Merge branch 'master' into migenius-fix-pbrsg

pull/2725/head
Kim Kulling 2019-10-28 20:08:47 +01:00 committed by GitHub
commit 18555abed0
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
17 changed files with 170 additions and 103 deletions

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@ -253,7 +253,7 @@ ELSEIF(MSVC)
IF(MSVC12) IF(MSVC12)
ADD_COMPILE_OPTIONS(/wd4351) ADD_COMPILE_OPTIONS(/wd4351)
ENDIF() ENDIF()
SET(CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /MDd /Ob2 /DEBUG:FULL /Zi") SET(CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /MDd /Ob2 /Zi")
ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" ) ELSEIF ( "${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang" )
IF(NOT HUNTER_ENABLED) IF(NOT HUNTER_ENABLED)
SET(CMAKE_CXX_FLAGS "-fPIC -std=c++11 ${CMAKE_CXX_FLAGS}") SET(CMAKE_CXX_FLAGS "-fPIC -std=c++11 ${CMAKE_CXX_FLAGS}")
@ -391,6 +391,11 @@ IF(HUNTER_ENABLED)
) )
ELSE(HUNTER_ENABLED) ELSE(HUNTER_ENABLED)
# cmake configuration files # cmake configuration files
if(${BUILD_SHARED_LIBS})
set(BUILD_LIB_TYPE SHARED)
else()
set(BUILD_LIB_TYPE STATIC)
endif()
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" @ONLY IMMEDIATE) CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" @ONLY IMMEDIATE)
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimpTargets.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets.cmake" @ONLY IMMEDIATE) CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/assimpTargets.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimpTargets.cmake" @ONLY IMMEDIATE)
IF (is_multi_config) IF (is_multi_config)

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@ -14,6 +14,7 @@ matrix:
fast_finish: true fast_finish: true
image: image:
- Visual Studio 2013
- Visual Studio 2015 - Visual Studio 2015
- Visual Studio 2017 - Visual Studio 2017
- Visual Studio 2019 - Visual Studio 2019
@ -29,11 +30,13 @@ install:
- set PATH=C:\Ruby24-x64\bin;%PATH% - set PATH=C:\Ruby24-x64\bin;%PATH%
- set CMAKE_DEFINES -DASSIMP_WERROR=ON - set CMAKE_DEFINES -DASSIMP_WERROR=ON
- if [%COMPILER%]==[MinGW] set PATH=C:\MinGW\bin;%PATH% - if [%COMPILER%]==[MinGW] set PATH=C:\MinGW\bin;%PATH%
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2013" set CMAKE_GENERATOR_NAME=Visual Studio 12 2013
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" set CMAKE_GENERATOR_NAME=Visual Studio 14 2015 - if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" set CMAKE_GENERATOR_NAME=Visual Studio 14 2015
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" set CMAKE_GENERATOR_NAME=Visual Studio 15 2017 - if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" set CMAKE_GENERATOR_NAME=Visual Studio 15 2017
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2019" set CMAKE_GENERATOR_NAME=Visual Studio 16 2019 - if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2019" set CMAKE_GENERATOR_NAME=Visual Studio 16 2019
- cmake %CMAKE_DEFINES% -G "%CMAKE_GENERATOR_NAME%" -A %platform% . - cmake %CMAKE_DEFINES% -G "%CMAKE_GENERATOR_NAME%" -A %platform% .
# Rename sh.exe as sh.exe in PATH interferes with MinGW # Rename sh.exe as sh.exe in PATH interferes with MinGW - if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" set CMAKE_GENERATOR_NAME=Visual Studio 14 2015
- rename "C:\Program Files\Git\usr\bin\sh.exe" "sh2.exe" - rename "C:\Program Files\Git\usr\bin\sh.exe" "sh2.exe"
- set PATH=%PATH%;"C:\\Program Files (x86)\\Inno Setup 5" - set PATH=%PATH%;"C:\\Program Files (x86)\\Inno Setup 5"
- ps: Invoke-WebRequest -Uri https://download.microsoft.com/download/5/7/b/57b2947c-7221-4f33-b35e-2fc78cb10df4/vc_redist.x64.exe -OutFile .\packaging\windows-innosetup\vc_redist.x64.exe - ps: Invoke-WebRequest -Uri https://download.microsoft.com/download/5/7/b/57b2947c-7221-4f33-b35e-2fc78cb10df4/vc_redist.x64.exe -OutFile .\packaging\windows-innosetup\vc_redist.x64.exe

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@ -63,10 +63,13 @@ if(MSVC)
else() else()
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@" CACHE STRING "the suffix for the assimp libraries" ) set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@" CACHE STRING "the suffix for the assimp libraries" )
if(ASSIMP_BUILD_SHARED_LIBS) if(ASSIMP_BUILD_SHARED_LIBS)
if(APPLE) if(WIN32)
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@.@ASSIMP_VERSION_MAJOR@@CMAKE_SHARED_LIBRARY_SUFFIX@") # Handle MinGW compiler.
else(APPLE) set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@@CMAKE_STATIC_LIBRARY_SUFFIX@")
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@.@ASSIMP_VERSION_MAJOR@") elseif(APPLE)
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@.@ASSIMP_VERSION_MAJOR@@CMAKE_SHARED_LIBRARY_SUFFIX@")
else()
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@.@ASSIMP_VERSION_MAJOR@")
endif() endif()
set_target_properties(assimp::assimp PROPERTIES set_target_properties(assimp::assimp PROPERTIES
IMPORTED_SONAME_DEBUG "${sharedLibraryName}" IMPORTED_SONAME_DEBUG "${sharedLibraryName}"

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@ -63,10 +63,13 @@ if(MSVC)
else() else()
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@" CACHE STRING "the suffix for the assimp libraries" ) set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@" CACHE STRING "the suffix for the assimp libraries" )
if(ASSIMP_BUILD_SHARED_LIBS) if(ASSIMP_BUILD_SHARED_LIBS)
if(APPLE) if(WIN32)
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}.@ASSIMP_VERSION_MAJOR@@CMAKE_SHARED_LIBRARY_SUFFIX@") # Handle MinGW compiler.
else(APPLE) set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@@CMAKE_STATIC_LIBRARY_SUFFIX@")
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_SHARED_LIBRARY_SUFFIX@.@ASSIMP_VERSION_MAJOR@") elseif(APPLE)
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}.@ASSIMP_VERSION_MAJOR@@CMAKE_SHARED_LIBRARY_SUFFIX@")
else()
set(sharedLibraryName "libassimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_SHARED_LIBRARY_SUFFIX@.@ASSIMP_VERSION_MAJOR@")
endif() endif()
set_target_properties(assimp::assimp PROPERTIES set_target_properties(assimp::assimp PROPERTIES
IMPORTED_SONAME_RELEASE "${sharedLibraryName}" IMPORTED_SONAME_RELEASE "${sharedLibraryName}"

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@ -54,11 +54,7 @@ if(_IMPORT_PREFIX STREQUAL "/")
endif() endif()
# Create imported target assimp::assimp # Create imported target assimp::assimp
if(@BUILD_SHARED_LIBS@) add_library(assimp::assimp @BUILD_LIB_TYPE@ IMPORTED)
add_library(assimp::assimp SHARED IMPORTED)
else()
add_library(assimp::assimp STATIC IMPORTED)
endif()
set_target_properties(assimp::assimp PROPERTIES set_target_properties(assimp::assimp PROPERTIES
COMPATIBLE_INTERFACE_STRING "assimp_MAJOR_VERSION" COMPATIBLE_INTERFACE_STRING "assimp_MAJOR_VERSION"

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@ -583,7 +583,7 @@ struct Image
/** Embedded image data */ /** Embedded image data */
std::vector<uint8_t> mImageData; std::vector<uint8_t> mImageData;
/** File format hint ofembedded image data */ /** File format hint of embedded image data */
std::string mEmbeddedFormat; std::string mEmbeddedFormat;
}; };

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@ -1735,6 +1735,7 @@ void ColladaLoader::BuildMaterials(ColladaParser& pParser, aiScene* /*pScene*/)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Resolves the texture name for the given effect texture entry // Resolves the texture name for the given effect texture entry
// and loads the texture data
aiString ColladaLoader::FindFilenameForEffectTexture(const ColladaParser& pParser, aiString ColladaLoader::FindFilenameForEffectTexture(const ColladaParser& pParser,
const Collada::Effect& pEffect, const std::string& pName) const Collada::Effect& pEffect, const std::string& pName)
{ {
@ -1762,7 +1763,7 @@ aiString ColladaLoader::FindFilenameForEffectTexture(const ColladaParser& pParse
//set default texture file name //set default texture file name
result.Set(name + ".jpg"); result.Set(name + ".jpg");
ConvertPath(result); ColladaParser::UriDecodePath(result);
return result; return result;
} }
@ -1781,7 +1782,7 @@ aiString ColladaLoader::FindFilenameForEffectTexture(const ColladaParser& pParse
// setup format hint // setup format hint
if (imIt->second.mEmbeddedFormat.length() > 3) { if (imIt->second.mEmbeddedFormat.length() >= HINTMAXTEXTURELEN) {
ASSIMP_LOG_WARN("Collada: texture format hint is too long, truncating to 3 characters"); ASSIMP_LOG_WARN("Collada: texture format hint is too long, truncating to 3 characters");
} }
strncpy(tex->achFormatHint, imIt->second.mEmbeddedFormat.c_str(), 3); strncpy(tex->achFormatHint, imIt->second.mEmbeddedFormat.c_str(), 3);
@ -1802,61 +1803,10 @@ aiString ColladaLoader::FindFilenameForEffectTexture(const ColladaParser& pParse
} }
result.Set(imIt->second.mFileName); result.Set(imIt->second.mFileName);
ConvertPath(result);
} }
return result; return result;
} }
// ------------------------------------------------------------------------------------------------
// Convert a path read from a collada file to the usual representation
void ColladaLoader::ConvertPath(aiString& ss)
{
// TODO: collada spec, p 22. Handle URI correctly.
// For the moment we're just stripping the file:// away to make it work.
// Windows doesn't seem to be able to find stuff like
// 'file://..\LWO\LWO2\MappingModes\earthSpherical.jpg'
if (0 == strncmp(ss.data, "file://", 7))
{
ss.length -= 7;
memmove(ss.data, ss.data + 7, ss.length);
ss.data[ss.length] = '\0';
}
// Maxon Cinema Collada Export writes "file:///C:\andsoon" with three slashes...
// I need to filter it without destroying linux paths starting with "/somewhere"
#if defined( _MSC_VER )
if (ss.data[0] == '/' && isalpha((unsigned char)ss.data[1]) && ss.data[2] == ':') {
#else
if (ss.data[0] == '/' && isalpha(ss.data[1]) && ss.data[2] == ':') {
#endif
--ss.length;
::memmove(ss.data, ss.data + 1, ss.length);
ss.data[ss.length] = 0;
}
// find and convert all %xy special chars
char* out = ss.data;
for (const char* it = ss.data; it != ss.data + ss.length; /**/)
{
if (*it == '%' && (it + 3) < ss.data + ss.length)
{
// separate the number to avoid dragging in chars from behind into the parsing
char mychar[3] = { it[1], it[2], 0 };
size_t nbr = strtoul16(mychar);
it += 3;
*out++ = (char)(nbr & 0xFF);
}
else
{
*out++ = *it++;
}
}
// adjust length and terminator of the shortened string
*out = 0;
ss.length = (ptrdiff_t)(out - ss.data);
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Reads a float value from an accessor and its data array. // Reads a float value from an accessor and its data array.
ai_real ColladaLoader::ReadFloat(const Collada::Accessor& pAccessor, const Collada::Data& pData, size_t pIndex, size_t pOffset) const ai_real ColladaLoader::ReadFloat(const Collada::Accessor& pAccessor, const Collada::Data& pData, size_t pIndex, size_t pOffset) const

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@ -94,7 +94,7 @@ public:
public: public:
/** Returns whether the class can handle the format of the given file. /** Returns whether the class can handle the format of the given file.
* See BaseImporter::CanRead() for details. */ * See BaseImporter::CanRead() for details. */
bool CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const override; bool CanRead(const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const override;
protected: protected:
/** Return importer meta information. /** Return importer meta information.
@ -184,9 +184,6 @@ protected:
aiString FindFilenameForEffectTexture( const ColladaParser& pParser, aiString FindFilenameForEffectTexture( const ColladaParser& pParser,
const Collada::Effect& pEffect, const std::string& pName); const Collada::Effect& pEffect, const std::string& pName);
/** Converts a path read from a collada file to the usual representation */
void ConvertPath( aiString& ss);
/** Reads a float value from an accessor and its data array. /** Reads a float value from an accessor and its data array.
* @param pAccessor The accessor to use for reading * @param pAccessor The accessor to use for reading
* @param pData The data array to read from * @param pData The data array to read from

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@ -183,13 +183,67 @@ std::string ColladaParser::ReadZaeManifest(ZipArchiveIOSystem &zip_archive) {
if (filepath == nullptr) if (filepath == nullptr)
return std::string(); return std::string();
return std::string(filepath); aiString ai_str(filepath);
UriDecodePath(ai_str);
return std::string(ai_str.C_Str());
} }
} }
} }
return std::string(); return std::string();
} }
// ------------------------------------------------------------------------------------------------
// Convert a path read from a collada file to the usual representation
void ColladaParser::UriDecodePath(aiString& ss)
{
// TODO: collada spec, p 22. Handle URI correctly.
// For the moment we're just stripping the file:// away to make it work.
// Windows doesn't seem to be able to find stuff like
// 'file://..\LWO\LWO2\MappingModes\earthSpherical.jpg'
if (0 == strncmp(ss.data, "file://", 7))
{
ss.length -= 7;
memmove(ss.data, ss.data + 7, ss.length);
ss.data[ss.length] = '\0';
}
// Maxon Cinema Collada Export writes "file:///C:\andsoon" with three slashes...
// I need to filter it without destroying linux paths starting with "/somewhere"
#if defined( _MSC_VER )
if (ss.data[0] == '/' && isalpha((unsigned char)ss.data[1]) && ss.data[2] == ':') {
#else
if (ss.data[0] == '/' && isalpha(ss.data[1]) && ss.data[2] == ':') {
#endif
--ss.length;
::memmove(ss.data, ss.data + 1, ss.length);
ss.data[ss.length] = 0;
}
// find and convert all %xy special chars
char* out = ss.data;
for (const char* it = ss.data; it != ss.data + ss.length; /**/)
{
if (*it == '%' && (it + 3) < ss.data + ss.length)
{
// separate the number to avoid dragging in chars from behind into the parsing
char mychar[3] = { it[1], it[2], 0 };
size_t nbr = strtoul16(mychar);
it += 3;
*out++ = (char)(nbr & 0xFF);
}
else
{
*out++ = *it++;
}
}
// adjust length and terminator of the shortened string
*out = 0;
ai_assert(out > ss.data);
ss.length = static_cast<ai_uint32>(out - ss.data);
}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Read bool from text contents of current element // Read bool from text contents of current element
bool ColladaParser::ReadBoolFromTextContent() bool ColladaParser::ReadBoolFromTextContent()
@ -1120,7 +1174,12 @@ void ColladaParser::ReadImage(Collada::Image& pImage)
if (!mReader->isEmptyElement()) { if (!mReader->isEmptyElement()) {
// element content is filename - hopefully // element content is filename - hopefully
const char* sz = TestTextContent(); const char* sz = TestTextContent();
if (sz)pImage.mFileName = sz; if (sz)
{
aiString filepath(sz);
UriDecodePath(filepath);
pImage.mFileName = filepath.C_Str();
}
TestClosing("init_from"); TestClosing("init_from");
} }
if (!pImage.mFileName.length()) { if (!pImage.mFileName.length()) {
@ -1153,7 +1212,12 @@ void ColladaParser::ReadImage(Collada::Image& pImage)
{ {
// element content is filename - hopefully // element content is filename - hopefully
const char* sz = TestTextContent(); const char* sz = TestTextContent();
if (sz)pImage.mFileName = sz; if (sz)
{
aiString filepath(sz);
UriDecodePath(filepath);
pImage.mFileName = filepath.C_Str();
}
TestClosing("ref"); TestClosing("ref");
} }
else if (IsElement("hex") && !pImage.mFileName.length()) else if (IsElement("hex") && !pImage.mFileName.length())
@ -3056,7 +3120,7 @@ void ColladaParser::ReadMaterialVertexInputBinding(Collada::SemanticMappingTable
} }
} }
void Assimp::ColladaParser::ReadEmbeddedTextures(ZipArchiveIOSystem& zip_archive) void ColladaParser::ReadEmbeddedTextures(ZipArchiveIOSystem& zip_archive)
{ {
// Attempt to load any undefined Collada::Image in ImageLibrary // Attempt to load any undefined Collada::Image in ImageLibrary
for (ImageLibrary::iterator it = mImageLibrary.begin(); it != mImageLibrary.end(); ++it) { for (ImageLibrary::iterator it = mImageLibrary.begin(); it != mImageLibrary.end(); ++it) {

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@ -66,12 +66,15 @@ namespace Assimp
{ {
friend class ColladaLoader; friend class ColladaLoader;
/** Converts a path read from a collada file to the usual representation */
static void UriDecodePath(aiString& ss);
protected: protected:
/** Map for generic metadata as aiString */ /** Map for generic metadata as aiString */
typedef std::map<std::string, aiString> StringMetaData; typedef std::map<std::string, aiString> StringMetaData;
/** Constructor from XML file */ /** Constructor from XML file */
ColladaParser( IOSystem* pIOHandler, const std::string& pFile); ColladaParser(IOSystem* pIOHandler, const std::string& pFile);
/** Destructor */ /** Destructor */
~ColladaParser(); ~ColladaParser();

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@ -46,8 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include "ScenePrivate.h" #include "ScenePrivate.h"
static const unsigned int MajorVersion = 5; #include "revision.h"
static const unsigned int MinorVersion = 0;
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
// Legal information string - don't remove this. // Legal information string - don't remove this.
@ -56,9 +55,9 @@ static const char* LEGAL_INFORMATION =
"Open Asset Import Library (Assimp).\n" "Open Asset Import Library (Assimp).\n"
"A free C/C++ library to import various 3D file formats into applications\n\n" "A free C/C++ library to import various 3D file formats into applications\n\n"
"(c) 2008-2017, assimp team\n" "(c) 2006-2019, assimp team\n"
"License under the terms and conditions of the 3-clause BSD license\n" "License under the terms and conditions of the 3-clause BSD license\n"
"http://assimp.sourceforge.net\n" "http://assimp.org\n"
; ;
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -70,13 +69,13 @@ ASSIMP_API const char* aiGetLegalString () {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get Assimp minor version // Get Assimp minor version
ASSIMP_API unsigned int aiGetVersionMinor () { ASSIMP_API unsigned int aiGetVersionMinor () {
return MinorVersion; return VER_MINOR;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Get Assimp major version // Get Assimp major version
ASSIMP_API unsigned int aiGetVersionMajor () { ASSIMP_API unsigned int aiGetVersionMajor () {
return MajorVersion; return VER_MAJOR;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -104,9 +103,6 @@ ASSIMP_API unsigned int aiGetCompileFlags () {
return flags; return flags;
} }
// include current build revision, which is even updated from time to time -- :-)
#include "revision.h"
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
ASSIMP_API unsigned int aiGetVersionRevision() { ASSIMP_API unsigned int aiGetVersionRevision() {
return GitVersion; return GitVersion;

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@ -77,7 +77,7 @@ namespace Assimp {
#define MAGIC_NODE_TAG "_$AssimpFbx$" #define MAGIC_NODE_TAG "_$AssimpFbx$"
#define CONVERT_FBX_TIME(time) static_cast<double>(time) / 46186158000L #define CONVERT_FBX_TIME(time) static_cast<double>(time) / 46186158000LL
FBXConverter::FBXConverter(aiScene* out, const Document& doc, bool removeEmptyBones ) FBXConverter::FBXConverter(aiScene* out, const Document& doc, bool removeEmptyBones )
: defaultMaterialIndex() : defaultMaterialIndex()

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@ -320,7 +320,9 @@ void glTF2Exporter::GetMatTex(const aiMaterial* mat, Ref<Texture>& texture, aiTe
if (path[0] == '*') { // embedded if (path[0] == '*') { // embedded
aiTexture* tex = mScene->mTextures[atoi(&path[1])]; aiTexture* tex = mScene->mTextures[atoi(&path[1])];
uint8_t* data = reinterpret_cast<uint8_t*>(tex->pcData); // copy data since lifetime control is handed over to the asset
uint8_t* data = new uint8_t[tex->mWidth];
memcpy(data, tex->pcData, tex->mWidth);
texture->source->SetData(data, tex->mWidth, *mAsset); texture->source->SetData(data, tex->mWidth, *mAsset);
if (tex->achFormatHint[0]) { if (tex->achFormatHint[0]) {

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@ -128,16 +128,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* GENBOUNDINGBOXES */ * GENBOUNDINGBOXES */
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
#ifdef _MSC_VER #ifdef _WIN32
# undef ASSIMP_API # undef ASSIMP_API
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/* Define 'ASSIMP_BUILD_DLL_EXPORT' to build a DLL of the library */ /* Define 'ASSIMP_BUILD_DLL_EXPORT' to build a DLL of the library */
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
# ifdef ASSIMP_BUILD_DLL_EXPORT # ifdef ASSIMP_BUILD_DLL_EXPORT
# define ASSIMP_API __declspec(dllexport) # define ASSIMP_API __declspec(dllexport)
# define ASSIMP_API_WINONLY __declspec(dllexport) # define ASSIMP_API_WINONLY __declspec(dllexport)
# pragma warning (disable : 4251)
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
/* Define 'ASSIMP_DLL' before including Assimp to link to ASSIMP in /* Define 'ASSIMP_DLL' before including Assimp to link to ASSIMP in
@ -150,7 +148,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# define ASSIMP_API # define ASSIMP_API
# define ASSIMP_API_WINONLY # define ASSIMP_API_WINONLY
# endif # endif
#elif defined(SWIG)
/* Do nothing, the relevant defines are all in AssimpSwigPort.i */
#else
# define ASSIMP_API __attribute__ ((visibility("default")))
# define ASSIMP_API_WINONLY
#endif
#ifdef _MSC_VER
# ifdef ASSIMP_BUILD_DLL_EXPORT
# pragma warning (disable : 4251)
# endif
/* Force the compiler to inline a function, if possible /* Force the compiler to inline a function, if possible
*/ */
# define AI_FORCE_INLINE __forceinline # define AI_FORCE_INLINE __forceinline
@ -158,17 +168,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/* Tells the compiler that a function never returns. Used in code analysis /* Tells the compiler that a function never returns. Used in code analysis
* to skip dead paths (e.g. after an assertion evaluated to false). */ * to skip dead paths (e.g. after an assertion evaluated to false). */
# define AI_WONT_RETURN __declspec(noreturn) # define AI_WONT_RETURN __declspec(noreturn)
#elif defined(SWIG) #elif defined(SWIG)
/* Do nothing, the relevant defines are all in AssimpSwigPort.i */ /* Do nothing, the relevant defines are all in AssimpSwigPort.i */
#else #else
# define AI_WONT_RETURN # define AI_WONT_RETURN
# define ASSIMP_API __attribute__ ((visibility("default")))
# define ASSIMP_API_WINONLY
# define AI_FORCE_INLINE inline # define AI_FORCE_INLINE inline
#endif // (defined _MSC_VER) #endif // (defined _MSC_VER)

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@ -44,6 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AbstractImportExportBase.h" #include "AbstractImportExportBase.h"
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
#include <assimp/scene.h>
#include <assimp/postprocess.h> #include <assimp/postprocess.h>
using namespace Assimp; using namespace Assimp;
@ -52,8 +53,19 @@ class utColladaImportExport : public AbstractImportExportBase {
public: public:
virtual bool importerTest() { virtual bool importerTest() {
Assimp::Importer importer; Assimp::Importer importer;
const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/Collada/duck.dae", aiProcess_ValidateDataStructure ); const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/duck.dae", aiProcess_ValidateDataStructure);
return nullptr != scene; if (scene == nullptr)
return false;
// Expected number of items
EXPECT_EQ(scene->mNumMeshes, 1u);
EXPECT_EQ(scene->mNumMaterials, 1u);
EXPECT_EQ(scene->mNumAnimations, 0u);
EXPECT_EQ(scene->mNumTextures, 0u);
EXPECT_EQ(scene->mNumLights, 1u);
EXPECT_EQ(scene->mNumCameras, 1u);
return true;
} }
}; };
@ -64,9 +76,37 @@ TEST_F(utColladaImportExport, importBlenFromFileTest) {
class utColladaZaeImportExport : public AbstractImportExportBase { class utColladaZaeImportExport : public AbstractImportExportBase {
public: public:
virtual bool importerTest() { virtual bool importerTest() {
Assimp::Importer importer; {
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/duck.zae", aiProcess_ValidateDataStructure); Assimp::Importer importer;
return nullptr != scene; const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/duck.zae", aiProcess_ValidateDataStructure);
if (scene == nullptr)
return false;
// Expected number of items
EXPECT_EQ(scene->mNumMeshes, 1u);
EXPECT_EQ(scene->mNumMaterials, 1u);
EXPECT_EQ(scene->mNumAnimations, 0u);
EXPECT_EQ(scene->mNumTextures, 1u);
EXPECT_EQ(scene->mNumLights, 1u);
EXPECT_EQ(scene->mNumCameras, 1u);
}
{
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/duck_nomanifest.zae", aiProcess_ValidateDataStructure);
if (scene == nullptr)
return false;
// Expected number of items
EXPECT_EQ(scene->mNumMeshes, 1u);
EXPECT_EQ(scene->mNumMaterials, 1u);
EXPECT_EQ(scene->mNumAnimations, 0u);
EXPECT_EQ(scene->mNumTextures, 1u);
EXPECT_EQ(scene->mNumLights, 1u);
EXPECT_EQ(scene->mNumCameras, 1u);
}
return true;
} }
}; };

View File

@ -48,7 +48,7 @@ TEST_F( utVersion, aiGetLegalStringTest ) {
EXPECT_NE( lv, nullptr ); EXPECT_NE( lv, nullptr );
std::string text( lv ); std::string text( lv );
size_t pos( text.find( std::string( "2017" ) ) ); size_t pos( text.find( std::string( "2019" ) ) );
EXPECT_NE( pos, std::string::npos ); EXPECT_NE( pos, std::string::npos );
} }