Merge pull request #1264 from smokris/master

Add support for reading texture coordinates from PLY meshes with properties named 'texture_u' and 'texture_v'
pull/1260/merge
Alexander Gessler 2017-05-15 00:39:36 +02:00 committed by GitHub
commit 24790398b9
1 changed files with 2 additions and 2 deletions

View File

@ -196,11 +196,11 @@ PLY::ESemantic PLY::Property::ParseSemantic(const char* pCur,const char** pCurOu
eOut = PLY::EST_Blue;
}
// NOTE: Blender3D exports texture coordinates as s,t tuples
else if (TokenMatch(pCur,"u",1) || TokenMatch(pCur,"s",1) || TokenMatch(pCur,"tx",2))
else if (TokenMatch(pCur,"u",1) || TokenMatch(pCur,"s",1) || TokenMatch(pCur,"tx",2) || TokenMatch(pCur,"texture_u",9))
{
eOut = PLY::EST_UTextureCoord;
}
else if (TokenMatch(pCur,"v",1) || TokenMatch(pCur,"t",1) || TokenMatch(pCur,"ty",2))
else if (TokenMatch(pCur,"v",1) || TokenMatch(pCur,"t",1) || TokenMatch(pCur,"ty",2) || TokenMatch(pCur,"texture_v",9))
{
eOut = PLY::EST_VTextureCoord;
}