Merge branch 'master' into issue-1262

pull/1272/head
Kim Kulling 2017-05-17 10:20:45 +02:00
commit 1daad40b30
3 changed files with 9 additions and 6 deletions

View File

@ -67,7 +67,7 @@ static const aiImporterDesc desc = {
"LightWave/Modo Object Importer", "LightWave/Modo Object Importer",
"", "",
"", "",
"http://www.newtek.com/lightwave.html\nhttp://www.luxology.com/modo/", "https://www.lightwave3d.com/lightwave_sdk/",
aiImporterFlags_SupportTextFlavour, aiImporterFlags_SupportTextFlavour,
0, 0,
0, 0,

View File

@ -122,14 +122,17 @@ std::string ObjExporter :: GetMaterialLibName()
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
std::string ObjExporter :: GetMaterialLibFileName() std::string ObjExporter::GetMaterialLibFileName() {
{ // Remove existing .obj file extention so that the final material file name will be fileName.mtl and not fileName.obj.mtl
size_t lastdot = filename.find_last_of('.');
if (lastdot != std::string::npos)
filename = filename.substr(0, lastdot);
return filename + MaterialExt; return filename + MaterialExt;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void ObjExporter :: WriteHeader(std::ostringstream& out) void ObjExporter :: WriteHeader(std::ostringstream& out) {
{
out << "# File produced by Open Asset Import Library (http://www.assimp.sf.net)" << endl; out << "# File produced by Open Asset Import Library (http://www.assimp.sf.net)" << endl;
out << "# (assimp v" << aiGetVersionMajor() << '.' << aiGetVersionMinor() << '.' << aiGetVersionRevision() << ")" << endl << endl; out << "# (assimp v" << aiGetVersionMajor() << '.' << aiGetVersionMinor() << '.' << aiGetVersionRevision() << ")" << endl << endl;
} }

View File

@ -105,7 +105,7 @@ private:
void AddNode(const aiNode* nd, const aiMatrix4x4& mParent); void AddNode(const aiNode* nd, const aiMatrix4x4& mParent);
private: private:
const std::string filename; std::string filename;
const aiScene* const pScene; const aiScene* const pScene;
std::vector<aiVector3D> vp, vn, vt; std::vector<aiVector3D> vp, vn, vt;