diff --git a/code/FBX/FBXConverter.cpp b/code/FBX/FBXConverter.cpp index 42444e339..37d828c82 100644 --- a/code/FBX/FBXConverter.cpp +++ b/code/FBX/FBXConverter.cpp @@ -2715,7 +2715,7 @@ void FBXConverter::GenerateNodeAnimations(std::vector &node_anims, // check if this curves contains redundant information by looking // up the corresponding node's transformation chain. if (doc.Settings().optimizeEmptyAnimationCurves && - IsRedundantAnimationData(target, comp, (*chain[i]).second)) { + IsRedundantAnimationData(target, comp, (chain[i]->second))) { FBXImporter::LogDebug("dropping redundant animation channel for node " + target.Name()); continue;