Merge branch 'master' into master
commit
22182a907e
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@ -1043,71 +1043,91 @@ bool PLY::PropertyInstance::ParseValueBinary(IOStreamBuffer<char> &streamBuffer,
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switch (eType)
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{
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case EDT_UInt:
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out->iUInt = (uint32_t)*((uint32_t*)pCur);
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pCur += 4;
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{
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uint32_t t;
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memcpy(&t, pCur, sizeof(uint32_t));
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pCur += sizeof(uint32_t);
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// Swap endianness
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if (p_bBE)ByteSwap::Swap((int32_t*)&out->iUInt);
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if (p_bBE)ByteSwap::Swap(&t);
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out->iUInt = t;
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break;
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}
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case EDT_UShort:
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{
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uint16_t i = *((uint16_t*)pCur);
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uint16_t t;
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memcpy(&t, pCur, sizeof(uint16_t));
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pCur += sizeof(uint16_t);
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// Swap endianness
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if (p_bBE)ByteSwap::Swap(&i);
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out->iUInt = (uint32_t)i;
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pCur += 2;
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if (p_bBE)ByteSwap::Swap(&t);
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out->iUInt = t;
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break;
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}
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case EDT_UChar:
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{
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out->iUInt = (uint32_t)(*((uint8_t*)pCur));
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pCur++;
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uint8_t t;
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memcpy(&t, pCur, sizeof(uint8_t));
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pCur += sizeof(uint8_t);
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out->iUInt = t;
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break;
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}
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case EDT_Int:
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out->iInt = *((int32_t*)pCur);
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pCur += 4;
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{
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int32_t t;
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memcpy(&t, pCur, sizeof(int32_t));
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pCur += sizeof(int32_t);
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// Swap endianness
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if (p_bBE)ByteSwap::Swap(&out->iInt);
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if (p_bBE)ByteSwap::Swap(&t);
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out->iInt = t;
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break;
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}
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case EDT_Short:
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{
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int16_t i = *((int16_t*)pCur);
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int16_t t;
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memcpy(&t, pCur, sizeof(int16_t));
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pCur += sizeof(int16_t);
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// Swap endianness
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if (p_bBE)ByteSwap::Swap(&i);
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out->iInt = (int32_t)i;
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pCur += 2;
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if (p_bBE)ByteSwap::Swap(&t);
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out->iInt = t;
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break;
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}
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case EDT_Char:
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out->iInt = (int32_t)*((int8_t*)pCur);
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pCur++;
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{
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int8_t t;
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memcpy(&t, pCur, sizeof(int8_t));
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pCur += sizeof(int8_t);
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out->iInt = t;
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break;
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}
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case EDT_Float:
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{
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out->fFloat = *((float*)pCur);
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float t;
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memcpy(&t, pCur, sizeof(float));
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pCur += sizeof(float);
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// Swap endianness
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if (p_bBE)ByteSwap::Swap((int32_t*)&out->fFloat);
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pCur += 4;
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if (p_bBE)ByteSwap::Swap(&t);
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out->fFloat = t;
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break;
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}
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case EDT_Double:
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{
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out->fDouble = *((double*)pCur);
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double t;
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memcpy(&t, pCur, sizeof(double));
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pCur += sizeof(double);
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// Swap endianness
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if (p_bBE)ByteSwap::Swap((int64_t*)&out->fDouble);
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pCur += 8;
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if (p_bBE)ByteSwap::Swap(&t);
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out->fDouble = t;
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break;
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}
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default:
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Binary file not shown.
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@ -0,0 +1,45 @@
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ply
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format ascii 1.0
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comment Created by Blender 2.77 (sub 0) - www.blender.org, source file: ''
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element vertex 24
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property float x
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property float y
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property float z
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property float nx
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property float ny
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property float nz
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property float s
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property float t
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element face 6
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property list uchar uint vertex_indices
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end_header
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1.000000 1.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000
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1.000000 -1.000000 -1.000000 0.000000 0.000000 -1.000000 1.000000 0.000000
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-1.000000 -1.000000 -1.000000 0.000000 0.000000 -1.000000 1.000000 1.000000
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-1.000000 1.000000 -1.000000 0.000000 0.000000 -1.000000 0.000000 1.000000
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1.000000 0.999999 1.000000 0.000000 -0.000000 1.000000 0.000000 0.000000
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-1.000000 1.000000 1.000000 0.000000 -0.000000 1.000000 1.000000 0.000000
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-1.000000 -1.000000 1.000000 0.000000 -0.000000 1.000000 1.000000 1.000000
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0.999999 -1.000001 1.000000 0.000000 -0.000000 1.000000 0.000000 1.000000
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1.000000 1.000000 -1.000000 1.000000 -0.000000 0.000000 0.000000 0.000000
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1.000000 0.999999 1.000000 1.000000 -0.000000 0.000000 1.000000 0.000000
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0.999999 -1.000001 1.000000 1.000000 -0.000000 0.000000 1.000000 1.000000
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1.000000 -1.000000 -1.000000 1.000000 -0.000000 0.000000 0.000000 1.000000
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1.000000 -1.000000 -1.000000 -0.000000 -1.000000 -0.000000 0.000000 0.000000
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0.999999 -1.000001 1.000000 -0.000000 -1.000000 -0.000000 1.000000 0.000000
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-1.000000 -1.000000 1.000000 -0.000000 -1.000000 -0.000000 1.000000 1.000000
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-1.000000 -1.000000 -1.000000 -0.000000 -1.000000 -0.000000 0.000000 1.000000
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-1.000000 -1.000000 -1.000000 -1.000000 0.000000 -0.000000 0.000000 0.000000
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-1.000000 -1.000000 1.000000 -1.000000 0.000000 -0.000000 1.000000 0.000000
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-1.000000 1.000000 1.000000 -1.000000 0.000000 -0.000000 1.000000 1.000000
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-1.000000 1.000000 -1.000000 -1.000000 0.000000 -0.000000 0.000000 1.000000
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1.000000 0.999999 1.000000 0.000000 1.000000 0.000000 0.000000 0.000000
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1.000000 1.000000 -1.000000 0.000000 1.000000 0.000000 1.000000 0.000000
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-1.000000 1.000000 -1.000000 0.000000 1.000000 0.000000 1.000000 1.000000
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-1.000000 1.000000 1.000000 0.000000 1.000000 0.000000 0.000000 1.000000
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4 0 1 2 3
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4 4 5 6 7
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4 8 9 10 11
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4 12 13 14 15
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4 16 17 18 19
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4 20 21 22 23
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@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/Exporter.hpp>
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#include <assimp/scene.h>
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#include "AbstractImportExportBase.h"
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#include <assimp/postprocess.h>
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using namespace ::Assimp;
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@ -52,7 +53,7 @@ class utPLYImportExport : public AbstractImportExportBase {
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public:
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virtual bool importerTest() {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", 0 );
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const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", aiProcess_ValidateDataStructure);
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EXPECT_EQ( 1u, scene->mNumMeshes );
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EXPECT_NE( nullptr, scene->mMeshes[0] );
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EXPECT_EQ( 8u, scene->mMeshes[0]->mNumVertices );
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@ -65,7 +66,7 @@ public:
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virtual bool exporterTest() {
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Importer importer;
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Exporter exporter;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", 0);
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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EXPECT_EQ(aiReturn_SUCCESS, exporter.Export(scene, "ply", ASSIMP_TEST_MODELS_DIR "/PLY/cube_test.ply"));
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@ -89,19 +90,50 @@ TEST_F(utPLYImportExport, exportTest_Success ) {
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//Test issue 1623, crash when loading two PLY files in a row
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TEST_F(utPLYImportExport, importerMultipleTest) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", 0);
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", 0);
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scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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}
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TEST_F(utPLYImportExport, importPLYwithUV) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube_uv.ply", aiProcess_ValidateDataStructure);
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EXPECT_NE(nullptr, scene);
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EXPECT_NE(nullptr, scene->mMeshes[0]);
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//This test model is using n-gons, so 6 faces instead of 12 tris
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EXPECT_EQ(6u, scene->mMeshes[0]->mNumFaces);
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EXPECT_EQ(aiPrimitiveType_POLYGON, scene->mMeshes[0]->mPrimitiveTypes);
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EXPECT_EQ(true, scene->mMeshes[0]->HasTextureCoords(0));
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}
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TEST_F(utPLYImportExport, importBinaryPLY) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube_binary.ply", 0);
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EXPECT_NE(nullptr, scene);
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EXPECT_NE(nullptr, scene->mMeshes[0]);
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//This test model is double sided, so 12 faces instead of 6
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EXPECT_EQ(12u, scene->mMeshes[0]->mNumFaces);
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}
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TEST_F( utPLYImportExport, vertexColorTest ) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/PLY/float-color.ply", 0 );
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const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/PLY/float-color.ply", aiProcess_ValidateDataStructure);
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EXPECT_NE( nullptr, scene );
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EXPECT_EQ(1u, scene->mMeshes[0]->mNumFaces);
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EXPECT_EQ(aiPrimitiveType_TRIANGLE, scene->mMeshes[0]->mPrimitiveTypes);
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EXPECT_EQ(true, scene->mMeshes[0]->HasVertexColors(0));
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auto first_face = scene->mMeshes[0]->mFaces[0];
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EXPECT_EQ(3, first_face.mNumIndices);
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EXPECT_EQ(0, first_face.mIndices[0]);
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EXPECT_EQ(1, first_face.mIndices[1]);
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EXPECT_EQ(2, first_face.mIndices[2]);
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}
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static const char *test_file =
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@ -125,6 +157,6 @@ static const char *test_file =
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TEST_F( utPLYImportExport, parseErrorTest ) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFileFromMemory( test_file, strlen( test_file ), 0 );
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const aiScene *scene = importer.ReadFileFromMemory( test_file, strlen( test_file ), aiProcess_ValidateDataStructure);
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EXPECT_NE( nullptr, scene );
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}
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