Fixed extras presence check in gltf2 import.
parent
99c3104588
commit
233198baef
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@ -486,7 +486,7 @@ inline void ExportNodeExtras(const aiMetadataEntry &metadataEntry, aiString name
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}
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inline void ExportNodeExtras(const aiMetadata *metadata, Extras &extras) {
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if (metadata == nullptr) {
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if (metadata == nullptr || metadata->mNumProperties == 0) {
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return;
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}
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@ -1406,9 +1406,7 @@ unsigned int glTF2Exporter::ExportNode(const aiNode *n, Ref<Node> &parent) {
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node->parent = parent;
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node->name = name;
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if (n->mMetaData != nullptr && n->mMetaData->mNumProperties > 0) {
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ExportNodeExtras(n->mMetaData, node->extras);
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}
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ExportNodeExtras(n->mMetaData, node->extras);
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if (!n->mTransformation.IsIdentity()) {
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if (mScene->mNumAnimations > 0 || (mProperties && mProperties->HasPropertyBool("GLTF2_NODE_IN_TRS"))) {
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@ -1081,7 +1081,7 @@ aiNode *ImportNode(aiScene *pScene, glTF2::Asset &r, std::vector<unsigned int> &
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}
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}
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if (node.customExtensions || !node.extras.HasExtras()) {
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if (node.customExtensions || node.extras.HasExtras()) {
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ainode->mMetaData = new aiMetadata;
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if (node.customExtensions) {
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ParseExtensions(ainode->mMetaData, node.customExtensions);
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