Merge branch 'master' into issue_1513

pull/1569/head
Kim Kulling 2017-11-16 17:32:34 +01:00 committed by GitHub
commit 07a99e0843
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29 changed files with 104 additions and 106 deletions

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@ -43,9 +43,24 @@ if [ $ANDROID ]; then
ant -v -Dmy.dir=${TRAVIS_BUILD_DIR} -f ${TRAVIS_BUILD_DIR}/port/jassimp/build.xml ndk-jni
fi
if [ "$TRAVIS_OS_NAME" = "linux" ]; then
if [ $ANALYZE = "ON" ] ; then
if [ "$CC" = "clang" ]; then
scan-build cmake -G "Unix Makefiles" -DBUILD_SHARED_LIBS=OFF -DASSIMP_BUILD_TESTS=OFF
scan-build --status-bugs make -j2
else
cppcheck --version
generate \
&& cppcheck --error-exitcode=1 -j2 -Iinclude -Icode code 2> cppcheck.txt
if [ -s cppcheck.txt ]; then
cat cppcheck.txt
exit 1
fi
fi
else
generate \
&& make -j4 \
&& sudo make install \
&& sudo ldconfig \
&& (cd test/unit; ../../bin/unit)
fi
fi

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@ -4,7 +4,7 @@ language: cpp
cache: ccache
before_install:
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then sudo apt-get update -qq && sudo apt-get install cmake && sudo apt-get install cmake python3 && sudo apt-get install -qq freeglut3-dev libxmu-dev libxi-dev ; echo -n | openssl s_client -connect scan.coverity.com:443 | sed -ne '/-BEGIN CERTIFICATE-/,/-END CERTIFICATE-/p' | sudo tee -a /etc/ssl/certs/ca- ; fi
- if [ "$TRAVIS_OS_NAME" = "linux" ]; then sudo apt-get update -qq && sudo apt-get install cmake cppcheck && sudo apt-get install cmake python3 && sudo apt-get install -qq freeglut3-dev libxmu-dev libxi-dev ; echo -n | openssl s_client -connect scan.coverity.com:443 | sed -ne '/-BEGIN CERTIFICATE-/,/-END CERTIFICATE-/p' | sudo tee -a /etc/ssl/certs/ca- ; fi
- 'if [ "$TRAVIS_OS_NAME" = "osx" ]; then
if brew ls --versions cmake > /dev/null; then
echo cmake already installed.;
@ -34,11 +34,8 @@ env:
matrix:
include:
- os: linux
compiler: gcc
env: DISABLE_EXPORTERS=YES ENABLE_COVERALLS=ON
- os: linux
compiler: gcc
env: SHARED_BUILD=ON
compiler: clang
env: ANALYZE=ON
- os: linux
compiler: clang
env: ASAN=ON
@ -48,6 +45,15 @@ matrix:
- os: linux
compiler: clang
env: SHARED_BUILD=ON
- os: linux
compiler: gcc
env: ANALYZE=ON
- os: linux
compiler: gcc
env: DISABLE_EXPORTERS=YES ENABLE_COVERALLS=ON
- os: linux
compiler: gcc
env: SHARED_BUILD=ON
install:
- if [ $ANDROID ]; then wget -c http://dl.google.com/android/ndk/android-ndk-${PV}-${PLATF}.tar.bz2 && tar xf android-ndk-${PV}-${PLATF}.tar.bz2 ; fi

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@ -281,8 +281,11 @@ size_t AMFImporter::PostprocessHelper_GetTextureID_Or_Create(const std::string&
{
if(!pID.empty())
{
for(size_t idx_target = pOffset, idx_src = 0; idx_target < tex_size; idx_target += pStep, idx_src++)
converted_texture.Data[idx_target] = src_texture[pSrcTexNum]->Data.at(idx_src);
for(size_t idx_target = pOffset, idx_src = 0; idx_target < tex_size; idx_target += pStep, idx_src++) {
CAMFImporter_NodeElement_Texture* tex = src_texture[pSrcTexNum];
ai_assert(tex);
converted_texture.Data[idx_target] = tex->Data.at(idx_src);
}
}
};// auto CopyTextureData = [&](const size_t pOffset, const size_t pStep, const uint8_t pSrcTexNum) -> void

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@ -1021,6 +1021,7 @@ void ASEImporter::ConvertMeshes(ASE::Mesh& mesh, std::vector<aiMesh*>& avOutMesh
// convert bones, if existing
if (!mesh.mBones.empty()) {
ai_assert(avOutputBones);
// check whether there is a vertex weight for this vertex index
if (iIndex2 < mesh.mBoneVertices.size()) {

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@ -171,6 +171,7 @@ inline size_t Write<aiQuaternion>(IOStream * stream, const aiQuaternion& v)
t += Write<float>(stream,v.x);
t += Write<float>(stream,v.y);
t += Write<float>(stream,v.z);
ai_assert(t == 16);
return 16;
}

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@ -102,7 +102,7 @@ namespace Assimp {
offset += Copy(&data[offset], header.size);
offset += Copy(&data[offset], header.reserved1);
offset += Copy(&data[offset], header.reserved2);
offset += Copy(&data[offset], header.offset);
Copy(&data[offset], header.offset);
file->Write(data, Header::header_size, 1);
}
@ -122,7 +122,7 @@ namespace Assimp {
offset += Copy(&data[offset], dib.x_resolution);
offset += Copy(&data[offset], dib.y_resolution);
offset += Copy(&data[offset], dib.nb_colors);
offset += Copy(&data[offset], dib.nb_important_colors);
Copy(&data[offset], dib.nb_important_colors);
file->Write(data, DIB::dib_size, 1);
}

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@ -566,7 +566,6 @@ void Converter::ConvertNodes( uint64_t id, aiNode& parent, const aiMatrix4x4& pa
if ( !name_carrier ) {
nodes_chain.push_back( new aiNode( original_name ) );
name_carrier = nodes_chain.back();
}
//setup metadata on newest node

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@ -1499,7 +1499,7 @@ bool TryAddOpenings_Poly2Tri(const std::vector<TempOpening>& openings,const std:
IfcVector3 wall_extrusion;
bool do_connections = false, first = true;
bool first = true;
try {
@ -1527,7 +1527,6 @@ bool TryAddOpenings_Poly2Tri(const std::vector<TempOpening>& openings,const std:
if (first) {
first = false;
if (dot > 0.f) {
do_connections = true;
wall_extrusion = t.extrusionDir;
if (is_extruded_side) {
wall_extrusion = - wall_extrusion;
@ -1607,44 +1606,6 @@ bool TryAddOpenings_Poly2Tri(const std::vector<TempOpening>& openings,const std:
old_verts.swap(curmesh.verts);
old_vertcnt.swap(curmesh.vertcnt);
// add connection geometry to close the adjacent 'holes' for the openings
// this should only be done from one side of the wall or the polygons
// would be emitted twice.
if (false && do_connections) {
std::vector<IfcVector3> tmpvec;
for(ClipperLib::Polygon& opening : holes_union) {
ai_assert(ClipperLib::Orientation(opening));
tmpvec.clear();
for(ClipperLib::IntPoint& point : opening) {
tmpvec.push_back( minv * IfcVector3(
vmin.x + from_int64(point.X) * vmax.x,
vmin.y + from_int64(point.Y) * vmax.y,
coord));
}
for(size_t i = 0, size = tmpvec.size(); i < size; ++i) {
const size_t next = (i+1)%size;
curmesh.vertcnt.push_back(4);
const IfcVector3& in_world = tmpvec[i];
const IfcVector3& next_world = tmpvec[next];
// Assumptions: no 'partial' openings, wall thickness roughly the same across the wall
curmesh.verts.push_back(in_world);
curmesh.verts.push_back(in_world+wall_extrusion);
curmesh.verts.push_back(next_world+wall_extrusion);
curmesh.verts.push_back(next_world);
}
}
}
std::vector< std::vector<p2t::Point*> > contours;
for(ClipperLib::ExPolygon& clip : clipped) {

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@ -394,7 +394,7 @@ void IRRImporter::ComputeAnimations(Node* root, aiNode* real, std::vector<aiNode
angles[1] %= 360;
angles[2] %= 360;
if ( bool(angles[0]*angles[1]) && bool(angles[1]*angles[2]) )
if ( (angles[0]*angles[1]) != 0 && (angles[1]*angles[2]) != 0 )
{
FindSuitableMultiple(angles[0]);
FindSuitableMultiple(angles[1]);

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@ -274,10 +274,6 @@ aiReturn Importer::UnregisterLoader(BaseImporter* pImp)
if (it != pimpl->mImporter.end()) {
pimpl->mImporter.erase(it);
std::set<std::string> st;
pImp->GetExtensionList(st);
DefaultLogger::get()->info("Unregistering custom importer: ");
return AI_SUCCESS;
}

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@ -223,6 +223,7 @@ float ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int mesh
iMaxRefTris = std::max(iMaxRefTris,*piCur);
}
}
ai_assert(iMaxRefTris > 0);
unsigned int* piCandidates = new unsigned int[iMaxRefTris*3];
unsigned int iCacheMisses = 0;

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@ -446,8 +446,6 @@ void AnimResolver::GetKeys(std::vector<aiVectorKey>& out,
// Iterate through all three arrays at once - it's tricky, but
// rather interesting to implement.
double lasttime = std::min(envl_x->keys[0].time,std::min(envl_y->keys[0].time,envl_z->keys[0].time));
cur_x = envl_x->keys.begin();
cur_y = envl_y->keys.begin();
cur_z = envl_z->keys.begin();
@ -503,7 +501,7 @@ void AnimResolver::GetKeys(std::vector<aiVectorKey>& out,
InterpolateTrack(out,fill,(end_y ? (*cur_x) : (*cur_y)).time);
}
}
lasttime = fill.mTime;
double lasttime = fill.mTime;
out.push_back(fill);
if (lasttime >= (*cur_x).time) {

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@ -243,8 +243,6 @@ void NFFImporter::InternReadFile( const std::string& pFile,
if( !file.get())
throw DeadlyImportError( "Failed to open NFF file " + pFile + ".");
unsigned int m = (unsigned int)file->FileSize();
// allocate storage and copy the contents of the file to a memory buffer
// (terminate it with zero)
std::vector<char> mBuffer2;
@ -469,7 +467,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
for (unsigned int a = 0; a < numIdx;++a)
{
SkipSpaces(sz,&sz);
m = ::strtoul10(sz,&sz);
unsigned int m = ::strtoul10(sz,&sz);
if (m >= (unsigned int)tempPositions.size())
{
DefaultLogger::get()->error("NFF2: Vertex index overflow");
@ -635,7 +633,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
for (std::vector<unsigned int>::const_iterator it = tempIdx.begin(), end = tempIdx.end();
it != end;++it)
{
m = *it;
unsigned int m = *it;
// copy colors -vertex color specifications override polygon color specifications
if (hasColor)
@ -735,7 +733,7 @@ void NFFImporter::InternReadFile( const std::string& pFile,
sz = &line[1];out = currentMesh;
}
SkipSpaces(sz,&sz);
m = strtoul10(sz);
unsigned int m = strtoul10(sz);
// ---- flip the face order
out->vertices.resize(out->vertices.size()+m);
@ -1081,7 +1079,9 @@ void NFFImporter::InternReadFile( const std::string& pFile,
// generate the camera
if (hasCam)
{
aiNode* nd = *ppcChildren = new aiNode();
ai_assert(ppcChildren);
aiNode* nd = new aiNode();
*ppcChildren = nd;
nd->mName.Set("<NFF_Camera>");
nd->mParent = root;
@ -1105,13 +1105,15 @@ void NFFImporter::InternReadFile( const std::string& pFile,
// generate light sources
if (!lights.empty())
{
ai_assert(ppcChildren);
pScene->mNumLights = (unsigned int)lights.size();
pScene->mLights = new aiLight*[pScene->mNumLights];
for (unsigned int i = 0; i < pScene->mNumLights;++i,++ppcChildren)
{
const Light& l = lights[i];
aiNode* nd = *ppcChildren = new aiNode();
aiNode* nd = new aiNode();
*ppcChildren = nd;
nd->mParent = root;
nd->mName.length = ::ai_snprintf(nd->mName.data,1024,"<NFF_Light%u>",i);
@ -1128,7 +1130,8 @@ void NFFImporter::InternReadFile( const std::string& pFile,
if (!pScene->mNumMeshes)throw DeadlyImportError("NFF: No meshes loaded");
pScene->mMeshes = new aiMesh*[pScene->mNumMeshes];
pScene->mMaterials = new aiMaterial*[pScene->mNumMaterials = pScene->mNumMeshes];
for (it = meshes.begin(), m = 0; it != end;++it)
unsigned int m = 0;
for (it = meshes.begin(); it != end;++it)
{
if ((*it).faces.empty())continue;

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@ -652,6 +652,8 @@ static void setMatrix( aiNode *node, DataArrayList *transformData ) {
i++;
}
ai_assert(i == 16);
node->mTransformation.a1 = m[ 0 ];
node->mTransformation.a2 = m[ 4 ];
node->mTransformation.a3 = m[ 8 ];

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@ -233,10 +233,12 @@ void OptimizeGraphProcess::CollectNewChildren(aiNode* nd, std::list<aiNode*>& no
nd->mNumChildren = static_cast<unsigned int>(child_nodes.size());
aiNode** tmp = nd->mChildren;
for (std::list<aiNode*>::iterator it = child_nodes.begin(); it != child_nodes.end(); ++it) {
aiNode* node = *tmp++ = *it;
node->mParent = nd;
if (nd->mChildren) {
aiNode** tmp = nd->mChildren;
for (std::list<aiNode*>::iterator it = child_nodes.begin(); it != child_nodes.end(); ++it) {
aiNode* node = *tmp++ = *it;
node->mParent = nd;
}
}
nodes_out += static_cast<unsigned int>(child_nodes.size());

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@ -671,7 +671,6 @@ bool PLY::ElementInstanceList::ParseInstanceList(
PLYImporter* loader)
{
ai_assert(NULL != pcElement);
const char* pCur = (const char*)&buffer[0];
// parse all elements
if (EEST_INVALID == pcElement->eSemantic || pcElement->alProperties.empty())
@ -683,11 +682,11 @@ bool PLY::ElementInstanceList::ParseInstanceList(
PLY::DOM::SkipComments(buffer);
PLY::DOM::SkipLine(buffer);
streamBuffer.getNextLine(buffer);
pCur = (buffer.empty()) ? NULL : (const char*)&buffer[0];
}
}
else
{
const char* pCur = (const char*)&buffer[0];
// be sure to have enough storage
for (unsigned int i = 0; i < pcElement->NumOccur; ++i)
{

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@ -260,7 +260,7 @@ void RAWImporter::InternReadFile( const std::string& pFile,
node = *cc = new aiNode();
node->mParent = pScene->mRootNode;
}
else node = *cc;++cc;
else node = *cc;
node->mName.Set(outGroup.name);
// add all meshes

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@ -145,6 +145,7 @@ void RemoveRedundantMatsProcess::Execute( aiScene* pScene)
if (!abReferenced[i]) {
++unreferencedRemoved;
delete pScene->mMaterials[i];
pScene->mMaterials[i] = nullptr;
continue;
}
@ -158,6 +159,7 @@ void RemoveRedundantMatsProcess::Execute( aiScene* pScene)
me = 0;
aiMappingTable[i] = aiMappingTable[a];
delete pScene->mMaterials[i];
pScene->mMaterials[i] = nullptr;
break;
}
}
@ -169,6 +171,7 @@ void RemoveRedundantMatsProcess::Execute( aiScene* pScene)
// If the new material count differs from the original,
// we need to rebuild the material list and remap mesh material indexes.
if (iNewNum != pScene->mNumMaterials) {
ai_assert(iNewNum > 0);
aiMaterial** ppcMaterials = new aiMaterial*[iNewNum];
::memset(ppcMaterials,0,sizeof(void*)*iNewNum);
for (unsigned int p = 0; p < pScene->mNumMaterials;++p)

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@ -902,6 +902,7 @@ void SIBImporter::InternReadFile(const std::string& pFile,
// Add nodes for each object.
for (size_t n=0;n<sib.objs.size();n++)
{
ai_assert(root->mChildren);
SIBObject& obj = sib.objs[n];
aiNode* node = new aiNode;
root->mChildren[childIdx++] = node;
@ -926,6 +927,7 @@ void SIBImporter::InternReadFile(const std::string& pFile,
// (no transformation as the light is already in world space)
for (size_t n=0;n<sib.lights.size();n++)
{
ai_assert(root->mChildren);
aiLight* light = sib.lights[n];
if ( nullptr != light ) {
aiNode* node = new aiNode;

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@ -141,9 +141,6 @@ void TerragenImporter::InternReadFile( const std::string& pFile,
throw DeadlyImportError( "TER: Magic string \'TERRAIN\' not found" );
unsigned int x = 0,y = 0,mode = 0;
float rad = 6370.f;
(void)rad;
aiNode* root = pScene->mRootNode = new aiNode();
root->mName.Set("<TERRAGEN.TERRAIN>");
@ -187,7 +184,7 @@ void TerragenImporter::InternReadFile( const std::string& pFile,
// mapping == 1: earth radius
else if (!::strncmp(head,AI_TERR_CHUNK_CRAD,4))
{
rad = reader.GetF4();
reader.GetF4();
}
// mapping mode
else if (!::strncmp(head,AI_TERR_CHUNK_CRVM,4))

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@ -48,6 +48,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "X3DImporter.hpp"
// Header files, Assimp.
#include <assimp/ai_assert.h>
#include "StandardShapes.h"
#include "StringUtils.h"
@ -357,6 +358,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
// copy additional information from children
for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
{
ai_assert(*pMesh);
if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_Color)
MeshGeometry_AddColor(**pMesh, tnemesh.CoordIndex, tnemesh.ColorIndex, ((CX3DImporter_NodeElement_Color*)*ch_it)->Value, tnemesh.ColorPerVertex);
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_ColorRGBA)
@ -389,6 +391,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
// copy additional information from children
for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
{
ai_assert(*pMesh);
if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_Color)
MeshGeometry_AddColor(**pMesh, tnemesh.CoordIndex, tnemesh.ColorIndex, ((CX3DImporter_NodeElement_Color*)*ch_it)->Value, tnemesh.ColorPerVertex);
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_ColorRGBA)
@ -446,6 +449,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
// copy additional information from children
for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
{
ai_assert(*pMesh);
if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_Color)
MeshGeometry_AddColor(**pMesh, ((CX3DImporter_NodeElement_Color*)*ch_it)->Value, true);
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_ColorRGBA)
@ -475,6 +479,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
// copy additional information from children
for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
{
ai_assert(*pMesh);
if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_Color)
MeshGeometry_AddColor(**pMesh, ((CX3DImporter_NodeElement_Color*)*ch_it)->Value, true);
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_ColorRGBA)
@ -550,6 +555,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
// copy additional information from children
for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
{
ai_assert(*pMesh);
if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_Color)
MeshGeometry_AddColor(**pMesh, ((CX3DImporter_NodeElement_Color*)*ch_it)->Value, tnemesh.ColorPerVertex);
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_ColorRGBA)
@ -584,6 +590,7 @@ void X3DImporter::Postprocess_BuildMesh(const CX3DImporter_NodeElement& pNodeEle
// copy additional information from children
for(std::list<CX3DImporter_NodeElement*>::iterator ch_it = tnemesh.Child.begin(); ch_it != tnemesh.Child.end(); ch_it++)
{
ai_assert(*pMesh);
if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_Color)
MeshGeometry_AddColor(**pMesh, ((CX3DImporter_NodeElement_Color*)*ch_it)->Value, tnemesh.ColorPerVertex);
else if((*ch_it)->Type == CX3DImporter_NodeElement::ENET_ColorRGBA)

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@ -360,7 +360,7 @@ inline const char* fast_atoreal_move(const char* c, Real& out, bool check_comma
// The same but more human.
inline ai_real fast_atof(const char* c)
{
ai_real ret;
ai_real ret(0.0);
fast_atoreal_move<ai_real>(c, ret);
return ret;
}
@ -368,7 +368,7 @@ inline ai_real fast_atof(const char* c)
inline ai_real fast_atof( const char* c, const char** cout)
{
ai_real ret;
ai_real ret(0.0);
*cout = fast_atoreal_move<ai_real>(c, ret);
return ret;
@ -376,7 +376,7 @@ inline ai_real fast_atof( const char* c, const char** cout)
inline ai_real fast_atof( const char** inout)
{
ai_real ret;
ai_real ret(0.0);
*inout = fast_atoreal_move<ai_real>(*inout, ret);
return ret;

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@ -204,7 +204,7 @@ unsigned int LazyDict<T>::Remove(const char* id)
throw DeadlyExportError("GLTF: Object with id \"" + std::string(id) + "\" is not found");
}
const int index = it->second;
const unsigned int index = it->second;
mAsset.mUsedIds[id] = false;
mObjsById.erase(id);

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@ -820,6 +820,7 @@ namespace o3dgc
for (unsigned n = 0; n < data_symbols; n++)
total_count += (symbol_count[n] = (symbol_count[n] + 1) >> 1);
}
assert(total_count > 0);
// compute cumulative distribution, decoder table
unsigned k, sum = 0, s = 0;
unsigned scale = 0x80000000U / total_count;
@ -830,6 +831,7 @@ namespace o3dgc
sum += symbol_count[k];
}
else {
assert(decoder_table);
for (k = 0; k < data_symbols; k++) {
distribution[k] = (scale * sum) >> (31 - DM__LengthShift);
sum += symbol_count[k];

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@ -43,6 +43,7 @@
#include <vector>
#include <algorithm>
#include <stdexcept>
#include <cassert>
#include <cstring>
#include <cstdlib>
#include <ostream>
@ -2365,6 +2366,7 @@ void Clipper::ProcessHorizontal(TEdge *horzEdge)
//ok, so far it looks like we're still in range of the horizontal edge
if ( e->xcurr == horzEdge->xtop && !eMaxPair )
{
assert(horzEdge->nextInLML);
if (SlopesEqual(*e, *horzEdge->nextInLML, m_UseFullRange))
{
//if output polygons share an edge, they'll need joining later ...
@ -2429,6 +2431,7 @@ void Clipper::ProcessHorizontal(TEdge *horzEdge)
if ( horzEdge->outIdx >= 0 )
IntersectEdges( horzEdge, eMaxPair,
IntPoint(horzEdge->xtop, horzEdge->ycurr), ipBoth);
assert(eMaxPair);
if (eMaxPair->outIdx >= 0) throw clipperException("ProcessHorizontal error");
DeleteFromAEL(eMaxPair);
DeleteFromAEL(horzEdge);

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@ -135,10 +135,9 @@ bool OpenDDLExport::writeToStream( const std::string &statement ) {
}
bool OpenDDLExport::writeNode( DDLNode *node, std::string &statement ) {
bool success( true );
writeNodeHeader( node, statement );
if (node->hasProperties()) {
success |= writeProperties( node, statement );
writeProperties( node, statement );
}
writeLineEnd( statement );
@ -360,11 +359,10 @@ bool OpenDDLExport::writeValueArray( DataArrayList *al, std::string &statement )
}
DataArrayList *nextDataArrayList = al ;
Value *nextValue( nextDataArrayList->m_dataList );
while (ddl_nullptr != nextDataArrayList) {
if (ddl_nullptr != nextDataArrayList) {
statement += "{ ";
nextValue = nextDataArrayList->m_dataList;
Value *nextValue( nextDataArrayList->m_dataList );
size_t idx( 0 );
while (ddl_nullptr != nextValue) {
if (idx > 0) {

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@ -27,6 +27,7 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include <iostream>
#include <sstream>
#include <algorithm>
#include <memory>
#include <math.h>
#ifdef _WIN32
@ -275,22 +276,24 @@ char *OpenDDLParser::parseHeader( char *in, char *end ) {
}
delete id;
Name *name(ddl_nullptr);
in = OpenDDLParser::parseName(in, end, &name);
Name *name_(ddl_nullptr);
in = OpenDDLParser::parseName(in, end, &name_);
std::unique_ptr<Name> name(name_);
if( ddl_nullptr != name && ddl_nullptr != node ) {
const std::string nodeName( name->m_id->m_buffer );
node->setName( nodeName );
delete name;
}
Property *first(ddl_nullptr);
std::unique_ptr<Property> first;
in = lookForNextToken(in, end);
if (*in == Grammar::OpenPropertyToken[0]) {
in++;
Property *prop(ddl_nullptr), *prev(ddl_nullptr);
std::unique_ptr<Property> prop, prev;
while (*in != Grammar::ClosePropertyToken[0] && in != end) {
in = OpenDDLParser::parseProperty(in, end, &prop);
Property *prop_(ddl_nullptr);
in = OpenDDLParser::parseProperty(in, end, &prop_);
prop.reset(prop_);
in = lookForNextToken(in, end);
if (*in != Grammar::CommaSeparator[0] && *in != Grammar::ClosePropertyToken[0]) {
@ -300,20 +303,20 @@ char *OpenDDLParser::parseHeader( char *in, char *end ) {
if (ddl_nullptr != prop && *in != Grammar::CommaSeparator[0]) {
if (ddl_nullptr == first) {
first = prop;
first = std::move(prop);
}
if (ddl_nullptr != prev) {
prev->m_next = prop;
prev->m_next = prop.release();
}
prev = prop;
prev = std::move(prop);
}
}
++in;
}
// set the properties
if (ddl_nullptr != first && ddl_nullptr != node) {
node->setProperties(first);
if (first && ddl_nullptr != node) {
node->setProperties(first.release());
}
}
@ -339,7 +342,6 @@ char *OpenDDLParser::parseStructure( char *in, char *end ) {
} else {
++in;
logInvalidTokenError( in, std::string( Grammar::OpenBracketToken ), m_logCallback );
error = true;
return ddl_nullptr;
}
in = lookForNextToken( in, end );

View File

@ -204,7 +204,7 @@ local int unzlocal_getShort (pzlib_filefunc_def,filestream,pX)
uLong *pX;
{
uLong x ;
int i;
int i = 0;
int err;
err = unzlocal_getByte(pzlib_filefunc_def,filestream,&i);
@ -232,7 +232,7 @@ local int unzlocal_getLong (pzlib_filefunc_def,filestream,pX)
uLong *pX;
{
uLong x ;
int i;
int i = 0;
int err;
err = unzlocal_getByte(pzlib_filefunc_def,filestream,&i);
@ -725,19 +725,15 @@ local int unzlocal_GetCurrentFileInfoInternal (file,
if (lSeek!=0)
{
if (ZSEEK(s->z_filefunc, s->filestream,lSeek,ZLIB_FILEFUNC_SEEK_CUR)==0)
lSeek=0;
else
if (ZSEEK(s->z_filefunc, s->filestream,lSeek,ZLIB_FILEFUNC_SEEK_CUR)!=0)
err=UNZ_ERRNO;
}
if ((file_info.size_file_comment>0) && (commentBufferSize>0))
if (ZREAD(s->z_filefunc, s->filestream,szComment,uSizeRead)!=uSizeRead)
err=UNZ_ERRNO;
lSeek+=file_info.size_file_comment - uSizeRead;
}
else
{
lSeek+=file_info.size_file_comment;
}
if ((err==UNZ_OK) && (pfile_info!=NULL))
@ -1129,7 +1125,7 @@ extern int ZEXPORT unzOpenCurrentFile3 (file, method, level, raw, password)
if ((s->cur_file_info.compression_method!=0) &&
(s->cur_file_info.compression_method!=Z_DEFLATED))
err=UNZ_BADZIPFILE;
return UNZ_BADZIPFILE;
pfile_in_zip_read_info->crc32_wait=s->cur_file_info.crc;
pfile_in_zip_read_info->crc32=0;

View File

@ -198,6 +198,7 @@ inline uint32_t Write<aiQuaternion>(const aiQuaternion& v)
t += Write<float>(v.x);
t += Write<float>(v.y);
t += Write<float>(v.z);
ai_assert(t == 16);
return 16;
}