Fix Codacy Warning

pull/2418/head
Charlie Gettys 2019-04-10 11:02:36 -04:00
parent 567a645c4f
commit 24a0aaeb77
1 changed files with 8 additions and 7 deletions

View File

@ -1,16 +1,17 @@
# Install CMake
# Build Instructions
## Install CMake
Asset-Importer-Lib can be build for a lot of different platforms. We are using cmake to generate the build environment for these via cmake. So you have to make sure that you have a working cmake-installation on your system. You can download it at https://cmake.org/ or for linux install it via
```
sudo apt-get install cmake
```
# Get the source
## Get the source
Make sure you have a working git-installation. Open a command prompt and clone the Asset-Importer-Lib via:
```
git clone https://github.com/assimp/assimp.git
```
# Build instructions for Windows with Visual-Studio
## Build instructions for Windows with Visual-Studio
First you have to install Visual-Studio on your windows-system. You can get the Community-Version for free here: https://visualstudio.microsoft.com/de/downloads/
To generate the build environment for your IDE open a command prompt, navigate to your repo and type:
@ -19,11 +20,11 @@ To generate the build environment for your IDE open a command prompt, navigate t
```
This will generate the project files for the visual studio. All dependencies used to build Asset-IMporter-Lib shall be part of the repo. If you want to use you own zlib.installation this is possible as well. Check the options for it.
# Build instructions for Windows with UWP
## Build instructions for Windows with UWP
See https://stackoverflow.com/questions/40803170/cmake-uwp-using-cmake-to-build-universal-windows-app
# Build instructions for Linux / Unix
## Build instructions for Linux / Unix
Open a terminal and got to your repository. You can generate the makefiles and build the library via:
```
@ -34,7 +35,7 @@ The option -j descripes the number of parallel processes for the build. In this
If you want to use a IDE for linux you can try QTCreator for instance.
# Build instructions for MinGW
## Build instructions for MinGW
Older versions of MinGW's compiler (e.g. 5.1.0) do not support the -mbig_obj flag
required to compile some of assimp's files, especially for debug builds.
Version 7.3.0 of g++-mingw-w64 & gcc-mingw-w64 appears to work.
@ -48,7 +49,7 @@ The following toolchain may or may not be helpful for building assimp using MinG
Besides the toolchain, compilation should be the same as for Linux / Unix.
# CMake build options
## CMake build options
The cmake-build-environment provides options to configure the build. The following options can be used:
- **BUILD_SHARED_LIBS ( default ON )**: Generation of shared libs ( dll for windows, so for Linux ). Set this to OFF to get a static lib.
- **BUILD_FRAMEWORK ( default OFF, MacOnly)**: Build package as Mac OS X Framework bundle