Merge branch 'master' into collada_unit_test_cleanup
commit
29c75f4948
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@ -1,2 +1,3 @@
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patreon: assimp
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custom: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4JRJVPXC4QJM4
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open_collective: assimp
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@ -0,0 +1,56 @@
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name: C/C++ Sanitizer
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on:
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push:
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branches: [ master ]
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pull_request:
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branches: [ master ]
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jobs:
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job1:
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name: adress-sanitizer
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- uses: lukka/get-cmake@latest
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- uses: lukka/set-shell-env@v1
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with:
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CXX: clang++
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CC: clang
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- name: configure and build
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uses: lukka/run-cmake@v2
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with:
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cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
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cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
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cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Debug -DASSIMP_ASAN=ON'
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buildWithCMakeArgs: '-- -v'
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buildDirectory: '${{ github.workspace }}/build/'
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- name: test
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run: cd build/bin && ./unit
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shell: bash
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job2:
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name: undefined-behavior-sanitizer
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- uses: lukka/get-cmake@latest
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- uses: lukka/set-shell-env@v1
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with:
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CXX: clang++
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CC: clang
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- name: configure and build
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uses: lukka/run-cmake@v2
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with:
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cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
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cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
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cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Debug -DASSIMP_UBSAN=ON'
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buildWithCMakeArgs: '-- -v'
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buildDirectory: '${{ github.workspace }}/build/'
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- name: test
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run: cd build/bin && ./unit
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shell: bash
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23
Readme.md
23
Readme.md
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@ -2,6 +2,7 @@ Open Asset Import Library (assimp)
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==================================
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A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
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### Current project status ###
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[![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp)
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![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
|
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[![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
|
||||
[![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
|
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|
@ -179,6 +180,28 @@ And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/a
|
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Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
||||
a pull request with your changes against the main repository's `master` branch.
|
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## Contributors
|
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|
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### Code Contributors
|
||||
|
||||
This project exists thanks to all the people who contribute. [[Contribute](CONTRIBUTING.md)].
|
||||
|
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<a href="https://github.com/assimp/assimp/graphs/contributors"><img src="https://opencollective.com/assimp/contributors.svg?width=890&button=false" /></a>
|
||||
|
||||
### Financial Contributors
|
||||
|
||||
Become a financial contributor and help us sustain our community. [[Contribute](https://opencollective.com/assimp/contribute)]
|
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|
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#### Individuals
|
||||
|
||||
<a href="https://opencollective.com/assimp"><img src="https://opencollective.com/assimp/individuals.svg?width=890"></a>
|
||||
|
||||
#### Organizations
|
||||
|
||||
Support this project with your organization. Your logo will show up here with a link to your website. [[Contribute](https://opencollective.com/assimp/contribute)]
|
||||
|
||||
<a href="https://opencollective.com/assimp/organization/0/website"><img src="https://opencollective.com/assimp/organization/0/avatar.svg"></a>
|
||||
|
||||
### License ###
|
||||
Our license is based on the modified, __3-clause BSD__-License.
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|
|
|
@ -1269,9 +1269,6 @@ void SceneCombiner::Copy(aiBone** _dest, const aiBone* src) {
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// get a flat copy
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*dest = *src;
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// and reallocate all arrays
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GetArrayCopy( dest->mWeights, dest->mNumWeights );
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}
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// ------------------------------------------------------------------------------------------------
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@ -3401,7 +3401,8 @@ void FBXConverter::ConvertGlobalSettings() {
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mSceneOut->mMetaData->Set(5, "CoordAxisSign", doc.GlobalSettings().CoordAxisSign());
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mSceneOut->mMetaData->Set(6, "OriginalUpAxis", doc.GlobalSettings().OriginalUpAxis());
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mSceneOut->mMetaData->Set(7, "OriginalUpAxisSign", doc.GlobalSettings().OriginalUpAxisSign());
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mSceneOut->mMetaData->Set(8, "UnitScaleFactor", (double)doc.GlobalSettings().UnitScaleFactor());
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//const double unitScaleFactor = (double)doc.GlobalSettings().UnitScaleFactor();
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mSceneOut->mMetaData->Set(8, "UnitScaleFactor", doc.GlobalSettings().UnitScaleFactor());
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mSceneOut->mMetaData->Set(9, "OriginalUnitScaleFactor", doc.GlobalSettings().OriginalUnitScaleFactor());
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mSceneOut->mMetaData->Set(10, "AmbientColor", doc.GlobalSettings().AmbientColor());
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mSceneOut->mMetaData->Set(11, "FrameRate", (int)doc.GlobalSettings().TimeMode());
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|
@ -308,7 +308,10 @@ struct aiBone {
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//! Copy constructor
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aiBone(const aiBone &other) :
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mName(other.mName), mNumWeights(other.mNumWeights), mWeights(nullptr), mOffsetMatrix(other.mOffsetMatrix) {
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mName(other.mName),
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mNumWeights(other.mNumWeights),
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mWeights(nullptr),
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mOffsetMatrix(other.mOffsetMatrix) {
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if (other.mWeights && other.mNumWeights) {
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mWeights = new aiVertexWeight[mNumWeights];
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::memcpy(mWeights, other.mWeights, mNumWeights * sizeof(aiVertexWeight));
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|
|
|
@ -210,13 +210,13 @@ TEST_F(utFBXImporterExporter, importUnitScaleFactor) {
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EXPECT_NE(nullptr, scene);
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EXPECT_NE(nullptr, scene->mMetaData);
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double factor(0.0);
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float factor(0.0f);
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scene->mMetaData->Get("UnitScaleFactor", factor);
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EXPECT_DOUBLE_EQ(500.0, factor);
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EXPECT_EQ(500.0f, factor);
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scene->mMetaData->Set("UnitScaleFactor", factor * 2);
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scene->mMetaData->Set("UnitScaleFactor", factor * 2.0f);
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scene->mMetaData->Get("UnitScaleFactor", factor);
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EXPECT_DOUBLE_EQ(1000.0, factor);
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EXPECT_EQ(1000.0f, factor);
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}
|
||||
|
||||
TEST_F(utFBXImporterExporter, importEmbeddedAsciiTest) {
|
||||
|
|
Loading…
Reference in New Issue