Merge pull request #4160 from RichardTea/fix_gltf_warning_4126

Check and limit maximum size of glTF
pull/4159/head^2
Kim Kulling 2021-11-11 21:30:07 +01:00 committed by GitHub
commit 1f8edd5959
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2 changed files with 124 additions and 107 deletions

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@ -39,8 +39,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
#include <assimp/StringUtils.h>
#include <assimp/MemoryIOWrapper.h>
#include <assimp/StringUtils.h>
#include <iomanip>
// Header files, Assimp
@ -61,7 +61,6 @@ namespace glTF {
#pragma warning(disable : 4706)
#endif // _MSC_VER
//
// LazyDict methods
//
@ -215,8 +214,9 @@ inline void Buffer::Read(Value &obj, Asset &r) {
if (byteLength > 0) {
std::string dir = !r.mCurrentAssetDir.empty() ? (
r.mCurrentAssetDir.back() == '/' ?
r.mCurrentAssetDir : r.mCurrentAssetDir + '/'
) : "";
r.mCurrentAssetDir :
r.mCurrentAssetDir + '/') :
"";
IOStream *file = r.OpenFile(dir + uri, "rb");
if (file) {
@ -771,8 +771,7 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
Decode_O3DGC(*ext_o3dgc, pAsset_Root);
Extension.push_back(ext_o3dgc); // store info in mesh extensions list.
} // if(it_memb->name.GetString() == "Open3DGC-compression")
else
{
else {
throw DeadlyImportError("GLTF: Unknown mesh extension: \"", it_memb->name.GetString(), "\".");
}
} // for(Value::MemberIterator it_memb = json_extensions->MemberBegin(); it_memb != json_extensions->MemberEnd(); json_extensions++)
@ -1148,7 +1147,8 @@ inline void Asset::ReadBinaryHeader(IOStream &stream) {
AI_SWAP4(header.length);
AI_SWAP4(header.sceneLength);
mSceneLength = static_cast<size_t>(header.sceneLength);
static_assert(std::numeric_limits<uint32_t>::max() <= std::numeric_limits<size_t>::max(), "size_t must be at least 32bits");
mSceneLength = static_cast<size_t>(header.sceneLength); // Can't be larger than 4GB (max. uint32_t)
mBodyOffset = sizeof(header) + mSceneLength;
mBodyOffset = (mBodyOffset + 3) & ~3; // Round up to next multiple of 4
@ -1179,8 +1179,17 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
mBodyLength = 0;
}
// read the scene data
// Smallest legal JSON file is "{}" Smallest loadable glTF file is larger than that but catch it later
if (mSceneLength < 2) {
throw DeadlyImportError("GLTF: No JSON file contents");
}
// Binary format only supports up to 4GB of JSON so limit it there to avoid extreme memory allocation
if (mSceneLength >= std::numeric_limits<uint32_t>::max()) {
throw DeadlyImportError("GLTF: JSON size greater than 4GB");
}
// read the scene data, ensure null termination
std::vector<char> sceneData(mSceneLength + 1);
sceneData[mSceneLength] = '\0';

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@ -752,8 +752,7 @@ inline void Accessor::Read(Value &obj, Asset &r) {
componentType = MemberOrDefault(obj, "componentType", ComponentType_BYTE);
{
const Value *countValue = FindUInt(obj, "count");
if (!countValue)
{
if (!countValue) {
throw DeadlyImportError("A count value is required, when reading ", id.c_str(), name.empty() ? "" : " (" + name + ")");
}
count = countValue->GetUint();
@ -1777,9 +1776,9 @@ inline void Asset::ReadBinaryHeader(IOStream &stream, std::vector<char> &sceneDa
throw DeadlyImportError("GLTF: JSON chunk missing");
}
// read the scene data
mSceneLength = chunk.chunkLength;
// read the scene data, ensure null termination
static_assert(std::numeric_limits<uint32_t>::max() <= std::numeric_limits<size_t>::max(), "size_t must be at least 32bits");
mSceneLength = chunk.chunkLength; // Can't be larger than 4GB (max. uint32_t)
sceneData.resize(mSceneLength + 1);
sceneData[mSceneLength] = '\0';
@ -1836,8 +1835,12 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
mSceneLength = stream->FileSize();
mBodyLength = 0;
// read the scene data
// Binary format only supports up to 4GB of JSON, use that as a maximum
if (mSceneLength >= std::numeric_limits<uint32_t>::max()) {
throw DeadlyImportError("GLTF: JSON size greater than 4GB");
}
// read the scene data, ensure null termination
sceneData.resize(mSceneLength + 1);
sceneData[mSceneLength] = '\0';
@ -1846,6 +1849,11 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
}
}
// Smallest legal JSON file is "{}" Smallest loadable glTF file is larger than that but catch it later
if (mSceneLength < 2) {
throw DeadlyImportError("GLTF: No JSON file contents");
}
// parse the JSON document
ASSIMP_LOG_DEBUG("Parsing GLTF2 JSON");
Document doc;