Merge branch 'master' into patch-1

pull/4707/head
Kim Kulling 2022-09-04 09:52:42 +02:00 committed by GitHub
commit 2a667cc637
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GPG Key ID: 4AEE18F83AFDEB23
129 changed files with 249 additions and 547 deletions

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@ -209,9 +209,7 @@ Discreet3DSExporter::Discreet3DSExporter(std::shared_ptr<IOStream> &outfile, con
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Discreet3DSExporter::~Discreet3DSExporter() { Discreet3DSExporter::~Discreet3DSExporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
int Discreet3DSExporter::WriteHierarchy(const aiNode &node, int seq, int sibling_level) { int Discreet3DSExporter::WriteHierarchy(const aiNode &node, int seq, int sibling_level) {

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@ -105,9 +105,7 @@ Discreet3DSImporter::Discreet3DSImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
Discreet3DSImporter::~Discreet3DSImporter() { Discreet3DSImporter::~Discreet3DSImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -81,14 +81,9 @@ static const aiImporterDesc desc = {
"3mf" "3mf"
}; };
D3MFImporter::D3MFImporter() : D3MFImporter::D3MFImporter() = default;
BaseImporter() {
// empty
}
D3MFImporter::~D3MFImporter() { D3MFImporter::~D3MFImporter() = default;
// empty
}
bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool /*checkSig*/) const { bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool /*checkSig*/) const {
if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) { if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) {

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@ -146,9 +146,7 @@ AC3DImporter::AC3DImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
AC3DImporter::~AC3DImporter() { AC3DImporter::~AC3DImporter() = default;
// nothing to be done here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -89,9 +89,7 @@ ASEImporter::ASEImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
ASEImporter::~ASEImporter() { ASEImporter::~ASEImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -116,7 +116,7 @@ struct Material : public D3DS::Material {
return *this; return *this;
} }
~Material() {} ~Material() = default;
//! Contains all sub materials of this material //! Contains all sub materials of this material
std::vector<Material> avSubMaterials; std::vector<Material> avSubMaterials;

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@ -88,9 +88,7 @@ void DeleteAllBarePointers(std::vector<T> &x) {
} }
} }
B3DImporter::~B3DImporter() { B3DImporter::~B3DImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
bool B3DImporter::CanRead(const std::string &pFile, IOSystem * /*pIOHandler*/, bool /*checkSig*/) const { bool B3DImporter::CanRead(const std::string &pFile, IOSystem * /*pIOHandler*/, bool /*checkSig*/) const {
@ -673,7 +671,7 @@ void B3DImporter::ReadBB3D(aiScene *scene) {
int bone = v.bones[k]; int bone = v.bones[k];
float weight = v.weights[k]; float weight = v.weights[k];
vweights[bone].push_back(aiVertexWeight(vertIdx + faceIndex, weight)); vweights[bone].emplace_back(vertIdx + faceIndex, weight);
} }
} }
++face; ++face;

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@ -88,7 +88,7 @@ BVHLoader::BVHLoader() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
BVHLoader::~BVHLoader() {} BVHLoader::~BVHLoader() = default;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -65,8 +65,7 @@ namespace Blender {
struct TempArray { struct TempArray {
typedef TCLASS< T*,std::allocator<T*> > mywrap; typedef TCLASS< T*,std::allocator<T*> > mywrap;
TempArray() { TempArray() = default;
}
~TempArray () { ~TempArray () {
for(T* elem : arr) { for(T* elem : arr) {

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@ -274,9 +274,7 @@ BlenderTessellatorP2T::BlenderTessellatorP2T( BlenderBMeshConverter& converter )
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
BlenderTessellatorP2T::~BlenderTessellatorP2T( )
{
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void BlenderTessellatorP2T::Tessellate( const MLoop* polyLoop, int vertexCount, const std::vector< MVert >& vertices ) void BlenderTessellatorP2T::Tessellate( const MLoop* polyLoop, int vertexCount, const std::vector< MVert >& vertices )

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@ -186,7 +186,7 @@ namespace Assimp
{ {
public: public:
BlenderTessellatorP2T( BlenderBMeshConverter& converter ); BlenderTessellatorP2T( BlenderBMeshConverter& converter );
~BlenderTessellatorP2T( ); ~BlenderTessellatorP2T( ) = default;
void Tessellate( const Blender::MLoop* polyLoop, int vertexCount, const std::vector< Blender::MVert >& vertices ); void Tessellate( const Blender::MLoop* polyLoop, int vertexCount, const std::vector< Blender::MVert >& vertices );

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@ -91,15 +91,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
COBImporter::COBImporter() { COBImporter::COBImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
COBImporter::~COBImporter() { COBImporter::~COBImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.
@ -522,7 +518,7 @@ void COBImporter::ReadMat1_Ascii(Scene &out, LineSplitter &splitter, const Chunk
return; return;
} }
out.materials.push_back(Material()); out.materials.emplace_back();
Material &mat = out.materials.back(); Material &mat = out.materials.back();
mat = nfo; mat = nfo;
@ -1008,7 +1004,7 @@ void COBImporter::ReadMat1_Binary(COB::Scene &out, StreamReaderLE &reader, const
const chunk_guard cn(nfo, reader); const chunk_guard cn(nfo, reader);
out.materials.push_back(Material()); out.materials.emplace_back();
Material &mat = out.materials.back(); Material &mat = out.materials.back();
mat = nfo; mat = nfo;

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@ -107,7 +107,7 @@ struct Node : public ChunkInfo
TYPE_MESH,TYPE_GROUP,TYPE_LIGHT,TYPE_CAMERA,TYPE_BONE TYPE_MESH,TYPE_GROUP,TYPE_LIGHT,TYPE_CAMERA,TYPE_BONE
}; };
virtual ~Node() {} virtual ~Node() = default;
Node(Type type) : type(type), unit_scale(1.f){} Node(Type type) : type(type), unit_scale(1.f){}
Type type; Type type;

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@ -85,8 +85,7 @@ CSMImporter::CSMImporter()
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
CSMImporter::~CSMImporter() CSMImporter::~CSMImporter() = default;
{}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -154,8 +154,7 @@ ColladaExporter::ColladaExporter(const aiScene *pScene, IOSystem *pIOSystem, con
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor // Destructor
ColladaExporter::~ColladaExporter() { ColladaExporter::~ColladaExporter() = default;
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Starts writing the contents // Starts writing the contents

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@ -233,7 +233,7 @@ public:
Surface ambient, diffuse, specular, emissive, reflective, transparent, normal; Surface ambient, diffuse, specular, emissive, reflective, transparent, normal;
Property shininess, transparency, index_refraction; Property shininess, transparency, index_refraction;
Material() {} Material() = default;
}; };
std::map<unsigned int, std::string> textures; std::map<unsigned int, std::string> textures;

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@ -111,9 +111,7 @@ ColladaLoader::ColladaLoader() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
ColladaLoader::~ColladaLoader() { ColladaLoader::~ColladaLoader() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -110,16 +110,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
DXFImporter::DXFImporter() DXFImporter::DXFImporter() = default;
: BaseImporter() {
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
DXFImporter::~DXFImporter() { DXFImporter::~DXFImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -3319,7 +3319,7 @@ FBXConverter::KeyFrameListList FBXConverter::GetKeyframeList(const std::vector<c
} }
} }
inputs.push_back(std::make_tuple(Keys, Values, mapto)); inputs.emplace_back(Keys, Values, mapto);
} }
} }
return inputs; // pray for NRVO :-) return inputs; // pray for NRVO :-)
@ -3396,7 +3396,7 @@ FBXConverter::KeyFrameListList FBXConverter::GetRotationKeyframeList(const std::
} }
} }
} }
inputs.push_back(std::make_tuple(Keys, Values, mapto)); inputs.emplace_back(Keys, Values, mapto);
} }
} }
return inputs; return inputs;

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@ -66,11 +66,7 @@ Deformer::Deformer(uint64_t id, const Element& element, const Document& doc, con
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Deformer::~Deformer() Deformer::~Deformer() = default;
{
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Cluster::Cluster(uint64_t id, const Element& element, const Document& doc, const std::string& name) Cluster::Cluster(uint64_t id, const Element& element, const Document& doc, const std::string& name)
@ -119,11 +115,7 @@ Cluster::Cluster(uint64_t id, const Element& element, const Document& doc, const
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Cluster::~Cluster() Cluster::~Cluster() = default;
{
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Skin::Skin(uint64_t id, const Element& element, const Document& doc, const std::string& name) Skin::Skin(uint64_t id, const Element& element, const Document& doc, const std::string& name)
@ -152,10 +144,7 @@ Skin::Skin(uint64_t id, const Element& element, const Document& doc, const std::
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Skin::~Skin() Skin::~Skin() = default;
{
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
BlendShape::BlendShape(uint64_t id, const Element& element, const Document& doc, const std::string& name) BlendShape::BlendShape(uint64_t id, const Element& element, const Document& doc, const std::string& name)
: Deformer(id, element, doc, name) : Deformer(id, element, doc, name)
@ -171,10 +160,7 @@ BlendShape::BlendShape(uint64_t id, const Element& element, const Document& doc,
} }
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
BlendShape::~BlendShape() BlendShape::~BlendShape() = default;
{
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
BlendShapeChannel::BlendShapeChannel(uint64_t id, const Element& element, const Document& doc, const std::string& name) BlendShapeChannel::BlendShapeChannel(uint64_t id, const Element& element, const Document& doc, const std::string& name)
: Deformer(id, element, doc, name) : Deformer(id, element, doc, name)
@ -199,10 +185,7 @@ BlendShapeChannel::BlendShapeChannel(uint64_t id, const Element& element, const
} }
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
BlendShapeChannel::~BlendShapeChannel() BlendShapeChannel::~BlendShapeChannel() = default;
{
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
} }
} }

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@ -136,9 +136,7 @@ Material::Material(uint64_t id, const Element& element, const Document& doc, con
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Material::~Material() { Material::~Material() = default;
// empty
}
aiVector2D uvTrans; aiVector2D uvTrans;
aiVector2D uvScaling; aiVector2D uvScaling;
@ -255,9 +253,7 @@ Texture::Texture(uint64_t id, const Element& element, const Document& doc, const
} }
Texture::~Texture() { Texture::~Texture() = default;
// empty
}
LayeredTexture::LayeredTexture(uint64_t id, const Element& element, const Document& /*doc*/, const std::string& name) : LayeredTexture::LayeredTexture(uint64_t id, const Element& element, const Document& /*doc*/, const std::string& name) :
Object(id,element,name), Object(id,element,name),
@ -276,9 +272,7 @@ LayeredTexture::LayeredTexture(uint64_t id, const Element& element, const Docume
} }
} }
LayeredTexture::~LayeredTexture() { LayeredTexture::~LayeredTexture() = default;
// empty
}
void LayeredTexture::fillTexture(const Document& doc) { void LayeredTexture::fillTexture(const Document& doc) {
const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID()); const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID());

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@ -665,9 +665,7 @@ ShapeGeometry::ShapeGeometry(uint64_t id, const Element& element, const std::str
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
ShapeGeometry::~ShapeGeometry() { ShapeGeometry::~ShapeGeometry() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
const std::vector<aiVector3D>& ShapeGeometry::GetVertices() const { const std::vector<aiVector3D>& ShapeGeometry::GetVertices() const {
return m_vertices; return m_vertices;
@ -695,9 +693,7 @@ LineGeometry::LineGeometry(uint64_t id, const Element& element, const std::strin
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
LineGeometry::~LineGeometry() { LineGeometry::~LineGeometry() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
const std::vector<aiVector3D>& LineGeometry::GetVertices() const { const std::vector<aiVector3D>& LineGeometry::GetVertices() const {
return m_vertices; return m_vertices;

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@ -60,26 +60,20 @@ namespace FBX {
using namespace Util; using namespace Util;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Property::Property() Property::Property() = default;
{
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Property::~Property() Property::~Property() = default;
{
}
namespace { namespace {
void checkTokenCount(const TokenList& tok, unsigned int expectedCount) void checkTokenCount(const TokenList &tok, unsigned int expectedCount) {
{
ai_assert(expectedCount >= 2); ai_assert(expectedCount >= 2);
if (tok.size() < expectedCount) { if (tok.size() < expectedCount) {
const std::string& s = ParseTokenAsString(*tok[1]); const std::string &s = ParseTokenAsString(*tok[1]);
if (tok[1]->IsBinary()) { if (tok[1]->IsBinary()) {
throw DeadlyImportError("Not enough tokens for property of type ", s, " at offset ", tok[1]->Offset()); throw DeadlyImportError("Not enough tokens for property of type ", s, " at offset ", tok[1]->Offset());
} } else {
else {
throw DeadlyImportError("Not enough tokens for property of type ", s, " at line ", tok[1]->Line()); throw DeadlyImportError("Not enough tokens for property of type ", s, " at line ", tok[1]->Line());
} }
} }

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@ -79,9 +79,7 @@ Token::Token(const char* sbegin, const char* send, TokenType type, unsigned int
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
Token::~Token()
{
}
namespace { namespace {

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@ -96,7 +96,7 @@ public:
/** construct a binary token */ /** construct a binary token */
Token(const char* sbegin, const char* send, TokenType type, size_t offset); Token(const char* sbegin, const char* send, TokenType type, size_t offset);
~Token(); ~Token() = default;
public: public:
std::string StringContents() const { std::string StringContents() const {

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@ -72,15 +72,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
HMPImporter::HMPImporter() { HMPImporter::HMPImporter() = default;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
HMPImporter::~HMPImporter() { HMPImporter::~HMPImporter() = default;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -120,12 +120,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
IFCImporter::IFCImporter() {} IFCImporter::IFCImporter() = default;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
IFCImporter::~IFCImporter() { IFCImporter::~IFCImporter() = default;
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -399,7 +399,7 @@ void MergeWindowContours (const std::vector<IfcVector2>& a,
ClipperLib::Polygon clip; ClipperLib::Polygon clip;
for(const IfcVector2& pip : a) { for(const IfcVector2& pip : a) {
clip.push_back(ClipperLib::IntPoint( to_int64(pip.x), to_int64(pip.y) )); clip.emplace_back(to_int64(pip.x), to_int64(pip.y));
} }
if (ClipperLib::Orientation(clip)) { if (ClipperLib::Orientation(clip)) {
@ -410,7 +410,7 @@ void MergeWindowContours (const std::vector<IfcVector2>& a,
clip.clear(); clip.clear();
for(const IfcVector2& pip : b) { for(const IfcVector2& pip : b) {
clip.push_back(ClipperLib::IntPoint( to_int64(pip.x), to_int64(pip.y) )); clip.emplace_back(to_int64(pip.x), to_int64(pip.y));
} }
if (ClipperLib::Orientation(clip)) { if (ClipperLib::Orientation(clip)) {
@ -433,7 +433,7 @@ void MakeDisjunctWindowContours (const std::vector<IfcVector2>& a,
ClipperLib::Polygon clip; ClipperLib::Polygon clip;
for(const IfcVector2& pip : a) { for(const IfcVector2& pip : a) {
clip.push_back(ClipperLib::IntPoint( to_int64(pip.x), to_int64(pip.y) )); clip.emplace_back(to_int64(pip.x), to_int64(pip.y));
} }
if (ClipperLib::Orientation(clip)) { if (ClipperLib::Orientation(clip)) {
@ -444,7 +444,7 @@ void MakeDisjunctWindowContours (const std::vector<IfcVector2>& a,
clip.clear(); clip.clear();
for(const IfcVector2& pip : b) { for(const IfcVector2& pip : b) {
clip.push_back(ClipperLib::IntPoint( to_int64(pip.x), to_int64(pip.y) )); clip.emplace_back(to_int64(pip.x), to_int64(pip.y));
} }
if (ClipperLib::Orientation(clip)) { if (ClipperLib::Orientation(clip)) {
@ -466,7 +466,7 @@ void CleanupWindowContour(ProjectedWindowContour& window)
ClipperLib::ExPolygons clipped; ClipperLib::ExPolygons clipped;
for(const IfcVector2& pip : contour) { for(const IfcVector2& pip : contour) {
subject.push_back(ClipperLib::IntPoint( to_int64(pip.x), to_int64(pip.y) )); subject.emplace_back(to_int64(pip.x), to_int64(pip.y));
} }
clipper.AddPolygon(subject,ClipperLib::ptSubject); clipper.AddPolygon(subject,ClipperLib::ptSubject);
@ -524,7 +524,7 @@ void CleanupOuterContour(const std::vector<IfcVector2>& contour_flat, TempMesh&
ClipperLib::Polygon clip; ClipperLib::Polygon clip;
clip.reserve(contour_flat.size()); clip.reserve(contour_flat.size());
for(const IfcVector2& pip : contour_flat) { for(const IfcVector2& pip : contour_flat) {
clip.push_back(ClipperLib::IntPoint( to_int64(pip.x), to_int64(pip.y) )); clip.emplace_back(to_int64(pip.x), to_int64(pip.y));
} }
if (!ClipperLib::Orientation(clip)) { if (!ClipperLib::Orientation(clip)) {
@ -544,7 +544,7 @@ void CleanupOuterContour(const std::vector<IfcVector2>& contour_flat, TempMesh&
continue; continue;
} }
} }
subject.push_back(ClipperLib::IntPoint( to_int64(pip.x), to_int64(pip.y) )); subject.emplace_back(to_int64(pip.x), to_int64(pip.y));
if (--countdown == 0) { if (--countdown == 0) {
if (!ClipperLib::Orientation(subject)) { if (!ClipperLib::Orientation(subject)) {
std::reverse(subject.begin(), subject.end()); std::reverse(subject.begin(), subject.end());
@ -1378,12 +1378,12 @@ bool GenerateOpenings(std::vector<TempOpening>& openings,
if(!temp_contour.empty()) { if(!temp_contour.empty()) {
if (generate_connection_geometry) { if (generate_connection_geometry) {
contours_to_openings.push_back(std::vector<TempOpening*>( contours_to_openings.emplace_back(
joined_openings.begin(), joined_openings.begin(),
joined_openings.end())); joined_openings.end());
} }
contours.push_back(ProjectedWindowContour(temp_contour, bb, is_rectangle)); contours.emplace_back(temp_contour, bb, is_rectangle);
} }
} }
@ -1791,7 +1791,7 @@ bool TryAddOpenings_Poly2Tri(const std::vector<TempOpening>& openings,
pip.x = (pip.x - vmin.x) / vmax.x; pip.x = (pip.x - vmin.x) / vmax.x;
pip.y = (pip.y - vmin.y) / vmax.y; pip.y = (pip.y - vmin.y) / vmax.y;
hole.push_back(ClipperLib::IntPoint(to_int64(pip.x),to_int64(pip.y))); hole.emplace_back(to_int64(pip.x), to_int64(pip.y));
} }
if(!ClipperLib::Orientation(hole)) { if(!ClipperLib::Orientation(hole)) {
@ -1833,7 +1833,7 @@ bool TryAddOpenings_Poly2Tri(const std::vector<TempOpening>& openings,
pip.x = (pip.x - vmin.x) / vmax.x; pip.x = (pip.x - vmin.x) / vmax.x;
pip.y = (pip.y - vmin.y) / vmax.y; pip.y = (pip.y - vmin.y) / vmax.y;
poly.push_back(ClipperLib::IntPoint( to_int64(pip.x), to_int64(pip.y) )); poly.emplace_back(to_int64(pip.x), to_int64(pip.y));
} }
if (ClipperLib::Orientation(poly)) { if (ClipperLib::Orientation(poly)) {

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@ -344,8 +344,7 @@ protected:
public: public:
typedef std::pair<IfcFloat, IfcFloat> ParamRange; typedef std::pair<IfcFloat, IfcFloat> ParamRange;
virtual ~Curve() {} virtual ~Curve() = default;
// check if a curve is closed // check if a curve is closed
virtual bool IsClosed() const = 0; virtual bool IsClosed() const = 0;

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@ -56,7 +56,7 @@ class IQMImporter : public BaseImporter {
public: public:
/// \brief Default constructor /// \brief Default constructor
IQMImporter(); IQMImporter();
~IQMImporter() override {} ~IQMImporter() override = default;
/// \brief Returns whether the class can handle the format of the given file. /// \brief Returns whether the class can handle the format of the given file.
/// \remark See BaseImporter::CanRead() for details. /// \remark See BaseImporter::CanRead() for details.

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@ -88,9 +88,7 @@ IRRImporter::IRRImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
IRRImporter::~IRRImporter() { IRRImporter::~IRRImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -206,8 +206,7 @@ private:
*/ */
struct SkyboxVertex struct SkyboxVertex
{ {
SkyboxVertex() SkyboxVertex() = default;
{}
//! Construction from single vertex components //! Construction from single vertex components
SkyboxVertex(ai_real px, ai_real py, ai_real pz, SkyboxVertex(ai_real px, ai_real py, ai_real pz,

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@ -79,7 +79,7 @@ IRRMeshImporter::IRRMeshImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
IRRMeshImporter::~IRRMeshImporter() {} IRRMeshImporter::~IRRMeshImporter() = default;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -218,7 +218,7 @@ void LWOImporter::CopyFaceIndicesLWOB(FaceList::iterator& it,
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
LWO::Texture* LWOImporter::SetupNewTextureLWOB(LWO::TextureList& list,unsigned int size) LWO::Texture* LWOImporter::SetupNewTextureLWOB(LWO::TextureList& list,unsigned int size)
{ {
list.push_back(LWO::Texture()); list.emplace_back();
LWO::Texture* tex = &list.back(); LWO::Texture* tex = &list.back();
std::string type; std::string type;

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@ -338,13 +338,7 @@ struct Face : public aiFace {
uint32_t type; uint32_t type;
//! Assignment operator //! Assignment operator
Face &operator=(const LWO::Face &f) { Face &operator=(const LWO::Face &f) = default;
aiFace::operator=(f);
surfaceIndex = f.surfaceIndex;
smoothGroup = f.smoothGroup;
type = f.type;
return *this;
}
}; };
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
@ -354,7 +348,7 @@ struct VMapEntry {
explicit VMapEntry(unsigned int _dims) : explicit VMapEntry(unsigned int _dims) :
dims(_dims) {} dims(_dims) {}
virtual ~VMapEntry() {} virtual ~VMapEntry() = default;
//! allocates memory for the vertex map //! allocates memory for the vertex map
virtual void Allocate(unsigned int num) { virtual void Allocate(unsigned int num) {

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@ -100,9 +100,7 @@ LWOImporter::LWOImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
LWOImporter::~LWOImporter() { LWOImporter::~LWOImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.
@ -1097,7 +1095,7 @@ void LWOImporter::LoadLWO2VertexMap(unsigned int length, bool perPoly) {
void LWOImporter::LoadLWO2Clip(unsigned int length) { void LWOImporter::LoadLWO2Clip(unsigned int length) {
AI_LWO_VALIDATE_CHUNK_LENGTH(length, CLIP, 10); AI_LWO_VALIDATE_CHUNK_LENGTH(length, CLIP, 10);
mClips.push_back(LWO::Clip()); mClips.emplace_back();
LWO::Clip &clip = mClips.back(); LWO::Clip &clip = mClips.back();
// first - get the index of the clip // first - get the index of the clip
@ -1167,7 +1165,7 @@ void LWOImporter::LoadLWO2Clip(unsigned int length) {
void LWOImporter::LoadLWO3Clip(unsigned int length) { void LWOImporter::LoadLWO3Clip(unsigned int length) {
AI_LWO_VALIDATE_CHUNK_LENGTH(length, CLIP, 12); AI_LWO_VALIDATE_CHUNK_LENGTH(length, CLIP, 12);
mClips.push_back(LWO::Clip()); mClips.emplace_back();
LWO::Clip &clip = mClips.back(); LWO::Clip &clip = mClips.back();
// first - get the index of the clip // first - get the index of the clip
@ -1240,7 +1238,7 @@ void LWOImporter::LoadLWO2Envelope(unsigned int length) {
LE_NCONST uint8_t *const end = mFileBuffer + length; LE_NCONST uint8_t *const end = mFileBuffer + length;
AI_LWO_VALIDATE_CHUNK_LENGTH(length, ENVL, 4); AI_LWO_VALIDATE_CHUNK_LENGTH(length, ENVL, 4);
mEnvelopes.push_back(LWO::Envelope()); mEnvelopes.emplace_back();
LWO::Envelope &envelope = mEnvelopes.back(); LWO::Envelope &envelope = mEnvelopes.back();
// Get the index of the envelope // Get the index of the envelope
@ -1348,7 +1346,7 @@ void LWOImporter::LoadLWO3Envelope(unsigned int length) {
LE_NCONST uint8_t *const end = mFileBuffer + length; LE_NCONST uint8_t *const end = mFileBuffer + length;
AI_LWO_VALIDATE_CHUNK_LENGTH(length, ENVL, 4); AI_LWO_VALIDATE_CHUNK_LENGTH(length, ENVL, 4);
mEnvelopes.push_back(LWO::Envelope()); mEnvelopes.emplace_back();
LWO::Envelope &envelope = mEnvelopes.back(); LWO::Envelope &envelope = mEnvelopes.back();
// Get the index of the envelope // Get the index of the envelope

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@ -141,9 +141,7 @@ LWSImporter::LWSImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
LWSImporter::~LWSImporter() { LWSImporter::~LWSImporter() = default;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -69,7 +69,7 @@ namespace LWS {
*/ */
class Element { class Element {
public: public:
Element() {} Element() = default;
// first: name, second: rest // first: name, second: rest
std::string tokens[2]; std::string tokens[2];

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@ -102,8 +102,7 @@ MD2Importer::MD2Importer()
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
MD2Importer::~MD2Importer() MD2Importer::~MD2Importer() = default;
{}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -345,7 +345,7 @@ MD3Importer::MD3Importer() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
MD3Importer::~MD3Importer() {} MD3Importer::~MD3Importer() = default;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -94,9 +94,7 @@ MD5Importer::MD5Importer() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
MD5Importer::~MD5Importer() { MD5Importer::~MD5Importer() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -76,7 +76,7 @@ MD5Parser::MD5Parser(char *_buffer, unsigned int _fileSize) {
// and read all sections until we're finished // and read all sections until we're finished
bool running = true; bool running = true;
while (running) { while (running) {
mSections.push_back(Section()); mSections.emplace_back();
Section &sec = mSections.back(); Section &sec = mSections.back();
if (!ParseSection(sec)) { if (!ParseSection(sec)) {
break; break;
@ -158,7 +158,7 @@ bool MD5Parser::ParseSection(Section &out) {
break; break;
} }
out.mElements.push_back(Element()); out.mElements.emplace_back();
Element &elem = out.mElements.back(); Element &elem = out.mElements.back();
elem.iLineNumber = lineNumber; elem.iLineNumber = lineNumber;
@ -253,7 +253,7 @@ MD5MeshParser::MD5MeshParser(SectionList &mSections) {
} else if ((*iter).mName == "joints") { } else if ((*iter).mName == "joints") {
// "origin" -1 ( -0.000000 0.016430 -0.006044 ) ( 0.707107 0.000000 0.707107 ) // "origin" -1 ( -0.000000 0.016430 -0.006044 ) ( 0.707107 0.000000 0.707107 )
for (const auto &elem : (*iter).mElements) { for (const auto &elem : (*iter).mElements) {
mJoints.push_back(BoneDesc()); mJoints.emplace_back();
BoneDesc &desc = mJoints.back(); BoneDesc &desc = mJoints.back();
const char *sz = elem.szStart; const char *sz = elem.szStart;
@ -267,7 +267,7 @@ MD5MeshParser::MD5MeshParser(SectionList &mSections) {
AI_MD5_READ_TRIPLE(desc.mRotationQuat); // normalized quaternion, so w is not there AI_MD5_READ_TRIPLE(desc.mRotationQuat); // normalized quaternion, so w is not there
} }
} else if ((*iter).mName == "mesh") { } else if ((*iter).mName == "mesh") {
mMeshes.push_back(MeshDesc()); mMeshes.emplace_back();
MeshDesc &desc = mMeshes.back(); MeshDesc &desc = mMeshes.back();
for (const auto &elem : (*iter).mElements) { for (const auto &elem : (*iter).mElements) {
@ -364,7 +364,7 @@ MD5AnimParser::MD5AnimParser(SectionList &mSections) {
if ((*iter).mName == "hierarchy") { if ((*iter).mName == "hierarchy") {
// "sheath" 0 63 6 // "sheath" 0 63 6
for (const auto &elem : (*iter).mElements) { for (const auto &elem : (*iter).mElements) {
mAnimatedBones.push_back(AnimBoneDesc()); mAnimatedBones.emplace_back();
AnimBoneDesc &desc = mAnimatedBones.back(); AnimBoneDesc &desc = mAnimatedBones.back();
const char *sz = elem.szStart; const char *sz = elem.szStart;
@ -389,7 +389,7 @@ MD5AnimParser::MD5AnimParser(SectionList &mSections) {
for (const auto &elem : (*iter).mElements) { for (const auto &elem : (*iter).mElements) {
const char *sz = elem.szStart; const char *sz = elem.szStart;
mBaseFrames.push_back(BaseFrameDesc()); mBaseFrames.emplace_back();
BaseFrameDesc &desc = mBaseFrames.back(); BaseFrameDesc &desc = mBaseFrames.back();
AI_MD5_READ_TRIPLE(desc.vPositionXYZ); AI_MD5_READ_TRIPLE(desc.vPositionXYZ);
@ -401,7 +401,7 @@ MD5AnimParser::MD5AnimParser(SectionList &mSections) {
continue; continue;
} }
mFrames.push_back(FrameDesc()); mFrames.emplace_back();
FrameDesc &desc = mFrames.back(); FrameDesc &desc = mFrames.back();
desc.iIndex = strtoul10((*iter).mGlobalValue.c_str()); desc.iIndex = strtoul10((*iter).mGlobalValue.c_str());
@ -459,7 +459,7 @@ MD5CameraParser::MD5CameraParser(SectionList &mSections) {
for (const auto &elem : (*iter).mElements) { for (const auto &elem : (*iter).mElements) {
const char *sz = elem.szStart; const char *sz = elem.szStart;
frames.push_back(CameraAnimFrameDesc()); frames.emplace_back();
CameraAnimFrameDesc &cur = frames.back(); CameraAnimFrameDesc &cur = frames.back();
AI_MD5_READ_TRIPLE(cur.vPositionXYZ); AI_MD5_READ_TRIPLE(cur.vPositionXYZ);
AI_MD5_READ_TRIPLE(cur.vRotationQuat); AI_MD5_READ_TRIPLE(cur.vRotationQuat);

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@ -105,9 +105,7 @@ MDCImporter::MDCImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
MDCImporter::~MDCImporter() { MDCImporter::~MDCImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -68,8 +68,7 @@ UniqueNameGenerator::UniqueNameGenerator(const char *template_name, const char *
separator_(separator) { separator_(separator) {
} }
UniqueNameGenerator::~UniqueNameGenerator() { UniqueNameGenerator::~UniqueNameGenerator() = default;
}
void UniqueNameGenerator::make_unique(std::vector<std::string> &names) { void UniqueNameGenerator::make_unique(std::vector<std::string> &names) {
struct DuplicateInfo { struct DuplicateInfo {

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@ -98,9 +98,7 @@ MDLImporter::MDLImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
MDLImporter::~MDLImporter() { MDLImporter::~MDLImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -83,9 +83,7 @@ MMDImporter::MMDImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor. // Destructor.
MMDImporter::~MMDImporter() { MMDImporter::~MMDImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns true, if file is an pmx file. // Returns true, if file is an pmx file.
@ -271,43 +269,30 @@ aiMesh *MMDImporter::CreateMesh(const pmx::PmxModel *pModel,
dynamic_cast<pmx::PmxVertexSkinningSDEF *>(v->skinning.get()); dynamic_cast<pmx::PmxVertexSkinningSDEF *>(v->skinning.get());
switch (v->skinning_type) { switch (v->skinning_type) {
case pmx::PmxVertexSkinningType::BDEF1: case pmx::PmxVertexSkinningType::BDEF1:
bone_vertex_map[vsBDEF1_ptr->bone_index].push_back( bone_vertex_map[vsBDEF1_ptr->bone_index].emplace_back(index, 1.0);
aiVertexWeight(index, 1.0));
break; break;
case pmx::PmxVertexSkinningType::BDEF2: case pmx::PmxVertexSkinningType::BDEF2:
bone_vertex_map[vsBDEF2_ptr->bone_index1].push_back( bone_vertex_map[vsBDEF2_ptr->bone_index1].emplace_back(index, vsBDEF2_ptr->bone_weight);
aiVertexWeight(index, vsBDEF2_ptr->bone_weight)); bone_vertex_map[vsBDEF2_ptr->bone_index2].emplace_back(index, 1.0f - vsBDEF2_ptr->bone_weight);
bone_vertex_map[vsBDEF2_ptr->bone_index2].push_back(
aiVertexWeight(index, 1.0f - vsBDEF2_ptr->bone_weight));
break; break;
case pmx::PmxVertexSkinningType::BDEF4: case pmx::PmxVertexSkinningType::BDEF4:
bone_vertex_map[vsBDEF4_ptr->bone_index1].push_back( bone_vertex_map[vsBDEF4_ptr->bone_index1].emplace_back(index, vsBDEF4_ptr->bone_weight1);
aiVertexWeight(index, vsBDEF4_ptr->bone_weight1)); bone_vertex_map[vsBDEF4_ptr->bone_index2].emplace_back(index, vsBDEF4_ptr->bone_weight2);
bone_vertex_map[vsBDEF4_ptr->bone_index2].push_back( bone_vertex_map[vsBDEF4_ptr->bone_index3].emplace_back(index, vsBDEF4_ptr->bone_weight3);
aiVertexWeight(index, vsBDEF4_ptr->bone_weight2)); bone_vertex_map[vsBDEF4_ptr->bone_index4].emplace_back(index, vsBDEF4_ptr->bone_weight4);
bone_vertex_map[vsBDEF4_ptr->bone_index3].push_back(
aiVertexWeight(index, vsBDEF4_ptr->bone_weight3));
bone_vertex_map[vsBDEF4_ptr->bone_index4].push_back(
aiVertexWeight(index, vsBDEF4_ptr->bone_weight4));
break; break;
case pmx::PmxVertexSkinningType::SDEF: // TODO: how to use sdef_c, sdef_r0, case pmx::PmxVertexSkinningType::SDEF: // TODO: how to use sdef_c, sdef_r0,
// sdef_r1? // sdef_r1?
bone_vertex_map[vsSDEF_ptr->bone_index1].push_back( bone_vertex_map[vsSDEF_ptr->bone_index1].emplace_back(index, vsSDEF_ptr->bone_weight);
aiVertexWeight(index, vsSDEF_ptr->bone_weight)); bone_vertex_map[vsSDEF_ptr->bone_index2].emplace_back(index, 1.0f - vsSDEF_ptr->bone_weight);
bone_vertex_map[vsSDEF_ptr->bone_index2].push_back(
aiVertexWeight(index, 1.0f - vsSDEF_ptr->bone_weight));
break; break;
case pmx::PmxVertexSkinningType::QDEF: case pmx::PmxVertexSkinningType::QDEF:
const auto vsQDEF_ptr = const auto vsQDEF_ptr =
dynamic_cast<pmx::PmxVertexSkinningQDEF *>(v->skinning.get()); dynamic_cast<pmx::PmxVertexSkinningQDEF *>(v->skinning.get());
bone_vertex_map[vsQDEF_ptr->bone_index1].push_back( bone_vertex_map[vsQDEF_ptr->bone_index1].emplace_back(index, vsQDEF_ptr->bone_weight1);
aiVertexWeight(index, vsQDEF_ptr->bone_weight1)); bone_vertex_map[vsQDEF_ptr->bone_index2].emplace_back(index, vsQDEF_ptr->bone_weight2);
bone_vertex_map[vsQDEF_ptr->bone_index2].push_back( bone_vertex_map[vsQDEF_ptr->bone_index3].emplace_back(index, vsQDEF_ptr->bone_weight3);
aiVertexWeight(index, vsQDEF_ptr->bone_weight2)); bone_vertex_map[vsQDEF_ptr->bone_index4].emplace_back(index, vsQDEF_ptr->bone_weight4);
bone_vertex_map[vsQDEF_ptr->bone_index3].push_back(
aiVertexWeight(index, vsQDEF_ptr->bone_weight3));
bone_vertex_map[vsQDEF_ptr->bone_index4].push_back(
aiVertexWeight(index, vsQDEF_ptr->bone_weight4));
break; break;
} }
} }

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@ -88,7 +88,7 @@ namespace pmx
{ {
public: public:
virtual void Read(std::istream *stream, PmxSetting *setting) = 0; virtual void Read(std::istream *stream, PmxSetting *setting) = 0;
virtual ~PmxVertexSkinning() {} virtual ~PmxVertexSkinning() = default;
}; };
class PmxVertexSkinningBDEF1 : public PmxVertexSkinning class PmxVertexSkinningBDEF1 : public PmxVertexSkinning

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@ -86,8 +86,7 @@ MS3DImporter::MS3DImporter()
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
MS3DImporter::~MS3DImporter() MS3DImporter::~MS3DImporter() = default;
{}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.
bool MS3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/) const bool MS3DImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool /*checkSig*/) const

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@ -70,13 +70,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
NDOImporter::NDOImporter() NDOImporter::NDOImporter() = default;
{}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
NDOImporter::~NDOImporter() NDOImporter::~NDOImporter() = default;
{}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -73,11 +73,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
NFFImporter::NFFImporter() {} NFFImporter::NFFImporter() = default;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
NFFImporter::~NFFImporter() {} NFFImporter::~NFFImporter() = default;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -73,13 +73,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
OFFImporter::OFFImporter() OFFImporter::OFFImporter() = default;
{}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
OFFImporter::~OFFImporter() OFFImporter::~OFFImporter() = default;
{}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -137,9 +137,7 @@ ObjExporter::ObjExporter(const char* _filename, const aiScene* pScene, bool noMt
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
ObjExporter::~ObjExporter() { ObjExporter::~ObjExporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
std::string ObjExporter::GetMaterialLibName() { std::string ObjExporter::GetMaterialLibName() {

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@ -108,9 +108,7 @@ ObjFileMtlImporter::ObjFileMtlImporter(std::vector<char> &buffer,
// ------------------------------------------------------------------- // -------------------------------------------------------------------
// Destructor // Destructor
ObjFileMtlImporter::~ObjFileMtlImporter() { ObjFileMtlImporter::~ObjFileMtlImporter() = default;
// empty
}
// ------------------------------------------------------------------- // -------------------------------------------------------------------
// Loads the material description // Loads the material description

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@ -97,8 +97,7 @@ ObjFileParser::ObjFileParser(IOStreamBuffer<char> &streamBuffer, const std::stri
parseFile(streamBuffer); parseFile(streamBuffer);
} }
ObjFileParser::~ObjFileParser() { ObjFileParser::~ObjFileParser() = default;
}
void ObjFileParser::setBuffer(std::vector<char> &buffer) { void ObjFileParser::setBuffer(std::vector<char> &buffer) {
m_DataIt = buffer.begin(); m_DataIt = buffer.begin();

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@ -272,8 +272,7 @@ std::set<uint16_t> IVertexData::ReferencedBonesByWeights() const {
// VertexData // VertexData
VertexData::VertexData() { VertexData::VertexData() = default;
}
VertexData::~VertexData() { VertexData::~VertexData() {
Reset(); Reset();
@ -310,8 +309,7 @@ VertexElement *VertexData::GetVertexElement(VertexElement::Semantic semantic, ui
// VertexDataXml // VertexDataXml
VertexDataXml::VertexDataXml() { VertexDataXml::VertexDataXml() = default;
}
bool VertexDataXml::HasPositions() const { bool VertexDataXml::HasPositions() const {
return !positions.empty(); return !positions.empty();

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@ -46,11 +46,9 @@ namespace OpenGEX {
#ifndef ASSIMP_BUILD_NO_OPENGEX_EXPORTER #ifndef ASSIMP_BUILD_NO_OPENGEX_EXPORTER
OpenGEXExporter::OpenGEXExporter() { OpenGEXExporter::OpenGEXExporter() = default;
}
OpenGEXExporter::~OpenGEXExporter() {
}
bool OpenGEXExporter::exportScene( const char * /*filename*/, const aiScene* /*pScene*/ ) { bool OpenGEXExporter::exportScene( const char * /*filename*/, const aiScene* /*pScene*/ ) {
return true; return true;

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@ -55,7 +55,7 @@ namespace OpenGEX {
class OpenGEXExporter { class OpenGEXExporter {
public: public:
OpenGEXExporter(); OpenGEXExporter();
~OpenGEXExporter(); ~OpenGEXExporter() = default;
bool exportScene( const char *filename, const aiScene* pScene ); bool exportScene( const char *filename, const aiScene* pScene );
}; };

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@ -245,9 +245,7 @@ PlyExporter::PlyExporter(const char* _filename, const aiScene* pScene, bool bina
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
PlyExporter::~PlyExporter() { PlyExporter::~PlyExporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void PlyExporter::WriteMeshVerts(const aiMesh* m, unsigned int components) void PlyExporter::WriteMeshVerts(const aiMesh* m, unsigned int components)

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@ -94,9 +94,7 @@ PLYImporter::PLYImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
PLYImporter::~PLYImporter() { PLYImporter::~PLYImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -72,15 +72,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
Q3DImporter::Q3DImporter() { Q3DImporter::Q3DImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
Q3DImporter::~Q3DImporter() { Q3DImporter::~Q3DImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.
@ -422,7 +418,7 @@ outer:
(*fit).mat = 0; (*fit).mat = 0;
} }
if (fidx[(*fit).mat].empty()) ++pScene->mNumMeshes; if (fidx[(*fit).mat].empty()) ++pScene->mNumMeshes;
fidx[(*fit).mat].push_back(FaceIdx(p, q)); fidx[(*fit).mat].emplace_back(p, q);
} }
} }
pScene->mNumMaterials = pScene->mNumMeshes; pScene->mNumMaterials = pScene->mNumMeshes;

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@ -72,15 +72,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
RAWImporter::RAWImporter() { RAWImporter::RAWImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
RAWImporter::~RAWImporter() { RAWImporter::~RAWImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -202,15 +202,11 @@ static aiString ReadString(StreamReaderLE *stream, uint32_t numWChars) {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
SIBImporter::SIBImporter() { SIBImporter::SIBImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
SIBImporter::~SIBImporter() { SIBImporter::~SIBImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -95,9 +95,7 @@ SMDImporter::SMDImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
SMDImporter::~SMDImporter() { SMDImporter::~SMDImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.
@ -322,7 +320,7 @@ void SMDImporter::CreateOutputMeshes() {
"to the vertex' parent node"); "to the vertex' parent node");
continue; continue;
} }
aaiBones[pairval.first].push_back(TempWeightListEntry(iNum,pairval.second)); aaiBones[pairval.first].emplace_back(iNum,pairval.second);
fSum += pairval.second; fSum += pairval.second;
} }
// ****************************************************************** // ******************************************************************
@ -350,8 +348,7 @@ void SMDImporter::CreateOutputMeshes() {
} }
} }
} else { } else {
aaiBones[face.avVertices[iVert].iParentNode].push_back( aaiBones[face.avVertices[iVert].iParentNode].emplace_back(iNum,1.0f-fSum);
TempWeightListEntry(iNum,1.0f-fSum));
} }
} }
pcMesh->mFaces[iFace].mIndices[iVert] = iNum++; pcMesh->mFaces[iFace].mIndices[iVert] = iNum++;

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@ -134,9 +134,7 @@ STLImporter::STLImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
STLImporter::~STLImporter() { STLImporter::~STLImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -75,9 +75,7 @@ TerragenImporter::TerragenImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
TerragenImporter::~TerragenImporter() { TerragenImporter::~TerragenImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -174,9 +174,7 @@ UnrealImporter::UnrealImporter() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
UnrealImporter::~UnrealImporter() { UnrealImporter::~UnrealImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

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@ -82,9 +82,7 @@ XFileImporter::XFileImporter()
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
XFileImporter::~XFileImporter() { XFileImporter::~XFileImporter() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the class can handle the format of the given file. // Returns whether the class can handle the format of the given file.

View File

@ -241,7 +241,7 @@ public:
/// \fn ~X3DExporter() /// \fn ~X3DExporter()
/// Default destructor. /// Default destructor.
~X3DExporter() {} ~X3DExporter() = default;
}; // class X3DExporter }; // class X3DExporter

View File

@ -270,7 +270,7 @@ public:
void Clear(); void Clear();
private: private:
X3DNodeElementBase *MACRO_USE_CHECKANDAPPLY(XmlNode &node, std::string pDEF, std::string pUSE, X3DElemType pType, X3DNodeElementBase *pNE); X3DNodeElementBase *MACRO_USE_CHECKANDAPPLY(XmlNode &node, const std::string &pDEF, const std::string &pUSE, X3DElemType pType, X3DNodeElementBase *pNE);
bool isNodeEmpty(XmlNode &node); bool isNodeEmpty(XmlNode &node);
void checkNodeMustBeEmpty(XmlNode &node); void checkNodeMustBeEmpty(XmlNode &node);
void skipUnsupportedNode(const std::string &pParentNodeName, XmlNode &node); void skipUnsupportedNode(const std::string &pParentNodeName, XmlNode &node);

View File

@ -59,7 +59,7 @@ namespace Assimp {
/// \param [in] pUSE - string holding "USE" value. /// \param [in] pUSE - string holding "USE" value.
/// \param [in] pType - type of element to find. /// \param [in] pType - type of element to find.
/// \param [out] pNE - pointer to found node element. /// \param [out] pNE - pointer to found node element.
inline X3DNodeElementBase *X3DImporter::MACRO_USE_CHECKANDAPPLY(XmlNode &node, std::string pDEF, std::string pUSE, X3DElemType pType, X3DNodeElementBase *pNE) { inline X3DNodeElementBase *X3DImporter::MACRO_USE_CHECKANDAPPLY(XmlNode &node, const std::string &pDEF, const std::string &pUSE, X3DElemType pType, X3DNodeElementBase *pNE) {
checkNodeMustBeEmpty(node); checkNodeMustBeEmpty(node);
if (!pDEF.empty()) if (!pDEF.empty())
Assimp::Throw_DEF_And_USE(node.name()); Assimp::Throw_DEF_And_USE(node.name());

View File

@ -314,7 +314,7 @@ struct Object {
virtual bool IsSpecial() const { return false; } virtual bool IsSpecial() const { return false; }
Object() = default; Object() = default;
virtual ~Object() {} virtual ~Object() = default;
//! Maps special IDs to another ID, where needed. Subclasses may override it (statically) //! Maps special IDs to another ID, where needed. Subclasses may override it (statically)
static const char *TranslateId(Asset & /*r*/, const char *id) { return id; } static const char *TranslateId(Asset & /*r*/, const char *id) { return id; }
@ -666,7 +666,7 @@ struct Mesh : public Object {
std::vector<Primitive> primitives; std::vector<Primitive> primitives;
std::list<SExtension *> Extension; ///< List of extensions used in mesh. std::list<SExtension *> Extension; ///< List of extensions used in mesh.
Mesh() {} Mesh() = default;
/// Destructor. /// Destructor.
~Mesh() { ~Mesh() {
@ -706,12 +706,12 @@ struct Node : public Object {
Ref<Node> parent; //!< This is not part of the glTF specification. Used as a helper. Ref<Node> parent; //!< This is not part of the glTF specification. Used as a helper.
Node() {} Node() = default;
void Read(Value &obj, Asset &r); void Read(Value &obj, Asset &r);
}; };
struct Program : public Object { struct Program : public Object {
Program() {} Program() = default;
void Read(Value &obj, Asset &r); void Read(Value &obj, Asset &r);
}; };
@ -830,7 +830,7 @@ struct Animation : public Object {
//! Base class for LazyDict that acts as an interface //! Base class for LazyDict that acts as an interface
class LazyDictBase { class LazyDictBase {
public: public:
virtual ~LazyDictBase() {} virtual ~LazyDictBase() = default;
virtual void AttachToDocument(Document &doc) = 0; virtual void AttachToDocument(Document &doc) = 0;
virtual void DetachFromDocument() = 0; virtual void DetachFromDocument() = 0;

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@ -84,9 +84,7 @@ glTFImporter::glTFImporter() :
// empty // empty
} }
glTFImporter::~glTFImporter() { glTFImporter::~glTFImporter() = default;
// empty
}
const aiImporterDesc *glTFImporter::GetInfo() const { const aiImporterDesc *glTFImporter::GetInfo() const {
return &desc; return &desc;

View File

@ -391,7 +391,7 @@ struct Object {
//! Objects marked as special are not exported (used to emulate the binary body buffer) //! Objects marked as special are not exported (used to emulate the binary body buffer)
virtual bool IsSpecial() const { return false; } virtual bool IsSpecial() const { return false; }
virtual ~Object() {} virtual ~Object() = default;
//! Maps special IDs to another ID, where needed. Subclasses may override it (statically) //! Maps special IDs to another ID, where needed. Subclasses may override it (statically)
static const char *TranslateId(Asset & /*r*/, const char *id) { return id; } static const char *TranslateId(Asset & /*r*/, const char *id) { return id; }
@ -613,7 +613,7 @@ struct Accessor : public Object {
return Indexer(*this); return Indexer(*this);
} }
Accessor() {} Accessor() = default;
void Read(Value &obj, Asset &r); void Read(Value &obj, Asset &r);
//sparse //sparse
@ -681,7 +681,7 @@ struct Light : public Object {
float innerConeAngle; float innerConeAngle;
float outerConeAngle; float outerConeAngle;
Light() {} Light() = default;
void Read(Value &obj, Asset &r); void Read(Value &obj, Asset &r);
}; };
@ -877,7 +877,7 @@ struct Mesh : public Object {
std::vector<float> weights; std::vector<float> weights;
std::vector<std::string> targetNames; std::vector<std::string> targetNames;
Mesh() {} Mesh() = default;
/// Get mesh data from JSON-object and place them to root asset. /// Get mesh data from JSON-object and place them to root asset.
/// \param [in] pJSON_Object - reference to pJSON-object from which data are read. /// \param [in] pJSON_Object - reference to pJSON-object from which data are read.
@ -903,12 +903,12 @@ struct Node : public Object {
Ref<Node> parent; //!< This is not part of the glTF specification. Used as a helper. Ref<Node> parent; //!< This is not part of the glTF specification. Used as a helper.
Node() {} Node() = default;
void Read(Value &obj, Asset &r); void Read(Value &obj, Asset &r);
}; };
struct Program : public Object { struct Program : public Object {
Program() {} Program() = default;
void Read(Value &obj, Asset &r); void Read(Value &obj, Asset &r);
}; };
@ -927,12 +927,12 @@ struct Scene : public Object {
std::string name; std::string name;
std::vector<Ref<Node>> nodes; std::vector<Ref<Node>> nodes;
Scene() {} Scene() = default;
void Read(Value &obj, Asset &r); void Read(Value &obj, Asset &r);
}; };
struct Shader : public Object { struct Shader : public Object {
Shader() {} Shader() = default;
void Read(Value &obj, Asset &r); void Read(Value &obj, Asset &r);
}; };
@ -942,7 +942,7 @@ struct Skin : public Object {
std::vector<Ref<Node>> jointNames; //!< Joint names of the joints (nodes with a jointName property) in this skin. std::vector<Ref<Node>> jointNames; //!< Joint names of the joints (nodes with a jointName property) in this skin.
std::string name; //!< The user-defined name of this object. std::string name; //!< The user-defined name of this object.
Skin() {} Skin() = default;
void Read(Value &obj, Asset &r); void Read(Value &obj, Asset &r);
}; };
@ -957,7 +957,7 @@ struct Texture : public Object {
//TextureTarget target; //!< The target that the WebGL texture should be bound to. (default: TextureTarget_TEXTURE_2D) //TextureTarget target; //!< The target that the WebGL texture should be bound to. (default: TextureTarget_TEXTURE_2D)
//TextureType type; //!< Texel datatype. (default: TextureType_UNSIGNED_BYTE) //TextureType type; //!< Texel datatype. (default: TextureType_UNSIGNED_BYTE)
Texture() {} Texture() = default;
void Read(Value &obj, Asset &r); void Read(Value &obj, Asset &r);
}; };
@ -990,14 +990,14 @@ struct Animation : public Object {
std::vector<Sampler> samplers; //!< All the key-frame data for this animation. std::vector<Sampler> samplers; //!< All the key-frame data for this animation.
std::vector<Channel> channels; //!< Data to connect nodes to key-frames. std::vector<Channel> channels; //!< Data to connect nodes to key-frames.
Animation() {} Animation() = default;
void Read(Value &obj, Asset &r); void Read(Value &obj, Asset &r);
}; };
//! Base class for LazyDict that acts as an interface //! Base class for LazyDict that acts as an interface
class LazyDictBase { class LazyDictBase {
public: public:
virtual ~LazyDictBase() {} virtual ~LazyDictBase() = default;
virtual void AttachToDocument(Document &doc) = 0; virtual void AttachToDocument(Document &doc) = 0;
virtual void DetachFromDocument() = 0; virtual void DetachFromDocument() = 0;

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@ -124,9 +124,7 @@ glTF2Exporter::glTF2Exporter(const char *filename, IOSystem *pIOSystem, const ai
} }
} }
glTF2Exporter::~glTF2Exporter() { glTF2Exporter::~glTF2Exporter() = default;
// empty
}
/* /*
* Copy a 4x4 matrix from struct aiMatrix to typedef mat4. * Copy a 4x4 matrix from struct aiMatrix to typedef mat4.

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@ -103,9 +103,7 @@ glTF2Importer::glTF2Importer() :
// empty // empty
} }
glTF2Importer::~glTF2Importer() { glTF2Importer::~glTF2Importer() = default;
// empty
}
const aiImporterDesc *glTF2Importer::GetInfo() const { const aiImporterDesc *glTF2Importer::GetInfo() const {
return &desc; return &desc;

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@ -70,9 +70,7 @@ BaseImporter::BaseImporter() AI_NO_EXCEPT
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
BaseImporter::~BaseImporter() { BaseImporter::~BaseImporter() = default;
// nothing to do here
}
void BaseImporter::UpdateImporterScale(Importer *pImp) { void BaseImporter::UpdateImporterScale(Importer *pImp) {
ai_assert(pImp != nullptr); ai_assert(pImp != nullptr);

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@ -59,9 +59,7 @@ BaseProcess::BaseProcess() AI_NO_EXCEPT
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
BaseProcess::~BaseProcess() { BaseProcess::~BaseProcess() = default;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void BaseProcess::ExecuteOnScene(Importer *pImp) { void BaseProcess::ExecuteOnScene(Importer *pImp) {

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@ -63,7 +63,7 @@ class Importer;
class SharedPostProcessInfo { class SharedPostProcessInfo {
public: public:
struct Base { struct Base {
virtual ~Base() {} virtual ~Base() = default;
}; };
//! Represents data that is allocated on the heap, thus needs to be deleted //! Represents data that is allocated on the heap, thus needs to be deleted
@ -84,7 +84,7 @@ public:
explicit TStaticData(T in) : explicit TStaticData(T in) :
data(in) {} data(in) {}
~TStaticData() {} ~TStaticData() = default;
T data; T data;
}; };

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@ -585,19 +585,10 @@ void Exporter::UnregisterExporter(const char* id) {
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
ExportProperties::ExportProperties() { ExportProperties::ExportProperties() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
ExportProperties::ExportProperties(const ExportProperties &other) ExportProperties::ExportProperties(const ExportProperties &other) = default;
: mIntProperties(other.mIntProperties)
, mFloatProperties(other.mFloatProperties)
, mStringProperties(other.mStringProperties)
, mMatrixProperties(other.mMatrixProperties)
, mCallbackProperties(other.mCallbackProperties){
// empty
}
bool ExportProperties::SetPropertyCallback(const char *szName, const std::function<void *(void *)> &f) { bool ExportProperties::SetPropertyCallback(const char *szName, const std::function<void *(void *)> &f) {
return SetGenericProperty<std::function<void *(void *)>>(mCallbackProperties, szName, f); return SetGenericProperty<std::function<void *(void *)>>(mCallbackProperties, szName, f);

View File

@ -59,10 +59,7 @@ SGSpatialSort::SGSpatialSort()
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor // Destructor
SGSpatialSort::~SGSpatialSort() SGSpatialSort::~SGSpatialSort() = default;
{
// nothing to do here, everything destructs automatically
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void SGSpatialSort::Add(const aiVector3D& vPosition, unsigned int index, void SGSpatialSort::Add(const aiVector3D& vPosition, unsigned int index,
unsigned int smoothingGroup) unsigned int smoothingGroup)

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@ -73,9 +73,7 @@ SpatialSort::SpatialSort() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor // Destructor
SpatialSort::~SpatialSort() { SpatialSort::~SpatialSort() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void SpatialSort::Fill(const aiVector3D *pPositions, unsigned int pNumPositions, void SpatialSort::Fill(const aiVector3D *pPositions, unsigned int pNumPositions,

View File

@ -279,8 +279,7 @@ ZipFile::ZipFile(std::string &filename, size_t size) :
m_Buffer = std::unique_ptr<uint8_t[]>(new uint8_t[m_Size]); m_Buffer = std::unique_ptr<uint8_t[]>(new uint8_t[m_Size]);
} }
ZipFile::~ZipFile() { ZipFile::~ZipFile() = default;
}
size_t ZipFile::Read(void *pvBuffer, size_t pSize, size_t pCount) { size_t ZipFile::Read(void *pvBuffer, size_t pSize, size_t pCount) {
// Should be impossible // Should be impossible

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@ -162,9 +162,7 @@ PbrtExporter::PbrtExporter(
} }
// Destructor // Destructor
PbrtExporter::~PbrtExporter() { PbrtExporter::~PbrtExporter() = default;
// Empty
}
void PbrtExporter::WriteMetaData() { void PbrtExporter::WriteMetaData() {
mOutput << "#############################\n"; mOutput << "#############################\n";

View File

@ -48,15 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp { namespace Assimp {
/// The default class constructor. /// The default class constructor.
ArmaturePopulate::ArmaturePopulate() : ArmaturePopulate::ArmaturePopulate() = default;
BaseProcess() {
// do nothing
}
/// The class destructor. /// The class destructor.
ArmaturePopulate::~ArmaturePopulate() { ArmaturePopulate::~ArmaturePopulate() = default;
// do nothing
}
bool ArmaturePopulate::IsActive(unsigned int pFlags) const { bool ArmaturePopulate::IsActive(unsigned int pFlags) const {
return (pFlags & aiProcess_PopulateArmatureData) != 0; return (pFlags & aiProcess_PopulateArmatureData) != 0;

View File

@ -62,9 +62,7 @@ CalcTangentsProcess::CalcTangentsProcess() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
CalcTangentsProcess::~CalcTangentsProcess() { CalcTangentsProcess::~CalcTangentsProcess() = default;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.

View File

@ -59,17 +59,11 @@ namespace {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
ComputeUVMappingProcess::ComputeUVMappingProcess() ComputeUVMappingProcess::ComputeUVMappingProcess() = default;
{
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
ComputeUVMappingProcess::~ComputeUVMappingProcess() ComputeUVMappingProcess::~ComputeUVMappingProcess() = default;
{
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.

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@ -81,16 +81,11 @@ void flipUVs(aiMeshType *pMesh) {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
MakeLeftHandedProcess::MakeLeftHandedProcess() : MakeLeftHandedProcess::MakeLeftHandedProcess() = default;
BaseProcess() {
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
MakeLeftHandedProcess::~MakeLeftHandedProcess() { MakeLeftHandedProcess::~MakeLeftHandedProcess() = default;
// empty
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.
@ -250,11 +245,11 @@ void MakeLeftHandedProcess::ProcessAnimation(aiNodeAnim *pAnim) {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
FlipUVsProcess::FlipUVsProcess() {} FlipUVsProcess::FlipUVsProcess() = default;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
FlipUVsProcess::~FlipUVsProcess() {} FlipUVsProcess::~FlipUVsProcess() = default;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.
@ -312,11 +307,11 @@ void FlipUVsProcess::ProcessMesh(aiMesh *pMesh) {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
FlipWindingOrderProcess::FlipWindingOrderProcess() {} FlipWindingOrderProcess::FlipWindingOrderProcess() = default;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
FlipWindingOrderProcess::~FlipWindingOrderProcess() {} FlipWindingOrderProcess::~FlipWindingOrderProcess() = default;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.

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@ -66,10 +66,7 @@ DeboneProcess::DeboneProcess()
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
DeboneProcess::~DeboneProcess() DeboneProcess::~DeboneProcess() = default;
{
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.
@ -156,7 +153,7 @@ void DeboneProcess::Execute( aiScene* pScene)
} }
else { else {
// Mesh is kept unchanged - store it's new place in the mesh array // Mesh is kept unchanged - store it's new place in the mesh array
mSubMeshIndices[a].push_back(std::pair<unsigned int,aiNode*>(static_cast<unsigned int>(meshes.size()),(aiNode*)0)); mSubMeshIndices[a].emplace_back(static_cast<unsigned int>(meshes.size()), (aiNode *)0);
meshes.push_back(srcMesh); meshes.push_back(srcMesh);
} }
} }

View File

@ -56,17 +56,11 @@ using namespace Assimp;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
DropFaceNormalsProcess::DropFaceNormalsProcess() DropFaceNormalsProcess::DropFaceNormalsProcess() = default;
{
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
DropFaceNormalsProcess::~DropFaceNormalsProcess() DropFaceNormalsProcess::~DropFaceNormalsProcess() = default;
{
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.

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@ -49,14 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace Assimp; using namespace Assimp;
EmbedTexturesProcess::EmbedTexturesProcess() : EmbedTexturesProcess::EmbedTexturesProcess() = default;
BaseProcess() {
// empty
}
EmbedTexturesProcess::~EmbedTexturesProcess() { EmbedTexturesProcess::~EmbedTexturesProcess() = default;
// empty
}
bool EmbedTexturesProcess::IsActive(unsigned int pFlags) const { bool EmbedTexturesProcess::IsActive(unsigned int pFlags) const {
return (pFlags & aiProcess_EmbedTextures) != 0; return (pFlags & aiProcess_EmbedTextures) != 0;

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@ -65,9 +65,7 @@ FindDegeneratesProcess::FindDegeneratesProcess() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
FindDegeneratesProcess::~FindDegeneratesProcess() { FindDegeneratesProcess::~FindDegeneratesProcess() = default;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.

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@ -60,8 +60,7 @@ FindInstancesProcess::FindInstancesProcess()
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
FindInstancesProcess::~FindInstancesProcess() FindInstancesProcess::~FindInstancesProcess() = default;
{}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.

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@ -62,9 +62,7 @@ FindInvalidDataProcess::FindInvalidDataProcess() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
FindInvalidDataProcess::~FindInvalidDataProcess() { FindInvalidDataProcess::~FindInvalidDataProcess() = default;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.

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@ -59,17 +59,11 @@ using namespace Assimp;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
FixInfacingNormalsProcess::FixInfacingNormalsProcess() FixInfacingNormalsProcess::FixInfacingNormalsProcess() = default;
{
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
FixInfacingNormalsProcess::~FixInfacingNormalsProcess() FixInfacingNormalsProcess::~FixInfacingNormalsProcess() = default;
{
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.

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@ -48,14 +48,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp { namespace Assimp {
GenBoundingBoxesProcess::GenBoundingBoxesProcess() GenBoundingBoxesProcess::GenBoundingBoxesProcess() = default;
: BaseProcess() {
} GenBoundingBoxesProcess::~GenBoundingBoxesProcess() = default;
GenBoundingBoxesProcess::~GenBoundingBoxesProcess() {
// empty
}
bool GenBoundingBoxesProcess::IsActive(unsigned int pFlags) const { bool GenBoundingBoxesProcess::IsActive(unsigned int pFlags) const {
return 0 != ( pFlags & aiProcess_GenBoundingBoxes ); return 0 != ( pFlags & aiProcess_GenBoundingBoxes );

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@ -56,15 +56,11 @@ using namespace Assimp;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
GenFaceNormalsProcess::GenFaceNormalsProcess() { GenFaceNormalsProcess::GenFaceNormalsProcess() = default;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
GenFaceNormalsProcess::~GenFaceNormalsProcess() { GenFaceNormalsProcess::~GenFaceNormalsProcess() = default;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.

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@ -62,9 +62,7 @@ GenVertexNormalsProcess::GenVertexNormalsProcess() :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
GenVertexNormalsProcess::~GenVertexNormalsProcess() { GenVertexNormalsProcess::~GenVertexNormalsProcess() = default;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.

View File

@ -70,9 +70,7 @@ ImproveCacheLocalityProcess::ImproveCacheLocalityProcess()
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
ImproveCacheLocalityProcess::~ImproveCacheLocalityProcess() { ImproveCacheLocalityProcess::~ImproveCacheLocalityProcess() = default;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.

View File

@ -57,15 +57,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace Assimp; using namespace Assimp;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
JoinVerticesProcess::JoinVerticesProcess() { JoinVerticesProcess::JoinVerticesProcess() = default;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
JoinVerticesProcess::~JoinVerticesProcess() { JoinVerticesProcess::~JoinVerticesProcess() = default;
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.

View File

@ -62,10 +62,7 @@ LimitBoneWeightsProcess::LimitBoneWeightsProcess()
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
LimitBoneWeightsProcess::~LimitBoneWeightsProcess() LimitBoneWeightsProcess::~LimitBoneWeightsProcess() = default;
{
// nothing to do here
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Returns whether the processing step is present in the given flag field. // Returns whether the processing step is present in the given flag field.

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