Merge branch 'master' into fix-assimp-viewer-w4-compile-warnings

pull/3129/head
Kim Kulling 2020-04-06 20:59:36 +02:00 committed by GitHub
commit 06f148defc
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6 changed files with 526 additions and 559 deletions

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@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2020, assimp team Copyright (c) 2006-2020, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -50,27 +49,25 @@ namespace Assimp {
namespace FBX { namespace FBX {
/** FBX import settings, parts of which are publicly accessible via their corresponding AI_CONFIG constants */ /** FBX import settings, parts of which are publicly accessible via their corresponding AI_CONFIG constants */
struct ImportSettings struct ImportSettings {
{ ImportSettings() :
ImportSettings() strictMode(true),
: strictMode(true) readAllLayers(true),
, readAllLayers(true) readAllMaterials(false),
, readAllMaterials(false) readMaterials(true),
, readMaterials(true) readTextures(true),
, readTextures(true) readCameras(true),
, readCameras(true) readLights(true),
, readLights(true) readAnimations(true),
, readAnimations(true) readWeights(true),
, readWeights(true) preservePivots(true),
, preservePivots(true) optimizeEmptyAnimationCurves(true),
, optimizeEmptyAnimationCurves(true) useLegacyEmbeddedTextureNaming(false),
, useLegacyEmbeddedTextureNaming(false) removeEmptyBones(true),
, removeEmptyBones( true ) convertToMeters(false) {
, convertToMeters( false ) {
// empty // empty
} }
/** enable strict mode: /** enable strict mode:
* - only accept fbx 2012, 2013 files * - only accept fbx 2012, 2013 files
* - on the slightest error, give up. * - on the slightest error, give up.
@ -94,7 +91,6 @@ struct ImportSettings
* This bit is ignored unless readMaterials=true*/ * This bit is ignored unless readMaterials=true*/
bool readAllMaterials; bool readAllMaterials;
/** import materials (true) or skip them and assign a default /** import materials (true) or skip them and assign a default
* material. The default value is true.*/ * material. The default value is true.*/
bool readMaterials; bool readMaterials;
@ -156,9 +152,7 @@ struct ImportSettings
bool convertToMeters; bool convertToMeters;
}; };
} // namespace FBX
} // !FBX } // namespace Assimp
} // !Assimp
#endif #endif

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@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2020, assimp team Copyright (c) 2006-2020, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,

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@ -4,7 +4,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2020, assimp team Copyright (c) 2006-2020, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -51,45 +50,44 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "FBXImportSettings.h" #include "FBXImportSettings.h"
namespace Assimp { namespace Assimp {
// TinyFormatter.h // TinyFormatter.h
namespace Formatter { namespace Formatter {
template <typename T,typename TR, typename A> class basic_formatter;
typedef class basic_formatter< char, std::char_traits<char>, std::allocator<char> > format; template <typename T, typename TR, typename A>
} class basic_formatter;
typedef class basic_formatter<char, std::char_traits<char>, std::allocator<char>> format;
} // namespace Formatter
// ------------------------------------------------------------------------------------------- // -------------------------------------------------------------------------------------------
/** Load the Autodesk FBX file format. /// Loads the Autodesk FBX file format.
///
See http://en.wikipedia.org/wiki/FBX /// See http://en.wikipedia.org/wiki/FBX
*/
// ------------------------------------------------------------------------------------------- // -------------------------------------------------------------------------------------------
class FBXImporter : public BaseImporter, public LogFunctions<FBXImporter> class FBXImporter : public BaseImporter, public LogFunctions<FBXImporter> {
{
public: public:
FBXImporter(); FBXImporter();
virtual ~FBXImporter(); virtual ~FBXImporter();
// -------------------- // --------------------
bool CanRead( const std::string& pFile, bool CanRead(const std::string &pFile,
IOSystem* pIOHandler, IOSystem *pIOHandler,
bool checkSig bool checkSig) const;
) const;
protected: protected:
// --------------------
const aiImporterDesc *GetInfo() const;
// -------------------- // --------------------
const aiImporterDesc* GetInfo () const; void SetupProperties(const Importer *pImp);
// -------------------- // --------------------
void SetupProperties(const Importer* pImp); void InternReadFile(const std::string &pFile,
aiScene *pScene,
// -------------------- IOSystem *pIOHandler);
void InternReadFile( const std::string& pFile,
aiScene* pScene,
IOSystem* pIOHandler
);
private: private:
FBX::ImportSettings settings; FBX::ImportSettings settings;
@ -97,4 +95,3 @@ private:
} // end of namespace Assimp } // end of namespace Assimp
#endif // !INCLUDED_AI_FBX_IMPORTER_H #endif // !INCLUDED_AI_FBX_IMPORTER_H

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@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
Copyright (c) 2006-2020, assimp team Copyright (c) 2006-2020, assimp team
All rights reserved. All rights reserved.
Redistribution and use of this software in source and binary forms, Redistribution and use of this software in source and binary forms,
@ -49,29 +47,29 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_METADATA_H_INC #define AI_METADATA_H_INC
#ifdef __GNUC__ #ifdef __GNUC__
# pragma GCC system_header #pragma GCC system_header
#endif #endif
#if defined(_MSC_VER) && (_MSC_VER <= 1500) #if defined(_MSC_VER) && (_MSC_VER <= 1500)
# include "Compiler/pstdint.h" #include "Compiler/pstdint.h"
#else #else
# include <stdint.h> #include <stdint.h>
#endif #endif
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------
/** /**
* Enum used to distinguish data types * Enum used to distinguish data types
*/ */
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------
typedef enum aiMetadataType { typedef enum aiMetadataType {
AI_BOOL = 0, AI_BOOL = 0,
AI_INT32 = 1, AI_INT32 = 1,
AI_UINT64 = 2, AI_UINT64 = 2,
AI_FLOAT = 3, AI_FLOAT = 3,
AI_DOUBLE = 4, AI_DOUBLE = 4,
AI_AISTRING = 5, AI_AISTRING = 5,
AI_AIVECTOR3D = 6, AI_AIVECTOR3D = 6,
AI_META_MAX = 7, AI_META_MAX = 7,
#ifndef SWIG #ifndef SWIG
FORCE_32BIT = INT_MAX FORCE_32BIT = INT_MAX
@ -84,10 +82,10 @@ typedef enum aiMetadataType {
* *
* The type field uniquely identifies the underlying type of the data field * The type field uniquely identifies the underlying type of the data field
*/ */
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------
struct aiMetadataEntry { struct aiMetadataEntry {
aiMetadataType mType; aiMetadataType mType;
void* mData; void *mData;
}; };
#ifdef __cplusplus #ifdef __cplusplus
@ -98,15 +96,29 @@ struct aiMetadataEntry {
/** /**
* Helper functions to get the aiType enum entry for a type * Helper functions to get the aiType enum entry for a type
*/ */
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------
inline aiMetadataType GetAiType( bool ) { return AI_BOOL; } inline aiMetadataType GetAiType(bool) {
inline aiMetadataType GetAiType( int32_t ) { return AI_INT32; } return AI_BOOL;
inline aiMetadataType GetAiType( uint64_t ) { return AI_UINT64; } }
inline aiMetadataType GetAiType( float ) { return AI_FLOAT; } inline aiMetadataType GetAiType(int32_t) {
inline aiMetadataType GetAiType( double ) { return AI_DOUBLE; } return AI_INT32;
inline aiMetadataType GetAiType( const aiString & ) { return AI_AISTRING; } }
inline aiMetadataType GetAiType( const aiVector3D & ) { return AI_AIVECTOR3D; } inline aiMetadataType GetAiType(uint64_t) {
return AI_UINT64;
}
inline aiMetadataType GetAiType(float) {
return AI_FLOAT;
}
inline aiMetadataType GetAiType(double) {
return AI_DOUBLE;
}
inline aiMetadataType GetAiType(const aiString &) {
return AI_AISTRING;
}
inline aiMetadataType GetAiType(const aiVector3D &) {
return AI_AIVECTOR3D;
}
#endif // __cplusplus #endif // __cplusplus
@ -116,17 +128,17 @@ inline aiMetadataType GetAiType( const aiVector3D & ) { return AI_AIVECTOR3D; }
* *
* Metadata is a key-value store using string keys and values. * Metadata is a key-value store using string keys and values.
*/ */
// ------------------------------------------------------------------------------- // -------------------------------------------------------------------------------
struct aiMetadata { struct aiMetadata {
/** Length of the mKeys and mValues arrays, respectively */ /** Length of the mKeys and mValues arrays, respectively */
unsigned int mNumProperties; unsigned int mNumProperties;
/** Arrays of keys, may not be NULL. Entries in this array may not be NULL as well. */ /** Arrays of keys, may not be NULL. Entries in this array may not be NULL as well. */
C_STRUCT aiString* mKeys; C_STRUCT aiString *mKeys;
/** Arrays of values, may not be NULL. Entries in this array may be NULL if the /** Arrays of values, may not be NULL. Entries in this array may be NULL if the
* corresponding property key has no assigned value. */ * corresponding property key has no assigned value. */
C_STRUCT aiMetadataEntry* mValues; C_STRUCT aiMetadataEntry *mValues;
#ifdef __cplusplus #ifdef __cplusplus
@ -134,71 +146,62 @@ struct aiMetadata {
* @brief The default constructor, set all members to zero by default. * @brief The default constructor, set all members to zero by default.
*/ */
aiMetadata() AI_NO_EXCEPT aiMetadata() AI_NO_EXCEPT
: mNumProperties(0) : mNumProperties(0),
, mKeys(nullptr) mKeys(nullptr),
, mValues(nullptr) { mValues(nullptr) {
// empty // empty
} }
aiMetadata( const aiMetadata &rhs ) aiMetadata(const aiMetadata &rhs) :
: mNumProperties( rhs.mNumProperties ) mNumProperties(rhs.mNumProperties), mKeys(nullptr), mValues(nullptr) {
, mKeys( nullptr ) mKeys = new aiString[mNumProperties];
, mValues( nullptr ) { for (size_t i = 0; i < static_cast<size_t>(mNumProperties); ++i) {
mKeys = new aiString[ mNumProperties ]; mKeys[i] = rhs.mKeys[i];
for ( size_t i = 0; i < static_cast<size_t>( mNumProperties ); ++i ) {
mKeys[ i ] = rhs.mKeys[ i ];
} }
mValues = new aiMetadataEntry[ mNumProperties ]; mValues = new aiMetadataEntry[mNumProperties];
for ( size_t i = 0; i < static_cast<size_t>(mNumProperties); ++i ) { for (size_t i = 0; i < static_cast<size_t>(mNumProperties); ++i) {
mValues[ i ].mType = rhs.mValues[ i ].mType; mValues[i].mType = rhs.mValues[i].mType;
switch ( rhs.mValues[ i ].mType ) { switch (rhs.mValues[i].mType) {
case AI_BOOL: case AI_BOOL:
mValues[ i ].mData = new bool; mValues[i].mData = new bool;
::memcpy( mValues[ i ].mData, rhs.mValues[ i ].mData, sizeof(bool) ); ::memcpy(mValues[i].mData, rhs.mValues[i].mData, sizeof(bool));
break; break;
case AI_INT32: { case AI_INT32: {
int32_t v; int32_t v;
::memcpy( &v, rhs.mValues[ i ].mData, sizeof( int32_t ) ); ::memcpy(&v, rhs.mValues[i].mData, sizeof(int32_t));
mValues[ i ].mData = new int32_t( v ); mValues[i].mData = new int32_t(v);
} } break;
break;
case AI_UINT64: { case AI_UINT64: {
uint64_t v; uint64_t v;
::memcpy( &v, rhs.mValues[ i ].mData, sizeof( uint64_t ) ); ::memcpy(&v, rhs.mValues[i].mData, sizeof(uint64_t));
mValues[ i ].mData = new uint64_t( v ); mValues[i].mData = new uint64_t(v);
} } break;
break;
case AI_FLOAT: { case AI_FLOAT: {
float v; float v;
::memcpy( &v, rhs.mValues[ i ].mData, sizeof( float ) ); ::memcpy(&v, rhs.mValues[i].mData, sizeof(float));
mValues[ i ].mData = new float( v ); mValues[i].mData = new float(v);
} } break;
break;
case AI_DOUBLE: { case AI_DOUBLE: {
double v; double v;
::memcpy( &v, rhs.mValues[ i ].mData, sizeof( double ) ); ::memcpy(&v, rhs.mValues[i].mData, sizeof(double));
mValues[ i ].mData = new double( v ); mValues[i].mData = new double(v);
} } break;
break;
case AI_AISTRING: { case AI_AISTRING: {
aiString v; aiString v;
rhs.Get<aiString>( mKeys[ i ], v ); rhs.Get<aiString>(mKeys[i], v);
mValues[ i ].mData = new aiString( v ); mValues[i].mData = new aiString(v);
} } break;
break;
case AI_AIVECTOR3D: { case AI_AIVECTOR3D: {
aiVector3D v; aiVector3D v;
rhs.Get<aiVector3D>( mKeys[ i ], v ); rhs.Get<aiVector3D>(mKeys[i], v);
mValues[ i ].mData = new aiVector3D( v ); mValues[i].mData = new aiVector3D(v);
} } break;
break;
#ifndef SWIG #ifndef SWIG
case FORCE_32BIT: case FORCE_32BIT:
#endif #endif
default: default:
break; break;
} }
} }
} }
@ -206,33 +209,33 @@ struct aiMetadata {
* @brief The destructor. * @brief The destructor.
*/ */
~aiMetadata() { ~aiMetadata() {
delete [] mKeys; delete[] mKeys;
mKeys = nullptr; mKeys = nullptr;
if (mValues) { if (mValues) {
// Delete each metadata entry // Delete each metadata entry
for (unsigned i=0; i<mNumProperties; ++i) { for (unsigned i = 0; i < mNumProperties; ++i) {
void* data = mValues[i].mData; void *data = mValues[i].mData;
switch (mValues[i].mType) { switch (mValues[i].mType) {
case AI_BOOL: case AI_BOOL:
delete static_cast< bool* >( data ); delete static_cast<bool *>(data);
break; break;
case AI_INT32: case AI_INT32:
delete static_cast< int32_t* >( data ); delete static_cast<int32_t *>(data);
break; break;
case AI_UINT64: case AI_UINT64:
delete static_cast< uint64_t* >( data ); delete static_cast<uint64_t *>(data);
break; break;
case AI_FLOAT: case AI_FLOAT:
delete static_cast< float* >( data ); delete static_cast<float *>(data);
break; break;
case AI_DOUBLE: case AI_DOUBLE:
delete static_cast< double* >( data ); delete static_cast<double *>(data);
break; break;
case AI_AISTRING: case AI_AISTRING:
delete static_cast< aiString* >( data ); delete static_cast<aiString *>(data);
break; break;
case AI_AIVECTOR3D: case AI_AIVECTOR3D:
delete static_cast< aiVector3D* >( data ); delete static_cast<aiVector3D *>(data);
break; break;
#ifndef SWIG #ifndef SWIG
case FORCE_32BIT: case FORCE_32BIT:
@ -243,7 +246,7 @@ struct aiMetadata {
} }
// Delete the metadata array // Delete the metadata array
delete [] mValues; delete[] mValues;
mValues = nullptr; mValues = nullptr;
} }
} }
@ -252,16 +255,15 @@ struct aiMetadata {
* @brief Allocates property fields + keys. * @brief Allocates property fields + keys.
* @param numProperties Number of requested properties. * @param numProperties Number of requested properties.
*/ */
static inline static inline aiMetadata *Alloc(unsigned int numProperties) {
aiMetadata *Alloc( unsigned int numProperties ) { if (0 == numProperties) {
if ( 0 == numProperties ) {
return nullptr; return nullptr;
} }
aiMetadata *data = new aiMetadata; aiMetadata *data = new aiMetadata;
data->mNumProperties = numProperties; data->mNumProperties = numProperties;
data->mKeys = new aiString[ data->mNumProperties ](); data->mKeys = new aiString[data->mNumProperties]();
data->mValues = new aiMetadataEntry[ data->mNumProperties ](); data->mValues = new aiMetadataEntry[data->mNumProperties]();
return data; return data;
} }
@ -269,44 +271,40 @@ struct aiMetadata {
/** /**
* @brief Deallocates property fields + keys. * @brief Deallocates property fields + keys.
*/ */
static inline static inline void Dealloc(aiMetadata *metadata) {
void Dealloc( aiMetadata *metadata ) {
delete metadata; delete metadata;
} }
template<typename T> template <typename T>
inline inline void Add(const std::string &key, const T &value) {
void Add(const std::string& key, const T& value) { aiString *new_keys = new aiString[mNumProperties + 1];
aiString* new_keys = new aiString[mNumProperties + 1]; aiMetadataEntry *new_values = new aiMetadataEntry[mNumProperties + 1];
aiMetadataEntry* new_values = new aiMetadataEntry[mNumProperties + 1];
for(unsigned int i = 0; i < mNumProperties; ++i) for (unsigned int i = 0; i < mNumProperties; ++i) {
{ new_keys[i] = mKeys[i];
new_keys[i] = mKeys[i]; new_values[i] = mValues[i];
new_values[i] = mValues[i]; }
}
delete[] mKeys; delete[] mKeys;
delete[] mValues; delete[] mValues;
mKeys = new_keys; mKeys = new_keys;
mValues = new_values; mValues = new_values;
mNumProperties++; mNumProperties++;
Set(mNumProperties - 1, key, value); Set(mNumProperties - 1, key, value);
} }
template<typename T> template <typename T>
inline inline bool Set(unsigned index, const std::string &key, const T &value) {
bool Set( unsigned index, const std::string& key, const T& value ) {
// In range assertion // In range assertion
if ( index >= mNumProperties ) { if (index >= mNumProperties) {
return false; return false;
} }
// Ensure that we have a valid key. // Ensure that we have a valid key.
if ( key.empty() ) { if (key.empty()) {
return false; return false;
} }
@ -321,73 +319,86 @@ struct aiMetadata {
return true; return true;
} }
template<typename T> template <typename T>
inline inline bool Set( const std::string &key, const T &value ) {
bool Get( unsigned index, T& value ) const { if (key.empty()) {
return false;
}
bool result = false;
for (unsigned int i = 0; i < mNumProperties; ++i) {
if (key == mKeys[i].C_Str()) {
Set(i, key, value);
result = true;
break;
}
}
return result;
}
template <typename T>
inline bool Get(unsigned index, T &value) const {
// In range assertion // In range assertion
if ( index >= mNumProperties ) { if (index >= mNumProperties) {
return false; return false;
} }
// Return false if the output data type does // Return false if the output data type does
// not match the found value's data type // not match the found value's data type
if ( GetAiType( value ) != mValues[ index ].mType ) { if (GetAiType(value) != mValues[index].mType) {
return false; return false;
} }
// Otherwise, output the found value and // Otherwise, output the found value and
// return true // return true
value = *static_cast<T*>(mValues[index].mData); value = *static_cast<T *>(mValues[index].mData);
return true; return true;
} }
template<typename T> template <typename T>
inline inline bool Get(const aiString &key, T &value) const {
bool Get( const aiString& key, T& value ) const {
// Search for the given key // Search for the given key
for ( unsigned int i = 0; i < mNumProperties; ++i ) { for (unsigned int i = 0; i < mNumProperties; ++i) {
if ( mKeys[ i ] == key ) { if (mKeys[i] == key) {
return Get( i, value ); return Get(i, value);
} }
} }
return false; return false;
} }
template<typename T> template <typename T>
inline inline bool Get(const std::string &key, T &value) const {
bool Get( const std::string& key, T& value ) const {
return Get(aiString(key), value); return Get(aiString(key), value);
} }
/// Return metadata entry for analyzing it by user. /// Return metadata entry for analyzing it by user.
/// \param [in] pIndex - index of the entry. /// \param [in] pIndex - index of the entry.
/// \param [out] pKey - pointer to the key value. /// \param [out] pKey - pointer to the key value.
/// \param [out] pEntry - pointer to the entry: type and value. /// \param [out] pEntry - pointer to the entry: type and value.
/// \return false - if pIndex is out of range, else - true. /// \return false - if pIndex is out of range, else - true.
inline inline bool Get(size_t index, const aiString *&key, const aiMetadataEntry *&entry) const {
bool Get(size_t index, const aiString*& key, const aiMetadataEntry*& entry) const { if (index >= mNumProperties) {
if ( index >= mNumProperties ) {
return false; return false;
} }
key = &mKeys[index]; key = &mKeys[index];
entry = &mValues[index]; entry = &mValues[index];
return true; return true;
} }
/// Check whether there is a metadata entry for the given key. /// Check whether there is a metadata entry for the given key.
/// \param [in] Key - the key value value to check for. /// \param [in] Key - the key value value to check for.
inline inline bool HasKey(const char *key) {
bool HasKey(const char* key) { if (nullptr == key) {
if ( nullptr == key ) {
return false; return false;
} }
// Search for the given key // Search for the given key
for (unsigned int i = 0; i < mNumProperties; ++i) { for (unsigned int i = 0; i < mNumProperties; ++i) {
if ( 0 == strncmp(mKeys[i].C_Str(), key, mKeys[i].length ) ) { if (0 == strncmp(mKeys[i].C_Str(), key, mKeys[i].length)) {
return true; return true;
} }
} }
@ -395,7 +406,6 @@ struct aiMetadata {
} }
#endif // __cplusplus #endif // __cplusplus
}; };
#endif // AI_METADATA_H_INC #endif // AI_METADATA_H_INC

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@ -213,6 +213,10 @@ TEST_F(utFBXImporterExporter, importUnitScaleFactor) {
double factor(0.0); double factor(0.0);
scene->mMetaData->Get("UnitScaleFactor", factor); scene->mMetaData->Get("UnitScaleFactor", factor);
EXPECT_DOUBLE_EQ(500.0, factor); EXPECT_DOUBLE_EQ(500.0, factor);
scene->mMetaData->Set("UnitScaleFactor", factor * 2);
scene->mMetaData->Get("UnitScaleFactor", factor);
EXPECT_DOUBLE_EQ(1000.0, factor);
} }
TEST_F(utFBXImporterExporter, importEmbeddedAsciiTest) { TEST_F(utFBXImporterExporter, importEmbeddedAsciiTest) {