Merge pull request #3219 from thomasbiang/gltf2_sparseAccessor_import
Gltf2 Support Importing sparse accessorpull/3262/head
commit
1427e67b54
|
@ -318,9 +318,11 @@ class Ref {
|
|||
|
||||
public:
|
||||
Ref() :
|
||||
vector(0), index(0) {}
|
||||
vector(0),
|
||||
index(0) {}
|
||||
Ref(std::vector<T *> &vec, unsigned int idx) :
|
||||
vector(&vec), index(idx) {}
|
||||
vector(&vec),
|
||||
index(idx) {}
|
||||
|
||||
inline unsigned int GetIndex() const { return index; }
|
||||
|
||||
|
@ -340,7 +342,8 @@ struct Nullable {
|
|||
Nullable() :
|
||||
isPresent(false) {}
|
||||
Nullable(T &val) :
|
||||
value(val), isPresent(true) {}
|
||||
value(val),
|
||||
isPresent(true) {}
|
||||
};
|
||||
|
||||
//! Base class for all glTF top-level objects
|
||||
|
@ -363,44 +366,23 @@ struct Object {
|
|||
// Classes for each glTF top-level object type
|
||||
//
|
||||
|
||||
//! Base class for types that access binary data from a BufferView, such as accessors
|
||||
//! or sparse accessors' indices.
|
||||
//! N.B. not a virtual class. All owned pointers to BufferViewClient instances should
|
||||
//! be to their most derived types (which may of course be just BufferViewClient).
|
||||
struct BufferViewClient : public Object {
|
||||
Ref<BufferView> bufferView; //!< The ID of the bufferView. (required)
|
||||
size_t byteOffset; //!< The offset relative to the start of the bufferView in bytes. (required)
|
||||
|
||||
inline uint8_t *GetPointer();
|
||||
|
||||
void Read(Value &obj, Asset &r);
|
||||
};
|
||||
|
||||
//! BufferViewClient with component type information.
|
||||
//! N.B. not a virtual class. All owned pointers to ComponentTypedBufferViewClient
|
||||
//! instances should be to their most derived types (which may of course be just
|
||||
//! ComponentTypedBufferViewClient).
|
||||
struct ComponentTypedBufferViewClient : public BufferViewClient {
|
||||
ComponentType componentType; //!< The datatype of components in the attribute. (required)
|
||||
|
||||
unsigned int GetBytesPerComponent();
|
||||
|
||||
void Read(Value &obj, Asset &r);
|
||||
};
|
||||
|
||||
//! A typed view into a BufferView. A BufferView contains raw binary data.
|
||||
//! An accessor provides a typed view into a BufferView or a subset of a BufferView
|
||||
//! similar to how WebGL's vertexAttribPointer() defines an attribute in a buffer.
|
||||
struct Accessor : public ComponentTypedBufferViewClient {
|
||||
struct Accessor : public Object {
|
||||
struct Sparse;
|
||||
|
||||
Ref<BufferView> bufferView; //!< The ID of the bufferView. (required)
|
||||
size_t byteOffset; //!< The offset relative to the start of the bufferView in bytes. (required)
|
||||
ComponentType componentType; //!< The datatype of components in the attribute. (required)
|
||||
size_t count; //!< The number of attributes referenced by this accessor. (required)
|
||||
AttribType::Value type; //!< Specifies if the attribute is a scalar, vector, or matrix. (required)
|
||||
std::vector<double> max; //!< Maximum value of each component in this attribute.
|
||||
std::vector<double> min; //!< Minimum value of each component in this attribute.
|
||||
std::unique_ptr<Sparse> sparse; //!< Sparse accessor information
|
||||
std::unique_ptr<Sparse> sparse;
|
||||
|
||||
unsigned int GetNumComponents();
|
||||
unsigned int GetBytesPerComponent();
|
||||
unsigned int GetElementSize();
|
||||
|
||||
inline uint8_t *GetPointer();
|
||||
|
@ -425,7 +407,6 @@ struct Accessor : public ComponentTypedBufferViewClient {
|
|||
|
||||
Indexer(Accessor &acc);
|
||||
|
||||
|
||||
public:
|
||||
//! Accesses the i-th value as defined by the accessor
|
||||
template <class T>
|
||||
|
@ -441,62 +422,27 @@ struct Accessor : public ComponentTypedBufferViewClient {
|
|||
}
|
||||
};
|
||||
|
||||
//! Sparse accessor information
|
||||
struct Sparse {
|
||||
size_t count;
|
||||
ComponentTypedBufferViewClient indices;
|
||||
BufferViewClient values;
|
||||
|
||||
std::vector<uint8_t> data; //!< Actual data, which may be defaulted to an array of zeros or the original data, with the sparse buffer view applied on top of it.
|
||||
|
||||
inline void PopulateData(size_t numBytes, uint8_t *bytes) {
|
||||
if (bytes) {
|
||||
data.assign(bytes, bytes + numBytes);
|
||||
} else {
|
||||
data.resize(numBytes, 0x00);
|
||||
}
|
||||
}
|
||||
|
||||
inline void PatchData(unsigned int elementSize)
|
||||
{
|
||||
uint8_t *pIndices = indices.GetPointer();
|
||||
const unsigned int indexSize = indices.GetBytesPerComponent();
|
||||
uint8_t *indicesEnd = pIndices + count * indexSize;
|
||||
|
||||
uint8_t *pValues = values.GetPointer();
|
||||
while (pIndices != indicesEnd) {
|
||||
size_t offset;
|
||||
switch (indices.componentType) {
|
||||
case ComponentType_UNSIGNED_BYTE:
|
||||
offset = *pIndices;
|
||||
break;
|
||||
case ComponentType_UNSIGNED_SHORT:
|
||||
offset = *reinterpret_cast<uint16_t *>(pIndices);
|
||||
break;
|
||||
case ComponentType_UNSIGNED_INT:
|
||||
offset = *reinterpret_cast<uint32_t *>(pIndices);
|
||||
break;
|
||||
default:
|
||||
// have fun with float and negative values from signed types as indices.
|
||||
throw DeadlyImportError("Unsupported component type in index.");
|
||||
}
|
||||
|
||||
offset *= elementSize;
|
||||
std::memcpy(data.data() + offset, pValues, elementSize);
|
||||
|
||||
pValues += elementSize;
|
||||
pIndices += indexSize;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
inline Indexer GetIndexer() {
|
||||
return Indexer(*this);
|
||||
}
|
||||
|
||||
Accessor() {}
|
||||
|
||||
void Read(Value &obj, Asset &r);
|
||||
|
||||
//sparse
|
||||
struct Sparse {
|
||||
size_t count;
|
||||
ComponentType indicesType;
|
||||
Ref<BufferView> indices;
|
||||
size_t indicesByteOffset;
|
||||
Ref<BufferView> values;
|
||||
size_t valuesByteOffset;
|
||||
|
||||
std::vector<uint8_t> data; //!< Actual data, which may be defaulted to an array of zeros or the original data, with the sparse buffer view applied on top of it.
|
||||
|
||||
void PopulateData(size_t numBytes, uint8_t *bytes);
|
||||
void PatchData(unsigned int elementSize);
|
||||
};
|
||||
};
|
||||
|
||||
//! A buffer points to binary geometry, animation, or skins.
|
||||
|
@ -525,7 +471,11 @@ public:
|
|||
/// \param [in] pDecodedData_Length - size of encoded region, in bytes.
|
||||
/// \param [in] pID - ID of the region.
|
||||
SEncodedRegion(const size_t pOffset, const size_t pEncodedData_Length, uint8_t *pDecodedData, const size_t pDecodedData_Length, const std::string pID) :
|
||||
Offset(pOffset), EncodedData_Length(pEncodedData_Length), DecodedData(pDecodedData), DecodedData_Length(pDecodedData_Length), ID(pID) {}
|
||||
Offset(pOffset),
|
||||
EncodedData_Length(pEncodedData_Length),
|
||||
DecodedData(pDecodedData),
|
||||
DecodedData_Length(pDecodedData_Length),
|
||||
ID(pID) {}
|
||||
|
||||
/// \fn ~SEncodedRegion()
|
||||
/// Destructor.
|
||||
|
@ -629,6 +579,7 @@ struct BufferView : public Object {
|
|||
BufferViewTarget target; //! The target that the WebGL buffer should be bound to.
|
||||
|
||||
void Read(Value &obj, Asset &r);
|
||||
uint8_t *GetPointer(size_t accOffset);
|
||||
};
|
||||
|
||||
struct Camera : public Object {
|
||||
|
@ -656,7 +607,8 @@ struct Camera : public Object {
|
|||
} cameraProperties;
|
||||
|
||||
Camera() :
|
||||
type(Perspective), cameraProperties() {
|
||||
type(Perspective),
|
||||
cameraProperties() {
|
||||
// empty
|
||||
}
|
||||
void Read(Value &obj, Asset &r);
|
||||
|
@ -1075,7 +1027,22 @@ public:
|
|||
|
||||
public:
|
||||
Asset(IOSystem *io = 0) :
|
||||
mIOSystem(io), asset(), accessors(*this, "accessors"), animations(*this, "animations"), buffers(*this, "buffers"), bufferViews(*this, "bufferViews"), cameras(*this, "cameras"), lights(*this, "lights", "KHR_lights_punctual"), images(*this, "images"), materials(*this, "materials"), meshes(*this, "meshes"), nodes(*this, "nodes"), samplers(*this, "samplers"), scenes(*this, "scenes"), skins(*this, "skins"), textures(*this, "textures") {
|
||||
mIOSystem(io),
|
||||
asset(),
|
||||
accessors(*this, "accessors"),
|
||||
animations(*this, "animations"),
|
||||
buffers(*this, "buffers"),
|
||||
bufferViews(*this, "bufferViews"),
|
||||
cameras(*this, "cameras"),
|
||||
lights(*this, "lights", "KHR_lights_punctual"),
|
||||
images(*this, "images"),
|
||||
materials(*this, "materials"),
|
||||
meshes(*this, "meshes"),
|
||||
nodes(*this, "nodes"),
|
||||
samplers(*this, "samplers"),
|
||||
scenes(*this, "scenes"),
|
||||
skins(*this, "skins"),
|
||||
textures(*this, "textures") {
|
||||
memset(&extensionsUsed, 0, sizeof(extensionsUsed));
|
||||
memset(&extensionsRequired, 0, sizeof(extensionsRequired));
|
||||
}
|
||||
|
|
|
@ -180,7 +180,10 @@ inline Value *FindObject(Value &val, const char *id) {
|
|||
|
||||
template <class T>
|
||||
inline LazyDict<T>::LazyDict(Asset &asset, const char *dictId, const char *extId) :
|
||||
mDictId(dictId), mExtId(extId), mDict(0), mAsset(asset) {
|
||||
mDictId(dictId),
|
||||
mExtId(extId),
|
||||
mDict(0),
|
||||
mAsset(asset) {
|
||||
asset.mDicts.push_back(this); // register to the list of dictionaries
|
||||
}
|
||||
|
||||
|
@ -342,7 +345,10 @@ Ref<T> LazyDict<T>::Create(const char *id) {
|
|||
//
|
||||
|
||||
inline Buffer::Buffer() :
|
||||
byteLength(0), type(Type_arraybuffer), EncodedRegion_Current(nullptr), mIsSpecial(false) {}
|
||||
byteLength(0),
|
||||
type(Type_arraybuffer),
|
||||
EncodedRegion_Current(nullptr),
|
||||
mIsSpecial(false) {}
|
||||
|
||||
inline Buffer::~Buffer() {
|
||||
for (SEncodedRegion *reg : EncodedRegion_List)
|
||||
|
@ -550,11 +556,130 @@ inline void BufferView::Read(Value &obj, Asset &r) {
|
|||
byteStride = MemberOrDefault(obj, "byteStride", 0u);
|
||||
}
|
||||
|
||||
//
|
||||
// struct BufferViewClient
|
||||
//
|
||||
inline uint8_t *BufferView::GetPointer(size_t accOffset) {
|
||||
if (!buffer) return 0;
|
||||
uint8_t *basePtr = buffer->GetPointer();
|
||||
if (!basePtr) return 0;
|
||||
|
||||
size_t offset = accOffset + byteOffset;
|
||||
if (buffer->EncodedRegion_Current != nullptr) {
|
||||
const size_t begin = buffer->EncodedRegion_Current->Offset;
|
||||
const size_t end = begin + buffer->EncodedRegion_Current->DecodedData_Length;
|
||||
if ((offset >= begin) && (offset < end))
|
||||
return &buffer->EncodedRegion_Current->DecodedData[offset - begin];
|
||||
}
|
||||
|
||||
return basePtr + offset;
|
||||
}
|
||||
|
||||
//
|
||||
// struct Accessor
|
||||
//
|
||||
inline void Accessor::Sparse::PopulateData(size_t numBytes, uint8_t *bytes) {
|
||||
if (bytes) {
|
||||
data.assign(bytes, bytes + numBytes);
|
||||
} else {
|
||||
data.resize(numBytes, 0x00);
|
||||
}
|
||||
}
|
||||
|
||||
inline void Accessor::Sparse::PatchData(unsigned int elementSize) {
|
||||
uint8_t *pIndices = indices->GetPointer(indicesByteOffset);
|
||||
const unsigned int indexSize = int(ComponentTypeSize(indicesType));
|
||||
uint8_t *indicesEnd = pIndices + count * indexSize;
|
||||
|
||||
uint8_t *pValues = values->GetPointer(valuesByteOffset);
|
||||
while (pIndices != indicesEnd) {
|
||||
size_t offset;
|
||||
switch (indicesType) {
|
||||
case ComponentType_UNSIGNED_BYTE:
|
||||
offset = *pIndices;
|
||||
break;
|
||||
case ComponentType_UNSIGNED_SHORT:
|
||||
offset = *reinterpret_cast<uint16_t *>(pIndices);
|
||||
break;
|
||||
case ComponentType_UNSIGNED_INT:
|
||||
offset = *reinterpret_cast<uint32_t *>(pIndices);
|
||||
break;
|
||||
default:
|
||||
// have fun with float and negative values from signed types as indices.
|
||||
throw DeadlyImportError("Unsupported component type in index.");
|
||||
}
|
||||
|
||||
offset *= elementSize;
|
||||
std::memcpy(data.data() + offset, pValues, elementSize);
|
||||
|
||||
pValues += elementSize;
|
||||
pIndices += indexSize;
|
||||
}
|
||||
}
|
||||
|
||||
inline void Accessor::Read(Value &obj, Asset &r) {
|
||||
|
||||
if (Value *bufferViewVal = FindUInt(obj, "bufferView")) {
|
||||
bufferView = r.bufferViews.Retrieve(bufferViewVal->GetUint());
|
||||
}
|
||||
|
||||
byteOffset = MemberOrDefault(obj, "byteOffset", size_t(0));
|
||||
componentType = MemberOrDefault(obj, "componentType", ComponentType_BYTE);
|
||||
count = MemberOrDefault(obj, "count", size_t(0));
|
||||
|
||||
const char *typestr;
|
||||
type = ReadMember(obj, "type", typestr) ? AttribType::FromString(typestr) : AttribType::SCALAR;
|
||||
|
||||
if (Value *sparseValue = FindObject(obj, "sparse")) {
|
||||
sparse.reset(new Sparse);
|
||||
// count
|
||||
ReadMember(*sparseValue, "count", sparse->count);
|
||||
|
||||
// indices
|
||||
if (Value *indicesValue = FindObject(*sparseValue, "indices")) {
|
||||
//indices bufferView
|
||||
Value *indiceViewID = FindUInt(*indicesValue, "bufferView");
|
||||
sparse->indices = r.bufferViews.Retrieve(indiceViewID->GetUint());
|
||||
//indices byteOffset
|
||||
sparse->indicesByteOffset = MemberOrDefault(*indicesValue, "byteOffset", size_t(0));
|
||||
//indices componentType
|
||||
sparse->indicesType = MemberOrDefault(*indicesValue, "componentType", ComponentType_BYTE);
|
||||
//sparse->indices->Read(*indicesValue, r);
|
||||
}
|
||||
|
||||
// value
|
||||
if (Value *valuesValue = FindObject(*sparseValue, "values")) {
|
||||
//value bufferView
|
||||
Value *valueViewID = FindUInt(*valuesValue, "bufferView");
|
||||
sparse->values = r.bufferViews.Retrieve(valueViewID->GetUint());
|
||||
//value byteOffset
|
||||
sparse->valuesByteOffset = MemberOrDefault(*valuesValue, "byteOffset", size_t(0));
|
||||
//sparse->values->Read(*valuesValue, r);
|
||||
}
|
||||
|
||||
// indicesType
|
||||
sparse->indicesType = MemberOrDefault(*sparseValue, "componentType", ComponentType_UNSIGNED_SHORT);
|
||||
|
||||
const unsigned int elementSize = GetElementSize();
|
||||
const size_t dataSize = count * elementSize;
|
||||
sparse->PopulateData(dataSize, bufferView ? bufferView->GetPointer(byteOffset) : 0);
|
||||
sparse->PatchData(elementSize);
|
||||
}
|
||||
}
|
||||
|
||||
inline unsigned int Accessor::GetNumComponents() {
|
||||
return AttribType::GetNumComponents(type);
|
||||
}
|
||||
|
||||
inline unsigned int Accessor::GetBytesPerComponent() {
|
||||
return int(ComponentTypeSize(componentType));
|
||||
}
|
||||
|
||||
inline unsigned int Accessor::GetElementSize() {
|
||||
return GetNumComponents() * GetBytesPerComponent();
|
||||
}
|
||||
|
||||
inline uint8_t *Accessor::GetPointer() {
|
||||
if (sparse)
|
||||
return sparse->data.data();
|
||||
|
||||
inline uint8_t *BufferViewClient::GetPointer() {
|
||||
if (!bufferView || !bufferView->buffer) return 0;
|
||||
uint8_t *basePtr = bufferView->buffer->GetPointer();
|
||||
if (!basePtr) return 0;
|
||||
|
@ -573,76 +698,6 @@ inline uint8_t *BufferViewClient::GetPointer() {
|
|||
return basePtr + offset;
|
||||
}
|
||||
|
||||
inline void BufferViewClient::Read(Value &obj, Asset &r) {
|
||||
|
||||
if (Value *bufferViewVal = FindUInt(obj, "bufferView")) {
|
||||
bufferView = r.bufferViews.Retrieve(bufferViewVal->GetUint());
|
||||
}
|
||||
|
||||
byteOffset = MemberOrDefault(obj, "byteOffset", size_t(0));
|
||||
}
|
||||
|
||||
//
|
||||
// struct ComponentTypedBufferViewClient
|
||||
//
|
||||
|
||||
inline unsigned int ComponentTypedBufferViewClient::GetBytesPerComponent() {
|
||||
return int(ComponentTypeSize(componentType));
|
||||
}
|
||||
|
||||
inline void ComponentTypedBufferViewClient::Read(Value &obj, Asset &r) {
|
||||
|
||||
BufferViewClient::Read(obj, r);
|
||||
|
||||
componentType = MemberOrDefault(obj, "componentType", ComponentType_BYTE);
|
||||
}
|
||||
|
||||
//
|
||||
// struct Accessor
|
||||
//
|
||||
|
||||
inline uint8_t *Accessor::GetPointer() {
|
||||
if (!sparse) return BufferViewClient::GetPointer();
|
||||
|
||||
return sparse->data.data();
|
||||
}
|
||||
|
||||
inline void Accessor::Read(Value &obj, Asset &r) {
|
||||
|
||||
ComponentTypedBufferViewClient::Read(obj, r);
|
||||
|
||||
count = MemberOrDefault(obj, "count", size_t(0));
|
||||
|
||||
const char *typestr;
|
||||
type = ReadMember(obj, "type", typestr) ? AttribType::FromString(typestr) : AttribType::SCALAR;
|
||||
|
||||
if (Value *sparseValue = FindObject(obj, "sparse")) {
|
||||
sparse.reset(new Sparse);
|
||||
ReadMember(*sparseValue, "count", sparse->count);
|
||||
|
||||
if (Value *indicesValue = FindObject(*sparseValue, "indices")) {
|
||||
sparse->indices.Read(*indicesValue, r);
|
||||
}
|
||||
|
||||
if (Value *valuesValue = FindObject(*sparseValue, "values")) {
|
||||
sparse->values.Read(*valuesValue, r);
|
||||
}
|
||||
|
||||
const unsigned int elementSize = GetElementSize();
|
||||
const size_t dataSize = count * elementSize;
|
||||
sparse->PopulateData(dataSize, BufferViewClient::GetPointer());
|
||||
sparse->PatchData(elementSize);
|
||||
}
|
||||
}
|
||||
|
||||
inline unsigned int Accessor::GetNumComponents() {
|
||||
return AttribType::GetNumComponents(type);
|
||||
}
|
||||
|
||||
inline unsigned int Accessor::GetElementSize() {
|
||||
return GetNumComponents() * GetBytesPerComponent();
|
||||
}
|
||||
|
||||
namespace {
|
||||
inline void CopyData(size_t count,
|
||||
const uint8_t *src, size_t src_stride,
|
||||
|
@ -664,8 +719,7 @@ inline void CopyData(size_t count,
|
|||
} // namespace
|
||||
|
||||
template <class T>
|
||||
void Accessor::ExtractData(T *&outData)
|
||||
{
|
||||
void Accessor::ExtractData(T *&outData) {
|
||||
uint8_t *data = GetPointer();
|
||||
if (!data) {
|
||||
throw DeadlyImportError("GLTF: data is NULL");
|
||||
|
@ -678,7 +732,6 @@ void Accessor::ExtractData(T *&outData)
|
|||
|
||||
const size_t targetElemSize = sizeof(T);
|
||||
ai_assert(elemSize <= targetElemSize);
|
||||
|
||||
ai_assert(count * stride <= (bufferView ? bufferView->byteLength : sparse->data.size()));
|
||||
|
||||
outData = new T[count];
|
||||
|
@ -705,7 +758,10 @@ inline void Accessor::WriteData(size_t _count, const void *src_buffer, size_t sr
|
|||
}
|
||||
|
||||
inline Accessor::Indexer::Indexer(Accessor &acc) :
|
||||
accessor(acc), data(acc.GetPointer()), elemSize(acc.GetElementSize()), stride(acc.bufferView && acc.bufferView->byteStride ? acc.bufferView->byteStride : elemSize) {
|
||||
accessor(acc),
|
||||
data(acc.GetPointer()),
|
||||
elemSize(acc.GetElementSize()),
|
||||
stride(acc.bufferView && acc.bufferView->byteStride ? acc.bufferView->byteStride : elemSize) {
|
||||
}
|
||||
|
||||
//! Accesses the i-th value as defined by the accessor
|
||||
|
@ -720,7 +776,9 @@ T Accessor::Indexer::GetValue(int i) {
|
|||
}
|
||||
|
||||
inline Image::Image() :
|
||||
width(0), height(0), mDataLength(0) {
|
||||
width(0),
|
||||
height(0),
|
||||
mDataLength(0) {
|
||||
}
|
||||
|
||||
inline void Image::Read(Value &obj, Asset &r) {
|
||||
|
@ -1188,8 +1246,6 @@ inline void Node::Read(Value &obj, Asset &r) {
|
|||
}
|
||||
}
|
||||
|
||||
// Do not retrieve a skin here, just take a reference, to avoid infinite recursion
|
||||
// Skins will be properly loaded later
|
||||
Value *curSkin = FindUInt(obj, "skin");
|
||||
if (nullptr != curSkin) {
|
||||
this->skin = r.skins.Get(curSkin->GetUint());
|
||||
|
|
Loading…
Reference in New Issue