pull/533/head
ulf 2015-04-13 16:02:02 +02:00
commit 28de609a56
6 changed files with 107 additions and 18 deletions

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@ -15,12 +15,12 @@ env:
matrix:
- LINUX=1 TRAVIS_NO_EXPORT=YES
- LINUX=1 TRAVIS_NO_EXPORT=NO
- LINUX=1 TRAVIS_STATIC_BUILD=ON
- LINUX=1 TRAVIS_STATIC_BUILD=OFF
- LINUX=1 SHARED_BUILD=ON
- LINUX=1 SHARED_BUILD=OFF
- WINDOWS=1 TRAVIS_NO_EXPORT=YES
- WINDOWS=1 TRAVIS_NO_EXPORT=NO
- WINDOWS=1 TRAVIS_STATIC_BUILD=ON
- WINDOWS=1 TRAVIS_STATIC_BUILD=OFF
- WINDOWS=1 SHARED_BUILD=ON
- WINDOWS=1 SHARED_BUILD=OFF
- ANDROID=1
language: cpp
@ -35,10 +35,18 @@ install:
script:
- if [ $ANDROID ]; then
ant -v -Dmy.dir=${TRAVIS_BUILD_DIR} -f ${TRAVIS_BUILD_DIR}/port/jassimp/build.xml ndk-jni ;
elif [ $WINDOWS -a $CC = "gcc" ]; then
sudo sh -c "wget http://source.winehq.org/git/wine.git/commitdiff_plain/86781a6a524fa336f893ffd0a87373ffd306913c?hp=076edfe9d4b6cd39b6cf41b9f1d3e18688cc8673 -O - | patch -p 1 -d /usr/x86_64-w64-mingw32" ;
sudo sh -c "wget https://www.winehq.org/pipermail/wine-patches/2012-February/111438.html -O - | patch -p 1 -d /usr/x86_64-w64-mingw32" ;
cmake -G "Unix Makefiles" -DASSIMP_NO_EXPORT=$TRAVIS_NO_EXPORT -DBUILD_SHARED_LIBS=$SHARED_BUILD -DCMAKE_TOOLCHAIN_FILE=cmake-modules/MinGW_x86_64.cmake ;
cmake --build . ;
make install ;
elif [ $WINDOWS ]; then
echo "Skip compile with non-gcc setting." ;
elif [ $RESERVED ]; then
echo "Reserved condition" ;
else
cmake -G "Unix Makefiles" -DASSIMP_ENABLE_BOOST_WORKAROUND=YES -DASSIMP_NO_EXPORT=$TRAVIS_NO_EXPORT -STATIC_BUILD=$TRAVIS_STATIC_BUILD ;
cmake -G "Unix Makefiles" -DASSIMP_ENABLE_BOOST_WORKAROUND=YES -DASSIMP_NO_EXPORT=$TRAVIS_NO_EXPORT -DBUILD_SHARED_LIBS=$SHARED_BUILD ;
make ;
sudo make install ;
sudo ldconfig ;

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@ -1,6 +1,12 @@
cmake_minimum_required( VERSION 2.8 )
PROJECT( Assimp )
option(BUILD_SHARED_LIBS "Build package with shared libraries." ON)
if(NOT BUILD_SHARED_LIBS)
#set(CMAKE_EXE_LINKER_FLAGS "-static")
set(LINK_SEARCH_START_STATIC TRUE)
endif(NOT BUILD_SHARED_LIBS)
# Define here the needed parameters
set (ASSIMP_VERSION_MAJOR 3)
set (ASSIMP_VERSION_MINOR 1)
@ -88,9 +94,6 @@ SET( ASSIMP_BIN_INSTALL_DIR "bin" CACHE PATH
SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "Debug Postfitx for lib, samples and tools")
# Allow the user to build a shared or static library
option ( BUILD_SHARED_LIBS "Build a shared version of the library" ON )
# Only generate this target if no higher-level project already has
IF (NOT TARGET uninstall)
# add make uninstall capability

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@ -0,0 +1,16 @@
# this one sets internal to crosscompile (in theory)
SET(CMAKE_SYSTEM_NAME Windows)
# the minimalistic settings
SET(CMAKE_C_COMPILER "/usr/bin/x86_64-w64-mingw32-gcc")
SET(CMAKE_CXX_COMPILER "/usr/bin/x86_64-w64-mingw32-g++")
SET(CMAKE_RC_COMPILER "/usr/bin/x86_64-w64-mingw32-windres")
# where is the target (so called staging) environment
SET(CMAKE_FIND_ROOT_PATH /usr/x86_64-w64-mingw32)
# search for programs in the build host directories (default BOTH)
#SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# for libraries and headers in the target directories
SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)

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@ -175,6 +175,7 @@ namespace OpenGEX {
USE_ODDLPARSER_NS
//------------------------------------------------------------------------------------------------
OpenGEXImporter::VertexContainer::VertexContainer()
: m_numVerts( 0 )
, m_vertices()
@ -185,6 +186,7 @@ OpenGEXImporter::VertexContainer::VertexContainer()
// empty
}
//------------------------------------------------------------------------------------------------
OpenGEXImporter::VertexContainer::~VertexContainer() {
delete[] m_vertices;
delete[] m_normals;
@ -209,6 +211,8 @@ OpenGEXImporter::RefInfo::~RefInfo() {
//------------------------------------------------------------------------------------------------
OpenGEXImporter::OpenGEXImporter()
: m_meshCache()
, m_root( NULL )
, m_nodeChildMap()
, m_mesh2refMap()
, m_ctx( NULL )
, m_currentNode( NULL )
@ -259,6 +263,7 @@ void OpenGEXImporter::InternReadFile( const std::string &filename, aiScene *pSce
copyMeshes( pScene );
resolveReferences();
createNodeTree( pScene );
}
//------------------------------------------------------------------------------------------------
@ -536,7 +541,6 @@ void OpenGEXImporter::handleMeshNode( ODDLParser::DDLNode *node, aiScene *pScene
m_currentMesh = new aiMesh;
const size_t meshidx( m_meshCache.size() );
m_meshCache.push_back( m_currentMesh );
m_mesh2refMap[ node->getName() ] = meshidx;
Property *prop = node->getProperties();
if( NULL != prop ) {
@ -550,6 +554,12 @@ void OpenGEXImporter::handleMeshNode( ODDLParser::DDLNode *node, aiScene *pScene
}
handleNodes( node, pScene );
DDLNode *parent( node->getParent() );
if( NULL != parent ) {
const std::string &name = parent->getName();
m_mesh2refMap[ name ] = meshidx;
}
}
//------------------------------------------------------------------------------------------------
@ -717,6 +727,16 @@ void OpenGEXImporter::handleMaterialNode( ODDLParser::DDLNode *node, aiScene *pS
}
//------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
}
//------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
}
//------------------------------------------------------------------------------------------------
void OpenGEXImporter::copyMeshes( aiScene *pScene ) {
if( m_meshCache.empty() ) {
@ -745,8 +765,12 @@ void OpenGEXImporter::resolveReferences() {
if( RefInfo::MeshRef == currentRefInfo->m_type ) {
for( size_t i = 0; i < currentRefInfo->m_Names.size(); i++ ) {
const std::string &name(currentRefInfo->m_Names[ i ] );
ReferenceMap::const_iterator it( m_mesh2refMap.find( name ) );
if( m_mesh2refMap.end() != it ) {
unsigned int meshIdx = m_mesh2refMap[ name ];
node->mMeshes[ i ] = meshIdx;
//node->mNumMeshes++;
}
}
} else if( RefInfo::MaterialRef == currentRefInfo->m_type ) {
// ToDo!
@ -758,13 +782,21 @@ void OpenGEXImporter::resolveReferences() {
}
//------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
void OpenGEXImporter::createNodeTree( aiScene *pScene ) {
if( NULL == m_root ) {
return;
}
//------------------------------------------------------------------------------------------------
void OpenGEXImporter::handleTextureNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
if( m_root->m_children.empty() ) {
return;
}
size_t i( 0 );
pScene->mRootNode->mNumChildren = m_root->m_children.size();
pScene->mRootNode->mChildren = new C_STRUCT aiNode*[ pScene->mRootNode->mNumChildren ];
for( ChildInfo::NodeList::iterator it = m_root->m_children.begin(); it != m_root->m_children.end(); it++ ) {
pScene->mRootNode->mChildren[ i ] = *it;
i++;
}
}
//------------------------------------------------------------------------------------------------
@ -772,12 +804,30 @@ void OpenGEXImporter::pushNode( aiNode *node, aiScene *pScene ) {
ai_assert( NULL != pScene );
if( NULL != node ) {
ChildInfo *info( NULL );
if( m_nodeStack.empty() ) {
node->mParent = pScene->mRootNode;
NodeChildMap::iterator it( m_nodeChildMap.find( node->mParent ) );
if( m_nodeChildMap.end() == it ) {
info = new ChildInfo;
m_root = info;
m_nodeChildMap[ node->mParent ] = info;
} else {
info = it->second;
}
info->m_children.push_back( node );
} else {
aiNode *parent( m_nodeStack.back() );
ai_assert( NULL != parent );
node->mParent = parent;
NodeChildMap::iterator it( m_nodeChildMap.find( node->mParent ) );
if( m_nodeChildMap.end() == it ) {
info = new ChildInfo;
m_nodeChildMap[ node->mParent ] = info;
} else {
info = it->second;
}
info->m_children.push_back( node );
}
m_nodeStack.push_back( node );
}

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@ -120,6 +120,7 @@ protected:
aiNode *popNode();
aiNode *top() const;
void clearNodeStack();
void createNodeTree( aiScene *pScene );
private:
struct VertexContainer {
@ -156,7 +157,16 @@ private:
RefInfo &operator = ( const RefInfo & );
};
struct ChildInfo {
typedef std::list<aiNode*> NodeList;
std::list<aiNode*> m_children;
};
ChildInfo *m_root;
typedef std::map<aiNode*, ChildInfo*> NodeChildMap;
NodeChildMap m_nodeChildMap;
std::vector<aiMesh*> m_meshCache;
typedef std::map<std::string, size_t> ReferenceMap;
std::map<std::string, size_t> m_mesh2refMap;
ODDLParser::Context *m_ctx;

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@ -1023,8 +1023,10 @@ void SceneCombiner::CopyScene(aiScene** _dest,const aiScene* src,bool allocate)
dest->mFlags = src->mFlags;
// source private data might be NULL if the scene is user-allocated (i.e. for use with the export API)
if (dest->mPrivate != NULL) {
ScenePriv(dest)->mPPStepsApplied = ScenePriv(src) ? ScenePriv(src)->mPPStepsApplied : 0;
}
}
// ------------------------------------------------------------------------------------------------
void SceneCombiner::Copy (aiMesh** _dest, const aiMesh* src)