Merge pull request #3988 from RichardTea/collada_makehuman_issue_3984

Collada: Read <matrix> tags properly, assume <input set="0"/> when not present
pull/3993/head^2
Kim Kulling 2021-07-16 12:00:28 +02:00 committed by GitHub
commit 22099605e3
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3 changed files with 133 additions and 118 deletions

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@ -170,10 +170,10 @@ ColladaParser::ColladaParser(IOSystem *pIOHandler, const std::string &pFile) :
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Destructor, private as well // Destructor, private as well
ColladaParser::~ColladaParser() { ColladaParser::~ColladaParser() {
for (auto & it : mNodeLibrary) { for (auto &it : mNodeLibrary) {
delete it.second; delete it.second;
} }
for (auto & it : mMeshLibrary) { for (auto &it : mMeshLibrary) {
delete it.second; delete it.second;
} }
} }
@ -396,7 +396,7 @@ void ColladaParser::ReadAnimationClipLibrary(XmlNode &node) {
std::string animName; std::string animName;
if (!XmlParser::getStdStrAttribute(node, "name", animName)) { if (!XmlParser::getStdStrAttribute(node, "name", animName)) {
if (!XmlParser::getStdStrAttribute( node, "id", animName )) { if (!XmlParser::getStdStrAttribute(node, "id", animName)) {
animName = std::string("animation_") + ai_to_string(mAnimationClipLibrary.size()); animName = std::string("animation_") + ai_to_string(mAnimationClipLibrary.size());
} }
} }
@ -420,7 +420,7 @@ void ColladaParser::ReadAnimationClipLibrary(XmlNode &node) {
void ColladaParser::PostProcessControllers() { void ColladaParser::PostProcessControllers() {
std::string meshId; std::string meshId;
for (auto & it : mControllerLibrary) { for (auto &it : mControllerLibrary) {
meshId = it.second.mMeshId; meshId = it.second.mMeshId;
if (meshId.empty()) { if (meshId.empty()) {
continue; continue;
@ -445,7 +445,7 @@ void ColladaParser::PostProcessRootAnimations() {
} }
Animation temp; Animation temp;
for (auto & it : mAnimationClipLibrary) { for (auto &it : mAnimationClipLibrary) {
std::string clipName = it.first; std::string clipName = it.first;
Animation *clip = new Animation(); Animation *clip = new Animation();
@ -529,7 +529,7 @@ void ColladaParser::ReadAnimation(XmlNode &node, Collada::Animation *pParent) {
// have it read into a channel // have it read into a channel
ChannelMap::iterator newChannel = channels.insert(std::make_pair(id, AnimationChannel())).first; ChannelMap::iterator newChannel = channels.insert(std::make_pair(id, AnimationChannel())).first;
ReadAnimationSampler(currentNode, newChannel->second); ReadAnimationSampler(currentNode, newChannel->second);
} }
} else if (currentName == "channel") { } else if (currentName == "channel") {
std::string source_name, target; std::string source_name, target;
XmlParser::getStdStrAttribute(currentNode, "source", source_name); XmlParser::getStdStrAttribute(currentNode, "source", source_name);
@ -552,7 +552,7 @@ void ColladaParser::ReadAnimation(XmlNode &node, Collada::Animation *pParent) {
pParent->mSubAnims.push_back(anim); pParent->mSubAnims.push_back(anim);
} }
for (const auto & channel : channels) { for (const auto &channel : channels) {
anim->mChannels.push_back(channel.second); anim->mChannels.push_back(channel.second);
} }
@ -626,8 +626,6 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &controlle
XmlNodeIterator xmlIt(node, XmlNodeIterator::PreOrderMode); XmlNodeIterator xmlIt(node, XmlNodeIterator::PreOrderMode);
XmlNode currentNode; XmlNode currentNode;
while (xmlIt.getNext(currentNode)) { while (xmlIt.getNext(currentNode)) {
//for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name(); const std::string &currentName = currentNode.name();
if (currentName == "morph") { if (currentName == "morph") {
controller.mType = Morph; controller.mType = Morph;
@ -644,7 +642,7 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &controlle
} else if (currentName == "skin") { } else if (currentName == "skin") {
std::string id; std::string id;
if (XmlParser::getStdStrAttribute(currentNode, "source", id)) { if (XmlParser::getStdStrAttribute(currentNode, "source", id)) {
controller.mMeshId = id.substr(1, id.size()-1); controller.mMeshId = id.substr(1, id.size() - 1);
} }
} else if (currentName == "bind_shape_matrix") { } else if (currentName == "bind_shape_matrix") {
std::string v; std::string v;
@ -698,7 +696,7 @@ void ColladaParser::ReadControllerJoints(XmlNode &node, Collada::Controller &pCo
} else if (strcmp(attrSemantic, "INV_BIND_MATRIX") == 0) { } else if (strcmp(attrSemantic, "INV_BIND_MATRIX") == 0) {
pController.mJointOffsetMatrixSource = attrSource; pController.mJointOffsetMatrixSource = attrSource;
} else { } else {
throw DeadlyImportError("Unknown semantic \"" , attrSemantic , "\" in <joints> data <input> element"); throw DeadlyImportError("Unknown semantic \"", attrSemantic, "\" in <joints> data <input> element");
} }
} }
} }
@ -708,7 +706,7 @@ void ColladaParser::ReadControllerJoints(XmlNode &node, Collada::Controller &pCo
// Reads the joint weights for the given controller // Reads the joint weights for the given controller
void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pController) { void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pController) {
// Read vertex count from attributes and resize the array accordingly // Read vertex count from attributes and resize the array accordingly
int vertexCount=0; int vertexCount = 0;
XmlParser::getIntAttribute(node, "count", vertexCount); XmlParser::getIntAttribute(node, "count", vertexCount);
pController.mWeightCounts.resize(vertexCount); pController.mWeightCounts.resize(vertexCount);
@ -723,7 +721,7 @@ void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pC
// local URLS always start with a '#'. We don't support global URLs // local URLS always start with a '#'. We don't support global URLs
if (attrSource[0] != '#') { if (attrSource[0] != '#') {
throw DeadlyImportError( "Unsupported URL format in \"", attrSource, "\" in source attribute of <vertex_weights> data <input> element"); throw DeadlyImportError("Unsupported URL format in \"", attrSource, "\" in source attribute of <vertex_weights> data <input> element");
} }
channel.mAccessor = attrSource + 1; channel.mAccessor = attrSource + 1;
@ -777,7 +775,7 @@ void ColladaParser::ReadImageLibrary(XmlNode &node) {
const std::string &currentName = currentNode.name(); const std::string &currentName = currentNode.name();
if (currentName == "image") { if (currentName == "image") {
std::string id; std::string id;
if (XmlParser::getStdStrAttribute( currentNode, "id", id )) { if (XmlParser::getStdStrAttribute(currentNode, "id", id)) {
mImageLibrary[id] = Image(); mImageLibrary[id] = Image();
// read on from there // read on from there
ReadImage(currentNode, mImageLibrary[id]); ReadImage(currentNode, mImageLibrary[id]);
@ -907,7 +905,7 @@ void ColladaParser::ReadCameraLibrary(XmlNode &node) {
if (!name.empty()) { if (!name.empty()) {
cam.mName = name; cam.mName = name;
} }
ReadCamera(currentNode, cam); ReadCamera(currentNode, cam);
} }
} }
} }
@ -1361,8 +1359,8 @@ void ColladaParser::ReadMesh(XmlNode &node, Mesh &pMesh) {
} else if (currentName == "vertices") { } else if (currentName == "vertices") {
ReadVertexData(currentNode, pMesh); ReadVertexData(currentNode, pMesh);
} else if (currentName == "triangles" || currentName == "lines" || currentName == "linestrips" || } else if (currentName == "triangles" || currentName == "lines" || currentName == "linestrips" ||
currentName == "polygons" || currentName == "polylist" || currentName == "trifans" || currentName == "polygons" || currentName == "polylist" || currentName == "trifans" ||
currentName == "tristrips") { currentName == "tristrips") {
ReadIndexData(currentNode, pMesh); ReadIndexData(currentNode, pMesh);
} }
} }
@ -1439,9 +1437,8 @@ void ColladaParser::ReadDataArray(XmlNode &node) {
throw DeadlyImportError("Expected more values while reading float_array contents."); throw DeadlyImportError("Expected more values while reading float_array contents.");
} }
ai_real value;
// read a number // read a number
//SkipSpacesAndLineEnd(&content); ai_real value;
content = fast_atoreal_move<ai_real>(content, value); content = fast_atoreal_move<ai_real>(content, value);
data.mValues.push_back(value); data.mValues.push_back(value);
// skip whitespace after it // skip whitespace after it
@ -1489,11 +1486,10 @@ void ColladaParser::ReadAccessor(XmlNode &node, const std::string &pID) {
std::string name; std::string name;
if (XmlParser::hasAttribute(currentNode, "name")) { if (XmlParser::hasAttribute(currentNode, "name")) {
XmlParser::getStdStrAttribute(currentNode, "name", name); XmlParser::getStdStrAttribute(currentNode, "name", name);
//name = mReader->getAttributeValue(attrName);
// analyse for common type components and store it's sub-offset in the corresponding field // analyse for common type components and store it's sub-offset in the corresponding field
/* Cartesian coordinates */ // Cartesian coordinates
if (name == "X") if (name == "X")
acc.mSubOffset[0] = acc.mParams.size(); acc.mSubOffset[0] = acc.mParams.size();
else if (name == "Y") else if (name == "Y")
@ -1674,12 +1670,9 @@ void ColladaParser::ReadInputChannel(XmlNode &node, std::vector<InputChannel> &p
// read set if texture coordinates // read set if texture coordinates
if (channel.mType == IT_Texcoord || channel.mType == IT_Color) { if (channel.mType == IT_Texcoord || channel.mType == IT_Color) {
int attrSet = -1; unsigned int attrSet = 0;
if (XmlParser::hasAttribute(node, "set")) { if (XmlParser::getUIntAttribute(node, "set", attrSet))
XmlParser::getIntAttribute(node, "set", attrSet); channel.mIndex = attrSet;
}
channel.mIndex = attrSet;
} }
// store, if valid type // store, if valid type
@ -1704,20 +1697,20 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
// determine the expected number of indices // determine the expected number of indices
size_t expectedPointCount = 0; size_t expectedPointCount = 0;
switch (pPrimType) { switch (pPrimType) {
case Prim_Polylist: { case Prim_Polylist: {
for (size_t i : pVCount) for (size_t i : pVCount)
expectedPointCount += i; expectedPointCount += i;
break; break;
} }
case Prim_Lines: case Prim_Lines:
expectedPointCount = 2 * pNumPrimitives; expectedPointCount = 2 * pNumPrimitives;
break; break;
case Prim_Triangles: case Prim_Triangles:
expectedPointCount = 3 * pNumPrimitives; expectedPointCount = 3 * pNumPrimitives;
break; break;
default: default:
// other primitive types don't state the index count upfront... we need to guess // other primitive types don't state the index count upfront... we need to guess
break; break;
} }
// and read all indices into a temporary array // and read all indices into a temporary array
@ -1727,7 +1720,7 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
} }
// It is possible to not contain any indices // It is possible to not contain any indices
if (pNumPrimitives > 0) { if (pNumPrimitives > 0) {
std::string v; std::string v;
XmlParser::getValueAsString(node, v); XmlParser::getValueAsString(node, v);
const char *content = v.c_str(); const char *content = v.c_str();
@ -1925,87 +1918,87 @@ void ColladaParser::ExtractDataObjectFromChannel(const InputChannel &pInput, siz
// now we reinterpret it according to the type we're reading here // now we reinterpret it according to the type we're reading here
switch (pInput.mType) { switch (pInput.mType) {
case IT_Position: // ignore all position streams except 0 - there can be only one position case IT_Position: // ignore all position streams except 0 - there can be only one position
if (pInput.mIndex == 0) { if (pInput.mIndex == 0) {
pMesh.mPositions.push_back(aiVector3D(obj[0], obj[1], obj[2])); pMesh.mPositions.push_back(aiVector3D(obj[0], obj[1], obj[2]));
} else { } else {
ASSIMP_LOG_ERROR("Collada: just one vertex position stream supported"); ASSIMP_LOG_ERROR("Collada: just one vertex position stream supported");
} }
break; break;
case IT_Normal: case IT_Normal:
// pad to current vertex count if necessary
if (pMesh.mNormals.size() < pMesh.mPositions.size() - 1)
pMesh.mNormals.insert(pMesh.mNormals.end(), pMesh.mPositions.size() - pMesh.mNormals.size() - 1, aiVector3D(0, 1, 0));
// ignore all normal streams except 0 - there can be only one normal
if (pInput.mIndex == 0) {
pMesh.mNormals.push_back(aiVector3D(obj[0], obj[1], obj[2]));
} else {
ASSIMP_LOG_ERROR("Collada: just one vertex normal stream supported");
}
break;
case IT_Tangent:
// pad to current vertex count if necessary
if (pMesh.mTangents.size() < pMesh.mPositions.size() - 1)
pMesh.mTangents.insert(pMesh.mTangents.end(), pMesh.mPositions.size() - pMesh.mTangents.size() - 1, aiVector3D(1, 0, 0));
// ignore all tangent streams except 0 - there can be only one tangent
if (pInput.mIndex == 0) {
pMesh.mTangents.push_back(aiVector3D(obj[0], obj[1], obj[2]));
} else {
ASSIMP_LOG_ERROR("Collada: just one vertex tangent stream supported");
}
break;
case IT_Bitangent:
// pad to current vertex count if necessary
if (pMesh.mBitangents.size() < pMesh.mPositions.size() - 1) {
pMesh.mBitangents.insert(pMesh.mBitangents.end(), pMesh.mPositions.size() - pMesh.mBitangents.size() - 1, aiVector3D(0, 0, 1));
}
// ignore all bitangent streams except 0 - there can be only one bitangent
if (pInput.mIndex == 0) {
pMesh.mBitangents.push_back(aiVector3D(obj[0], obj[1], obj[2]));
} else {
ASSIMP_LOG_ERROR("Collada: just one vertex bitangent stream supported");
}
break;
case IT_Texcoord:
// up to 4 texture coord sets are fine, ignore the others
if (pInput.mIndex < AI_MAX_NUMBER_OF_TEXTURECOORDS) {
// pad to current vertex count if necessary // pad to current vertex count if necessary
if (pMesh.mNormals.size() < pMesh.mPositions.size() - 1) if (pMesh.mTexCoords[pInput.mIndex].size() < pMesh.mPositions.size() - 1)
pMesh.mNormals.insert(pMesh.mNormals.end(), pMesh.mPositions.size() - pMesh.mNormals.size() - 1, aiVector3D(0, 1, 0)); pMesh.mTexCoords[pInput.mIndex].insert(pMesh.mTexCoords[pInput.mIndex].end(),
pMesh.mPositions.size() - pMesh.mTexCoords[pInput.mIndex].size() - 1, aiVector3D(0, 0, 0));
// ignore all normal streams except 0 - there can be only one normal pMesh.mTexCoords[pInput.mIndex].push_back(aiVector3D(obj[0], obj[1], obj[2]));
if (pInput.mIndex == 0) { if (0 != acc.mSubOffset[2] || 0 != acc.mSubOffset[3]) {
pMesh.mNormals.push_back(aiVector3D(obj[0], obj[1], obj[2])); pMesh.mNumUVComponents[pInput.mIndex] = 3;
} else {
ASSIMP_LOG_ERROR("Collada: just one vertex normal stream supported");
} }
break; } else {
case IT_Tangent: ASSIMP_LOG_ERROR("Collada: too many texture coordinate sets. Skipping.");
}
break;
case IT_Color:
// up to 4 color sets are fine, ignore the others
if (pInput.mIndex < AI_MAX_NUMBER_OF_COLOR_SETS) {
// pad to current vertex count if necessary // pad to current vertex count if necessary
if (pMesh.mTangents.size() < pMesh.mPositions.size() - 1) if (pMesh.mColors[pInput.mIndex].size() < pMesh.mPositions.size() - 1)
pMesh.mTangents.insert(pMesh.mTangents.end(), pMesh.mPositions.size() - pMesh.mTangents.size() - 1, aiVector3D(1, 0, 0)); pMesh.mColors[pInput.mIndex].insert(pMesh.mColors[pInput.mIndex].end(),
pMesh.mPositions.size() - pMesh.mColors[pInput.mIndex].size() - 1, aiColor4D(0, 0, 0, 1));
// ignore all tangent streams except 0 - there can be only one tangent aiColor4D result(0, 0, 0, 1);
if (pInput.mIndex == 0) { for (size_t i = 0; i < pInput.mResolved->mSize; ++i) {
pMesh.mTangents.push_back(aiVector3D(obj[0], obj[1], obj[2])); result[static_cast<unsigned int>(i)] = obj[pInput.mResolved->mSubOffset[i]];
} else {
ASSIMP_LOG_ERROR("Collada: just one vertex tangent stream supported");
}
break;
case IT_Bitangent:
// pad to current vertex count if necessary
if (pMesh.mBitangents.size() < pMesh.mPositions.size() - 1) {
pMesh.mBitangents.insert(pMesh.mBitangents.end(), pMesh.mPositions.size() - pMesh.mBitangents.size() - 1, aiVector3D(0, 0, 1));
} }
pMesh.mColors[pInput.mIndex].push_back(result);
} else {
ASSIMP_LOG_ERROR("Collada: too many vertex color sets. Skipping.");
}
// ignore all bitangent streams except 0 - there can be only one bitangent break;
if (pInput.mIndex == 0) { default:
pMesh.mBitangents.push_back(aiVector3D(obj[0], obj[1], obj[2])); // IT_Invalid and IT_Vertex
} else { ai_assert(false && "shouldn't ever get here");
ASSIMP_LOG_ERROR("Collada: just one vertex bitangent stream supported");
}
break;
case IT_Texcoord:
// up to 4 texture coord sets are fine, ignore the others
if (pInput.mIndex < AI_MAX_NUMBER_OF_TEXTURECOORDS) {
// pad to current vertex count if necessary
if (pMesh.mTexCoords[pInput.mIndex].size() < pMesh.mPositions.size() - 1)
pMesh.mTexCoords[pInput.mIndex].insert(pMesh.mTexCoords[pInput.mIndex].end(),
pMesh.mPositions.size() - pMesh.mTexCoords[pInput.mIndex].size() - 1, aiVector3D(0, 0, 0));
pMesh.mTexCoords[pInput.mIndex].push_back(aiVector3D(obj[0], obj[1], obj[2]));
if (0 != acc.mSubOffset[2] || 0 != acc.mSubOffset[3]) {
pMesh.mNumUVComponents[pInput.mIndex] = 3;
}
} else {
ASSIMP_LOG_ERROR("Collada: too many texture coordinate sets. Skipping.");
}
break;
case IT_Color:
// up to 4 color sets are fine, ignore the others
if (pInput.mIndex < AI_MAX_NUMBER_OF_COLOR_SETS) {
// pad to current vertex count if necessary
if (pMesh.mColors[pInput.mIndex].size() < pMesh.mPositions.size() - 1)
pMesh.mColors[pInput.mIndex].insert(pMesh.mColors[pInput.mIndex].end(),
pMesh.mPositions.size() - pMesh.mColors[pInput.mIndex].size() - 1, aiColor4D(0, 0, 0, 1));
aiColor4D result(0, 0, 0, 1);
for (size_t i = 0; i < pInput.mResolved->mSize; ++i) {
result[static_cast<unsigned int>(i)] = obj[pInput.mResolved->mSubOffset[i]];
}
pMesh.mColors[pInput.mIndex].push_back(result);
} else {
ASSIMP_LOG_ERROR("Collada: too many vertex color sets. Skipping.");
}
break;
default:
// IT_Invalid and IT_Vertex
ai_assert(false && "shouldn't ever get here");
} }
} }
@ -2170,10 +2163,10 @@ void ColladaParser::ReadNodeTransformation(XmlNode &node, Node *pNode, Transform
// read as many parameters and store in the transformation // read as many parameters and store in the transformation
for (unsigned int a = 0; a < sNumParameters[pType]; a++) { for (unsigned int a = 0; a < sNumParameters[pType]; a++) {
// skip whitespace before the number
SkipSpacesAndLineEnd(&content);
// read a number // read a number
content = fast_atoreal_move<ai_real>(content, tf.f[a]); content = fast_atoreal_move<ai_real>(content, tf.f[a]);
// skip whitespace after it
SkipSpacesAndLineEnd(&content);
} }
// place the transformation at the queue of the node // place the transformation at the queue of the node

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@ -382,3 +382,25 @@ public:
TEST_F(utColladaZaeImportExport, importBlenFromFileTest) { TEST_F(utColladaZaeImportExport, importBlenFromFileTest) {
EXPECT_TRUE(importerTest()); EXPECT_TRUE(importerTest());
} }
TEST_F(utColladaZaeImportExport, importMakeHumanTest) {
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/human.zae", aiProcess_ValidateDataStructure);
ASSERT_NE(nullptr, scene);
// Expected number of items
EXPECT_EQ(scene->mNumMeshes, 2u);
EXPECT_EQ(scene->mNumMaterials, 2u);
EXPECT_EQ(scene->mNumAnimations, 0u);
EXPECT_EQ(scene->mNumTextures, 2u);
EXPECT_EQ(scene->mNumLights, 0u);
EXPECT_EQ(scene->mNumCameras, 0u);
// Expected common metadata
aiString value;
EXPECT_TRUE(scene->mMetaData->Get(AI_METADATA_SOURCE_FORMAT, value)) << "No importer format metadata";
EXPECT_STREQ("Collada Importer", value.C_Str());
EXPECT_TRUE(scene->mMetaData->Get(AI_METADATA_SOURCE_FORMAT_VERSION, value)) << "No format version metadata";
EXPECT_STREQ("1.4.1", value.C_Str());
}