Use std::unique_ptr a bit

pull/4977/head
Turo Lamminen 2023-02-24 13:17:32 +02:00
parent bb5a6abae0
commit 28d4e394c0
1 changed files with 2 additions and 2 deletions

View File

@ -429,7 +429,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
// Generate nodes to render the mesh. Store the source layer in the mParent member of the nodes
unsigned int num = static_cast<unsigned int>(apcMeshes.size() - meshStart);
if (layer.mName != "<LWODefault>" || num > 0) {
aiNode *pcNode = new aiNode();
std::unique_ptr<aiNode> pcNode(new aiNode());
pcNode->mName.Set(layer.mName);
pcNode->mParent = (aiNode *)&layer;
pcNode->mNumMeshes = num;
@ -439,7 +439,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
for (unsigned int p = 0; p < pcNode->mNumMeshes; ++p)
pcNode->mMeshes[p] = p + meshStart;
}
apcNodes[layer.mIndex] = pcNode;
apcNodes[layer.mIndex] = pcNode.release();
}
}