandler)
|
||||
{
|
||||
boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile));
|
||||
std::unique_ptr<IOStream> file( pIOHandler->Open( pFile));
|
||||
|
||||
if( file.get() == NULL) {
|
||||
ThrowException("failed to open file " + pFile);
|
||||
|
@ -161,7 +165,7 @@ void C4DImporter::InternReadFile( const std::string& pFile,
|
|||
RecurseHierarchy(doc->GetFirstObject(), pScene->mRootNode);
|
||||
}
|
||||
catch(...) {
|
||||
BOOST_FOREACH(aiMesh* mesh, meshes) {
|
||||
for(aiMesh* mesh : meshes) {
|
||||
delete mesh;
|
||||
}
|
||||
BaseDocument::Free(doc);
|
||||
|
@ -176,7 +180,7 @@ void C4DImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
// copy materials over, adding a default material if necessary
|
||||
unsigned int mat_count = static_cast<unsigned int>(materials.size());
|
||||
BOOST_FOREACH(aiMesh* mesh, meshes) {
|
||||
for(aiMesh* mesh : meshes) {
|
||||
ai_assert(mesh->mMaterialIndex <= mat_count);
|
||||
if(mesh->mMaterialIndex >= mat_count) {
|
||||
++mat_count;
|
||||
|
@ -197,7 +201,7 @@ void C4DImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool C4DImporter::ReadShader(aiMaterial* out, _melange_::BaseShader* shader)
|
||||
bool C4DImporter::ReadShader(aiMaterial* out, melange::BaseShader* shader)
|
||||
{
|
||||
// based on Melange sample code (C4DImportExport.cpp)
|
||||
while(shader) {
|
||||
|
@ -263,7 +267,7 @@ bool C4DImporter::ReadShader(aiMaterial* out, _melange_::BaseShader* shader)
|
|||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void C4DImporter::ReadMaterials(_melange_::BaseMaterial* mat)
|
||||
void C4DImporter::ReadMaterials(melange::BaseMaterial* mat)
|
||||
{
|
||||
// based on Melange sample code
|
||||
while (mat)
|
||||
|
@ -288,7 +292,7 @@ void C4DImporter::ReadMaterials(_melange_::BaseMaterial* mat)
|
|||
mat->GetParameter(MATERIAL_COLOR_COLOR, data);
|
||||
Vector color = data.GetVector();
|
||||
mat->GetParameter(MATERIAL_COLOR_BRIGHTNESS, data);
|
||||
const Real brightness = data.GetReal();
|
||||
const Float brightness = data.GetFloat();
|
||||
|
||||
color *= brightness;
|
||||
|
||||
|
@ -389,7 +393,7 @@ void C4DImporter::RecurseHierarchy(BaseObject* object, aiNode* parent)
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
aiMesh* C4DImporter::ReadMesh(BaseObject* object)
|
||||
{
|
||||
assert(object != NULL && object->GetType() == Opolygon);
|
||||
ai_assert(object != NULL && object->GetType() == Opolygon);
|
||||
|
||||
// based on Melange sample code
|
||||
PolygonObject* const polyObject = dynamic_cast<PolygonObject*>(object);
|
||||
|
@ -507,11 +511,13 @@ aiMesh* C4DImporter::ReadMesh(BaseObject* object)
|
|||
|
||||
// copy normals
|
||||
if (normals_src) {
|
||||
if(i >= normals_src->GetNormalCount()) {
|
||||
if(i >= normals_src->GetDataCount()) {
|
||||
LogError("unexpected number of normals, ignoring");
|
||||
}
|
||||
else {
|
||||
const NormalStruct& nor = normals_src->GetNormals(i);
|
||||
ConstNormalHandle normal_handle = normals_src->GetDataAddressR();
|
||||
NormalStruct nor;
|
||||
NormalTag::Get(normal_handle, i, nor);
|
||||
normals->x = nor.a.x;
|
||||
normals->y = nor.a.y;
|
||||
normals->z = nor.a.z;
|
||||
|
@ -629,7 +635,7 @@ unsigned int C4DImporter::ResolveMaterial(PolygonObject* obj)
|
|||
TextureTag& ttag = dynamic_cast<TextureTag&>(*tag);
|
||||
|
||||
BaseMaterial* const mat = ttag.GetMaterial();
|
||||
assert(mat != NULL);
|
||||
ai_assert(mat != NULL);
|
||||
|
||||
const MaterialMap::const_iterator it = material_mapping.find(mat);
|
||||
if(it == material_mapping.end()) {
|
||||
|
|
|
@ -47,14 +47,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "BaseImporter.h"
|
||||
#include "LogAux.h"
|
||||
|
||||
#include <set>
|
||||
#include <map>
|
||||
struct aiNode;
|
||||
struct aiMesh;
|
||||
struct aiMaterial;
|
||||
|
||||
struct aiImporterDesc;
|
||||
|
||||
namespace _melange_ {
|
||||
namespace melange {
|
||||
class BaseObject; // c4d_file.h
|
||||
class PolygonObject;
|
||||
class BaseMaterial;
|
||||
|
@ -103,17 +103,17 @@ protected:
|
|||
|
||||
private:
|
||||
|
||||
void ReadMaterials(_melange_::BaseMaterial* mat);
|
||||
void RecurseHierarchy(_melange_::BaseObject* object, aiNode* parent);
|
||||
aiMesh* ReadMesh(_melange_::BaseObject* object);
|
||||
unsigned int ResolveMaterial(_melange_::PolygonObject* obj);
|
||||
void ReadMaterials(melange::BaseMaterial* mat);
|
||||
void RecurseHierarchy(melange::BaseObject* object, aiNode* parent);
|
||||
aiMesh* ReadMesh(melange::BaseObject* object);
|
||||
unsigned int ResolveMaterial(melange::PolygonObject* obj);
|
||||
|
||||
bool ReadShader(aiMaterial* out, _melange_::BaseShader* shader);
|
||||
bool ReadShader(aiMaterial* out, melange::BaseShader* shader);
|
||||
|
||||
std::vector<aiMesh*> meshes;
|
||||
std::vector<aiMaterial*> materials;
|
||||
|
||||
typedef std::map<_melange_::BaseMaterial*, unsigned int> MaterialMap;
|
||||
typedef std::map<melange::BaseMaterial*, unsigned int> MaterialMap;
|
||||
MaterialMap material_mapping;
|
||||
|
||||
}; // !class C4DImporter
|
||||
|
|
|
@ -0,0 +1,135 @@
|
|||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/** @file aiFileIO -> IOSystem wrapper*/
|
||||
|
||||
#include "CInterfaceIOWrapper.h"
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
CIOStreamWrapper::~CIOStreamWrapper(void)
|
||||
{
|
||||
/* Various places depend on this destructor to close the file */
|
||||
if (mFile) {
|
||||
mIO->mFileSystem->CloseProc(mIO->mFileSystem, mFile);
|
||||
mFile = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t CIOStreamWrapper::Read(void* pvBuffer,
|
||||
size_t pSize,
|
||||
size_t pCount
|
||||
){
|
||||
// need to typecast here as C has no void*
|
||||
return mFile->ReadProc(mFile,(char*)pvBuffer,pSize,pCount);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t CIOStreamWrapper::Write(const void* pvBuffer,
|
||||
size_t pSize,
|
||||
size_t pCount
|
||||
){
|
||||
// need to typecast here as C has no void*
|
||||
return mFile->WriteProc(mFile,(const char*)pvBuffer,pSize,pCount);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
aiReturn CIOStreamWrapper::Seek(size_t pOffset,
|
||||
aiOrigin pOrigin
|
||||
){
|
||||
return mFile->SeekProc(mFile,pOffset,pOrigin);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t CIOStreamWrapper::Tell(void) const {
|
||||
return mFile->TellProc(mFile);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t CIOStreamWrapper::FileSize() const {
|
||||
return mFile->FileSizeProc(mFile);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
void CIOStreamWrapper::Flush () {
|
||||
return mFile->FlushProc(mFile);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Custom IOStream implementation for the C-API
|
||||
bool CIOSystemWrapper::Exists( const char* pFile) const {
|
||||
aiFile* p = mFileSystem->OpenProc(mFileSystem,pFile,"rb");
|
||||
if (p){
|
||||
mFileSystem->CloseProc(mFileSystem,p);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
char CIOSystemWrapper::getOsSeparator() const {
|
||||
#ifndef _WIN32
|
||||
return '/';
|
||||
#else
|
||||
return '\\';
|
||||
#endif
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
IOStream* CIOSystemWrapper::Open(const char* pFile,const char* pMode) {
|
||||
aiFile* p = mFileSystem->OpenProc(mFileSystem,pFile,pMode);
|
||||
if (!p) {
|
||||
return NULL;
|
||||
}
|
||||
return new CIOStreamWrapper(p, this);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
void CIOSystemWrapper::Close( IOStream* pFile) {
|
||||
if (!pFile) {
|
||||
return;
|
||||
}
|
||||
delete pFile;
|
||||
}
|
||||
|
||||
}
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -44,112 +45,49 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef AI_CIOSYSTEM_H_INCLUDED
|
||||
#define AI_CIOSYSTEM_H_INCLUDED
|
||||
|
||||
#include "../include/assimp/cfileio.h"
|
||||
#include "../include/assimp/IOStream.hpp"
|
||||
#include "../include/assimp/IOSystem.hpp"
|
||||
#include <assimp/cfileio.h>
|
||||
#include <assimp/IOStream.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
class CIOSystemWrapper;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Custom IOStream implementation for the C-API
|
||||
class CIOStreamWrapper : public IOStream
|
||||
{
|
||||
friend class CIOSystemWrapper;
|
||||
public:
|
||||
|
||||
explicit CIOStreamWrapper(aiFile* pFile)
|
||||
: mFile(pFile)
|
||||
explicit CIOStreamWrapper(aiFile* pFile, CIOSystemWrapper* io)
|
||||
: mFile(pFile),
|
||||
mIO(io)
|
||||
{}
|
||||
~CIOStreamWrapper(void);
|
||||
|
||||
// ...................................................................
|
||||
size_t Read(void* pvBuffer,
|
||||
size_t pSize,
|
||||
size_t pCount
|
||||
){
|
||||
// need to typecast here as C has no void*
|
||||
return mFile->ReadProc(mFile,(char*)pvBuffer,pSize,pCount);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t Write(const void* pvBuffer,
|
||||
size_t pSize,
|
||||
size_t pCount
|
||||
){
|
||||
// need to typecast here as C has no void*
|
||||
return mFile->WriteProc(mFile,(const char*)pvBuffer,pSize,pCount);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
aiReturn Seek(size_t pOffset,
|
||||
aiOrigin pOrigin
|
||||
){
|
||||
return mFile->SeekProc(mFile,pOffset,pOrigin);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t Tell(void) const {
|
||||
return mFile->TellProc(mFile);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
size_t FileSize() const {
|
||||
return mFile->FileSizeProc(mFile);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
void Flush () {
|
||||
return mFile->FlushProc(mFile);
|
||||
}
|
||||
size_t Read(void* pvBuffer, size_t pSize, size_t pCount);
|
||||
size_t Write(const void* pvBuffer, size_t pSize, size_t pCount);
|
||||
aiReturn Seek(size_t pOffset, aiOrigin pOrigin);
|
||||
size_t Tell(void) const;
|
||||
size_t FileSize() const;
|
||||
void Flush();
|
||||
|
||||
private:
|
||||
aiFile* mFile;
|
||||
CIOSystemWrapper* mIO;
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Custom IOStream implementation for the C-API
|
||||
class CIOSystemWrapper : public IOSystem
|
||||
{
|
||||
friend class CIOStreamWrapper;
|
||||
public:
|
||||
explicit CIOSystemWrapper(aiFileIO* pFile)
|
||||
: mFileSystem(pFile)
|
||||
{}
|
||||
|
||||
// ...................................................................
|
||||
bool Exists( const char* pFile) const {
|
||||
aiFile* p = mFileSystem->OpenProc(mFileSystem,pFile,"rb");
|
||||
if (p){
|
||||
mFileSystem->CloseProc(mFileSystem,p);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
char getOsSeparator() const {
|
||||
#ifndef _WIN32
|
||||
return '/';
|
||||
#else
|
||||
return '\\';
|
||||
#endif
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
IOStream* Open(const char* pFile,const char* pMode = "rb") {
|
||||
aiFile* p = mFileSystem->OpenProc(mFileSystem,pFile,pMode);
|
||||
if (!p) {
|
||||
return NULL;
|
||||
}
|
||||
return new CIOStreamWrapper(p);
|
||||
}
|
||||
|
||||
// ...................................................................
|
||||
void Close( IOStream* pFile) {
|
||||
if (!pFile) {
|
||||
return;
|
||||
}
|
||||
mFileSystem->CloseProc(mFileSystem,((CIOStreamWrapper*) pFile)->mFile);
|
||||
delete pFile;
|
||||
}
|
||||
bool Exists( const char* pFile) const;
|
||||
char getOsSeparator() const;
|
||||
IOStream* Open(const char* pFile,const char* pMode = "rb");
|
||||
void Close( IOStream* pFile);
|
||||
private:
|
||||
aiFileIO* mFileSystem;
|
||||
};
|
||||
|
|
|
@ -1,3 +1,42 @@
|
|||
# Open Asset Import Library (assimp)
|
||||
# ----------------------------------------------------------------------
|
||||
#
|
||||
# Copyright (c) 2006-2017, assimp team
|
||||
|
||||
# All rights reserved.
|
||||
#
|
||||
# Redistribution and use of this software in source and binary forms,
|
||||
# with or without modification, are permitted provided that the
|
||||
# following conditions are met:
|
||||
#
|
||||
# * Redistributions of source code must retain the above
|
||||
# copyright notice, this list of conditions and the
|
||||
# following disclaimer.
|
||||
#
|
||||
# * Redistributions in binary form must reproduce the above
|
||||
# copyright notice, this list of conditions and the
|
||||
# following disclaimer in the documentation and/or other
|
||||
# materials provided with the distribution.
|
||||
#
|
||||
# * Neither the name of the assimp team, nor the names of its
|
||||
# contributors may be used to endorse or promote products
|
||||
# derived from this software without specific prior
|
||||
# written permission of the assimp team.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#
|
||||
#----------------------------------------------------------------------
|
||||
|
||||
# Listing and grouping of all the source files.
|
||||
# 1) Set the file lists for each component
|
||||
# 2) Create a Source Group for each component, for IDE project orginization
|
||||
|
@ -20,8 +59,9 @@ SET( PUBLIC_HEADERS
|
|||
${HEADER_PATH}/camera.h
|
||||
${HEADER_PATH}/color4.h
|
||||
${HEADER_PATH}/color4.inl
|
||||
${HEADER_PATH}/config.h
|
||||
${CMAKE_CURRENT_BINARY_DIR}/../include/assimp/config.h
|
||||
${HEADER_PATH}/defs.h
|
||||
${HEADER_PATH}/Defines.h
|
||||
${HEADER_PATH}/cfileio.h
|
||||
${HEADER_PATH}/light.h
|
||||
${HEADER_PATH}/material.h
|
||||
|
@ -55,26 +95,15 @@ SET( PUBLIC_HEADERS
|
|||
${HEADER_PATH}/NullLogger.hpp
|
||||
${HEADER_PATH}/cexport.h
|
||||
${HEADER_PATH}/Exporter.hpp
|
||||
${HEADER_PATH}/DefaultIOStream.h
|
||||
${HEADER_PATH}/DefaultIOSystem.h
|
||||
${HEADER_PATH}/SceneCombiner.h
|
||||
)
|
||||
|
||||
SET( Core_SRCS
|
||||
Assimp.cpp
|
||||
)
|
||||
|
||||
SET( Boost_SRCS
|
||||
BoostWorkaround/boost/math/common_factor_rt.hpp
|
||||
BoostWorkaround/boost/foreach.hpp
|
||||
BoostWorkaround/boost/format.hpp
|
||||
BoostWorkaround/boost/scoped_array.hpp
|
||||
BoostWorkaround/boost/scoped_ptr.hpp
|
||||
BoostWorkaround/boost/shared_array.hpp
|
||||
BoostWorkaround/boost/shared_ptr.hpp
|
||||
BoostWorkaround/boost/make_shared.hpp
|
||||
BoostWorkaround/boost/static_assert.hpp
|
||||
BoostWorkaround/boost/tuple/tuple.hpp
|
||||
)
|
||||
SOURCE_GROUP(Boost FILES ${Boost_SRCS})
|
||||
|
||||
SET( Logging_SRCS
|
||||
${HEADER_PATH}/DefaultLogger.hpp
|
||||
${HEADER_PATH}/LogStream.hpp
|
||||
|
@ -101,9 +130,8 @@ SET( Common_SRCS
|
|||
ByteSwapper.h
|
||||
DefaultProgressHandler.h
|
||||
DefaultIOStream.cpp
|
||||
DefaultIOStream.h
|
||||
DefaultIOSystem.cpp
|
||||
DefaultIOSystem.h
|
||||
CInterfaceIOWrapper.cpp
|
||||
CInterfaceIOWrapper.h
|
||||
Hash.h
|
||||
Importer.cpp
|
||||
|
@ -113,6 +141,7 @@ SET( Common_SRCS
|
|||
StreamReader.h
|
||||
StreamWriter.h
|
||||
StringComparison.h
|
||||
StringUtils.h
|
||||
SGSpatialSort.cpp
|
||||
SGSpatialSort.h
|
||||
VertexTriangleAdjacency.cpp
|
||||
|
@ -121,7 +150,6 @@ SET( Common_SRCS
|
|||
SpatialSort.cpp
|
||||
SpatialSort.h
|
||||
SceneCombiner.cpp
|
||||
SceneCombiner.h
|
||||
ScenePreprocessor.cpp
|
||||
ScenePreprocessor.h
|
||||
SkeletonMeshBuilder.cpp
|
||||
|
@ -137,6 +165,7 @@ SET( Common_SRCS
|
|||
RemoveComments.h
|
||||
Subdivision.cpp
|
||||
Subdivision.h
|
||||
scene.cpp
|
||||
Vertex.h
|
||||
LineSplitter.h
|
||||
TinyFormatter.h
|
||||
|
@ -146,6 +175,9 @@ SET( Common_SRCS
|
|||
Bitmap.h
|
||||
XMLTools.h
|
||||
Version.cpp
|
||||
IOStreamBuffer.h
|
||||
CreateAnimMesh.h
|
||||
CreateAnimMesh.cpp
|
||||
)
|
||||
SOURCE_GROUP(Common FILES ${Common_SRCS})
|
||||
|
||||
|
@ -157,10 +189,16 @@ IF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
|
|||
SOURCE_GROUP( C4D FILES ${C4D_SRCS})
|
||||
ENDIF ( ASSIMP_BUILD_NONFREE_C4D_IMPORTER )
|
||||
|
||||
# if this variable is set to TRUE, the user can manually disable importers by setting
|
||||
# ASSIMP_BUILD_XXX_IMPORTER to FALSE for each importer
|
||||
# if this variable is set to FALSE, the user can manually enable importers by setting
|
||||
# ASSIMP_BUILD_XXX_IMPORTER to TRUE for each importer
|
||||
OPTION(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT "default value of all ASSIMP_BUILD_XXX_IMPORTER value" TRUE)
|
||||
|
||||
# macro to add the CMake Option ADD_ASSIMP_IMPORTER_<name> which enables compile of loader
|
||||
# this way selective loaders can be compiled (reduces filesize + compile time)
|
||||
MACRO(ADD_ASSIMP_IMPORTER name)
|
||||
OPTION(ASSIMP_BUILD_${name}_IMPORTER "build the ${name} importer" TRUE)
|
||||
OPTION(ASSIMP_BUILD_${name}_IMPORTER "build the ${name} importer" ${ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT})
|
||||
IF(ASSIMP_BUILD_${name}_IMPORTER)
|
||||
LIST(APPEND ASSIMP_LOADER_SRCS ${ARGN})
|
||||
SET(ASSIMP_IMPORTERS_ENABLED "${ASSIMP_IMPORTERS_ENABLED} ${name}")
|
||||
|
@ -170,6 +208,7 @@ MACRO(ADD_ASSIMP_IMPORTER name)
|
|||
SET(${name}_SRC "")
|
||||
SET(ASSIMP_IMPORTERS_DISABLED "${ASSIMP_IMPORTERS_DISABLED} ${name}")
|
||||
add_definitions(-DASSIMP_BUILD_NO_${name}_IMPORTER)
|
||||
add_definitions(-DASSIMP_BUILD_NO_${name}_EXPORTER)
|
||||
ENDIF()
|
||||
ENDMACRO()
|
||||
|
||||
|
@ -177,7 +216,17 @@ SET(ASSIMP_LOADER_SRCS "")
|
|||
SET(ASSIMP_IMPORTERS_ENABLED "") # list of enabled importers
|
||||
SET(ASSIMP_IMPORTERS_DISABLED "") # disabled list (used to print)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(3DS
|
||||
ADD_ASSIMP_IMPORTER( AMF
|
||||
AMFImporter.hpp
|
||||
AMFImporter_Macro.hpp
|
||||
AMFImporter_Node.hpp
|
||||
AMFImporter.cpp
|
||||
AMFImporter_Geometry.cpp
|
||||
AMFImporter_Material.cpp
|
||||
AMFImporter_Postprocess.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( 3DS
|
||||
3DSConverter.cpp
|
||||
3DSHelper.h
|
||||
3DSLoader.cpp
|
||||
|
@ -186,41 +235,41 @@ ADD_ASSIMP_IMPORTER(3DS
|
|||
3DSExporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(AC
|
||||
ADD_ASSIMP_IMPORTER( AC
|
||||
ACLoader.cpp
|
||||
ACLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(ASE
|
||||
ADD_ASSIMP_IMPORTER( ASE
|
||||
ASELoader.cpp
|
||||
ASELoader.h
|
||||
ASEParser.cpp
|
||||
ASEParser.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(ASSBIN
|
||||
ADD_ASSIMP_IMPORTER( ASSBIN
|
||||
AssbinExporter.h
|
||||
AssbinExporter.cpp
|
||||
AssbinLoader.h
|
||||
AssbinLoader.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(ASSXML
|
||||
ADD_ASSIMP_IMPORTER( ASSXML
|
||||
AssxmlExporter.h
|
||||
AssxmlExporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(B3D
|
||||
ADD_ASSIMP_IMPORTER( B3D
|
||||
B3DImporter.cpp
|
||||
B3DImporter.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(BVH
|
||||
ADD_ASSIMP_IMPORTER( BVH
|
||||
BVHLoader.cpp
|
||||
BVHLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(COLLADA
|
||||
ADD_ASSIMP_IMPORTER( COLLADA
|
||||
ColladaHelper.h
|
||||
ColladaLoader.cpp
|
||||
ColladaLoader.h
|
||||
|
@ -230,35 +279,39 @@ ADD_ASSIMP_IMPORTER(COLLADA
|
|||
ColladaExporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(DXF
|
||||
ADD_ASSIMP_IMPORTER( DXF
|
||||
DXFLoader.cpp
|
||||
DXFLoader.h
|
||||
DXFHelper.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(CSM
|
||||
ADD_ASSIMP_IMPORTER( CSM
|
||||
CSMLoader.cpp
|
||||
CSMLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(HMP
|
||||
ADD_ASSIMP_IMPORTER( HMP
|
||||
HMPFileData.h
|
||||
HMPLoader.cpp
|
||||
HMPLoader.h
|
||||
HalfLifeFileData.h
|
||||
)
|
||||
|
||||
#FIXME: allow to set IRRMESH by option
|
||||
ADD_ASSIMP_IMPORTER(IRR
|
||||
IRRLoader.cpp
|
||||
IRRLoader.h
|
||||
ADD_ASSIMP_IMPORTER( IRRMESH
|
||||
IRRMeshLoader.cpp
|
||||
IRRMeshLoader.h
|
||||
IRRShared.cpp
|
||||
IRRShared.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(LWO
|
||||
ADD_ASSIMP_IMPORTER( IRR
|
||||
IRRLoader.cpp
|
||||
IRRLoader.h
|
||||
IRRShared.cpp
|
||||
IRRShared.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( LWO
|
||||
LWOAnimation.cpp
|
||||
LWOAnimation.h
|
||||
LWOBLoader.cpp
|
||||
|
@ -268,39 +321,39 @@ ADD_ASSIMP_IMPORTER(LWO
|
|||
LWOMaterial.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(LWS
|
||||
ADD_ASSIMP_IMPORTER( LWS
|
||||
LWSLoader.cpp
|
||||
LWSLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(MD2
|
||||
ADD_ASSIMP_IMPORTER( MD2
|
||||
MD2FileData.h
|
||||
MD2Loader.cpp
|
||||
MD2Loader.h
|
||||
MD2NormalTable.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(MD3
|
||||
ADD_ASSIMP_IMPORTER( MD3
|
||||
MD3FileData.h
|
||||
MD3Loader.cpp
|
||||
MD3Loader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(MD5
|
||||
ADD_ASSIMP_IMPORTER( MD5
|
||||
MD5Loader.cpp
|
||||
MD5Loader.h
|
||||
MD5Parser.cpp
|
||||
MD5Parser.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(MDC
|
||||
ADD_ASSIMP_IMPORTER( MDC
|
||||
MDCFileData.h
|
||||
MDCLoader.cpp
|
||||
MDCLoader.h
|
||||
MDCNormalTable.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(MDL
|
||||
ADD_ASSIMP_IMPORTER( MDL
|
||||
MDLDefaultColorMap.h
|
||||
MDLFileData.h
|
||||
MDLLoader.cpp
|
||||
|
@ -314,22 +367,22 @@ SET( MaterialSystem_SRCS
|
|||
)
|
||||
SOURCE_GROUP( MaterialSystem FILES ${MaterialSystem_SRCS})
|
||||
|
||||
ADD_ASSIMP_IMPORTER(NFF
|
||||
ADD_ASSIMP_IMPORTER( NFF
|
||||
NFFLoader.cpp
|
||||
NFFLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(NDO
|
||||
ADD_ASSIMP_IMPORTER( NDO
|
||||
NDOLoader.cpp
|
||||
NDOLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(OFF
|
||||
ADD_ASSIMP_IMPORTER( OFF
|
||||
OFFLoader.cpp
|
||||
OFFLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(OBJ
|
||||
ADD_ASSIMP_IMPORTER( OBJ
|
||||
ObjFileData.h
|
||||
ObjFileImporter.cpp
|
||||
ObjFileImporter.h
|
||||
|
@ -338,12 +391,11 @@ ADD_ASSIMP_IMPORTER(OBJ
|
|||
ObjFileParser.cpp
|
||||
ObjFileParser.h
|
||||
ObjTools.h
|
||||
|
||||
ObjExporter.h
|
||||
ObjExporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(OGRE
|
||||
ADD_ASSIMP_IMPORTER( OGRE
|
||||
OgreImporter.h
|
||||
OgreStructs.h
|
||||
OgreParsingUtils.h
|
||||
|
@ -356,7 +408,7 @@ ADD_ASSIMP_IMPORTER(OGRE
|
|||
OgreMaterial.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(OPENGEX
|
||||
ADD_ASSIMP_IMPORTER( OPENGEX
|
||||
OpenGEXExporter.cpp
|
||||
OpenGEXExporter.h
|
||||
OpenGEXImporter.cpp
|
||||
|
@ -364,7 +416,7 @@ ADD_ASSIMP_IMPORTER(OPENGEX
|
|||
OpenGEXStructs.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(PLY
|
||||
ADD_ASSIMP_IMPORTER( PLY
|
||||
PlyLoader.cpp
|
||||
PlyLoader.h
|
||||
PlyParser.cpp
|
||||
|
@ -373,18 +425,18 @@ ADD_ASSIMP_IMPORTER(PLY
|
|||
PlyExporter.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(MS3D
|
||||
ADD_ASSIMP_IMPORTER( MS3D
|
||||
MS3DLoader.cpp
|
||||
MS3DLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(COB
|
||||
ADD_ASSIMP_IMPORTER( COB
|
||||
COBLoader.cpp
|
||||
COBLoader.h
|
||||
COBScene.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(BLEND
|
||||
ADD_ASSIMP_IMPORTER( BLEND
|
||||
BlenderLoader.cpp
|
||||
BlenderLoader.h
|
||||
BlenderDNA.cpp
|
||||
|
@ -402,10 +454,11 @@ ADD_ASSIMP_IMPORTER(BLEND
|
|||
BlenderTessellator.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(IFC
|
||||
ADD_ASSIMP_IMPORTER( IFC
|
||||
IFCLoader.cpp
|
||||
IFCLoader.h
|
||||
IFCReaderGen.cpp
|
||||
IFCReaderGen1.cpp
|
||||
IFCReaderGen2.cpp
|
||||
IFCReaderGen.h
|
||||
IFCUtil.h
|
||||
IFCUtil.cpp
|
||||
|
@ -421,14 +474,21 @@ ADD_ASSIMP_IMPORTER(IFC
|
|||
STEPFileEncoding.cpp
|
||||
STEPFileEncoding.h
|
||||
)
|
||||
if (ASSIMP_BUILD_IFC_IMPORTER)
|
||||
if (MSVC)
|
||||
set_source_files_properties(IFCReaderGen1.cpp IFCReaderGen2.cpp PROPERTIES COMPILE_FLAGS "/bigobj")
|
||||
elseif(CMAKE_COMPILER_IS_MINGW)
|
||||
set_source_files_properties(IFCReaderGen1.cpp IFCReaderGen2.cpp PROPERTIES COMPILE_FLAGS "-O2 -Wa,-mbig-obj")
|
||||
endif()
|
||||
endif (ASSIMP_BUILD_IFC_IMPORTER)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(XGL
|
||||
ADD_ASSIMP_IMPORTER( XGL
|
||||
XGLLoader.cpp
|
||||
XGLLoader.h
|
||||
)
|
||||
|
||||
|
||||
ADD_ASSIMP_IMPORTER(FBX
|
||||
ADD_ASSIMP_IMPORTER( FBX
|
||||
FBXImporter.cpp
|
||||
FBXCompileConfig.h
|
||||
FBXImporter.h
|
||||
|
@ -445,6 +505,7 @@ ADD_ASSIMP_IMPORTER(FBX
|
|||
FBXDocument.cpp
|
||||
FBXProperties.h
|
||||
FBXProperties.cpp
|
||||
FBXMeshGeometry.h
|
||||
FBXMeshGeometry.cpp
|
||||
FBXMaterial.cpp
|
||||
FBXModel.cpp
|
||||
|
@ -510,12 +571,15 @@ SET( PostProcessing_SRCS
|
|||
)
|
||||
SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
|
||||
|
||||
ADD_ASSIMP_IMPORTER(Q3D
|
||||
SET( IrrXML_SRCS irrXMLWrapper.h )
|
||||
SOURCE_GROUP( IrrXML FILES ${IrrXML_SRCS})
|
||||
|
||||
ADD_ASSIMP_IMPORTER( Q3D
|
||||
Q3DLoader.cpp
|
||||
Q3DLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(Q3BSP
|
||||
ADD_ASSIMP_IMPORTER( Q3BSP
|
||||
Q3BSPFileData.h
|
||||
Q3BSPFileParser.h
|
||||
Q3BSPFileParser.cpp
|
||||
|
@ -525,34 +589,39 @@ ADD_ASSIMP_IMPORTER(Q3BSP
|
|||
Q3BSPZipArchive.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(RAW
|
||||
ADD_ASSIMP_IMPORTER( RAW
|
||||
RawLoader.cpp
|
||||
RawLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(SMD
|
||||
ADD_ASSIMP_IMPORTER( SIB
|
||||
SIBImporter.cpp
|
||||
SIBImporter.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( SMD
|
||||
SMDLoader.cpp
|
||||
SMDLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(STL
|
||||
ADD_ASSIMP_IMPORTER( STL
|
||||
STLLoader.cpp
|
||||
STLLoader.h
|
||||
STLExporter.h
|
||||
STLExporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(TERRAGEN
|
||||
ADD_ASSIMP_IMPORTER( TERRAGEN
|
||||
TerragenLoader.cpp
|
||||
TerragenLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(3D
|
||||
ADD_ASSIMP_IMPORTER( 3D
|
||||
UnrealLoader.cpp
|
||||
UnrealLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(X
|
||||
ADD_ASSIMP_IMPORTER( X
|
||||
XFileHelper.h
|
||||
XFileImporter.cpp
|
||||
XFileImporter.h
|
||||
|
@ -562,17 +631,62 @@ ADD_ASSIMP_IMPORTER(X
|
|||
XFileExporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(GLTF
|
||||
ADD_ASSIMP_IMPORTER(X3D
|
||||
X3DExporter.cpp
|
||||
X3DExporter.hpp
|
||||
X3DImporter.cpp
|
||||
X3DImporter.hpp
|
||||
X3DImporter_Geometry2D.cpp
|
||||
X3DImporter_Geometry3D.cpp
|
||||
X3DImporter_Group.cpp
|
||||
X3DImporter_Light.cpp
|
||||
X3DImporter_Macro.hpp
|
||||
X3DImporter_Metadata.cpp
|
||||
X3DImporter_Networking.cpp
|
||||
X3DImporter_Node.hpp
|
||||
X3DImporter_Postprocess.cpp
|
||||
X3DImporter_Rendering.cpp
|
||||
X3DImporter_Shape.cpp
|
||||
X3DImporter_Texturing.cpp
|
||||
FIReader.hpp
|
||||
FIReader.cpp
|
||||
X3DVocabulary.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( GLTF
|
||||
glTFAsset.h
|
||||
glTFAsset.inl
|
||||
glTFAssetWriter.h
|
||||
glTFAssetWriter.inl
|
||||
|
||||
glTFImporter.cpp
|
||||
glTFImporter.h
|
||||
|
||||
glTFExporter.h
|
||||
glTFExporter.cpp
|
||||
glTF2Asset.h
|
||||
glTF2Asset.inl
|
||||
glTF2AssetWriter.h
|
||||
glTF2AssetWriter.inl
|
||||
glTF2Importer.cpp
|
||||
glTF2Importer.h
|
||||
glTF2Exporter.h
|
||||
glTF2Exporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( 3MF
|
||||
D3MFImporter.h
|
||||
D3MFImporter.cpp
|
||||
D3MFOpcPackage.h
|
||||
D3MFOpcPackage.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( MMD
|
||||
MMDCpp14.h
|
||||
MMDImporter.cpp
|
||||
MMDImporter.h
|
||||
MMDPmdParser.h
|
||||
MMDPmxParser.h
|
||||
MMDPmxParser.cpp
|
||||
MMDVmdParser.h
|
||||
)
|
||||
|
||||
SET( Step_SRCS
|
||||
|
@ -593,23 +707,6 @@ SET( Extra_SRCS
|
|||
)
|
||||
SOURCE_GROUP( Extra FILES ${Extra_SRCS})
|
||||
|
||||
SET( IrrXML_SRCS
|
||||
irrXMLWrapper.h
|
||||
../contrib/irrXML/CXMLReaderImpl.h
|
||||
../contrib/irrXML/heapsort.h
|
||||
../contrib/irrXML/irrArray.h
|
||||
../contrib/irrXML/irrString.h
|
||||
../contrib/irrXML/irrTypes.h
|
||||
../contrib/irrXML/irrXML.cpp
|
||||
../contrib/irrXML/irrXML.h
|
||||
)
|
||||
SOURCE_GROUP( IrrXML FILES ${IrrXML_SRCS})
|
||||
|
||||
SET( ConvertUTF_SRCS
|
||||
../contrib/ConvertUTF/ConvertUTF.h
|
||||
../contrib/ConvertUTF/ConvertUTF.c
|
||||
)
|
||||
SOURCE_GROUP( ConvertUTF FILES ${ConvertUTF_SRCS})
|
||||
|
||||
SET( Clipper_SRCS
|
||||
../contrib/clipper/clipper.hpp
|
||||
|
@ -617,7 +714,6 @@ SET( Clipper_SRCS
|
|||
)
|
||||
SOURCE_GROUP( Clipper FILES ${Clipper_SRCS})
|
||||
|
||||
|
||||
SET( Poly2Tri_SRCS
|
||||
../contrib/poly2tri/poly2tri/common/shapes.cc
|
||||
../contrib/poly2tri/poly2tri/common/shapes.h
|
||||
|
@ -648,16 +744,65 @@ SET ( openddl_parser_SRCS
|
|||
../contrib/openddlparser/code/OpenDDLCommon.cpp
|
||||
../contrib/openddlparser/code/OpenDDLExport.cpp
|
||||
../contrib/openddlparser/code/Value.cpp
|
||||
../contrib/openddlparser/code/OpenDDLStream.cpp
|
||||
../contrib/openddlparser/include/openddlparser/OpenDDLParser.h
|
||||
../contrib/openddlparser/include/openddlparser/OpenDDLParserUtils.h
|
||||
../contrib/openddlparser/include/openddlparser/OpenDDLCommon.h
|
||||
../contrib/openddlparser/include/openddlparser/OpenDDLExport.h
|
||||
../contrib/openddlparser/include/openddlparser/OpenDDLStream.h
|
||||
../contrib/openddlparser/include/openddlparser/DDLNode.h
|
||||
../contrib/openddlparser/include/openddlparser/Value.h
|
||||
)
|
||||
SOURCE_GROUP( openddl_parser FILES ${openddl_parser_SRCS})
|
||||
|
||||
SET ( open3dgc_SRCS
|
||||
../contrib/Open3DGC/o3dgcAdjacencyInfo.h
|
||||
../contrib/Open3DGC/o3dgcArithmeticCodec.cpp
|
||||
../contrib/Open3DGC/o3dgcArithmeticCodec.h
|
||||
../contrib/Open3DGC/o3dgcBinaryStream.h
|
||||
../contrib/Open3DGC/o3dgcCommon.h
|
||||
../contrib/Open3DGC/o3dgcDVEncodeParams.h
|
||||
../contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp
|
||||
../contrib/Open3DGC/o3dgcDynamicVectorDecoder.h
|
||||
../contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp
|
||||
../contrib/Open3DGC/o3dgcDynamicVectorEncoder.h
|
||||
../contrib/Open3DGC/o3dgcDynamicVector.h
|
||||
../contrib/Open3DGC/o3dgcFIFO.h
|
||||
../contrib/Open3DGC/o3dgcIndexedFaceSet.h
|
||||
../contrib/Open3DGC/o3dgcIndexedFaceSet.inl
|
||||
../contrib/Open3DGC/o3dgcSC3DMCDecoder.h
|
||||
../contrib/Open3DGC/o3dgcSC3DMCDecoder.inl
|
||||
../contrib/Open3DGC/o3dgcSC3DMCEncodeParams.h
|
||||
../contrib/Open3DGC/o3dgcSC3DMCEncoder.h
|
||||
../contrib/Open3DGC/o3dgcSC3DMCEncoder.inl
|
||||
../contrib/Open3DGC/o3dgcTimer.h
|
||||
../contrib/Open3DGC/o3dgcTools.cpp
|
||||
../contrib/Open3DGC/o3dgcTriangleFans.cpp
|
||||
../contrib/Open3DGC/o3dgcTriangleFans.h
|
||||
../contrib/Open3DGC/o3dgcTriangleListDecoder.h
|
||||
../contrib/Open3DGC/o3dgcTriangleListDecoder.inl
|
||||
../contrib/Open3DGC/o3dgcTriangleListEncoder.h
|
||||
../contrib/Open3DGC/o3dgcTriangleListEncoder.inl
|
||||
../contrib/Open3DGC/o3dgcVector.h
|
||||
../contrib/Open3DGC/o3dgcVector.inl
|
||||
)
|
||||
SOURCE_GROUP( open3dgc FILES ${open3dgc_SRCS})
|
||||
|
||||
# Check dependencies for glTF importer with Open3DGC-compression.
|
||||
# RT-extensions is used in "contrib/Open3DGC/o3dgcTimer.h" for collecting statistics. Pointed file
|
||||
# has implementation for different platforms: WIN32, __MACH__ and other ("else" block).
|
||||
FIND_PACKAGE(RT QUIET)
|
||||
IF (RT_FOUND OR MSVC)
|
||||
SET( ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC 1 )
|
||||
ADD_DEFINITIONS( -DASSIMP_IMPORTER_GLTF_USE_OPEN3DGC=1 )
|
||||
ELSE ()
|
||||
SET (open3dgc_SRCS "")
|
||||
MESSAGE (INFO " RT-extension not found. glTF import/export will be built without Open3DGC-compression.")
|
||||
#!TODO: off course is better to remove statistics timers from o3dgc codec. Or propose to choose what to use.
|
||||
ENDIF ()
|
||||
|
||||
INCLUDE_DIRECTORIES( "../contrib/rapidjson/include" )
|
||||
INCLUDE_DIRECTORIES( "../contrib" )
|
||||
|
||||
# VC2010 fixes
|
||||
if(MSVC10)
|
||||
|
@ -678,6 +823,7 @@ if (UNZIP_FOUND)
|
|||
SET (unzip_compile_SRCS "")
|
||||
else (UNZIP_FOUND)
|
||||
SET (unzip_compile_SRCS ${unzip_SRCS})
|
||||
INCLUDE_DIRECTORIES( "../contrib/unzip/" )
|
||||
endif (UNZIP_FOUND)
|
||||
|
||||
MESSAGE(STATUS "Enabled formats:${ASSIMP_IMPORTERS_ENABLED}")
|
||||
|
@ -698,22 +844,22 @@ SET( assimp_src
|
|||
|
||||
# Third-party libraries
|
||||
${IrrXML_SRCS}
|
||||
${ConvertUTF_SRCS}
|
||||
${unzip_compile_SRCS}
|
||||
${Poly2Tri_SRCS}
|
||||
${Clipper_SRCS}
|
||||
${openddl_parser_SRCS}
|
||||
${open3dgc_SRCS}
|
||||
# Necessary to show the headers in the project when using the VC++ generator:
|
||||
${Boost_SRCS}
|
||||
|
||||
${PUBLIC_HEADERS}
|
||||
${COMPILER_HEADERS}
|
||||
|
||||
)
|
||||
add_definitions( -DOPENDDLPARSER_BUILD )
|
||||
ADD_DEFINITIONS( -DOPENDDLPARSER_BUILD )
|
||||
|
||||
INCLUDE_DIRECTORIES(
|
||||
../contrib/openddlparser/include
|
||||
${IRRXML_INCLUDE_DIR}
|
||||
../contrib/openddlparser/include
|
||||
)
|
||||
|
||||
IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
||||
|
@ -723,7 +869,7 @@ ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
|||
|
||||
ADD_LIBRARY( assimp ${assimp_src} )
|
||||
|
||||
TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} )
|
||||
TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} ${IRRXML_LIBRARY} )
|
||||
|
||||
if(ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
|
||||
set(ASSIMP_ANDROID_JNIIOSYSTEM_PATH port/AndroidJNI)
|
||||
|
@ -732,8 +878,8 @@ if(ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
|
|||
endif(ANDROID AND ASSIMP_ANDROID_JNIIOSYSTEM)
|
||||
|
||||
IF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
||||
TARGET_LINK_LIBRARIES(assimp optimized ${C4D_RELEASE_LIBRARY})
|
||||
TARGET_LINK_LIBRARIES(assimp debug ${C4D_DEBUG_LIBRARY})
|
||||
TARGET_LINK_LIBRARIES(assimp optimized ${C4D_RELEASE_LIBRARIES})
|
||||
TARGET_LINK_LIBRARIES(assimp debug ${C4D_DEBUG_LIBRARIES})
|
||||
TARGET_LINK_LIBRARIES(assimp ${C4D_EXTRA_LIBRARIES})
|
||||
ENDIF (ASSIMP_BUILD_NONFREE_C4D_IMPORTER)
|
||||
|
||||
|
@ -766,7 +912,7 @@ SET_TARGET_PROPERTIES( assimp PROPERTIES
|
|||
)
|
||||
|
||||
if (APPLE)
|
||||
SET_TARGET_PROPERTIES( assimp PROPERTIES INSTALL_NAME_DIR "${CMAKE_INSTALL_PREFIX}/${LIB_INSTALL_DIR}")
|
||||
SET_TARGET_PROPERTIES( assimp PROPERTIES INSTALL_NAME_DIR "${CMAKE_INSTALL_PREFIX}/${ASSIMP_LIB_INSTALL_DIR}")
|
||||
endif()
|
||||
|
||||
# Build against external unzip, or add ../contrib/unzip so
|
||||
|
@ -775,9 +921,14 @@ if (UNZIP_FOUND)
|
|||
INCLUDE_DIRECTORIES(${UNZIP_INCLUDE_DIRS})
|
||||
TARGET_LINK_LIBRARIES(assimp ${UNZIP_LIBRARIES})
|
||||
else (UNZIP_FOUND)
|
||||
INCLUDE_DIRECTORIES("../contrib/unzip")
|
||||
INCLUDE_DIRECTORIES("../")
|
||||
endif (UNZIP_FOUND)
|
||||
|
||||
# Add RT-extension library for glTF importer with Open3DGC-compression.
|
||||
IF (RT_FOUND AND ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC)
|
||||
TARGET_LINK_LIBRARIES(assimp ${RT_LIBRARY})
|
||||
ENDIF (RT_FOUND AND ASSIMP_IMPORTER_GLTF_USE_OPEN3DGC)
|
||||
|
||||
INSTALL( TARGETS assimp
|
||||
LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
|
@ -792,12 +943,35 @@ if (ASSIMP_ANDROID_JNIIOSYSTEM)
|
|||
endif(ASSIMP_ANDROID_JNIIOSYSTEM)
|
||||
|
||||
if(MSVC AND ASSIMP_INSTALL_PDB)
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${CMAKE_DEBUG_POSTFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS Debug
|
||||
)
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS RelWithDebInfo
|
||||
)
|
||||
IF(CMAKE_GENERATOR MATCHES "^Visual Studio")
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS Debug
|
||||
)
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp${LIBRARY_SUFFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS RelWithDebInfo
|
||||
)
|
||||
ELSE()
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}${CMAKE_DEBUG_POSTFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS Debug
|
||||
)
|
||||
install(FILES ${Assimp_BINARY_DIR}/code/assimp${LIBRARY_SUFFIX}.pdb
|
||||
DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
|
||||
CONFIGURATIONS RelWithDebInfo
|
||||
)
|
||||
ENDIF()
|
||||
endif ()
|
||||
|
||||
if (ASSIMP_COVERALLS)
|
||||
include(Coveralls)
|
||||
|
||||
set(COVERAGE_SRCS ${assimp_src} ${TEST_SRCS} )
|
||||
|
||||
# Create the coveralls target.
|
||||
coveralls_setup(
|
||||
"${COVERAGE_SRCS}" # The source files.
|
||||
ON # If we should upload.
|
||||
"${PROJECT_SOURCE_DIR}/cmake-modules/") # (Optional) Alternate project cmake module path.
|
||||
endif()
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -53,19 +53,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
|
||||
#include "LineSplitter.h"
|
||||
#include "TinyFormatter.h"
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
#include <boost/foreach.hpp>
|
||||
#include "../include/assimp/IOSystem.hpp"
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include "../include/assimp/scene.h"
|
||||
|
||||
#include <memory>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::COB;
|
||||
using namespace Assimp::Formatter;
|
||||
|
||||
#define for_each BOOST_FOREACH
|
||||
|
||||
|
||||
static const float units[] = {
|
||||
1000.f,
|
||||
|
@ -144,7 +141,7 @@ void COBImporter::InternReadFile( const std::string& pFile,
|
|||
aiScene* pScene, IOSystem* pIOHandler)
|
||||
{
|
||||
COB::Scene scene;
|
||||
boost::scoped_ptr<StreamReaderLE> stream(new StreamReaderLE( pIOHandler->Open(pFile,"rb")) );
|
||||
std::unique_ptr<StreamReaderLE> stream(new StreamReaderLE( pIOHandler->Open(pFile,"rb")) );
|
||||
|
||||
// check header
|
||||
char head[32];
|
||||
|
@ -170,21 +167,21 @@ void COBImporter::InternReadFile( const std::string& pFile,
|
|||
}
|
||||
|
||||
// sort faces by material indices
|
||||
for_each(boost::shared_ptr< Node >& n,scene.nodes) {
|
||||
for(std::shared_ptr< Node >& n : scene.nodes) {
|
||||
if (n->type == Node::TYPE_MESH) {
|
||||
Mesh& mesh = (Mesh&)(*n.get());
|
||||
for_each(Face& f,mesh.faces) {
|
||||
for(Face& f : mesh.faces) {
|
||||
mesh.temp_map[f.material].push_back(&f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// count meshes
|
||||
for_each(boost::shared_ptr< Node >& n,scene.nodes) {
|
||||
for(std::shared_ptr< Node >& n : scene.nodes) {
|
||||
if (n->type == Node::TYPE_MESH) {
|
||||
Mesh& mesh = (Mesh&)(*n.get());
|
||||
if (mesh.vertex_positions.size() && mesh.texture_coords.size()) {
|
||||
pScene->mNumMeshes += mesh.temp_map.size();
|
||||
pScene->mNumMeshes += static_cast<unsigned int>(mesh.temp_map.size());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -193,7 +190,7 @@ void COBImporter::InternReadFile( const std::string& pFile,
|
|||
pScene->mNumMeshes = 0;
|
||||
|
||||
// count lights and cameras
|
||||
for_each(boost::shared_ptr< Node >& n,scene.nodes) {
|
||||
for(std::shared_ptr< Node >& n : scene.nodes) {
|
||||
if (n->type == Node::TYPE_LIGHT) {
|
||||
++pScene->mNumLights;
|
||||
}
|
||||
|
@ -211,7 +208,7 @@ void COBImporter::InternReadFile( const std::string& pFile,
|
|||
pScene->mNumLights = pScene->mNumCameras = 0;
|
||||
|
||||
// resolve parents by their IDs and build the output graph
|
||||
boost::scoped_ptr<Node> root(new Group());
|
||||
std::unique_ptr<Node> root(new Group());
|
||||
for(size_t n = 0; n < scene.nodes.size(); ++n) {
|
||||
const Node& nn = *scene.nodes[n].get();
|
||||
if(nn.parent_id==0) {
|
||||
|
@ -230,7 +227,7 @@ void COBImporter::InternReadFile( const std::string& pFile,
|
|||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void ConvertTexture(boost::shared_ptr< Texture > tex, aiMaterial* out, aiTextureType type)
|
||||
void ConvertTexture(std::shared_ptr< Texture > tex, aiMaterial* out, aiTextureType type)
|
||||
{
|
||||
const aiString path( tex->path );
|
||||
out->AddProperty(&path,AI_MATKEY_TEXTURE(type,0));
|
||||
|
@ -251,10 +248,10 @@ aiNode* COBImporter::BuildNodes(const Node& root,const Scene& scin,aiScene* fill
|
|||
if (ndmesh.vertex_positions.size() && ndmesh.texture_coords.size()) {
|
||||
|
||||
typedef std::pair<unsigned int,Mesh::FaceRefList> Entry;
|
||||
for_each(const Entry& reflist,ndmesh.temp_map) {
|
||||
for(const Entry& reflist : ndmesh.temp_map) {
|
||||
{ // create mesh
|
||||
size_t n = 0;
|
||||
for_each(Face* f, reflist.second) {
|
||||
for(Face* f : reflist.second) {
|
||||
n += f->indices.size();
|
||||
}
|
||||
if (!n) {
|
||||
|
@ -267,7 +264,7 @@ aiNode* COBImporter::BuildNodes(const Node& root,const Scene& scin,aiScene* fill
|
|||
outmesh->mTextureCoords[0] = new aiVector3D[n];
|
||||
|
||||
outmesh->mFaces = new aiFace[reflist.second.size()]();
|
||||
for_each(Face* f, reflist.second) {
|
||||
for(Face* f : reflist.second) {
|
||||
if (f->indices.empty()) {
|
||||
continue;
|
||||
}
|
||||
|
@ -275,7 +272,7 @@ aiNode* COBImporter::BuildNodes(const Node& root,const Scene& scin,aiScene* fill
|
|||
aiFace& fout = outmesh->mFaces[outmesh->mNumFaces++];
|
||||
fout.mIndices = new unsigned int[f->indices.size()];
|
||||
|
||||
for_each(VertexIndex& v, f->indices) {
|
||||
for(VertexIndex& v : f->indices) {
|
||||
if (v.pos_idx >= ndmesh.vertex_positions.size()) {
|
||||
ThrowException("Position index out of range");
|
||||
}
|
||||
|
@ -295,13 +292,13 @@ aiNode* COBImporter::BuildNodes(const Node& root,const Scene& scin,aiScene* fill
|
|||
outmesh->mMaterialIndex = fill->mNumMaterials;
|
||||
}{ // create material
|
||||
const Material* min = NULL;
|
||||
for_each(const Material& m, scin.materials) {
|
||||
for(const Material& m : scin.materials) {
|
||||
if (m.parent_id == ndmesh.id && m.matnum == reflist.first) {
|
||||
min = &m;
|
||||
break;
|
||||
}
|
||||
}
|
||||
boost::scoped_ptr<const Material> defmat;
|
||||
std::unique_ptr<const Material> defmat;
|
||||
if(!min) {
|
||||
DefaultLogger::get()->debug(format()<<"Could not resolve material index "
|
||||
<<reflist.first<<" - creating default material for this slot");
|
||||
|
@ -396,7 +393,7 @@ aiNode* COBImporter::BuildNodes(const Node& root,const Scene& scin,aiScene* fill
|
|||
|
||||
// add children recursively
|
||||
nd->mChildren = new aiNode*[root.temp_children.size()]();
|
||||
for_each(const Node* n, root.temp_children) {
|
||||
for(const Node* n : root.temp_children) {
|
||||
(nd->mChildren[nd->mNumChildren++] = BuildNodes(*n,scin,fill))->mParent = nd;
|
||||
}
|
||||
|
||||
|
@ -647,7 +644,7 @@ void COBImporter::ReadUnit_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
|
||||
// parent chunks preceede their childs, so we should have the
|
||||
// corresponding chunk already.
|
||||
for_each(boost::shared_ptr< Node >& nd, out.nodes) {
|
||||
for(std::shared_ptr< Node >& nd : out.nodes) {
|
||||
if (nd->id == nfo.parent_id) {
|
||||
const unsigned int t=strtoul10(splitter[1]);
|
||||
|
||||
|
@ -676,7 +673,7 @@ void COBImporter::ReadLght_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
return UnsupportedChunk_Ascii(splitter,nfo,"Lght");
|
||||
}
|
||||
|
||||
out.nodes.push_back(boost::shared_ptr<Light>(new Light()));
|
||||
out.nodes.push_back(std::shared_ptr<Light>(new Light()));
|
||||
Light& msh = (Light&)(*out.nodes.back().get());
|
||||
msh = nfo;
|
||||
|
||||
|
@ -732,7 +729,7 @@ void COBImporter::ReadCame_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
return UnsupportedChunk_Ascii(splitter,nfo,"Came");
|
||||
}
|
||||
|
||||
out.nodes.push_back(boost::shared_ptr<Camera>(new Camera()));
|
||||
out.nodes.push_back(std::shared_ptr<Camera>(new Camera()));
|
||||
Camera& msh = (Camera&)(*out.nodes.back().get());
|
||||
msh = nfo;
|
||||
|
||||
|
@ -750,7 +747,7 @@ void COBImporter::ReadBone_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
return UnsupportedChunk_Ascii(splitter,nfo,"Bone");
|
||||
}
|
||||
|
||||
out.nodes.push_back(boost::shared_ptr<Bone>(new Bone()));
|
||||
out.nodes.push_back(std::shared_ptr<Bone>(new Bone()));
|
||||
Bone& msh = (Bone&)(*out.nodes.back().get());
|
||||
msh = nfo;
|
||||
|
||||
|
@ -766,7 +763,7 @@ void COBImporter::ReadGrou_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
return UnsupportedChunk_Ascii(splitter,nfo,"Grou");
|
||||
}
|
||||
|
||||
out.nodes.push_back(boost::shared_ptr<Group>(new Group()));
|
||||
out.nodes.push_back(std::shared_ptr<Group>(new Group()));
|
||||
Group& msh = (Group&)(*out.nodes.back().get());
|
||||
msh = nfo;
|
||||
|
||||
|
@ -780,7 +777,7 @@ void COBImporter::ReadPolH_Ascii(Scene& out, LineSplitter& splitter, const Chunk
|
|||
return UnsupportedChunk_Ascii(splitter,nfo,"PolH");
|
||||
}
|
||||
|
||||
out.nodes.push_back(boost::shared_ptr<Mesh>(new Mesh()));
|
||||
out.nodes.push_back(std::shared_ptr<Mesh>(new Mesh()));
|
||||
Mesh& msh = (Mesh&)(*out.nodes.back().get());
|
||||
msh = nfo;
|
||||
|
||||
|
@ -903,7 +900,7 @@ void COBImporter::ReadBitM_Ascii(Scene& /*out*/, LineSplitter& splitter, const C
|
|||
void COBImporter::ReadString_Binary(std::string& out, StreamReaderLE& reader)
|
||||
{
|
||||
out.resize( reader.GetI2());
|
||||
for_each(char& c,out) {
|
||||
for(char& c : out) {
|
||||
c = reader.GetI1();
|
||||
}
|
||||
}
|
||||
|
@ -944,20 +941,22 @@ void COBImporter::UnsupportedChunk_Binary( StreamReaderLE& reader, const ChunkIn
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// tiny utility guard to aid me at staying within chunk boundaries.
|
||||
class chunk_guard {
|
||||
|
||||
public:
|
||||
|
||||
chunk_guard(const COB::ChunkInfo& nfo, StreamReaderLE& reader)
|
||||
: nfo(nfo)
|
||||
, reader(reader)
|
||||
, cur(reader.GetCurrentPos())
|
||||
{
|
||||
: nfo(nfo)
|
||||
, reader(reader)
|
||||
, cur(reader.GetCurrentPos()) {
|
||||
}
|
||||
|
||||
~chunk_guard() {
|
||||
// don't do anything if the size is not given
|
||||
if(nfo.size != static_cast<unsigned int>(-1)) {
|
||||
reader.IncPtr(static_cast<int>(nfo.size)-reader.GetCurrentPos()+cur);
|
||||
try {
|
||||
reader.IncPtr( static_cast< int >( nfo.size ) - reader.GetCurrentPos() + cur );
|
||||
} catch ( DeadlyImportError e ) {
|
||||
// out of limit so correct the value
|
||||
reader.IncPtr( reader.GetReadLimit() );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1036,21 +1035,21 @@ void COBImporter::ReadPolH_Binary(COB::Scene& out, StreamReaderLE& reader, const
|
|||
}
|
||||
const chunk_guard cn(nfo,reader);
|
||||
|
||||
out.nodes.push_back(boost::shared_ptr<Mesh>(new Mesh()));
|
||||
out.nodes.push_back(std::shared_ptr<Mesh>(new Mesh()));
|
||||
Mesh& msh = (Mesh&)(*out.nodes.back().get());
|
||||
msh = nfo;
|
||||
|
||||
ReadBasicNodeInfo_Binary(msh,reader,nfo);
|
||||
|
||||
msh.vertex_positions.resize(reader.GetI4());
|
||||
for_each(aiVector3D& v,msh.vertex_positions) {
|
||||
for(aiVector3D& v : msh.vertex_positions) {
|
||||
v.x = reader.GetF4();
|
||||
v.y = reader.GetF4();
|
||||
v.z = reader.GetF4();
|
||||
}
|
||||
|
||||
msh.texture_coords.resize(reader.GetI4());
|
||||
for_each(aiVector2D& v,msh.texture_coords) {
|
||||
for(aiVector2D& v : msh.texture_coords) {
|
||||
v.x = reader.GetF4();
|
||||
v.y = reader.GetF4();
|
||||
}
|
||||
|
@ -1226,7 +1225,7 @@ void COBImporter::ReadCame_Binary(COB::Scene& out, StreamReaderLE& reader, const
|
|||
|
||||
const chunk_guard cn(nfo,reader);
|
||||
|
||||
out.nodes.push_back(boost::shared_ptr<Camera>(new Camera()));
|
||||
out.nodes.push_back(std::shared_ptr<Camera>(new Camera()));
|
||||
Camera& msh = (Camera&)(*out.nodes.back().get());
|
||||
msh = nfo;
|
||||
|
||||
|
@ -1249,7 +1248,7 @@ void COBImporter::ReadLght_Binary(COB::Scene& out, StreamReaderLE& reader, const
|
|||
|
||||
const chunk_guard cn(nfo,reader);
|
||||
|
||||
out.nodes.push_back(boost::shared_ptr<Light>(new Light()));
|
||||
out.nodes.push_back(std::shared_ptr<Light>(new Light()));
|
||||
Light& msh = (Light&)(*out.nodes.back().get());
|
||||
msh = nfo;
|
||||
|
||||
|
@ -1265,7 +1264,7 @@ void COBImporter::ReadGrou_Binary(COB::Scene& out, StreamReaderLE& reader, const
|
|||
|
||||
const chunk_guard cn(nfo,reader);
|
||||
|
||||
out.nodes.push_back(boost::shared_ptr<Group>(new Group()));
|
||||
out.nodes.push_back(std::shared_ptr<Group>(new Group()));
|
||||
Group& msh = (Group&)(*out.nodes.back().get());
|
||||
msh = nfo;
|
||||
|
||||
|
@ -1283,7 +1282,7 @@ void COBImporter::ReadUnit_Binary(COB::Scene& out, StreamReaderLE& reader, const
|
|||
|
||||
// parent chunks preceede their childs, so we should have the
|
||||
// corresponding chunk already.
|
||||
for_each(boost::shared_ptr< Node >& nd, out.nodes) {
|
||||
for(std::shared_ptr< Node >& nd : out.nodes) {
|
||||
if (nd->id == nfo.parent_id) {
|
||||
const unsigned int t=reader.GetI2();
|
||||
nd->unit_scale = t>=sizeof(units)/sizeof(units[0])?(
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -44,14 +45,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef INCLUDED_AI_COB_SCENE_H
|
||||
#define INCLUDED_AI_COB_SCENE_H
|
||||
|
||||
#include <boost/shared_ptr.hpp>
|
||||
#include <memory>
|
||||
#include <deque>
|
||||
#include <map>
|
||||
|
||||
#include "BaseImporter.h"
|
||||
#include "./../include/assimp/material.h"
|
||||
#include <assimp/material.h>
|
||||
|
||||
namespace Assimp {
|
||||
namespace COB {
|
||||
namespace Assimp {
|
||||
namespace COB {
|
||||
|
||||
// ------------------
|
||||
/** Represents a single vertex index in a face */
|
||||
|
@ -237,7 +239,7 @@ struct Material : ChunkInfo
|
|||
AutoFacet autofacet;
|
||||
float autofacet_angle;
|
||||
|
||||
boost::shared_ptr<Texture> tex_env,tex_bump,tex_color;
|
||||
std::shared_ptr<Texture> tex_env,tex_bump,tex_color;
|
||||
};
|
||||
|
||||
// ------------------
|
||||
|
@ -254,7 +256,7 @@ struct Bitmap : ChunkInfo
|
|||
std::vector<char> buff_zipped;
|
||||
};
|
||||
|
||||
typedef std::deque< boost::shared_ptr<Node> > NodeList;
|
||||
typedef std::deque< std::shared_ptr<Node> > NodeList;
|
||||
typedef std::vector< Material > MaterialList;
|
||||
|
||||
// ------------------
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -51,13 +52,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "SkeletonMeshBuilder.h"
|
||||
#include "ParsingUtils.h"
|
||||
#include "fast_atof.h"
|
||||
#include "../include/assimp/Importer.hpp"
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
#include "../include/assimp/IOSystem.hpp"
|
||||
#include "../include/assimp/anim.h"
|
||||
#include "../include/assimp/DefaultLogger.hpp"
|
||||
#include "../include/assimp/scene.h"
|
||||
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <memory>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/anim.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
|
||||
using namespace Assimp;
|
||||
|
||||
|
@ -122,7 +123,7 @@ void CSMImporter::SetupProperties(const Importer* pImp)
|
|||
void CSMImporter::InternReadFile( const std::string& pFile,
|
||||
aiScene* pScene, IOSystem* pIOHandler)
|
||||
{
|
||||
boost::scoped_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
|
||||
std::unique_ptr<IOStream> file( pIOHandler->Open( pFile, "rb"));
|
||||
|
||||
// Check whether we can read from the file
|
||||
if( file.get() == NULL) {
|
||||
|
@ -179,7 +180,7 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
|||
nda->mNodeName.length = (size_t)(ot-nda->mNodeName.data);
|
||||
}
|
||||
|
||||
anim->mNumChannels = anims_temp.size();
|
||||
anim->mNumChannels = static_cast<unsigned int>(anims_temp.size());
|
||||
if (!anim->mNumChannels)
|
||||
throw DeadlyImportError("CSM: Empty $order section");
|
||||
|
||||
|
@ -227,7 +228,7 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
|||
|
||||
// read x,y,z
|
||||
if(!SkipSpacesAndLineEnd(&buffer))
|
||||
throw DeadlyImportError("CSM: Unexpected EOF occured reading sample x coord");
|
||||
throw DeadlyImportError("CSM: Unexpected EOF occurred reading sample x coord");
|
||||
|
||||
if (TokenMatchI(buffer, "DROPOUT", 7)) {
|
||||
// seems this is invalid marker data; at least the doc says it's possible
|
||||
|
@ -239,11 +240,11 @@ void CSMImporter::InternReadFile( const std::string& pFile,
|
|||
buffer = fast_atoreal_move<float>(buffer, (float&)sub->mValue.x);
|
||||
|
||||
if(!SkipSpacesAndLineEnd(&buffer))
|
||||
throw DeadlyImportError("CSM: Unexpected EOF occured reading sample y coord");
|
||||
throw DeadlyImportError("CSM: Unexpected EOF occurred reading sample y coord");
|
||||
buffer = fast_atoreal_move<float>(buffer, (float&)sub->mValue.y);
|
||||
|
||||
if(!SkipSpacesAndLineEnd(&buffer))
|
||||
throw DeadlyImportError("CSM: Unexpected EOF occured reading sample z coord");
|
||||
throw DeadlyImportError("CSM: Unexpected EOF occurred reading sample z coord");
|
||||
buffer = fast_atoreal_move<float>(buffer, (float&)sub->mValue.z);
|
||||
|
||||
++s->mNumPositionKeys;
|
||||
|
|
|
@ -2,7 +2,8 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
Copyright (c) 2006-2017, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue