closes https://github.com/assimp/assimp/issues/1621: add file check for dxf file without extensions.
parent
7ca8407ef2
commit
183224f045
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@ -119,9 +119,14 @@ DXFImporter::~DXFImporter()
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// ------------------------------------------------------------------------------------------------
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// Returns whether the class can handle the format of the given file.
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bool DXFImporter::CanRead( const std::string& pFile, IOSystem* /*pIOHandler*/, bool /*checkSig*/) const
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bool DXFImporter::CanRead( const std::string& pFile, IOSystem* pIOHandler, bool checkSig ) const
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{
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return SimpleExtensionCheck(pFile,"dxf");
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if ( checkSig ) {
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return SimpleExtensionCheck(pFile,"dxf");
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} else {
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static const char *pTokens[] = { "SECTION", "HEADER", "ENDSEC", "BLOCKS" };
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return BaseImporter::SearchFileHeaderForToken(pIOHandler, pFile, pTokens, 4 );
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}
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}
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// ------------------------------------------------------------------------------------------------
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48
doc/dox.h
48
doc/dox.h
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@ -206,56 +206,16 @@ the library files. Alternatively you can simply add the assimp project to your p
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your solution.
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@section use_noboost Building without boost.
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The Boost-Workaround consists of dummy replacements for some boost utility templates. Currently there are replacements for
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- boost.scoped_ptr
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- boost.scoped_array
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- boost.format
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- boost.random
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- boost.common_factor
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- boost.foreach
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- boost.tuple
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- boost.make_shared
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These implementations are very limited and are not intended for use outside assimp. A compiler
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with full support for partial template specializations is required. To enable the workaround, put the following in
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your compiler's list of predefined macros:
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@code
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#define ASSIMP_BUILD_BOOST_WORKAROUND
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@endcode
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<br>
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If you're working with the provided solutions for Visual Studio use the <i>-noboost</i> build configs. <br>
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<b>assimp_BUILD_BOOST_WORKAROUND</b> implies <b>assimp_BUILD_SINGLETHREADED</b>. <br>
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See the @ref assimp_st section
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for more details.
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@section assimp_dll Windows DLL Build
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assimp can be built as DLL. You just need to select a -dll config from the list of project
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configs and you're fine.
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The Assimp-package can be built as DLL. You just need to run the default cmake run.
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<b>NOTE:</b> Theoretically, assimp-dll can be used with multithreaded (non-dll) runtime libraries,
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as long as you don't utilize any non-public stuff from the code folder. However, if you happen
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to encounter *very* strange problems, try changing the runtime to <i>Multithreaded (Debug) DLL</i>.
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@section assimp_stlport Building against STLport
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@section assimp static lib
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STLport is a free, fast and secure STL replacement that works with
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all major compilers and platforms. To get it, download the latest release from
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<a href="http://www.stlport.org"/><stlport.org></a>.
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Usually you'll just need to run 'configure' + a makefile (see their README for more details).
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Don't miss to add <stlport_root>/stlport to your compiler's default include paths - <b>prior</b>
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to the directory where your compiler vendor's headers lie. Do the same for <stlport_root>/lib and
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recompile assimp. To ensure you're really building against STLport see aiGetCompileFlags().
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<br>
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In our testing, STLport builds tend to be a bit faster than builds against Microsoft's
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C++ Standard Library.
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The Assimp-package can be build as a static library as well. Do do so just set the configuration variable <b>BUILD_SHARED_LIBS</b>
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to off during the cmake run.
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*/
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