Merge pull request #2497 from assimp/kimkulling-patch-doc

Fix documentation for assimp.net
pull/2510/head^2
Kim Kulling 2019-06-12 23:18:29 +02:00 committed by GitHub
commit 05de460ced
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 8 additions and 3 deletions

View File

@ -125,7 +125,7 @@ Take a look into the https://github.com/assimp/assimp/blob/master/Build.md file.
### Ports ###
* [Android](port/AndroidJNI/README.md)
* [Python](port/PyAssimp/README.md)
* [.NET](port/AssimpNET/Readme.md)
* [.NET](https://github.com/kebby/assimp-net)
* [Pascal](port/AssimpPascal/Readme.md)
* [Javascript (Alpha)](https://github.com/makc/assimp2json)
* [Unity 3d Plugin](https://www.assetstore.unity3d.com/en/#!/content/91777)
@ -136,7 +136,7 @@ Take a look into the https://github.com/assimp/assimp/blob/master/Build.md file.
[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.
#### Repository structure ####
Open Asset Import Library is implemented in C++. The directory structure is:
Open Asset Import Library is implemented in C++. The directory structure looks like:
/code Source code
/contrib Third-party libraries
@ -149,6 +149,11 @@ Open Asset Import Library is implemented in C++. The directory structure is:
/samples A small number of samples to illustrate possible
use cases for Assimp
The source code is organized in the following way:
code/Common The base implementation for importers and the infrastructure
code/PostProcessing The post-processing steps
code/<FormatName> Implementation for import and export for the format
### Where to get help ###
For more information, visit [our website](http://assimp.org/). Or check out the `./doc`- folder, which contains the official documentation in HTML format.

View File

@ -1 +1 @@
Please check the following git-repo for the source: https://bitbucket.org/Starnick/assimpnet
Please check the following git-repo for the source: https://github.com/kebby/assimp-net