Merge branch 'master' into collada_unit_test_cleanup
commit
29c75f4948
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@ -1,2 +1,3 @@
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||||||
patreon: assimp
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patreon: assimp
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||||||
custom: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4JRJVPXC4QJM4
|
custom: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=4JRJVPXC4QJM4
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open_collective: assimp
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||||||
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@ -0,0 +1,56 @@
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name: C/C++ Sanitizer
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||||||
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||||||
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on:
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push:
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branches: [ master ]
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pull_request:
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branches: [ master ]
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||||||
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||||||
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jobs:
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||||||
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job1:
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||||||
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name: adress-sanitizer
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- uses: lukka/get-cmake@latest
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- uses: lukka/set-shell-env@v1
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with:
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CXX: clang++
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CC: clang
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- name: configure and build
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uses: lukka/run-cmake@v2
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with:
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cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
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cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
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cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Debug -DASSIMP_ASAN=ON'
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buildWithCMakeArgs: '-- -v'
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buildDirectory: '${{ github.workspace }}/build/'
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- name: test
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run: cd build/bin && ./unit
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shell: bash
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job2:
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name: undefined-behavior-sanitizer
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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||||||
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- uses: lukka/get-cmake@latest
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||||||
|
- uses: lukka/set-shell-env@v1
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||||||
|
with:
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||||||
|
CXX: clang++
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||||||
|
CC: clang
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||||||
|
|
||||||
|
- name: configure and build
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||||||
|
uses: lukka/run-cmake@v2
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||||||
|
with:
|
||||||
|
cmakeListsOrSettingsJson: CMakeListsTxtAdvanced
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||||||
|
cmakeListsTxtPath: '${{ github.workspace }}/CMakeLists.txt'
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cmakeAppendedArgs: '-GNinja -DCMAKE_BUILD_TYPE=Debug -DASSIMP_UBSAN=ON'
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buildWithCMakeArgs: '-- -v'
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buildDirectory: '${{ github.workspace }}/build/'
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- name: test
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run: cd build/bin && ./unit
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shell: bash
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23
Readme.md
23
Readme.md
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@ -2,6 +2,7 @@ Open Asset Import Library (assimp)
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||||||
==================================
|
==================================
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||||||
A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
|
A library to import and export various 3d-model-formats including scene-post-processing to generate missing render data.
|
||||||
### Current project status ###
|
### Current project status ###
|
||||||
|
[![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp)
|
||||||
![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
|
![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
|
||||||
[![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
|
[![Linux Build Status](https://travis-ci.org/assimp/assimp.svg)](https://travis-ci.org/assimp/assimp)
|
||||||
[![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
|
[![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
|
||||||
|
@ -179,6 +180,28 @@ And we also have a Gitter-channel:Gitter [![Join the chat at https://gitter.im/a
|
||||||
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
||||||
a pull request with your changes against the main repository's `master` branch.
|
a pull request with your changes against the main repository's `master` branch.
|
||||||
|
|
||||||
|
## Contributors
|
||||||
|
|
||||||
|
### Code Contributors
|
||||||
|
|
||||||
|
This project exists thanks to all the people who contribute. [[Contribute](CONTRIBUTING.md)].
|
||||||
|
|
||||||
|
<a href="https://github.com/assimp/assimp/graphs/contributors"><img src="https://opencollective.com/assimp/contributors.svg?width=890&button=false" /></a>
|
||||||
|
|
||||||
|
### Financial Contributors
|
||||||
|
|
||||||
|
Become a financial contributor and help us sustain our community. [[Contribute](https://opencollective.com/assimp/contribute)]
|
||||||
|
|
||||||
|
#### Individuals
|
||||||
|
|
||||||
|
<a href="https://opencollective.com/assimp"><img src="https://opencollective.com/assimp/individuals.svg?width=890"></a>
|
||||||
|
|
||||||
|
#### Organizations
|
||||||
|
|
||||||
|
Support this project with your organization. Your logo will show up here with a link to your website. [[Contribute](https://opencollective.com/assimp/contribute)]
|
||||||
|
|
||||||
|
<a href="https://opencollective.com/assimp/organization/0/website"><img src="https://opencollective.com/assimp/organization/0/avatar.svg"></a>
|
||||||
|
|
||||||
### License ###
|
### License ###
|
||||||
Our license is based on the modified, __3-clause BSD__-License.
|
Our license is based on the modified, __3-clause BSD__-License.
|
||||||
|
|
||||||
|
|
|
@ -979,7 +979,7 @@ void GetArrayCopy(Type*& dest, ai_uint num ) {
|
||||||
|
|
||||||
dest = new Type[num];
|
dest = new Type[num];
|
||||||
::memcpy(dest, old, sizeof(Type) * num);
|
::memcpy(dest, old, sizeof(Type) * num);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
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void SceneCombiner::CopySceneFlat(aiScene** _dest,const aiScene* src) {
|
void SceneCombiner::CopySceneFlat(aiScene** _dest,const aiScene* src) {
|
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|
@ -1269,9 +1269,6 @@ void SceneCombiner::Copy(aiBone** _dest, const aiBone* src) {
|
||||||
|
|
||||||
// get a flat copy
|
// get a flat copy
|
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*dest = *src;
|
*dest = *src;
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||||||
|
|
||||||
// and reallocate all arrays
|
|
||||||
GetArrayCopy( dest->mWeights, dest->mNumWeights );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ------------------------------------------------------------------------------------------------
|
// ------------------------------------------------------------------------------------------------
|
||||||
|
|
|
@ -3401,7 +3401,8 @@ void FBXConverter::ConvertGlobalSettings() {
|
||||||
mSceneOut->mMetaData->Set(5, "CoordAxisSign", doc.GlobalSettings().CoordAxisSign());
|
mSceneOut->mMetaData->Set(5, "CoordAxisSign", doc.GlobalSettings().CoordAxisSign());
|
||||||
mSceneOut->mMetaData->Set(6, "OriginalUpAxis", doc.GlobalSettings().OriginalUpAxis());
|
mSceneOut->mMetaData->Set(6, "OriginalUpAxis", doc.GlobalSettings().OriginalUpAxis());
|
||||||
mSceneOut->mMetaData->Set(7, "OriginalUpAxisSign", doc.GlobalSettings().OriginalUpAxisSign());
|
mSceneOut->mMetaData->Set(7, "OriginalUpAxisSign", doc.GlobalSettings().OriginalUpAxisSign());
|
||||||
mSceneOut->mMetaData->Set(8, "UnitScaleFactor", (double)doc.GlobalSettings().UnitScaleFactor());
|
//const double unitScaleFactor = (double)doc.GlobalSettings().UnitScaleFactor();
|
||||||
|
mSceneOut->mMetaData->Set(8, "UnitScaleFactor", doc.GlobalSettings().UnitScaleFactor());
|
||||||
mSceneOut->mMetaData->Set(9, "OriginalUnitScaleFactor", doc.GlobalSettings().OriginalUnitScaleFactor());
|
mSceneOut->mMetaData->Set(9, "OriginalUnitScaleFactor", doc.GlobalSettings().OriginalUnitScaleFactor());
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||||||
mSceneOut->mMetaData->Set(10, "AmbientColor", doc.GlobalSettings().AmbientColor());
|
mSceneOut->mMetaData->Set(10, "AmbientColor", doc.GlobalSettings().AmbientColor());
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mSceneOut->mMetaData->Set(11, "FrameRate", (int)doc.GlobalSettings().TimeMode());
|
mSceneOut->mMetaData->Set(11, "FrameRate", (int)doc.GlobalSettings().TimeMode());
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||||||
|
|
|
@ -308,7 +308,10 @@ struct aiBone {
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||||||
|
|
||||||
//! Copy constructor
|
//! Copy constructor
|
||||||
aiBone(const aiBone &other) :
|
aiBone(const aiBone &other) :
|
||||||
mName(other.mName), mNumWeights(other.mNumWeights), mWeights(nullptr), mOffsetMatrix(other.mOffsetMatrix) {
|
mName(other.mName),
|
||||||
|
mNumWeights(other.mNumWeights),
|
||||||
|
mWeights(nullptr),
|
||||||
|
mOffsetMatrix(other.mOffsetMatrix) {
|
||||||
if (other.mWeights && other.mNumWeights) {
|
if (other.mWeights && other.mNumWeights) {
|
||||||
mWeights = new aiVertexWeight[mNumWeights];
|
mWeights = new aiVertexWeight[mNumWeights];
|
||||||
::memcpy(mWeights, other.mWeights, mNumWeights * sizeof(aiVertexWeight));
|
::memcpy(mWeights, other.mWeights, mNumWeights * sizeof(aiVertexWeight));
|
||||||
|
|
|
@ -320,7 +320,7 @@ struct aiMetadata {
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
inline bool Set( const std::string &key, const T &value ) {
|
inline bool Set(const std::string &key, const T &value) {
|
||||||
if (key.empty()) {
|
if (key.empty()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
|
@ -210,13 +210,13 @@ TEST_F(utFBXImporterExporter, importUnitScaleFactor) {
|
||||||
EXPECT_NE(nullptr, scene);
|
EXPECT_NE(nullptr, scene);
|
||||||
EXPECT_NE(nullptr, scene->mMetaData);
|
EXPECT_NE(nullptr, scene->mMetaData);
|
||||||
|
|
||||||
double factor(0.0);
|
float factor(0.0f);
|
||||||
scene->mMetaData->Get("UnitScaleFactor", factor);
|
scene->mMetaData->Get("UnitScaleFactor", factor);
|
||||||
EXPECT_DOUBLE_EQ(500.0, factor);
|
EXPECT_EQ(500.0f, factor);
|
||||||
|
|
||||||
scene->mMetaData->Set("UnitScaleFactor", factor * 2);
|
scene->mMetaData->Set("UnitScaleFactor", factor * 2.0f);
|
||||||
scene->mMetaData->Get("UnitScaleFactor", factor);
|
scene->mMetaData->Get("UnitScaleFactor", factor);
|
||||||
EXPECT_DOUBLE_EQ(1000.0, factor);
|
EXPECT_EQ(1000.0f, factor);
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_F(utFBXImporterExporter, importEmbeddedAsciiTest) {
|
TEST_F(utFBXImporterExporter, importEmbeddedAsciiTest) {
|
||||||
|
|
Loading…
Reference in New Issue