- fbx: add DOM layer to represent the parsed FBX file in-memory, capturing the essential semantics we need for importing.
parent
05b98c279b
commit
25dfbdf58d
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@ -0,0 +1,173 @@
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2012, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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||||
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||||
* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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||||
materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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||||
written permission of the assimp team.
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||||
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file FBXDocument.cpp
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* @brief Implementation of the FBX DOM classes
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*/
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#include "AssimpPCH.h"
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#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
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#include "FBXParser.h"
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#include "FBXDocument.h"
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#include "FBXUtil.h"
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namespace {
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using namespace Assimp;
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using namespace Assimp::FBX;
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// ------------------------------------------------------------------------------------------------
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// signal DOM construction error, this is always unrecoverable. Throws DeadlyImportError.
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void DOMError(const std::string& message, Element* element = NULL)
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{
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throw DeadlyImportError(element ? Util::AddTokenText("FBX-DOM",message,element->KeyToken()) : ("FBX-DOM " + message));
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}
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}
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namespace Assimp {
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namespace FBX {
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// ------------------------------------------------------------------------------------------------
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LazyObject::LazyObject(const Element& element)
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: element(element)
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{
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}
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// ------------------------------------------------------------------------------------------------
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LazyObject::~LazyObject()
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{
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}
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// ------------------------------------------------------------------------------------------------
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const Object* LazyObject::Get()
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{
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if (object.get()) {
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return object.get();
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}
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// XXX
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return NULL;
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}
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// ------------------------------------------------------------------------------------------------
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Object::Object(const Element& element)
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: element(element)
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{
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}
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// ------------------------------------------------------------------------------------------------
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Object::~Object()
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{
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}
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// ------------------------------------------------------------------------------------------------
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Geometry::Geometry(const Element& element)
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: Object(element)
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{
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}
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// ------------------------------------------------------------------------------------------------
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Geometry::~Geometry()
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{
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}
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// ------------------------------------------------------------------------------------------------
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MeshGeometry::MeshGeometry(const Element& element)
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: Geometry(element)
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{
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}
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// ------------------------------------------------------------------------------------------------
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MeshGeometry::~MeshGeometry()
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{
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}
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// ------------------------------------------------------------------------------------------------
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Document::Document(const Parser& parser)
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: parser(parser)
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{
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const Scope& sc = parser.GetRootScope();
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const Element* const eobjects = sc["Objects"];
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if(!eobjects || !eobjects->Compound()) {
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DOMError("no Objects dictionary found");
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}
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const Scope* const sobjects = eobjects->Compound();
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BOOST_FOREACH(const ElementMap::value_type& el, sobjects->Elements()) {
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// extract ID
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const TokenList& tok = el.second->Tokens();
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if (tok.empty()) {
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DOMError("expected ID after object key",el.second);
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}
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const char* err;
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const uint64_t id = ParseTokenAsID(*tok[0], err);
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if(err) {
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DOMError(err,el.second);
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}
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objects[id] = new LazyObject(*el.second);
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}
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}
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// ------------------------------------------------------------------------------------------------
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Document::~Document()
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{
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}
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} // !FBX
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} // !Assimp
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#endif
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@ -0,0 +1,211 @@
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2012, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
|
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following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the assimp team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
|
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written permission of the assimp team.
|
||||
|
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file FBXDocument.h
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* @brief FBX DOM
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*/
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#ifndef INCLUDED_AI_FBX_DOCUMENT_H
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#define INCLUDED_AI_FBX_DOCUMENT_H
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#include <vector>
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#include <map>
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#include <string>
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namespace Assimp {
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namespace FBX {
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class Parser;
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class Object;
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/** Represents a delay-parsed FBX objects. Many objects in the scene
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* are not needed by assimp, so it makes no sense to parse them
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* upfront. */
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class LazyObject
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{
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public:
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LazyObject(const Element& element);
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~LazyObject();
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public:
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const Object* Get();
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template <typename T>
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T* Get() {
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const Object* const ob = Get();
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return ob ? dynamic_cast<T*>(ob) : NULL;
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}
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private:
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const Element& element;
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boost::scoped_ptr<const Object> object;
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};
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/** Base class for in-memory (DOM) representations of FBX objects */
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class Object
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{
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public:
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Object(const Element& element);
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~Object();
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public:
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protected:
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const Element& element;
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};
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/** DOM base class for all kinds of FBX geometry */
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class Geometry : public Object
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{
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public:
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Geometry(const Element& element);
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~Geometry();
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};
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/** DOM class for FBX geometry of type "Mesh"*/
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class MeshGeometry : public Geometry
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{
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public:
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MeshGeometry(const Element& element);
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~MeshGeometry();
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public:
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/** Get a list of all vertex points, non-unique*/
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const std::vector<aiVector3D>& GetVertices() const {
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return vertices;
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}
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/** Get a list of all vertex normals or an empty array if
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* no normals are specified. */
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const std::vector<aiVector3D>& GetNormals() const {
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return normals;
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}
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/** Get a list of all vertex tangents or an empty array
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* if no tangents are specified */
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const std::vector<aiVector3D>& GetTangents() const {
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return tangents;
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}
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/** Return list of faces - each entry denotes a face and specifies
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* how many vertices it has. Vertices are taken from the
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* vertex data arrays in sequential order. */
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const std::vector<unsigned int>& GetFaceIndexCounts() const {
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return faces;
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}
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/** Get a UV coordinate slot, returns an empty array if
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* the requested slot does not exist. */
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const std::vector<aiVector3D>& GetTextureCoords(unsigned int index) const {
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static const std::vector<aiVector3D> empty;
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return index >= AI_MAX_NUMBER_OF_TEXTURECOORDS ? empty : uvs[index];
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}
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/** Get a vertex color coordinate slot, returns an empty array if
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* the requested slot does not exist. */
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const std::vector<aiColor4D>& GetVertexColors(unsigned int index) const {
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static const std::vector<aiColor4D> empty;
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return index >= AI_MAX_NUMBER_OF_COLOR_SETS ? empty : colors[index];
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}
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/** Get per-face-vertex material assignments */
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const std::vector<unsigned int>& GetMaterialIndices() const {
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return materials;
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}
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public:
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private:
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// cached data arrays
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std::vector<unsigned int> materials;
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std::vector<aiVector3D> vertices;
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std::vector<unsigned int> faces;
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std::vector<aiVector3D> tangents;
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std::vector<aiVector3D> normals;
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std::vector<aiVector3D> uvs[AI_MAX_NUMBER_OF_TEXTURECOORDS];
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std::vector<aiColor4D> colors[AI_MAX_NUMBER_OF_COLOR_SETS];
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};
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// XXX again, unique_ptr would be useful. shared_ptr is too
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// bloated since the objects have a well-defined single owner
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// during their entire lifetime (Document). FBX files have
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// up to many thousands of objects (most of which we never use),
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// so the memory overhead for them should be kept at a minimum.
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typedef std::map<uint64_t, LazyObject*> ObjectMap;
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/** DOM root for a FBX file */
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class Document
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{
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public:
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Document(const Parser& parser);
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~Document();
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public:
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const ObjectMap& Objects() const {
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return objects;
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}
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private:
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ObjectMap objects;
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const Parser& parser;
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};
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}
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}
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#endif
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@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "FBXTokenizer.h"
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#include "FBXParser.h"
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#include "FBXUtil.h"
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#include "FBXDocument.h"
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#include "StreamReader.h"
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#include "MemoryIOWrapper.h"
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@ -155,6 +156,9 @@ void FBXImporter::InternReadFile( const std::string& pFile,
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// use this information to construct a very rudimentary
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// parse-tree representing the FBX scope structure
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Parser parser(tokens);
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// take the raw parse-tree and convert it to a FBX DOM
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Document doc(parser);
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}
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catch(...) {
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std::for_each(tokens.begin(),tokens.end(),Util::delete_fun<Token>());
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@ -49,6 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "FBXParser.h"
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#include "FBXUtil.h"
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#include "ParsingUtils.h"
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#include "fast_atof.h"
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using namespace Assimp;
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using namespace Assimp::FBX;
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@ -63,8 +66,12 @@ void ParseError(const std::string& message, TokenPtr token)
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}
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namespace Assimp {
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namespace FBX {
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// ------------------------------------------------------------------------------------------------
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Element::Element(Parser& parser)
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Element::Element(TokenPtr key_token, Parser& parser)
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: key_token(key_token)
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{
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TokenPtr n = NULL;
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do {
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@ -108,7 +115,7 @@ Element::Element(Parser& parser)
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// ------------------------------------------------------------------------------------------------
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Element::~Element()
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{
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std::for_each(tokens.begin(),tokens.end(),Util::delete_fun<Token>());
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// no need to delete tokens, they are owned by the parser
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}
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// ------------------------------------------------------------------------------------------------
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@ -133,7 +140,7 @@ Scope::Scope(Parser& parser,bool topLevel)
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}
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const std::string& str = n->StringContents();
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elements.insert(ElementMap::value_type(str,new_Element(parser)));
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elements.insert(ElementMap::value_type(str,new_Element(n,parser)));
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// Element() should stop at the next Key token (or right after a Close token)
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n = parser.CurrentToken();
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@ -200,5 +207,138 @@ TokenPtr Parser::LastToken() const
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}
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// ------------------------------------------------------------------------------------------------
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uint64_t ParseTokenAsID(const Token& t, const char*& err_out)
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{
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err_out = NULL;
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if (t.Type() != TokenType_DATA) {
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err_out = "expected TOK_DATA token";
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return 0L;
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}
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// XXX: should use size_t here
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unsigned int length = static_cast<unsigned int>(t.end() - t.begin());
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ai_assert(length > 0);
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const char* out;
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const uint64_t id = strtoul10_64(t.begin(),&out,&length);
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if (out != t.end()) {
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err_out = "failed to parse ID";
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return 0L;
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}
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return id;
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}
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// ------------------------------------------------------------------------------------------------
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uint64_t ParseTokenAsDim(const Token& t, const char*& err_out)
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{
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// same as ID parsing, except there is a trailing asterisk
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err_out = NULL;
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if (t.Type() != TokenType_DATA) {
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err_out = "expected TOK_DATA token";
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return 0L;
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}
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if(*t.begin() != '*') {
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err_out = "expected asterisk before array dimension";
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return 0L;
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}
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// XXX: should use size_t here
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unsigned int length = static_cast<unsigned int>(t.end() - t.begin());
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if(length == 0) {
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err_out = "expected valid integer number after asterisk";
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return 0L;
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}
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const char* out;
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const uint64_t id = strtoul10_64(t.begin() + 1,&out,&length);
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if (out != t.end()) {
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err_out = "failed to parse ID";
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return 0L;
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}
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return id;
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}
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// ------------------------------------------------------------------------------------------------
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float ParseTokenAsFloat(const Token& t, const char*& err_out)
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{
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err_out = NULL;
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if (t.Type() != TokenType_DATA) {
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err_out = "expected TOK_DATA token";
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return 0.0f;
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}
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const char* inout = t.begin();
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float f;
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fast_atof(&inout);
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if (inout != t.end()) {
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err_out = "failed to parse floating point number";
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return 0.0f;
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}
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return f;
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}
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// ------------------------------------------------------------------------------------------------
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int ParseTokenAsInt(const Token& t, const char*& err_out)
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{
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err_out = NULL;
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if (t.Type() != TokenType_DATA) {
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err_out = "expected TOK_DATA token";
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return 0;
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}
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ai_assert(static_cast<size_t>(t.end() - t.begin()) > 0);
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const char* out;
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const int intval = strtol10(t.begin(),&out);
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if (out != t.end()) {
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err_out = "failed to parse ID";
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return 0;
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}
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return intval;
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}
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// ------------------------------------------------------------------------------------------------
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std::string ParseTokenAsString(const Token& t, const char*& err_out)
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{
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err_out = NULL;
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if (t.Type() != TokenType_DATA) {
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err_out = "expected TOK_DATA token";
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return "";
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}
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|
||||
const size_t length = static_cast<size_t>(t.end() - t.begin());
|
||||
if(length < 2) {
|
||||
err_out = "token is too short to hold a string";
|
||||
return "";
|
||||
}
|
||||
|
||||
const char* s = t.begin(), *e = t.end() - 1;
|
||||
if (*s != '\"' || *e != '\*') {
|
||||
err_out = "expected double quoted string";
|
||||
return "";
|
||||
}
|
||||
|
||||
return std::string(s+1,length-2);
|
||||
}
|
||||
|
||||
} // !FBX
|
||||
} // !Assimp
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -85,17 +85,26 @@ class Element
|
|||
{
|
||||
public:
|
||||
|
||||
Element(Parser& parser);
|
||||
Element(TokenPtr key_token, Parser& parser);
|
||||
~Element();
|
||||
|
||||
public:
|
||||
|
||||
const Scope* Compound() const {
|
||||
return compound.get();
|
||||
}
|
||||
|
||||
TokenPtr KeyToken() const {
|
||||
return key_token;
|
||||
}
|
||||
|
||||
const TokenList& Tokens() const {
|
||||
return tokens;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
TokenPtr key_token;
|
||||
TokenList tokens;
|
||||
boost::scoped_ptr<Scope> compound;
|
||||
};
|
||||
|
@ -123,6 +132,11 @@ public:
|
|||
|
||||
public:
|
||||
|
||||
const Element* operator[] (const std::string& index) const {
|
||||
ElementMap::const_iterator it = elements.find(index);
|
||||
return it == elements.end() ? NULL : (*it).second;
|
||||
}
|
||||
|
||||
const ElementMap& Elements() const {
|
||||
return elements;
|
||||
}
|
||||
|
@ -139,6 +153,8 @@ class Parser
|
|||
{
|
||||
public:
|
||||
|
||||
/** Parse given a token list. Does not take ownership of the tokens -
|
||||
* the objects must persist during the entire parser lifetime */
|
||||
Parser (const TokenList& tokens);
|
||||
~Parser();
|
||||
|
||||
|
@ -168,6 +184,14 @@ private:
|
|||
};
|
||||
|
||||
|
||||
/* token parsing - this happens when building the DOM out of the parse-tree*/
|
||||
uint64_t ParseTokenAsID(const Token& t, const char*& err_out);
|
||||
uint64_t ParseTokenAsDim(const Token& t, const char*& err_out);
|
||||
|
||||
float ParseTokenAsFloat(const Token& t, const char*& err_out);
|
||||
int ParseTokenAsInt(const Token& t, const char*& err_out);
|
||||
std::string ParseTokenAsString(const Token& t, const char*& err_out);
|
||||
|
||||
} // ! FBX
|
||||
} // ! Assimp
|
||||
|
||||
|
|
|
@ -69,6 +69,9 @@ Token::Token(const char* sbegin, const char* send, TokenType type, unsigned int
|
|||
{
|
||||
ai_assert(sbegin);
|
||||
ai_assert(send);
|
||||
|
||||
// tokens must be of non-zero length
|
||||
ai_assert(static_cast<size_t>(send-sbegin) > 0);
|
||||
}
|
||||
|
||||
|
||||
|
|
File diff suppressed because it is too large
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Reference in New Issue