From 243b2618a9209eb5a2c10d2fcec13dc2aa29af43 Mon Sep 17 00:00:00 2001 From: b1skit Date: Sat, 27 Apr 2019 17:37:23 -0700 Subject: [PATCH] Updated the FBXConverter to correctly set the material shading mode when a Phong shader is detected --- code/FBXConverter.cpp | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/code/FBXConverter.cpp b/code/FBXConverter.cpp index c76d3ccad..4780188ac 100644 --- a/code/FBXConverter.cpp +++ b/code/FBXConverter.cpp @@ -68,18 +68,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include - - - // MY DEBUG STUFF: - -#include -using std::cout; - -// END MY DEBUG STUF - - - - namespace Assimp { namespace FBX {