- fixed q3bsp issue
parent
1adc5b874b
commit
14b780c838
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@ -399,7 +399,10 @@ void Q3BSPFileImporter::createTriangleTopology(const Q3BSP::Q3BSPModel *pModel,
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m_pCurrentFace->mIndices = new unsigned int[3];
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m_pCurrentFace->mIndices[idx] = vertIdx;
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}
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}
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} else {
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m_pCurrentFace->mIndices[idx] = vertIdx;
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}
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pMesh->mVertices[vertIdx].Set(pVertex->vPosition.x, pVertex->vPosition.y, pVertex->vPosition.z);
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pMesh->mNormals[vertIdx].Set(pVertex->vNormal.x, pVertex->vNormal.y, pVertex->vNormal.z);
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