Merge branch 'master' into fbx_multimatmesh_with_blendshapes

pull/2531/head
Kim Kulling 2019-07-02 23:29:55 +02:00 committed by GitHub
commit 08eb6701c3
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@ -161,6 +161,13 @@ struct aiColor3D
explicit aiColor3D (ai_real _r) : r(_r), g(_r), b(_r) {}
aiColor3D (const aiColor3D& o) : r(o.r), g(o.g), b(o.b) {}
aiColor3D &operator=(const aiColor3D &o) {
r = o.r;
g = o.g;
b = o.b;
return *this;
}
/** Component-wise comparison */
// TODO: add epsilon?
bool operator == (const aiColor3D& other) const