# fix debug build of the MakeVerboseFormat-process - it asserted AI_MAX_NUMBER_OF_TEXTURECOORDS==4 for no reason.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@908 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/1/head
aramis_acg 2011-02-27 17:20:21 +00:00
parent bee6884864
commit 21e3b5e087
1 changed files with 2 additions and 5 deletions

View File

@ -98,11 +98,8 @@ bool MakeVerboseFormatProcess::MakeVerboseFormat(aiMesh* pcMesh)
pvBitangents = new aiVector3D[iNumVerts]; pvBitangents = new aiVector3D[iNumVerts];
} }
ai_assert(AI_MAX_NUMBER_OF_TEXTURECOORDS == 4); aiVector3D* apvTextureCoords[AI_MAX_NUMBER_OF_TEXTURECOORDS] = {0};
ai_assert(AI_MAX_NUMBER_OF_COLOR_SETS == 4); aiColor4D* apvColorSets[AI_MAX_NUMBER_OF_COLOR_SETS] = {0};
aiVector3D* apvTextureCoords[AI_MAX_NUMBER_OF_TEXTURECOORDS] = {NULL,NULL,NULL,NULL};
aiColor4D* apvColorSets[AI_MAX_NUMBER_OF_COLOR_SETS] = {NULL,NULL,NULL,NULL};
unsigned int p = 0; unsigned int p = 0;
while (pcMesh->HasTextureCoords(p)) while (pcMesh->HasTextureCoords(p))