Fixed /W4 compile warnings in Assimp viewer.
parent
085212e58a
commit
1cb564aa4b
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@ -275,7 +275,7 @@ int CDisplay::ReplaceCurrentTexture(const char* szPath)
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IDirect3DTexture9* piTexture = NULL;
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aiString szString;
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strcpy(szString.data,szPath);
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szString.length = strlen(szPath);
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szString.length = static_cast<ai_uint32>(strlen(szPath));
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CMaterialManager::Instance().LoadTexture(&piTexture,&szString);
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if (!piTexture) {
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@ -388,8 +388,8 @@ int CDisplay::AddTextureToDisplayList(unsigned int iType,
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{
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if ('*' == *szPath->data)
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{
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int iIndex = atoi(szPath->data+1);
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ai_snprintf(chTempEmb,256,"Embedded #%i",iIndex);
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int iIndex2 = atoi(szPath->data+1);
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ai_snprintf(chTempEmb,256,"Embedded #%i",iIndex2);
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sz = chTempEmb;
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}
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else
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@ -1308,7 +1308,7 @@ int CALLBACK TreeViewCompareFunc(LPARAM lParam1, LPARAM lParam2, LPARAM lParamSo
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return 0;
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}
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//-------------------------------------------------------------------------------
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int CDisplay::HandleTreeViewPopup2(WPARAM wParam,LPARAM lParam)
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int CDisplay::HandleTreeViewPopup2(WPARAM wParam,LPARAM /*lParam*/)
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{
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char szFileName[MAX_PATH];
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DWORD dwTemp = MAX_PATH;
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@ -1795,11 +1795,11 @@ int CDisplay::RenderFullScene()
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g_piDevice->SetVertexDeclaration( gDefaultVertexDecl);
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// this is very similar to the code in SetupMaterial()
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ID3DXEffect* piEnd = g_piNormalsEffect;
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aiMatrix4x4 pcProj = m * mViewProjection;
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aiMatrix4x4 pcProj2 = m * mViewProjection;
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D3DXVECTOR4 vVector(1.f,0.f,0.f,1.f);
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piEnd->SetVector("OUTPUT_COLOR",&vVector);
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piEnd->SetMatrix("WorldViewProjection", (const D3DXMATRIX*)&pcProj);
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piEnd->SetMatrix("WorldViewProjection", (const D3DXMATRIX*)&pcProj2);
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UINT dwPasses = 0;
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piEnd->Begin(&dwPasses,0);
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@ -70,7 +70,7 @@ static const char* AI_VIEW_RTF_LOG_HEADER =
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// Message procedure for the log window
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//-------------------------------------------------------------------------------
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INT_PTR CALLBACK LogDialogProc(HWND hwndDlg,UINT uMsg,
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WPARAM wParam,LPARAM lParam)
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WPARAM /*wParam*/,LPARAM lParam)
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{
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(void)lParam;
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switch (uMsg)
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@ -287,7 +287,7 @@ bool CMaterialManager::TryLongerPath(char* szTemp,aiString* p_szString)
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size_t iLen2 = iLen+1;
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iLen2 = iLen2 > MAXLEN ? MAXLEN : iLen2;
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memcpy(p_szString->data,szTempB,iLen2);
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p_szString->length = iLen;
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p_szString->length = static_cast<ai_uint32>(iLen);
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return true;
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}
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}
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@ -301,7 +301,7 @@ bool CMaterialManager::TryLongerPath(char* szTemp,aiString* p_szString)
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size_t iLen2 = iLen+1;
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iLen2 = iLen2 > MAXLEN ? MAXLEN : iLen2;
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memcpy(p_szString->data,szTempB,iLen2);
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p_szString->length = iLen;
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p_szString->length = static_cast<ai_uint32>(iLen);
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return true;
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}
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}
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@ -389,10 +389,10 @@ int CMaterialManager::FindValidPath(aiString* p_szString)
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if( !q ) q=strrchr( tmp2,'\\' );
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if( q ){
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strcpy( q+1,p+1 );
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if((pFile=fopen( tmp2,"r" ))){
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if((pFile=fopen( tmp2,"r" )) != nullptr){
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fclose( pFile );
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strcpy(p_szString->data,tmp2);
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p_szString->length = strlen(tmp2);
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p_szString->length = static_cast<ai_uint32>(strlen(tmp2));
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return 1;
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}
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}
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@ -407,7 +407,7 @@ int CMaterialManager::FindValidPath(aiString* p_szString)
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size_t iLen2 = iLen+1;
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iLen2 = iLen2 > MAXLEN ? MAXLEN : iLen2;
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memcpy(p_szString->data,szTemp,iLen2);
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p_szString->length = iLen;
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p_szString->length = static_cast<ai_uint32>(iLen);
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}
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return 1;
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@ -627,7 +627,7 @@ void CMaterialManager::HMtoNMIfNecessary(
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{
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union
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{
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struct {unsigned char b,g,r,a;};
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struct {unsigned char b,g,r,a;} _data;
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char _array[4];
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};
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};
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@ -646,7 +646,7 @@ void CMaterialManager::HMtoNMIfNecessary(
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{
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for (unsigned int x = 0; x < sDesc.Width;++x)
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{
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if (pcPointer->b != pcPointer->r || pcPointer->b != pcPointer->g)
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if (pcPointer->_data.b != pcPointer->_data.r || pcPointer->_data.b != pcPointer->_data.g)
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{
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bIsEqual = false;
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break;
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@ -705,9 +705,9 @@ void CMaterialManager::HMtoNMIfNecessary(
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aiColor3D clrColorLine;
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for (unsigned int x = 0; x < sDesc.Width;++x)
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{
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clrColorLine.r += pcPointer->r;
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clrColorLine.g += pcPointer->g;
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clrColorLine.b += pcPointer->b;
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clrColorLine.r += pcPointer->_data.r;
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clrColorLine.g += pcPointer->_data.g;
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clrColorLine.b += pcPointer->_data.b;
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pcPointer++;
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}
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clrColor.r += clrColorLine.r /= (float)sDesc.Width;
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@ -739,17 +739,17 @@ void CMaterialManager::HMtoNMIfNecessary(
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// need to convert it NOW
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if (bMustConvert)
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{
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D3DSURFACE_DESC sDesc;
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piTexture->GetLevelDesc(0, &sDesc);
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D3DSURFACE_DESC sDesc2;
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piTexture->GetLevelDesc(0, &sDesc2);
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IDirect3DTexture9* piTempTexture;
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if(FAILED(g_piDevice->CreateTexture(
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sDesc.Width,
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sDesc.Height,
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sDesc2.Width,
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sDesc2.Height,
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piTexture->GetLevelCount(),
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sDesc.Usage,
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sDesc.Format,
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sDesc.Pool, &piTempTexture, NULL)))
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sDesc2.Usage,
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sDesc2.Format,
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sDesc2.Pool, &piTempTexture, NULL)))
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{
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CLogDisplay::Instance().AddEntry(
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"[ERROR] Unable to create normal map texture",
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@ -107,7 +107,7 @@ void MakeFileAssociations() {
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RegCreateKeyEx(HKEY_CURRENT_USER,buf,0,NULL,0,KEY_ALL_ACCESS, NULL, &hRegistry,NULL);
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RegSetValueEx(hRegistry,"",0,REG_SZ,(const BYTE*)"ASSIMPVIEW_CLASS",(DWORD)strlen("ASSIMPVIEW_CLASS")+1);
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RegCloseKey(hRegistry);
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} while ((sz = strtok(NULL,";")));
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} while ((sz = strtok(NULL,";")) != nullptr);
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RegCreateKeyEx(HKEY_CURRENT_USER,"Software\\Classes\\ASSIMPVIEW_CLASS",0,NULL,0,KEY_ALL_ACCESS, NULL, &hRegistry,NULL);
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RegCloseKey(hRegistry);
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@ -505,7 +505,7 @@ int CreateAssetData()
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if (g_pcAsset->apcMeshes[i]->piOpacityTexture || 1.0f != g_pcAsset->apcMeshes[i]->fOpacity)
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dwUsage |= D3DUSAGE_DYNAMIC;
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unsigned int nidx;
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unsigned int nidx = 0;
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switch (mesh->mPrimitiveTypes) {
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case aiPrimitiveType_POINT:
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nidx = 1;
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@ -639,7 +639,7 @@ int CreateAssetData()
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ai_assert( weightsPerVertex[x].size() <= 4);
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for( unsigned int a = 0; a < weightsPerVertex[x].size(); a++)
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{
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boneIndices[a] = weightsPerVertex[x][a].mVertexId;
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boneIndices[a] = static_cast<unsigned char>(weightsPerVertex[x][a].mVertexId);
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boneWeights[a] = (unsigned char) (weightsPerVertex[x][a].mWeight * 255.0f);
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}
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@ -802,10 +802,10 @@ int ShutdownD3D(void)
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template<class TComPtr>
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inline
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void SafeRelease(TComPtr *ptr) {
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if (nullptr != g_piPassThroughEffect) {
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g_piPassThroughEffect->Release();
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g_piPassThroughEffect = nullptr;
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void SafeRelease(TComPtr *&ptr) {
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if (nullptr != ptr) {
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ptr->Release();
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ptr = nullptr;
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}
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}
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