From 1afe7e625585557a38ec0ac51075ed4e52903ba8 Mon Sep 17 00:00:00 2001 From: "Vyacheslav.Vanin" Date: Thu, 16 Dec 2021 12:09:06 +0300 Subject: [PATCH] fix fbx import metalness Can't import metalness textures in fbx importer --- code/AssetLib/FBX/FBXConverter.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/code/AssetLib/FBX/FBXConverter.cpp b/code/AssetLib/FBX/FBXConverter.cpp index 5a3ae0ae7..b1be6ed37 100644 --- a/code/AssetLib/FBX/FBXConverter.cpp +++ b/code/AssetLib/FBX/FBXConverter.cpp @@ -2070,6 +2070,7 @@ void FBXConverter::SetTextureProperties(aiMaterial *out_mat, const LayeredTextur TrySetTextureProperties(out_mat, layeredTextures, "ShininessExponent", aiTextureType_SHININESS, mesh); TrySetTextureProperties(out_mat, layeredTextures, "EmissiveFactor", aiTextureType_EMISSIVE, mesh); TrySetTextureProperties(out_mat, layeredTextures, "TransparencyFactor", aiTextureType_OPACITY, mesh); + TrySetTextureProperties(out_mat, layeredTextures, "ReflectionFactor", aiTextureType_METALNESS, mesh); } aiColor3D FBXConverter::GetColorPropertyFactored(const PropertyTable &props, const std::string &colorName,