Merge pull request #3988 from RichardTea/collada_makehuman_issue_3984
Collada: Read <matrix> tags properly, assume <input set="0"/> when not presentpull/3993/head^2
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22099605e3
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@ -626,8 +626,6 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &controlle
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XmlNodeIterator xmlIt(node, XmlNodeIterator::PreOrderMode);
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XmlNode currentNode;
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while (xmlIt.getNext(currentNode)) {
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//for (XmlNode ¤tNode : node.children()) {
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const std::string ¤tName = currentNode.name();
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if (currentName == "morph") {
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controller.mType = Morph;
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@ -1439,9 +1437,8 @@ void ColladaParser::ReadDataArray(XmlNode &node) {
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throw DeadlyImportError("Expected more values while reading float_array contents.");
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}
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ai_real value;
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// read a number
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//SkipSpacesAndLineEnd(&content);
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ai_real value;
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content = fast_atoreal_move<ai_real>(content, value);
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data.mValues.push_back(value);
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// skip whitespace after it
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@ -1489,11 +1486,10 @@ void ColladaParser::ReadAccessor(XmlNode &node, const std::string &pID) {
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std::string name;
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if (XmlParser::hasAttribute(currentNode, "name")) {
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XmlParser::getStdStrAttribute(currentNode, "name", name);
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//name = mReader->getAttributeValue(attrName);
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// analyse for common type components and store it's sub-offset in the corresponding field
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/* Cartesian coordinates */
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// Cartesian coordinates
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if (name == "X")
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acc.mSubOffset[0] = acc.mParams.size();
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else if (name == "Y")
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@ -1674,11 +1670,8 @@ void ColladaParser::ReadInputChannel(XmlNode &node, std::vector<InputChannel> &p
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// read set if texture coordinates
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if (channel.mType == IT_Texcoord || channel.mType == IT_Color) {
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int attrSet = -1;
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if (XmlParser::hasAttribute(node, "set")) {
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XmlParser::getIntAttribute(node, "set", attrSet);
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}
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unsigned int attrSet = 0;
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if (XmlParser::getUIntAttribute(node, "set", attrSet))
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channel.mIndex = attrSet;
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}
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@ -2170,10 +2163,10 @@ void ColladaParser::ReadNodeTransformation(XmlNode &node, Node *pNode, Transform
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// read as many parameters and store in the transformation
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for (unsigned int a = 0; a < sNumParameters[pType]; a++) {
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// skip whitespace before the number
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SkipSpacesAndLineEnd(&content);
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// read a number
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content = fast_atoreal_move<ai_real>(content, tf.f[a]);
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// skip whitespace after it
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SkipSpacesAndLineEnd(&content);
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}
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// place the transformation at the queue of the node
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@ -382,3 +382,25 @@ public:
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TEST_F(utColladaZaeImportExport, importBlenFromFileTest) {
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EXPECT_TRUE(importerTest());
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}
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TEST_F(utColladaZaeImportExport, importMakeHumanTest) {
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Assimp::Importer importer;
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const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/human.zae", aiProcess_ValidateDataStructure);
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ASSERT_NE(nullptr, scene);
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// Expected number of items
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EXPECT_EQ(scene->mNumMeshes, 2u);
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EXPECT_EQ(scene->mNumMaterials, 2u);
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EXPECT_EQ(scene->mNumAnimations, 0u);
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EXPECT_EQ(scene->mNumTextures, 2u);
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EXPECT_EQ(scene->mNumLights, 0u);
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EXPECT_EQ(scene->mNumCameras, 0u);
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// Expected common metadata
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aiString value;
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EXPECT_TRUE(scene->mMetaData->Get(AI_METADATA_SOURCE_FORMAT, value)) << "No importer format metadata";
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EXPECT_STREQ("Collada Importer", value.C_Str());
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EXPECT_TRUE(scene->mMetaData->Get(AI_METADATA_SOURCE_FORMAT_VERSION, value)) << "No format version metadata";
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EXPECT_STREQ("1.4.1", value.C_Str());
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}
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