commit
0ebab2ef23
|
@ -0,0 +1,22 @@
|
|||
# See <http://EditorConfig.org> for details
|
||||
|
||||
root = true
|
||||
|
||||
[CMakeLists.txt,*.cmake{,.in}]
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
indent_size = 2
|
||||
indent_style = space
|
||||
|
||||
[*.h.in]
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
indent_size = 4
|
||||
indent_style = space
|
||||
|
||||
[*.txt]
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
|
@ -0,0 +1,8 @@
|
|||
# Declare files that will always have LF line endings on checkout.
|
||||
*.cpp text eol=lf
|
||||
*.h text eol=lf
|
||||
*.c text eol=lf
|
||||
*.hpp text eol=lf
|
||||
*.txt text eol=lf
|
||||
*.cmake text eol=lf
|
||||
*.sh text eol=lf
|
|
@ -1,3 +1,4 @@
|
|||
.idea
|
||||
build
|
||||
.project
|
||||
*.kdev4*
|
||||
|
@ -59,3 +60,15 @@ test/gtest/src/gtest-stamp/gtest-gitclone-lastrun.txt
|
|||
Assimp.opensdf
|
||||
contrib/zlib/CTestTestfile.cmake
|
||||
ipch/assimp_viewer-44bbbcd1/assimp_viewerd-ccc45335.ipch
|
||||
bin64/assimp-vc140-mt.dll
|
||||
bin64/assimp-vc140-mtd.dll
|
||||
lib64/assimp-vc140-mt.exp
|
||||
lib64/assimp-vc140-mtd.exp
|
||||
lib64/assimp-vc140-mtd.ilk
|
||||
lib64/assimp-vc140-mtd.pdb
|
||||
bin64/assimp-vc120-mt.dll
|
||||
bin64/assimp-vc120-mtd.dll
|
||||
lib64/assimp-vc120-mtd.pdb
|
||||
lib64/assimp-vc120-mtd.ilk
|
||||
lib64/assimp-vc120-mtd.exp
|
||||
lib64/assimp-vc120-mt.exp
|
||||
|
|
|
@ -0,0 +1,16 @@
|
|||
function generate()
|
||||
{
|
||||
cmake -G "Unix Makefiles" -DASSIMP_ENABLE_BOOST_WORKAROUND=YES -DASSIMP_NO_EXPORT=$TRAVIS_NO_EXPORT -DBUILD_SHARED_LIBS=$SHARED_BUILD
|
||||
}
|
||||
|
||||
if [ $ANDROID ]; then
|
||||
ant -v -Dmy.dir=${TRAVIS_BUILD_DIR} -f ${TRAVIS_BUILD_DIR}/port/jassimp/build.xml ndk-jni
|
||||
else
|
||||
generate \
|
||||
&& make \
|
||||
&& sudo make install \
|
||||
&& sudo ldconfig \
|
||||
&& (cd test/unit; ../../bin/unit) \
|
||||
&& (cd test/regression; chmod 755 run.py; ./run.py; \
|
||||
chmod 755 result_checker.py; ./result_checker.py)
|
||||
fi
|
16
.travis.yml
16
.travis.yml
|
@ -28,18 +28,4 @@ install:
|
|||
- if [ $ANDROID ]; then wget -c http://dl.google.com/android/ndk/android-ndk-${PV}-${PLATF}.tar.bz2 && tar xf android-ndk-${PV}-${PLATF}.tar.bz2 ; fi
|
||||
|
||||
script:
|
||||
- if [ $ANDROID ]; then
|
||||
ant -v -Dmy.dir=${TRAVIS_BUILD_DIR} -f ${TRAVIS_BUILD_DIR}/port/jassimp/build.xml ndk-jni ;
|
||||
else
|
||||
cmake -G "Unix Makefiles" -DASSIMP_ENABLE_BOOST_WORKAROUND=YES -DASSIMP_NO_EXPORT=$TRAVIS_NO_EXPORT -DBUILD_SHARED_LIBS=$SHARED_BUILD ;
|
||||
make ;
|
||||
sudo make install ;
|
||||
sudo ldconfig ;
|
||||
cd test/unit ;
|
||||
../../bin/unit ;
|
||||
cd ../regression ;
|
||||
chmod 755 run.py ;
|
||||
./run.py ;
|
||||
chmod 755 result_checker.py ;
|
||||
./result_checker.py;
|
||||
fi
|
||||
- . ./.travis.sh
|
||||
|
|
|
@ -10,30 +10,33 @@ endif(NOT BUILD_SHARED_LIBS)
|
|||
|
||||
# Define here the needed parameters
|
||||
set (ASSIMP_VERSION_MAJOR 3)
|
||||
set (ASSIMP_VERSION_MINOR 1)
|
||||
set (ASSIMP_VERSION_PATCH 1) # subversion revision?
|
||||
set (ASSIMP_VERSION_MINOR 2)
|
||||
set (ASSIMP_VERSION_PATCH 0) # subversion revision?
|
||||
set (ASSIMP_VERSION ${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}.${ASSIMP_VERSION_PATCH})
|
||||
set (ASSIMP_SOVERSION 3)
|
||||
set (PROJECT_VERSION "${ASSIMP_VERSION}")
|
||||
|
||||
set(ASSIMP_PACKAGE_VERSION "0" CACHE STRING "the package-specific version used for uploading the sources")
|
||||
|
||||
# Needed for openddl_parser config, no use of c++11 at this moment
|
||||
add_definitions( -DOPENDDL_NO_USE_CPP11 )
|
||||
|
||||
# Get the current working branch
|
||||
execute_process(
|
||||
COMMAND git rev-parse --abbrev-ref HEAD
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GIT_BRANCH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
ERROR_QUIET
|
||||
)
|
||||
|
||||
# Get the latest abbreviated commit hash of the working branch
|
||||
execute_process(
|
||||
COMMAND git log -1 --format=%h
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE GIT_COMMIT_HASH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
ERROR_QUIET
|
||||
)
|
||||
|
||||
if(NOT GIT_COMMIT_HASH)
|
||||
|
@ -62,9 +65,11 @@ if( CMAKE_COMPILER_IS_MINGW )
|
|||
endif()
|
||||
|
||||
if((CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX) AND NOT CMAKE_COMPILER_IS_MINGW)
|
||||
set(CMAKE_CXX_FLAGS "-fPIC") # this is a very important switch and some libraries seem now to have it....
|
||||
if (BUILD_SHARED_LIBS AND CMAKE_SIZEOF_VOID_P EQUAL 8) # -fPIC is only required for shared libs on 64 bit
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
|
||||
endif()
|
||||
# hide all not-exported symbols
|
||||
set(CMAKE_CXX_FLAGS "-fvisibility=hidden -Wall" )
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -Wall" )
|
||||
elseif(MSVC)
|
||||
# enable multi-core compilation with MSVC
|
||||
add_definitions(/MP)
|
||||
|
@ -93,7 +98,11 @@ SET( ASSIMP_INCLUDE_INSTALL_DIR "include" CACHE PATH
|
|||
SET( ASSIMP_BIN_INSTALL_DIR "bin" CACHE PATH
|
||||
"Path the tool executables are installed to." )
|
||||
|
||||
SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "Debug Postfitx for lib, samples and tools")
|
||||
IF (CMAKE_BUILD_TYPE STREQUAL "Release")
|
||||
SET(CMAKE_DEBUG_POSTFIX "" CACHE STRING "Debug Postfix for lib, samples and tools")
|
||||
ELSE()
|
||||
SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "Debug Postfix for lib, samples and tools")
|
||||
ENDIF()
|
||||
|
||||
# Only generate this target if no higher-level project already has
|
||||
IF (NOT TARGET uninstall)
|
||||
|
@ -114,7 +123,9 @@ IF ( ASSIMP_ENABLE_BOOST_WORKAROUND )
|
|||
MESSAGE( STATUS "Building a non-boost version of Assimp." )
|
||||
ELSE ( ASSIMP_ENABLE_BOOST_WORKAROUND )
|
||||
SET( Boost_DETAILED_FAILURE_MSG ON )
|
||||
SET( Boost_ADDITIONAL_VERSIONS "1.47" "1.47.0" "1.48.0" "1.48" "1.49" "1.49.0" "1.50" "1.50.0" "1.51" "1.51.0" "1.52.0" "1.53.0" "1.54.0" "1.55" "1.55.0" "1.56" "1.56.0" "1.57" "1.57.0" "1.58" "1.58.0" )
|
||||
IF ( NOT Boost_ADDITIONAL_VERSIONS )
|
||||
SET( Boost_ADDITIONAL_VERSIONS "1.47" "1.47.0" "1.48.0" "1.48" "1.49" "1.49.0" "1.50" "1.50.0" "1.51" "1.51.0" "1.52.0" "1.53.0" "1.54.0" "1.55" "1.55.0" "1.56" "1.56.0" "1.57" "1.57.0" "1.58" "1.58.0" "1.59" "1.59.0")
|
||||
ENDIF ( NOT Boost_ADDITIONAL_VERSIONS )
|
||||
FIND_PACKAGE( Boost )
|
||||
IF ( NOT Boost_FOUND )
|
||||
MESSAGE( FATAL_ERROR
|
||||
|
@ -132,6 +143,8 @@ configure_file("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config.cmake.in" "${C
|
|||
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/assimp-config-version.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config-version.cmake" @ONLY IMMEDIATE)
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/assimp-config.cmake" "${CMAKE_CURRENT_BINARY_DIR}/assimp-config-version.cmake" DESTINATION "${ASSIMP_LIB_INSTALL_DIR}/cmake/assimp-${ASSIMP_VERSION_MAJOR}.${ASSIMP_VERSION_MINOR}" COMPONENT ${LIBASSIMP-DEV_COMPONENT})
|
||||
|
||||
FIND_PACKAGE( DirectX )
|
||||
|
||||
option ( ASSIMP_NO_EXPORT
|
||||
"Disable Assimp's export functionality."
|
||||
OFF
|
||||
|
@ -241,9 +254,9 @@ option ( ASSIMP_BUILD_ASSIMP_TOOLS
|
|||
ON
|
||||
)
|
||||
IF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
||||
IF ( WIN32 )
|
||||
IF ( WIN32 AND DirectX_FOUND )
|
||||
ADD_SUBDIRECTORY( tools/assimp_view/ )
|
||||
ENDIF ( WIN32 )
|
||||
ENDIF ( WIN32 AND DirectX_FOUND )
|
||||
ADD_SUBDIRECTORY( tools/assimp_cmd/ )
|
||||
ENDIF ( ASSIMP_BUILD_ASSIMP_TOOLS )
|
||||
|
||||
|
@ -327,3 +340,31 @@ if(CMAKE_CPACK_COMMAND AND UNIX AND ASSIMP_OPT_BUILD_PACKAGES)
|
|||
include(CPack)
|
||||
include(DebSourcePPA)
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(BIN_DIR "${PROJECT_SOURCE_DIR}/bin64/")
|
||||
set(LIB_DIR "${PROJECT_SOURCE_DIR}/lib64/")
|
||||
elseif()
|
||||
set(BIN_DIR "${PROJECT_SOURCE_DIR}/bin32/")
|
||||
set(LIB_DIR "${PROJECT_SOURCE_DIR}/lib32/")
|
||||
endif()
|
||||
|
||||
if(MSVC12)
|
||||
set(ASSIMP_MSVC_VERSION "vc120")
|
||||
elseif(MSVC14)
|
||||
set(ASSIMP_MSVC_VERSION "vc140")
|
||||
endif(MSVC12)
|
||||
|
||||
if(MSVC12 OR MSVC14)
|
||||
add_custom_target(UpdateAssimpLibsDebugSymbolsAndDLLs COMMENT "Copying Assimp Libraries ..." VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.dll VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.exp VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mt.lib VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll ${BIN_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.dll VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.exp ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.exp VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.ilk VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.lib ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.lib VERBATIM)
|
||||
add_custom_command(TARGET UpdateAssimpLibsDebugSymbolsAndDLLs COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_BINARY_DIR}/code/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb ${LIB_DIR}assimp-${ASSIMP_MSVC_VERSION}-mtd.pdb VERBATIM)
|
||||
endif(MSVC12 OR MSVC14)
|
||||
endif (WIN32)
|
|
@ -0,0 +1,12 @@
|
|||
|
||||
Open Asset Import Library Coding Conventions
|
||||
==
|
||||
|
||||
If you want to participate as a developer in the **Open Asset Import Library** please read and respect the following coding conventions. This will ensure consistency throughout the codebase and help all the Open Asset Import Library users.
|
||||
|
||||
Spacing
|
||||
==
|
||||
|
||||
* Use UNIX-style line endings (LF)
|
||||
* Remove any trailing whitespace
|
||||
* Expand tabs to 4 spaces
|
|
@ -1,14 +0,0 @@
|
|||
===============================================
|
||||
The Asset-Importer-Library Coding conventions
|
||||
===============================================
|
||||
|
||||
If you want to participate to the Asset-Importer_Library please have a look
|
||||
onto these coding conventions and try to follow them. They are more or less
|
||||
some kind of guide line to help others coming into the code and help all
|
||||
the Asset-Importer-Library users.
|
||||
|
||||
Tab width
|
||||
===========
|
||||
The tab width shall be 4 spaces.
|
||||
|
||||
|
15
INSTALL
15
INSTALL
|
@ -33,13 +33,12 @@ CMake is the preferred build system for Assimp. The minimum required version
|
|||
is 2.6. If you don't have it yet, downloads for CMake can be found on
|
||||
http://www.cmake.org/.
|
||||
|
||||
Building Assimp with CMake is 'business as usual' if you've used CMake
|
||||
before. All steps can be done either on the command line / shell or
|
||||
by using the CMake GUI tool, the choice is up to you.
|
||||
|
||||
First, invoke CMake to generate build files for a particular
|
||||
toolchain (for standard GNU makefiles: cmake -G 'Unix Makefiles').
|
||||
Afterwards, use the generated build files to perform the actual
|
||||
build.
|
||||
For Unix:
|
||||
|
||||
1. cmake CMakeLists.txt -G 'Unix Makefiles'
|
||||
2. make
|
||||
|
||||
For Windows:
|
||||
1. Open a command prompt
|
||||
2. cmake CMakeLists.txt
|
||||
2. Open your default IDE and build it
|
||||
|
|
2
LICENSE
2
LICENSE
|
@ -1,6 +1,6 @@
|
|||
Open Asset Import Library (assimp)
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
19
Readme.md
19
Readme.md
|
@ -7,9 +7,15 @@ APIs are provided for C and C++. There are various bindings to other languages (
|
|||
|
||||
Additionally, assimp features various __mesh post processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
|
||||
|
||||
This is the development trunk containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from [assimp.sf.net](http://assimp.sf.net) or from *nix package repositories. According to [Travis-CI] (https://travis-ci.org/), the current build status is:
|
||||
This is the development trunk containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from [assimp.sf.net](http://assimp.sf.net) or from *nix package repositories.
|
||||
The current build status is:
|
||||
|
||||
[![Build Status](https://travis-ci.org/assimp/assimp.png)](https://travis-ci.org/assimp/assimp)
|
||||
Linux [![Linux Build Status](https://travis-ci.org/assimp/assimp.png)](https://travis-ci.org/assimp/assimp)
|
||||
Windows [![Windows Build Status](https://ci.appveyor.com/api/projects/status/tmo433wax6u6cjp4?svg=true)](https://ci.appveyor.com/project/kimkulling/assimp)
|
||||
Coverity<a href="https://scan.coverity.com/projects/5607">
|
||||
<img alt="Coverity Scan Build Status"
|
||||
src="https://scan.coverity.com/projects/5607/badge.svg"/>
|
||||
</a>
|
||||
|
||||
__[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.__
|
||||
|
||||
|
@ -36,6 +42,7 @@ __Importers__:
|
|||
- STL
|
||||
- X
|
||||
- OBJ
|
||||
- OpenGEX
|
||||
- SMD
|
||||
- LWO
|
||||
- LXO
|
||||
|
@ -54,6 +61,7 @@ __Importers__:
|
|||
- Ogre XML
|
||||
- Q3D
|
||||
- ASSBIN (Assimp custom format)
|
||||
- glTF
|
||||
|
||||
Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
|
||||
|
||||
|
@ -69,6 +77,7 @@ __Exporters__:
|
|||
- 3DS
|
||||
- JSON (for WebGl, via https://github.com/acgessler/assimp2json)
|
||||
- ASSBIN
|
||||
- glTF
|
||||
|
||||
### Building ###
|
||||
|
||||
|
@ -106,6 +115,9 @@ If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflo
|
|||
For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
|
||||
[(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
|
||||
|
||||
And we also have an IRC-channel at freenode: #assetimporterlib . You can easily join us via: [KiwiIRC/freenote](https://kiwiirc.com/client/irc.freenode.net), choose your nickname and type
|
||||
> /join #assetimporterlib
|
||||
|
||||
### Contributing ###
|
||||
|
||||
Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
|
||||
|
@ -119,3 +131,6 @@ An _informal_ summary is: do whatever you want, but include Assimp's license tex
|
|||
and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
|
||||
For the legal details, see the `LICENSE` file.
|
||||
|
||||
### Why this name ###
|
||||
|
||||
Sorry, we're germans :-), no english native speakers ...
|
||||
|
|
|
@ -0,0 +1,21 @@
|
|||
# AppVeyor file
|
||||
# http://www.appveyor.com/docs/appveyor-yml
|
||||
|
||||
# clone directory
|
||||
clone_folder: c:\projects\assimp
|
||||
|
||||
# branches to build
|
||||
branches:
|
||||
# whitelist
|
||||
only:
|
||||
- master
|
||||
|
||||
platform: x64
|
||||
configuration: Release
|
||||
|
||||
build:
|
||||
|
||||
build_script:
|
||||
- cd c:\projects\assimp
|
||||
- cmake CMakeLists.txt -G "Visual Studio 11"
|
||||
- msbuild /m /p:Configuration=Release /p:Platform="Win32" Assimp.sln
|
|
@ -29,8 +29,10 @@ if( MSVC )
|
|||
set(MSVC_PREFIX "vc110")
|
||||
elseif( MSVC12 )
|
||||
set(MSVC_PREFIX "vc120")
|
||||
elseif( MSVC14 )
|
||||
set(MSVC_PREFIX "vc140")
|
||||
else()
|
||||
set(MSVC_PREFIX "vc130")
|
||||
set(MSVC_PREFIX "vc150")
|
||||
endif()
|
||||
set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" FORCE)
|
||||
else()
|
||||
|
|
|
@ -30,6 +30,13 @@ endif()
|
|||
|
||||
set(GTEST_PREFIX "${CMAKE_CURRENT_BINARY_DIR}/gtest")
|
||||
|
||||
# try to find git - if found, setup gtest
|
||||
find_package(Git)
|
||||
if(NOT GIT_FOUND)
|
||||
set(AddGTest_FOUND false CACHE BOOL "Was gtest setup correctly?")
|
||||
else(NOT GIT_FOUND)
|
||||
set(AddGTest_FOUND true CACHE BOOL "Was gtest setup correctly?")
|
||||
|
||||
ExternalProject_Add(gtest
|
||||
GIT_REPOSITORY https://chromium.googlesource.com/external/googletest
|
||||
TIMEOUT 10
|
||||
|
@ -62,3 +69,4 @@ include_directories(${source_dir}/gtest/include)
|
|||
|
||||
ExternalProject_Get_Property(gtest binary_dir)
|
||||
link_directories(${binary_dir})
|
||||
endif(NOT GIT_FOUND)
|
||||
|
|
|
@ -35,6 +35,7 @@ if(WIN32) # The only platform it makes sense to check for DirectX SDK
|
|||
"C:/Program Files (x86)/Microsoft DirectX SDK*"
|
||||
"C:/apps/Microsoft DirectX SDK*"
|
||||
"C:/Program Files/Microsoft DirectX SDK*"
|
||||
"C:/Program Files (x86)/Windows Kits/8.1"
|
||||
"$ENV{ProgramFiles}/Microsoft DirectX SDK*"
|
||||
)
|
||||
create_search_paths(DirectX)
|
||||
|
|
|
@ -1,25 +1,81 @@
|
|||
FIND_PATH(
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(ASSIMP_ARCHITECTURE "64")
|
||||
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
set(ASSIMP_ARCHITECTURE "32")
|
||||
endif(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
|
||||
if(WIN32)
|
||||
set(ASSIMP_ROOT_DIR CACHE PATH "ASSIMP root directory")
|
||||
|
||||
# Find path of each library
|
||||
find_path(ASSIMP_INCLUDE_DIR
|
||||
NAMES
|
||||
assimp/anim.h
|
||||
HINTS
|
||||
${ASSIMP_ROOT_DIR}/include
|
||||
)
|
||||
|
||||
if(MSVC12)
|
||||
set(ASSIMP_MSVC_VERSION "vc120")
|
||||
elseif(MSVC14)
|
||||
set(ASSIMP_MSVC_VERSION "vc140")
|
||||
endif(MSVC12)
|
||||
|
||||
if(MSVC12 OR MSVC14)
|
||||
|
||||
find_path(ASSIMP_LIBRARY_DIR
|
||||
NAMES
|
||||
assimp-${ASSIMP_MSVC_VERSION}-mt.lib
|
||||
HINTS
|
||||
${ASSIMP_ROOT_DIR}/lib${ASSIMP_ARCHITECTURE}
|
||||
)
|
||||
|
||||
find_library(ASSIMP_LIBRARY_RELEASE assimp-${ASSIMP_MSVC_VERSION}-mt.lib PATHS ${ASSIMP_LIBRARY_DIR})
|
||||
find_library(ASSIMP_LIBRARY_DEBUG assimp-${ASSIMP_MSVC_VERSION}-mtd.lib PATHS ${ASSIMP_LIBRARY_DIR})
|
||||
|
||||
set(ASSIMP_LIBRARY
|
||||
optimized ${ASSIMP_LIBRARY_RELEASE}
|
||||
debug ${ASSIMP_LIBRARY_DEBUG}
|
||||
)
|
||||
|
||||
set(ASSIMP_LIBRARIES "ASSIMP_LIBRARY_RELEASE" "ASSIMP_LIBRARY_DEBUG")
|
||||
|
||||
FUNCTION(ASSIMP_COPY_BINARIES TargetDirectory)
|
||||
ADD_CUSTOM_TARGET(AssimpCopyBinaries
|
||||
COMMAND ${CMAKE_COMMAND} -E copy ${ASSIMP_ROOT_DIR}/bin${ASSIMP_ARCHITECTURE}/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll ${TargetDirectory}/Debug/assimp-${ASSIMP_MSVC_VERSION}-mtd.dll
|
||||
COMMAND ${CMAKE_COMMAND} -E copy ${ASSIMP_ROOT_DIR}/bin${ASSIMP_ARCHITECTURE}/assimp-${ASSIMP_MSVC_VERSION}-mt.dll ${TargetDirectory}/Release/assimp-${ASSIMP_MSVC_VERSION}-mt.dll
|
||||
COMMENT "Copying Assimp binaries to '${TargetDirectory}'"
|
||||
VERBATIM)
|
||||
ENDFUNCTION(ASSIMP_COPY_BINARIES)
|
||||
|
||||
endif()
|
||||
|
||||
else(WIN32)
|
||||
|
||||
find_path(
|
||||
assimp_INCLUDE_DIRS
|
||||
NAMES postprocess.h scene.h version.h config.h cimport.h
|
||||
PATHS /usr/local/include/
|
||||
)
|
||||
|
||||
FIND_LIBRARY(
|
||||
find_library(
|
||||
assimp_LIBRARIES
|
||||
NAMES assimp
|
||||
PATHS /usr/local/lib/
|
||||
)
|
||||
|
||||
IF (assimp_INCLUDE_DIRS AND assimp_LIBRARIES)
|
||||
if (assimp_INCLUDE_DIRS AND assimp_LIBRARIES)
|
||||
SET(assimp_FOUND TRUE)
|
||||
ENDIF (assimp_INCLUDE_DIRS AND assimp_LIBRARIES)
|
||||
|
||||
IF (assimp_FOUND)
|
||||
IF (NOT assimp_FIND_QUIETLY)
|
||||
MESSAGE(STATUS "Found asset importer library: ${assimp_LIBRARIES}")
|
||||
ENDIF (NOT assimp_FIND_QUIETLY)
|
||||
ELSE (assimp_FOUND)
|
||||
IF (assimp_FIND_REQUIRED)
|
||||
MESSAGE(FATAL_ERROR "Could not find asset importer library")
|
||||
ENDIF (assimp_FIND_REQUIRED)
|
||||
ENDIF (assimp_FOUND)
|
||||
if (assimp_FOUND)
|
||||
if (NOT assimp_FIND_QUIETLY)
|
||||
message(STATUS "Found asset importer library: ${assimp_LIBRARIES}")
|
||||
endif (NOT assimp_FIND_QUIETLY)
|
||||
else (assimp_FOUND)
|
||||
if (assimp_FIND_REQUIRED)
|
||||
message(FATAL_ERROR "Could not find asset importer library")
|
||||
endif (assimp_FIND_REQUIRED)
|
||||
endif (assimp_FOUND)
|
||||
|
||||
endif(WIN32)
|
|
@ -0,0 +1,8 @@
|
|||
# See <http://EditorConfig.org> for details
|
||||
|
||||
[*.{h,hpp,c,cpp}]
|
||||
end_of_line = lf
|
||||
insert_final_newline = true
|
||||
trim_trailing_whitespace = true
|
||||
indent_size = 4
|
||||
indent_style = space
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -757,7 +757,7 @@ void Discreet3DSImporter::GenerateNodeGraph(aiScene* pcOut)
|
|||
pcNode->mNumMeshes = 1;
|
||||
|
||||
// Build a name for the node
|
||||
pcNode->mName.length = sprintf(pcNode->mName.data,"3DSMesh_%i",i);
|
||||
pcNode->mName.length = sprintf(pcNode->mName.data,"3DSMesh_%u",i);
|
||||
}
|
||||
|
||||
// Build dummy nodes for all cameras
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -332,6 +332,7 @@ struct Texture
|
|||
, mScaleV (1.0f)
|
||||
, mRotation (0.0f)
|
||||
, mMapMode (aiTextureMapMode_Wrap)
|
||||
, bPrivate()
|
||||
, iUVSrc (0)
|
||||
{
|
||||
mTextureBlend = get_qnan();
|
||||
|
@ -484,11 +485,11 @@ struct aiFloatKey
|
|||
struct Node
|
||||
{
|
||||
Node()
|
||||
|
||||
: mHierarchyPos (0)
|
||||
: mParent()
|
||||
, mInstanceNumber()
|
||||
, mHierarchyPos (0)
|
||||
, mHierarchyIndex (0)
|
||||
, mInstanceCount (1)
|
||||
|
||||
{
|
||||
static int iCnt = 0;
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -86,8 +86,8 @@ static const aiImporterDesc desc = {
|
|||
int chunkSize = chunk.Size-sizeof(Discreet3DS::Chunk); \
|
||||
if(chunkSize <= 0) \
|
||||
continue; \
|
||||
const int oldReadLimit = stream->GetReadLimit(); \
|
||||
stream->SetReadLimit(stream->GetCurrentPos() + chunkSize); \
|
||||
const unsigned int oldReadLimit = stream->SetReadLimit( \
|
||||
stream->GetCurrentPos() + chunkSize); \
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -103,6 +103,14 @@ static const aiImporterDesc desc = {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
Discreet3DSImporter::Discreet3DSImporter()
|
||||
: stream(),
|
||||
mLastNodeIndex(),
|
||||
mCurrentNode(),
|
||||
mRootNode(),
|
||||
mScene(),
|
||||
mMasterScale(),
|
||||
bHasBG(),
|
||||
bIsPrj()
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -89,6 +89,9 @@ static const aiImporterDesc desc = {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// read a string (may be enclosed in double quotation marks). buffer must point to "
|
||||
#define AI_AC_GET_STRING(out) \
|
||||
if (*buffer == '\0') { \
|
||||
throw DeadlyImportError("AC3D: Unexpected EOF in string"); \
|
||||
} \
|
||||
++buffer; \
|
||||
const char* sz = buffer; \
|
||||
while ('\"' != *buffer) \
|
||||
|
@ -129,6 +132,15 @@ static const aiImporterDesc desc = {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
AC3DImporter::AC3DImporter()
|
||||
: buffer(),
|
||||
configSplitBFCull(),
|
||||
configEvalSubdivision(),
|
||||
mNumMeshes(),
|
||||
mLights(),
|
||||
lights(),
|
||||
groups(),
|
||||
polys(),
|
||||
worlds()
|
||||
{
|
||||
// nothing to be done here
|
||||
}
|
||||
|
@ -284,6 +296,9 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
|
|||
SkipSpaces(&buffer);
|
||||
|
||||
unsigned int t = strtoul10(buffer,&buffer);
|
||||
if (t >= AI_MAX_ALLOC(aiVector3D)) {
|
||||
throw DeadlyImportError("AC3D: Too many vertices, would run out of memory");
|
||||
}
|
||||
obj.vertices.reserve(t);
|
||||
for (unsigned int i = 0; i < t;++i)
|
||||
{
|
||||
|
@ -337,8 +352,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object>& objects)
|
|||
{
|
||||
if(!GetNextLine())
|
||||
{
|
||||
DefaultLogger::get()->error("AC3D: Unexpected EOF: surface is incomplete");
|
||||
break;
|
||||
throw DeadlyImportError("AC3D: Unexpected EOF: surface is incomplete");
|
||||
}
|
||||
if (TokenMatch(buffer,"mat",3))
|
||||
{
|
||||
|
@ -573,9 +587,19 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
|
|||
|
||||
// allocate storage for vertices and normals
|
||||
mesh->mNumFaces = (*cit).first;
|
||||
if (mesh->mNumFaces == 0) {
|
||||
throw DeadlyImportError("AC3D: No faces");
|
||||
} else if (mesh->mNumFaces > AI_MAX_ALLOC(aiFace)) {
|
||||
throw DeadlyImportError("AC3D: Too many faces, would run out of memory");
|
||||
}
|
||||
aiFace* faces = mesh->mFaces = new aiFace[mesh->mNumFaces];
|
||||
|
||||
mesh->mNumVertices = (*cit).second;
|
||||
if (mesh->mNumVertices == 0) {
|
||||
throw DeadlyImportError("AC3D: No vertices");
|
||||
} else if (mesh->mNumVertices > AI_MAX_ALLOC(aiVector3D)) {
|
||||
throw DeadlyImportError("AC3D: Too many vertices, would run out of memory");
|
||||
}
|
||||
aiVector3D* vertices = mesh->mVertices = new aiVector3D[mesh->mNumVertices];
|
||||
unsigned int cur = 0;
|
||||
|
||||
|
@ -608,6 +632,9 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
|
|||
face.mIndices[i] = cur++;
|
||||
|
||||
// copy vertex positions
|
||||
if (static_cast<unsigned>(vertices - mesh->mVertices) >= mesh->mNumVertices) {
|
||||
throw DeadlyImportError("AC3D: Invalid number of vertices");
|
||||
}
|
||||
*vertices = object.vertices[entry.first] + object.translation;
|
||||
|
||||
|
||||
|
@ -639,6 +666,10 @@ aiNode* AC3DImporter::ConvertObjectSection(Object& object,
|
|||
face.mIndices[1] = cur++;
|
||||
|
||||
// copy vertex positions
|
||||
if (it2 == (*it).entries.end() ) {
|
||||
throw DeadlyImportError("AC3D: Bad line");
|
||||
}
|
||||
ai_assert((*it2).first < object.vertices.size());
|
||||
*vertices++ = object.vertices[(*it2).first];
|
||||
|
||||
// copy texture coordinates
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -130,6 +130,7 @@ public:
|
|||
, surfaces()
|
||||
, numRefs (0)
|
||||
, subDiv (0)
|
||||
, crease()
|
||||
{}
|
||||
|
||||
// Type description
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -79,7 +79,11 @@ static const aiImporterDesc desc = {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
ASEImporter::ASEImporter()
|
||||
: noSkeletonMesh()
|
||||
: mParser(),
|
||||
mBuffer(),
|
||||
pcScene(),
|
||||
configRecomputeNormals(),
|
||||
noSkeletonMesh()
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -143,9 +143,9 @@ void Parser::LogWarning(const char* szWarn)
|
|||
|
||||
char szTemp[1024];
|
||||
#if _MSC_VER >= 1400
|
||||
sprintf_s(szTemp,"Line %i: %s",iLineNumber,szWarn);
|
||||
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
|
||||
#else
|
||||
snprintf(szTemp,1024,"Line %i: %s",iLineNumber,szWarn);
|
||||
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
#endif
|
||||
|
||||
// output the warning to the logger ...
|
||||
|
@ -159,9 +159,9 @@ void Parser::LogInfo(const char* szWarn)
|
|||
|
||||
char szTemp[1024];
|
||||
#if _MSC_VER >= 1400
|
||||
sprintf_s(szTemp,"Line %i: %s",iLineNumber,szWarn);
|
||||
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
|
||||
#else
|
||||
snprintf(szTemp,1024,"Line %i: %s",iLineNumber,szWarn);
|
||||
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
#endif
|
||||
|
||||
// output the information to the logger ...
|
||||
|
@ -175,9 +175,9 @@ AI_WONT_RETURN void Parser::LogError(const char* szWarn)
|
|||
|
||||
char szTemp[1024];
|
||||
#if _MSC_VER >= 1400
|
||||
sprintf_s(szTemp,"Line %i: %s",iLineNumber,szWarn);
|
||||
sprintf_s(szTemp,"Line %u: %s",iLineNumber,szWarn);
|
||||
#else
|
||||
snprintf(szTemp,1024,"Line %i: %s",iLineNumber,szWarn);
|
||||
snprintf(szTemp,1024,"Line %u: %s",iLineNumber,szWarn);
|
||||
#endif
|
||||
|
||||
// throw an exception
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -138,7 +138,7 @@ struct Bone
|
|||
}
|
||||
|
||||
//! Construction from an existing name
|
||||
Bone( const std::string& name)
|
||||
explicit Bone( const std::string& name)
|
||||
: mName (name)
|
||||
{}
|
||||
|
||||
|
@ -216,7 +216,7 @@ struct BaseNode
|
|||
enum Type {Light, Camera, Mesh, Dummy} mType;
|
||||
|
||||
//! Constructor. Creates a default name for the node
|
||||
BaseNode(Type _mType)
|
||||
explicit BaseNode(Type _mType)
|
||||
: mType (_mType)
|
||||
, mProcessed (false)
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -110,7 +110,7 @@ static boost::mutex gLogStreamMutex;
|
|||
class LogToCallbackRedirector : public LogStream
|
||||
{
|
||||
public:
|
||||
LogToCallbackRedirector(const aiLogStream& s)
|
||||
explicit LogToCallbackRedirector(const aiLogStream& s)
|
||||
: stream (s) {
|
||||
ai_assert(NULL != s.callback);
|
||||
}
|
||||
|
@ -423,6 +423,21 @@ const char* aiGetErrorString()
|
|||
return gLastErrorString.c_str();
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------------------
|
||||
// Return the description of a importer given its index
|
||||
const aiImporterDesc* aiGetImportFormatDescription( size_t pIndex)
|
||||
{
|
||||
return Importer().GetImporterInfo(pIndex);
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------------------------
|
||||
// Return the number of importers
|
||||
size_t aiGetImportFormatCount(void)
|
||||
{
|
||||
return Importer().GetImporterCount();
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Returns the error text of the last failed import process.
|
||||
aiBool aiIsExtensionSupported(const char* szExtension)
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -59,13 +59,38 @@ ASSIMP_API size_t aiGetExportFormatCount(void)
|
|||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ASSIMP_API const aiExportFormatDesc* aiGetExportFormatDescription( size_t pIndex)
|
||||
ASSIMP_API const aiExportFormatDesc* aiGetExportFormatDescription( size_t index)
|
||||
{
|
||||
// Note: this is valid as the index always pertains to a builtin exporter,
|
||||
// Note: this is valid as the index always pertains to a built-in exporter,
|
||||
// for which the returned structure is guaranteed to be of static storage duration.
|
||||
return Exporter().GetExportFormatDescription(pIndex);
|
||||
Exporter exporter;
|
||||
const aiExportFormatDesc* orig( exporter.GetExportFormatDescription( index ) );
|
||||
if (NULL == orig) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
aiExportFormatDesc *desc = new aiExportFormatDesc;
|
||||
desc->description = new char[ strlen( orig->description ) + 1 ];
|
||||
::strncpy( (char*) desc->description, orig->description, strlen( orig->description ) );
|
||||
desc->fileExtension = new char[ strlen( orig->fileExtension ) + 1 ];
|
||||
::strncpy( ( char* ) desc->fileExtension, orig->fileExtension, strlen( orig->fileExtension ) );
|
||||
desc->id = new char[ strlen( orig->id ) + 1 ];
|
||||
::strncpy( ( char* ) desc->id, orig->id, strlen( orig->id ) );
|
||||
|
||||
return desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ASSIMP_API void aiReleaseExportFormatDescription( const aiExportFormatDesc *desc ) {
|
||||
if (NULL == desc) {
|
||||
return;
|
||||
}
|
||||
|
||||
delete [] desc->description;
|
||||
delete [] desc->fileExtension;
|
||||
delete [] desc->id;
|
||||
delete desc;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
ASSIMP_API void aiCopyScene(const aiScene* pIn, aiScene** pOut)
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -239,7 +239,9 @@ unsigned B3DImporter::ChunkSize(){
|
|||
|
||||
template<class T>
|
||||
T *B3DImporter::to_array( const vector<T> &v ){
|
||||
if( !v.size() ) return 0;
|
||||
if( v.empty() ) {
|
||||
return 0;
|
||||
}
|
||||
T *p=new T[ v.size() ];
|
||||
for( size_t i=0;i<v.size();++i ){
|
||||
p[i]=v[i];
|
||||
|
|
|
@ -1,9 +1,8 @@
|
|||
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -70,7 +70,10 @@ static const aiImporterDesc desc = {
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
BVHLoader::BVHLoader()
|
||||
: noSkeletonMesh()
|
||||
: mLine(),
|
||||
mAnimTickDuration(),
|
||||
mAnimNumFrames(),
|
||||
noSkeletonMesh()
|
||||
{}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -83,7 +83,7 @@ class BVHLoader : public BaseImporter
|
|||
std::vector<float> mChannelValues; // motion data values for that node. Of size NumChannels * NumFrames
|
||||
|
||||
Node() { }
|
||||
Node( const aiNode* pNode) : mNode( pNode) { }
|
||||
explicit Node( const aiNode* pNode) : mNode( pNode) { }
|
||||
};
|
||||
|
||||
public:
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -63,7 +63,7 @@ using namespace Assimp;
|
|||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructor to be privately used by Importer
|
||||
BaseImporter::BaseImporter()
|
||||
: progress()
|
||||
: m_progress()
|
||||
{
|
||||
// nothing to do here
|
||||
}
|
||||
|
@ -79,8 +79,8 @@ BaseImporter::~BaseImporter()
|
|||
// Imports the given file and returns the imported data.
|
||||
aiScene* BaseImporter::ReadFile(const Importer* pImp, const std::string& pFile, IOSystem* pIOHandler)
|
||||
{
|
||||
progress = pImp->GetProgressHandler();
|
||||
ai_assert(progress);
|
||||
m_progress = pImp->GetProgressHandler();
|
||||
ai_assert(m_progress);
|
||||
|
||||
// Gather configuration properties for this run
|
||||
SetupProperties( pImp );
|
||||
|
@ -98,8 +98,8 @@ aiScene* BaseImporter::ReadFile(const Importer* pImp, const std::string& pFile,
|
|||
|
||||
} catch( const std::exception& err ) {
|
||||
// extract error description
|
||||
mErrorText = err.what();
|
||||
DefaultLogger::get()->error(mErrorText);
|
||||
m_ErrorText = err.what();
|
||||
DefaultLogger::get()->error(m_ErrorText);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -154,20 +154,26 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions)
|
|||
// read 200 characters from the file
|
||||
boost::scoped_array<char> _buffer (new char[searchBytes+1 /* for the '\0' */]);
|
||||
char* buffer = _buffer.get();
|
||||
|
||||
const unsigned int read = pStream->Read(buffer,1,searchBytes);
|
||||
if (!read)
|
||||
if( NULL == buffer ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < read;++i)
|
||||
const size_t read = pStream->Read(buffer,1,searchBytes);
|
||||
if( !read ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for( size_t i = 0; i < read; ++i ) {
|
||||
buffer[ i ] = ::tolower( buffer[ i ] );
|
||||
}
|
||||
|
||||
// It is not a proper handling of unicode files here ...
|
||||
// ehm ... but it works in most cases.
|
||||
char* cur = buffer,*cur2 = buffer,*end = &buffer[read];
|
||||
while (cur != end) {
|
||||
if (*cur)
|
||||
if( *cur ) {
|
||||
*cur2++ = *cur;
|
||||
}
|
||||
++cur;
|
||||
}
|
||||
*cur2 = '\0';
|
||||
|
@ -177,8 +183,9 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions)
|
|||
|
||||
|
||||
const char* r = strstr(buffer,tokens[i]);
|
||||
if (!r)
|
||||
if( !r ) {
|
||||
continue;
|
||||
}
|
||||
// We got a match, either we don't care where it is, or it happens to
|
||||
// be in the beginning of the file / line
|
||||
if (!tokensSol || r == buffer || r[-1] == '\r' || r[-1] == '\n') {
|
||||
|
@ -187,6 +194,7 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions)
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -266,7 +274,7 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions)
|
|||
|
||||
for (unsigned int i = 0; i < num; ++i) {
|
||||
// also check against big endian versions of tokens with size 2,4
|
||||
// that's just for convinience, the chance that we cause conflicts
|
||||
// that's just for convenience, the chance that we cause conflicts
|
||||
// is quite low and it can save some lines and prevent nasty bugs
|
||||
if (2 == size) {
|
||||
uint16_t rev = *magic_u16;
|
||||
|
@ -392,11 +400,11 @@ void BaseImporter::ConvertToUTF8(std::vector<char>& data)
|
|||
// Convert to UTF8 data to ISO-8859-1
|
||||
void BaseImporter::ConvertUTF8toISO8859_1(std::string& data)
|
||||
{
|
||||
unsigned int size = data.size();
|
||||
unsigned int i = 0, j = 0;
|
||||
size_t size = data.size();
|
||||
size_t i = 0, j = 0;
|
||||
|
||||
while(i < size) {
|
||||
if((unsigned char) data[i] < 0x80) {
|
||||
if ((unsigned char) data[i] < (size_t) 0x80) {
|
||||
data[j] = data[i];
|
||||
} else if(i < size - 1) {
|
||||
if((unsigned char) data[i] == 0xC2) {
|
||||
|
@ -427,22 +435,27 @@ void BaseImporter::ConvertUTF8toISO8859_1(std::string& data)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void BaseImporter::TextFileToBuffer(IOStream* stream,
|
||||
std::vector<char>& data)
|
||||
std::vector<char>& data,
|
||||
TextFileMode mode)
|
||||
{
|
||||
ai_assert(NULL != stream);
|
||||
|
||||
const size_t fileSize = stream->FileSize();
|
||||
if (mode == FORBID_EMPTY) {
|
||||
if(!fileSize) {
|
||||
throw DeadlyImportError("File is empty");
|
||||
}
|
||||
}
|
||||
|
||||
data.reserve(fileSize+1);
|
||||
data.resize(fileSize);
|
||||
if(fileSize > 0) {
|
||||
if(fileSize != stream->Read( &data[0], 1, fileSize)) {
|
||||
throw DeadlyImportError("File read error");
|
||||
}
|
||||
|
||||
ConvertToUTF8(data);
|
||||
}
|
||||
|
||||
// append a binary zero to simplify string parsing
|
||||
data.push_back(0);
|
||||
|
@ -603,7 +616,3 @@ void BatchLoader::LoadAll()
|
|||
DefaultLogger::get()->info("%%% END EXTERNAL FILE %%%");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -70,7 +70,7 @@ class IOStream;
|
|||
template <typename T>
|
||||
struct ScopeGuard
|
||||
{
|
||||
ScopeGuard(T* obj) : obj(obj), mdismiss() {}
|
||||
explicit ScopeGuard(T* obj) : obj(obj), mdismiss() {}
|
||||
~ScopeGuard () throw() {
|
||||
if (!mdismiss) {
|
||||
delete obj;
|
||||
|
@ -181,7 +181,7 @@ public:
|
|||
* string if there was no error.
|
||||
*/
|
||||
const std::string& GetErrorText() const {
|
||||
return mErrorText;
|
||||
return m_ErrorText;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
@ -347,6 +347,8 @@ public: // static utilities
|
|||
static void ConvertUTF8toISO8859_1(
|
||||
std::string& data);
|
||||
|
||||
enum TextFileMode { ALLOW_EMPTY, FORBID_EMPTY };
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Utility for text file loaders which copies the contents of the
|
||||
* file into a memory buffer and converts it to our UTF8
|
||||
|
@ -354,18 +356,41 @@ public: // static utilities
|
|||
* @param stream Stream to read from.
|
||||
* @param data Output buffer to be resized and filled with the
|
||||
* converted text file data. The buffer is terminated with
|
||||
* a binary 0. */
|
||||
* a binary 0.
|
||||
* @param mode Whether it is OK to load empty text files. */
|
||||
static void TextFileToBuffer(
|
||||
IOStream* stream,
|
||||
std::vector<char>& data);
|
||||
std::vector<char>& data,
|
||||
TextFileMode mode = FORBID_EMPTY);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Utility function to move a std::vector into a aiScene array
|
||||
* @param vec The vector to be moved
|
||||
* @param out The output pointer to the allocated array.
|
||||
* @param numOut The output count of elements copied. */
|
||||
template<typename T>
|
||||
AI_FORCE_INLINE
|
||||
static void CopyVector(
|
||||
std::vector<T>& vec,
|
||||
T*& out,
|
||||
unsigned int& outLength)
|
||||
{
|
||||
outLength = vec.size();
|
||||
if (outLength) {
|
||||
out = new T[outLength];
|
||||
std::swap_ranges(vec.begin(), vec.end(), out);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
/** Error description in case there was one. */
|
||||
std::string mErrorText;
|
||||
std::string m_ErrorText;
|
||||
|
||||
/** Currently set progress handler */
|
||||
ProgressHandler* progress;
|
||||
ProgressHandler* m_progress;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -74,7 +74,7 @@ public:
|
|||
template <typename T>
|
||||
struct THeapData : public Base
|
||||
{
|
||||
THeapData(T* in)
|
||||
explicit THeapData(T* in)
|
||||
: data (in)
|
||||
{}
|
||||
|
||||
|
@ -89,7 +89,7 @@ public:
|
|||
template <typename T>
|
||||
struct TStaticData : public Base
|
||||
{
|
||||
TStaticData(T in)
|
||||
explicit TStaticData(T in)
|
||||
: data (in)
|
||||
{}
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -84,7 +84,12 @@ namespace Assimp {
|
|||
|
||||
template<typename T>
|
||||
inline std::size_t Copy(uint8_t* data, T& field) {
|
||||
#ifdef AI_BUILD_BIG_ENDIAN
|
||||
T field_swapped=AI_BE(field);
|
||||
std::memcpy(data, &field_swapped, sizeof(field)); return sizeof(field);
|
||||
#else
|
||||
std::memcpy(data, &AI_BE(field), sizeof(field)); return sizeof(field);
|
||||
#endif
|
||||
}
|
||||
|
||||
void Bitmap::WriteHeader(Header& header, IOStream* file) {
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -103,7 +103,7 @@ struct Image;
|
|||
// -------------------------------------------------------------------------------
|
||||
struct ID : ElemBase {
|
||||
|
||||
char name[24] WARN;
|
||||
char name[1024] WARN;
|
||||
short flag;
|
||||
};
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -57,7 +57,7 @@ class CIOStreamWrapper : public IOStream
|
|||
friend class CIOSystemWrapper;
|
||||
public:
|
||||
|
||||
CIOStreamWrapper(aiFile* pFile)
|
||||
explicit CIOStreamWrapper(aiFile* pFile)
|
||||
: mFile(pFile)
|
||||
{}
|
||||
|
||||
|
@ -110,7 +110,7 @@ private:
|
|||
class CIOSystemWrapper : public IOSystem
|
||||
{
|
||||
public:
|
||||
CIOSystemWrapper(aiFileIO* pFile)
|
||||
explicit CIOSystemWrapper(aiFileIO* pFile)
|
||||
: mFileSystem(pFile)
|
||||
{}
|
||||
|
||||
|
|
|
@ -357,6 +357,8 @@ ADD_ASSIMP_IMPORTER(OGRE
|
|||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(OPENGEX
|
||||
OpenGEXExporter.cpp
|
||||
OpenGEXExporter.h
|
||||
OpenGEXImporter.cpp
|
||||
OpenGEXImporter.h
|
||||
OpenGEXStructs.h
|
||||
|
@ -528,6 +530,11 @@ ADD_ASSIMP_IMPORTER(RAW
|
|||
RawLoader.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(SIB
|
||||
SIBImporter.cpp
|
||||
SIBImporter.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(SMD
|
||||
SMDLoader.cpp
|
||||
SMDLoader.h
|
||||
|
@ -560,6 +567,19 @@ ADD_ASSIMP_IMPORTER(X
|
|||
XFileExporter.cpp
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(GLTF
|
||||
glTFAsset.h
|
||||
glTFAsset.inl
|
||||
glTFAssetWriter.h
|
||||
glTFAssetWriter.inl
|
||||
|
||||
glTFImporter.cpp
|
||||
glTFImporter.h
|
||||
|
||||
glTFExporter.h
|
||||
glTFExporter.cpp
|
||||
)
|
||||
|
||||
SET( Step_SRCS
|
||||
StepExporter.h
|
||||
StepExporter.cpp
|
||||
|
@ -630,15 +650,20 @@ SOURCE_GROUP( unzip FILES ${unzip_SRCS})
|
|||
SET ( openddl_parser_SRCS
|
||||
../contrib/openddlparser/code/OpenDDLParser.cpp
|
||||
../contrib/openddlparser/code/DDLNode.cpp
|
||||
../contrib/openddlparser/code/OpenDDLCommon.cpp
|
||||
../contrib/openddlparser/code/OpenDDLExport.cpp
|
||||
../contrib/openddlparser/code/Value.cpp
|
||||
../contrib/openddlparser/include/openddlparser/OpenDDLParser.h
|
||||
../contrib/openddlparser/include/openddlparser/OpenDDLParserUtils.h
|
||||
../contrib/openddlparser/include/openddlparser/OpenDDLCommon.h
|
||||
../contrib/openddlparser/include/openddlparser/OpenDDLExport.h
|
||||
../contrib/openddlparser/include/openddlparser/DDLNode.h
|
||||
../contrib/openddlparser/include/openddlparser/Value.h
|
||||
)
|
||||
SOURCE_GROUP( openddl_parser FILES ${openddl_parser_SRCS})
|
||||
|
||||
INCLUDE_DIRECTORIES( "../contrib/rapidjson/include" )
|
||||
|
||||
# VC2010 fixes
|
||||
if(MSVC10)
|
||||
option( VC10_STDINT_FIX "Fix for VC10 Compiler regarding pstdint.h redefinition errors" OFF )
|
||||
|
@ -731,8 +756,10 @@ if( MSVC )
|
|||
set(MSVC_PREFIX "vc110")
|
||||
elseif( MSVC12 )
|
||||
set(MSVC_PREFIX "vc120")
|
||||
elseif( MSVC14 )
|
||||
set(MSVC_PREFIX "vc140")
|
||||
else()
|
||||
set(MSVC_PREFIX "vc130")
|
||||
set(MSVC_PREFIX "vc150")
|
||||
endif()
|
||||
set(LIBRARY_SUFFIX "${ASSIMP_LIBRARY_SUFFIX}-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library")
|
||||
endif()
|
||||
|
@ -764,7 +791,7 @@ INSTALL( TARGETS assimp
|
|||
INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp COMPONENT assimp-dev)
|
||||
INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp/Compiler COMPONENT assimp-dev)
|
||||
if (ASSIMP_ANDROID_JNIIOSYSTEM)
|
||||
INSTALL(FILES ${HEADER_PATH}/../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/AndroidJNIIOSystem.h
|
||||
INSTALL(FILES ${HEADER_PATH}/${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/AndroidJNIIOSystem.h
|
||||
DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
|
||||
COMPONENT assimp-dev)
|
||||
endif(ASSIMP_ANDROID_JNIIOSYSTEM)
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -167,8 +167,6 @@ void ColladaExporter::WriteHeader()
|
|||
std::time_t date = std::time(NULL);
|
||||
std::strftime(date_str, date_nb_chars, "%Y-%m-%dT%H:%M:%S", std::localtime(&date));
|
||||
|
||||
std::string scene_name = mScene->mRootNode->mName.C_Str();
|
||||
|
||||
aiVector3D scaling;
|
||||
aiQuaternion rotation;
|
||||
aiVector3D position;
|
||||
|
@ -622,8 +620,6 @@ void ColladaExporter::WriteMaterials()
|
|||
{
|
||||
materials.resize( mScene->mNumMaterials);
|
||||
|
||||
std::set<std::string> material_names;
|
||||
|
||||
/// collect all materials from the scene
|
||||
size_t numTextures = 0;
|
||||
for( size_t a = 0; a < mScene->mNumMaterials; ++a )
|
||||
|
@ -1093,4 +1089,3 @@ void ColladaExporter::WriteNode(aiNode* pNode)
|
|||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -333,8 +333,16 @@ void ColladaLoader::BuildLightsForNode( const ColladaParser& pParser, const Coll
|
|||
out->mAttenuationLinear = srcLight->mAttLinear;
|
||||
out->mAttenuationQuadratic = srcLight->mAttQuadratic;
|
||||
|
||||
// collada doesn't differenciate between these color types
|
||||
out->mColorDiffuse = out->mColorSpecular = out->mColorAmbient = srcLight->mColor*srcLight->mIntensity;
|
||||
if (out->mType == aiLightSource_AMBIENT) {
|
||||
out->mColorDiffuse = out->mColorSpecular = aiColor3D(0, 0, 0);
|
||||
out->mColorAmbient = srcLight->mColor*srcLight->mIntensity;
|
||||
}
|
||||
else {
|
||||
// collada doesn't differentiate between these color types
|
||||
out->mColorDiffuse = out->mColorSpecular = srcLight->mColor*srcLight->mIntensity;
|
||||
out->mColorAmbient = aiColor3D(0, 0, 0);
|
||||
}
|
||||
|
||||
// convert falloff angle and falloff exponent in our representation, if given
|
||||
if (out->mType == aiLightSource_SPOT) {
|
||||
|
@ -919,7 +927,7 @@ void ColladaLoader::StoreAnimations( aiScene* pScene, const ColladaParser& pPars
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Constructs the animations for the given source anim
|
||||
void ColladaLoader::StoreAnimations( aiScene* pScene, const ColladaParser& pParser, const Collada::Animation* pSrcAnim, const std::string pPrefix)
|
||||
void ColladaLoader::StoreAnimations( aiScene* pScene, const ColladaParser& pParser, const Collada::Animation* pSrcAnim, const std::string &pPrefix)
|
||||
{
|
||||
std::string animName = pPrefix.empty() ? pSrcAnim->mName : pPrefix + "_" + pSrcAnim->mName;
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -155,7 +155,7 @@ protected:
|
|||
* @param pSrcAnim the source animation to process
|
||||
* @param pPrefix Prefix to the name in case of nested animations
|
||||
*/
|
||||
void StoreAnimations( aiScene* pScene, const ColladaParser& pParser, const Collada::Animation* pSrcAnim, const std::string pPrefix);
|
||||
void StoreAnimations( aiScene* pScene, const ColladaParser& pParser, const Collada::Animation* pSrcAnim, const std::string& pPrefix);
|
||||
|
||||
/** Constructs the animation for the given source anim */
|
||||
void CreateAnimation( aiScene* pScene, const ColladaParser& pParser, const Collada::Animation* pSrcAnim, const std::string& pName);
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -47,6 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#ifndef ASSIMP_BUILD_NO_COLLADA_IMPORTER
|
||||
|
||||
#include <sstream>
|
||||
#include <stdarg.h>
|
||||
#include "ColladaParser.h"
|
||||
#include "fast_atof.h"
|
||||
#include "ParsingUtils.h"
|
||||
|
@ -64,24 +65,40 @@ using namespace Assimp::Collada;
|
|||
// Constructor to be privately used by Importer
|
||||
ColladaParser::ColladaParser( IOSystem* pIOHandler, const std::string& pFile)
|
||||
: mFileName( pFile )
|
||||
, mReader( NULL )
|
||||
, mDataLibrary()
|
||||
, mAccessorLibrary()
|
||||
, mMeshLibrary()
|
||||
, mNodeLibrary()
|
||||
, mImageLibrary()
|
||||
, mEffectLibrary()
|
||||
, mMaterialLibrary()
|
||||
, mLightLibrary()
|
||||
, mCameraLibrary()
|
||||
, mControllerLibrary()
|
||||
, mRootNode( NULL )
|
||||
, mAnims()
|
||||
, mUnitSize( 1.0f )
|
||||
, mUpDirection( UP_Y )
|
||||
, mFormat(FV_1_5_n ) // We assume the newest file format by default
|
||||
{
|
||||
mRootNode = NULL;
|
||||
mUnitSize = 1.0f;
|
||||
mUpDirection = UP_Y;
|
||||
|
||||
// We assume the newest file format by default
|
||||
mFormat = FV_1_5_n;
|
||||
// validate io-handler instance
|
||||
if ( NULL == pIOHandler ) {
|
||||
throw DeadlyImportError("IOSystem is NULL." );
|
||||
}
|
||||
|
||||
// open the file
|
||||
boost::scoped_ptr<IOStream> file( pIOHandler->Open(pFile ) );
|
||||
if( file.get() == NULL)
|
||||
if (file.get() == NULL) {
|
||||
throw DeadlyImportError( "Failed to open file " + pFile + "." );
|
||||
}
|
||||
|
||||
// generate a XML reader for it
|
||||
boost::scoped_ptr<CIrrXML_IOStreamReader> mIOWrapper(new CIrrXML_IOStreamReader(file.get()));
|
||||
mReader = irr::io::createIrrXMLReader( mIOWrapper.get());
|
||||
if( !mReader)
|
||||
if (!mReader) {
|
||||
ThrowException("Collada: Unable to open file.");
|
||||
}
|
||||
|
||||
// start reading
|
||||
ReadContents();
|
||||
|
@ -831,7 +848,7 @@ void ColladaParser::ReadMaterialLibrary()
|
|||
{
|
||||
if( IsElement( "material"))
|
||||
{
|
||||
// read ID. By now you propably know my opinion about this "specification"
|
||||
// read ID. By now you probably know my opinion about this "specification"
|
||||
int attrID = GetAttribute( "id");
|
||||
std::string id = mReader->getAttributeValue( attrID);
|
||||
|
||||
|
@ -889,7 +906,7 @@ void ColladaParser::ReadLightLibrary()
|
|||
if( mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
||||
if( IsElement( "light"))
|
||||
{
|
||||
// read ID. By now you propably know my opinion about this "specification"
|
||||
// read ID. By now you probably know my opinion about this "specification"
|
||||
int attrID = GetAttribute( "id");
|
||||
std::string id = mReader->getAttributeValue( attrID);
|
||||
|
||||
|
@ -923,7 +940,7 @@ void ColladaParser::ReadCameraLibrary()
|
|||
if( mReader->getNodeType() == irr::io::EXN_ELEMENT) {
|
||||
if( IsElement( "camera"))
|
||||
{
|
||||
// read ID. By now you propably know my opinion about this "specification"
|
||||
// read ID. By now you probably know my opinion about this "specification"
|
||||
int attrID = GetAttribute( "id");
|
||||
std::string id = mReader->getAttributeValue( attrID);
|
||||
|
||||
|
@ -1066,6 +1083,12 @@ void ColladaParser::ReadLight( Collada::Light& pLight)
|
|||
pLight.mFalloffAngle = ReadFloatFromTextContent();
|
||||
TestClosing("hotspot_beam");
|
||||
}
|
||||
// OpenCOLLADA extensions
|
||||
// -------------------------------------------------------
|
||||
else if (IsElement("decay_falloff")) {
|
||||
pLight.mOuterAngle = ReadFloatFromTextContent();
|
||||
TestClosing("decay_falloff");
|
||||
}
|
||||
}
|
||||
else if( mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
|
||||
if( strcmp( mReader->getNodeName(), "light") == 0)
|
||||
|
@ -1502,7 +1525,7 @@ void ColladaParser::ReadEffectParam( Collada::EffectParam& pParam)
|
|||
// don't care for remaining stuff
|
||||
SkipElement( "surface");
|
||||
}
|
||||
else if( IsElement( "sampler2D"))
|
||||
else if( IsElement( "sampler2D") && (FV_1_4_n == mFormat || FV_1_3_n == mFormat))
|
||||
{
|
||||
// surface ID is given inside <source> tags
|
||||
TestOpening( "source");
|
||||
|
@ -1513,6 +1536,19 @@ void ColladaParser::ReadEffectParam( Collada::EffectParam& pParam)
|
|||
|
||||
// don't care for remaining stuff
|
||||
SkipElement( "sampler2D");
|
||||
}
|
||||
else if( IsElement( "sampler2D"))
|
||||
{
|
||||
// surface ID is given inside <instance_image> tags
|
||||
TestOpening( "instance_image");
|
||||
int attrURL = GetAttribute("url");
|
||||
const char* url = mReader->getAttributeValue( attrURL);
|
||||
if( url[0] != '#')
|
||||
ThrowException( "Unsupported URL format in instance_image");
|
||||
url++;
|
||||
pParam.mType = Param_Sampler;
|
||||
pParam.mReference = url;
|
||||
SkipElement( "sampler2D");
|
||||
} else
|
||||
{
|
||||
// ignore unknown element
|
||||
|
@ -1940,7 +1976,7 @@ void ColladaParser::ReadIndexData( Mesh* pMesh)
|
|||
|
||||
ai_assert( primType != Prim_Invalid);
|
||||
|
||||
// also a number of <input> elements, but in addition a <p> primitive collection and propably index counts for all primitives
|
||||
// also a number of <input> elements, but in addition a <p> primitive collection and probably index counts for all primitives
|
||||
while( mReader->read())
|
||||
{
|
||||
if( mReader->getNodeType() == irr::io::EXN_ELEMENT)
|
||||
|
@ -1998,7 +2034,8 @@ void ColladaParser::ReadIndexData( Mesh* pMesh)
|
|||
}
|
||||
|
||||
#ifdef ASSIMP_BUILD_DEBUG
|
||||
if (primType != Prim_TriFans && primType != Prim_TriStrips) {
|
||||
if (primType != Prim_TriFans && primType != Prim_TriStrips &&
|
||||
primType != Prim_Lines) { // this is ONLY to workaround a bug in SketchUp 15.3.331 where it writes the wrong 'count' when it writes out the 'lines'.
|
||||
ai_assert(actualPrimitives == numPrimitives);
|
||||
}
|
||||
#endif
|
||||
|
@ -2108,9 +2145,15 @@ size_t ColladaParser::ReadPrimitives( Mesh* pMesh, std::vector<InputChannel>& pP
|
|||
}
|
||||
|
||||
// complain if the index count doesn't fit
|
||||
if( expectedPointCount > 0 && indices.size() != expectedPointCount * numOffsets)
|
||||
if( expectedPointCount > 0 && indices.size() != expectedPointCount * numOffsets) {
|
||||
if (pPrimType == Prim_Lines) {
|
||||
// HACK: We just fix this number since SketchUp 15.3.331 writes the wrong 'count' for 'lines'
|
||||
ReportWarning( "Expected different index count in <p> element, %d instead of %d.", indices.size(), expectedPointCount * numOffsets);
|
||||
pNumPrimitives = (indices.size() / numOffsets) / 2;
|
||||
} else
|
||||
ThrowException( "Expected different index count in <p> element.");
|
||||
else if( expectedPointCount == 0 && (indices.size() % numOffsets) != 0)
|
||||
|
||||
} else if( expectedPointCount == 0 && (indices.size() % numOffsets) != 0)
|
||||
ThrowException( "Expected different index count in <p> element.");
|
||||
|
||||
// find the data for all sources
|
||||
|
@ -2712,6 +2755,21 @@ AI_WONT_RETURN void ColladaParser::ThrowException( const std::string& pError) co
|
|||
{
|
||||
throw DeadlyImportError( boost::str( boost::format( "Collada: %s - %s") % mFileName % pError));
|
||||
}
|
||||
void ColladaParser::ReportWarning(const char* msg,...)
|
||||
{
|
||||
ai_assert(NULL != msg);
|
||||
|
||||
va_list args;
|
||||
va_start(args,msg);
|
||||
|
||||
char szBuffer[3000];
|
||||
const int iLen = vsprintf(szBuffer,msg,args);
|
||||
ai_assert(iLen > 0);
|
||||
|
||||
va_end(args);
|
||||
DefaultLogger::get()->warn("Validation warning: " + std::string(szBuffer,iLen));
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Skips all data until the end node of the current element
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -49,6 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "ColladaHelper.h"
|
||||
#include "../include/assimp/ai_assert.h"
|
||||
#include <boost/format.hpp>
|
||||
#include <boost/scoped_ptr.hpp>
|
||||
|
||||
namespace Assimp
|
||||
{
|
||||
|
@ -215,6 +216,7 @@ protected:
|
|||
protected:
|
||||
/** Aborts the file reading with an exception */
|
||||
AI_WONT_RETURN void ThrowException( const std::string& pError) const AI_WONT_RETURN_SUFFIX;
|
||||
void ReportWarning(const char* msg,...);
|
||||
|
||||
/** Skips all data until the end node of the current element */
|
||||
void SkipElement();
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -412,7 +412,7 @@ void ComputeUVMappingProcess::Execute( aiScene* pScene)
|
|||
{
|
||||
if (!DefaultLogger::isNullLogger())
|
||||
{
|
||||
sprintf(buffer, "Found non-UV mapped texture (%s,%i). Mapping type: %s",
|
||||
sprintf(buffer, "Found non-UV mapped texture (%s,%u). Mapping type: %s",
|
||||
TextureTypeToString((aiTextureType)prop->mSemantic),prop->mIndex,
|
||||
MappingTypeToString(mapping));
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -125,7 +125,7 @@ private:
|
|||
// temporary structure to describe a mapping
|
||||
struct MappingInfo
|
||||
{
|
||||
MappingInfo(aiTextureMapping _type)
|
||||
explicit MappingInfo(aiTextureMapping _type)
|
||||
: type (_type)
|
||||
, axis (0.f,1.f,0.f)
|
||||
, uv (0u)
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -147,7 +147,7 @@ void DeboneProcess::Execute( aiScene* pScene)
|
|||
|
||||
if(!DefaultLogger::isNullLogger()) {
|
||||
char buffer[1024];
|
||||
::sprintf(buffer,"Removed %i bones. Input bones: %i. Output bones: %i",in-out,in,out);
|
||||
::sprintf(buffer,"Removed %u bones. Input bones: %u. Output bones: %u",in-out,in,out);
|
||||
DefaultLogger::get()->info(buffer);
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -135,7 +135,7 @@ inline void MakeAbsolutePath (const char* in, char* _out)
|
|||
{
|
||||
ai_assert(in && _out);
|
||||
char* ret;
|
||||
#ifdef _WIN32
|
||||
#if defined( _MSC_VER ) || defined( __MINGW32__ )
|
||||
ret = ::_fullpath( _out, in, PATHLIMIT );
|
||||
#else
|
||||
// use realpath
|
||||
|
@ -167,8 +167,8 @@ bool DefaultIOSystem::ComparePaths (const char* one, const char* second) const
|
|||
return !ASSIMP_stricmp(temp1,temp2);
|
||||
}
|
||||
|
||||
|
||||
std::string DefaultIOSystem::fileName(std::string path)
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
std::string DefaultIOSystem::fileName( const std::string &path )
|
||||
{
|
||||
std::string ret = path;
|
||||
std::size_t last = ret.find_last_of("\\/");
|
||||
|
@ -176,8 +176,8 @@ std::string DefaultIOSystem::fileName(std::string path)
|
|||
return ret;
|
||||
}
|
||||
|
||||
|
||||
std::string DefaultIOSystem::completeBaseName(std::string path)
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
std::string DefaultIOSystem::completeBaseName( const std::string &path )
|
||||
{
|
||||
std::string ret = fileName(path);
|
||||
std::size_t pos = ret.find_last_of('.');
|
||||
|
@ -185,8 +185,8 @@ std::string DefaultIOSystem::completeBaseName(std::string path)
|
|||
return ret;
|
||||
}
|
||||
|
||||
|
||||
std::string DefaultIOSystem::absolutePath(std::string path)
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
std::string DefaultIOSystem::absolutePath( const std::string &path )
|
||||
{
|
||||
std::string ret = path;
|
||||
std::size_t last = ret.find_last_of("\\/");
|
||||
|
@ -194,4 +194,6 @@ std::string DefaultIOSystem::absolutePath(std::string path)
|
|||
return ret;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
#undef PATHLIMIT
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -80,17 +80,17 @@ public:
|
|||
/** @brief get the file name of a full filepath
|
||||
* example: /tmp/archive.tar.gz -> archive.tar.gz
|
||||
*/
|
||||
static std::string fileName(std::string path);
|
||||
static std::string fileName( const std::string &path );
|
||||
|
||||
/** @brief get the complete base name of a full filepath
|
||||
* example: /tmp/archive.tar.gz -> archive.tar
|
||||
*/
|
||||
static std::string completeBaseName(std::string path);
|
||||
static std::string completeBaseName( const std::string &path);
|
||||
|
||||
/** @brief get the path of a full filepath
|
||||
* example: /tmp/archive.tar.gz -> /tmp/
|
||||
*/
|
||||
static std::string absolutePath(std::string path);
|
||||
static std::string absolutePath( const std::string &path);
|
||||
};
|
||||
|
||||
} //!ns Assimp
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -169,7 +169,6 @@ void Logger::debug(const char* message) {
|
|||
// sometimes importers will include data from the input file
|
||||
// (i.e. node names) in their messages.
|
||||
if (strlen(message)>MAX_LOG_MESSAGE_LENGTH) {
|
||||
ai_assert(false);
|
||||
return;
|
||||
}
|
||||
return OnDebug(message);
|
||||
|
@ -180,7 +179,6 @@ void Logger::info(const char* message) {
|
|||
|
||||
// SECURITY FIX: see above
|
||||
if (strlen(message)>MAX_LOG_MESSAGE_LENGTH) {
|
||||
ai_assert(false);
|
||||
return;
|
||||
}
|
||||
return OnInfo(message);
|
||||
|
@ -191,7 +189,6 @@ void Logger::warn(const char* message) {
|
|||
|
||||
// SECURITY FIX: see above
|
||||
if (strlen(message)>MAX_LOG_MESSAGE_LENGTH) {
|
||||
ai_assert(false);
|
||||
return;
|
||||
}
|
||||
return OnWarn(message);
|
||||
|
@ -202,7 +199,6 @@ void Logger::error(const char* message) {
|
|||
|
||||
// SECURITY FIX: see above
|
||||
if (strlen(message)>MAX_LOG_MESSAGE_LENGTH) {
|
||||
ai_assert(false);
|
||||
return;
|
||||
}
|
||||
return OnError(message);
|
||||
|
@ -258,7 +254,7 @@ void DefaultLogger::OnDebug( const char* message )
|
|||
return;
|
||||
|
||||
char msg[MAX_LOG_MESSAGE_LENGTH + 16];
|
||||
::sprintf(msg,"Debug, T%i: %s", GetThreadID(), message );
|
||||
::sprintf(msg,"Debug, T%u: %s", GetThreadID(), message );
|
||||
|
||||
WriteToStreams( msg, Logger::Debugging );
|
||||
}
|
||||
|
@ -268,7 +264,7 @@ void DefaultLogger::OnDebug( const char* message )
|
|||
void DefaultLogger::OnInfo( const char* message )
|
||||
{
|
||||
char msg[MAX_LOG_MESSAGE_LENGTH + 16];
|
||||
::sprintf(msg,"Info, T%i: %s", GetThreadID(), message );
|
||||
::sprintf(msg,"Info, T%u: %s", GetThreadID(), message );
|
||||
|
||||
WriteToStreams( msg , Logger::Info );
|
||||
}
|
||||
|
@ -278,7 +274,7 @@ void DefaultLogger::OnInfo( const char* message )
|
|||
void DefaultLogger::OnWarn( const char* message )
|
||||
{
|
||||
char msg[MAX_LOG_MESSAGE_LENGTH + 16];
|
||||
::sprintf(msg,"Warn, T%i: %s", GetThreadID(), message );
|
||||
::sprintf(msg,"Warn, T%u: %s", GetThreadID(), message );
|
||||
|
||||
WriteToStreams( msg, Logger::Warn );
|
||||
}
|
||||
|
@ -288,7 +284,7 @@ void DefaultLogger::OnWarn( const char* message )
|
|||
void DefaultLogger::OnError( const char* message )
|
||||
{
|
||||
char msg[MAX_LOG_MESSAGE_LENGTH + 16];
|
||||
::sprintf(msg,"Error, T%i: %s", GetThreadID(), message );
|
||||
::sprintf(msg,"Error, T%u: %s", GetThreadID(), message );
|
||||
|
||||
WriteToStreams( msg, Logger::Err );
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
@ -87,6 +87,8 @@ void ExportSceneSTLBinary(const char*,IOSystem*, const aiScene*, const ExportPro
|
|||
void ExportScenePly(const char*,IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportScenePlyBinary(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportScene3DS(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneGLTF(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneGLB(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneAssbin(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
void ExportSceneAssxml(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
|
||||
|
@ -135,6 +137,13 @@ Exporter::ExportFormatEntry gExporters[] =
|
|||
aiProcess_Triangulate | aiProcess_SortByPType | aiProcess_JoinIdenticalVertices),
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_GLTF_EXPORTER
|
||||
Exporter::ExportFormatEntry( "gltf", "GL Transmission Format", "gltf", &ExportSceneGLTF,
|
||||
aiProcess_JoinIdenticalVertices /*| aiProcess_SortByPType*/),
|
||||
Exporter::ExportFormatEntry( "glb", "GL Transmission Format (binary)", "glb", &ExportSceneGLB,
|
||||
aiProcess_JoinIdenticalVertices /*| aiProcess_SortByPType*/),
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
|
||||
Exporter::ExportFormatEntry( "assbin", "Assimp Binary", "assbin" , &ExportSceneAssbin, 0),
|
||||
#endif
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "FBXUtil.h"
|
||||
#include "FBXProperties.h"
|
||||
#include "FBXImporter.h"
|
||||
#include "StringComparison.h"
|
||||
#include "../include/assimp/scene.h"
|
||||
#include <boost/foreach.hpp>
|
||||
#include <boost/scoped_array.hpp>
|
||||
|
@ -148,6 +149,7 @@ public:
|
|||
std::for_each(animations.begin(),animations.end(),Util::delete_fun<aiAnimation>());
|
||||
std::for_each(lights.begin(),lights.end(),Util::delete_fun<aiLight>());
|
||||
std::for_each(cameras.begin(),cameras.end(),Util::delete_fun<aiCamera>());
|
||||
std::for_each(textures.begin(),textures.end(),Util::delete_fun<aiTexture>());
|
||||
}
|
||||
|
||||
|
||||
|
@ -1449,6 +1451,36 @@ private:
|
|||
return static_cast<unsigned int>(materials.size() - 1);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Video -> aiTexture
|
||||
unsigned int ConvertVideo(const Video& video)
|
||||
{
|
||||
// generate empty output texture
|
||||
aiTexture* out_tex = new aiTexture();
|
||||
textures.push_back(out_tex);
|
||||
|
||||
// assuming the texture is compressed
|
||||
out_tex->mWidth = static_cast<unsigned int>(video.ContentLength()); // total data size
|
||||
out_tex->mHeight = 0; // fixed to 0
|
||||
|
||||
// steal the data from the Video to avoid an additional copy
|
||||
out_tex->pcData = reinterpret_cast<aiTexel*>( const_cast<Video&>(video).RelinquishContent() );
|
||||
|
||||
// try to extract a hint from the file extension
|
||||
const std::string& filename = video.FileName().empty() ? video.RelativeFilename() : video.FileName();
|
||||
std::string ext = BaseImporter::GetExtension(filename);
|
||||
|
||||
if(ext == "jpeg") {
|
||||
ext = "jpg";
|
||||
}
|
||||
|
||||
if(ext.size() <= 3) {
|
||||
memcpy(out_tex->achFormatHint, ext.c_str(), ext.size());
|
||||
}
|
||||
|
||||
return static_cast<unsigned int>(textures.size() - 1);
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void TrySetTextureProperties(aiMaterial* out_mat, const TextureMap& textures,
|
||||
|
@ -1466,6 +1498,24 @@ private:
|
|||
aiString path;
|
||||
path.Set(tex->RelativeFilename());
|
||||
|
||||
const Video* media = tex->Media();
|
||||
if(media != 0 && media->ContentLength() > 0) {
|
||||
unsigned int index;
|
||||
|
||||
VideoMap::const_iterator it = textures_converted.find(media);
|
||||
if(it != textures_converted.end()) {
|
||||
index = (*it).second;
|
||||
}
|
||||
else {
|
||||
index = ConvertVideo(*media);
|
||||
textures_converted[media] = index;
|
||||
}
|
||||
|
||||
// setup texture reference string (copied from ColladaLoader::FindFilenameForEffectTexture)
|
||||
path.data[0] = '*';
|
||||
path.length = 1 + ASSIMP_itoa10(path.data + 1, MAXLEN - 1, index);
|
||||
}
|
||||
|
||||
out_mat->AddProperty(&path,_AI_MATKEY_TEXTURE_BASE,target,0);
|
||||
|
||||
aiUVTransform uvTrafo;
|
||||
|
@ -2496,8 +2546,9 @@ private:
|
|||
// need to convert from TRS order to SRT?
|
||||
if(reverse_order) {
|
||||
|
||||
aiVector3D def_scale, def_translate;
|
||||
aiQuaternion def_rot;
|
||||
aiVector3D def_scale = PropertyGet(props,"Lcl Scaling",aiVector3D(1.f,1.f,1.f));
|
||||
aiVector3D def_translate = PropertyGet(props,"Lcl Translation",aiVector3D(0.f,0.f,0.f));
|
||||
aiVector3D def_rot = PropertyGet(props,"Lcl Rotation",aiVector3D(0.f,0.f,0.f));
|
||||
|
||||
KeyFrameListList scaling;
|
||||
KeyFrameListList translation;
|
||||
|
@ -2506,24 +2557,14 @@ private:
|
|||
if(chain[TransformationComp_Scaling] != iter_end) {
|
||||
scaling = GetKeyframeList((*chain[TransformationComp_Scaling]).second, start, stop);
|
||||
}
|
||||
else {
|
||||
def_scale = PropertyGet(props,"Lcl Scaling",aiVector3D(1.f,1.f,1.f));
|
||||
}
|
||||
|
||||
if(chain[TransformationComp_Translation] != iter_end) {
|
||||
translation = GetKeyframeList((*chain[TransformationComp_Translation]).second, start, stop);
|
||||
}
|
||||
else {
|
||||
def_translate = PropertyGet(props,"Lcl Translation",aiVector3D(0.f,0.f,0.f));
|
||||
}
|
||||
|
||||
if(chain[TransformationComp_Rotation] != iter_end) {
|
||||
rotation = GetKeyframeList((*chain[TransformationComp_Rotation]).second, start, stop);
|
||||
}
|
||||
else {
|
||||
def_rot = EulerToQuaternion(PropertyGet(props,"Lcl Rotation",aiVector3D(0.f,0.f,0.f)),
|
||||
target.RotationOrder());
|
||||
}
|
||||
|
||||
KeyFrameListList joined;
|
||||
joined.insert(joined.end(), scaling.begin(), scaling.end());
|
||||
|
@ -2740,7 +2781,7 @@ private:
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void InterpolateKeys(aiVectorKey* valOut,const KeyTimeList& keys, const KeyFrameListList& inputs,
|
||||
const bool geom,
|
||||
const aiVector3D& def_value,
|
||||
double& max_time,
|
||||
double& min_time)
|
||||
|
||||
|
@ -2754,10 +2795,7 @@ private:
|
|||
next_pos.resize(inputs.size(),0);
|
||||
|
||||
BOOST_FOREACH(KeyTimeList::value_type time, keys) {
|
||||
float result[3] = {0.0f, 0.0f, 0.0f};
|
||||
if(geom) {
|
||||
result[0] = result[1] = result[2] = 1.0f;
|
||||
}
|
||||
float result[3] = {def_value.x, def_value.y, def_value.z};
|
||||
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
const KeyFrameList& kfl = inputs[i];
|
||||
|
@ -2782,12 +2820,7 @@ private:
|
|||
const double factor = timeB == timeA ? 0. : static_cast<double>((time - timeA) / (timeB - timeA));
|
||||
const float interpValue = static_cast<float>(valueA + (valueB - valueA) * factor);
|
||||
|
||||
if(geom) {
|
||||
result[kfl.get<2>()] *= interpValue;
|
||||
}
|
||||
else {
|
||||
result[kfl.get<2>()] += interpValue;
|
||||
}
|
||||
result[kfl.get<2>()] = interpValue;
|
||||
}
|
||||
|
||||
// magic value to convert fbx times to seconds
|
||||
|
@ -2807,7 +2840,7 @@ private:
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void InterpolateKeys(aiQuatKey* valOut,const KeyTimeList& keys, const KeyFrameListList& inputs,
|
||||
const bool geom,
|
||||
const aiVector3D& def_value,
|
||||
double& maxTime,
|
||||
double& minTime,
|
||||
Model::RotOrder order)
|
||||
|
@ -2816,7 +2849,7 @@ private:
|
|||
ai_assert(valOut);
|
||||
|
||||
boost::scoped_array<aiVectorKey> temp(new aiVectorKey[keys.size()]);
|
||||
InterpolateKeys(temp.get(),keys,inputs,geom,maxTime, minTime);
|
||||
InterpolateKeys(temp.get(), keys, inputs, def_value, maxTime, minTime);
|
||||
|
||||
aiMatrix4x4 m;
|
||||
|
||||
|
@ -2858,20 +2891,20 @@ private:
|
|||
Model::RotOrder order,
|
||||
const aiVector3D& def_scale,
|
||||
const aiVector3D& def_translate,
|
||||
const aiQuaternion& def_rotation)
|
||||
const aiVector3D& def_rotation)
|
||||
{
|
||||
if (rotation.size()) {
|
||||
InterpolateKeys(out_quat, times, rotation, false, maxTime, minTime, order);
|
||||
InterpolateKeys(out_quat, times, rotation, def_rotation, maxTime, minTime, order);
|
||||
}
|
||||
else {
|
||||
for (size_t i = 0; i < times.size(); ++i) {
|
||||
out_quat[i].mTime = CONVERT_FBX_TIME(times[i]) * anim_fps;
|
||||
out_quat[i].mValue = def_rotation;
|
||||
out_quat[i].mValue = EulerToQuaternion(def_rotation, order);
|
||||
}
|
||||
}
|
||||
|
||||
if (scaling.size()) {
|
||||
InterpolateKeys(out_scale, times, scaling, true, maxTime, minTime);
|
||||
InterpolateKeys(out_scale, times, scaling, def_scale, maxTime, minTime);
|
||||
}
|
||||
else {
|
||||
for (size_t i = 0; i < times.size(); ++i) {
|
||||
|
@ -2881,7 +2914,7 @@ private:
|
|||
}
|
||||
|
||||
if (translation.size()) {
|
||||
InterpolateKeys(out_translation, times, translation, false, maxTime, minTime);
|
||||
InterpolateKeys(out_translation, times, translation, def_translate, maxTime, minTime);
|
||||
}
|
||||
else {
|
||||
for (size_t i = 0; i < times.size(); ++i) {
|
||||
|
@ -2935,7 +2968,7 @@ private:
|
|||
na->mNumScalingKeys = static_cast<unsigned int>(keys.size());
|
||||
na->mScalingKeys = new aiVectorKey[keys.size()];
|
||||
if (keys.size() > 0)
|
||||
InterpolateKeys(na->mScalingKeys, keys, inputs, true, maxTime, minTime);
|
||||
InterpolateKeys(na->mScalingKeys, keys, inputs, aiVector3D(1.0f, 1.0f, 1.0f), maxTime, minTime);
|
||||
}
|
||||
|
||||
|
||||
|
@ -2955,7 +2988,7 @@ private:
|
|||
na->mNumPositionKeys = static_cast<unsigned int>(keys.size());
|
||||
na->mPositionKeys = new aiVectorKey[keys.size()];
|
||||
if (keys.size() > 0)
|
||||
InterpolateKeys(na->mPositionKeys, keys, inputs, false, maxTime, minTime);
|
||||
InterpolateKeys(na->mPositionKeys, keys, inputs, aiVector3D(0.0f, 0.0f, 0.0f), maxTime, minTime);
|
||||
}
|
||||
|
||||
|
||||
|
@ -2976,7 +3009,7 @@ private:
|
|||
na->mNumRotationKeys = static_cast<unsigned int>(keys.size());
|
||||
na->mRotationKeys = new aiQuatKey[keys.size()];
|
||||
if (keys.size() > 0)
|
||||
InterpolateKeys(na->mRotationKeys, keys, inputs, false, maxTime, minTime, order);
|
||||
InterpolateKeys(na->mRotationKeys, keys, inputs, aiVector3D(0.0f, 0.0f, 0.0f), maxTime, minTime, order);
|
||||
}
|
||||
|
||||
|
||||
|
@ -3024,6 +3057,13 @@ private:
|
|||
|
||||
std::swap_ranges(cameras.begin(),cameras.end(),out->mCameras);
|
||||
}
|
||||
|
||||
if(textures.size()) {
|
||||
out->mTextures = new aiTexture*[textures.size()]();
|
||||
out->mNumTextures = static_cast<unsigned int>(textures.size());
|
||||
|
||||
std::swap_ranges(textures.begin(),textures.end(),out->mTextures);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -3037,10 +3077,14 @@ private:
|
|||
std::vector<aiAnimation*> animations;
|
||||
std::vector<aiLight*> lights;
|
||||
std::vector<aiCamera*> cameras;
|
||||
std::vector<aiTexture*> textures;
|
||||
|
||||
typedef std::map<const Material*, unsigned int> MaterialMap;
|
||||
MaterialMap materials_converted;
|
||||
|
||||
typedef std::map<const Video*, unsigned int> VideoMap;
|
||||
VideoMap textures_converted;
|
||||
|
||||
typedef std::map<const Geometry*, std::vector<unsigned int> > MeshMap;
|
||||
MeshMap meshes_converted;
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -180,6 +180,9 @@ const Object* LazyObject::Get(bool dieOnError)
|
|||
else if (!strncmp(obtype,"LayeredTexture",length)) {
|
||||
object.reset(new LayeredTexture(id,element,doc,name));
|
||||
}
|
||||
else if (!strncmp(obtype,"Video",length)) {
|
||||
object.reset(new Video(id,element,doc,name));
|
||||
}
|
||||
else if (!strncmp(obtype,"AnimationStack",length)) {
|
||||
object.reset(new AnimationStack(id,element,name,doc));
|
||||
}
|
||||
|
@ -483,6 +486,11 @@ void Document::ReadConnections()
|
|||
for(ElementMap::const_iterator it = conns.first; it != conns.second; ++it) {
|
||||
const Element& el = *(*it).second;
|
||||
const std::string& type = ParseTokenAsString(GetRequiredToken(el,0));
|
||||
|
||||
// PP = property-property connection, ignored for now
|
||||
// (tokens: "PP", ID1, "Property1", ID2, "Property2")
|
||||
if(type == "PP") continue;
|
||||
|
||||
const uint64_t src = ParseTokenAsID(GetRequiredToken(el,1));
|
||||
const uint64_t dest = ParseTokenAsID(GetRequiredToken(el,2));
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -73,6 +73,8 @@ namespace FBX {
|
|||
class Material;
|
||||
class Geometry;
|
||||
|
||||
class Video;
|
||||
|
||||
class AnimationCurve;
|
||||
class AnimationCurveNode;
|
||||
class AnimationLayer;
|
||||
|
@ -571,6 +573,10 @@ public:
|
|||
return crop;
|
||||
}
|
||||
|
||||
const Video* Media() const {
|
||||
return media;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
aiVector2D uvTrans;
|
||||
|
@ -583,6 +589,8 @@ private:
|
|||
boost::shared_ptr<const PropertyTable> props;
|
||||
|
||||
unsigned int crop[4];
|
||||
|
||||
const Video* media;
|
||||
};
|
||||
|
||||
/** DOM class for layered FBX textures */
|
||||
|
@ -654,6 +662,59 @@ typedef std::fbx_unordered_map<std::string, const Texture*> TextureMap;
|
|||
typedef std::fbx_unordered_map<std::string, const LayeredTexture*> LayeredTextureMap;
|
||||
|
||||
|
||||
/** DOM class for generic FBX videos */
|
||||
class Video : public Object
|
||||
{
|
||||
public:
|
||||
|
||||
Video(uint64_t id, const Element& element, const Document& doc, const std::string& name);
|
||||
~Video();
|
||||
|
||||
public:
|
||||
|
||||
const std::string& Type() const {
|
||||
return type;
|
||||
}
|
||||
|
||||
const std::string& FileName() const {
|
||||
return fileName;
|
||||
}
|
||||
|
||||
const std::string& RelativeFilename() const {
|
||||
return relativeFileName;
|
||||
}
|
||||
|
||||
const PropertyTable& Props() const {
|
||||
ai_assert(props.get());
|
||||
return *props.get();
|
||||
}
|
||||
|
||||
const uint8_t* Content() const {
|
||||
ai_assert(content);
|
||||
return content;
|
||||
}
|
||||
|
||||
const uint32_t ContentLength() const {
|
||||
return contentLength;
|
||||
}
|
||||
|
||||
uint8_t* RelinquishContent() {
|
||||
uint8_t* ptr = content;
|
||||
content = 0;
|
||||
return ptr;
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
std::string type;
|
||||
std::string relativeFileName;
|
||||
std::string fileName;
|
||||
boost::shared_ptr<const PropertyTable> props;
|
||||
|
||||
uint32_t contentLength;
|
||||
uint8_t* content;
|
||||
};
|
||||
|
||||
/** DOM class for generic FBX materials */
|
||||
class Material : public Object
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2012, assimp team
|
||||
Copyright (c) 2006-2015, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
@ -55,6 +55,7 @@ struct ImportSettings
|
|||
, readAllLayers(true)
|
||||
, readAllMaterials(false)
|
||||
, readMaterials(true)
|
||||
, readTextures(true)
|
||||
, readCameras(true)
|
||||
, readLights(true)
|
||||
, readAnimations(true)
|
||||
|
@ -92,6 +93,9 @@ struct ImportSettings
|
|||
* material. The default value is true.*/
|
||||
bool readMaterials;
|
||||
|
||||
/** import embedded textures? Default value is true.*/
|
||||
bool readTextures;
|
||||
|
||||
/** import cameras? Default value is true.*/
|
||||
bool readCameras;
|
||||
|
||||
|
|
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Reference in New Issue