diff --git a/include/assimp/Importer.hpp b/include/assimp/Importer.hpp index e0a1c8cb6..e0d55d4da 100644 --- a/include/assimp/Importer.hpp +++ b/include/assimp/Importer.hpp @@ -409,11 +409,12 @@ public: * instance. Use GetOrphanedScene() to take ownership of it. * * @note This is a straightforward way to decode models from memory - * buffers, but it doesn't handle model formats spreading their + * buffers, but it doesn't handle model formats that spread their * data across multiple files or even directories. Examples include - * OBJ or MD3, which outsource parts of their material stuff into - * external scripts. If you need the full functionality, provide - * a custom IOSystem to make Assimp find these files. + * OBJ or MD3, which outsource parts of their material info into + * external scripts. If you need full functionality, provide + * a custom IOSystem to make Assimp find these files and use + * the regular ReadFile() API. */ const aiScene* ReadFileFromMemory( const void* pBuffer, diff --git a/include/assimp/cimport.h b/include/assimp/cimport.h index 92b6e0b7a..237e65c29 100644 --- a/include/assimp/cimport.h +++ b/include/assimp/cimport.h @@ -170,11 +170,13 @@ ASSIMP_API const C_STRUCT aiScene* aiImportFileExWithProperties( * Check the return value, and you'll know ... * @return A pointer to the imported data, NULL if the import failed. * - * @note This is a straightforward way to decode models from memory buffers, but it - * doesn't handle model formats spreading their data across multiple files or even - * directories. Examples include OBJ or MD3, which outsource parts of their material - * stuff into external scripts. If you need the full functionality, provide a custom - * IOSystem to make Assimp find these files. + * @note This is a straightforward way to decode models from memory + * buffers, but it doesn't handle model formats that spread their + * data across multiple files or even directories. Examples include + * OBJ or MD3, which outsource parts of their material info into + * external scripts. If you need full functionality, provide + * a custom IOSystem to make Assimp find these files and use + * the regular aiImportFileEx()/aiImportFileExWithProperties() API. */ ASSIMP_API const C_STRUCT aiScene* aiImportFileFromMemory( const char* pBuffer,