Added lua files for each project and some other stuff

pull/5484/head
Laurenz Kraus 2023-11-24 22:34:03 +01:00
parent d929de0f0f
commit 11eb463d70
10 changed files with 1155 additions and 26 deletions

2
Setup.bat 100644
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call "contrib/premake/premake5.exe" vs2022
PAUSE

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AssimpIncludeExporters = false
HeaderPath = "%{prj.location}/include/assimp"
CodePath = "%{prj.location}/code"
AssimpSourceFiles = {}
AssimpSourceFilesIndex = 0
AssimpImporterSourceFiles = {}
AssimpImporterSourceFilesIndex = 0
AssimpExporterSourceFiles = {}
AssimpExporterSourceFilesIndex = 0
function AddSourceFilesCode(sourceFiles)
for _, file in ipairs(sourceFiles) do
AssimpSourceFiles[AssimpSourceFilesIndex] = file
AssimpSourceFilesIndex = AssimpSourceFilesIndex + 1
end
end
function AddAssimpImporter(importerFiles)
for _, file in ipairs(importerFiles) do
AssimpImporterSourceFiles[AssimpImporterSourceFilesIndex] = file
AssimpImporterSourceFilesIndex = AssimpImporterSourceFilesIndex + 1
end
end
function AddAssimpExporter(exporterFiles)
for _, file in table.getn(exporterFiles) do
AssimpExporterSourceFiles[AssimpExporterSourceFilesIndex] = file
AssimpExporterSourceFilesIndex = AssimpExporterSourceFilesIndex + 1
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"%{HeaderPath}/camera.h",
"%{HeaderPath}/color4.h",
"%{HeaderPath}/color4.inl",
"%{HeaderPath}/config.h",
"%{HeaderPath}/ColladaMetaData.h",
"%{HeaderPath}/commonMetaData.h",
"%{HeaderPath}/defs.h",
"%{HeaderPath}/cfileio.h",
"%{HeaderPath}/light.h",
"%{HeaderPath}/material.h",
"%{HeaderPath}/material.inl",
"%{HeaderPath}/matrix3x3.h",
"%{HeaderPath}/matrix3x3.inl",
"%{HeaderPath}/matrix4x4.h",
"%{HeaderPath}/matrix4x4.inl",
"%{HeaderPath}/mesh.h",
"%{HeaderPath}/ObjMaterial.h",
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"%{HeaderPath}/cimport.h",
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"%{HeaderPath}/Importer.hpp",
"%{HeaderPath}/DefaultLogger.hpp",
"%{HeaderPath}/ProgressHandler.hpp",
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"%{HeaderPath}/IOSystem.hpp",
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"%{HeaderPath}/MemoryIOWrapper.h",
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"%{HeaderPath}/StreamReader.h",
"%{HeaderPath}/StreamWriter.h",
"%{HeaderPath}/StringComparison.h",
"%{HeaderPath}/StringUtils.h",
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"%{HeaderPath}/GenericProperty.h",
"%{HeaderPath}/SpatialSort.h",
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"%{HeaderPath}/SmallVector.h",
"%{HeaderPath}/SmoothingGroups.h",
"%{HeaderPath}/SmoothingGroups.inl",
"%{HeaderPath}/StandardShapes.h",
"%{HeaderPath}/RemoveComments.h",
"%{HeaderPath}/Subdivision.h",
"%{HeaderPath}/Vertex.h",
"%{HeaderPath}/LineSplitter.h",
"%{HeaderPath}/TinyFormatter.h",
"%{HeaderPath}/Profiler.h",
"%{HeaderPath}/LogAux.h",
"%{HeaderPath}/Bitmap.h",
"%{HeaderPath}/XMLTools.h",
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"%{HeaderPath}/CreateAnimMesh.h",
"%{HeaderPath}/XmlParser.h",
"%{HeaderPath}/BlobIOSystem.h",
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"%{HeaderPath}/Exceptional.h",
"%{HeaderPath}/ByteSwapper.h",
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"%{HeaderPath}/Compiler/poppack1.h",
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AddSourceFilesCode(AssimpPublicHeaders)
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"%{CodePath}/Common/ZipArchiveIOSystem.cpp",
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-- C4D Importer not supported
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AddAssimpImporter(HMPImporter)
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AddAssimpImporter(IQMImporter)
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AddAssimpImporter(M3DImporter)
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AddAssimpImporter(OBJImporter)
OGREImporter = {
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AddAssimpImporter(OGREImporter)
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AddAssimpImporter(MS3DImporter)
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AddAssimpImporter(FBXImporter)
if (AssimpIncludeExporters) then
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AddAssimpExporter(OBJExporter)
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AddAssimpExporter(OPENGEXExporter)
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AddAssimpExporter(PLYExporter)
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AddAssimpExporter(ASSBINExporter)
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AddAssimpExporter(ASSXMLExporter)
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ColladaExporter = {
"%{CodePath}/AssetLib/Collada/ColladaExporter.h",
"%{CodePath}/AssetLib/Collada/ColladaExporter.cpp"
}
AddAssimpExporter(ColladaExporter)
FBXExporter = {
"%{CodePath}/AssetLib/FBX/FBXExporter.h",
"%{CodePath}/AssetLib/FBX/FBXExporter.cpp",
"%{CodePath}/AssetLib/FBX/FBXExportNode.h",
"%{CodePath}/AssetLib/FBX/FBXExportNode.cpp",
"%{CodePath}/AssetLib/FBX/FBXExportProperty.h",
"%{CodePath}/AssetLib/FBX/FBXExportProperty.cpp"
}
AddAssimpExporter(FBXExporter)
STLExporter = {
"%{CodePath}/AssetLib/STL/STLExporter.h",
"%{CodePath}/AssetLib/STL/STLExporter.cpp"
}
AddAssimpExporter(STLExporter)
XExporter = {
"%{CodePath}/AssetLib/X/XFileExporter.h",
"%{CodePath}/AssetLib/X/XFileExporter.cpp"
}
AddAssimpExporter(XExporter)
X3DExporter = {
"%{CodePath}/AssetLib/X3D/X3DExporter.cpp",
"%{CodePath}/AssetLib/X3D/X3DExporter.hpp"
}
AddAssimpExporter(X3DExporter)
GLTFExporter = {
"%{CodePath}/AssetLib/glTF/glTFExporter.h",
"%{CodePath}/AssetLib/glTF/glTFExporter.cpp",
"%{CodePath}/AssetLib/glTF2/glTF2Exporter.h",
"%{CodePath}/AssetLib/glTF2/glTF2Exporter.cpp"
}
AddAssimpExporter(GLTFExporter)
_3MFExporter = {
"%{CodePath}/AssetLib/3MF/D3MFExporter.h",
"%{CodePath}/AssetLib/3MF/D3MFExporter.cpp"
}
AddAssimpExporter(_3MFExporter)
PBRTExporter = {
"%{CodePath}/Pbrt/PbrtExporter.h",
"%{CodePath}/Pbrt/PbrtExporter.cpp"
}
AddAssimpExporter(PBRTExporter)
ASSJSON = {
"%{CodePath}/AssetLib/Assjson/cencode.c",
"%{CodePath}/AssetLib/Assjson/cencode.h",
"%{CodePath}/AssetLib/Assjson/json_exporter.cpp",
"%{CodePath}/AssetLib/Assjson/mesh_splitter.cpp",
"%{CodePath}/AssetLib/Assjson/mesh_splitter.h"
}
AddAssimpExporter(ASSJSON)
StepExporter = {
"%{CodePath}/AssetLib/Step/StepExporter.h",
"%{CodePath}/AssetLib/Step/StepExporter.cpp"
}
AddAssimpExporter(StepExporter)
end
PostProcessingSourceFiles = {
"%{CodePath}/PostProcessing/CalcTangentsProcess.cpp",
"%{CodePath}/PostProcessing/CalcTangentsProcess.h",
"%{CodePath}/PostProcessing/ComputeUVMappingProcess.cpp",
"%{CodePath}/PostProcessing/ComputeUVMappingProcess.h",
"%{CodePath}/PostProcessing/ConvertToLHProcess.cpp",
"%{CodePath}/PostProcessing/ConvertToLHProcess.h",
"%{CodePath}/PostProcessing/EmbedTexturesProcess.cpp",
"%{CodePath}/PostProcessing/EmbedTexturesProcess.h",
"%{CodePath}/PostProcessing/FindDegenerates.cpp",
"%{CodePath}/PostProcessing/FindDegenerates.h",
"%{CodePath}/PostProcessing/FindInstancesProcess.cpp",
"%{CodePath}/PostProcessing/FindInstancesProcess.h",
"%{CodePath}/PostProcessing/FindInvalidDataProcess.cpp",
"%{CodePath}/PostProcessing/FindInvalidDataProcess.h",
"%{CodePath}/PostProcessing/FixNormalsStep.cpp",
"%{CodePath}/PostProcessing/FixNormalsStep.h",
"%{CodePath}/PostProcessing/DropFaceNormalsProcess.cpp",
"%{CodePath}/PostProcessing/DropFaceNormalsProcess.h",
"%{CodePath}/PostProcessing/GenFaceNormalsProcess.cpp",
"%{CodePath}/PostProcessing/GenFaceNormalsProcess.h",
"%{CodePath}/PostProcessing/GenVertexNormalsProcess.cpp",
"%{CodePath}/PostProcessing/GenVertexNormalsProcess.h",
"%{CodePath}/PostProcessing/PretransformVertices.cpp",
"%{CodePath}/PostProcessing/PretransformVertices.h",
"%{CodePath}/PostProcessing/ImproveCacheLocality.cpp",
"%{CodePath}/PostProcessing/ImproveCacheLocality.h",
"%{CodePath}/PostProcessing/JoinVerticesProcess.cpp",
"%{CodePath}/PostProcessing/JoinVerticesProcess.h",
"%{CodePath}/PostProcessing/LimitBoneWeightsProcess.cpp",
"%{CodePath}/PostProcessing/LimitBoneWeightsProcess.h",
"%{CodePath}/PostProcessing/RemoveRedundantMaterials.cpp",
"%{CodePath}/PostProcessing/RemoveRedundantMaterials.h",
"%{CodePath}/PostProcessing/RemoveVCProcess.cpp",
"%{CodePath}/PostProcessing/RemoveVCProcess.h",
"%{CodePath}/PostProcessing/SortByPTypeProcess.cpp",
"%{CodePath}/PostProcessing/SortByPTypeProcess.h",
"%{CodePath}/PostProcessing/SplitLargeMeshes.cpp",
"%{CodePath}/PostProcessing/SplitLargeMeshes.h",
"%{CodePath}/PostProcessing/TextureTransform.cpp",
"%{CodePath}/PostProcessing/TextureTransform.h",
"%{CodePath}/PostProcessing/TriangulateProcess.cpp",
"%{CodePath}/PostProcessing/TriangulateProcess.h",
"%{CodePath}/PostProcessing/ValidateDataStructure.cpp",
"%{CodePath}/PostProcessing/ValidateDataStructure.h",
"%{CodePath}/PostProcessing/OptimizeGraph.cpp",
"%{CodePath}/PostProcessing/OptimizeGraph.h",
"%{CodePath}/PostProcessing/OptimizeMeshes.cpp",
"%{CodePath}/PostProcessing/OptimizeMeshes.h",
"%{CodePath}/PostProcessing/DeboneProcess.cpp",
"%{CodePath}/PostProcessing/DeboneProcess.h",
"%{CodePath}/PostProcessing/ProcessHelper.h",
"%{CodePath}/PostProcessing/ProcessHelper.cpp",
"%{CodePath}/PostProcessing/MakeVerboseFormat.cpp",
"%{CodePath}/PostProcessing/MakeVerboseFormat.h",
"%{CodePath}/PostProcessing/ScaleProcess.cpp",
"%{CodePath}/PostProcessing/ScaleProcess.h",
"%{CodePath}/PostProcessing/ArmaturePopulate.cpp",
"%{CodePath}/PostProcessing/ArmaturePopulate.h",
"%{CodePath}/PostProcessing/GenBoundingBoxesProcess.cpp",
"%{CodePath}/PostProcessing/GenBoundingBoxesProcess.h",
"%{CodePath}/PostProcessing/SplitByBoneCountProcess.cpp",
"%{CodePath}/PostProcessing/SplitByBoneCountProcess.h"
}
AddSourceFilesCode(PostProcessingSourceFiles)
Q3DImporter = {
"%{CodePath}/AssetLib/Q3D/Q3DLoader.cpp",
"%{CodePath}/AssetLib/Q3D/Q3DLoader.h"
}
AddAssimpImporter(Q3DImporter)
Q3BSPImporter = {
"%{CodePath}/AssetLib/Q3BSP/Q3BSPFileData.h",
"%{CodePath}/AssetLib/Q3BSP/Q3BSPFileParser.h",
"%{CodePath}/AssetLib/Q3BSP/Q3BSPFileParser.cpp",
"%{CodePath}/AssetLib/Q3BSP/Q3BSPFileImporter.h",
"%{CodePath}/AssetLib/Q3BSP/Q3BSPFileImporter.cpp"
}
AddAssimpImporter(Q3BSPImporter)
RAWImporter = {
"%{CodePath}/AssetLib/Raw/RawLoader.cpp",
"%{CodePath}/AssetLib/Raw/RawLoader.h"
}
AddAssimpImporter(RAWImporter)
SIBImporter = {
"%{CodePath}/AssetLib/SIB/SIBImporter.cpp",
"%{CodePath}/AssetLib/SIB/SIBImporter.h"
}
AddAssimpImporter(SIBImporter)
SMDImporter = {
"%{CodePath}/AssetLib/SMD/SMDLoader.cpp",
"%{CodePath}/AssetLib/SMD/SMDLoader.h"
}
AddAssimpImporter(SMDImporter)
STLImporter = {
"%{CodePath}/AssetLib/STL/STLLoader.cpp",
"%{CodePath}/AssetLib/STL/STLLoader.h"
}
AddAssimpImporter(STLImporter)
TerragenImporter = {
"%{CodePath}/AssetLib/Terragen/TerragenLoader.cpp",
"%{CodePath}/AssetLib/Terragen/TerragenLoader.h"
}
AddAssimpImporter(TerragenImporter)
_3DImporter = {
"%{CodePath}/AssetLib/Unreal/UnrealLoader.cpp",
"%{CodePath}/AssetLib/Unreal/UnrealLoader.h"
}
AddAssimpImporter(_3DImporter)
XImporter = {
"%{CodePath}/AssetLib/X/XFileHelper.h",
"%{CodePath}/AssetLib/X/XFileImporter.cpp",
"%{CodePath}/AssetLib/X/XFileImporter.h",
"%{CodePath}/AssetLib/X/XFileParser.cpp",
"%{CodePath}/AssetLib/X/XFileParser.h"
}
AddAssimpImporter(XImporter)
X3DImporter = {
"%{CodePath}/AssetLib/X3D/X3DImporter.cpp",
"%{CodePath}/AssetLib/X3D/X3DImporter_Geometry2D.cpp",
"%{CodePath}/AssetLib/X3D/X3DImporter_Geometry3D.cpp",
"%{CodePath}/AssetLib/X3D/X3DImporter_Group.cpp",
"%{CodePath}/AssetLib/X3D/X3DImporter_Light.cpp",
"%{CodePath}/AssetLib/X3D/X3DImporter_Metadata.cpp",
"%{CodePath}/AssetLib/X3D/X3DImporter_Networking.cpp",
"%{CodePath}/AssetLib/X3D/X3DImporter_Postprocess.cpp",
"%{CodePath}/AssetLib/X3D/X3DImporter_Rendering.cpp",
"%{CodePath}/AssetLib/X3D/X3DImporter_Shape.cpp",
"%{CodePath}/AssetLib/X3D/X3DImporter_Texturing.cpp",
"%{CodePath}/AssetLib/X3D/X3DImporter.hpp",
"%{CodePath}/AssetLib/X3D/X3DImporter_Macro.hpp",
"%{CodePath}/AssetLib/X3D/X3DImporter_Node.hpp",
"%{CodePath}/AssetLib/X3D/X3DGeoHelper.cpp",
"%{CodePath}/AssetLib/X3D/X3DGeoHelper.h",
"%{CodePath}/AssetLib/X3D/X3DXmlHelper.cpp",
"%{CodePath}/AssetLib/X3D/X3DXmlHelper.h"
}
AddAssimpImporter(X3DImporter)
GLTFImporter = {
"%{CodePath}/AssetLib/glTF/glTFCommon.h",
"%{CodePath}/AssetLib/glTF/glTFCommon.cpp",
"%{CodePath}/AssetLib/glTF/glTFAsset.h",
"%{CodePath}/AssetLib/glTF/glTFAsset.inl",
"%{CodePath}/AssetLib/glTF/glTFAssetWriter.h",
"%{CodePath}/AssetLib/glTF/glTFAssetWriter.inl",
"%{CodePath}/AssetLib/glTF/glTFImporter.cpp",
"%{CodePath}/AssetLib/glTF/glTFImporter.h",
"%{CodePath}/AssetLib/glTF2/glTF2Asset.h",
"%{CodePath}/AssetLib/glTF2/glTF2Asset.inl",
"%{CodePath}/AssetLib/glTF2/glTF2AssetWriter.h",
"%{CodePath}/AssetLib/glTF2/glTF2AssetWriter.inl",
"%{CodePath}/AssetLib/glTF2/glTF2Importer.cpp",
"%{CodePath}/AssetLib/glTF2/glTF2Importer.h"
}
AddAssimpImporter(GLTFImporter)
_3MFImporter = {
"%{CodePath}/AssetLib/3MF/3MFTypes.h",
"%{CodePath}/AssetLib/3MF/XmlSerializer.h",
"%{CodePath}/AssetLib/3MF/XmlSerializer.cpp",
"%{CodePath}/AssetLib/3MF/D3MFImporter.h",
"%{CodePath}/AssetLib/3MF/D3MFImporter.cpp",
"%{CodePath}/AssetLib/3MF/D3MFOpcPackage.h",
"%{CodePath}/AssetLib/3MF/D3MFOpcPackage.cpp",
"%{CodePath}/AssetLib/3MF/3MFXmlTags.h"
}
AddAssimpImporter(_3MFImporter)
MMDImporter = {
"%{CodePath}/AssetLib/MMD/MMDCpp14.h",
"%{CodePath}/AssetLib/MMD/MMDImporter.cpp",
"%{CodePath}/AssetLib/MMD/MMDImporter.h",
"%{CodePath}/AssetLib/MMD/MMDPmdParser.h",
"%{CodePath}/AssetLib/MMD/MMDPmxParser.h",
"%{CodePath}/AssetLib/MMD/MMDPmxParser.cpp",
"%{CodePath}/AssetLib/MMD/MMDVmdParser.h"
}
AddAssimpImporter(MMDImporter)
if (AssimpIncludeExporters) then
ExporterSourceFiles = {
"%{CodePath}/Common/Exporter.cpp",
"%{CodePath}/CApi/AssimpCExport.cpp",
"%{HeaderPath}/BlobIOSystem.h"
}
AddAssimpExporter(ExporterSourceFiles)
end

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@ -0,0 +1,115 @@
ContribPath = "%{prj.location}/contrib"
ContribIncludeDirs = {
"%{ContribPath}",
"%{ContribPath}/zlib",
"%{ContribPath}/zip/src",
"%{ContribPath}/unzip",
"%{ContribPath}/utf8cpp/source",
"%{ContribPath}/stb",
"%{ContribPath}/rapidjson/include",
"%{ContribPath}/pugixml/src",
"%{ContribPath}/plo2tri/plo2tri",
"%{ContribPath}/openddlparser/include",
"%{ContribPath}/Open3DGC",
"%{ContribPath}/clipper"
}
ContribSourceFiles = {}
ContribSourceFilesIndex = 0
function AddSourceFilesContrib(sourceFiles)
for _, file in ipairs(sourceFiles) do
ContribSourceFiles[ContribSourceFilesIndex] = file
ContribSourceFilesIndex = ContribSourceFilesIndex + 1
end
end
ClipperSourceFiles = {
"%{ContribPath}/clipper/clipper.hpp",
"%{ContribPath}/clipper/clipper.cpp"
}
AddSourceFilesContrib(ClipperSourceFiles)
Poly2triSourceFiles = {
"%{ContribPath}/poly2tri/poly2tri/common/shapes.cc",
"%{ContribPath}/poly2tri/poly2tri/common/shapes.h",
"%{ContribPath}/poly2tri/poly2tri/common/utils.h",
"%{ContribPath}/poly2tri/poly2tri/sweep/advancing_front.h",
"%{ContribPath}/poly2tri/poly2tri/sweep/advancing_front.cc",
"%{ContribPath}/poly2tri/poly2tri/sweep/cdt.cc",
"%{ContribPath}/poly2tri/poly2tri/sweep/cdt.h",
"%{ContribPath}/poly2tri/poly2tri/sweep/sweep.cc",
"%{ContribPath}/poly2tri/poly2tri/sweep/sweep.h",
"%{ContribPath}/poly2tri/poly2tri/sweep/sweep_context.cc",
"%{ContribPath}/poly2tri/poly2tri/sweep/sweep_context.h"
}
AddSourceFilesContrib(Poly2triSourceFiles)
UnzipSourceFiles = {
"%{ContribPath}/unzip/crypt.h",
"%{ContribPath}/unzip/ioapi.c",
"%{ContribPath}/unzip/ioapi.h",
"%{ContribPath}/unzip/unzip.c",
"%{ContribPath}/unzip/unzip.h"
}
AddSourceFilesContrib(UnzipSourceFiles)
ZiplibSourceFiles = {
"%{ContribPath}/zip/src/miniz.h",
"%{ContribPath}/zip/src/zip.c",
"%{ContribPath}/zip/src/zip.h"
}
AddSourceFilesContrib(ZiplibSourceFiles)
OppenddlparserSourceFiles = {
"%{ContribPath}/openddlparser/code/OpenDDLParser.cpp",
"%{ContribPath}/openddlparser/code/DDLNode.cpp",
"%{ContribPath}/openddlparser/code/OpenDDLCommon.cpp",
"%{ContribPath}/openddlparser/code/OpenDDLExport.cpp",
"%{ContribPath}/openddlparser/code/Value.cpp",
"%{ContribPath}/openddlparser/code/OpenDDLStream.cpp",
"%{ContribPath}/openddlparser/include/openddlparser/OpenDDLParser.h",
"%{ContribPath}/openddlparser/include/openddlparser/OpenDDLParserUtils.h",
"%{ContribPath}/openddlparser/include/openddlparser/OpenDDLCommon.h",
"%{ContribPath}/openddlparser/include/openddlparser/OpenDDLExport.h",
"%{ContribPath}/openddlparser/include/openddlparser/OpenDDLStream.h",
"%{ContribPath}/openddlparser/include/openddlparser/DDLNode.h",
"%{ContribPath}/openddlparser/include/openddlparser/Value.h"
}
--AddSourceFilesContrib(OppenddlparserSourceFiles)
Open3dgcSourceFiles = {
"%{ContribPath}/Open3DGC/o3dgcAdjacencyInfo.h",
"%{ContribPath}/Open3DGC/o3dgcArithmeticCodec.cpp",
"%{ContribPath}/Open3DGC/o3dgcArithmeticCodec.h",
"%{ContribPath}/Open3DGC/o3dgcBinaryStream.h",
"%{ContribPath}/Open3DGC/o3dgcCommon.h",
"%{ContribPath}/Open3DGC/o3dgcDVEncodeParams.h",
"%{ContribPath}/Open3DGC/o3dgcDynamicVectorDecoder.cpp",
"%{ContribPath}/Open3DGC/o3dgcDynamicVectorDecoder.h",
"%{ContribPath}/Open3DGC/o3dgcDynamicVectorEncoder.cpp",
"%{ContribPath}/Open3DGC/o3dgcDynamicVectorEncoder.h",
"%{ContribPath}/Open3DGC/o3dgcDynamicVector.h",
"%{ContribPath}/Open3DGC/o3dgcFIFO.h",
"%{ContribPath}/Open3DGC/o3dgcIndexedFaceSet.h",
"%{ContribPath}/Open3DGC/o3dgcIndexedFaceSet.inl",
"%{ContribPath}/Open3DGC/o3dgcSC3DMCDecoder.h",
"%{ContribPath}/Open3DGC/o3dgcSC3DMCDecoder.inl",
"%{ContribPath}/Open3DGC/o3dgcSC3DMCEncodeParams.h",
"%{ContribPath}/Open3DGC/o3dgcSC3DMCEncoder.h",
"%{ContribPath}/Open3DGC/o3dgcSC3DMCEncoder.inl",
"%{ContribPath}/Open3DGC/o3dgcTimer.h",
"%{ContribPath}/Open3DGC/o3dgcTools.cpp",
"%{ContribPath}/Open3DGC/o3dgcTriangleFans.cpp",
"%{ContribPath}/Open3DGC/o3dgcTriangleFans.h",
"%{ContribPath}/Open3DGC/o3dgcTriangleListDecoder.h",
"%{ContribPath}/Open3DGC/o3dgcTriangleListDecoder.inl",
"%{ContribPath}/Open3DGC/o3dgcTriangleListEncoder.h",
"%{ContribPath}/Open3DGC/o3dgcTriangleListEncoder.inl",
"%{ContribPath}/Open3DGC/o3dgcVector.h",
"%{ContribPath}/Open3DGC/o3dgcVector.inl"
}
AddSourceFilesContrib(Open3dgcSourceFiles)

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@ -0,0 +1,36 @@
project "openddlparser"
kind "StaticLib"
language "C++"
cppdialect "C++11"
staticruntime "off"
warnings "off"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
files
{
"%{prj.location}/code/*.cpp",
"%{prj.location}/include/*.h"
}
includedirs
{
"%{prj.location}/include"
}
defines
{
"OPENDDL_STATIC_LIBARY"
}
filter "system:linux"
pic "On"
systemversion "latest"
filter "system:macosx"
pic "On"
filter "system:windows"
systemversion "latest"

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@ -0,0 +1,27 @@
Copyright (c) 2003-2022 Jason Perkins and individual contributors.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. Neither the name of Premake nor the names of its contributors may be
used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Binary file not shown.

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@ -0,0 +1,25 @@
project "pugixml"
kind "StaticLib"
language "C++"
cppdialect "C++11"
staticruntime "off"
warnings "off"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
files
{
"src/*.hpp",
"src/*.cpp",
}
filter "system:linux"
pic "On"
systemversion "latest"
filter "system:macosx"
pic "On"
filter "system:windows"
systemversion "latest"

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@ -0,0 +1,24 @@
project "zip"
kind "StaticLib"
language "C"
staticruntime "off"
warnings "off"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
files
{
"%{prj.location}/src/*.h",
"%{prj.location}/src/*.c"
}
filter "system:linux"
pic "On"
systemversion "latest"
filter "system:macosx"
pic "On"
filter "system:windows"
systemversion "latest"

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@ -0,0 +1,24 @@
project "zlib"
kind "StaticLib"
language "C"
staticruntime "off"
warnings "off"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
files
{
"%{prj.location}/*.h",
"%{prj.location}/*.c"
}
filter "system:linux"
pic "On"
systemversion "latest"
filter "system:macosx"
pic "On"
filter "system:windows"
systemversion "latest"

View File

@ -1,54 +1,70 @@
include "code/assimp_code.lua"
include "contrib/assimp_contrib.lua"
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
group "Dependencies"
include "contrib/zlib"
include "contrib/zip"
include "contrib/pugixml"
include "contrib/openddlparser"
group ""
project "Assimp"
kind "StaticLib"
language "C++"
cppdialect "C++11"
cppdialect "C++17"
staticruntime "off"
warnings "off"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
files
{
"code/AssetLib/**.h",
"code/AssetLib/**.cpp",
AssimpSourceFiles,
AssimpImporterSourceFiles,
"code/Common/*.h",
"code/Common/*.cpp",
"code/Geometry/*.h",
"code/Geometry/*.cpp",
"code/Material/*.h",
"code/Material/*.cpp",
"code/Pbrt/*.h",
"code/Pbrt/*.cpp",
"code/PostProcessing/*.h",
"code/PostProcessing/*.cpp",
"contrib/pugixml/src/*.h",
"contrib/pugixml/src/*.cpp",
ContribSourceFiles
}
defines
links
{
#"ASSIMP_DOUBLE_PRECISION"
"zlib",
"zip",
"pugixml"
}
includedirs
{
"%{prj.location}/code",
"%{prj.location}/include"
"%{prj.location}/include",
"%{prj.location}",
ContribIncludeDirs
}
defines
{
--"ASSIMP_DOUBLE_PRECISION"
"RAPIDJSON_HAS_STDSTRING"
}
filter "system:linux"
pic "On"
systemversion "latest"
systemversion "latest"
filter "system:macosx"
pic "On"
pic "On"
filter "system:windows"
systemversion "latest"
systemversion "latest"
filter "configurations:Debug"
runtime "Debug"
symbols "on"
filter "configurations:Release"
runtime "Release"
optimize "on"