Merge branch 'master' into bug/exception-on-empty-mesh-after-degenerate-removal

pull/1965/head
Kim Kulling 2018-05-18 13:44:13 +02:00 committed by GitHub
commit 273bbeca6d
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 122 additions and 140 deletions

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@ -59,9 +59,9 @@ build_arch()
$XCODE_ROOT_DIR/Developer/usr/bin/make clean $XCODE_ROOT_DIR/Developer/usr/bin/make clean
$XCODE_ROOT_DIR/Developer/usr/bin/make assimp -j 8 -l $XCODE_ROOT_DIR/Developer/usr/bin/make assimp -j 8 -l
echo "[!] Moving built library into: $BUILD_DIR/$1/" echo "[!] Moving built libraries into: $BUILD_DIR/$1/"
mv ./lib/libassimp.a $BUILD_DIR/$1/ mv ./lib/*.a $BUILD_DIR/$1/
} }
echo "[!] $0 - assimp iOS build script" echo "[!] $0 - assimp iOS build script"
@ -110,14 +110,27 @@ for ARCH_TARGET in $DEPLOY_ARCHS; do
#rm ./lib/libassimp.a #rm ./lib/libassimp.a
done done
if [[ "$DEPLOY_FAT" -eq 1 ]]; then
echo '[+] Creating fat binary ...' make_fat_binary()
{
LIB_NAME=$1
LIPO_ARGS=''
for ARCH_TARGET in $DEPLOY_ARCHS; do for ARCH_TARGET in $DEPLOY_ARCHS; do
LIPO_ARGS="$LIPO_ARGS-arch $ARCH_TARGET $BUILD_DIR/$ARCH_TARGET/libassimp.a " LIPO_ARGS="$LIPO_ARGS-arch $ARCH_TARGET $BUILD_DIR/$ARCH_TARGET/$LIB_NAME.a "
done done
LIPO_ARGS="$LIPO_ARGS-create -output $BUILD_DIR/libassimp-fat.a" LIPO_ARGS="$LIPO_ARGS-create -output $BUILD_DIR/$LIB_NAME-fat.a"
lipo $LIPO_ARGS lipo $LIPO_ARGS
echo "[!] Done! The fat binary can be found at $BUILD_DIR" }
if [[ "$DEPLOY_FAT" -eq 1 ]]; then
echo '[+] Creating fat binaries ...'
make_fat_binary 'libassimp'
make_fat_binary 'libIrrXML'
make_fat_binary 'libzlibstatic'
echo "[!] Done! The fat binaries can be found at $BUILD_DIR"
fi fi

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp) Open Asset Import Library (assimp)
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
Copyright (c) 2006-2015, assimp team Copyright (c) 2006-2018, assimp team
All rights reserved. All rights reserved.
@ -40,6 +40,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
#include "assimp_view.h" #include "assimp_view.h"
#include <tuple> #include <tuple>
using namespace AssimpView; using namespace AssimpView;

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@ -96,8 +96,9 @@ D3DXVECTOR4 g_aclNormalColors[14] =
void GetNodeCount(aiNode* pcNode, unsigned int* piCnt) void GetNodeCount(aiNode* pcNode, unsigned int* piCnt)
{ {
*piCnt = *piCnt+1; *piCnt = *piCnt+1;
for (unsigned int i = 0; i < pcNode->mNumChildren;++i) for (unsigned int i = 0; i < pcNode->mNumChildren; ++i) {
GetNodeCount(pcNode->mChildren[i],piCnt); GetNodeCount(pcNode->mChildren[i], piCnt);
}
} }
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
@ -1042,16 +1043,23 @@ int CDisplay::OnSetupTextureView(TextureInfo* pcNew)
switch (pcNew->eOp) switch (pcNew->eOp)
{ {
case aiTextureOp_Add: case aiTextureOp_Add:
szOp = "add";break; szOp = "add";
break;
case aiTextureOp_Subtract: case aiTextureOp_Subtract:
szOp = "sub";break; szOp = "sub";
break;
case aiTextureOp_Divide: case aiTextureOp_Divide:
szOp = "div";break; szOp = "div";
break;
case aiTextureOp_SignedAdd: case aiTextureOp_SignedAdd:
szOp = "addsign";break; szOp = "addsign";
break;
case aiTextureOp_SmoothAdd: case aiTextureOp_SmoothAdd:
szOp = "addsmooth";break; szOp = "addsmooth";
default: szOp = "mul"; break;
default:
szOp = "mul";
break;
}; };
SetWindowText(GetDlgItem(g_hDlg,IDC_ELOAD),szOp); SetWindowText(GetDlgItem(g_hDlg,IDC_ELOAD),szOp);

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@ -85,8 +85,7 @@ void SaveHistory();
// File associations are registered in HKCU\Software\Classes. They might // File associations are registered in HKCU\Software\Classes. They might
// be overwritten by global file associations. // be overwritten by global file associations.
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
void MakeFileAssociations() void MakeFileAssociations() {
{
char szTemp2[MAX_PATH]; char szTemp2[MAX_PATH];
char szTemp[MAX_PATH + 10]; char szTemp[MAX_PATH + 10];
@ -1404,7 +1403,7 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg,
g_hDlg = hwndDlg; g_hDlg = hwndDlg;
// load the state of the usr interface // load the state of the user interface
InitUI(); InitUI();
// load the file history // load the file history
@ -1648,11 +1647,6 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg,
xPos = xPos2 = sPoint.x; xPos = xPos2 = sPoint.x;
yPos = yPos2 = sPoint.y; yPos = yPos2 = sPoint.y;
/* xPos -= 10;
yPos -= 10;
xPos2 = xPos-3;
yPos2 = yPos-5;*/
RECT sRect; RECT sRect;
GetWindowRect(GetDlgItem(g_hDlg,IDC_RT),&sRect); GetWindowRect(GetDlgItem(g_hDlg,IDC_RT),&sRect);
sRect.right -= sRect.left; sRect.right -= sRect.left;
@ -1835,7 +1829,6 @@ INT_PTR CALLBACK MessageProc(HWND hwndDlg,UINT uMsg,
return TRUE; return TRUE;
case WM_COMMAND: case WM_COMMAND:
HMENU hMenu = GetMenu(g_hDlg); HMENU hMenu = GetMenu(g_hDlg);
if (ID_VIEWER_QUIT == LOWORD(wParam)) if (ID_VIEWER_QUIT == LOWORD(wParam))
{ {
@ -2366,7 +2359,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance, HINSTANCE hPrevInstance,
LPTSTR lpCmdLine, LPTSTR lpCmdLine,
int nCmdShow) int nCmdShow)
{ {
UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine); UNREFERENCED_PARAMETER(lpCmdLine);
@ -2376,10 +2369,9 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
// load windows common controls library to get XP style // load windows common controls library to get XP style
InitCommonControls(); InitCommonControls();
// intiailize the IDirect3D9 interface // initialize the IDirect3D9 interface
g_hInstance = hInstance; g_hInstance = hInstance;
if (0 == InitD3D()) if (0 == InitD3D()) {
{
MessageBox(NULL,"Failed to initialize Direct3D 9", MessageBox(NULL,"Failed to initialize Direct3D 9",
"ASSIMP ModelViewer",MB_OK); "ASSIMP ModelViewer",MB_OK);
return -6; return -6;
@ -2400,8 +2392,7 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
Assimp::DefaultLogger::Debugging | Assimp::DefaultLogger::Info | Assimp::DefaultLogger::Debugging | Assimp::DefaultLogger::Info |
Assimp::DefaultLogger::Err | Assimp::DefaultLogger::Warn); Assimp::DefaultLogger::Err | Assimp::DefaultLogger::Warn);
if (NULL == hDlg) if (NULL == hDlg) {
{
MessageBox(NULL,"Failed to create dialog from resource", MessageBox(NULL,"Failed to create dialog from resource",
"ASSIMP ModelViewer",MB_OK); "ASSIMP ModelViewer",MB_OK);
return -5; return -5;
@ -2415,12 +2406,12 @@ int APIENTRY _tWinMain(HINSTANCE hInstance,
UpdateWindow( hDlg ); UpdateWindow( hDlg );
// create the D3D device object // create the D3D device object
if (0 == CreateDevice(g_sOptions.bMultiSample,false,true)) if (0 == CreateDevice(g_sOptions.bMultiSample,false,true)) {
{
MessageBox(NULL,"Failed to initialize Direct3D 9 (2)", MessageBox(NULL,"Failed to initialize Direct3D 9 (2)",
"ASSIMP ModelViewer",MB_OK); "ASSIMP ModelViewer",MB_OK);
return -4; return -4;
} }
CLogDisplay::Instance().AddEntry("[OK] Here we go!"); CLogDisplay::Instance().AddEntry("[OK] Here we go!");
// create the log window // create the log window

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@ -148,7 +148,7 @@ float g_fLoadTime = 0.0f;
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
// Entry point for the loader thread // Entry point for the loader thread
// The laoder thread loads the asset while the progress dialog displays the // The loader thread loads the asset while the progress dialog displays the
// smart progress bar // smart progress bar
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
DWORD WINAPI LoadThreadProc(LPVOID lpParameter) DWORD WINAPI LoadThreadProc(LPVOID lpParameter)
@ -205,9 +205,9 @@ DWORD WINAPI LoadThreadProc(LPVOID lpParameter)
// load the current asset // load the current asset
// THe path to the asset is specified in the global path variable // THe path to the asset is specified in the global path variable
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
int LoadAsset(void) int LoadAsset()
{ {
// set the world and world rotation matrices to the identuty // set the world and world rotation matrices to the identity
g_mWorldRotate = aiMatrix4x4(); g_mWorldRotate = aiMatrix4x4();
g_mWorld = aiMatrix4x4(); g_mWorld = aiMatrix4x4();
@ -1135,8 +1135,6 @@ int GetProjectionMatrix (aiMatrix4x4& p_mOut)
return 1; return 1;
} }
//-------------------------------------------------------------------------------
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
aiVector3D GetCameraMatrix (aiMatrix4x4& p_mOut) aiVector3D GetCameraMatrix (aiMatrix4x4& p_mOut)
{ {

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@ -15,13 +15,11 @@
#undef APSTUDIO_READONLY_SYMBOLS #undef APSTUDIO_READONLY_SYMBOLS
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
// German (Germany) resources // Deutsch (Deutschland) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU) #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU)
#ifdef _WIN32
LANGUAGE LANG_GERMAN, SUBLANG_GERMAN LANGUAGE LANG_GERMAN, SUBLANG_GERMAN
#pragma code_page(1252) #pragma code_page(1252)
#endif //_WIN32
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
// //
@ -32,6 +30,7 @@ LANGUAGE LANG_GERMAN, SUBLANG_GERMAN
// remains consistent on all systems. // remains consistent on all systems.
IDI_ASSIMP_VIEW ICON "../shared/assimp_tools_icon.ico" IDI_ASSIMP_VIEW ICON "../shared/assimp_tools_icon.ico"
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
// //
// Dialog // Dialog
@ -49,104 +48,63 @@ BEGIN
LTEXT "http://assimp.sourceforge.net http://www.zfx.info",IDC_STATIC,31,101,127,22 LTEXT "http://assimp.sourceforge.net http://www.zfx.info",IDC_STATIC,31,101,127,22
DEFPUSHBUTTON "Love this library",IDOK,186,110,84,14 DEFPUSHBUTTON "Love this library",IDOK,186,110,84,14
CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,148,283,1 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,148,283,1
CONTROL 130,IDC_STATIC,"Static",SS_BITMAP,0,129,514,20 CONTROL IDB_BITMAP1,IDC_STATIC,"Static",SS_BITMAP,0,129,514,20
CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,10,281,1 CONTROL "",IDC_STATIC,"Static",SS_ETCHEDHORZ,0,10,281,1
END END
#define X_GROUP1 7 IDD_DIALOGMAIN DIALOGEX 0, 0, 656, 450
#define W_GROUP1 6+160+6 STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_POPUP | WS_CAPTION | WS_SYSMENU
#define X_GROUP2 X_GROUP1+W_GROUP1+7
#define W_GROUP2 6+150+8
#define X_GROUP3 X_GROUP2+W_GROUP2+7
#define W_GROUP3 6+60+35+8
#define W X_GROUP3+W_GROUP3+47
#define H 450
#define Y_PANEL H-12-82-7-7-14-4
#define Y_GROUPS Y_PANEL+14+7
#define TREE_W 143
#define COMBO_W 100
IDD_DIALOGMAIN DIALOGEX 0, 0, W+TREE_W, H
STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_ACCEPTFILES | WS_EX_WINDOWEDGE EXSTYLE WS_EX_ACCEPTFILES | WS_EX_WINDOWEDGE
CAPTION "Open Asset Import Library - Model Viewer " CAPTION "Open Asset Import Library - Model Viewer "
MENU IDR_MENU1 MENU IDR_MENU1
FONT 8, "Microsoft Sans Serif", 400, 0, 0x0 FONT 8, "Microsoft Sans Serif", 400, 0, 0x0
BEGIN BEGIN
CONTROL "",IDC_RT,"Static",SS_OWNERDRAW,0,0,513,324
CONTROL "",IDC_RT,"Static",SS_OWNERDRAW,0,0,W,Y_PANEL CONTROL "",IDC_TREE1,"SysTreeView32",TVS_HASBUTTONS | TVS_HASLINES | TVS_SHOWSELALWAYS | WS_BORDER | WS_HSCROLL | WS_TABSTOP,513,0,143,450
CONTROL "",IDC_TREE1,"SysTreeView32",TVS_HASBUTTONS|TVS_HASLINES|TVS_SHOWSELALWAYS|WS_BORDER|WS_HSCROLL|WS_TABSTOP, W,0,TREE_W,H CONTROL "<<",IDC_BLUBB,"Button",BS_AUTOCHECKBOX | BS_PUSHLIKE | WS_TABSTOP,471,328,35,14
COMBOBOX IDC_COMBO1,367,328,100,14,CBS_DROPDOWN | WS_VSCROLL | WS_TABSTOP
#define Y Y_PANEL+4 PUSHBUTTON "Play",IDC_PLAY,328,328,35,14
CONTROL "<<",IDC_BLUBB,"Button",BS_AUTOCHECKBOX|BS_PUSHLIKE|WS_TABSTOP, W-7-35,Y,35,14 CONTROL "",IDC_SLIDERANIM,"msctls_trackbar32",TBS_AUTOTICKS | TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,0,328,328,15
COMBOBOX IDC_COMBO1, W-7-35-4-100,Y,100,14, CBS_DROPDOWN|WS_VSCROLL|WS_TABSTOP GROUPBOX "Display",IDC_STATIC,7,345,172,101
PUSHBUTTON "Play",IDC_PLAY, W-7-35-4-100-35-4,Y,35,14 CONTROL "Multisampling [M]",IDC_TOGGLEMS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,357,80,10
CONTROL "",IDC_SLIDERANIM,"msctls_trackbar32",TBS_AUTOTICKS|TBS_BOTH|TBS_NOTICKS|WS_TABSTOP, 0,Y,W-7-35-4-100-35-4,15 CONTROL "Wireframe [W]",IDC_TOGGLEWIRE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,369,80,10
CONTROL "No materials [D]",IDC_TOGGLEMAT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,381,80,10
#undef Y CONTROL "Display normals [N]",IDC_TOGGLENORMALS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,393,80,10
#define Y Y_GROUPS+12 CONTROL "Low quality [P]",IDC_LOWQUALITY,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,405,80,10
#define X X_GROUP1+6 CONTROL "No specular [S]",IDC_NOSPECULAR,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,417,80,10
CONTROL "Show skeleton [K]",IDC_SHOWSKELETON,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,13,429,80,10
GROUPBOX "Display",IDC_STATIC, X_GROUP1,Y_GROUPS,W_GROUP1,12+82+7 CONTROL "AutoRotate [A]",IDC_AUTOROTATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,93,357,80,10
CONTROL "Zoom/Rotate [Z]",IDC_ZOOM,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,93,369,80,10
CONTROL "Multisampling [M]",IDC_TOGGLEMS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, X,Y,80,10 CONTROL "Rotate lights [R]",IDC_LIGHTROTATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,93,381,80,10
CONTROL "Wireframe [W]",IDC_TOGGLEWIRE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, X,Y+12,80,10 CONTROL "Two lights [L]",IDC_3LIGHTS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,93,393,80,10
CONTROL "No materials [D]",IDC_TOGGLEMAT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, X,Y+24,80,10 CONTROL "Backface culling [C]",IDC_BFCULL,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,93,405,80,10
CONTROL "Display normals [N]",IDC_TOGGLENORMALS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, X,Y+36,80,10 CONTROL "No transparency [T]",IDC_NOAB,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,93,417,80,10
CONTROL "Low quality [P]",IDC_LOWQUALITY,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, X,Y+48,80,10 GROUPBOX "Statistics",IDC_STATIC,186,345,164,63
CONTROL "No specular [S]",IDC_NOSPECULAR,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, X,Y+60,80,10 LTEXT "Vertices:",IDC_NUMVERTS,192,357,35,8
CONTROL "Show skeleton [K]",IDC_SHOWSKELETON,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, X,Y+72,80,10 LTEXT "Nodes:",IDC_NUMNODES,192,369,35,8
LTEXT "Shaders:",IDC_NUMSHADERS,192,381,35,8
CONTROL "AutoRotate [A]",IDC_AUTOROTATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, X+80,Y,80,10 LTEXT "Time:",IDC_LOADTIME,192,393,35,8
CONTROL "Zoom/Rotate [Z]",IDC_ZOOM,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, X+80,Y+12,80,10 EDITTEXT IDC_EVERT,227,357,35,8,ES_RIGHT | ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER
CONTROL "Rotate lights [R]",IDC_LIGHTROTATE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, X+80,Y+24,80,10 EDITTEXT IDC_ENODEWND,227,369,35,8,ES_RIGHT | ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER
CONTROL "Two lights [L]",IDC_3LIGHTS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, X+80,Y+36,80,10 EDITTEXT IDC_ESHADER,227,381,35,8,ES_RIGHT | ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER
CONTROL "Backface culling [C]",IDC_BFCULL,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, X+80,Y+48,80,10 EDITTEXT IDC_ELOAD,227,393,35,8,ES_RIGHT | ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER
CONTROL "No transparency [T]",IDC_NOAB,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, X+80,Y+60,80,10 LTEXT "Faces:",IDC_NUMFACES,272,357,35,8
LTEXT "Materials:",IDC_NUMMATS,272,369,35,8
#undef X LTEXT "Meshes:",IDC_NUMMESHES,272,381,35,8
#define X X_GROUP2+6 LTEXT "FPS:",IDC_FPS,272,393,35,8
EDITTEXT IDC_EFACE,307,357,35,8,ES_RIGHT | ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER
GROUPBOX "Statistics",IDC_STATIC, X_GROUP2,Y_GROUPS,W_GROUP2,12+36+8+7 EDITTEXT IDC_EMAT,307,369,35,8,ES_RIGHT | ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER
EDITTEXT IDC_EMESH,307,381,35,8,ES_RIGHT | ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER
LTEXT "Vertices:",IDC_NUMVERTS, X,Y,35,8 EDITTEXT IDC_EFPS,307,393,35,8,ES_RIGHT | ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER
LTEXT "Nodes:",IDC_NUMNODES, X,Y+12,35,8 EDITTEXT IDC_VIEWMATRIX,192,412,72,44,ES_MULTILINE | ES_AUTOHSCROLL | ES_READONLY | NOT WS_VISIBLE | NOT WS_BORDER
LTEXT "Shaders:",IDC_NUMSHADERS, X,Y+24,35,8 GROUPBOX "Colors",IDC_STATIC,357,345,109,87
LTEXT "Time:",IDC_LOADTIME, X,Y+36,35,8 LTEXT "Primary:",IDC_STATIC,363,360,48,8
LTEXT "Secondary:",IDC_STATIC,363,378,54,8
EDITTEXT IDC_EVERT, X+35,Y,35,8, ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT LTEXT "Ambient:",IDC_STATIC,363,396,54,8
EDITTEXT IDC_ENODEWND, X+35,Y+12,35,8, ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT CONTROL "Button1",IDC_LCOLOR1,"Button",BS_OWNERDRAW | WS_TABSTOP,423,357,35,14
EDITTEXT IDC_ESHADER, X+35,Y+24,35,8, ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT CONTROL "Button1",IDC_LCOLOR2,"Button",BS_OWNERDRAW | WS_TABSTOP,423,375,35,14
EDITTEXT IDC_ELOAD, X+35,Y+36,35,8, ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT CONTROL "Button1",IDC_LCOLOR3,"Button",BS_OWNERDRAW | WS_TABSTOP,423,393,35,14
PUSHBUTTON "Reset",IDC_LRESET,423,411,35,14
LTEXT "Faces:",IDC_NUMFACES, X+80,Y,35,8
LTEXT "Materials:",IDC_NUMMATS, X+80,Y+12,35,8
LTEXT "Meshes:",IDC_NUMMESHES, X+80,Y+24,35,8
LTEXT "FPS:",IDC_FPS, X+80,Y+36,35,8
EDITTEXT IDC_EFACE, X+115,Y,35,8, ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT
EDITTEXT IDC_EMAT, X+115,Y+12,35,8, ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT
EDITTEXT IDC_EMESH, X+115,Y+24,35,8, ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT
EDITTEXT IDC_EFPS, X+115,Y+36,35,8, ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | ES_RIGHT
EDITTEXT IDC_VIEWMATRIX, X,Y+48+7,72,44, ES_MULTILINE | ES_AUTOHSCROLL | ES_READONLY | NOT WS_BORDER | NOT WS_VISIBLE
#undef X
#define X X_GROUP3+6
GROUPBOX "Colors",IDC_STATIC, X_GROUP3,Y_GROUPS,W_GROUP3,12+54+14+7
LTEXT "Primary:",IDC_STATIC, X,Y+3,48,8
LTEXT "Secondary:",IDC_STATIC, X,Y+3+18,54,8
LTEXT "Ambient:",IDC_STATIC, X,Y+3+36,54,8
CONTROL "Button1",IDC_LCOLOR1,"Button",BS_OWNERDRAW | WS_TABSTOP, X+60,Y,35,14
CONTROL "Button1",IDC_LCOLOR2,"Button",BS_OWNERDRAW | WS_TABSTOP, X+60,Y+18,35,14
CONTROL "Button1",IDC_LCOLOR3,"Button",BS_OWNERDRAW | WS_TABSTOP, X+60,Y+36,35,14
PUSHBUTTON "Reset",IDC_LRESET, X+60,Y+54,35,14
END END
IDD_LOADDIALOG DIALOGEX 0, 0, 143, 60 IDD_LOADDIALOG DIALOGEX 0, 0, 143, 60
@ -279,7 +237,6 @@ BEGIN
IDD_DIALOGMAIN, DIALOG IDD_DIALOGMAIN, DIALOG
BEGIN BEGIN
RIGHTMARGIN, 623 RIGHTMARGIN, 623
BOTTOMMARGIN, 484
END END
IDD_LOADDIALOG, DIALOG IDD_LOADDIALOG, DIALOG
@ -321,17 +278,28 @@ END
// //
IDB_BITMAP1 BITMAP "banner.bmp" IDB_BITMAP1 BITMAP "banner.bmp"
IDB_BANIM BITMAP "base_anim.bmp" IDB_BANIM BITMAP "base_anim.bmp"
IDB_BDISPLAY BITMAP "base_display.bmp" IDB_BDISPLAY BITMAP "base_display.bmp"
IDB_BINTER BITMAP "base_inter.bmp" IDB_BINTER BITMAP "base_inter.bmp"
IDB_BRENDERING BITMAP "base_rendering.bmp" IDB_BRENDERING BITMAP "base_rendering.bmp"
IDB_BSTATS BITMAP "base_stats.bmp" IDB_BSTATS BITMAP "base_stats.bmp"
IDB_BTX BITMAP "tx.bmp" IDB_BTX BITMAP "tx.bmp"
IDB_BFX BITMAP "fx.bmp" IDB_BFX BITMAP "fx.bmp"
IDB_BNODE BITMAP "n.bmp" IDB_BNODE BITMAP "n.bmp"
IDB_BROOT BITMAP "root.bmp" IDB_BROOT BITMAP "root.bmp"
IDB_BTXI BITMAP "txi.bmp" IDB_BTXI BITMAP "txi.bmp"
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
// //
// Menu // Menu
@ -473,14 +441,17 @@ END
IDR_TEXT1 TEXT "text1.bin" IDR_TEXT1 TEXT "text1.bin"
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
// //
// RCDATA // RCDATA
// //
IDR_HUD RCDATA "HUD.png" IDR_HUD RCDATA "HUD.png"
IDR_HUDMASK RCDATA "HUDMask.png" IDR_HUDMASK RCDATA "HUDMask.png"
#endif // German (Germany) resources
#endif // Deutsch (Deutschland) resources
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////