pull/602/head
Kim Kulling 2015-07-03 20:40:19 +02:00
commit 05524726c8
48 changed files with 6593 additions and 6454 deletions

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@ -332,6 +332,7 @@ struct Texture
, mScaleV (1.0f) , mScaleV (1.0f)
, mRotation (0.0f) , mRotation (0.0f)
, mMapMode (aiTextureMapMode_Wrap) , mMapMode (aiTextureMapMode_Wrap)
, bPrivate()
, iUVSrc (0) , iUVSrc (0)
{ {
mTextureBlend = get_qnan(); mTextureBlend = get_qnan();
@ -484,11 +485,11 @@ struct aiFloatKey
struct Node struct Node
{ {
Node() Node()
: mParent()
: mHierarchyPos (0) , mInstanceNumber()
, mHierarchyPos (0)
, mHierarchyIndex (0) , mHierarchyIndex (0)
, mInstanceCount (1) , mInstanceCount (1)
{ {
static int iCnt = 0; static int iCnt = 0;

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@ -103,6 +103,14 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
Discreet3DSImporter::Discreet3DSImporter() Discreet3DSImporter::Discreet3DSImporter()
: stream(),
mLastNodeIndex(),
mCurrentNode(),
mRootNode(),
mScene(),
mMasterScale(),
bHasBG(),
bIsPrj()
{} {}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -129,6 +129,15 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
AC3DImporter::AC3DImporter() AC3DImporter::AC3DImporter()
: buffer(),
configSplitBFCull(),
configEvalSubdivision(),
mNumMeshes(),
mLights(),
lights(),
groups(),
polys(),
worlds()
{ {
// nothing to be done here // nothing to be done here
} }

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@ -130,6 +130,7 @@ public:
, surfaces() , surfaces()
, numRefs (0) , numRefs (0)
, subDiv (0) , subDiv (0)
, crease()
{} {}
// Type description // Type description

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@ -79,7 +79,11 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
ASEImporter::ASEImporter() ASEImporter::ASEImporter()
: noSkeletonMesh() : mParser(),
mBuffer(),
pcScene(),
configRecomputeNormals(),
noSkeletonMesh()
{} {}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -70,7 +70,10 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
BVHLoader::BVHLoader() BVHLoader::BVHLoader()
: noSkeletonMesh() : mLine(),
mAnimTickDuration(),
mAnimNumFrames(),
noSkeletonMesh()
{} {}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -87,6 +87,8 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
IRRImporter::IRRImporter() IRRImporter::IRRImporter()
: fps(),
configSpeedFlag()
{} {}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -166,7 +166,9 @@ private:
Node(ET t) Node(ET t)
: type (t) : type (t)
, scaling (1.f,1.f,1.f) // assume uniform scaling by default , scaling (1.f,1.f,1.f) // assume uniform scaling by default
, parent()
, framesPerSecond (0.f) , framesPerSecond (0.f)
, id()
, sphereRadius (1.f) , sphereRadius (1.f)
, spherePolyCountX (100) , spherePolyCountX (100)
, spherePolyCountY (100) , spherePolyCountY (100)

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@ -62,6 +62,10 @@ using namespace Assimp::LWO;
AnimResolver::AnimResolver(std::list<Envelope>& _envelopes,double tick) AnimResolver::AnimResolver(std::list<Envelope>& _envelopes,double tick)
: envelopes (_envelopes) : envelopes (_envelopes)
, sample_rate (0.) , sample_rate (0.)
, envl_x(), envl_y(), envl_z()
, end_x(), end_y(), end_z()
, flags()
, sample_delta()
{ {
trans_x = trans_y = trans_z = NULL; trans_x = trans_y = trans_z = NULL;
rotat_x = rotat_y = rotat_z = NULL; rotat_x = rotat_y = rotat_z = NULL;

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@ -113,7 +113,10 @@ enum PrePostBehaviour
struct Key struct Key
{ {
Key() Key()
: inter (IT_LINE) : time(),
value(),
inter (IT_LINE),
params()
{} {}
//! Current time //! Current time
@ -141,7 +144,8 @@ struct Key
struct Envelope struct Envelope
{ {
Envelope() Envelope()
: type (EnvelopeType_Unknown) : index()
, type (EnvelopeType_Unknown)
, pre (PrePostBehaviour_Constant) , pre (PrePostBehaviour_Constant)
, post (PrePostBehaviour_Constant) , post (PrePostBehaviour_Constant)

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@ -433,6 +433,7 @@ struct Texture
Texture() Texture()
: mClipIdx(UINT_MAX) : mClipIdx(UINT_MAX)
, mStrength (1.0f) , mStrength (1.0f)
, type()
, mUVChannelIndex ("unknown") , mUVChannelIndex ("unknown")
, mRealUVIndex (UINT_MAX) , mRealUVIndex (UINT_MAX)
, enabled (true) , enabled (true)
@ -499,6 +500,7 @@ struct Clip
Clip() Clip()
: type (UNSUPPORTED) : type (UNSUPPORTED)
, clipRef()
, idx (0) , idx (0)
, negate (false) , negate (false)
{} {}

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@ -77,6 +77,19 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
LWOImporter::LWOImporter() LWOImporter::LWOImporter()
: mIsLWO2(),
mIsLXOB(),
mLayers(),
mCurLayer(),
mTags(),
mMapping(),
mSurfaces(),
mFileBuffer(),
fileSize(),
pScene(),
configSpeedFlag(),
configLayerIndex(),
hasNamedLayer()
{} {}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -129,7 +129,12 @@ void LWS::Element::Parse (const char*& buffer)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
LWSImporter::LWSImporter() LWSImporter::LWSImporter()
: noSkeletonMesh() : configSpeedFlag(),
io(),
first(),
last(),
fps(),
noSkeletonMesh()
{ {
// nothing to do here // nothing to do here
} }

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@ -85,7 +85,9 @@ public:
struct NodeDesc struct NodeDesc
{ {
NodeDesc() NodeDesc()
: number (0) : type()
, id()
, number (0)
, parent (0) , parent (0)
, name ("") , name ("")
, isPivotSet (false) , isPivotSet (false)
@ -94,6 +96,7 @@ struct NodeDesc
, lightType (0) , lightType (0)
, lightFalloffType (0) , lightFalloffType (0)
, lightConeAngle (45.f) , lightConeAngle (45.f)
, lightEdgeAngle()
, parent_resolved (NULL) , parent_resolved (NULL)
{} {}

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@ -92,6 +92,10 @@ void MD2::LookupNormalIndex(uint8_t iNormalIndex,aiVector3D& vOut)
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
MD2Importer::MD2Importer() MD2Importer::MD2Importer()
: configFrameID(),
m_pcHeader(),
mBuffer(),
fileSize()
{} {}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -354,8 +354,14 @@ void Q3Shader::ConvertShaderToMaterial(aiMaterial* out, const ShaderDataBlock& s
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
MD3Importer::MD3Importer() MD3Importer::MD3Importer()
: configFrameID (0) : configFrameID (0)
, configHandleMP (true) , configHandleMP (true)
, configSpeedFlag()
, pcHeader()
, mBuffer()
, fileSize()
, mScene()
, mIOHandler()
{} {}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -82,8 +82,16 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
MD5Importer::MD5Importer() MD5Importer::MD5Importer()
: mBuffer() : mIOHandler()
, configNoAutoLoad (false) , mBuffer()
, fileSize()
, iLineNumber()
, pScene()
, pIOHandler()
, bHadMD5Mesh()
, bHadMD5Anim()
, bHadMD5Camera()
, configNoAutoLoad (false)
{} {}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -117,6 +117,21 @@ struct Surface
uint32_t ulOffsetFrameCompFrames ; uint32_t ulOffsetFrameCompFrames ;
uint32_t ulOffsetEnd; uint32_t ulOffsetEnd;
Surface() Surface()
: ulIdent(),
ulFlags(),
ulNumCompFrames(),
ulNumBaseFrames(),
ulNumShaders(),
ulNumVertices(),
ulNumTriangles(),
ulOffsetTriangles(),
ulOffsetShaders(),
ulOffsetTexCoords(),
ulOffsetBaseVerts(),
ulOffsetCompVerts(),
ulOffsetFrameBaseFrames(),
ulOffsetFrameCompFrames(),
ulOffsetEnd()
{ {
ucName[AI_MDC_MAXQPATH-1] = '\0'; ucName[AI_MDC_MAXQPATH-1] = '\0';
} }

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@ -95,6 +95,10 @@ void MDC::BuildVertex(const Frame& frame,
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
MDCImporter::MDCImporter() MDCImporter::MDCImporter()
: configFrameID(),
pcHeader(),
mBuffer(),
fileSize()
{ {
} }

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@ -841,6 +841,9 @@ struct IntGroupInfo_MDL7
IntGroupInfo_MDL7(BE_NCONST MDL::Group_MDL7* _pcGroup, unsigned int _iIndex) IntGroupInfo_MDL7(BE_NCONST MDL::Group_MDL7* _pcGroup, unsigned int _iIndex)
: iIndex(_iIndex) : iIndex(_iIndex)
, pcGroup(_pcGroup) , pcGroup(_pcGroup)
, pcGroupUVs()
, pcGroupTris()
, pcGroupVerts()
{} {}
//! Index of the group //! Index of the group
@ -896,6 +899,8 @@ struct IntSharedData_MDL7
{ {
//! Default constructor //! Default constructor
IntSharedData_MDL7() IntSharedData_MDL7()
: apcOutBones(),
iNum()
{ {
abNeedMaterials.reserve(10); abNeedMaterials.reserve(10);
} }
@ -933,7 +938,7 @@ struct IntSplitGroupData_MDL7
IntSplitGroupData_MDL7(IntSharedData_MDL7& _shared, IntSplitGroupData_MDL7(IntSharedData_MDL7& _shared,
std::vector<aiMesh*>& _avOutList) std::vector<aiMesh*>& _avOutList)
: shared(_shared), avOutList(_avOutList) : aiSplit(), shared(_shared), avOutList(_avOutList)
{ {
} }

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@ -89,6 +89,12 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
MDLImporter::MDLImporter() MDLImporter::MDLImporter()
: configFrameID(),
mBuffer(),
iGSFileVersion(),
pIOHandler(),
pScene(),
iFileSize()
{} {}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -78,6 +78,7 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
MS3DImporter::MS3DImporter() MS3DImporter::MS3DImporter()
: mScene()
{} {}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -417,6 +417,7 @@ void ObjFileParser::getFace(aiPrimitiveType type)
{ {
DefaultLogger::get()->error("Obj: Ignoring empty face"); DefaultLogger::get()->error("Obj: Ignoring empty face");
m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine ); m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
delete pTexID;
return; return;
} }

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@ -56,7 +56,7 @@ namespace OpenGEX {
} // Namespace openGEX } // Namespace openGEX
} // Namespace Assimp } // Namespace Assimp
#endif ASSIMP_BUILD_NO_OPENGEX_IMPORTER #endif // ASSIMP_BUILD_NO_OPENGEX_IMPORTER
#endif // AI_OPENGEX_EXPORTER_H #endif // AI_OPENGEX_EXPORTER_H

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@ -47,7 +47,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h> #include <assimp/scene.h>
#include <assimp/ai_assert.h> #include <assimp/ai_assert.h>
#include <algorithm>
#include <vector> #include <vector>
static const aiImporterDesc desc = { static const aiImporterDesc desc = {
@ -194,9 +193,9 @@ OpenGEXImporter::VertexContainer::VertexContainer()
: m_numVerts( 0 ) : m_numVerts( 0 )
, m_vertices(NULL) , m_vertices(NULL)
, m_numNormals( 0 ) , m_numNormals( 0 )
, m_normals(NULL) { , m_normals(NULL)
std::fill(&m_numUVComps[0], &m_numUVComps[AI_MAX_NUMBER_OF_TEXTURECOORDS], 0U); , m_numUVComps()
std::fill(&m_textureCoords[0], &m_textureCoords[AI_MAX_NUMBER_OF_TEXTURECOORDS], static_cast<aiVector3D *>(NULL)); , m_textureCoords() {
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
@ -228,13 +227,13 @@ OpenGEXImporter::OpenGEXImporter()
, m_meshCache() , m_meshCache()
, m_mesh2refMap() , m_mesh2refMap()
, m_ctx( NULL ) , m_ctx( NULL )
, m_metrics()
, m_currentNode( NULL ) , m_currentNode( NULL )
, m_currentMesh( NULL ) , m_currentMesh( NULL )
, m_currentMaterial( NULL ) , m_currentMaterial( NULL )
, m_tokenType( Grammar::NoneType ) , m_tokenType( Grammar::NoneType )
, m_nodeStack() , m_nodeStack()
, m_unresolvedRefStack() { , m_unresolvedRefStack() {
std::fill(&m_metrics[0], &m_metrics[MetricInfo::Max], MetricInfo());
} }
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------

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@ -90,6 +90,8 @@ namespace
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
PLYImporter::PLYImporter() PLYImporter::PLYImporter()
: mBuffer(),
pcDOM()
{} {}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -211,7 +211,10 @@ public:
//! Default constructor //! Default constructor
Property() Property()
: eType (EDT_Int), bIsList(false), eFirstType(EDT_UChar) : eType (EDT_Int),
Semantic(),
bIsList(false),
eFirstType(EDT_UChar)
{} {}
//! Data type of the property //! Data type of the property

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@ -75,6 +75,14 @@ static const aiImporterDesc desc = {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
SMDImporter::SMDImporter() SMDImporter::SMDImporter()
: configFrameID(),
mBuffer(),
pScene(),
iFileSize(),
iSmallestFrame(),
dLengthOfAnim(),
bHasUVs(),
iLineNumber()
{} {}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
@ -694,7 +702,7 @@ void SMDImporter::ParseFile()
{ {
if(!SkipSpacesAndLineEnd(szCurrent,&szCurrent)) break; if(!SkipSpacesAndLineEnd(szCurrent,&szCurrent)) break;
// "version <n> \n", <n> should be 1 for hl and hl² SMD files // "version <n> \n", <n> should be 1 for hl and hl<EFBFBD> SMD files
if (TokenMatch(szCurrent,"version",7)) if (TokenMatch(szCurrent,"version",7))
{ {
if(!SkipSpaces(szCurrent,&szCurrent)) break; if(!SkipSpaces(szCurrent,&szCurrent)) break;

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@ -126,6 +126,7 @@ struct Bone
{ {
//! Public default constructor //! Public default constructor
Animation() Animation()
: iFirstTimeKey()
{ {
asKeys.reserve(20); asKeys.reserve(20);
} }

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@ -106,6 +106,9 @@ bool IsAsciiSTL(const char* buffer, unsigned int fileSize) {
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------
// Constructor to be privately used by Importer // Constructor to be privately used by Importer
STLImporter::STLImporter() STLImporter::STLImporter()
: mBuffer(),
fileSize(),
pScene()
{} {}
// ------------------------------------------------------------------------------------------------ // ------------------------------------------------------------------------------------------------

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@ -52,9 +52,10 @@ http://www.jalix.org/ressources/graphics/3DS/_unofficials/3ds-unofficial.txt */
/** Helper structure representing a face with smoothing groups assigned */ /** Helper structure representing a face with smoothing groups assigned */
struct FaceWithSmoothingGroup struct FaceWithSmoothingGroup
{ {
FaceWithSmoothingGroup() : iSmoothGroup(0) FaceWithSmoothingGroup()
: mIndices(),
iSmoothGroup(0)
{ {
// let the rest uninitialized for performance - in release builds.
// in debug builds set all indices to a common magic value // in debug builds set all indices to a common magic value
#ifdef ASSIMP_BUILD_DEBUG #ifdef ASSIMP_BUILD_DEBUG
this->mIndices[0] = 0xffffffff; this->mIndices[0] = 0xffffffff;
@ -65,7 +66,7 @@ struct FaceWithSmoothingGroup
//! Indices. .3ds is using uint16. However, after //! Indices. .3ds is using uint16. However, after
//! an unique vrtex set has been generated, //! an unique vertex set has been generated,
//! individual index values might exceed 2^16 //! individual index values might exceed 2^16
uint32_t mIndices[3]; uint32_t mIndices[3];

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@ -82,7 +82,9 @@ struct Triangle {
// temporary representation for a material // temporary representation for a material
struct TempMat { struct TempMat {
TempMat() TempMat()
: numFaces (0) : type()
, tex()
, numFaces (0)
{} {}
TempMat(const Triangle& in) TempMat(const Triangle& in)

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@ -89,7 +89,11 @@ struct Material
size_t sceneIndex; ///< the index under which it was stored in the scene's material list size_t sceneIndex; ///< the index under which it was stored in the scene's material list
Material() { mIsReference = false; sceneIndex = SIZE_MAX; } Material()
: mIsReference(false),
mSpecularExponent(),
sceneIndex(SIZE_MAX)
{}
}; };
/** Helper structure to represent a bone weight */ /** Helper structure to represent a bone weight */

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@ -466,8 +466,9 @@ void XFileParser::ParseDataObjectMesh( Mesh* pMesh)
for( unsigned int a = 0; a < numPosFaces; a++) for( unsigned int a = 0; a < numPosFaces; a++)
{ {
unsigned int numIndices = ReadInt(); unsigned int numIndices = ReadInt();
if( numIndices < 3) if( numIndices < 3) {
ThrowException( boost::str( boost::format( "Invalid index count %1% for face %2%.") % numIndices % a)); ThrowException( boost::str( boost::format( "Invalid index count %1% for face %2%.") % numIndices % a));
}
// read indices // read indices
Face& face = pMesh->mPosFaces[a]; Face& face = pMesh->mPosFaces[a];

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@ -145,6 +145,7 @@ namespace AssimpView {
MeshHelper() MeshHelper()
: :
eShadingMode(),
piVB( NULL ), piVB( NULL ),
piIB( NULL ), piIB( NULL ),
piVBNormals( NULL ), piVBNormals( NULL ),
@ -158,6 +159,9 @@ namespace AssimpView {
piOpacityTexture( NULL ), piOpacityTexture( NULL ),
piShininessTexture( NULL ), piShininessTexture( NULL ),
piLightmapTexture( NULL ), piLightmapTexture( NULL ),
fOpacity(),
fShininess(),
fSpecularStrength()
twosided( false ), twosided( false ),
pvOriginalNormals( NULL ) pvOriginalNormals( NULL )
{} {}