Update OgreXmlSerializer.cpp
- Make constats static - add asserts to check against nullptr dereferencingpull/1755/head
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2714e146e0
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@ -231,75 +231,75 @@ std::string &OgreXmlSerializer::SkipCurrentNode()
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// Mesh XML constants
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// <mesh>
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const char *nnMesh = "mesh";
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const char *nnSharedGeometry = "sharedgeometry";
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const char *nnSubMeshes = "submeshes";
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const char *nnSubMesh = "submesh";
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const char *nnSubMeshNames = "submeshnames";
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const char *nnSkeletonLink = "skeletonlink";
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const char *nnLOD = "levelofdetail";
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const char *nnExtremes = "extremes";
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const char *nnPoses = "poses";
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const char *nnAnimations = "animations";
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static const char *nnMesh = "mesh";
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static const char *nnSharedGeometry = "sharedgeometry";
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static const char *nnSubMeshes = "submeshes";
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static const char *nnSubMesh = "submesh";
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static const char *nnSubMeshNames = "submeshnames";
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static const char *nnSkeletonLink = "skeletonlink";
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static const char *nnLOD = "levelofdetail";
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static const char *nnExtremes = "extremes";
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static const char *nnPoses = "poses";
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static const char *nnAnimations = "animations";
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// <submesh>
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const char *nnFaces = "faces";
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const char *nnFace = "face";
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const char *nnGeometry = "geometry";
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const char *nnTextures = "textures";
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static const char *nnFaces = "faces";
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static const char *nnFace = "face";
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static const char *nnGeometry = "geometry";
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static const char *nnTextures = "textures";
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// <mesh/submesh>
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const char *nnBoneAssignments = "boneassignments";
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static const char *nnBoneAssignments = "boneassignments";
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// <sharedgeometry/geometry>
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const char *nnVertexBuffer = "vertexbuffer";
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static const char *nnVertexBuffer = "vertexbuffer";
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// <vertexbuffer>
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const char *nnVertex = "vertex";
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const char *nnPosition = "position";
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const char *nnNormal = "normal";
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const char *nnTangent = "tangent";
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const char *nnBinormal = "binormal";
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const char *nnTexCoord = "texcoord";
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const char *nnColorDiffuse = "colour_diffuse";
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const char *nnColorSpecular = "colour_specular";
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static const char *nnVertex = "vertex";
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static const char *nnPosition = "position";
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static const char *nnNormal = "normal";
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static const char *nnTangent = "tangent";
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static const char *nnBinormal = "binormal";
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static const char *nnTexCoord = "texcoord";
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static const char *nnColorDiffuse = "colour_diffuse";
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static const char *nnColorSpecular = "colour_specular";
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// <boneassignments>
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const char *nnVertexBoneAssignment = "vertexboneassignment";
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static const char *nnVertexBoneAssignment = "vertexboneassignment";
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// Skeleton XML constants
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// <skeleton>
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const char *nnSkeleton = "skeleton";
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const char *nnBones = "bones";
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const char *nnBoneHierarchy = "bonehierarchy";
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const char *nnAnimationLinks = "animationlinks";
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static const char *nnSkeleton = "skeleton";
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static const char *nnBones = "bones";
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static const char *nnBoneHierarchy = "bonehierarchy";
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static const char *nnAnimationLinks = "animationlinks";
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// <bones>
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const char *nnBone = "bone";
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const char *nnRotation = "rotation";
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const char *nnAxis = "axis";
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const char *nnScale = "scale";
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static const char *nnBone = "bone";
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static const char *nnRotation = "rotation";
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static const char *nnAxis = "axis";
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static const char *nnScale = "scale";
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// <bonehierarchy>
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const char *nnBoneParent = "boneparent";
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static const char *nnBoneParent = "boneparent";
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// <animations>
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const char *nnAnimation = "animation";
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const char *nnTracks = "tracks";
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static const char *nnAnimation = "animation";
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static const char *nnTracks = "tracks";
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// <tracks>
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const char *nnTrack = "track";
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const char *nnKeyFrames = "keyframes";
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const char *nnKeyFrame = "keyframe";
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const char *nnTranslate = "translate";
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const char *nnRotate = "rotate";
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static const char *nnTrack = "track";
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static const char *nnKeyFrames = "keyframes";
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static const char *nnKeyFrame = "keyframe";
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static const char *nnTranslate = "translate";
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static const char *nnRotate = "rotate";
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// Common XML constants
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const char *anX = "x";
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const char *anY = "y";
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const char *anZ = "z";
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static const char *anX = "x";
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static const char *anY = "y";
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static const char *anZ = "z";
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// Mesh
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@ -835,7 +835,7 @@ void OgreXmlSerializer::ReadAnimationTracks(Animation *dest)
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void OgreXmlSerializer::ReadAnimationKeyFrames(Animation *anim, VertexAnimationTrack *dest)
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{
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const aiVector3D zeroVec(0.f, 0.f, 0.f);
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static const aiVector3D zeroVec(0.f, 0.f, 0.f);
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NextNode();
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while(m_currentNodeName == nnKeyFrame)
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@ -916,8 +916,11 @@ void OgreXmlSerializer::ReadBoneHierarchy(Skeleton *skeleton)
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}
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}
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bool BoneCompare(Bone *a, Bone *b)
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static bool BoneCompare(Bone *a, Bone *b)
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{
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ai_assert( nullptr != a );
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ai_assert( nullptr != b );
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return (a->id < b->id);
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}
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