pull/535/head
Alexander Gessler 2015-05-02 00:39:28 +02:00
commit 1851bf3acc
75 changed files with 5259 additions and 5050 deletions

1
.gitignore vendored
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@ -58,3 +58,4 @@ test/gtest/src/gtest-stamp/gtest-gitinfo.txt
test/gtest/src/gtest-stamp/gtest-gitclone-lastrun.txt test/gtest/src/gtest-stamp/gtest-gitclone-lastrun.txt
Assimp.opensdf Assimp.opensdf
contrib/zlib/CTestTestfile.cmake contrib/zlib/CTestTestfile.cmake
ipch/assimp_viewer-44bbbcd1/assimp_viewerd-ccc45335.ipch

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@ -1,3 +1,4 @@
set(CMAKE_LEGACY_CYGWIN_WIN32 0) # Remove when CMake >= 2.8.4 is required
cmake_minimum_required( VERSION 2.8 ) cmake_minimum_required( VERSION 2.8 )
PROJECT( Assimp ) PROJECT( Assimp )
@ -61,9 +62,9 @@ if( CMAKE_COMPILER_IS_MINGW )
endif() endif()
if((CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) AND NOT CMAKE_COMPILER_IS_MINGW) if((CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) AND NOT CMAKE_COMPILER_IS_MINGW)
add_definitions(-fPIC) # this is a very important switch and some libraries seem now to have it.... set(CMAKE_CXX_FLAGS "-fPIC") # this is a very important switch and some libraries seem now to have it....
# hide all not-exported symbols # hide all not-exported symbols
add_definitions( -fvisibility=hidden -Wall ) set(CMAKE_CXX_FLAGS "-fvisibility=hidden -Wall" )
elseif(MSVC) elseif(MSVC)
# enable multi-core compilation with MSVC # enable multi-core compilation with MSVC
add_definitions(/MP) add_definitions(/MP)

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@ -42,11 +42,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of the Plain-C API * @brief Implementation of the Plain-C API
*/ */
#include "../include/assimp/cimport.h" #include <assimp/cimport.h>
#include "../include/assimp/LogStream.hpp" #include <assimp/LogStream.hpp>
#include "../include/assimp/DefaultLogger.hpp" #include <assimp/DefaultLogger.hpp>
#include "../include/assimp/importerdesc.h" #include <assimp/Importer.hpp>
#include "../include/assimp/scene.h" #include <assimp/importerdesc.h>
#include <assimp/scene.h>
#include "GenericProperty.h" #include "GenericProperty.h"
#include "CInterfaceIOWrapper.h" #include "CInterfaceIOWrapper.h"
@ -489,7 +490,7 @@ ASSIMP_API void aiSetImportPropertyInteger(aiPropertyStore* p, const char* szNam
{ {
ASSIMP_BEGIN_EXCEPTION_REGION(); ASSIMP_BEGIN_EXCEPTION_REGION();
PropertyMap* pp = reinterpret_cast<PropertyMap*>(p); PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
SetGenericProperty<int>(pp->ints,szName,value,NULL); SetGenericProperty<int>(pp->ints,szName,value);
ASSIMP_END_EXCEPTION_REGION(void); ASSIMP_END_EXCEPTION_REGION(void);
} }
@ -499,7 +500,7 @@ ASSIMP_API void aiSetImportPropertyFloat(aiPropertyStore* p, const char* szName,
{ {
ASSIMP_BEGIN_EXCEPTION_REGION(); ASSIMP_BEGIN_EXCEPTION_REGION();
PropertyMap* pp = reinterpret_cast<PropertyMap*>(p); PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
SetGenericProperty<float>(pp->floats,szName,value,NULL); SetGenericProperty<float>(pp->floats,szName,value);
ASSIMP_END_EXCEPTION_REGION(void); ASSIMP_END_EXCEPTION_REGION(void);
} }
@ -513,7 +514,7 @@ ASSIMP_API void aiSetImportPropertyString(aiPropertyStore* p, const char* szName
} }
ASSIMP_BEGIN_EXCEPTION_REGION(); ASSIMP_BEGIN_EXCEPTION_REGION();
PropertyMap* pp = reinterpret_cast<PropertyMap*>(p); PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
SetGenericProperty<std::string>(pp->strings,szName,std::string(st->C_Str()),NULL); SetGenericProperty<std::string>(pp->strings,szName,std::string(st->C_Str()));
ASSIMP_END_EXCEPTION_REGION(void); ASSIMP_END_EXCEPTION_REGION(void);
} }
@ -527,7 +528,7 @@ ASSIMP_API void aiSetImportPropertyMatrix(aiPropertyStore* p, const char* szName
} }
ASSIMP_BEGIN_EXCEPTION_REGION(); ASSIMP_BEGIN_EXCEPTION_REGION();
PropertyMap* pp = reinterpret_cast<PropertyMap*>(p); PropertyMap* pp = reinterpret_cast<PropertyMap*>(p);
SetGenericProperty<aiMatrix4x4>(pp->matrices,szName,*mat,NULL); SetGenericProperty<aiMatrix4x4>(pp->matrices,szName,*mat);
ASSIMP_END_EXCEPTION_REGION(void); ASSIMP_END_EXCEPTION_REGION(void);
} }

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h" #include "BaseImporter.h"
#include "FileSystemFilter.h" #include "FileSystemFilter.h"
#include "Importer.h" #include "Importer.h"
#include "ByteSwap.h" #include "ByteSwapper.h"
#include "../include/assimp/scene.h" #include "../include/assimp/scene.h"
#include "../include/assimp/Importer.hpp" #include "../include/assimp/Importer.hpp"
#include "../include/assimp/postprocess.h" #include "../include/assimp/postprocess.h"

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@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Bitmap.h" #include "Bitmap.h"
#include "../include/assimp/texture.h" #include "../include/assimp/texture.h"
#include "../include/assimp/IOStream.hpp" #include "../include/assimp/IOStream.hpp"
#include "ByteSwap.h" #include "ByteSwapper.h"
namespace Assimp { namespace Assimp {

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@ -40,8 +40,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file Helper class tp perform various byte oder swappings /** @file Helper class tp perform various byte oder swappings
(e.g. little to big endian) */ (e.g. little to big endian) */
#ifndef AI_BYTESWAP_H_INC #ifndef AI_BYTESWAPPER_H_INC
#define AI_BYTESWAP_H_INC #define AI_BYTESWAPPER_H_INC
#include "../include/assimp/ai_assert.h" #include "../include/assimp/ai_assert.h"
#include "../include/assimp/types.h" #include "../include/assimp/types.h"
@ -283,4 +283,4 @@ struct Getter<SwapEndianess,T,false> {
} // end Intern } // end Intern
} // end Assimp } // end Assimp
#endif //!! AI_BYTESWAP_H_INC #endif //!! AI_BYTESWAPPER_H_INC

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@ -98,7 +98,7 @@ SET( Common_SRCS
ScenePrivate.h ScenePrivate.h
PostStepRegistry.cpp PostStepRegistry.cpp
ImporterRegistry.cpp ImporterRegistry.cpp
ByteSwap.h ByteSwapper.h
DefaultProgressHandler.h DefaultProgressHandler.h
DefaultIOStream.cpp DefaultIOStream.cpp
DefaultIOStream.h DefaultIOStream.h
@ -784,7 +784,7 @@ if( MSVC )
else() else()
set(MSVC_PREFIX "vc130") set(MSVC_PREFIX "vc130")
endif() endif()
set(LIBRARY_SUFFIX "${ASSIMP_LIBRARY_SUFFIX}-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" FORCE) set(LIBRARY_SUFFIX "${ASSIMP_LIBRARY_SUFFIX}-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library")
endif() endif()
SET_TARGET_PROPERTIES( assimp PROPERTIES SET_TARGET_PROPERTIES( assimp PROPERTIES

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@ -513,6 +513,8 @@ struct Effect
// Scalar factory // Scalar factory
float mShininess, mRefractIndex, mReflectivity; float mShininess, mRefractIndex, mReflectivity;
float mTransparency; float mTransparency;
bool mHasTransparency;
bool mRGBTransparency;
// local params referring to each other by their SID // local params referring to each other by their SID
typedef std::map<std::string, Collada::EffectParam> ParamLibrary; typedef std::map<std::string, Collada::EffectParam> ParamLibrary;
@ -533,7 +535,9 @@ struct Effect
, mShininess (10.0f) , mShininess (10.0f)
, mRefractIndex (1.f) , mRefractIndex (1.f)
, mReflectivity (1.f) , mReflectivity (1.f)
, mTransparency (0.f) , mTransparency (1.f)
, mHasTransparency (false)
, mRGBTransparency(false)
, mDoubleSided (false) , mDoubleSided (false)
, mWireframe (false) , mWireframe (false)
, mFaceted (false) , mFaceted (false)

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@ -117,6 +117,7 @@ void ColladaLoader::SetupProperties(const Importer* pImp)
{ {
noSkeletonMesh = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_NO_SKELETON_MESHES,0) != 0; noSkeletonMesh = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_NO_SKELETON_MESHES,0) != 0;
ignoreUpDirection = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION,0) != 0; ignoreUpDirection = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION,0) != 0;
invertTransparency = pImp->GetPropertyInteger(AI_CONFIG_IMPORT_COLLADA_INVERT_TRANSPARENCY,0) != 0;
} }
@ -1338,12 +1339,26 @@ void ColladaLoader::FillMaterials( const ColladaParser& pParser, aiScene* /*pSce
mat.AddProperty( &effect.mRefractIndex, 1, AI_MATKEY_REFRACTI); mat.AddProperty( &effect.mRefractIndex, 1, AI_MATKEY_REFRACTI);
// transparency, a very hard one. seemingly not all files are following the // transparency, a very hard one. seemingly not all files are following the
// specification here .. but we can trick. // specification here (1.0 transparency => completly opaque)...
if (effect.mTransparency >= 0.f && effect.mTransparency < 1.f) { // therefore, we let the opportunity for the user to manually invert
// the transparency if necessary and we add preliminary support for RGB_ZERO mode
if(effect.mTransparency >= 0.f && effect.mTransparency <= 1.f) {
// Trying some support for RGB_ZERO mode
if(effect.mRGBTransparency) {
effect.mTransparency = 1.f - effect.mTransparent.a;
}
// Global option
if(invertTransparency) {
effect.mTransparency = 1.f - effect.mTransparency; effect.mTransparency = 1.f - effect.mTransparency;
}
// Is the material finally transparent ?
if (effect.mHasTransparency || effect.mTransparency < 1.f) {
mat.AddProperty( &effect.mTransparency, 1, AI_MATKEY_OPACITY ); mat.AddProperty( &effect.mTransparency, 1, AI_MATKEY_OPACITY );
mat.AddProperty( &effect.mTransparent, 1, AI_MATKEY_COLOR_TRANSPARENT ); mat.AddProperty( &effect.mTransparent, 1, AI_MATKEY_COLOR_TRANSPARENT );
} }
}
// add textures, if given // add textures, if given
if( !effect.mTexAmbient.mName.empty()) if( !effect.mTexAmbient.mName.empty())

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@ -241,6 +241,7 @@ protected:
bool noSkeletonMesh; bool noSkeletonMesh;
bool ignoreUpDirection; bool ignoreUpDirection;
bool invertTransparency;
/** Used by FindNameForNode() to generate unique node names */ /** Used by FindNameForNode() to generate unique node names */
unsigned int mNodeNameCounter; unsigned int mNodeNameCounter;

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@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER #ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER
#include <sstream>
#include "ColladaParser.h" #include "ColladaParser.h"
#include "fast_atof.h" #include "fast_atof.h"
#include "ParsingUtils.h" #include "ParsingUtils.h"
@ -1230,6 +1231,14 @@ void ColladaParser::ReadEffectProfileCommon( Collada::Effect& pEffect)
ReadEffectColor( pEffect.mReflective, pEffect.mTexReflective); ReadEffectColor( pEffect.mReflective, pEffect.mTexReflective);
} }
else if( IsElement( "transparent")) { else if( IsElement( "transparent")) {
pEffect.mHasTransparency = true;
// In RGB_ZERO mode, the transparency is interpreted in reverse, go figure...
if(::strcmp(mReader->getAttributeValueSafe("opaque"), "RGB_ZERO") == 0) {
// TODO: handle RGB_ZERO mode completely
pEffect.mRGBTransparency = true;
}
ReadEffectColor( pEffect.mTransparent,pEffect.mTexTransparent); ReadEffectColor( pEffect.mTransparent,pEffect.mTexTransparent);
} }
else if( IsElement( "shininess")) else if( IsElement( "shininess"))

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@ -513,34 +513,30 @@ ExportProperties::ExportProperties(const ExportProperties &other)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Set a configuration property // Set a configuration property
void ExportProperties :: SetPropertyInteger(const char* szName, int iValue, bool ExportProperties :: SetPropertyInteger(const char* szName, int iValue)
bool* bWasExisting /*= NULL*/)
{ {
SetGenericProperty<int>(mIntProperties, szName,iValue,bWasExisting); return SetGenericProperty<int>(mIntProperties, szName,iValue);
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Set a configuration property // Set a configuration property
void ExportProperties :: SetPropertyFloat(const char* szName, float iValue, bool ExportProperties :: SetPropertyFloat(const char* szName, float iValue)
bool* bWasExisting /*= NULL*/)
{ {
SetGenericProperty<float>(mFloatProperties, szName,iValue,bWasExisting); return SetGenericProperty<float>(mFloatProperties, szName,iValue);
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Set a configuration property // Set a configuration property
void ExportProperties :: SetPropertyString(const char* szName, const std::string& value, bool ExportProperties :: SetPropertyString(const char* szName, const std::string& value)
bool* bWasExisting /*= NULL*/)
{ {
SetGenericProperty<std::string>(mStringProperties, szName,value,bWasExisting); return SetGenericProperty<std::string>(mStringProperties, szName,value);
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Set a configuration property // Set a configuration property
void ExportProperties :: SetPropertyMatrix(const char* szName, const aiMatrix4x4& value, bool ExportProperties :: SetPropertyMatrix(const char* szName, const aiMatrix4x4& value)
bool* bWasExisting /*= NULL*/)
{ {
SetGenericProperty<aiMatrix4x4>(mMatrixProperties, szName,value,bWasExisting); return SetGenericProperty<aiMatrix4x4>(mMatrixProperties, szName,value);
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "../include/assimp/defs.h" #include "../include/assimp/defs.h"
#include <stdint.h> #include <stdint.h>
#include "Exceptional.h" #include "Exceptional.h"
#include "ByteSwap.h" #include "ByteSwapper.h"
namespace Assimp { namespace Assimp {
namespace FBX { namespace FBX {

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@ -59,7 +59,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ParsingUtils.h" #include "ParsingUtils.h"
#include "fast_atof.h" #include "fast_atof.h"
#include <boost/foreach.hpp> #include <boost/foreach.hpp>
#include "ByteSwap.h" #include "ByteSwapper.h"
using namespace Assimp; using namespace Assimp;
using namespace Assimp::FBX; using namespace Assimp::FBX;
@ -1316,4 +1316,3 @@ int64_t ParseTokenAsInt64(const Token& t)
} // !Assimp } // !Assimp
#endif #endif

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@ -49,22 +49,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
template <class T> template <class T>
inline void SetGenericProperty(std::map< unsigned int, T >& list, inline bool SetGenericProperty(std::map< unsigned int, T >& list,
const char* szName, const T& value, bool* bWasExisting = NULL) const char* szName, const T& value)
{ {
ai_assert(NULL != szName); ai_assert(NULL != szName);
const uint32_t hash = SuperFastHash(szName); const uint32_t hash = SuperFastHash(szName);
typename std::map<unsigned int, T>::iterator it = list.find(hash); typename std::map<unsigned int, T>::iterator it = list.find(hash);
if (it == list.end()) { if (it == list.end()) {
if (bWasExisting)
*bWasExisting = false;
list.insert(std::pair<unsigned int, T>( hash, value )); list.insert(std::pair<unsigned int, T>( hash, value ));
return; return false;
} }
(*it).second = value; (*it).second = value;
if (bWasExisting) return true;
*bWasExisting = true;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -1,5 +1,3 @@
// Definitions for the Interchange File Format (IFF) // Definitions for the Interchange File Format (IFF)
// Alexander Gessler, 2006 // Alexander Gessler, 2006
// Adapted to Assimp August 2008 // Adapted to Assimp August 2008
@ -7,7 +5,7 @@
#ifndef AI_IFF_H_INCLUDED #ifndef AI_IFF_H_INCLUDED
#define AI_IFF_H_INCLUDED #define AI_IFF_H_INCLUDED
#include "ByteSwap.h" #include "ByteSwapper.h"
namespace Assimp { namespace Assimp {
namespace IFF { namespace IFF {

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@ -925,42 +925,46 @@ void Importer::GetExtensionList(aiString& szOut) const
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Set a configuration property // Set a configuration property
void Importer::SetPropertyInteger(const char* szName, int iValue, bool Importer::SetPropertyInteger(const char* szName, int iValue)
bool* bWasExisting /*= NULL*/)
{ {
bool existing;
ASSIMP_BEGIN_EXCEPTION_REGION(); ASSIMP_BEGIN_EXCEPTION_REGION();
SetGenericProperty<int>(pimpl->mIntProperties, szName,iValue,bWasExisting); existing = SetGenericProperty<int>(pimpl->mIntProperties, szName,iValue);
ASSIMP_END_EXCEPTION_REGION(void); ASSIMP_END_EXCEPTION_REGION(bool);
return existing;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Set a configuration property // Set a configuration property
void Importer::SetPropertyFloat(const char* szName, float iValue, bool Importer::SetPropertyFloat(const char* szName, float iValue)
bool* bWasExisting /*= NULL*/)
{ {
bool exising;
ASSIMP_BEGIN_EXCEPTION_REGION(); ASSIMP_BEGIN_EXCEPTION_REGION();
SetGenericProperty<float>(pimpl->mFloatProperties, szName,iValue,bWasExisting); exising = SetGenericProperty<float>(pimpl->mFloatProperties, szName,iValue);
ASSIMP_END_EXCEPTION_REGION(void); ASSIMP_END_EXCEPTION_REGION(bool);
return exising;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Set a configuration property // Set a configuration property
void Importer::SetPropertyString(const char* szName, const std::string& value, bool Importer::SetPropertyString(const char* szName, const std::string& value)
bool* bWasExisting /*= NULL*/)
{ {
bool exising;
ASSIMP_BEGIN_EXCEPTION_REGION(); ASSIMP_BEGIN_EXCEPTION_REGION();
SetGenericProperty<std::string>(pimpl->mStringProperties, szName,value,bWasExisting); exising = SetGenericProperty<std::string>(pimpl->mStringProperties, szName,value);
ASSIMP_END_EXCEPTION_REGION(void); ASSIMP_END_EXCEPTION_REGION(bool);
return exising;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Set a configuration property // Set a configuration property
void Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value, bool Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value)
bool* bWasExisting /*= NULL*/)
{ {
bool exising;
ASSIMP_BEGIN_EXCEPTION_REGION(); ASSIMP_BEGIN_EXCEPTION_REGION();
SetGenericProperty<aiMatrix4x4>(pimpl->mMatrixProperties, szName,value,bWasExisting); exising = SetGenericProperty<aiMatrix4x4>(pimpl->mMatrixProperties, szName,value);
ASSIMP_END_EXCEPTION_REGION(void); ASSIMP_END_EXCEPTION_REGION(bool);
return exising;
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "LWOLoader.h" #include "LWOLoader.h"
#include "StringComparison.h" #include "StringComparison.h"
#include "SGSpatialSort.h" #include "SGSpatialSort.h"
#include "ByteSwap.h" #include "ByteSwapper.h"
#include "ProcessHelper.h" #include "ProcessHelper.h"
#include "ConvertToLHProcess.h" #include "ConvertToLHProcess.h"
#include <boost/scoped_ptr.hpp> #include <boost/scoped_ptr.hpp>

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// internal headers // internal headers
#include "LWOLoader.h" #include "LWOLoader.h"
#include "ByteSwap.h" #include "ByteSwapper.h"
#include <boost/static_assert.hpp> #include <boost/static_assert.hpp>

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
/** @file Implementation of the MD2 importer class */ /** @file Implementation of the MD2 importer class */
#include "MD2Loader.h" #include "MD2Loader.h"
#include "ByteSwap.h" #include "ByteSwapper.h"
#include "MD2NormalTable.h" // shouldn't be included by other units #include "MD2NormalTable.h" // shouldn't be included by other units
#include "../include/assimp/DefaultLogger.hpp" #include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/Importer.hpp" #include "../include/assimp/Importer.hpp"

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h" #include "BaseImporter.h"
#include "../include/assimp/types.h" #include "../include/assimp/types.h"
#include "ByteSwap.h" #include "ByteSwapper.h"
#include "MD2FileData.h" #include "MD2FileData.h"
struct aiNode; struct aiNode;

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@ -52,7 +52,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_MD3_IMPORTER #ifndef ASSIMP_BUILD_NO_MD3_IMPORTER
#include "MD3Loader.h" #include "MD3Loader.h"
#include "ByteSwap.h"
#include "SceneCombiner.h" #include "SceneCombiner.h"
#include "GenericProperty.h" #include "GenericProperty.h"
#include "RemoveComments.h" #include "RemoveComments.h"
@ -564,7 +563,7 @@ bool MD3Importer::ReadMultipartFile()
// ensure we won't try to load ourselves recursively // ensure we won't try to load ourselves recursively
BatchLoader::PropertyMap props; BatchLoader::PropertyMap props;
SetGenericProperty( props.ints, AI_CONFIG_IMPORT_MD3_HANDLE_MULTIPART, 0, NULL); SetGenericProperty( props.ints, AI_CONFIG_IMPORT_MD3_HANDLE_MULTIPART, 0);
// now read these three files // now read these three files
BatchLoader batch(mIOHandler); BatchLoader batch(mIOHandler);

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_MD3LOADER_H_INCLUDED #define AI_MD3LOADER_H_INCLUDED
#include "BaseImporter.h" #include "BaseImporter.h"
#include "ByteSwap.h" #include "ByteSwapper.h"
#include "MD3FileData.h" #include "MD3FileData.h"
#include "StringComparison.h" #include "StringComparison.h"
#include "../include/assimp/types.h" #include "../include/assimp/types.h"

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@ -48,7 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h" #include "BaseImporter.h"
#include "MDCFileData.h" #include "MDCFileData.h"
#include "ByteSwap.h" #include "ByteSwapper.h"
namespace Assimp { namespace Assimp {
using namespace MDC; using namespace MDC;
@ -125,4 +125,3 @@ protected:
} // end of namespace Assimp } // end of namespace Assimp
#endif // AI_3DSIMPORTER_H_INC #endif // AI_3DSIMPORTER_H_INC

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@ -52,7 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MDLFILEHELPER_H_INC #ifndef AI_MDLFILEHELPER_H_INC
#define AI_MDLFILEHELPER_H_INC #define AI_MDLFILEHELPER_H_INC
#include "ByteSwap.h" #include "ByteSwapper.h"
#include "./../include/assimp/anim.h" #include "./../include/assimp/anim.h"
#include "./../include/assimp/mesh.h" #include "./../include/assimp/mesh.h"
#include "./../include/assimp/Compiler/pushpack1.h" #include "./../include/assimp/Compiler/pushpack1.h"

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@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER #ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
#include <stdlib.h>
#include "ObjFileMtlImporter.h" #include "ObjFileMtlImporter.h"
#include "ObjTools.h" #include "ObjTools.h"
#include "ObjFileData.h" #include "ObjFileData.h"

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@ -53,6 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "../include/assimp/DefaultLogger.hpp" #include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/material.h" #include "../include/assimp/material.h"
#include "../include/assimp/Importer.hpp" #include "../include/assimp/Importer.hpp"
#include <cstdlib>
namespace Assimp { namespace Assimp {

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@ -44,8 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "MakeVerboseFormat.h" #include "MakeVerboseFormat.h"
#include <openddlparser/OpenDDLParser.h> #include <openddlparser/OpenDDLParser.h>
#include "../include/assimp/scene.h" #include <assimp/scene.h>
#include <assimp/ai_assert.h>
#include <vector> #include <vector>
@ -80,6 +80,10 @@ namespace Grammar {
static const char *IndexArrayType = "IndexArray"; static const char *IndexArrayType = "IndexArray";
static const char *MaterialType = "Material"; static const char *MaterialType = "Material";
static const char *ColorType = "Color"; static const char *ColorType = "Color";
static const std::string DiffuseColorToken = "diffuse";
static const std::string SpecularColorToken = "specular";
static const std::string EmissionColorToken = "emission";
static const char *TextureType = "Texture"; static const char *TextureType = "Texture";
enum TokenType { enum TokenType {
@ -363,9 +367,9 @@ void OpenGEXImporter::handleMetricNode( DDLNode *node, aiScene *pScene ) {
Property *prop( node->getProperties() ); Property *prop( node->getProperties() );
while( NULL != prop ) { while( NULL != prop ) {
if( NULL != prop->m_id ) { if( NULL != prop->m_key ) {
if( Value::ddl_string == prop->m_primData->m_type ) { if( Value::ddl_string == prop->m_value->m_type ) {
std::string valName( (char*) prop->m_primData->m_data ); std::string valName( ( char* ) prop->m_value->m_data );
int type( Grammar::isValidMetricType( valName.c_str() ) ); int type( Grammar::isValidMetricType( valName.c_str() ) );
if( Grammar::NoneType != type ) { if( Grammar::NoneType != type ) {
Value *val( node->getValue() ); Value *val( node->getValue() );
@ -415,7 +419,7 @@ static void getRefNames( DDLNode *node, std::vector<std::string> &names ) {
for( size_t i = 0; i < ref->m_numRefs; i++ ) { for( size_t i = 0; i < ref->m_numRefs; i++ ) {
Name *currentName( ref->m_referencedName[ i ] ); Name *currentName( ref->m_referencedName[ i ] );
if( NULL != currentName && NULL != currentName->m_id ) { if( NULL != currentName && NULL != currentName->m_id ) {
const std::string name( currentName->m_id->m_buffer ); const std::string name( currentName->m_id->m_text.m_buffer );
if( !name.empty() ) { if( !name.empty() ) {
names.push_back( name ); names.push_back( name );
} }
@ -530,10 +534,10 @@ static void propId2StdString( Property *prop, std::string &name, std::string &ke
return; return;
} }
if( NULL != prop->m_id ) { if( NULL != prop->m_key ) {
name = prop->m_id->m_buffer; name = prop->m_key->m_text.m_buffer;
if( Value::ddl_string == prop->m_primData->m_type ) { if( Value::ddl_string == prop->m_value->m_type ) {
key = prop->m_primData->getString(); key = prop->m_value->getString();
} }
} }
} }
@ -705,7 +709,7 @@ void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene *
Value *next( vaList->m_dataList ); Value *next( vaList->m_dataList );
for( size_t indices = 0; indices < current.mNumIndices; indices++ ) { for( size_t indices = 0; indices < current.mNumIndices; indices++ ) {
const int idx = next->getInt32(); const int idx = next->getInt32();
ai_assert( idx <= m_currentVertices.m_numVerts ); ai_assert( static_cast<size_t>( idx ) <= m_currentVertices.m_numVerts );
aiVector3D &pos = ( m_currentVertices.m_vertices[ idx ] ); aiVector3D &pos = ( m_currentVertices.m_vertices[ idx ] );
aiVector3D &normal = ( m_currentVertices.m_normals[ idx ] ); aiVector3D &normal = ( m_currentVertices.m_normals[ idx ] );
@ -725,30 +729,36 @@ void OpenGEXImporter::handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene *
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
static void getColorRGBA( aiColor3D *pColor, Value *data ) { static void getColorRGB( aiColor3D *pColor, DataArrayList *colList ) {
if( NULL == pColor || NULL == data ) { if( NULL == pColor || NULL == colList ) {
return; return;
} }
pColor->r = data->getFloat(); ai_assert( 3 == colList->m_numItems );
data = data->getNext(); Value *val( colList->m_dataList );
pColor->g = data->getFloat(); pColor->r = val->getFloat();
data = data->getNext(); val = val->getNext();
pColor->b = data->getFloat(); pColor->g = val->getFloat();
data = data->getNext(); val = val->getNext();
pColor->b = val->getFloat();
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
enum ColorType { enum ColorType {
NoneColor = 0, NoneColor = 0,
DiffuseColor DiffuseColor,
SpecularColor,
EmissionColor
}; };
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
static ColorType getColorType( Identifier *id ) { static ColorType getColorType( Identifier *id ) {
const int res(strncmp("diffuse", id->m_buffer, id->m_len ) ); if( id->m_text == Grammar::DiffuseColorToken ) {
if( 0 == res ) {
return DiffuseColor; return DiffuseColor;
} else if( id->m_text == Grammar::SpecularColorToken ) {
return SpecularColor;
} else if( id->m_text == Grammar::EmissionColorToken ) {
return EmissionColor;
} }
return NoneColor; return NoneColor;
@ -769,9 +779,23 @@ void OpenGEXImporter::handleColorNode( ODDLParser::DDLNode *node, aiScene *pScen
return; return;
} }
Property *colorProp = node->getProperties(); Property *prop = node->findPropertyByName( "attrib" );
if( NULL != colorProp ) { if( NULL != prop ) {
if( NULL != colorProp->m_id ) { if( NULL != prop->m_value ) {
DataArrayList *colList( node->getDataArrayList() );
if( NULL == colList ) {
return;
}
aiColor3D col;
getColorRGB( &col, colList );
const ColorType colType( getColorType( prop->m_key ) );
if( DiffuseColor == colType ) {
m_currentMaterial->AddProperty( &col, 1, AI_MATKEY_COLOR_DIFFUSE );
} else if( SpecularColor == colType ) {
m_currentMaterial->AddProperty( &col, 1, AI_MATKEY_COLOR_SPECULAR );
} else if( EmissionColor == colType ) {
m_currentMaterial->AddProperty( &col, 1, AI_MATKEY_COLOR_EMISSIVE );
}
} }
} }
} }
@ -786,13 +810,10 @@ void OpenGEXImporter::copyMeshes( aiScene *pScene ) {
if( m_meshCache.empty() ) { if( m_meshCache.empty() ) {
return; return;
} }
pScene->mNumMeshes = m_meshCache.size(); pScene->mNumMeshes = m_meshCache.size();
pScene->mMeshes = new aiMesh*[ pScene->mNumMeshes ]; pScene->mMeshes = new aiMesh*[ pScene->mNumMeshes ];
size_t i( 0 ); std::copy( m_meshCache.begin(), m_meshCache.end(), pScene->mMeshes );
for( std::vector<aiMesh*>::iterator it = m_meshCache.begin(); it != m_meshCache.end(); it++ ) {
pScene->mMeshes[ i ] = *it;
i++;
}
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
@ -833,13 +854,10 @@ void OpenGEXImporter::createNodeTree( aiScene *pScene ) {
if( m_root->m_children.empty() ) { if( m_root->m_children.empty() ) {
return; return;
} }
size_t i( 0 );
pScene->mRootNode->mNumChildren = m_root->m_children.size(); pScene->mRootNode->mNumChildren = m_root->m_children.size();
pScene->mRootNode->mChildren = new C_STRUCT aiNode*[ pScene->mRootNode->mNumChildren ]; pScene->mRootNode->mChildren = new aiNode*[ pScene->mRootNode->mNumChildren ];
for( ChildInfo::NodeList::iterator it = m_root->m_children.begin(); it != m_root->m_children.end(); it++ ) { std::copy( m_root->m_children.begin(), m_root->m_children.end(), pScene->mRootNode->mChildren );
pScene->mRootNode->mChildren[ i ] = *it;
i++;
}
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------

View File

@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_OPENGEX_IMPORTER #ifndef ASSIMP_BUILD_NO_OPENGEX_IMPORTER
#include "BaseImporter.h" #include "BaseImporter.h"
#include "../include/assimp/mesh.h" #include <assimp/mesh.h>
#include <vector> #include <vector>
#include <list> #include <list>

View File

@ -44,11 +44,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "PlyExporter.h" #include "PlyExporter.h"
#include <boost/scoped_ptr.hpp> #include <boost/scoped_ptr.hpp>
#include <cmath>
#include "Exceptional.h" #include "Exceptional.h"
#include "../include/assimp/scene.h" #include "../include/assimp/scene.h"
#include "../include/assimp/version.h" #include "../include/assimp/version.h"
#include "../include/assimp/IOSystem.hpp" #include "../include/assimp/IOSystem.hpp"
#include "../include/assimp/Exporter.hpp" #include "../include/assimp/Exporter.hpp"
#include "qnan.h"
using namespace Assimp; using namespace Assimp;
@ -213,6 +215,8 @@ PlyExporter::PlyExporter(const char* _filename, const aiScene* pScene, bool bina
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
void PlyExporter::WriteMeshVerts(const aiMesh* m, unsigned int components) void PlyExporter::WriteMeshVerts(const aiMesh* m, unsigned int components)
{ {
static const float inf = std::numeric_limits<float>::infinity();
// If a component (for instance normal vectors) is present in at least one mesh in the scene, // If a component (for instance normal vectors) is present in at least one mesh in the scene,
// then default values are written for meshes that do not contain this component. // then default values are written for meshes that do not contain this component.
for (unsigned int i = 0; i < m->mNumVertices; ++i) { for (unsigned int i = 0; i < m->mNumVertices; ++i) {
@ -222,7 +226,7 @@ void PlyExporter::WriteMeshVerts(const aiMesh* m, unsigned int components)
m->mVertices[i].z m->mVertices[i].z
; ;
if(components & PLY_EXPORT_HAS_NORMALS) { if(components & PLY_EXPORT_HAS_NORMALS) {
if (m->HasNormals()) { if (m->HasNormals() && is_not_qnan(m->mNormals[i].x) && std::fabs(m->mNormals[i].x) != inf) {
mOutput << mOutput <<
" " << m->mNormals[i].x << " " << m->mNormals[i].x <<
" " << m->mNormals[i].y << " " << m->mNormals[i].y <<

View File

@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "PlyLoader.h" #include "PlyLoader.h"
#include "fast_atof.h" #include "fast_atof.h"
#include "../include/assimp/DefaultLogger.hpp" #include "../include/assimp/DefaultLogger.hpp"
#include "ByteSwap.h" #include "ByteSwapper.h"
using namespace Assimp; using namespace Assimp;

View File

@ -45,6 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Q3BSPZipArchive.h" #include "Q3BSPZipArchive.h"
#include <algorithm> #include <algorithm>
#include <cassert> #include <cassert>
#include <cstdlib>
#include "../include/assimp/ai_assert.h" #include "../include/assimp/ai_assert.h"
@ -140,11 +141,11 @@ zlib_filefunc_def IOSystem2Unzip::get(IOSystem* pIOHandler) {
ZipFile::ZipFile(size_t size) : m_Size(size) { ZipFile::ZipFile(size_t size) : m_Size(size) {
ai_assert(m_Size != 0); ai_assert(m_Size != 0);
m_Buffer = std::malloc(m_Size); m_Buffer = malloc(m_Size);
} }
ZipFile::~ZipFile() { ZipFile::~ZipFile() {
std::free(m_Buffer); free(m_Buffer);
m_Buffer = NULL; m_Buffer = NULL;
} }

View File

@ -332,7 +332,7 @@ bool STEP::StringToUTF8(std::string& s)
case '4': case '4':
if (s[i+3] == '\\') { if (s[i+3] == '\\') {
const size_t basei = i+4; const size_t basei = i+4;
size_t j = basei, jend = s.size()-4; size_t j = basei, jend = s.size()-3;
for (; j < jend; ++j) { for (; j < jend; ++j) {
if (s[j] == '\\' && s[j] == 'X' && s[j] == '0' && s[j] == '\\') { if (s[j] == '\\' && s[j] == 'X' && s[j] == '0' && s[j] == '\\') {

View File

@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "../include/assimp/Exporter.hpp" #include "../include/assimp/Exporter.hpp"
#include <boost/scoped_ptr.hpp> #include <boost/scoped_ptr.hpp>
#include "Exceptional.h" #include "Exceptional.h"
#include "ByteSwap.h" #include "ByteSwapper.h"
using namespace Assimp; using namespace Assimp;
namespace Assimp { namespace Assimp {

View File

@ -920,7 +920,7 @@ void SceneCombiner::MergeMaterials(aiMaterial** dest,
// Test if we already have a matching property // Test if we already have a matching property
const aiMaterialProperty* prop_exist; const aiMaterialProperty* prop_exist;
if(aiGetMaterialProperty(out, sprop->mKey.C_Str(), sprop->mType, sprop->mIndex, &prop_exist) != AI_SUCCESS) { if(aiGetMaterialProperty(out, sprop->mKey.C_Str(), sprop->mSemantic, sprop->mIndex, &prop_exist) != AI_SUCCESS) {
// If not, we add it to the new material // If not, we add it to the new material
aiMaterialProperty* prop = out->mProperties[out->mNumProperties] = new aiMaterialProperty(); aiMaterialProperty* prop = out->mProperties[out->mNumProperties] = new aiMaterialProperty();

View File

@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_STREAMREADER_H_INCLUDED #ifndef AI_STREAMREADER_H_INCLUDED
#define AI_STREAMREADER_H_INCLUDED #define AI_STREAMREADER_H_INCLUDED
#include "ByteSwap.h" #include "ByteSwapper.h"
#include "Exceptional.h" #include "Exceptional.h"
#include <boost/shared_ptr.hpp> #include <boost/shared_ptr.hpp>
#include "../include/assimp/IOStream.hpp" #include "../include/assimp/IOStream.hpp"

View File

@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_STREAMWRITER_H_INCLUDED #ifndef AI_STREAMWRITER_H_INCLUDED
#define AI_STREAMWRITER_H_INCLUDED #define AI_STREAMWRITER_H_INCLUDED
#include "ByteSwap.h" #include "ByteSwapper.h"
#include "../include/assimp/IOStream.hpp" #include "../include/assimp/IOStream.hpp"
#include <boost/shared_ptr.hpp> #include <boost/shared_ptr.hpp>

View File

@ -51,6 +51,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define INCLUDED_AI_STRING_WORKERS_H #define INCLUDED_AI_STRING_WORKERS_H
#include "../include/assimp/ai_assert.h" #include "../include/assimp/ai_assert.h"
#include "StringComparison.h"
#include <string.h> #include <string.h>
#include <stdint.h> #include <stdint.h>
#include <string> #include <string>

View File

@ -42,11 +42,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "TextureTransform.h" #include <assimp/Importer.hpp>
#include "../include/assimp/postprocess.h" #include <assimp/postprocess.h>
#include "../include/assimp/DefaultLogger.hpp" #include <assimp/DefaultLogger.hpp>
#include "../include/assimp/scene.h" #include <assimp/scene.h>
#include "TextureTransform.h"
using namespace Assimp; using namespace Assimp;

View File

@ -55,9 +55,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ParsingUtils.h" #include "ParsingUtils.h"
#include "fast_atof.h" #include "fast_atof.h"
#include "ConvertToLHProcess.h" #include "ConvertToLHProcess.h"
#include "../include/assimp/DefaultLogger.hpp"
#include "../include/assimp/IOSystem.hpp" #include <assimp/Importer.hpp>
#include "../include/assimp/scene.h" #include <assimp/DefaultLogger.hpp>
#include <assimp/IOSystem.hpp>
#include <assimp/scene.h>
#include <boost/scoped_ptr.hpp> #include <boost/scoped_ptr.hpp>
using namespace Assimp; using namespace Assimp;

View File

@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "Exceptional.h" #include "Exceptional.h"
#include <boost/format.hpp> #include <boost/format.hpp>
#include <boost/lexical_cast.hpp> #include <boost/lexical_cast.hpp>
#include "ByteSwap.h" #include "ByteSwapper.h"
#include "../include/assimp/DefaultLogger.hpp" #include "../include/assimp/DefaultLogger.hpp"

View File

@ -286,14 +286,14 @@ inline const char* fast_atoreal_move( const char* c, Real& out, bool check_comma
} }
if (!(c[0] >= '0' && c[0] <= '9') && if (!(c[0] >= '0' && c[0] <= '9') &&
!(c[0] == '.' && c[1] >= '0' && c[1] <= '9')) !((c[0] == '.' || (check_comma && c[0] == ',')) && c[1] >= '0' && c[1] <= '9'))
{ {
throw std::invalid_argument("Cannot parse string " throw std::invalid_argument("Cannot parse string "
"as real number: does not start with digit " "as real number: does not start with digit "
"or decimal point followed by digit."); "or decimal point followed by digit.");
} }
if (*c != '.') if (*c != '.' && (! check_comma || c[0] != ','))
{ {
f = static_cast<Real>( strtoul10_64 ( c, &c) ); f = static_cast<Real>( strtoul10_64 ( c, &c) );
} }

View File

@ -153,7 +153,7 @@ Property *DDLNode::findPropertyByName( const std::string &name ) {
} }
Property *current( m_properties ); Property *current( m_properties );
while( ddl_nullptr != current ) { while( ddl_nullptr != current ) {
int res = strncmp( current->m_id->m_buffer, name.c_str(), name.size() ); int res = strncmp( current->m_key->m_text.m_buffer, name.c_str(), name.size() );
if( 0 == res ) { if( 0 == res ) {
return current; return current;
} }

View File

@ -87,7 +87,7 @@ static DDLNode *createDDLNode( Identifier *id, OpenDDLParser *parser ) {
return ddl_nullptr; return ddl_nullptr;
} }
const std::string type( id->m_buffer ); const std::string type( id->m_text.m_buffer );
DDLNode *parent( parser->top() ); DDLNode *parent( parser->top() );
DDLNode *node = DDLNode::create( type, "", parent ); DDLNode *node = DDLNode::create( type, "", parent );
@ -191,8 +191,6 @@ bool OpenDDLParser::parse() {
normalizeBuffer( m_buffer ); normalizeBuffer( m_buffer );
std::cout << &m_buffer[0] << std::endl;
m_context = new Context; m_context = new Context;
m_context->m_root = DDLNode::create( "root", "", ddl_nullptr ); m_context->m_root = DDLNode::create( "root", "", ddl_nullptr );
pushNode( m_context->m_root ); pushNode( m_context->m_root );
@ -217,7 +215,7 @@ char *OpenDDLParser::parseNextNode( char *in, char *end ) {
static void dumpId( Identifier *id ) { static void dumpId( Identifier *id ) {
if( ddl_nullptr != id ) { if( ddl_nullptr != id ) {
std::cout << id->m_buffer << std::endl; std::cout << id->m_text.m_buffer << std::endl;
} }
} }
@ -277,7 +275,7 @@ char *OpenDDLParser::parseHeader( char *in, char *end ) {
Name *name( ddl_nullptr ); Name *name( ddl_nullptr );
in = OpenDDLParser::parseName( in, end, &name ); in = OpenDDLParser::parseName( in, end, &name );
if( ddl_nullptr != name ) { if( ddl_nullptr != name ) {
const std::string nodeName( name->m_id->m_buffer ); const std::string nodeName( name->m_id->m_text.m_buffer );
node->setName( nodeName ); node->setName( nodeName );
} }
} }
@ -500,10 +498,8 @@ char *OpenDDLParser::parseIdentifier( char *in, char *end, Identifier **id ) {
idLen++; idLen++;
} }
const size_t len( idLen + 1 ); const size_t len( idLen );
Identifier *newId = new Identifier( len, new char[ len ] ); Identifier *newId = new Identifier( start, len );
::strncpy( newId->m_buffer, start, newId->m_len-1 );
newId->m_buffer[ newId->m_len - 1 ] = '\0';
*id = newId; *id = newId;
return in; return in;
@ -714,7 +710,7 @@ char *OpenDDLParser::parseStringLiteral( char *in, char *end, Value **stringData
static void createPropertyWithData( Identifier *id, Value *primData, Property **prop ) { static void createPropertyWithData( Identifier *id, Value *primData, Property **prop ) {
if( ddl_nullptr != primData ) { if( ddl_nullptr != primData ) {
( *prop ) = new Property( id ); ( *prop ) = new Property( id );
( *prop )->m_primData = primData; ( *prop )->m_value = primData;
} }
} }

View File

@ -26,6 +26,7 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include <cstddef> #include <cstddef>
#include <vector> #include <vector>
#include <string>
#include <string.h> #include <string.h>
@ -77,41 +78,83 @@ enum NameType {
LocalName LocalName
}; };
struct Token { struct Text {
public: size_t m_capacity;
Token( const char *token ) size_t m_len;
: m_token( token ) char *m_buffer;
, m_size( 0 ){
if( ddl_nullptr != token ) { Text( const char *buffer, size_t numChars )
m_size = strlen( m_token ); : m_capacity( 0 )
, m_len( 0 )
, m_buffer( ddl_nullptr ) {
set( buffer, numChars );
}
~Text() {
clear();
}
void clear() {
delete[] m_buffer;
m_buffer = ddl_nullptr;
m_capacity = 0;
m_len = 0;
}
void set( const char *buffer, size_t numChars ) {
clear();
if( numChars > 0 ) {
m_len = numChars;
m_capacity = m_len + 1;
m_buffer = new char[ m_capacity ];
strncpy( m_buffer, buffer, numChars );
m_buffer[ numChars ] = '\0';
} }
} }
~Token() { bool operator == ( const std::string &name ) const {
// empty if( m_len != name.size() ) {
return false;
}
const int res( strncmp( m_buffer, name.c_str(), name.size() ) );
return ( 0 == res );
} }
size_t length() const { bool operator == ( const Text &rhs ) const {
return m_size; if( m_len != rhs.m_len ) {
}
bool operator == ( const Token &rhs ) const {
if( m_size != rhs.m_size ) {
return false; return false;
} }
const int res( strncmp( m_token, rhs.m_token, m_size ) ); const int res ( strncmp( m_buffer, rhs.m_buffer, m_len ) );
return ( res == 0 ); return ( 0 == res );
} }
private: private:
Token(); Text( const Text & );
Token( const Token & ); Text &operator = ( const Text & );
Token &operator = ( const Token & ); };
struct Identifier {
Text m_text;
Identifier( char buffer[], size_t len )
: m_text( buffer, len ) {
// empty
}
Identifier( char buffer[] )
: m_text( buffer, strlen( buffer ) ) {
// empty
}
bool operator == ( const Identifier &rhs ) const {
return m_text == rhs.m_text;
}
private: private:
const char *m_token; Identifier( const Identifier & );
size_t m_size; Identifier &operator = ( const Identifier & );
}; };
struct Name { struct Name {
@ -154,30 +197,15 @@ private:
Reference &operator = ( const Reference & ); Reference &operator = ( const Reference & );
}; };
struct Identifier {
size_t m_len;
char *m_buffer;
Identifier( size_t len, char buffer[] )
: m_len( len )
, m_buffer( buffer ) {
// empty
}
private:
Identifier( const Identifier & );
Identifier &operator = ( const Identifier & );
};
struct Property { struct Property {
Identifier *m_id; Identifier *m_key;
Value *m_primData; Value *m_value;
Reference *m_ref; Reference *m_ref;
Property *m_next; Property *m_next;
Property( Identifier *id ) Property( Identifier *id )
: m_id( id ) : m_key( id )
, m_primData( ddl_nullptr ) , m_value( ddl_nullptr )
, m_ref( ddl_nullptr ) , m_ref( ddl_nullptr )
, m_next( ddl_nullptr ) { , m_next( ddl_nullptr ) {
// empty // empty

View File

@ -107,6 +107,12 @@ bool isNumeric( const T in ) {
return false;*/ return false;*/
} }
template<class T>
inline
bool isNotEndOfToken( T *in, T *end ) {
return ( '}' != *in && ',' != *in && !isSpace( *in ) && in != end );
}
template<class T> template<class T>
inline inline
bool isInteger( T *in, T *end ) { bool isInteger( T *in, T *end ) {
@ -117,7 +123,8 @@ bool isInteger( T *in, T *end ) {
} }
bool result( false ); bool result( false );
while( '}' != *in && ',' != *in && !isSpace( *in ) && in != end ) { while( isNotEndOfToken( in, end ) ) {
//while( '}' != *in && ',' != *in && !isSpace( *in ) && in != end ) {
result = isNumeric( *in ); result = isNumeric( *in );
if( !result ) { if( !result ) {
break; break;
@ -139,7 +146,9 @@ bool isFloat( T *in, T *end ) {
// check for <1>.0f // check for <1>.0f
bool result( false ); bool result( false );
while( !isSpace( *in ) && in != end ) { while( isNotEndOfToken( in, end ) ) {
// while( !isSpace( *in ) && in != end ) {
if( *in == '.' ) { if( *in == '.' ) {
result = true; result = true;
break; break;
@ -159,7 +168,9 @@ bool isFloat( T *in, T *end ) {
} }
// check for 1.<0>f // check for 1.<0>f
while( !isSpace( *in ) && in != end && *in != ',' ) { while( isNotEndOfToken( in, end ) ) {
// while( !isSpace( *in ) && in != end && *in != ',' && *in != '}' ) {
result = isNumeric( *in ); result = isNumeric( *in );
if( !result ) { if( !result ) {
return false; return false;

View File

@ -1586,7 +1586,7 @@ Don't trust the input data! Check all offsets!
Mixed stuff for internal use by loaders, mostly documented (most of them are already included by <i>AssimpPCH.h</i>): Mixed stuff for internal use by loaders, mostly documented (most of them are already included by <i>AssimpPCH.h</i>):
<ul> <ul>
<li><b>ByteSwap</b> (<i>ByteSwap.h</i>) - manual byte swapping stuff for binary loaders.</li> <li><b>ByteSwapper</b> (<i>ByteSwapper.h</i>) - manual byte swapping stuff for binary loaders.</li>
<li><b>StreamReader</b> (<i>StreamReader.h</i>) - safe, endianess-correct, binary reading.</li> <li><b>StreamReader</b> (<i>StreamReader.h</i>) - safe, endianess-correct, binary reading.</li>
<li><b>IrrXML</b> (<i>irrXMLWrapper.h</i>) - for XML-parsing (SAX.</li> <li><b>IrrXML</b> (<i>irrXMLWrapper.h</i>) - for XML-parsing (SAX.</li>
<li><b>CommentRemover</b> (<i>RemoveComments.h</i>) - remove single-line and multi-line comments from a text file.</li> <li><b>CommentRemover</b> (<i>RemoveComments.h</i>) - remove single-line and multi-line comments from a text file.</li>

View File

@ -348,16 +348,14 @@ public:
* are defined in the aiConfig.g header (all constants share the * are defined in the aiConfig.g header (all constants share the
* prefix AI_CONFIG_XXX and are simple strings). * prefix AI_CONFIG_XXX and are simple strings).
* @param iValue New value of the property * @param iValue New value of the property
* @param bWasExisting Optional pointer to receive true if the * @return true if the property was set before. The new value replaces
* property was set before. The new value replaces the previous value * the previous value in this case.
* in this case.
* @note Property of different types (float, int, string ..) are kept * @note Property of different types (float, int, string ..) are kept
* on different stacks, so calling SetPropertyInteger() for a * on different stacks, so calling SetPropertyInteger() for a
* floating-point property has no effect - the loader will call * floating-point property has no effect - the loader will call
* GetPropertyFloat() to read the property, but it won't be there. * GetPropertyFloat() to read the property, but it won't be there.
*/ */
void SetPropertyInteger(const char* szName, int iValue, bool SetPropertyInteger(const char* szName, int iValue);
bool* bWasExisting = NULL);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Set a boolean configuration property. Boolean properties /** Set a boolean configuration property. Boolean properties
@ -366,30 +364,27 @@ public:
* #GetPropertyBool and vice versa. * #GetPropertyBool and vice versa.
* @see SetPropertyInteger() * @see SetPropertyInteger()
*/ */
void SetPropertyBool(const char* szName, bool value, bool* bWasExisting = NULL) { bool SetPropertyBool(const char* szName, bool value) {
SetPropertyInteger(szName,value,bWasExisting); return SetPropertyInteger(szName,value);
} }
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Set a floating-point configuration property. /** Set a floating-point configuration property.
* @see SetPropertyInteger() * @see SetPropertyInteger()
*/ */
void SetPropertyFloat(const char* szName, float fValue, bool SetPropertyFloat(const char* szName, float fValue);
bool* bWasExisting = NULL);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Set a string configuration property. /** Set a string configuration property.
* @see SetPropertyInteger() * @see SetPropertyInteger()
*/ */
void SetPropertyString(const char* szName, const std::string& sValue, bool SetPropertyString(const char* szName, const std::string& sValue);
bool* bWasExisting = NULL);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Set a matrix configuration property. /** Set a matrix configuration property.
* @see SetPropertyInteger() * @see SetPropertyInteger()
*/ */
void SetPropertyMatrix(const char* szName, const aiMatrix4x4& sValue, bool SetPropertyMatrix(const char* szName, const aiMatrix4x4& sValue);
bool* bWasExisting = NULL);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Get a configuration property. /** Get a configuration property.

View File

@ -194,16 +194,14 @@ public:
* are defined in the aiConfig.g header (all constants share the * are defined in the aiConfig.g header (all constants share the
* prefix AI_CONFIG_XXX and are simple strings). * prefix AI_CONFIG_XXX and are simple strings).
* @param iValue New value of the property * @param iValue New value of the property
* @param bWasExisting Optional pointer to receive true if the * @return true if the property was set before. The new value replaces
* property was set before. The new value replaces the previous value * the previous value in this case.
* in this case.
* @note Property of different types (float, int, string ..) are kept * @note Property of different types (float, int, string ..) are kept
* on different stacks, so calling SetPropertyInteger() for a * on different stacks, so calling SetPropertyInteger() for a
* floating-point property has no effect - the loader will call * floating-point property has no effect - the loader will call
* GetPropertyFloat() to read the property, but it won't be there. * GetPropertyFloat() to read the property, but it won't be there.
*/ */
void SetPropertyInteger(const char* szName, int iValue, bool SetPropertyInteger(const char* szName, int iValue);
bool* bWasExisting = NULL);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Set a boolean configuration property. Boolean properties /** Set a boolean configuration property. Boolean properties
@ -212,30 +210,27 @@ public:
* #GetPropertyBool and vice versa. * #GetPropertyBool and vice versa.
* @see SetPropertyInteger() * @see SetPropertyInteger()
*/ */
void SetPropertyBool(const char* szName, bool value, bool* bWasExisting = NULL) { bool SetPropertyBool(const char* szName, bool value) {
SetPropertyInteger(szName,value,bWasExisting); return SetPropertyInteger(szName,value);
} }
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Set a floating-point configuration property. /** Set a floating-point configuration property.
* @see SetPropertyInteger() * @see SetPropertyInteger()
*/ */
void SetPropertyFloat(const char* szName, float fValue, bool SetPropertyFloat(const char* szName, float fValue);
bool* bWasExisting = NULL);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Set a string configuration property. /** Set a string configuration property.
* @see SetPropertyInteger() * @see SetPropertyInteger()
*/ */
void SetPropertyString(const char* szName, const std::string& sValue, bool SetPropertyString(const char* szName, const std::string& sValue);
bool* bWasExisting = NULL);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Set a matrix configuration property. /** Set a matrix configuration property.
* @see SetPropertyInteger() * @see SetPropertyInteger()
*/ */
void SetPropertyMatrix(const char* szName, const aiMatrix4x4& sValue, bool SetPropertyMatrix(const char* szName, const aiMatrix4x4& sValue);
bool* bWasExisting = NULL);
// ------------------------------------------------------------------- // -------------------------------------------------------------------
/** Get a configuration property. /** Get a configuration property.

View File

@ -877,8 +877,24 @@ enum aiComponent
*/ */
#define AI_CONFIG_IMPORT_IFC_CUSTOM_TRIANGULATION "IMPORT_IFC_CUSTOM_TRIANGULATION" #define AI_CONFIG_IMPORT_IFC_CUSTOM_TRIANGULATION "IMPORT_IFC_CUSTOM_TRIANGULATION"
// ---------------------------------------------------------------------------
/** @brief Specifies whether the Collada loader will ignore the provided up direction.
*
* If this property is set to true, the up direction provided in the file header will
* be ignored and the file will be loaded as is.
* Property type: Bool. Default value: false.
*/
#define AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION "IMPORT_COLLADA_IGNORE_UP_DIRECTION" #define AI_CONFIG_IMPORT_COLLADA_IGNORE_UP_DIRECTION "IMPORT_COLLADA_IGNORE_UP_DIRECTION"
// ---------------------------------------------------------------------------
/** @brief Specifies whether the Collada loader will invert the transparency value.
*
* If this property is set to true, the transparency value will be interpreted as the
* inverse of the usual transparency. This is useful because lots of exporters does
* not respect the standard and do the opposite of what is normally expected.
* Property type: Bool. Default value: false.
*/
#define AI_CONFIG_IMPORT_COLLADA_INVERT_TRANSPARENCY "IMPORT_COLLADA_INVERT_TRANSPARENCY"
// ---------- All the Export defines ------------ // ---------- All the Export defines ------------
@ -889,5 +905,4 @@ enum aiComponent
#define AI_CONFIG_EXPORT_XFILE_64BIT "EXPORT_XFILE_64BIT" #define AI_CONFIG_EXPORT_XFILE_64BIT "EXPORT_XFILE_64BIT"
#endif // !! AI_CONFIG_H_INC #endif // !! AI_CONFIG_H_INC

View File

@ -131,21 +131,19 @@ TEST_F(ImporterTest, testMemoryRead)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
TEST_F(ImporterTest, testIntProperty) TEST_F(ImporterTest, testIntProperty)
{ {
bool b; bool b = pImp->SetPropertyInteger("quakquak",1503);
pImp->SetPropertyInteger("quakquak",1503,&b);
EXPECT_FALSE(b); EXPECT_FALSE(b);
EXPECT_EQ(1503, pImp->GetPropertyInteger("quakquak",0)); EXPECT_EQ(1503, pImp->GetPropertyInteger("quakquak",0));
EXPECT_EQ(314159, pImp->GetPropertyInteger("not_there",314159)); EXPECT_EQ(314159, pImp->GetPropertyInteger("not_there",314159));
pImp->SetPropertyInteger("quakquak",1504,&b); b = pImp->SetPropertyInteger("quakquak",1504);
EXPECT_TRUE(b); EXPECT_TRUE(b);
} }
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
TEST_F(ImporterTest, testFloatProperty) TEST_F(ImporterTest, testFloatProperty)
{ {
bool b; bool b = pImp->SetPropertyFloat("quakquak",1503.f);
pImp->SetPropertyFloat("quakquak",1503.f,&b);
EXPECT_TRUE(!b); EXPECT_TRUE(!b);
EXPECT_EQ(1503.f, pImp->GetPropertyFloat("quakquak",0.f)); EXPECT_EQ(1503.f, pImp->GetPropertyFloat("quakquak",0.f));
EXPECT_EQ(314159.f, pImp->GetPropertyFloat("not_there",314159.f)); EXPECT_EQ(314159.f, pImp->GetPropertyFloat("not_there",314159.f));
@ -154,8 +152,7 @@ TEST_F(ImporterTest, testFloatProperty)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
TEST_F(ImporterTest, testStringProperty) TEST_F(ImporterTest, testStringProperty)
{ {
bool b; bool b = pImp->SetPropertyString("quakquak","test");
pImp->SetPropertyString("quakquak","test",&b);
EXPECT_TRUE(!b); EXPECT_TRUE(!b);
EXPECT_EQ("test", pImp->GetPropertyString("quakquak","weghwekg")); EXPECT_EQ("test", pImp->GetPropertyString("quakquak","weghwekg"));
EXPECT_EQ("ILoveYou", pImp->GetPropertyString("not_there","ILoveYou")); EXPECT_EQ("ILoveYou", pImp->GetPropertyString("not_there","ILoveYou"));

View File

@ -39,7 +39,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
using namespace AssimpView; using namespace AssimpView;

View File

@ -43,6 +43,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#if (!defined AV_ASSET_HELPER_H_INCLUDED) #if (!defined AV_ASSET_HELPER_H_INCLUDED)
#define AV_ASSET_HELPER_H_INCLUDED #define AV_ASSET_HELPER_H_INCLUDED
#include <d3d9.h>
#include <d3dx9.h>
#include <d3dx9mesh.h>
#include <assimp/scene.h>
namespace AssimpView {
class SceneAnimator; class SceneAnimator;
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
@ -233,5 +241,6 @@ class AssetHelper
void FlipNormals(); void FlipNormals();
void FlipNormalsInt(); void FlipNormalsInt();
}; };
}
#endif // !! IG #endif // !! IG

View File

@ -39,12 +39,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
namespace AssimpView { namespace AssimpView {
extern std::string g_szSkyboxShader;
// From: U3D build 1256 (src\kernel\graphic\scenegraph\SkyBox.cpp) // From: U3D build 1256 (src\kernel\graphic\scenegraph\SkyBox.cpp)
// ------------------------------------------------------------------------------ // ------------------------------------------------------------------------------

View File

@ -38,10 +38,10 @@ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#pragma once
#if (!defined AV_BACKGROUND_H_INCLUDED) namespace AssimpView
#define AV_BACKGROUND_H_INCLUDED {
class CBackgroundPainter class CBackgroundPainter
{ {
@ -125,4 +125,4 @@ private:
aiMatrix4x4 mMatrix; aiMatrix4x4 mMatrix;
}; };
#endif // !! AV_BACKGROUND_H_INCLUDED }

View File

@ -38,13 +38,16 @@ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
#include "AnimEvaluator.h"
#include "SceneAnimator.h"
namespace AssimpView { namespace AssimpView {
using namespace Assimp;
extern std::string g_szCheckerBackgroundShader;
struct SVertex struct SVertex
{ {
float x,y,z,w,u,v; float x,y,z,w,u,v;
@ -690,7 +693,7 @@ int CDisplay::FillDisplayList(void)
// fill in the first entry // fill in the first entry
TVITEMEX tvi; TVITEMEX tvi;
TVINSERTSTRUCT sNew; TVINSERTSTRUCT sNew;
tvi.pszText = "Model"; tvi.pszText = (char*) "Model";
tvi.cchTextMax = (int)strlen(tvi.pszText); tvi.cchTextMax = (int)strlen(tvi.pszText);
tvi.mask = TVIF_TEXT | TVIF_SELECTEDIMAGE | TVIF_IMAGE | TVIF_HANDLE | TVIF_STATE; tvi.mask = TVIF_TEXT | TVIF_SELECTEDIMAGE | TVIF_IMAGE | TVIF_HANDLE | TVIF_STATE;
tvi.state = TVIS_EXPANDED; tvi.state = TVIS_EXPANDED;
@ -2240,7 +2243,7 @@ int CDisplay::RenderTextureView()
const float ny = (float)sRect.bottom; const float ny = (float)sRect.bottom;
const float x = (float)sDesc.Width; const float x = (float)sDesc.Width;
const float y = (float)sDesc.Height; const float y = (float)sDesc.Height;
float f = std::min((nx-30) / x,(ny-30) / y) * (m_fTextureZoom/1000.0f); float f = min((nx-30) / x,(ny-30) / y) * (m_fTextureZoom/1000.0f);
float fHalfX = (nx - (f * x)) / 2.0f; float fHalfX = (nx - (f * x)) / 2.0f;
float fHalfY = (ny - (f * y)) / 2.0f; float fHalfY = (ny - (f * y)) / 2.0f;

View File

@ -42,6 +42,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#if (!defined AV_DISPLAY_H_INCLUDED) #if (!defined AV_DISPLAY_H_INCLUDED)
#define AV_DISPLAY_H_INCLUDE #define AV_DISPLAY_H_INCLUDE
#include <windows.h>
#include <shellapi.h>
#include <commctrl.h>
// see CDisplay::m_aiImageList // see CDisplay::m_aiImageList
#define AI_VIEW_IMGLIST_NODE 0x0 #define AI_VIEW_IMGLIST_NODE 0x0
#define AI_VIEW_IMGLIST_MATERIAL 0x1 #define AI_VIEW_IMGLIST_MATERIAL 0x1
@ -49,6 +53,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_VIEW_IMGLIST_TEXTURE_INVALID 0x3 #define AI_VIEW_IMGLIST_TEXTURE_INVALID 0x3
#define AI_VIEW_IMGLIST_MODEL 0x4 #define AI_VIEW_IMGLIST_MODEL 0x4
namespace AssimpView
{
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
/* Corresponds to the "Display" combobox in the UI /* Corresponds to the "Display" combobox in the UI
*/ */
@ -531,4 +538,5 @@ private:
aiVector3D vPos; aiVector3D vPos;
}; };
}
#endif // AV_DISPLAY_H_INCLUDE #endif // AV_DISPLAY_H_INCLUDE

View File

@ -39,14 +39,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
#include "richedit.h" #include "richedit.h"
namespace AssimpView { namespace AssimpView {
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
// Message procedure for the help dialog // Message procedure for the help dialog
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------

View File

@ -39,10 +39,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
namespace AssimpView { namespace AssimpView {
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------

View File

@ -39,14 +39,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
namespace AssimpView { namespace AssimpView {
CLogDisplay CLogDisplay::s_cInstance;
/* extern */ CLogDisplay CLogDisplay::s_cInstance;
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
void CLogDisplay::AddEntry(const std::string& szText, void CLogDisplay::AddEntry(const std::string& szText,

View File

@ -38,9 +38,12 @@ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#pragma once
#if (!defined AV_LOG_DISPLAY_H_INCLUDED) #include <list>
#define AV_LOG_DISPLAY_H_INCLUDE
namespace AssimpView
{
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
/** \brief Class to display log strings in the upper right corner of the view /** \brief Class to display log strings in the upper right corner of the view
@ -93,4 +96,4 @@ private:
ID3DXFont* piFont; ID3DXFont* piFont;
}; };
#endif // AV_LOG_DISPLAY_H_INCLUDE }

View File

@ -39,13 +39,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
#include "richedit.h" #include "richedit.h"
namespace AssimpView { namespace AssimpView {
/* extern */ CLogWindow CLogWindow::s_cInstance; CLogWindow CLogWindow::s_cInstance;
extern HKEY g_hRegistry; extern HKEY g_hRegistry;
// header for the RTF log file // header for the RTF log file

View File

@ -42,6 +42,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#if (!defined AV_LOG_WINDOW_H_INCLUDED) #if (!defined AV_LOG_WINDOW_H_INCLUDED)
#define AV_LOG_WINDOW_H_INCLUDE #define AV_LOG_WINDOW_H_INCLUDE
namespace AssimpView
{
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
/** \brief Subclass of Assimp::LogStream used to add all log messages to the /** \brief Subclass of Assimp::LogStream used to add all log messages to the
@ -125,4 +128,6 @@ public:
CMyLogStream* pcStream; CMyLogStream* pcStream;
}; };
}
#endif // AV_LOG_DISPLA #endif // AV_LOG_DISPLA

View File

@ -38,15 +38,106 @@ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
#include "MaterialManager.h"
#include "AssetHelper.h"
#include <assimp/cimport.h>
#include <assimp/Importer.hpp>
#include <assimp/ai_assert.h>
#include <assimp/cfileio.h>
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <assimp/IOSystem.hpp>
#include <assimp/IOStream.hpp>
#include <assimp/LogStream.hpp>
#include <assimp/DefaultLogger.hpp>
#include <../code/StringComparison.h>
#include <vector>
#include <algorithm>
namespace AssimpView { namespace AssimpView {
using namespace Assimp;
/*static */ CMaterialManager CMaterialManager::s_cInstance; extern std::string g_szMaterialShader;
extern HINSTANCE g_hInstance /*= NULL*/;
extern HWND g_hDlg /*= NULL*/;
extern IDirect3D9* g_piD3D /*= NULL*/;
extern IDirect3DDevice9* g_piDevice /*= NULL*/;
extern IDirect3DVertexDeclaration9* gDefaultVertexDecl /*= NULL*/;
extern double g_fFPS /*= 0.0f*/;
extern char g_szFileName[ MAX_PATH ];
extern ID3DXEffect* g_piDefaultEffect /*= NULL*/;
extern ID3DXEffect* g_piNormalsEffect /*= NULL*/;
extern ID3DXEffect* g_piPassThroughEffect /*= NULL*/;
extern ID3DXEffect* g_piPatternEffect /*= NULL*/;
extern bool g_bMousePressed /*= false*/;
extern bool g_bMousePressedR /*= false*/;
extern bool g_bMousePressedM /*= false*/;
extern bool g_bMousePressedBoth /*= false*/;
extern float g_fElpasedTime /*= 0.0f*/;
extern D3DCAPS9 g_sCaps;
extern bool g_bLoadingFinished /*= false*/;
extern HANDLE g_hThreadHandle /*= NULL*/;
extern float g_fWheelPos /*= -10.0f*/;
extern bool g_bLoadingCanceled /*= false*/;
extern IDirect3DTexture9* g_pcTexture /*= NULL*/;
extern aiMatrix4x4 g_mWorld;
extern aiMatrix4x4 g_mWorldRotate;
extern aiVector3D g_vRotateSpeed /*= aiVector3D(0.5f,0.5f,0.5f)*/;
extern aiVector3D g_avLightDirs[ 1 ] /* =
{ aiVector3D(-0.5f,0.6f,0.2f) ,
aiVector3D(-0.5f,0.5f,0.5f)} */;
extern POINT g_mousePos /*= {0,0};*/;
extern POINT g_LastmousePos /*= {0,0}*/;
extern bool g_bFPSView /*= false*/;
extern bool g_bInvert /*= false*/;
extern EClickPos g_eClick;
extern unsigned int g_iCurrentColor /*= 0*/;
// NOTE: The light intensity is separated from the color, it can
// directly be manipulated using the middle mouse button.
// When the user chooses a color from the palette the intensity
// is reset to 1.0
// index[2] is the ambient color
extern float g_fLightIntensity /*=0.0f*/;
extern D3DCOLOR g_avLightColors[ 3 ];
extern RenderOptions g_sOptions;
extern Camera g_sCamera;
extern AssetHelper *g_pcAsset /*= NULL*/;
//
// Contains the mask image for the HUD
// (used to determine the position of a click)
//
// The size of the image is identical to the size of the main
// HUD texture
//
extern unsigned char* g_szImageMask /*= NULL*/;
extern float g_fACMR /*= 3.0f*/;
extern IDirect3DQuery9* g_piQuery;
extern bool g_bPlay /*= false*/;
extern double g_dCurrent;
extern float g_smoothAngle /*= 80.f*/;
extern unsigned int ppsteps, ppstepsdefault;
extern bool nopointslines;
CMaterialManager CMaterialManager::s_cInstance;
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
// D3DX callback function to fill a texture with a checkers pattern // D3DX callback function to fill a texture with a checkers pattern
@ -184,7 +275,7 @@ bool CMaterialManager::TryLongerPath(char* szTemp,aiString* p_szString)
for (unsigned int i = 0; i < iSizeFound;++i) for (unsigned int i = 0; i < iSizeFound;++i)
info.cFileName[i] = (CHAR)tolower(info.cFileName[i]); info.cFileName[i] = (CHAR)tolower(info.cFileName[i]);
if (0 == memcmp(info.cFileName,szFile2, std::min(iSizeFound,iSize))) if (0 == memcmp(info.cFileName,szFile2, min(iSizeFound,iSize)))
{ {
// we have it. Build the full path ... // we have it. Build the full path ...
char* sz = strrchr(szTempB,'*'); char* sz = strrchr(szTempB,'*');

View File

@ -39,8 +39,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#if (!defined AV_MATERIAL_H_INCLUDED) #pragma once
#define AV_MATERIAL_H_INCLUDE
#include <map>
#include "AssetHelper.h"
namespace AssimpView
{
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
/* Helper class to create, access and destroy materials /* Helper class to create, access and destroy materials
@ -199,4 +205,4 @@ private:
TextureCache sCachedTextures; TextureCache sCachedTextures;
}; };
#endif //!! include guard }

View File

@ -39,7 +39,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
#include <map> #include <map>
@ -47,7 +46,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace AssimpView { namespace AssimpView {
CMeshRenderer CMeshRenderer::s_cInstance; CMeshRenderer CMeshRenderer::s_cInstance;
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------

View File

@ -42,6 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#if (!defined AV_MESH_RENDERER_H_INCLUDED) #if (!defined AV_MESH_RENDERER_H_INCLUDED)
#define AV_MESH_RENDERER_H_INCLUDED #define AV_MESH_RENDERER_H_INCLUDED
namespace AssimpView {
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
@ -94,4 +95,5 @@ private:
}; };
}
#endif //!! include guard #endif //!! include guard

View File

@ -39,12 +39,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
#include <assimp/Exporter.hpp>
#include <algorithm>
#include <windowsx.h> #include <windowsx.h>
namespace AssimpView { namespace AssimpView {
using namespace Assimp;
// Static array to keep custom color values // Static array to keep custom color values
COLORREF g_aclCustomColors[16] = {0}; COLORREF g_aclCustomColors[16] = {0};
@ -1044,9 +1048,9 @@ void DoExport(size_t formatId)
ai_assert(strlen(szFileName) <= MAX_PATH); ai_assert(strlen(szFileName) <= MAX_PATH);
// invent a nice default file name // invent a nice default file name
char* sz = std::max(strrchr(szFileName,'\\'),strrchr(szFileName,'/')); char* sz = max(strrchr(szFileName,'\\'),strrchr(szFileName,'/'));
if (sz) { if (sz) {
strncpy(sz,std::max(strrchr(g_szFileName,'\\'),strrchr(g_szFileName,'/')),MAX_PATH); strncpy(sz,max(strrchr(g_szFileName,'\\'),strrchr(g_szFileName,'/')),MAX_PATH);
} }
} }
else { else {

View File

@ -40,7 +40,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
// note: these are no longer part of the public API, but they are // note: these are no longer part of the public API, but they are
@ -53,6 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace AssimpView { namespace AssimpView {
using namespace Assimp;
bool g_bWasFlipped = false; bool g_bWasFlipped = false;
float g_smoothAngle = 80.f; float g_smoothAngle = 80.f;

View File

@ -43,7 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* @brief Implementation of the utility class SceneAnimator * @brief Implementation of the utility class SceneAnimator
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
using namespace AssimpView; using namespace AssimpView;

View File

@ -38,13 +38,9 @@ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
namespace AssimpView {
namespace AssimpView
{
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
std::string g_szNormalsShader = std::string( std::string g_szNormalsShader = std::string(

View File

@ -40,16 +40,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
#include "stdafx.h"
#include "assimp_view.h" #include "assimp_view.h"
#include <map> #include <map>
using namespace std; using namespace std;
namespace AssimpView { namespace AssimpView {
extern std::string g_szNormalsShader;
extern std::string g_szDefaultShader;
extern std::string g_szPassThroughShader;
//-------------------------------------------------------------------------------
// evil globals
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
HINSTANCE g_hInstance = NULL; HINSTANCE g_hInstance = NULL;
HWND g_hDlg = NULL; HWND g_hDlg = NULL;
@ -361,12 +362,12 @@ int CalculateBounds(aiNode* piNode, aiVector3D* p_avOut,
D3DXVec3TransformCoord((D3DXVECTOR3*)&pc1,(D3DXVECTOR3*)&pc, D3DXVec3TransformCoord((D3DXVECTOR3*)&pc1,(D3DXVECTOR3*)&pc,
(D3DXMATRIX*)&aiMe); (D3DXMATRIX*)&aiMe);
p_avOut[0].x = std::min( p_avOut[0].x, pc1.x); p_avOut[0].x = min( p_avOut[0].x, pc1.x);
p_avOut[0].y = std::min( p_avOut[0].y, pc1.y); p_avOut[0].y = min( p_avOut[0].y, pc1.y);
p_avOut[0].z = std::min( p_avOut[0].z, pc1.z); p_avOut[0].z = min( p_avOut[0].z, pc1.z);
p_avOut[1].x = std::max( p_avOut[1].x, pc1.x); p_avOut[1].x = max( p_avOut[1].x, pc1.x);
p_avOut[1].y = std::max( p_avOut[1].y, pc1.y); p_avOut[1].y = max( p_avOut[1].y, pc1.y);
p_avOut[1].z = std::max( p_avOut[1].z, pc1.z); p_avOut[1].z = max( p_avOut[1].z, pc1.z);
} }
} }
for (unsigned int i = 0; i < piNode->mNumChildren;++i) for (unsigned int i = 0; i < piNode->mNumChildren;++i)
@ -593,10 +594,10 @@ int CreateAssetData()
if (mesh->HasVertexColors( 0)) { if (mesh->HasVertexColors( 0)) {
pbData2->dColorDiffuse = D3DCOLOR_ARGB( pbData2->dColorDiffuse = D3DCOLOR_ARGB(
((unsigned char)std::max( std::min( mesh->mColors[0][x].a * 255.0f, 255.0f),0.0f)), ((unsigned char)max( min( mesh->mColors[0][x].a * 255.0f, 255.0f),0.0f)),
((unsigned char)std::max( std::min( mesh->mColors[0][x].r * 255.0f, 255.0f),0.0f)), ((unsigned char)max( min( mesh->mColors[0][x].r * 255.0f, 255.0f),0.0f)),
((unsigned char)std::max( std::min( mesh->mColors[0][x].g * 255.0f, 255.0f),0.0f)), ((unsigned char)max( min( mesh->mColors[0][x].g * 255.0f, 255.0f),0.0f)),
((unsigned char)std::max( std::min( mesh->mColors[0][x].b * 255.0f, 255.0f),0.0f))); ((unsigned char)max( min( mesh->mColors[0][x].b * 255.0f, 255.0f),0.0f)));
} }
else pbData2->dColorDiffuse = D3DCOLOR_ARGB(0xFF,0xff,0xff,0xff); else pbData2->dColorDiffuse = D3DCOLOR_ARGB(0xFF,0xff,0xff,0xff);

View File

@ -47,6 +47,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// include resource definitions // include resource definitions
#include "resource.h" #include "resource.h"
#include <assert.h>
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>
#include <stdio.h>
#include <time.h>
// Include ASSIMP headers (XXX: do we really need all of them?) // Include ASSIMP headers (XXX: do we really need all of them?)
#include <assimp/cimport.h> #include <assimp/cimport.h>
#include <assimp/Importer.hpp> #include <assimp/Importer.hpp>
@ -59,17 +67,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/LogStream.hpp> #include <assimp/LogStream.hpp>
#include <assimp/DefaultLogger.hpp> #include <assimp/DefaultLogger.hpp>
#include "../../code/AssimpPCH.h" /* HACK */
#include "../../code/MaterialSystem.h" // aiMaterial class #include "../../code/MaterialSystem.h" // aiMaterial class
#include "../../code/StringComparison.h" // ASSIMP_stricmp and ASSIMP_strincmp #include "../../code/StringComparison.h" // ASSIMP_stricmp and ASSIMP_strincmp
// in order for std::min and std::max to behave properly // in order for std::min and std::max to behave properly
#ifdef min #ifndef max
#undef min #define max(a,b) (((a) > (b)) ? (a) : (b))
#endif // min #endif // max
#ifdef max #ifndef min
#undef max #define min(a,b) (((a) < (b)) ? (a) : (b))
#endif // min #endif // min
#include <time.h> #include <time.h>
@ -77,11 +84,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// default movement speed // default movement speed
#define MOVE_SPEED 3.f #define MOVE_SPEED 3.f
using namespace Assimp;
namespace AssimpView
{
#include "AssetHelper.h" #include "AssetHelper.h"
#include "Camera.h" #include "Camera.h"
#include "RenderOptions.h" #include "RenderOptions.h"
@ -93,7 +95,6 @@ namespace AssimpView
#include "MeshRenderer.h" #include "MeshRenderer.h"
#include "MaterialManager.h" #include "MaterialManager.h"
} // end of namespace AssimpView - for a while
// outside of namespace, to help Intellisense and solve boost::metatype_stuff_miracle // outside of namespace, to help Intellisense and solve boost::metatype_stuff_miracle
#include "AnimEvaluator.h" #include "AnimEvaluator.h"
@ -160,7 +161,7 @@ INT_PTR CALLBACK AboutMessageProc(HWND hwndDlg,UINT uMsg,
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
// //
// Dialog prcoedure for the help dialog // Dialog procedure for the help dialog
// //
//------------------------------------------------------------------------------- //-------------------------------------------------------------------------------
INT_PTR CALLBACK HelpDialogProc(HWND hwndDlg,UINT uMsg, INT_PTR CALLBACK HelpDialogProc(HWND hwndDlg,UINT uMsg,
@ -182,7 +183,7 @@ type clamp(intype in)
{ {
// for unsigned types only ... // for unsigned types only ...
intype mask = (0x1u << (sizeof(type)*8))-1; intype mask = (0x1u << (sizeof(type)*8))-1;
return (type)std::max((intype)0,std::min(in,mask)); return (type)max((intype)0,min(in,mask));
} }

View File

@ -117,11 +117,11 @@
2B7F478E1708365200A106A9 /* tuple.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45961708365100A106A9 /* tuple.hpp */; }; 2B7F478E1708365200A106A9 /* tuple.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45961708365100A106A9 /* tuple.hpp */; };
2B7F478F1708365200A106A9 /* tuple.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45961708365100A106A9 /* tuple.hpp */; }; 2B7F478F1708365200A106A9 /* tuple.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45961708365100A106A9 /* tuple.hpp */; };
2B7F47901708365200A106A9 /* tuple.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45961708365100A106A9 /* tuple.hpp */; }; 2B7F47901708365200A106A9 /* tuple.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45961708365100A106A9 /* tuple.hpp */; };
2B7F479B1708365200A106A9 /* ByteSwap.h in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45991708365100A106A9 /* ByteSwap.h */; }; 2B7F479B1708365200A106A9 /* ByteSwapper.h in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45991708365100A106A9 /* ByteSwapper.h */; };
2B7F479C1708365200A106A9 /* ByteSwap.h in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45991708365100A106A9 /* ByteSwap.h */; }; 2B7F479C1708365200A106A9 /* ByteSwapper.h in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45991708365100A106A9 /* ByteSwapper.h */; };
2B7F479D1708365200A106A9 /* ByteSwap.h in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45991708365100A106A9 /* ByteSwap.h */; }; 2B7F479D1708365200A106A9 /* ByteSwapper.h in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45991708365100A106A9 /* ByteSwapper.h */; };
2B7F479E1708365200A106A9 /* ByteSwap.h in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45991708365100A106A9 /* ByteSwap.h */; }; 2B7F479E1708365200A106A9 /* ByteSwapper.h in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45991708365100A106A9 /* ByteSwapper.h */; };
2B7F479F1708365200A106A9 /* ByteSwap.h in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45991708365100A106A9 /* ByteSwap.h */; }; 2B7F479F1708365200A106A9 /* ByteSwapper.h in Headers */ = {isa = PBXBuildFile; fileRef = 2B7F45991708365100A106A9 /* ByteSwapper.h */; };
2B7F47A01708365200A106A9 /* CalcTangentsProcess.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2B7F459A1708365100A106A9 /* CalcTangentsProcess.cpp */; }; 2B7F47A01708365200A106A9 /* CalcTangentsProcess.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2B7F459A1708365100A106A9 /* CalcTangentsProcess.cpp */; };
2B7F47A11708365200A106A9 /* CalcTangentsProcess.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2B7F459A1708365100A106A9 /* CalcTangentsProcess.cpp */; }; 2B7F47A11708365200A106A9 /* CalcTangentsProcess.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2B7F459A1708365100A106A9 /* CalcTangentsProcess.cpp */; };
2B7F47A21708365200A106A9 /* CalcTangentsProcess.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2B7F459A1708365100A106A9 /* CalcTangentsProcess.cpp */; }; 2B7F47A21708365200A106A9 /* CalcTangentsProcess.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2B7F459A1708365100A106A9 /* CalcTangentsProcess.cpp */; };
@ -2018,7 +2018,7 @@
2B7F45931708365100A106A9 /* static_assert.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = static_assert.hpp; sourceTree = "<group>"; }; 2B7F45931708365100A106A9 /* static_assert.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = static_assert.hpp; sourceTree = "<group>"; };
2B7F45941708365100A106A9 /* timer.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = timer.hpp; sourceTree = "<group>"; }; 2B7F45941708365100A106A9 /* timer.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = timer.hpp; sourceTree = "<group>"; };
2B7F45961708365100A106A9 /* tuple.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = tuple.hpp; sourceTree = "<group>"; }; 2B7F45961708365100A106A9 /* tuple.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = tuple.hpp; sourceTree = "<group>"; };
2B7F45991708365100A106A9 /* ByteSwap.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ByteSwap.h; sourceTree = "<group>"; }; 2B7F45991708365100A106A9 /* ByteSwapper.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = ByteSwapper.h; sourceTree = "<group>"; };
2B7F459A1708365100A106A9 /* CalcTangentsProcess.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CalcTangentsProcess.cpp; sourceTree = "<group>"; }; 2B7F459A1708365100A106A9 /* CalcTangentsProcess.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = CalcTangentsProcess.cpp; sourceTree = "<group>"; };
2B7F459B1708365100A106A9 /* CalcTangentsProcess.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CalcTangentsProcess.h; sourceTree = "<group>"; }; 2B7F459B1708365100A106A9 /* CalcTangentsProcess.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CalcTangentsProcess.h; sourceTree = "<group>"; };
2B7F459C1708365100A106A9 /* CInterfaceIOWrapper.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CInterfaceIOWrapper.h; sourceTree = "<group>"; }; 2B7F459C1708365100A106A9 /* CInterfaceIOWrapper.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = CInterfaceIOWrapper.h; sourceTree = "<group>"; };
@ -2509,7 +2509,7 @@
2B7F45761708365100A106A9 /* BaseProcess.cpp */, 2B7F45761708365100A106A9 /* BaseProcess.cpp */,
2B7F45771708365100A106A9 /* BaseProcess.h */, 2B7F45771708365100A106A9 /* BaseProcess.h */,
2B7F45831708365100A106A9 /* BlobIOSystem.h */, 2B7F45831708365100A106A9 /* BlobIOSystem.h */,
2B7F45991708365100A106A9 /* ByteSwap.h */, 2B7F45991708365100A106A9 /* ByteSwapper.h */,
2B7F459A1708365100A106A9 /* CalcTangentsProcess.cpp */, 2B7F459A1708365100A106A9 /* CalcTangentsProcess.cpp */,
2B7F459B1708365100A106A9 /* CalcTangentsProcess.h */, 2B7F459B1708365100A106A9 /* CalcTangentsProcess.h */,
2B7F459C1708365100A106A9 /* CInterfaceIOWrapper.h */, 2B7F459C1708365100A106A9 /* CInterfaceIOWrapper.h */,
@ -3517,7 +3517,7 @@
2B7F47841708365200A106A9 /* static_assert.hpp in Headers */, 2B7F47841708365200A106A9 /* static_assert.hpp in Headers */,
2B7F47891708365200A106A9 /* timer.hpp in Headers */, 2B7F47891708365200A106A9 /* timer.hpp in Headers */,
2B7F478E1708365200A106A9 /* tuple.hpp in Headers */, 2B7F478E1708365200A106A9 /* tuple.hpp in Headers */,
2B7F479D1708365200A106A9 /* ByteSwap.h in Headers */, 2B7F479D1708365200A106A9 /* ByteSwapper.h in Headers */,
2B7F47A71708365200A106A9 /* CalcTangentsProcess.h in Headers */, 2B7F47A71708365200A106A9 /* CalcTangentsProcess.h in Headers */,
2B7F47AC1708365200A106A9 /* CInterfaceIOWrapper.h in Headers */, 2B7F47AC1708365200A106A9 /* CInterfaceIOWrapper.h in Headers */,
2B7F47C51708365200A106A9 /* ColladaExporter.h in Headers */, 2B7F47C51708365200A106A9 /* ColladaExporter.h in Headers */,
@ -3765,7 +3765,7 @@
2B7F47851708365200A106A9 /* static_assert.hpp in Headers */, 2B7F47851708365200A106A9 /* static_assert.hpp in Headers */,
2B7F478A1708365200A106A9 /* timer.hpp in Headers */, 2B7F478A1708365200A106A9 /* timer.hpp in Headers */,
2B7F478F1708365200A106A9 /* tuple.hpp in Headers */, 2B7F478F1708365200A106A9 /* tuple.hpp in Headers */,
2B7F479E1708365200A106A9 /* ByteSwap.h in Headers */, 2B7F479E1708365200A106A9 /* ByteSwapper.h in Headers */,
2B7F47A81708365200A106A9 /* CalcTangentsProcess.h in Headers */, 2B7F47A81708365200A106A9 /* CalcTangentsProcess.h in Headers */,
2B7F47AD1708365200A106A9 /* CInterfaceIOWrapper.h in Headers */, 2B7F47AD1708365200A106A9 /* CInterfaceIOWrapper.h in Headers */,
2B7F47C61708365200A106A9 /* ColladaExporter.h in Headers */, 2B7F47C61708365200A106A9 /* ColladaExporter.h in Headers */,
@ -4013,7 +4013,7 @@
2B7F47861708365200A106A9 /* static_assert.hpp in Headers */, 2B7F47861708365200A106A9 /* static_assert.hpp in Headers */,
2B7F478B1708365200A106A9 /* timer.hpp in Headers */, 2B7F478B1708365200A106A9 /* timer.hpp in Headers */,
2B7F47901708365200A106A9 /* tuple.hpp in Headers */, 2B7F47901708365200A106A9 /* tuple.hpp in Headers */,
2B7F479F1708365200A106A9 /* ByteSwap.h in Headers */, 2B7F479F1708365200A106A9 /* ByteSwapper.h in Headers */,
2B7F47A91708365200A106A9 /* CalcTangentsProcess.h in Headers */, 2B7F47A91708365200A106A9 /* CalcTangentsProcess.h in Headers */,
2B7F47AE1708365200A106A9 /* CInterfaceIOWrapper.h in Headers */, 2B7F47AE1708365200A106A9 /* CInterfaceIOWrapper.h in Headers */,
2B7F47C71708365200A106A9 /* ColladaExporter.h in Headers */, 2B7F47C71708365200A106A9 /* ColladaExporter.h in Headers */,
@ -4261,7 +4261,7 @@
2B7F47821708365200A106A9 /* static_assert.hpp in Headers */, 2B7F47821708365200A106A9 /* static_assert.hpp in Headers */,
2B7F47871708365200A106A9 /* timer.hpp in Headers */, 2B7F47871708365200A106A9 /* timer.hpp in Headers */,
2B7F478C1708365200A106A9 /* tuple.hpp in Headers */, 2B7F478C1708365200A106A9 /* tuple.hpp in Headers */,
2B7F479B1708365200A106A9 /* ByteSwap.h in Headers */, 2B7F479B1708365200A106A9 /* ByteSwapper.h in Headers */,
2B7F47A51708365200A106A9 /* CalcTangentsProcess.h in Headers */, 2B7F47A51708365200A106A9 /* CalcTangentsProcess.h in Headers */,
2B7F47AA1708365200A106A9 /* CInterfaceIOWrapper.h in Headers */, 2B7F47AA1708365200A106A9 /* CInterfaceIOWrapper.h in Headers */,
2B7F47C31708365200A106A9 /* ColladaExporter.h in Headers */, 2B7F47C31708365200A106A9 /* ColladaExporter.h in Headers */,
@ -4509,7 +4509,7 @@
2B7F47831708365200A106A9 /* static_assert.hpp in Headers */, 2B7F47831708365200A106A9 /* static_assert.hpp in Headers */,
2B7F47881708365200A106A9 /* timer.hpp in Headers */, 2B7F47881708365200A106A9 /* timer.hpp in Headers */,
2B7F478D1708365200A106A9 /* tuple.hpp in Headers */, 2B7F478D1708365200A106A9 /* tuple.hpp in Headers */,
2B7F479C1708365200A106A9 /* ByteSwap.h in Headers */, 2B7F479C1708365200A106A9 /* ByteSwapper.h in Headers */,
2B7F47A61708365200A106A9 /* CalcTangentsProcess.h in Headers */, 2B7F47A61708365200A106A9 /* CalcTangentsProcess.h in Headers */,
2B7F47AB1708365200A106A9 /* CInterfaceIOWrapper.h in Headers */, 2B7F47AB1708365200A106A9 /* CInterfaceIOWrapper.h in Headers */,
2B7F47C41708365200A106A9 /* ColladaExporter.h in Headers */, 2B7F47C41708365200A106A9 /* ColladaExporter.h in Headers */,