add setup of transformation information in opengex importer.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>pull/511/head
parent
5b2ab2f76a
commit
23b3728254
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@ -360,8 +360,10 @@ void OpenGEXImporter::handleNameNode( DDLNode *node, aiScene *pScene ) {
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throw DeadlyImportError( "OpenGEX: invalid data type for value in node name." );
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}
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std::string name( val->getString() );
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m_currentNode->mName.Set( name.c_str() );
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if( NULL != m_currentNode ) {
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std::string name( val->getString() );
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m_currentNode->mName.Set( name.c_str() );
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}
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}
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}
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@ -438,8 +440,54 @@ void OpenGEXImporter::handleGeometryObject( DDLNode *node, aiScene *pScene ) {
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}
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//------------------------------------------------------------------------------------------------
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void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
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static void setMatrix( aiNode *node, DataArrayList *transformData ) {
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float m[ 16 ];
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size_t i( 1 );
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Value *next( transformData->m_dataList->m_next );
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m[ 0 ] = transformData->m_dataList->getFloat();
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while( next != NULL ) {
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m[ i ] = next->getFloat();
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next = next->m_next;
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i++;
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}
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node->mTransformation.a1 = m[ 0 ];
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node->mTransformation.a2 = m[ 1 ];
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node->mTransformation.a3 = m[ 2 ];
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node->mTransformation.a4 = m[ 3 ];
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node->mTransformation.b1 = m[ 4 ];
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node->mTransformation.b2 = m[ 5 ];
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node->mTransformation.b3 = m[ 6 ];
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node->mTransformation.b4 = m[ 7 ];
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node->mTransformation.c1 = m[ 8 ];
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node->mTransformation.c2 = m[ 9 ];
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node->mTransformation.c3 = m[ 10 ];
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node->mTransformation.c4 = m[ 11 ];
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node->mTransformation.d1 = m[ 12 ];
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node->mTransformation.d2 = m[ 13 ];
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node->mTransformation.d3 = m[ 14 ];
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node->mTransformation.d4 = m[ 15 ];
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}
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//------------------------------------------------------------------------------------------------
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void OpenGEXImporter::handleTransformNode( ODDLParser::DDLNode *node, aiScene *pScene ) {
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if( NULL == m_currentNode ) {
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throw DeadlyImportError( "No parent node for name." );
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return;
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}
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DataArrayList *transformData( node->getDataArrayList() );
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if( NULL != transformData ) {
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if( transformData->m_numItems != 16 ) {
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throw DeadlyImportError( "Invalid number of data for transform matrix." );
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return;
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}
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setMatrix( m_currentNode, transformData );
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}
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}
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//------------------------------------------------------------------------------------------------
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