Simplify behavior of SweepContext::InitEdges
parent
a444bf48a1
commit
1cf81227c4
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@ -97,10 +97,10 @@ void SweepContext::InitTriangulation()
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void SweepContext::InitEdges(std::vector<Point*> polyline)
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void SweepContext::InitEdges(std::vector<Point*> polyline)
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{
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{
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int num_points = polyline.size();
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int num_points = polyline.size();
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for (int i = 0; i < num_points; i++) {
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for (int i = 0; i < num_points - 1; i++) {
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int j = i < num_points - 1 ? i + 1 : 0;
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edge_list.push_back(new Edge(*polyline[i], *polyline[i + 1]));
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edge_list.push_back(new Edge(*polyline[i], *polyline[j]));
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}
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}
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edge_list.push_back(new Edge(*polyline.back(), *polyline.front()));
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}
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}
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Point* SweepContext::GetPoint(const int& index)
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Point* SweepContext::GetPoint(const int& index)
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