Merge branch 'master' of https://github.com/assimp/assimp
commit
032fbe3fe5
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@ -84,7 +84,12 @@ namespace Assimp {
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template<typename T>
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inline std::size_t Copy(uint8_t* data, T& field) {
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#ifdef AI_BUILD_BIG_ENDIAN
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T field_swapped=AI_BE(field);
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std::memcpy(data, &field_swapped, sizeof(field)); return sizeof(field);
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#else
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std::memcpy(data, &AI_BE(field), sizeof(field)); return sizeof(field);
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#endif
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}
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void Bitmap::WriteHeader(Header& header, IOStream* file) {
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@ -769,7 +769,7 @@ INSTALL( TARGETS assimp
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INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp COMPONENT assimp-dev)
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INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp/Compiler COMPONENT assimp-dev)
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if (ASSIMP_ANDROID_JNIIOSYSTEM)
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INSTALL(FILES ${HEADER_PATH}/../${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/AndroidJNIIOSystem.h
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INSTALL(FILES ${HEADER_PATH}/${ASSIMP_ANDROID_JNIIOSYSTEM_PATH}/AndroidJNIIOSystem.h
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DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}
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COMPONENT assimp-dev)
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endif(ASSIMP_ANDROID_JNIIOSYSTEM)
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@ -26,7 +26,7 @@
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* Paper no. DETC2005-85513 pp. 565-575 *
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* ASME 2005 International Design Engineering Technical Conferences *
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* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
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* September 24–28, 2005 , Long Beach, California, USA *
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* September 24–28, 2005 , Long Beach, California, USA *
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* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
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* *
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*******************************************************************************/
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@ -26,7 +26,7 @@
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* Paper no. DETC2005-85513 pp. 565-575 *
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* ASME 2005 International Design Engineering Technical Conferences *
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* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
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* September 24–28, 2005 , Long Beach, California, USA *
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* September 24–28, 2005 , Long Beach, California, USA *
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* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
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* *
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*******************************************************************************/
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@ -70,9 +70,20 @@ public enum AiLightType {
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* direction it is pointing to. A good example for a spot light is a light
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* spot in sport arenas.
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*/
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SPOT(0x3);
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SPOT(0x3),
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/**
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* The generic light level of the world, including the bounces of all other
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* lightsources. <p>
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*
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* Typically, there's at most one ambient light in a scene.
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* This light type doesn't have a valid position, direction, or
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* other properties, just a color.
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*/
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AMBIENT(0x4);
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/**
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* Utility method for converting from c/c++ based integer enums to java
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* enums.<p>
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@ -881,7 +881,7 @@ int Assimp_CompareDump (const char* const* params, unsigned int num)
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}
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// assimp cmpdump actual expected
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if (num < 1) {
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if (num < 2) {
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std::cout << "assimp cmpdump: Invalid number of arguments. "
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"See \'assimp cmpdump --help\'\r\n" << std::endl;
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return 1;
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