Bugfix : Refactored ImproveCacheLocalityProcess::ProcessMesh. ( merged from GitHub, thanks to Riku Palomäki ).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1218 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/5/head
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42def11d13
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23381d9710
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@ -206,9 +206,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
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// create a copy of the piNumTriPtr buffer
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unsigned int* const piNumTriPtr = adj.mLiveTriangles;
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const unsigned int* const piNumTriPtrNoModify = new unsigned int[pMesh->mNumVertices];
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memcpy(const_cast<unsigned int* const> (piNumTriPtrNoModify),piNumTriPtr,
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pMesh->mNumVertices * sizeof(unsigned int));
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const std::vector<unsigned int> piNumTriPtrNoModify(piNumTriPtr, piNumTriPtr + pMesh->mNumVertices);
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// get the largest number of referenced triangles and allocate the "candidate buffer"
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unsigned int iMaxRefTris = 0; {
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@ -377,6 +375,6 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
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delete[] piCachingStamps;
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delete[] piIBOutput;
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delete[] piCandidates;
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delete[] piNumTriPtrNoModify;
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return fACMR2;
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}
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