From 03340787ecf769837fabc2b7ba9adfa6a46f4f66 Mon Sep 17 00:00:00 2001 From: Marc-Antoine Lortie Date: Mon, 29 Jun 2020 07:50:51 -0400 Subject: [PATCH] Fixed variable in loop - HL1MDLLoader.cpp Commit 7e5a0acc48efc54d7aa7900c36cd63db1fbeec9b made changes to HL1MDLLoader.cpp. Several variables have been renamed. A loop variable 'i' was renamed to faceIdx, but one reference was left unchanged. --- code/AssetLib/MDL/HalfLife/HL1MDLLoader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/AssetLib/MDL/HalfLife/HL1MDLLoader.cpp b/code/AssetLib/MDL/HalfLife/HL1MDLLoader.cpp index 261214dac..2bb7b42ee 100644 --- a/code/AssetLib/MDL/HalfLife/HL1MDLLoader.cpp +++ b/code/AssetLib/MDL/HalfLife/HL1MDLLoader.cpp @@ -829,7 +829,7 @@ void HL1MDLLoader::read_meshes() { } } else { for (int faceIdx = 0; faceIdx < num_faces; ++faceIdx) { - if (i & 1) { + if (faceIdx & 1) { // Preserve winding order. mesh_faces.push_back(HL1MeshFace{ tricmds[faceIdx + 1],