Merge pull request #2782 from migenius/migenius-fix-doubleexport
Migenius fix doubleexportpull/2790/head
commit
12b7fafb3f
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@ -445,8 +445,7 @@ aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const c
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ExportProperties emptyProperties; // Never pass NULL ExportProperties so Exporters don't have to worry.
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ExportProperties* pProp = pProperties ? (ExportProperties*)pProperties : &emptyProperties;
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pProp->SetPropertyBool("bJoinIdenticalVertices", must_join_again);
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exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProp);
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pProp->SetPropertyBool("bJoinIdenticalVertices", must_join_again);
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exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProp);
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pimpl->mProgressHandler->UpdateFileWrite(4, 4);
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@ -273,14 +273,14 @@ aiReturn aiGetMaterialColor(const aiMaterial* pMat,
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}
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// ------------------------------------------------------------------------------------------------
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// Get a aiUVTransform (4 floats) from the material
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// Get a aiUVTransform (5 floats) from the material
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aiReturn aiGetMaterialUVTransform(const aiMaterial* pMat,
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const char* pKey,
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unsigned int type,
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unsigned int index,
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aiUVTransform* pOut)
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{
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unsigned int iMax = 4;
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unsigned int iMax = 5;
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return aiGetMaterialFloatArray(pMat,pKey,type,index,(ai_real*)pOut,&iMax);
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}
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@ -205,7 +205,7 @@ inline void SetMaterialTextureProperty(std::vector<int> &embeddedTexIdxs, Asset
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if (prop.textureTransformSupported) {
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aiUVTransform transform;
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transform.mTranslation.x = prop.TextureTransformExt_t.offset[0];
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transform.mTranslation.y = prop.TextureTransformExt_t.offset[0];
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transform.mTranslation.y = prop.TextureTransformExt_t.offset[1];
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transform.mRotation = prop.TextureTransformExt_t.rotation;
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transform.mScaling.x = prop.TextureTransformExt_t.scale[0];
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transform.mScaling.y = prop.TextureTransformExt_t.scale[1];
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