added a lt operator to the inline
added a lt operator to the inline, so that I can use aiVectors as stl keys and suchpull/276/head
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09fffac068
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057a7ffe60
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@ -149,6 +149,11 @@ AI_FORCE_INLINE bool aiVector3t<TReal>::operator!= (const aiVector3t<TReal>& oth
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}
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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template <typename TReal>
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template <typename TReal>
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AI_FORCE_INLINE bool aiVector3t<TReal>::operator < (const aiVector3t<TReal>& other) const {
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return x != other.x ? x < other.x : y != other.y ? y < other.y : z < other.z;
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}
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// ------------------------------------------------------------------------------------------------
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template <typename TReal>
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AI_FORCE_INLINE const aiVector3t<TReal> aiVector3t<TReal>::SymMul(const aiVector3t<TReal>& o) {
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AI_FORCE_INLINE const aiVector3t<TReal> aiVector3t<TReal>::SymMul(const aiVector3t<TReal>& o) {
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return aiVector3t<TReal>(x*o.x,y*o.y,z*o.z);
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return aiVector3t<TReal>(x*o.x,y*o.y,z*o.z);
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}
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}
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