ObjFileParser: Moved the parsing of line continuations (backslashes) to the parsing code.

Rather than removing all backslashes followed by newlines from the buffer,
and then parsing it. Handle removing the backslashes as we go. This means
we don't need to erase the backslashes from the buffer (which is O(n))
instead we just skip those characters as we parse the buffer line by line.

This time I've fixed the order of evaluation bug in the call to getFace().
pull/771/head
Andrew Parlane 2016-01-23 19:40:47 -04:00
parent c7d86e97cc
commit 109f6feb6e
3 changed files with 175 additions and 242 deletions

View File

@ -145,38 +145,6 @@ void ObjFileImporter::InternReadFile( const std::string& pFile, aiScene* pScene,
modelName = pFile;
}
// This next stage takes ~ 1/3th of the total readFile task
// so should amount for 1/3th of the progress
// only update every 100KB or it'll be too slow
unsigned int progress = 0;
unsigned int progressCounter = 0;
const unsigned int updateProgressEveryBytes = 100 * 1024;
const unsigned int progressTotal = (3*m_Buffer.size()/updateProgressEveryBytes);
// process all '\'
std::vector<char> ::iterator iter = m_Buffer.begin();
while (iter != m_Buffer.end())
{
if (*iter == '\\')
{
// remove '\'
iter = m_Buffer.erase(iter);
// remove next character
while (*iter == '\r' || *iter == '\n')
iter = m_Buffer.erase(iter);
}
else
++iter;
if (++progressCounter >= updateProgressEveryBytes)
{
m_progress->UpdateFileRead(++progress, progressTotal);
progressCounter = 0;
}
}
// 1/3rd progress
m_progress->UpdateFileRead(1, 3);
// parse the file into a temporary representation
ObjFileParser parser(m_Buffer, modelName, pIOHandler, m_progress);

View File

@ -61,16 +61,13 @@ const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
// -------------------------------------------------------------------
// Constructor with loaded data and directories.
ObjFileParser::ObjFileParser(std::vector<char> &data,const std::string &modelName, IOSystem *io, ProgressHandler* progress ) :
m_DataIt(data.begin()),
m_DataItEnd(data.end()),
ObjFileParser::ObjFileParser(const std::vector<char> &data,const std::string &modelName, IOSystem *io, ProgressHandler* progress ) :
m_DataBuffer(data),
m_pModel(NULL),
m_uiLine(0),
m_pIO( io ),
m_progress(progress)
{
std::fill_n(m_buffer,Buffersize,0);
// Create the model instance to store all the data
m_pModel = new ObjFile::Model();
m_pModel->m_ModelName = modelName;
@ -104,48 +101,77 @@ ObjFile::Model *ObjFileParser::GetModel() const
// File parsing method.
void ObjFileParser::parseFile()
{
if (m_DataIt == m_DataItEnd)
//! Iterator to current position in buffer
ConstDataArrayIt dataIt = m_DataBuffer.begin();
//! Iterator to end position of buffer
const ConstDataArrayIt dataItEnd = m_DataBuffer.end();
if (dataIt == dataItEnd)
return;
//! Helper buffer
std::vector<char> helperBuffer;
// only update every 100KB or it'll be too slow
const unsigned int updateProgressEveryBytes = 100 * 1024;
unsigned int progressCounter = 0;
const unsigned int bytesToProcess = std::distance(m_DataIt, m_DataItEnd);
const unsigned int progressTotal = 3 * bytesToProcess;
const unsigned int progressOffset = bytesToProcess;
const unsigned int bytesToProcess = std::distance(dataIt, dataItEnd);
const unsigned int progressTotal = bytesToProcess;
unsigned int processed = 0;
DataArrayIt lastDataIt = m_DataIt;
ConstDataArrayIt lastDataIt = dataIt;
while (m_DataIt != m_DataItEnd)
while (dataIt != dataItEnd)
{
// Handle progress reporting
processed += std::distance(lastDataIt, m_DataIt);
lastDataIt = m_DataIt;
processed += std::distance(lastDataIt, dataIt);
lastDataIt = dataIt;
if (processed > (progressCounter * updateProgressEveryBytes))
{
progressCounter++;
m_progress->UpdateFileRead(progressOffset + processed*2, progressTotal);
m_progress->UpdateFileRead(processed, progressTotal);
}
// take the next line and copy it into a helper buffer
// all subsequant parsing should use the helper buffer
copyNextLine(helperBuffer, dataIt, dataItEnd);
if (helperBuffer[0] == '\0')
{
// either empty line, or end of file
if (dataIt == dataItEnd)
{
// end of file
return;
}
// else empty line, so skip
continue;
}
//! Iterator to current position in helper buffer
ConstDataArrayIt helperIt = helperBuffer.begin();
//! Iterator to end of helper buffer
const ConstDataArrayIt helperItEnd = helperBuffer.end();
// parse line
switch (*m_DataIt)
switch (*helperIt)
{
case 'v': // Parse a vertex texture coordinate
{
++m_DataIt;
if (*m_DataIt == ' ' || *m_DataIt == '\t') {
if (++helperIt != helperItEnd) {
if (*helperIt == ' ' || *helperIt == '\t') {
// read in vertex definition
getVector3(m_pModel->m_Vertices);
} else if (*m_DataIt == 't') {
getVector3(m_pModel->m_Vertices, ++helperIt, helperItEnd);
} else if (*helperIt == 't') {
// read in texture coordinate ( 2D or 3D )
++m_DataIt;
getVector( m_pModel->m_TextureCoord );
} else if (*m_DataIt == 'n') {
getVector( m_pModel->m_TextureCoord, ++helperIt, helperItEnd);
} else if (*helperIt == 'n') {
// Read in normal vector definition
++m_DataIt;
getVector3( m_pModel->m_Normals );
getVector3( m_pModel->m_Normals, ++helperIt, helperItEnd);
}
// else unknown line
}
// else no more data
}
break;
@ -153,35 +179,38 @@ void ObjFileParser::parseFile()
case 'l':
case 'f':
{
getFace(*m_DataIt == 'f' ? aiPrimitiveType_POLYGON : (*m_DataIt == 'l'
? aiPrimitiveType_LINE : aiPrimitiveType_POINT));
aiPrimitiveType primType = (*helperIt == 'f') ? aiPrimitiveType_POLYGON :
(*helperIt == 'l') ? aiPrimitiveType_LINE :
aiPrimitiveType_POINT;
getFace(primType, ++helperIt, helperItEnd);
}
break;
case '#': // Parse a comment
{
getComment();
// just ignore it
}
break;
case 'u': // Parse a material desc. setter
{
getMaterialDesc();
getMaterialDesc(++helperIt, helperItEnd);
}
break;
case 'm': // Parse a material library or merging group ('mg')
{
if (*(m_DataIt + 1) == 'g')
if (*(helperIt + 1) == 'g')
getGroupNumberAndResolution();
else
getMaterialLib();
else {
getMaterialLib(++helperIt, helperItEnd);
}
}
break;
case 'g': // Parse group name
{
getGroupName();
getGroupName(++helperIt, helperItEnd);
}
break;
@ -193,13 +222,12 @@ void ObjFileParser::parseFile()
case 'o': // Parse object name
{
getObjectName();
getObjectName(++helperIt, helperItEnd);
}
break;
default:
{
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
// unknown line, skip
}
break;
}
@ -208,34 +236,37 @@ void ObjFileParser::parseFile()
// -------------------------------------------------------------------
// Copy the next word in a temporary buffer
void ObjFileParser::copyNextWord(char *pBuffer, size_t length)
bool ObjFileParser::getNextFloat(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd, float &result)
{
size_t index = 0;
m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
while( m_DataIt != m_DataItEnd && !IsSpaceOrNewLine( *m_DataIt ) ) {
pBuffer[index] = *m_DataIt;
index++;
if( index == length - 1 ) {
break;
}
++m_DataIt;
std::vector<char> tmpBuffer;
dataIt = getNextWord<ConstDataArrayIt>(dataIt, dataItEnd);
while( dataIt != dataItEnd && !IsSpaceOrNewLine( *dataIt ) ) {
tmpBuffer.push_back(*dataIt);
++dataIt;
}
ai_assert(index < length);
pBuffer[index] = '\0';
if (tmpBuffer.size() == 0)
{
return false;
}
tmpBuffer.push_back('\0');
result = fast_atof(&tmpBuffer[0]);
return true;
}
// -------------------------------------------------------------------
// Copy the next line into a temporary buffer
void ObjFileParser::copyNextLine(char *pBuffer, size_t length)
void ObjFileParser::copyNextLine(std::vector<char> &buffer, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
{
size_t index = 0u;
// clear old data out. This is O(1) since a char is a "trivially-destructable type"
buffer.clear();
// some OBJ files have line continuations using \ (such as in C++ et al)
bool continuation = false;
for (;m_DataIt != m_DataItEnd && index < length-1; ++m_DataIt)
for (;dataIt != dataItEnd; ++dataIt)
{
const char c = *m_DataIt;
const char c = *dataIt;
if (c == '\\') {
continuation = true;
continue;
@ -243,98 +274,84 @@ void ObjFileParser::copyNextLine(char *pBuffer, size_t length)
if (c == '\n' || c == '\r') {
if(continuation) {
pBuffer[ index++ ] = ' ';
buffer.push_back(' ');
continue;
}
// end of line, update dataIt to point to the start of the next
dataIt = skipLine<ConstDataArrayIt>(dataIt, dataItEnd, m_uiLine );
break;
}
continuation = false;
pBuffer[ index++ ] = c;
buffer.push_back(c);
}
ai_assert(index < length);
pBuffer[ index ] = '\0';
// add a NULL terminator
buffer.push_back('\0');
}
// -------------------------------------------------------------------
void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd) {
size_t numComponents( 0 );
const char* tmp( &m_DataIt[0] );
while( !IsLineEnd( *tmp ) ) {
if ( !SkipSpaces( &tmp ) ) {
float components[3];
while( dataIt != dataItEnd ) {
if (!getNextFloat(dataIt, dataItEnd, components[numComponents]))
{
// failed
break;
}
SkipToken( tmp );
++numComponents;
numComponents++;
if (numComponents == 3)
{
// 3 is the max
break;
}
float x, y, z;
}
if( 2 == numComponents ) {
copyNextWord( m_buffer, Buffersize );
x = ( float ) fast_atof( m_buffer );
copyNextWord( m_buffer, Buffersize );
y = ( float ) fast_atof( m_buffer );
z = 0.0;
} else if( 3 == numComponents ) {
copyNextWord( m_buffer, Buffersize );
x = ( float ) fast_atof( m_buffer );
copyNextWord( m_buffer, Buffersize );
y = ( float ) fast_atof( m_buffer );
copyNextWord( m_buffer, Buffersize );
z = ( float ) fast_atof( m_buffer );
} else {
components[2] = 0.0f;
} else if( 3 != numComponents ) {
throw DeadlyImportError( "OBJ: Invalid number of components" );
}
point3d_array.push_back( aiVector3D( x, y, z ) );
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
point3d_array.push_back( aiVector3D( components[0], components[1], components[2] ) );
}
// -------------------------------------------------------------------
// Get values for a new 3D vector instance
void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) {
void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd) {
float x, y, z;
copyNextWord(m_buffer, Buffersize);
x = (float) fast_atof(m_buffer);
copyNextWord(m_buffer, Buffersize);
y = (float) fast_atof(m_buffer);
copyNextWord( m_buffer, Buffersize );
z = ( float ) fast_atof( m_buffer );
if (!getNextFloat(dataIt, dataItEnd, x) ||
!getNextFloat(dataIt, dataItEnd, y) ||
!getNextFloat(dataIt, dataItEnd, z))
{
throw DeadlyImportError( "OBJ: Invalid number of components" );
}
else
{
point3d_array.push_back( aiVector3D( x, y, z ) );
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
}
}
// -------------------------------------------------------------------
// Get values for a new 2D vector instance
void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array ) {
void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd) {
float x, y;
copyNextWord(m_buffer, Buffersize);
x = (float) fast_atof(m_buffer);
copyNextWord(m_buffer, Buffersize);
y = (float) fast_atof(m_buffer);
point2d_array.push_back(aiVector2D(x, y));
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
if (!getNextFloat(dataIt, dataItEnd, x) ||
!getNextFloat(dataIt, dataItEnd, y))
{
throw DeadlyImportError( "OBJ: Invalid number of components" );
}
else
{
point2d_array.push_back( aiVector2D( x, y ) );
}
}
// -------------------------------------------------------------------
// Get values for a new face instance
void ObjFileParser::getFace(aiPrimitiveType type)
void ObjFileParser::getFace(aiPrimitiveType type, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
{
copyNextLine(m_buffer, Buffersize);
if (m_DataIt == m_DataItEnd)
return;
char *pPtr = m_buffer;
char *pEnd = &pPtr[Buffersize];
pPtr = getNextToken<char*>(pPtr, pEnd);
if (pPtr == pEnd || *pPtr == '\0')
ConstDataArrayIt pPtr = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
if (pPtr == dataItEnd || *pPtr == '\0')
return;
std::vector<unsigned int> *pIndices = new std::vector<unsigned int>;
@ -349,7 +366,7 @@ void ObjFileParser::getFace(aiPrimitiveType type)
const bool vt = (!m_pModel->m_TextureCoord.empty());
const bool vn = (!m_pModel->m_Normals.empty());
int iStep = 0, iPos = 0;
while (pPtr != pEnd)
while (pPtr != dataItEnd)
{
iStep = 1;
@ -378,7 +395,7 @@ void ObjFileParser::getFace(aiPrimitiveType type)
else
{
//OBJ USES 1 Base ARRAYS!!!!
const int iVal = atoi( pPtr );
const int iVal = atoi( &pPtr[0] );
// increment iStep position based off of the sign and # of digits
int tmp = iVal;
@ -435,8 +452,8 @@ void ObjFileParser::getFace(aiPrimitiveType type)
if ( pIndices->empty() ) {
DefaultLogger::get()->error("Obj: Ignoring empty face");
// skip line and clean up
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
// clean up
delete pNormalID;
delete pTexID;
delete pIndices;
@ -470,31 +487,25 @@ void ObjFileParser::getFace(aiPrimitiveType type)
if( !m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal ) {
m_pModel->m_pCurrentMesh->m_hasNormals = true;
}
// Skip the rest of the line
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
}
// -------------------------------------------------------------------
// Get values for a new material description
void ObjFileParser::getMaterialDesc()
void ObjFileParser::getMaterialDesc(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
{
// Get next data for material data
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
if (m_DataIt == m_DataItEnd) {
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
if (dataIt == dataItEnd) {
return;
}
char *pStart = &(*m_DataIt);
while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) {
++m_DataIt;
}
// In some cases we should ignore this 'usemtl' command, this variable helps us to do so
bool skip = false;
// Get name
std::string strName(pStart, &(*m_DataIt));
std::string strName(dataIt, dataItEnd);
strName = trim_whitespaces(strName);
if (strName.empty())
skip = true;
@ -525,46 +536,20 @@ void ObjFileParser::getMaterialDesc()
m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex(strName);
}
// Skip rest of line
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
}
// -------------------------------------------------------------------
// Get a comment, values will be skipped
void ObjFileParser::getComment()
{
while (m_DataIt != m_DataItEnd)
{
if ( '\n' == (*m_DataIt))
{
++m_DataIt;
break;
}
else
{
++m_DataIt;
}
}
}
// -------------------------------------------------------------------
// Get material library from file.
void ObjFileParser::getMaterialLib()
void ObjFileParser::getMaterialLib(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
{
// Translate tuple
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
if( m_DataIt == m_DataItEnd ) {
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
if( dataIt == dataItEnd ) {
return;
}
char *pStart = &(*m_DataIt);
while( m_DataIt != m_DataItEnd && !IsLineEnd( *m_DataIt ) ) {
++m_DataIt;
}
// Check for existence
const std::string strMatName(pStart, &(*m_DataIt));
const std::string strMatName(dataIt, dataItEnd);
std::string absName;
if ( m_pIO->StackSize() > 0 ) {
std::string path = m_pIO->CurrentDirectory();
@ -579,7 +564,6 @@ void ObjFileParser::getMaterialLib()
if (!pFile ) {
DefaultLogger::get()->error( "OBJ: Unable to locate material file " + strMatName );
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
return;
}
@ -597,19 +581,19 @@ void ObjFileParser::getMaterialLib()
// -------------------------------------------------------------------
// Set a new material definition as the current material.
void ObjFileParser::getNewMaterial()
void ObjFileParser::getNewMaterial(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
{
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
if( m_DataIt == m_DataItEnd ) {
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
dataIt = getNextWord<ConstDataArrayIt>(dataIt, dataItEnd);
if( dataIt == dataItEnd ) {
return;
}
char *pStart = &(*m_DataIt);
std::string strMat( pStart, *m_DataIt );
while( m_DataIt != m_DataItEnd && IsSpaceOrNewLine( *m_DataIt ) ) {
++m_DataIt;
const char *pStart = &(*dataIt);
while( dataIt != dataItEnd && IsSpaceOrNewLine( *dataIt ) ) {
++dataIt;
}
std::string strMat( pStart, *dataIt );
std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strMat );
if ( it == m_pModel->m_MaterialMap.end() )
{
@ -626,8 +610,6 @@ void ObjFileParser::getNewMaterial()
}
m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strMat );
}
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
}
// -------------------------------------------------------------------
@ -650,12 +632,13 @@ int ObjFileParser::getMaterialIndex( const std::string &strMaterialName )
// -------------------------------------------------------------------
// Getter for a group name.
void ObjFileParser::getGroupName()
void ObjFileParser::getGroupName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
{
std::string strGroupName;
m_DataIt = getName<DataArrayIt>(m_DataIt, m_DataItEnd, strGroupName);
if( isEndOfBuffer( m_DataIt, m_DataItEnd ) ) {
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
dataIt = getName<ConstDataArrayIt>(dataIt, dataItEnd, strGroupName);
if( isEndOfBuffer( dataIt, dataItEnd ) ) {
return;
}
@ -681,7 +664,6 @@ void ObjFileParser::getGroupName()
}
m_pModel->m_strActiveGroup = strGroupName;
}
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
}
// -------------------------------------------------------------------
@ -689,8 +671,6 @@ void ObjFileParser::getGroupName()
void ObjFileParser::getGroupNumber()
{
// Not used
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
}
// -------------------------------------------------------------------
@ -698,25 +678,19 @@ void ObjFileParser::getGroupNumber()
void ObjFileParser::getGroupNumberAndResolution()
{
// Not used
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
}
// -------------------------------------------------------------------
// Stores values for a new object instance, name will be used to
// identify it.
void ObjFileParser::getObjectName()
void ObjFileParser::getObjectName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd)
{
m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
if( m_DataIt == m_DataItEnd ) {
dataIt = getNextToken<ConstDataArrayIt>(dataIt, dataItEnd);
if( dataIt == dataItEnd ) {
return;
}
char *pStart = &(*m_DataIt);
while( m_DataIt != m_DataItEnd && !IsSpaceOrNewLine( *m_DataIt ) ) {
++m_DataIt;
}
std::string strObjectName(pStart, &(*m_DataIt));
std::string strObjectName(dataIt, dataItEnd);
if (!strObjectName.empty())
{
// Reset current object
@ -739,7 +713,6 @@ void ObjFileParser::getObjectName()
createObject( strObjectName );
}
}
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
}
// -------------------------------------------------------------------
// Creates a new object instance
@ -803,7 +776,6 @@ bool ObjFileParser::needsNewMesh( const std::string &rMaterialName )
// Shows an error in parsing process.
void ObjFileParser::reportErrorTokenInFace()
{
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
DefaultLogger::get()->error("OBJ: Not supported token in face description detected");
}

View File

@ -65,14 +65,13 @@ class ProgressHandler;
/// \brief Parser for a obj waveform file
class ObjFileParser {
public:
static const size_t Buffersize = 4096;
typedef std::vector<char> DataArray;
typedef std::vector<char>::iterator DataArrayIt;
typedef std::vector<char>::const_iterator ConstDataArrayIt;
public:
/// \brief Constructor with data array.
ObjFileParser(std::vector<char> &Data,const std::string &strModelName, IOSystem* io, ProgressHandler* progress);
ObjFileParser(const std::vector<char> &Data,const std::string &strModelName, IOSystem* io, ProgressHandler* progress);
/// \brief Destructor
~ObjFileParser();
/// \brief Model getter.
@ -82,27 +81,25 @@ private:
/// Parse the loaded file
void parseFile();
/// Method to copy the new delimited word in the current line.
void copyNextWord(char *pBuffer, size_t length);
bool getNextFloat(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd, float &result);
/// Method to copy the new line.
void copyNextLine(char *pBuffer, size_t length);
void copyNextLine(std::vector<char> &buffer, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
/// Stores the vector
void getVector( std::vector<aiVector3D> &point3d_array );
void getVector( std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
/// Stores the following 3d vector.
void getVector3( std::vector<aiVector3D> &point3d_array );
void getVector3(std::vector<aiVector3D> &point3d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
/// Stores the following 3d vector.
void getVector2(std::vector<aiVector2D> &point2d_array);
void getVector2(std::vector<aiVector2D> &point2d_array, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
/// Stores the following face.
void getFace(aiPrimitiveType type);
void getFace(aiPrimitiveType type, ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
/// Reads the material description.
void getMaterialDesc();
/// Gets a comment.
void getComment();
void getMaterialDesc(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
/// Gets a a material library.
void getMaterialLib();
void getMaterialLib(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
/// Creates a new material.
void getNewMaterial();
void getNewMaterial(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
/// Gets the group name from file.
void getGroupName();
void getGroupName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
/// Gets the group number from file.
void getGroupNumber();
/// Gets the group number and resolution from file.
@ -110,7 +107,7 @@ private:
/// Returns the index of the material. Is -1 if not material was found.
int getMaterialIndex( const std::string &strMaterialName );
/// Parse object name
void getObjectName();
void getObjectName(ConstDataArrayIt &dataIt, const ConstDataArrayIt dataItEnd);
/// Creates a new object.
void createObject( const std::string &strObjectName );
/// Creates a new mesh.
@ -128,16 +125,12 @@ private:
/// Default material name
static const std::string DEFAULT_MATERIAL;
//! Iterator to current position in buffer
DataArrayIt m_DataIt;
//! Iterator to end position of buffer
DataArrayIt m_DataItEnd;
//! Data buffer
const std::vector<char> &m_DataBuffer;
//! Pointer to model instance
ObjFile::Model *m_pModel;
//! Current line (for debugging)
unsigned int m_uiLine;
//! Helper buffer
char m_buffer[Buffersize];
/// Pointer to IO system instance.
IOSystem *m_pIO;
//! Pointer to progress handler