Merge pull request #4160 from RichardTea/fix_gltf_warning_4126
Check and limit maximum size of glTFpull/4159/head^2
commit
1f8edd5959
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@ -39,8 +39,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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#include <assimp/StringUtils.h>
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#include <assimp/MemoryIOWrapper.h>
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#include <assimp/StringUtils.h>
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#include <iomanip>
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// Header files, Assimp
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@ -57,11 +57,10 @@ using namespace glTFCommon;
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namespace glTF {
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#if _MSC_VER
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# pragma warning(push)
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# pragma warning(disable : 4706)
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#pragma warning(push)
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#pragma warning(disable : 4706)
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#endif // _MSC_VER
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//
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// LazyDict methods
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//
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@ -214,9 +213,10 @@ inline void Buffer::Read(Value &obj, Asset &r) {
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} else { // Local file
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if (byteLength > 0) {
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std::string dir = !r.mCurrentAssetDir.empty() ? (
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r.mCurrentAssetDir.back() == '/' ?
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r.mCurrentAssetDir : r.mCurrentAssetDir + '/'
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) : "";
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r.mCurrentAssetDir.back() == '/' ?
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r.mCurrentAssetDir :
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r.mCurrentAssetDir + '/') :
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"";
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IOStream *file = r.OpenFile(dir + uri, "rb");
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if (file) {
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@ -734,8 +734,8 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
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ASSIMP_LOG_INFO("GLTF: Decompressing Open3DGC data.");
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/************** Read data from JSON-document **************/
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#define MESH_READ_COMPRESSEDDATA_MEMBER(pFieldName, pOut) \
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if (!ReadMember(*comp_data, pFieldName, pOut)) { \
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#define MESH_READ_COMPRESSEDDATA_MEMBER(pFieldName, pOut) \
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if (!ReadMember(*comp_data, pFieldName, pOut)) { \
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throw DeadlyImportError("GLTF: \"compressedData\" must has \"", pFieldName, "\"."); \
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}
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@ -771,8 +771,7 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
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Decode_O3DGC(*ext_o3dgc, pAsset_Root);
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Extension.push_back(ext_o3dgc); // store info in mesh extensions list.
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} // if(it_memb->name.GetString() == "Open3DGC-compression")
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else
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{
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else {
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throw DeadlyImportError("GLTF: Unknown mesh extension: \"", it_memb->name.GetString(), "\".");
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}
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} // for(Value::MemberIterator it_memb = json_extensions->MemberBegin(); it_memb != json_extensions->MemberEnd(); json_extensions++)
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@ -842,21 +841,21 @@ inline void Mesh::Decode_O3DGC(const SCompression_Open3DGC &pCompression_Open3DG
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size_t tval = ifs.GetNFloatAttribute(static_cast<unsigned long>(idx));
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switch (ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))) {
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case o3dgc::O3DGC_IFS_FLOAT_ATTRIBUTE_TYPE_TEXCOORD:
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// Check situation when encoded data contain texture coordinates but primitive not.
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if (idx_texcoord < primitives[0].attributes.texcoord.size()) {
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if (primitives[0].attributes.texcoord[idx]->count != tval)
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throw DeadlyImportError("GLTF: Open3DGC. Compressed texture coordinates count (", ai_to_string(tval),
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") not equal to uncompressed (", ai_to_string(primitives[0].attributes.texcoord[idx]->count), ").");
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case o3dgc::O3DGC_IFS_FLOAT_ATTRIBUTE_TYPE_TEXCOORD:
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// Check situation when encoded data contain texture coordinates but primitive not.
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if (idx_texcoord < primitives[0].attributes.texcoord.size()) {
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if (primitives[0].attributes.texcoord[idx]->count != tval)
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throw DeadlyImportError("GLTF: Open3DGC. Compressed texture coordinates count (", ai_to_string(tval),
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") not equal to uncompressed (", ai_to_string(primitives[0].attributes.texcoord[idx]->count), ").");
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idx_texcoord++;
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} else {
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ifs.SetNFloatAttribute(static_cast<unsigned long>(idx), 0ul); // Disable decoding this attribute.
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}
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idx_texcoord++;
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} else {
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ifs.SetNFloatAttribute(static_cast<unsigned long>(idx), 0ul); // Disable decoding this attribute.
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}
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break;
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default:
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throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of float attribute: ", ai_to_string(ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))));
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break;
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default:
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throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of float attribute: ", ai_to_string(ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))));
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}
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tval *= ifs.GetFloatAttributeDim(static_cast<unsigned long>(idx)) * sizeof(o3dgc::Real); // After checking count of objects we can get size of array.
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@ -868,14 +867,14 @@ inline void Mesh::Decode_O3DGC(const SCompression_Open3DGC &pCompression_Open3DG
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// size = number_of_elements * components_per_element * size_of_component. See float attributes note.
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size_t tval = ifs.GetNIntAttribute(static_cast<unsigned long>(idx));
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switch (ifs.GetIntAttributeType(static_cast<unsigned long>(idx))) {
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_UNKOWN:
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX:
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_JOINT_ID:
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX_BUFFER_ID:
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break;
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_UNKOWN:
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX:
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_JOINT_ID:
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX_BUFFER_ID:
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break;
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default:
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throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: ", ai_to_string(ifs.GetIntAttributeType(static_cast<unsigned long>(idx))));
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default:
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throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: ", ai_to_string(ifs.GetIntAttributeType(static_cast<unsigned long>(idx))));
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}
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tval *= ifs.GetIntAttributeDim(static_cast<unsigned long>(idx)) * sizeof(long); // See float attributes note.
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@ -901,30 +900,30 @@ inline void Mesh::Decode_O3DGC(const SCompression_Open3DGC &pCompression_Open3DG
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for (size_t idx = 0, idx_end = size_floatattr.size(), idx_texcoord = 0; idx < idx_end; idx++) {
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switch (ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))) {
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case o3dgc::O3DGC_IFS_FLOAT_ATTRIBUTE_TYPE_TEXCOORD:
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if (idx_texcoord < primitives[0].attributes.texcoord.size()) {
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// See above about absent attributes.
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ifs.SetFloatAttribute(static_cast<unsigned long>(idx), (o3dgc::Real *const)(decoded_data + get_buf_offset(primitives[0].attributes.texcoord[idx])));
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idx_texcoord++;
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}
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case o3dgc::O3DGC_IFS_FLOAT_ATTRIBUTE_TYPE_TEXCOORD:
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if (idx_texcoord < primitives[0].attributes.texcoord.size()) {
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// See above about absent attributes.
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ifs.SetFloatAttribute(static_cast<unsigned long>(idx), (o3dgc::Real *const)(decoded_data + get_buf_offset(primitives[0].attributes.texcoord[idx])));
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idx_texcoord++;
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}
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break;
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default:
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throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of float attribute: ", ai_to_string(ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))));
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break;
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default:
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throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of float attribute: ", ai_to_string(ifs.GetFloatAttributeType(static_cast<unsigned long>(idx))));
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}
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}
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for (size_t idx = 0, idx_end = size_intattr.size(); idx < idx_end; idx++) {
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switch (ifs.GetIntAttributeType(static_cast<unsigned int>(idx))) {
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_UNKOWN:
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX:
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_JOINT_ID:
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX_BUFFER_ID:
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break;
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_UNKOWN:
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX:
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_JOINT_ID:
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case o3dgc::O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX_BUFFER_ID:
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break;
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// ifs.SetIntAttribute(idx, (long* const)(decoded_data + get_buf_offset(primitives[0].attributes.joint)));
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default:
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throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: ", ai_to_string(ifs.GetIntAttributeType(static_cast<unsigned long>(idx))));
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// ifs.SetIntAttribute(idx, (long* const)(decoded_data + get_buf_offset(primitives[0].attributes.joint)));
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default:
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throw DeadlyImportError("GLTF: Open3DGC. Unsupported type of int attribute: ", ai_to_string(ifs.GetIntAttributeType(static_cast<unsigned long>(idx))));
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}
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}
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@ -1148,7 +1147,8 @@ inline void Asset::ReadBinaryHeader(IOStream &stream) {
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AI_SWAP4(header.length);
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AI_SWAP4(header.sceneLength);
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mSceneLength = static_cast<size_t>(header.sceneLength);
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static_assert(std::numeric_limits<uint32_t>::max() <= std::numeric_limits<size_t>::max(), "size_t must be at least 32bits");
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mSceneLength = static_cast<size_t>(header.sceneLength); // Can't be larger than 4GB (max. uint32_t)
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mBodyOffset = sizeof(header) + mSceneLength;
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mBodyOffset = (mBodyOffset + 3) & ~3; // Round up to next multiple of 4
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@ -1179,8 +1179,17 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
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mBodyLength = 0;
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}
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// read the scene data
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// Smallest legal JSON file is "{}" Smallest loadable glTF file is larger than that but catch it later
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if (mSceneLength < 2) {
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throw DeadlyImportError("GLTF: No JSON file contents");
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}
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// Binary format only supports up to 4GB of JSON so limit it there to avoid extreme memory allocation
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if (mSceneLength >= std::numeric_limits<uint32_t>::max()) {
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throw DeadlyImportError("GLTF: JSON size greater than 4GB");
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}
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// read the scene data, ensure null termination
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std::vector<char> sceneData(mSceneLength + 1);
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sceneData[mSceneLength] = '\0';
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@ -1258,7 +1267,7 @@ inline void Asset::ReadExtensionsUsed(Document &doc) {
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#undef CHECK_EXT
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}
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inline IOStream *Asset::OpenFile(const std::string& path, const char *mode, bool absolute) {
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inline IOStream *Asset::OpenFile(const std::string &path, const char *mode, bool absolute) {
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#ifdef ASSIMP_API
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(void)absolute;
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return mIOSystem->Open(path, mode);
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@ -1300,7 +1309,7 @@ inline std::string Asset::FindUniqueID(const std::string &str, const char *suffi
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}
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#if _MSC_VER
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# pragma warning(pop)
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#pragma warning(pop)
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#endif // _MSC_VER
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} // namespace glTF
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@ -197,18 +197,18 @@ inline void SetDecodedIndexBuffer_Draco(const draco::Mesh &dracoMesh, Mesh::Prim
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// Not same size, convert
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switch (componentBytes) {
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case sizeof(uint32_t):
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CopyFaceIndex_Draco<uint32_t>(*decodedIndexBuffer, dracoMesh);
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break;
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case sizeof(uint16_t):
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CopyFaceIndex_Draco<uint16_t>(*decodedIndexBuffer, dracoMesh);
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break;
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case sizeof(uint8_t):
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CopyFaceIndex_Draco<uint8_t>(*decodedIndexBuffer, dracoMesh);
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break;
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default:
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ai_assert(false);
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break;
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case sizeof(uint32_t):
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CopyFaceIndex_Draco<uint32_t>(*decodedIndexBuffer, dracoMesh);
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break;
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case sizeof(uint16_t):
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CopyFaceIndex_Draco<uint16_t>(*decodedIndexBuffer, dracoMesh);
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break;
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case sizeof(uint8_t):
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CopyFaceIndex_Draco<uint8_t>(*decodedIndexBuffer, dracoMesh);
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break;
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default:
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ai_assert(false);
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break;
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}
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// Assign this alternate data buffer to the accessor
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@ -247,27 +247,27 @@ inline void SetDecodedAttributeBuffer_Draco(const draco::Mesh &dracoMesh, uint32
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decodedAttribBuffer->Grow(dracoMesh.num_points() * pDracoAttribute->num_components() * componentBytes);
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switch (accessor.componentType) {
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case ComponentType_BYTE:
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GetAttributeForAllPoints_Draco<int8_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
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break;
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case ComponentType_UNSIGNED_BYTE:
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GetAttributeForAllPoints_Draco<uint8_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
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break;
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case ComponentType_SHORT:
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GetAttributeForAllPoints_Draco<int16_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
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break;
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case ComponentType_UNSIGNED_SHORT:
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GetAttributeForAllPoints_Draco<uint16_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
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break;
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case ComponentType_UNSIGNED_INT:
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GetAttributeForAllPoints_Draco<uint32_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
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break;
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case ComponentType_FLOAT:
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GetAttributeForAllPoints_Draco<float>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
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break;
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default:
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ai_assert(false);
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break;
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case ComponentType_BYTE:
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GetAttributeForAllPoints_Draco<int8_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
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break;
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case ComponentType_UNSIGNED_BYTE:
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GetAttributeForAllPoints_Draco<uint8_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
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break;
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case ComponentType_SHORT:
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GetAttributeForAllPoints_Draco<int16_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
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break;
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case ComponentType_UNSIGNED_SHORT:
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GetAttributeForAllPoints_Draco<uint16_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
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break;
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case ComponentType_UNSIGNED_INT:
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GetAttributeForAllPoints_Draco<uint32_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
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break;
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case ComponentType_FLOAT:
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GetAttributeForAllPoints_Draco<float>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer);
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break;
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default:
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ai_assert(false);
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break;
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}
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// Assign this alternate data buffer to the accessor
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@ -299,7 +299,7 @@ inline LazyDict<T>::~LazyDict() {
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template <class T>
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inline void LazyDict<T>::AttachToDocument(Document &doc) {
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Value *container = nullptr;
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const char* context = nullptr;
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const char *context = nullptr;
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if (mExtId) {
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if (Value *exts = FindObject(doc, "extensions")) {
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@ -721,18 +721,18 @@ inline void Accessor::Sparse::PatchData(unsigned int elementSize) {
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while (pIndices != indicesEnd) {
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size_t offset;
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switch (indicesType) {
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case ComponentType_UNSIGNED_BYTE:
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offset = *pIndices;
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break;
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case ComponentType_UNSIGNED_SHORT:
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offset = *reinterpret_cast<uint16_t *>(pIndices);
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break;
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case ComponentType_UNSIGNED_INT:
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offset = *reinterpret_cast<uint32_t *>(pIndices);
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break;
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default:
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// have fun with float and negative values from signed types as indices.
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throw DeadlyImportError("Unsupported component type in index.");
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case ComponentType_UNSIGNED_BYTE:
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offset = *pIndices;
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break;
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case ComponentType_UNSIGNED_SHORT:
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offset = *reinterpret_cast<uint16_t *>(pIndices);
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break;
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case ComponentType_UNSIGNED_INT:
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offset = *reinterpret_cast<uint32_t *>(pIndices);
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break;
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default:
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// have fun with float and negative values from signed types as indices.
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throw DeadlyImportError("Unsupported component type in index.");
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}
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offset *= elementSize;
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|
@ -751,9 +751,8 @@ inline void Accessor::Read(Value &obj, Asset &r) {
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byteOffset = MemberOrDefault(obj, "byteOffset", size_t(0));
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componentType = MemberOrDefault(obj, "componentType", ComponentType_BYTE);
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{
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const Value* countValue = FindUInt(obj, "count");
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if (!countValue)
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{
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const Value *countValue = FindUInt(obj, "count");
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if (!countValue) {
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throw DeadlyImportError("A count value is required, when reading ", id.c_str(), name.empty() ? "" : " (" + name + ")");
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}
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count = countValue->GetUint();
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@ -1777,9 +1776,9 @@ inline void Asset::ReadBinaryHeader(IOStream &stream, std::vector<char> &sceneDa
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throw DeadlyImportError("GLTF: JSON chunk missing");
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}
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||||
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// read the scene data
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||||
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||||
mSceneLength = chunk.chunkLength;
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||||
// read the scene data, ensure null termination
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||||
static_assert(std::numeric_limits<uint32_t>::max() <= std::numeric_limits<size_t>::max(), "size_t must be at least 32bits");
|
||||
mSceneLength = chunk.chunkLength; // Can't be larger than 4GB (max. uint32_t)
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||||
sceneData.resize(mSceneLength + 1);
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||||
sceneData[mSceneLength] = '\0';
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||||
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||||
|
@ -1836,8 +1835,12 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
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|||
mSceneLength = stream->FileSize();
|
||||
mBodyLength = 0;
|
||||
|
||||
// read the scene data
|
||||
// Binary format only supports up to 4GB of JSON, use that as a maximum
|
||||
if (mSceneLength >= std::numeric_limits<uint32_t>::max()) {
|
||||
throw DeadlyImportError("GLTF: JSON size greater than 4GB");
|
||||
}
|
||||
|
||||
// read the scene data, ensure null termination
|
||||
sceneData.resize(mSceneLength + 1);
|
||||
sceneData[mSceneLength] = '\0';
|
||||
|
||||
|
@ -1846,6 +1849,11 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
|
|||
}
|
||||
}
|
||||
|
||||
// Smallest legal JSON file is "{}" Smallest loadable glTF file is larger than that but catch it later
|
||||
if (mSceneLength < 2) {
|
||||
throw DeadlyImportError("GLTF: No JSON file contents");
|
||||
}
|
||||
|
||||
// parse the JSON document
|
||||
ASSIMP_LOG_DEBUG("Parsing GLTF2 JSON");
|
||||
Document doc;
|
||||
|
@ -1974,7 +1982,7 @@ inline void Asset::ReadExtensionsUsed(Document &doc) {
|
|||
#undef CHECK_EXT
|
||||
}
|
||||
|
||||
inline IOStream *Asset::OpenFile(const std::string& path, const char *mode, bool /*absolute*/) {
|
||||
inline IOStream *Asset::OpenFile(const std::string &path, const char *mode, bool /*absolute*/) {
|
||||
#ifdef ASSIMP_API
|
||||
return mIOSystem->Open(path, mode);
|
||||
#else
|
||||
|
|
Loading…
Reference in New Issue