Fixed building simple opengl texture example with mingw.
parent
93fd1133ff
commit
07ab616644
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@ -22,8 +22,6 @@ INCLUDE_DIRECTORIES(
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LINK_DIRECTORIES(
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${Assimp_BINARY_DIR}
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${Assimp_BINARY_DIR}/lib/
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${Assimp_SOURCE_DIR}/samples/glut/
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${Assimp_SOURCE_DIR}/samples/DevIL/lib/
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)
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ADD_EXECUTABLE( assimp_simpletexturedogl WIN32
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@ -17,9 +17,9 @@
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#include <windows.h>
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#include <stdio.h>
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#include <gl\GL.h>
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#include <gl\GLU.h>
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#include <IL\il.h>
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#include <GL/gl.h>
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#include <GL/glu.h>
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#include <IL/il.h>
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#include <fstream>
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@ -30,8 +30,8 @@
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// assimp include files. These three are usually needed.
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#include "assimp/Importer.hpp" //OO version Header!
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#include "assimp/PostProcess.h"
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#include "assimp/Scene.h"
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#include "assimp/postprocess.h"
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#include "assimp/scene.h"
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#include "assimp/DefaultLogger.hpp"
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#include "assimp/LogStream.hpp"
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