Merge pull request #3670 from ms-maxvollmer/user/mavollme/GLTF2_CheckNormalCount

Check that normal count and tangent count match vertex count.
fix_vs2017_warnings^2
Kim Kulling 2021-02-25 22:18:07 +01:00 committed by GitHub
commit 05ee5432f6
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1 changed files with 21 additions and 13 deletions

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@ -452,10 +452,16 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
}
if (attr.normal.size() > 0 && attr.normal[0]) {
if (attr.normal[0]->count != aim->mNumVertices) {
DefaultLogger::get()->warn("Normal count in mesh \"" + mesh.name + "\" does not match the vertex count, normals ignored.");
} else {
attr.normal[0]->ExtractData(aim->mNormals);
// only extract tangents if normals are present
if (attr.tangent.size() > 0 && attr.tangent[0]) {
if (attr.tangent[0]->count != aim->mNumVertices) {
DefaultLogger::get()->warn("Tangent count in mesh \"" + mesh.name + "\" does not match the vertex count, tangents ignored.");
} else {
// generate bitangents from normals and tangents according to spec
Tangent *tangents = nullptr;
@ -472,6 +478,8 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
delete[] tangents;
}
}
}
}
for (size_t c = 0; c < attr.color.size() && c < AI_MAX_NUMBER_OF_COLOR_SETS; ++c) {
if (attr.color[c]->count != aim->mNumVertices) {